#pragma once #include "Operation.h" class COpForceAgentState : public COperation { public: COpForceAgentState(COperationReactor* pParent, long Instance); virtual ~COpForceAgentState(void); virtual LINE_OP type(void) const { return LINE_OP_AGENT_MONI_FORCE_STATE; } virtual bool start(LineOpParam* pParam); protected: virtual void _end(bool IsSucceed); };