#pragma once #include "StrategyAD.h" //座席排队策略类(循环接听) 按照座席id大小循环 class CStrategyLoopByAgentId : public CStrategyAD { public: CStrategyLoopByAgentId(); ~CStrategyLoopByAgentId(); private: //////////////////////////////////////////////////////////////////////////////// //继承自CStrategyAD CAgent* _locateAgent(CAgentGroup& AgentGroup); };