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- /**
- * @license
- * Video.js 7.5.4 <http://videojs.com/>
- * Copyright Brightcove, Inc. <https://www.brightcove.com/>
- * Available under Apache License Version 2.0
- * <https://github.com/videojs/video.js/blob/master/LICENSE>
- *
- * Includes vtt.js <https://github.com/mozilla/vtt.js>
- * Available under Apache License Version 2.0
- * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
- */
- function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }
- var window$1 = _interopDefault(require('global/window'));
- var document = _interopDefault(require('global/document'));
- var tsml = _interopDefault(require('tsml'));
- var safeParseTuple = _interopDefault(require('safe-json-parse/tuple'));
- var keycode = _interopDefault(require('keycode'));
- var xhr = _interopDefault(require('xhr'));
- var vtt = _interopDefault(require('videojs-vtt.js'));
- var URLToolkit = _interopDefault(require('url-toolkit'));
- var m3u8Parser = require('m3u8-parser');
- var mpdParser = require('mpd-parser');
- var mp4Inspector = _interopDefault(require('mux.js/lib/tools/mp4-inspector'));
- var mp4probe = _interopDefault(require('mux.js/lib/mp4/probe'));
- var mp4 = require('mux.js/lib/mp4');
- var tsInspector = _interopDefault(require('mux.js/lib/tools/ts-inspector.js'));
- var aesDecrypter = require('aes-decrypter');
- var version = "7.5.4";
- function _inheritsLoose(subClass, superClass) {
- subClass.prototype = Object.create(superClass.prototype);
- subClass.prototype.constructor = subClass;
- subClass.__proto__ = superClass;
- }
- function _setPrototypeOf(o, p) {
- _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
- o.__proto__ = p;
- return o;
- };
- return _setPrototypeOf(o, p);
- }
- function isNativeReflectConstruct() {
- if (typeof Reflect === "undefined" || !Reflect.construct) return false;
- if (Reflect.construct.sham) return false;
- if (typeof Proxy === "function") return true;
- try {
- Date.prototype.toString.call(Reflect.construct(Date, [], function () {}));
- return true;
- } catch (e) {
- return false;
- }
- }
- function _construct(Parent, args, Class) {
- if (isNativeReflectConstruct()) {
- _construct = Reflect.construct;
- } else {
- _construct = function _construct(Parent, args, Class) {
- var a = [null];
- a.push.apply(a, args);
- var Constructor = Function.bind.apply(Parent, a);
- var instance = new Constructor();
- if (Class) _setPrototypeOf(instance, Class.prototype);
- return instance;
- };
- }
- return _construct.apply(null, arguments);
- }
- function _assertThisInitialized(self) {
- if (self === void 0) {
- throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
- }
- return self;
- }
- function _taggedTemplateLiteralLoose(strings, raw) {
- if (!raw) {
- raw = strings.slice(0);
- }
- strings.raw = raw;
- return strings;
- }
- /**
- * @file create-logger.js
- * @module create-logger
- */
- var history = [];
- /**
- * Log messages to the console and history based on the type of message
- *
- * @private
- * @param {string} type
- * The name of the console method to use.
- *
- * @param {Array} args
- * The arguments to be passed to the matching console method.
- */
- var LogByTypeFactory = function LogByTypeFactory(name, log) {
- return function (type, level, args) {
- var lvl = log.levels[level];
- var lvlRegExp = new RegExp("^(" + lvl + ")$");
- if (type !== 'log') {
- // Add the type to the front of the message when it's not "log".
- args.unshift(type.toUpperCase() + ':');
- } // Add console prefix after adding to history.
- args.unshift(name + ':'); // Add a clone of the args at this point to history.
- if (history) {
- history.push([].concat(args));
- } // If there's no console then don't try to output messages, but they will
- // still be stored in history.
- if (!window$1.console) {
- return;
- } // Was setting these once outside of this function, but containing them
- // in the function makes it easier to test cases where console doesn't exist
- // when the module is executed.
- var fn = window$1.console[type];
- if (!fn && type === 'debug') {
- // Certain browsers don't have support for console.debug. For those, we
- // should default to the closest comparable log.
- fn = window$1.console.info || window$1.console.log;
- } // Bail out if there's no console or if this type is not allowed by the
- // current logging level.
- if (!fn || !lvl || !lvlRegExp.test(type)) {
- return;
- }
- fn[Array.isArray(args) ? 'apply' : 'call'](window$1.console, args);
- };
- };
- function createLogger(name) {
- // This is the private tracking variable for logging level.
- var level = 'info'; // the curried logByType bound to the specific log and history
- var logByType;
- /**
- * Logs plain debug messages. Similar to `console.log`.
- *
- * Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149)
- * of our JSDoc template, we cannot properly document this as both a function
- * and a namespace, so its function signature is documented here.
- *
- * #### Arguments
- * ##### *args
- * Mixed[]
- *
- * Any combination of values that could be passed to `console.log()`.
- *
- * #### Return Value
- *
- * `undefined`
- *
- * @namespace
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged.
- */
- var log = function log() {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- logByType('log', level, args);
- }; // This is the logByType helper that the logging methods below use
- logByType = LogByTypeFactory(name, log);
- /**
- * Create a new sublogger which chains the old name to the new name.
- *
- * For example, doing `videojs.log.createLogger('player')` and then using that logger will log the following:
- * ```js
- * mylogger('foo');
- * // > VIDEOJS: player: foo
- * ```
- *
- * @param {string} name
- * The name to add call the new logger
- * @return {Object}
- */
- log.createLogger = function (subname) {
- return createLogger(name + ': ' + subname);
- };
- /**
- * Enumeration of available logging levels, where the keys are the level names
- * and the values are `|`-separated strings containing logging methods allowed
- * in that logging level. These strings are used to create a regular expression
- * matching the function name being called.
- *
- * Levels provided by Video.js are:
- *
- * - `off`: Matches no calls. Any value that can be cast to `false` will have
- * this effect. The most restrictive.
- * - `all`: Matches only Video.js-provided functions (`debug`, `log`,
- * `log.warn`, and `log.error`).
- * - `debug`: Matches `log.debug`, `log`, `log.warn`, and `log.error` calls.
- * - `info` (default): Matches `log`, `log.warn`, and `log.error` calls.
- * - `warn`: Matches `log.warn` and `log.error` calls.
- * - `error`: Matches only `log.error` calls.
- *
- * @type {Object}
- */
- log.levels = {
- all: 'debug|log|warn|error',
- off: '',
- debug: 'debug|log|warn|error',
- info: 'log|warn|error',
- warn: 'warn|error',
- error: 'error',
- DEFAULT: level
- };
- /**
- * Get or set the current logging level.
- *
- * If a string matching a key from {@link module:log.levels} is provided, acts
- * as a setter.
- *
- * @param {string} [lvl]
- * Pass a valid level to set a new logging level.
- *
- * @return {string}
- * The current logging level.
- */
- log.level = function (lvl) {
- if (typeof lvl === 'string') {
- if (!log.levels.hasOwnProperty(lvl)) {
- throw new Error("\"" + lvl + "\" in not a valid log level");
- }
- level = lvl;
- }
- return level;
- };
- /**
- * Returns an array containing everything that has been logged to the history.
- *
- * This array is a shallow clone of the internal history record. However, its
- * contents are _not_ cloned; so, mutating objects inside this array will
- * mutate them in history.
- *
- * @return {Array}
- */
- log.history = function () {
- return history ? [].concat(history) : [];
- };
- /**
- * Allows you to filter the history by the given logger name
- *
- * @param {string} fname
- * The name to filter by
- *
- * @return {Array}
- * The filtered list to return
- */
- log.history.filter = function (fname) {
- return (history || []).filter(function (historyItem) {
- // if the first item in each historyItem includes `fname`, then it's a match
- return new RegExp(".*" + fname + ".*").test(historyItem[0]);
- });
- };
- /**
- * Clears the internal history tracking, but does not prevent further history
- * tracking.
- */
- log.history.clear = function () {
- if (history) {
- history.length = 0;
- }
- };
- /**
- * Disable history tracking if it is currently enabled.
- */
- log.history.disable = function () {
- if (history !== null) {
- history.length = 0;
- history = null;
- }
- };
- /**
- * Enable history tracking if it is currently disabled.
- */
- log.history.enable = function () {
- if (history === null) {
- history = [];
- }
- };
- /**
- * Logs error messages. Similar to `console.error`.
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as an error
- */
- log.error = function () {
- for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- return logByType('error', level, args);
- };
- /**
- * Logs warning messages. Similar to `console.warn`.
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as a warning.
- */
- log.warn = function () {
- for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
- args[_key3] = arguments[_key3];
- }
- return logByType('warn', level, args);
- };
- /**
- * Logs debug messages. Similar to `console.debug`, but may also act as a comparable
- * log if `console.debug` is not available
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as debug.
- */
- log.debug = function () {
- for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
- args[_key4] = arguments[_key4];
- }
- return logByType('debug', level, args);
- };
- return log;
- }
- /**
- * @file log.js
- * @module log
- */
- var log = createLogger('VIDEOJS');
- var createLogger$1 = log.createLogger;
- /**
- * @file obj.js
- * @module obj
- */
- /**
- * @callback obj:EachCallback
- *
- * @param {Mixed} value
- * The current key for the object that is being iterated over.
- *
- * @param {string} key
- * The current key-value for object that is being iterated over
- */
- /**
- * @callback obj:ReduceCallback
- *
- * @param {Mixed} accum
- * The value that is accumulating over the reduce loop.
- *
- * @param {Mixed} value
- * The current key for the object that is being iterated over.
- *
- * @param {string} key
- * The current key-value for object that is being iterated over
- *
- * @return {Mixed}
- * The new accumulated value.
- */
- var toString = Object.prototype.toString;
- /**
- * Get the keys of an Object
- *
- * @param {Object}
- * The Object to get the keys from
- *
- * @return {string[]}
- * An array of the keys from the object. Returns an empty array if the
- * object passed in was invalid or had no keys.
- *
- * @private
- */
- var keys = function keys(object) {
- return isObject(object) ? Object.keys(object) : [];
- };
- /**
- * Array-like iteration for objects.
- *
- * @param {Object} object
- * The object to iterate over
- *
- * @param {obj:EachCallback} fn
- * The callback function which is called for each key in the object.
- */
- function each(object, fn) {
- keys(object).forEach(function (key) {
- return fn(object[key], key);
- });
- }
- /**
- * Array-like reduce for objects.
- *
- * @param {Object} object
- * The Object that you want to reduce.
- *
- * @param {Function} fn
- * A callback function which is called for each key in the object. It
- * receives the accumulated value and the per-iteration value and key
- * as arguments.
- *
- * @param {Mixed} [initial = 0]
- * Starting value
- *
- * @return {Mixed}
- * The final accumulated value.
- */
- function reduce(object, fn, initial) {
- if (initial === void 0) {
- initial = 0;
- }
- return keys(object).reduce(function (accum, key) {
- return fn(accum, object[key], key);
- }, initial);
- }
- /**
- * Object.assign-style object shallow merge/extend.
- *
- * @param {Object} target
- * @param {Object} ...sources
- * @return {Object}
- */
- function assign(target) {
- for (var _len = arguments.length, sources = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
- sources[_key - 1] = arguments[_key];
- }
- if (Object.assign) {
- return Object.assign.apply(Object, [target].concat(sources));
- }
- sources.forEach(function (source) {
- if (!source) {
- return;
- }
- each(source, function (value, key) {
- target[key] = value;
- });
- });
- return target;
- }
- /**
- * Returns whether a value is an object of any kind - including DOM nodes,
- * arrays, regular expressions, etc. Not functions, though.
- *
- * This avoids the gotcha where using `typeof` on a `null` value
- * results in `'object'`.
- *
- * @param {Object} value
- * @return {boolean}
- */
- function isObject(value) {
- return !!value && typeof value === 'object';
- }
- /**
- * Returns whether an object appears to be a "plain" object - that is, a
- * direct instance of `Object`.
- *
- * @param {Object} value
- * @return {boolean}
- */
- function isPlain(value) {
- return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object;
- }
- /**
- * @file computed-style.js
- * @module computed-style
- */
- /**
- * A safe getComputedStyle.
- *
- * This is needed because in Firefox, if the player is loaded in an iframe with
- * `display:none`, then `getComputedStyle` returns `null`, so, we do a
- * null-check to make sure that the player doesn't break in these cases.
- *
- * @function
- * @param {Element} el
- * The element you want the computed style of
- *
- * @param {string} prop
- * The property name you want
- *
- * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
- */
- function computedStyle(el, prop) {
- if (!el || !prop) {
- return '';
- }
- if (typeof window$1.getComputedStyle === 'function') {
- var cs = window$1.getComputedStyle(el);
- return cs ? cs[prop] : '';
- }
- return '';
- }
- function _templateObject() {
- var data = _taggedTemplateLiteralLoose(["Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ", " to ", "."]);
- _templateObject = function _templateObject() {
- return data;
- };
- return data;
- }
- /**
- * Detect if a value is a string with any non-whitespace characters.
- *
- * @private
- * @param {string} str
- * The string to check
- *
- * @return {boolean}
- * Will be `true` if the string is non-blank, `false` otherwise.
- *
- */
- function isNonBlankString(str) {
- return typeof str === 'string' && /\S/.test(str);
- }
- /**
- * Throws an error if the passed string has whitespace. This is used by
- * class methods to be relatively consistent with the classList API.
- *
- * @private
- * @param {string} str
- * The string to check for whitespace.
- *
- * @throws {Error}
- * Throws an error if there is whitespace in the string.
- */
- function throwIfWhitespace(str) {
- if (/\s/.test(str)) {
- throw new Error('class has illegal whitespace characters');
- }
- }
- /**
- * Produce a regular expression for matching a className within an elements className.
- *
- * @private
- * @param {string} className
- * The className to generate the RegExp for.
- *
- * @return {RegExp}
- * The RegExp that will check for a specific `className` in an elements
- * className.
- */
- function classRegExp(className) {
- return new RegExp('(^|\\s)' + className + '($|\\s)');
- }
- /**
- * Whether the current DOM interface appears to be real (i.e. not simulated).
- *
- * @return {boolean}
- * Will be `true` if the DOM appears to be real, `false` otherwise.
- */
- function isReal() {
- // Both document and window will never be undefined thanks to `global`.
- return document === window$1.document;
- }
- /**
- * Determines, via duck typing, whether or not a value is a DOM element.
- *
- * @param {Mixed} value
- * The value to check.
- *
- * @return {boolean}
- * Will be `true` if the value is a DOM element, `false` otherwise.
- */
- function isEl(value) {
- return isObject(value) && value.nodeType === 1;
- }
- /**
- * Determines if the current DOM is embedded in an iframe.
- *
- * @return {boolean}
- * Will be `true` if the DOM is embedded in an iframe, `false`
- * otherwise.
- */
- function isInFrame() {
- // We need a try/catch here because Safari will throw errors when attempting
- // to get either `parent` or `self`
- try {
- return window$1.parent !== window$1.self;
- } catch (x) {
- return true;
- }
- }
- /**
- * Creates functions to query the DOM using a given method.
- *
- * @private
- * @param {string} method
- * The method to create the query with.
- *
- * @return {Function}
- * The query method
- */
- function createQuerier(method) {
- return function (selector, context) {
- if (!isNonBlankString(selector)) {
- return document[method](null);
- }
- if (isNonBlankString(context)) {
- context = document.querySelector(context);
- }
- var ctx = isEl(context) ? context : document;
- return ctx[method] && ctx[method](selector);
- };
- }
- /**
- * Creates an element and applies properties, attributes, and inserts content.
- *
- * @param {string} [tagName='div']
- * Name of tag to be created.
- *
- * @param {Object} [properties={}]
- * Element properties to be applied.
- *
- * @param {Object} [attributes={}]
- * Element attributes to be applied.
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor object.
- *
- * @return {Element}
- * The element that was created.
- */
- function createEl(tagName, properties, attributes, content) {
- if (tagName === void 0) {
- tagName = 'div';
- }
- if (properties === void 0) {
- properties = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- var el = document.createElement(tagName);
- Object.getOwnPropertyNames(properties).forEach(function (propName) {
- var val = properties[propName]; // See #2176
- // We originally were accepting both properties and attributes in the
- // same object, but that doesn't work so well.
- if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
- log.warn(tsml(_templateObject(), propName, val));
- el.setAttribute(propName, val); // Handle textContent since it's not supported everywhere and we have a
- // method for it.
- } else if (propName === 'textContent') {
- textContent(el, val);
- } else {
- el[propName] = val;
- }
- });
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- el.setAttribute(attrName, attributes[attrName]);
- });
- if (content) {
- appendContent(el, content);
- }
- return el;
- }
- /**
- * Injects text into an element, replacing any existing contents entirely.
- *
- * @param {Element} el
- * The element to add text content into
- *
- * @param {string} text
- * The text content to add.
- *
- * @return {Element}
- * The element with added text content.
- */
- function textContent(el, text) {
- if (typeof el.textContent === 'undefined') {
- el.innerText = text;
- } else {
- el.textContent = text;
- }
- return el;
- }
- /**
- * Insert an element as the first child node of another
- *
- * @param {Element} child
- * Element to insert
- *
- * @param {Element} parent
- * Element to insert child into
- */
- function prependTo(child, parent) {
- if (parent.firstChild) {
- parent.insertBefore(child, parent.firstChild);
- } else {
- parent.appendChild(child);
- }
- }
- /**
- * Check if an element has a class name.
- *
- * @param {Element} element
- * Element to check
- *
- * @param {string} classToCheck
- * Class name to check for
- *
- * @return {boolean}
- * Will be `true` if the element has a class, `false` otherwise.
- *
- * @throws {Error}
- * Throws an error if `classToCheck` has white space.
- */
- function hasClass(element, classToCheck) {
- throwIfWhitespace(classToCheck);
- if (element.classList) {
- return element.classList.contains(classToCheck);
- }
- return classRegExp(classToCheck).test(element.className);
- }
- /**
- * Add a class name to an element.
- *
- * @param {Element} element
- * Element to add class name to.
- *
- * @param {string} classToAdd
- * Class name to add.
- *
- * @return {Element}
- * The DOM element with the added class name.
- */
- function addClass(element, classToAdd) {
- if (element.classList) {
- element.classList.add(classToAdd); // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
- // in the case of classList not being supported.
- } else if (!hasClass(element, classToAdd)) {
- element.className = (element.className + ' ' + classToAdd).trim();
- }
- return element;
- }
- /**
- * Remove a class name from an element.
- *
- * @param {Element} element
- * Element to remove a class name from.
- *
- * @param {string} classToRemove
- * Class name to remove
- *
- * @return {Element}
- * The DOM element with class name removed.
- */
- function removeClass(element, classToRemove) {
- if (element.classList) {
- element.classList.remove(classToRemove);
- } else {
- throwIfWhitespace(classToRemove);
- element.className = element.className.split(/\s+/).filter(function (c) {
- return c !== classToRemove;
- }).join(' ');
- }
- return element;
- }
- /**
- * The callback definition for toggleClass.
- *
- * @callback module:dom~PredicateCallback
- * @param {Element} element
- * The DOM element of the Component.
- *
- * @param {string} classToToggle
- * The `className` that wants to be toggled
- *
- * @return {boolean|undefined}
- * If `true` is returned, the `classToToggle` will be added to the
- * `element`. If `false`, the `classToToggle` will be removed from
- * the `element`. If `undefined`, the callback will be ignored.
- */
- /**
- * Adds or removes a class name to/from an element depending on an optional
- * condition or the presence/absence of the class name.
- *
- * @param {Element} element
- * The element to toggle a class name on.
- *
- * @param {string} classToToggle
- * The class that should be toggled.
- *
- * @param {boolean|module:dom~PredicateCallback} [predicate]
- * See the return value for {@link module:dom~PredicateCallback}
- *
- * @return {Element}
- * The element with a class that has been toggled.
- */
- function toggleClass(element, classToToggle, predicate) {
- // This CANNOT use `classList` internally because IE11 does not support the
- // second parameter to the `classList.toggle()` method! Which is fine because
- // `classList` will be used by the add/remove functions.
- var has = hasClass(element, classToToggle);
- if (typeof predicate === 'function') {
- predicate = predicate(element, classToToggle);
- }
- if (typeof predicate !== 'boolean') {
- predicate = !has;
- } // If the necessary class operation matches the current state of the
- // element, no action is required.
- if (predicate === has) {
- return;
- }
- if (predicate) {
- addClass(element, classToToggle);
- } else {
- removeClass(element, classToToggle);
- }
- return element;
- }
- /**
- * Apply attributes to an HTML element.
- *
- * @param {Element} el
- * Element to add attributes to.
- *
- * @param {Object} [attributes]
- * Attributes to be applied.
- */
- function setAttributes(el, attributes) {
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- var attrValue = attributes[attrName];
- if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
- el.removeAttribute(attrName);
- } else {
- el.setAttribute(attrName, attrValue === true ? '' : attrValue);
- }
- });
- }
- /**
- * Get an element's attribute values, as defined on the HTML tag.
- *
- * Attributes are not the same as properties. They're defined on the tag
- * or with setAttribute.
- *
- * @param {Element} tag
- * Element from which to get tag attributes.
- *
- * @return {Object}
- * All attributes of the element. Boolean attributes will be `true` or
- * `false`, others will be strings.
- */
- function getAttributes(tag) {
- var obj = {}; // known boolean attributes
- // we can check for matching boolean properties, but not all browsers
- // and not all tags know about these attributes, so, we still want to check them manually
- var knownBooleans = ',' + 'autoplay,controls,playsinline,loop,muted,default,defaultMuted' + ',';
- if (tag && tag.attributes && tag.attributes.length > 0) {
- var attrs = tag.attributes;
- for (var i = attrs.length - 1; i >= 0; i--) {
- var attrName = attrs[i].name;
- var attrVal = attrs[i].value; // check for known booleans
- // the matching element property will return a value for typeof
- if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
- // the value of an included boolean attribute is typically an empty
- // string ('') which would equal false if we just check for a false value.
- // we also don't want support bad code like autoplay='false'
- attrVal = attrVal !== null ? true : false;
- }
- obj[attrName] = attrVal;
- }
- }
- return obj;
- }
- /**
- * Get the value of an element's attribute.
- *
- * @param {Element} el
- * A DOM element.
- *
- * @param {string} attribute
- * Attribute to get the value of.
- *
- * @return {string}
- * The value of the attribute.
- */
- function getAttribute(el, attribute) {
- return el.getAttribute(attribute);
- }
- /**
- * Set the value of an element's attribute.
- *
- * @param {Element} el
- * A DOM element.
- *
- * @param {string} attribute
- * Attribute to set.
- *
- * @param {string} value
- * Value to set the attribute to.
- */
- function setAttribute(el, attribute, value) {
- el.setAttribute(attribute, value);
- }
- /**
- * Remove an element's attribute.
- *
- * @param {Element} el
- * A DOM element.
- *
- * @param {string} attribute
- * Attribute to remove.
- */
- function removeAttribute(el, attribute) {
- el.removeAttribute(attribute);
- }
- /**
- * Attempt to block the ability to select text.
- */
- function blockTextSelection() {
- document.body.focus();
- document.onselectstart = function () {
- return false;
- };
- }
- /**
- * Turn off text selection blocking.
- */
- function unblockTextSelection() {
- document.onselectstart = function () {
- return true;
- };
- }
- /**
- * Identical to the native `getBoundingClientRect` function, but ensures that
- * the method is supported at all (it is in all browsers we claim to support)
- * and that the element is in the DOM before continuing.
- *
- * This wrapper function also shims properties which are not provided by some
- * older browsers (namely, IE8).
- *
- * Additionally, some browsers do not support adding properties to a
- * `ClientRect`/`DOMRect` object; so, we shallow-copy it with the standard
- * properties (except `x` and `y` which are not widely supported). This helps
- * avoid implementations where keys are non-enumerable.
- *
- * @param {Element} el
- * Element whose `ClientRect` we want to calculate.
- *
- * @return {Object|undefined}
- * Always returns a plain object - or `undefined` if it cannot.
- */
- function getBoundingClientRect(el) {
- if (el && el.getBoundingClientRect && el.parentNode) {
- var rect = el.getBoundingClientRect();
- var result = {};
- ['bottom', 'height', 'left', 'right', 'top', 'width'].forEach(function (k) {
- if (rect[k] !== undefined) {
- result[k] = rect[k];
- }
- });
- if (!result.height) {
- result.height = parseFloat(computedStyle(el, 'height'));
- }
- if (!result.width) {
- result.width = parseFloat(computedStyle(el, 'width'));
- }
- return result;
- }
- }
- /**
- * Represents the position of a DOM element on the page.
- *
- * @typedef {Object} module:dom~Position
- *
- * @property {number} left
- * Pixels to the left.
- *
- * @property {number} top
- * Pixels from the top.
- */
- /**
- * Get the position of an element in the DOM.
- *
- * Uses `getBoundingClientRect` technique from John Resig.
- *
- * @see http://ejohn.org/blog/getboundingclientrect-is-awesome/
- *
- * @param {Element} el
- * Element from which to get offset.
- *
- * @return {module:dom~Position}
- * The position of the element that was passed in.
- */
- function findPosition(el) {
- var box;
- if (el.getBoundingClientRect && el.parentNode) {
- box = el.getBoundingClientRect();
- }
- if (!box) {
- return {
- left: 0,
- top: 0
- };
- }
- var docEl = document.documentElement;
- var body = document.body;
- var clientLeft = docEl.clientLeft || body.clientLeft || 0;
- var scrollLeft = window$1.pageXOffset || body.scrollLeft;
- var left = box.left + scrollLeft - clientLeft;
- var clientTop = docEl.clientTop || body.clientTop || 0;
- var scrollTop = window$1.pageYOffset || body.scrollTop;
- var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round
- return {
- left: Math.round(left),
- top: Math.round(top)
- };
- }
- /**
- * Represents x and y coordinates for a DOM element or mouse pointer.
- *
- * @typedef {Object} module:dom~Coordinates
- *
- * @property {number} x
- * x coordinate in pixels
- *
- * @property {number} y
- * y coordinate in pixels
- */
- /**
- * Get the pointer position within an element.
- *
- * The base on the coordinates are the bottom left of the element.
- *
- * @param {Element} el
- * Element on which to get the pointer position on.
- *
- * @param {EventTarget~Event} event
- * Event object.
- *
- * @return {module:dom~Coordinates}
- * A coordinates object corresponding to the mouse position.
- *
- */
- function getPointerPosition(el, event) {
- var position = {};
- var box = findPosition(el);
- var boxW = el.offsetWidth;
- var boxH = el.offsetHeight;
- var boxY = box.top;
- var boxX = box.left;
- var pageY = event.pageY;
- var pageX = event.pageX;
- if (event.changedTouches) {
- pageX = event.changedTouches[0].pageX;
- pageY = event.changedTouches[0].pageY;
- }
- position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
- position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));
- return position;
- }
- /**
- * Determines, via duck typing, whether or not a value is a text node.
- *
- * @param {Mixed} value
- * Check if this value is a text node.
- *
- * @return {boolean}
- * Will be `true` if the value is a text node, `false` otherwise.
- */
- function isTextNode(value) {
- return isObject(value) && value.nodeType === 3;
- }
- /**
- * Empties the contents of an element.
- *
- * @param {Element} el
- * The element to empty children from
- *
- * @return {Element}
- * The element with no children
- */
- function emptyEl(el) {
- while (el.firstChild) {
- el.removeChild(el.firstChild);
- }
- return el;
- }
- /**
- * This is a mixed value that describes content to be injected into the DOM
- * via some method. It can be of the following types:
- *
- * Type | Description
- * -----------|-------------
- * `string` | The value will be normalized into a text node.
- * `Element` | The value will be accepted as-is.
- * `TextNode` | The value will be accepted as-is.
- * `Array` | A one-dimensional array of strings, elements, text nodes, or functions. These functions should return a string, element, or text node (any other return value, like an array, will be ignored).
- * `Function` | A function, which is expected to return a string, element, text node, or array - any of the other possible values described above. This means that a content descriptor could be a function that returns an array of functions, but those second-level functions must return strings, elements, or text nodes.
- *
- * @typedef {string|Element|TextNode|Array|Function} module:dom~ContentDescriptor
- */
- /**
- * Normalizes content for eventual insertion into the DOM.
- *
- * This allows a wide range of content definition methods, but helps protect
- * from falling into the trap of simply writing to `innerHTML`, which could
- * be an XSS concern.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor value.
- *
- * @return {Array}
- * All of the content that was passed in, normalized to an array of
- * elements or text nodes.
- */
- function normalizeContent(content) {
- // First, invoke content if it is a function. If it produces an array,
- // that needs to happen before normalization.
- if (typeof content === 'function') {
- content = content();
- } // Next up, normalize to an array, so one or many items can be normalized,
- // filtered, and returned.
- return (Array.isArray(content) ? content : [content]).map(function (value) {
- // First, invoke value if it is a function to produce a new value,
- // which will be subsequently normalized to a Node of some kind.
- if (typeof value === 'function') {
- value = value();
- }
- if (isEl(value) || isTextNode(value)) {
- return value;
- }
- if (typeof value === 'string' && /\S/.test(value)) {
- return document.createTextNode(value);
- }
- }).filter(function (value) {
- return value;
- });
- }
- /**
- * Normalizes and appends content to an element.
- *
- * @param {Element} el
- * Element to append normalized content to.
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor value.
- *
- * @return {Element}
- * The element with appended normalized content.
- */
- function appendContent(el, content) {
- normalizeContent(content).forEach(function (node) {
- return el.appendChild(node);
- });
- return el;
- }
- /**
- * Normalizes and inserts content into an element; this is identical to
- * `appendContent()`, except it empties the element first.
- *
- * @param {Element} el
- * Element to insert normalized content into.
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor value.
- *
- * @return {Element}
- * The element with inserted normalized content.
- */
- function insertContent(el, content) {
- return appendContent(emptyEl(el), content);
- }
- /**
- * Check if an event was a single left click.
- *
- * @param {EventTarget~Event} event
- * Event object.
- *
- * @return {boolean}
- * Will be `true` if a single left click, `false` otherwise.
- */
- function isSingleLeftClick(event) {
- // Note: if you create something draggable, be sure to
- // call it on both `mousedown` and `mousemove` event,
- // otherwise `mousedown` should be enough for a button
- if (event.button === undefined && event.buttons === undefined) {
- // Why do we need `buttons` ?
- // Because, middle mouse sometimes have this:
- // e.button === 0 and e.buttons === 4
- // Furthermore, we want to prevent combination click, something like
- // HOLD middlemouse then left click, that would be
- // e.button === 0, e.buttons === 5
- // just `button` is not gonna work
- // Alright, then what this block does ?
- // this is for chrome `simulate mobile devices`
- // I want to support this as well
- return true;
- }
- if (event.button === 0 && event.buttons === undefined) {
- // Touch screen, sometimes on some specific device, `buttons`
- // doesn't have anything (safari on ios, blackberry...)
- return true;
- }
- if (event.button !== 0 || event.buttons !== 1) {
- // This is the reason we have those if else block above
- // if any special case we can catch and let it slide
- // we do it above, when get to here, this definitely
- // is-not-left-click
- return false;
- }
- return true;
- }
- /**
- * Finds a single DOM element matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {Element|null}
- * The element that was found or null.
- */
- var $ = createQuerier('querySelector');
- /**
- * Finds a all DOM elements matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {NodeList}
- * A element list of elements that were found. Will be empty if none
- * were found.
- *
- */
- var $$ = createQuerier('querySelectorAll');
- var Dom = /*#__PURE__*/Object.freeze({
- isReal: isReal,
- isEl: isEl,
- isInFrame: isInFrame,
- createEl: createEl,
- textContent: textContent,
- prependTo: prependTo,
- hasClass: hasClass,
- addClass: addClass,
- removeClass: removeClass,
- toggleClass: toggleClass,
- setAttributes: setAttributes,
- getAttributes: getAttributes,
- getAttribute: getAttribute,
- setAttribute: setAttribute,
- removeAttribute: removeAttribute,
- blockTextSelection: blockTextSelection,
- unblockTextSelection: unblockTextSelection,
- getBoundingClientRect: getBoundingClientRect,
- findPosition: findPosition,
- getPointerPosition: getPointerPosition,
- isTextNode: isTextNode,
- emptyEl: emptyEl,
- normalizeContent: normalizeContent,
- appendContent: appendContent,
- insertContent: insertContent,
- isSingleLeftClick: isSingleLeftClick,
- $: $,
- $$: $$
- });
- /**
- * @file guid.js
- * @module guid
- */
- /**
- * Unique ID for an element or function
- * @type {Number}
- */
- var _guid = 1;
- /**
- * Get a unique auto-incrementing ID by number that has not been returned before.
- *
- * @return {number}
- * A new unique ID.
- */
- function newGUID() {
- return _guid++;
- }
- /**
- * @file dom-data.js
- * @module dom-data
- */
- /**
- * Element Data Store.
- *
- * Allows for binding data to an element without putting it directly on the
- * element. Ex. Event listeners are stored here.
- * (also from jsninja.com, slightly modified and updated for closure compiler)
- *
- * @type {Object}
- * @private
- */
- var elData = {};
- /*
- * Unique attribute name to store an element's guid in
- *
- * @type {String}
- * @constant
- * @private
- */
- var elIdAttr = 'vdata' + Math.floor(window$1.performance && window$1.performance.now() || Date.now());
- /**
- * Returns the cache object where data for an element is stored
- *
- * @param {Element} el
- * Element to store data for.
- *
- * @return {Object}
- * The cache object for that el that was passed in.
- */
- function getData(el) {
- var id = el[elIdAttr];
- if (!id) {
- id = el[elIdAttr] = newGUID();
- }
- if (!elData[id]) {
- elData[id] = {};
- }
- return elData[id];
- }
- /**
- * Returns whether or not an element has cached data
- *
- * @param {Element} el
- * Check if this element has cached data.
- *
- * @return {boolean}
- * - True if the DOM element has cached data.
- * - False otherwise.
- */
- function hasData(el) {
- var id = el[elIdAttr];
- if (!id) {
- return false;
- }
- return !!Object.getOwnPropertyNames(elData[id]).length;
- }
- /**
- * Delete data for the element from the cache and the guid attr from getElementById
- *
- * @param {Element} el
- * Remove cached data for this element.
- */
- function removeData(el) {
- var id = el[elIdAttr];
- if (!id) {
- return;
- } // Remove all stored data
- delete elData[id]; // Remove the elIdAttr property from the DOM node
- try {
- delete el[elIdAttr];
- } catch (e) {
- if (el.removeAttribute) {
- el.removeAttribute(elIdAttr);
- } else {
- // IE doesn't appear to support removeAttribute on the document element
- el[elIdAttr] = null;
- }
- }
- }
- /**
- * @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
- * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
- * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
- * robust as jquery's, so there's probably some differences.
- *
- * @file events.js
- * @module events
- */
- /**
- * Clean up the listener cache and dispatchers
- *
- * @param {Element|Object} elem
- * Element to clean up
- *
- * @param {string} type
- * Type of event to clean up
- */
- function _cleanUpEvents(elem, type) {
- var data = getData(elem); // Remove the events of a particular type if there are none left
- if (data.handlers[type].length === 0) {
- delete data.handlers[type]; // data.handlers[type] = null;
- // Setting to null was causing an error with data.handlers
- // Remove the meta-handler from the element
- if (elem.removeEventListener) {
- elem.removeEventListener(type, data.dispatcher, false);
- } else if (elem.detachEvent) {
- elem.detachEvent('on' + type, data.dispatcher);
- }
- } // Remove the events object if there are no types left
- if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
- delete data.handlers;
- delete data.dispatcher;
- delete data.disabled;
- } // Finally remove the element data if there is no data left
- if (Object.getOwnPropertyNames(data).length === 0) {
- removeData(elem);
- }
- }
- /**
- * Loops through an array of event types and calls the requested method for each type.
- *
- * @param {Function} fn
- * The event method we want to use.
- *
- * @param {Element|Object} elem
- * Element or object to bind listeners to
- *
- * @param {string} type
- * Type of event to bind to.
- *
- * @param {EventTarget~EventListener} callback
- * Event listener.
- */
- function _handleMultipleEvents(fn, elem, types, callback) {
- types.forEach(function (type) {
- // Call the event method for each one of the types
- fn(elem, type, callback);
- });
- }
- /**
- * Fix a native event to have standard property values
- *
- * @param {Object} event
- * Event object to fix.
- *
- * @return {Object}
- * Fixed event object.
- */
- function fixEvent(event) {
- function returnTrue() {
- return true;
- }
- function returnFalse() {
- return false;
- } // Test if fixing up is needed
- // Used to check if !event.stopPropagation instead of isPropagationStopped
- // But native events return true for stopPropagation, but don't have
- // other expected methods like isPropagationStopped. Seems to be a problem
- // with the Javascript Ninja code. So we're just overriding all events now.
- if (!event || !event.isPropagationStopped) {
- var old = event || window$1.event;
- event = {}; // Clone the old object so that we can modify the values event = {};
- // IE8 Doesn't like when you mess with native event properties
- // Firefox returns false for event.hasOwnProperty('type') and other props
- // which makes copying more difficult.
- // TODO: Probably best to create a whitelist of event props
- for (var key in old) {
- // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
- // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
- // and webkitMovementX/Y
- if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
- // Chrome 32+ warns if you try to copy deprecated returnValue, but
- // we still want to if preventDefault isn't supported (IE8).
- if (!(key === 'returnValue' && old.preventDefault)) {
- event[key] = old[key];
- }
- }
- } // The event occurred on this element
- if (!event.target) {
- event.target = event.srcElement || document;
- } // Handle which other element the event is related to
- if (!event.relatedTarget) {
- event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
- } // Stop the default browser action
- event.preventDefault = function () {
- if (old.preventDefault) {
- old.preventDefault();
- }
- event.returnValue = false;
- old.returnValue = false;
- event.defaultPrevented = true;
- };
- event.defaultPrevented = false; // Stop the event from bubbling
- event.stopPropagation = function () {
- if (old.stopPropagation) {
- old.stopPropagation();
- }
- event.cancelBubble = true;
- old.cancelBubble = true;
- event.isPropagationStopped = returnTrue;
- };
- event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers
- event.stopImmediatePropagation = function () {
- if (old.stopImmediatePropagation) {
- old.stopImmediatePropagation();
- }
- event.isImmediatePropagationStopped = returnTrue;
- event.stopPropagation();
- };
- event.isImmediatePropagationStopped = returnFalse; // Handle mouse position
- if (event.clientX !== null && event.clientX !== undefined) {
- var doc = document.documentElement;
- var body = document.body;
- event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
- event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
- } // Handle key presses
- event.which = event.charCode || event.keyCode; // Fix button for mouse clicks:
- // 0 == left; 1 == middle; 2 == right
- if (event.button !== null && event.button !== undefined) {
- // The following is disabled because it does not pass videojs-standard
- // and... yikes.
- /* eslint-disable */
- event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
- /* eslint-enable */
- }
- } // Returns fixed-up instance
- return event;
- }
- /**
- * Whether passive event listeners are supported
- */
- var _supportsPassive = false;
- (function () {
- try {
- var opts = Object.defineProperty({}, 'passive', {
- get: function get() {
- _supportsPassive = true;
- }
- });
- window$1.addEventListener('test', null, opts);
- window$1.removeEventListener('test', null, opts);
- } catch (e) {// disregard
- }
- })();
- /**
- * Touch events Chrome expects to be passive
- */
- var passiveEvents = ['touchstart', 'touchmove'];
- /**
- * Add an event listener to element
- * It stores the handler function in a separate cache object
- * and adds a generic handler to the element's event,
- * along with a unique id (guid) to the element.
- *
- * @param {Element|Object} elem
- * Element or object to bind listeners to
- *
- * @param {string|string[]} type
- * Type of event to bind to.
- *
- * @param {EventTarget~EventListener} fn
- * Event listener.
- */
- function on(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(on, elem, type, fn);
- }
- var data = getData(elem); // We need a place to store all our handler data
- if (!data.handlers) {
- data.handlers = {};
- }
- if (!data.handlers[type]) {
- data.handlers[type] = [];
- }
- if (!fn.guid) {
- fn.guid = newGUID();
- }
- data.handlers[type].push(fn);
- if (!data.dispatcher) {
- data.disabled = false;
- data.dispatcher = function (event, hash) {
- if (data.disabled) {
- return;
- }
- event = fixEvent(event);
- var handlers = data.handlers[event.type];
- if (handlers) {
- // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
- var handlersCopy = handlers.slice(0);
- for (var m = 0, n = handlersCopy.length; m < n; m++) {
- if (event.isImmediatePropagationStopped()) {
- break;
- } else {
- try {
- handlersCopy[m].call(elem, event, hash);
- } catch (e) {
- log.error(e);
- }
- }
- }
- }
- };
- }
- if (data.handlers[type].length === 1) {
- if (elem.addEventListener) {
- var options = false;
- if (_supportsPassive && passiveEvents.indexOf(type) > -1) {
- options = {
- passive: true
- };
- }
- elem.addEventListener(type, data.dispatcher, options);
- } else if (elem.attachEvent) {
- elem.attachEvent('on' + type, data.dispatcher);
- }
- }
- }
- /**
- * Removes event listeners from an element
- *
- * @param {Element|Object} elem
- * Object to remove listeners from.
- *
- * @param {string|string[]} [type]
- * Type of listener to remove. Don't include to remove all events from element.
- *
- * @param {EventTarget~EventListener} [fn]
- * Specific listener to remove. Don't include to remove listeners for an event
- * type.
- */
- function off(elem, type, fn) {
- // Don't want to add a cache object through getElData if not needed
- if (!hasData(elem)) {
- return;
- }
- var data = getData(elem); // If no events exist, nothing to unbind
- if (!data.handlers) {
- return;
- }
- if (Array.isArray(type)) {
- return _handleMultipleEvents(off, elem, type, fn);
- } // Utility function
- var removeType = function removeType(el, t) {
- data.handlers[t] = [];
- _cleanUpEvents(el, t);
- }; // Are we removing all bound events?
- if (type === undefined) {
- for (var t in data.handlers) {
- if (Object.prototype.hasOwnProperty.call(data.handlers || {}, t)) {
- removeType(elem, t);
- }
- }
- return;
- }
- var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind
- if (!handlers) {
- return;
- } // If no listener was provided, remove all listeners for type
- if (!fn) {
- removeType(elem, type);
- return;
- } // We're only removing a single handler
- if (fn.guid) {
- for (var n = 0; n < handlers.length; n++) {
- if (handlers[n].guid === fn.guid) {
- handlers.splice(n--, 1);
- }
- }
- }
- _cleanUpEvents(elem, type);
- }
- /**
- * Trigger an event for an element
- *
- * @param {Element|Object} elem
- * Element to trigger an event on
- *
- * @param {EventTarget~Event|string} event
- * A string (the type) or an event object with a type attribute
- *
- * @param {Object} [hash]
- * data hash to pass along with the event
- *
- * @return {boolean|undefined}
- * Returns the opposite of `defaultPrevented` if default was
- * prevented. Otherwise, returns `undefined`
- */
- function trigger(elem, event, hash) {
- // Fetches element data and a reference to the parent (for bubbling).
- // Don't want to add a data object to cache for every parent,
- // so checking hasElData first.
- var elemData = hasData(elem) ? getData(elem) : {};
- var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event,
- // handler;
- // If an event name was passed as a string, creates an event out of it
- if (typeof event === 'string') {
- event = {
- type: event,
- target: elem
- };
- } else if (!event.target) {
- event.target = elem;
- } // Normalizes the event properties.
- event = fixEvent(event); // If the passed element has a dispatcher, executes the established handlers.
- if (elemData.dispatcher) {
- elemData.dispatcher.call(elem, event, hash);
- } // Unless explicitly stopped or the event does not bubble (e.g. media events)
- // recursively calls this function to bubble the event up the DOM.
- if (parent && !event.isPropagationStopped() && event.bubbles === true) {
- trigger.call(null, parent, event, hash); // If at the top of the DOM, triggers the default action unless disabled.
- } else if (!parent && !event.defaultPrevented && event.target && event.target[event.type]) {
- var targetData = getData(event.target); // Checks if the target has a default action for this event.
- if (event.target[event.type]) {
- // Temporarily disables event dispatching on the target as we have already executed the handler.
- targetData.disabled = true; // Executes the default action.
- if (typeof event.target[event.type] === 'function') {
- event.target[event.type]();
- } // Re-enables event dispatching.
- targetData.disabled = false;
- }
- } // Inform the triggerer if the default was prevented by returning false
- return !event.defaultPrevented;
- }
- /**
- * Trigger a listener only once for an event.
- *
- * @param {Element|Object} elem
- * Element or object to bind to.
- *
- * @param {string|string[]} type
- * Name/type of event
- *
- * @param {Event~EventListener} fn
- * Event listener function
- */
- function one(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(one, elem, type, fn);
- }
- var func = function func() {
- off(elem, type, func);
- fn.apply(this, arguments);
- }; // copy the guid to the new function so it can removed using the original function's ID
- func.guid = fn.guid = fn.guid || newGUID();
- on(elem, type, func);
- }
- var Events = /*#__PURE__*/Object.freeze({
- fixEvent: fixEvent,
- on: on,
- off: off,
- trigger: trigger,
- one: one
- });
- /**
- * @file setup.js - Functions for setting up a player without
- * user interaction based on the data-setup `attribute` of the video tag.
- *
- * @module setup
- */
- var _windowLoaded = false;
- var videojs;
- /**
- * Set up any tags that have a data-setup `attribute` when the player is started.
- */
- var autoSetup = function autoSetup() {
- // Protect against breakage in non-browser environments and check global autoSetup option.
- if (!isReal() || videojs.options.autoSetup === false) {
- return;
- }
- var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
- var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
- var divs = Array.prototype.slice.call(document.getElementsByTagName('video-js'));
- var mediaEls = vids.concat(audios, divs); // Check if any media elements exist
- if (mediaEls && mediaEls.length > 0) {
- for (var i = 0, e = mediaEls.length; i < e; i++) {
- var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func.
- if (mediaEl && mediaEl.getAttribute) {
- // Make sure this player hasn't already been set up.
- if (mediaEl.player === undefined) {
- var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists.
- // We only auto-setup if they've added the data-setup attr.
- if (options !== null) {
- // Create new video.js instance.
- videojs(mediaEl);
- }
- } // If getAttribute isn't defined, we need to wait for the DOM.
- } else {
- autoSetupTimeout(1);
- break;
- }
- } // No videos were found, so keep looping unless page is finished loading.
- } else if (!_windowLoaded) {
- autoSetupTimeout(1);
- }
- };
- /**
- * Wait until the page is loaded before running autoSetup. This will be called in
- * autoSetup if `hasLoaded` returns false.
- *
- * @param {number} wait
- * How long to wait in ms
- *
- * @param {module:videojs} [vjs]
- * The videojs library function
- */
- function autoSetupTimeout(wait, vjs) {
- if (vjs) {
- videojs = vjs;
- }
- window$1.setTimeout(autoSetup, wait);
- }
- if (isReal() && document.readyState === 'complete') {
- _windowLoaded = true;
- } else {
- /**
- * Listen for the load event on window, and set _windowLoaded to true.
- *
- * @listens load
- */
- one(window$1, 'load', function () {
- _windowLoaded = true;
- });
- }
- /**
- * @file stylesheet.js
- * @module stylesheet
- */
- /**
- * Create a DOM syle element given a className for it.
- *
- * @param {string} className
- * The className to add to the created style element.
- *
- * @return {Element}
- * The element that was created.
- */
- var createStyleElement = function createStyleElement(className) {
- var style = document.createElement('style');
- style.className = className;
- return style;
- };
- /**
- * Add text to a DOM element.
- *
- * @param {Element} el
- * The Element to add text content to.
- *
- * @param {string} content
- * The text to add to the element.
- */
- var setTextContent = function setTextContent(el, content) {
- if (el.styleSheet) {
- el.styleSheet.cssText = content;
- } else {
- el.textContent = content;
- }
- };
- /**
- * @file fn.js
- * @module fn
- */
- /**
- * Bind (a.k.a proxy or context). A simple method for changing the context of
- * a function.
- *
- * It also stores a unique id on the function so it can be easily removed from
- * events.
- *
- * @function
- * @param {Mixed} context
- * The object to bind as scope.
- *
- * @param {Function} fn
- * The function to be bound to a scope.
- *
- * @param {number} [uid]
- * An optional unique ID for the function to be set
- *
- * @return {Function}
- * The new function that will be bound into the context given
- */
- var bind = function bind(context, fn, uid) {
- // Make sure the function has a unique ID
- if (!fn.guid) {
- fn.guid = newGUID();
- } // Create the new function that changes the context
- var bound = function bound() {
- return fn.apply(context, arguments);
- }; // Allow for the ability to individualize this function
- // Needed in the case where multiple objects might share the same prototype
- // IF both items add an event listener with the same function, then you try to remove just one
- // it will remove both because they both have the same guid.
- // when using this, you need to use the bind method when you remove the listener as well.
- // currently used in text tracks
- bound.guid = uid ? uid + '_' + fn.guid : fn.guid;
- return bound;
- };
- /**
- * Wraps the given function, `fn`, with a new function that only invokes `fn`
- * at most once per every `wait` milliseconds.
- *
- * @function
- * @param {Function} fn
- * The function to be throttled.
- *
- * @param {number} wait
- * The number of milliseconds by which to throttle.
- *
- * @return {Function}
- */
- var throttle = function throttle(fn, wait) {
- var last = window$1.performance.now();
- var throttled = function throttled() {
- var now = window$1.performance.now();
- if (now - last >= wait) {
- fn.apply(void 0, arguments);
- last = now;
- }
- };
- return throttled;
- };
- /**
- * Creates a debounced function that delays invoking `func` until after `wait`
- * milliseconds have elapsed since the last time the debounced function was
- * invoked.
- *
- * Inspired by lodash and underscore implementations.
- *
- * @function
- * @param {Function} func
- * The function to wrap with debounce behavior.
- *
- * @param {number} wait
- * The number of milliseconds to wait after the last invocation.
- *
- * @param {boolean} [immediate]
- * Whether or not to invoke the function immediately upon creation.
- *
- * @param {Object} [context=window]
- * The "context" in which the debounced function should debounce. For
- * example, if this function should be tied to a Video.js player,
- * the player can be passed here. Alternatively, defaults to the
- * global `window` object.
- *
- * @return {Function}
- * A debounced function.
- */
- var debounce = function debounce(func, wait, immediate, context) {
- if (context === void 0) {
- context = window$1;
- }
- var timeout;
- var cancel = function cancel() {
- context.clearTimeout(timeout);
- timeout = null;
- };
- /* eslint-disable consistent-this */
- var debounced = function debounced() {
- var self = this;
- var args = arguments;
- var _later = function later() {
- timeout = null;
- _later = null;
- if (!immediate) {
- func.apply(self, args);
- }
- };
- if (!timeout && immediate) {
- func.apply(self, args);
- }
- context.clearTimeout(timeout);
- timeout = context.setTimeout(_later, wait);
- };
- /* eslint-enable consistent-this */
- debounced.cancel = cancel;
- return debounced;
- };
- /**
- * @file src/js/event-target.js
- */
- /**
- * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It
- * adds shorthand functions that wrap around lengthy functions. For example:
- * the `on` function is a wrapper around `addEventListener`.
- *
- * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget}
- * @class EventTarget
- */
- var EventTarget = function EventTarget() {};
- /**
- * A Custom DOM event.
- *
- * @typedef {Object} EventTarget~Event
- * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent}
- */
- /**
- * All event listeners should follow the following format.
- *
- * @callback EventTarget~EventListener
- * @this {EventTarget}
- *
- * @param {EventTarget~Event} event
- * the event that triggered this function
- *
- * @param {Object} [hash]
- * hash of data sent during the event
- */
- /**
- * An object containing event names as keys and booleans as values.
- *
- * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger}
- * will have extra functionality. See that function for more information.
- *
- * @property EventTarget.prototype.allowedEvents_
- * @private
- */
- EventTarget.prototype.allowedEvents_ = {};
- /**
- * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a
- * function that will get called when an event with a certain name gets triggered.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to call with `EventTarget`s
- */
- EventTarget.prototype.on = function (type, fn) {
- // Remove the addEventListener alias before calling Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = function () {};
- on(this, type, fn);
- this.addEventListener = ael;
- };
- /**
- * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#on}
- */
- EventTarget.prototype.addEventListener = EventTarget.prototype.on;
- /**
- * Removes an `event listener` for a specific event from an instance of `EventTarget`.
- * This makes it so that the `event listener` will no longer get called when the
- * named event happens.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to remove.
- */
- EventTarget.prototype.off = function (type, fn) {
- off(this, type, fn);
- };
- /**
- * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#off}
- */
- EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
- /**
- * This function will add an `event listener` that gets triggered only once. After the
- * first trigger it will get removed. This is like adding an `event listener`
- * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to be called once for each event name.
- */
- EventTarget.prototype.one = function (type, fn) {
- // Remove the addEventListener alialing Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = function () {};
- one(this, type, fn);
- this.addEventListener = ael;
- };
- /**
- * This function causes an event to happen. This will then cause any `event listeners`
- * that are waiting for that event, to get called. If there are no `event listeners`
- * for an event then nothing will happen.
- *
- * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`.
- * Trigger will also call the `on` + `uppercaseEventName` function.
- *
- * Example:
- * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call
- * `onClick` if it exists.
- *
- * @param {string|EventTarget~Event|Object} event
- * The name of the event, an `Event`, or an object with a key of type set to
- * an event name.
- */
- EventTarget.prototype.trigger = function (event) {
- var type = event.type || event; // deprecation
- // In a future version we should default target to `this`
- // similar to how we default the target to `elem` in
- // `Events.trigger`. Right now the default `target` will be
- // `document` due to the `Event.fixEvent` call.
- if (typeof event === 'string') {
- event = {
- type: type
- };
- }
- event = fixEvent(event);
- if (this.allowedEvents_[type] && this['on' + type]) {
- this['on' + type](event);
- }
- trigger(this, event);
- };
- /**
- * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#trigger}
- */
- EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
- var EVENT_MAP;
- EventTarget.prototype.queueTrigger = function (event) {
- var _this = this;
- // only set up EVENT_MAP if it'll be used
- if (!EVENT_MAP) {
- EVENT_MAP = new Map();
- }
- var type = event.type || event;
- var map = EVENT_MAP.get(this);
- if (!map) {
- map = new Map();
- EVENT_MAP.set(this, map);
- }
- var oldTimeout = map.get(type);
- map.delete(type);
- window$1.clearTimeout(oldTimeout);
- var timeout = window$1.setTimeout(function () {
- // if we cleared out all timeouts for the current target, delete its map
- if (map.size === 0) {
- map = null;
- EVENT_MAP.delete(_this);
- }
- _this.trigger(event);
- }, 0);
- map.set(type, timeout);
- };
- /**
- * @file mixins/evented.js
- * @module evented
- */
- /**
- * Returns whether or not an object has had the evented mixin applied.
- *
- * @param {Object} object
- * An object to test.
- *
- * @return {boolean}
- * Whether or not the object appears to be evented.
- */
- var isEvented = function isEvented(object) {
- return object instanceof EventTarget || !!object.eventBusEl_ && ['on', 'one', 'off', 'trigger'].every(function (k) {
- return typeof object[k] === 'function';
- });
- };
- /**
- * Adds a callback to run after the evented mixin applied.
- *
- * @param {Object} object
- * An object to Add
- * @param {Function} callback
- * The callback to run.
- */
- var addEventedCallback = function addEventedCallback(target, callback) {
- if (isEvented(target)) {
- callback();
- } else {
- if (!target.eventedCallbacks) {
- target.eventedCallbacks = [];
- }
- target.eventedCallbacks.push(callback);
- }
- };
- /**
- * Whether a value is a valid event type - non-empty string or array.
- *
- * @private
- * @param {string|Array} type
- * The type value to test.
- *
- * @return {boolean}
- * Whether or not the type is a valid event type.
- */
- var isValidEventType = function isValidEventType(type) {
- return (// The regex here verifies that the `type` contains at least one non-
- // whitespace character.
- typeof type === 'string' && /\S/.test(type) || Array.isArray(type) && !!type.length
- );
- };
- /**
- * Validates a value to determine if it is a valid event target. Throws if not.
- *
- * @private
- * @throws {Error}
- * If the target does not appear to be a valid event target.
- *
- * @param {Object} target
- * The object to test.
- */
- var validateTarget = function validateTarget(target) {
- if (!target.nodeName && !isEvented(target)) {
- throw new Error('Invalid target; must be a DOM node or evented object.');
- }
- };
- /**
- * Validates a value to determine if it is a valid event target. Throws if not.
- *
- * @private
- * @throws {Error}
- * If the type does not appear to be a valid event type.
- *
- * @param {string|Array} type
- * The type to test.
- */
- var validateEventType = function validateEventType(type) {
- if (!isValidEventType(type)) {
- throw new Error('Invalid event type; must be a non-empty string or array.');
- }
- };
- /**
- * Validates a value to determine if it is a valid listener. Throws if not.
- *
- * @private
- * @throws {Error}
- * If the listener is not a function.
- *
- * @param {Function} listener
- * The listener to test.
- */
- var validateListener = function validateListener(listener) {
- if (typeof listener !== 'function') {
- throw new Error('Invalid listener; must be a function.');
- }
- };
- /**
- * Takes an array of arguments given to `on()` or `one()`, validates them, and
- * normalizes them into an object.
- *
- * @private
- * @param {Object} self
- * The evented object on which `on()` or `one()` was called. This
- * object will be bound as the `this` value for the listener.
- *
- * @param {Array} args
- * An array of arguments passed to `on()` or `one()`.
- *
- * @return {Object}
- * An object containing useful values for `on()` or `one()` calls.
- */
- var normalizeListenArgs = function normalizeListenArgs(self, args) {
- // If the number of arguments is less than 3, the target is always the
- // evented object itself.
- var isTargetingSelf = args.length < 3 || args[0] === self || args[0] === self.eventBusEl_;
- var target;
- var type;
- var listener;
- if (isTargetingSelf) {
- target = self.eventBusEl_; // Deal with cases where we got 3 arguments, but we are still listening to
- // the evented object itself.
- if (args.length >= 3) {
- args.shift();
- }
- type = args[0];
- listener = args[1];
- } else {
- target = args[0];
- type = args[1];
- listener = args[2];
- }
- validateTarget(target);
- validateEventType(type);
- validateListener(listener);
- listener = bind(self, listener);
- return {
- isTargetingSelf: isTargetingSelf,
- target: target,
- type: type,
- listener: listener
- };
- };
- /**
- * Adds the listener to the event type(s) on the target, normalizing for
- * the type of target.
- *
- * @private
- * @param {Element|Object} target
- * A DOM node or evented object.
- *
- * @param {string} method
- * The event binding method to use ("on" or "one").
- *
- * @param {string|Array} type
- * One or more event type(s).
- *
- * @param {Function} listener
- * A listener function.
- */
- var listen = function listen(target, method, type, listener) {
- validateTarget(target);
- if (target.nodeName) {
- Events[method](target, type, listener);
- } else {
- target[method](type, listener);
- }
- };
- /**
- * Contains methods that provide event capabilities to an object which is passed
- * to {@link module:evented|evented}.
- *
- * @mixin EventedMixin
- */
- var EventedMixin = {
- /**
- * Add a listener to an event (or events) on this object or another evented
- * object.
- *
- * @param {string|Array|Element|Object} targetOrType
- * If this is a string or array, it represents the event type(s)
- * that will trigger the listener.
- *
- * Another evented object can be passed here instead, which will
- * cause the listener to listen for events on _that_ object.
- *
- * In either case, the listener's `this` value will be bound to
- * this object.
- *
- * @param {string|Array|Function} typeOrListener
- * If the first argument was a string or array, this should be the
- * listener function. Otherwise, this is a string or array of event
- * type(s).
- *
- * @param {Function} [listener]
- * If the first argument was another evented object, this will be
- * the listener function.
- */
- on: function on$$1() {
- var _this = this;
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- var _normalizeListenArgs = normalizeListenArgs(this, args),
- isTargetingSelf = _normalizeListenArgs.isTargetingSelf,
- target = _normalizeListenArgs.target,
- type = _normalizeListenArgs.type,
- listener = _normalizeListenArgs.listener;
- listen(target, 'on', type, listener); // If this object is listening to another evented object.
- if (!isTargetingSelf) {
- // If this object is disposed, remove the listener.
- var removeListenerOnDispose = function removeListenerOnDispose() {
- return _this.off(target, type, listener);
- }; // Use the same function ID as the listener so we can remove it later it
- // using the ID of the original listener.
- removeListenerOnDispose.guid = listener.guid; // Add a listener to the target's dispose event as well. This ensures
- // that if the target is disposed BEFORE this object, we remove the
- // removal listener that was just added. Otherwise, we create a memory leak.
- var removeRemoverOnTargetDispose = function removeRemoverOnTargetDispose() {
- return _this.off('dispose', removeListenerOnDispose);
- }; // Use the same function ID as the listener so we can remove it later
- // it using the ID of the original listener.
- removeRemoverOnTargetDispose.guid = listener.guid;
- listen(this, 'on', 'dispose', removeListenerOnDispose);
- listen(target, 'on', 'dispose', removeRemoverOnTargetDispose);
- }
- },
- /**
- * Add a listener to an event (or events) on this object or another evented
- * object. The listener will only be called once and then removed.
- *
- * @param {string|Array|Element|Object} targetOrType
- * If this is a string or array, it represents the event type(s)
- * that will trigger the listener.
- *
- * Another evented object can be passed here instead, which will
- * cause the listener to listen for events on _that_ object.
- *
- * In either case, the listener's `this` value will be bound to
- * this object.
- *
- * @param {string|Array|Function} typeOrListener
- * If the first argument was a string or array, this should be the
- * listener function. Otherwise, this is a string or array of event
- * type(s).
- *
- * @param {Function} [listener]
- * If the first argument was another evented object, this will be
- * the listener function.
- */
- one: function one$$1() {
- var _this2 = this;
- for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- var _normalizeListenArgs2 = normalizeListenArgs(this, args),
- isTargetingSelf = _normalizeListenArgs2.isTargetingSelf,
- target = _normalizeListenArgs2.target,
- type = _normalizeListenArgs2.type,
- listener = _normalizeListenArgs2.listener; // Targeting this evented object.
- if (isTargetingSelf) {
- listen(target, 'one', type, listener); // Targeting another evented object.
- } else {
- var wrapper = function wrapper() {
- _this2.off(target, type, wrapper);
- for (var _len3 = arguments.length, largs = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
- largs[_key3] = arguments[_key3];
- }
- listener.apply(null, largs);
- }; // Use the same function ID as the listener so we can remove it later
- // it using the ID of the original listener.
- wrapper.guid = listener.guid;
- listen(target, 'one', type, wrapper);
- }
- },
- /**
- * Removes listener(s) from event(s) on an evented object.
- *
- * @param {string|Array|Element|Object} [targetOrType]
- * If this is a string or array, it represents the event type(s).
- *
- * Another evented object can be passed here instead, in which case
- * ALL 3 arguments are _required_.
- *
- * @param {string|Array|Function} [typeOrListener]
- * If the first argument was a string or array, this may be the
- * listener function. Otherwise, this is a string or array of event
- * type(s).
- *
- * @param {Function} [listener]
- * If the first argument was another evented object, this will be
- * the listener function; otherwise, _all_ listeners bound to the
- * event type(s) will be removed.
- */
- off: function off$$1(targetOrType, typeOrListener, listener) {
- // Targeting this evented object.
- if (!targetOrType || isValidEventType(targetOrType)) {
- off(this.eventBusEl_, targetOrType, typeOrListener); // Targeting another evented object.
- } else {
- var target = targetOrType;
- var type = typeOrListener; // Fail fast and in a meaningful way!
- validateTarget(target);
- validateEventType(type);
- validateListener(listener); // Ensure there's at least a guid, even if the function hasn't been used
- listener = bind(this, listener); // Remove the dispose listener on this evented object, which was given
- // the same guid as the event listener in on().
- this.off('dispose', listener);
- if (target.nodeName) {
- off(target, type, listener);
- off(target, 'dispose', listener);
- } else if (isEvented(target)) {
- target.off(type, listener);
- target.off('dispose', listener);
- }
- }
- },
- /**
- * Fire an event on this evented object, causing its listeners to be called.
- *
- * @param {string|Object} event
- * An event type or an object with a type property.
- *
- * @param {Object} [hash]
- * An additional object to pass along to listeners.
- *
- * @return {boolean}
- * Whether or not the default behavior was prevented.
- */
- trigger: function trigger$$1(event, hash) {
- return trigger(this.eventBusEl_, event, hash);
- }
- };
- /**
- * Applies {@link module:evented~EventedMixin|EventedMixin} to a target object.
- *
- * @param {Object} target
- * The object to which to add event methods.
- *
- * @param {Object} [options={}]
- * Options for customizing the mixin behavior.
- *
- * @param {string} [options.eventBusKey]
- * By default, adds a `eventBusEl_` DOM element to the target object,
- * which is used as an event bus. If the target object already has a
- * DOM element that should be used, pass its key here.
- *
- * @return {Object}
- * The target object.
- */
- function evented(target, options) {
- if (options === void 0) {
- options = {};
- }
- var _options = options,
- eventBusKey = _options.eventBusKey; // Set or create the eventBusEl_.
- if (eventBusKey) {
- if (!target[eventBusKey].nodeName) {
- throw new Error("The eventBusKey \"" + eventBusKey + "\" does not refer to an element.");
- }
- target.eventBusEl_ = target[eventBusKey];
- } else {
- target.eventBusEl_ = createEl('span', {
- className: 'vjs-event-bus'
- });
- }
- assign(target, EventedMixin);
- if (target.eventedCallbacks) {
- target.eventedCallbacks.forEach(function (callback) {
- callback();
- });
- } // When any evented object is disposed, it removes all its listeners.
- target.on('dispose', function () {
- target.off();
- window$1.setTimeout(function () {
- target.eventBusEl_ = null;
- }, 0);
- });
- return target;
- }
- /**
- * @file mixins/stateful.js
- * @module stateful
- */
- /**
- * Contains methods that provide statefulness to an object which is passed
- * to {@link module:stateful}.
- *
- * @mixin StatefulMixin
- */
- var StatefulMixin = {
- /**
- * A hash containing arbitrary keys and values representing the state of
- * the object.
- *
- * @type {Object}
- */
- state: {},
- /**
- * Set the state of an object by mutating its
- * {@link module:stateful~StatefulMixin.state|state} object in place.
- *
- * @fires module:stateful~StatefulMixin#statechanged
- * @param {Object|Function} stateUpdates
- * A new set of properties to shallow-merge into the plugin state.
- * Can be a plain object or a function returning a plain object.
- *
- * @return {Object|undefined}
- * An object containing changes that occurred. If no changes
- * occurred, returns `undefined`.
- */
- setState: function setState(stateUpdates) {
- var _this = this;
- // Support providing the `stateUpdates` state as a function.
- if (typeof stateUpdates === 'function') {
- stateUpdates = stateUpdates();
- }
- var changes;
- each(stateUpdates, function (value, key) {
- // Record the change if the value is different from what's in the
- // current state.
- if (_this.state[key] !== value) {
- changes = changes || {};
- changes[key] = {
- from: _this.state[key],
- to: value
- };
- }
- _this.state[key] = value;
- }); // Only trigger "statechange" if there were changes AND we have a trigger
- // function. This allows us to not require that the target object be an
- // evented object.
- if (changes && isEvented(this)) {
- /**
- * An event triggered on an object that is both
- * {@link module:stateful|stateful} and {@link module:evented|evented}
- * indicating that its state has changed.
- *
- * @event module:stateful~StatefulMixin#statechanged
- * @type {Object}
- * @property {Object} changes
- * A hash containing the properties that were changed and
- * the values they were changed `from` and `to`.
- */
- this.trigger({
- changes: changes,
- type: 'statechanged'
- });
- }
- return changes;
- }
- };
- /**
- * Applies {@link module:stateful~StatefulMixin|StatefulMixin} to a target
- * object.
- *
- * If the target object is {@link module:evented|evented} and has a
- * `handleStateChanged` method, that method will be automatically bound to the
- * `statechanged` event on itself.
- *
- * @param {Object} target
- * The object to be made stateful.
- *
- * @param {Object} [defaultState]
- * A default set of properties to populate the newly-stateful object's
- * `state` property.
- *
- * @return {Object}
- * Returns the `target`.
- */
- function stateful(target, defaultState) {
- assign(target, StatefulMixin); // This happens after the mixing-in because we need to replace the `state`
- // added in that step.
- target.state = assign({}, target.state, defaultState); // Auto-bind the `handleStateChanged` method of the target object if it exists.
- if (typeof target.handleStateChanged === 'function' && isEvented(target)) {
- target.on('statechanged', target.handleStateChanged);
- }
- return target;
- }
- /**
- * @file to-title-case.js
- * @module to-title-case
- */
- /**
- * Uppercase the first letter of a string.
- *
- * @param {string} string
- * String to be uppercased
- *
- * @return {string}
- * The string with an uppercased first letter
- */
- function toTitleCase(string) {
- if (typeof string !== 'string') {
- return string;
- }
- return string.charAt(0).toUpperCase() + string.slice(1);
- }
- /**
- * Compares the TitleCase versions of the two strings for equality.
- *
- * @param {string} str1
- * The first string to compare
- *
- * @param {string} str2
- * The second string to compare
- *
- * @return {boolean}
- * Whether the TitleCase versions of the strings are equal
- */
- function titleCaseEquals(str1, str2) {
- return toTitleCase(str1) === toTitleCase(str2);
- }
- /**
- * @file merge-options.js
- * @module merge-options
- */
- /**
- * Merge two objects recursively.
- *
- * Performs a deep merge like
- * {@link https://lodash.com/docs/4.17.10#merge|lodash.merge}, but only merges
- * plain objects (not arrays, elements, or anything else).
- *
- * Non-plain object values will be copied directly from the right-most
- * argument.
- *
- * @static
- * @param {Object[]} sources
- * One or more objects to merge into a new object.
- *
- * @return {Object}
- * A new object that is the merged result of all sources.
- */
- function mergeOptions() {
- var result = {};
- for (var _len = arguments.length, sources = new Array(_len), _key = 0; _key < _len; _key++) {
- sources[_key] = arguments[_key];
- }
- sources.forEach(function (source) {
- if (!source) {
- return;
- }
- each(source, function (value, key) {
- if (!isPlain(value)) {
- result[key] = value;
- return;
- }
- if (!isPlain(result[key])) {
- result[key] = {};
- }
- result[key] = mergeOptions(result[key], value);
- });
- });
- return result;
- }
- /**
- * Player Component - Base class for all UI objects
- *
- * @file component.js
- */
- /**
- * Base class for all UI Components.
- * Components are UI objects which represent both a javascript object and an element
- * in the DOM. They can be children of other components, and can have
- * children themselves.
- *
- * Components can also use methods from {@link EventTarget}
- */
- var Component =
- /*#__PURE__*/
- function () {
- /**
- * A callback that is called when a component is ready. Does not have any
- * paramters and any callback value will be ignored.
- *
- * @callback Component~ReadyCallback
- * @this Component
- */
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Object[]} [options.children]
- * An array of children objects to intialize this component with. Children objects have
- * a name property that will be used if more than one component of the same type needs to be
- * added.
- *
- * @param {Component~ReadyCallback} [ready]
- * Function that gets called when the `Component` is ready.
- */
- function Component(player, options, ready) {
- // The component might be the player itself and we can't pass `this` to super
- if (!player && this.play) {
- this.player_ = player = this; // eslint-disable-line
- } else {
- this.player_ = player;
- } // Hold the reference to the parent component via `addChild` method
- this.parentComponent_ = null; // Make a copy of prototype.options_ to protect against overriding defaults
- this.options_ = mergeOptions({}, this.options_); // Updated options with supplied options
- options = this.options_ = mergeOptions(this.options_, options); // Get ID from options or options element if one is supplied
- this.id_ = options.id || options.el && options.el.id; // If there was no ID from the options, generate one
- if (!this.id_) {
- // Don't require the player ID function in the case of mock players
- var id = player && player.id && player.id() || 'no_player';
- this.id_ = id + "_component_" + newGUID();
- }
- this.name_ = options.name || null; // Create element if one wasn't provided in options
- if (options.el) {
- this.el_ = options.el;
- } else if (options.createEl !== false) {
- this.el_ = this.createEl();
- } // if evented is anything except false, we want to mixin in evented
- if (options.evented !== false) {
- // Make this an evented object and use `el_`, if available, as its event bus
- evented(this, {
- eventBusKey: this.el_ ? 'el_' : null
- });
- }
- stateful(this, this.constructor.defaultState);
- this.children_ = [];
- this.childIndex_ = {};
- this.childNameIndex_ = {}; // Add any child components in options
- if (options.initChildren !== false) {
- this.initChildren();
- }
- this.ready(ready); // Don't want to trigger ready here or it will before init is actually
- // finished for all children that run this constructor
- if (options.reportTouchActivity !== false) {
- this.enableTouchActivity();
- }
- }
- /**
- * Dispose of the `Component` and all child components.
- *
- * @fires Component#dispose
- */
- var _proto = Component.prototype;
- _proto.dispose = function dispose() {
- /**
- * Triggered when a `Component` is disposed.
- *
- * @event Component#dispose
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the close event does not
- * bubble up
- */
- this.trigger({
- type: 'dispose',
- bubbles: false
- }); // Dispose all children.
- if (this.children_) {
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i].dispose) {
- this.children_[i].dispose();
- }
- }
- } // Delete child references
- this.children_ = null;
- this.childIndex_ = null;
- this.childNameIndex_ = null;
- this.parentComponent_ = null;
- if (this.el_) {
- // Remove element from DOM
- if (this.el_.parentNode) {
- this.el_.parentNode.removeChild(this.el_);
- }
- removeData(this.el_);
- this.el_ = null;
- } // remove reference to the player after disposing of the element
- this.player_ = null;
- }
- /**
- * Return the {@link Player} that the `Component` has attached to.
- *
- * @return {Player}
- * The player that this `Component` has attached to.
- */
- ;
- _proto.player = function player() {
- return this.player_;
- }
- /**
- * Deep merge of options objects with new options.
- * > Note: When both `obj` and `options` contain properties whose values are objects.
- * The two properties get merged using {@link module:mergeOptions}
- *
- * @param {Object} obj
- * The object that contains new options.
- *
- * @return {Object}
- * A new object of `this.options_` and `obj` merged together.
- *
- * @deprecated since version 5
- */
- ;
- _proto.options = function options(obj) {
- log.warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
- if (!obj) {
- return this.options_;
- }
- this.options_ = mergeOptions(this.options_, obj);
- return this.options_;
- }
- /**
- * Get the `Component`s DOM element
- *
- * @return {Element}
- * The DOM element for this `Component`.
- */
- ;
- _proto.el = function el() {
- return this.el_;
- }
- /**
- * Create the `Component`s DOM element.
- *
- * @param {string} [tagName]
- * Element's DOM node type. e.g. 'div'
- *
- * @param {Object} [properties]
- * An object of properties that should be set.
- *
- * @param {Object} [attributes]
- * An object of attributes that should be set.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl$$1(tagName, properties, attributes) {
- return createEl(tagName, properties, attributes);
- }
- /**
- * Localize a string given the string in english.
- *
- * If tokens are provided, it'll try and run a simple token replacement on the provided string.
- * The tokens it looks for look like `{1}` with the index being 1-indexed into the tokens array.
- *
- * If a `defaultValue` is provided, it'll use that over `string`,
- * if a value isn't found in provided language files.
- * This is useful if you want to have a descriptive key for token replacement
- * but have a succinct localized string and not require `en.json` to be included.
- *
- * Currently, it is used for the progress bar timing.
- * ```js
- * {
- * "progress bar timing: currentTime={1} duration={2}": "{1} of {2}"
- * }
- * ```
- * It is then used like so:
- * ```js
- * this.localize('progress bar timing: currentTime={1} duration{2}',
- * [this.player_.currentTime(), this.player_.duration()],
- * '{1} of {2}');
- * ```
- *
- * Which outputs something like: `01:23 of 24:56`.
- *
- *
- * @param {string} string
- * The string to localize and the key to lookup in the language files.
- * @param {string[]} [tokens]
- * If the current item has token replacements, provide the tokens here.
- * @param {string} [defaultValue]
- * Defaults to `string`. Can be a default value to use for token replacement
- * if the lookup key is needed to be separate.
- *
- * @return {string}
- * The localized string or if no localization exists the english string.
- */
- ;
- _proto.localize = function localize(string, tokens, defaultValue) {
- if (defaultValue === void 0) {
- defaultValue = string;
- }
- var code = this.player_.language && this.player_.language();
- var languages = this.player_.languages && this.player_.languages();
- var language = languages && languages[code];
- var primaryCode = code && code.split('-')[0];
- var primaryLang = languages && languages[primaryCode];
- var localizedString = defaultValue;
- if (language && language[string]) {
- localizedString = language[string];
- } else if (primaryLang && primaryLang[string]) {
- localizedString = primaryLang[string];
- }
- if (tokens) {
- localizedString = localizedString.replace(/\{(\d+)\}/g, function (match, index) {
- var value = tokens[index - 1];
- var ret = value;
- if (typeof value === 'undefined') {
- ret = match;
- }
- return ret;
- });
- }
- return localizedString;
- }
- /**
- * Return the `Component`s DOM element. This is where children get inserted.
- * This will usually be the the same as the element returned in {@link Component#el}.
- *
- * @return {Element}
- * The content element for this `Component`.
- */
- ;
- _proto.contentEl = function contentEl() {
- return this.contentEl_ || this.el_;
- }
- /**
- * Get this `Component`s ID
- *
- * @return {string}
- * The id of this `Component`
- */
- ;
- _proto.id = function id() {
- return this.id_;
- }
- /**
- * Get the `Component`s name. The name gets used to reference the `Component`
- * and is set during registration.
- *
- * @return {string}
- * The name of this `Component`.
- */
- ;
- _proto.name = function name() {
- return this.name_;
- }
- /**
- * Get an array of all child components
- *
- * @return {Array}
- * The children
- */
- ;
- _proto.children = function children() {
- return this.children_;
- }
- /**
- * Returns the child `Component` with the given `id`.
- *
- * @param {string} id
- * The id of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `id` or undefined.
- */
- ;
- _proto.getChildById = function getChildById(id) {
- return this.childIndex_[id];
- }
- /**
- * Returns the child `Component` with the given `name`.
- *
- * @param {string} name
- * The name of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `name` or undefined.
- */
- ;
- _proto.getChild = function getChild(name) {
- if (!name) {
- return;
- }
- name = toTitleCase(name);
- return this.childNameIndex_[name];
- }
- /**
- * Add a child `Component` inside the current `Component`.
- *
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @param {number} [index=this.children_.length]
- * The index to attempt to add a child into.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- */
- ;
- _proto.addChild = function addChild(child, options, index) {
- if (options === void 0) {
- options = {};
- }
- if (index === void 0) {
- index = this.children_.length;
- }
- var component;
- var componentName; // If child is a string, create component with options
- if (typeof child === 'string') {
- componentName = toTitleCase(child);
- var componentClassName = options.componentClass || componentName; // Set name through options
- options.name = componentName; // Create a new object & element for this controls set
- // If there's no .player_, this is a player
- var ComponentClass = Component.getComponent(componentClassName);
- if (!ComponentClass) {
- throw new Error("Component " + componentClassName + " does not exist");
- } // data stored directly on the videojs object may be
- // misidentified as a component to retain
- // backwards-compatibility with 4.x. check to make sure the
- // component class can be instantiated.
- if (typeof ComponentClass !== 'function') {
- return null;
- }
- component = new ComponentClass(this.player_ || this, options); // child is a component instance
- } else {
- component = child;
- }
- if (component.parentComponent_) {
- component.parentComponent_.removeChild(component);
- }
- this.children_.splice(index, 0, component);
- component.parentComponent_ = this;
- if (typeof component.id === 'function') {
- this.childIndex_[component.id()] = component;
- } // If a name wasn't used to create the component, check if we can use the
- // name function of the component
- componentName = componentName || component.name && toTitleCase(component.name());
- if (componentName) {
- this.childNameIndex_[componentName] = component;
- } // Add the UI object's element to the container div (box)
- // Having an element is not required
- if (typeof component.el === 'function' && component.el()) {
- var childNodes = this.contentEl().children;
- var refNode = childNodes[index] || null;
- this.contentEl().insertBefore(component.el(), refNode);
- } // Return so it can stored on parent object if desired.
- return component;
- }
- /**
- * Remove a child `Component` from this `Component`s list of children. Also removes
- * the child `Component`s element from this `Component`s element.
- *
- * @param {Component} component
- * The child `Component` to remove.
- */
- ;
- _proto.removeChild = function removeChild(component) {
- if (typeof component === 'string') {
- component = this.getChild(component);
- }
- if (!component || !this.children_) {
- return;
- }
- var childFound = false;
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i] === component) {
- childFound = true;
- this.children_.splice(i, 1);
- break;
- }
- }
- if (!childFound) {
- return;
- }
- component.parentComponent_ = null;
- this.childIndex_[component.id()] = null;
- this.childNameIndex_[component.name()] = null;
- var compEl = component.el();
- if (compEl && compEl.parentNode === this.contentEl()) {
- this.contentEl().removeChild(component.el());
- }
- }
- /**
- * Add and initialize default child `Component`s based upon options.
- */
- ;
- _proto.initChildren = function initChildren() {
- var _this = this;
- var children = this.options_.children;
- if (children) {
- // `this` is `parent`
- var parentOptions = this.options_;
- var handleAdd = function handleAdd(child) {
- var name = child.name;
- var opts = child.opts; // Allow options for children to be set at the parent options
- // e.g. videojs(id, { controlBar: false });
- // instead of videojs(id, { children: { controlBar: false });
- if (parentOptions[name] !== undefined) {
- opts = parentOptions[name];
- } // Allow for disabling default components
- // e.g. options['children']['posterImage'] = false
- if (opts === false) {
- return;
- } // Allow options to be passed as a simple boolean if no configuration
- // is necessary.
- if (opts === true) {
- opts = {};
- } // We also want to pass the original player options
- // to each component as well so they don't need to
- // reach back into the player for options later.
- opts.playerOptions = _this.options_.playerOptions; // Create and add the child component.
- // Add a direct reference to the child by name on the parent instance.
- // If two of the same component are used, different names should be supplied
- // for each
- var newChild = _this.addChild(name, opts);
- if (newChild) {
- _this[name] = newChild;
- }
- }; // Allow for an array of children details to passed in the options
- var workingChildren;
- var Tech = Component.getComponent('Tech');
- if (Array.isArray(children)) {
- workingChildren = children;
- } else {
- workingChildren = Object.keys(children);
- }
- workingChildren // children that are in this.options_ but also in workingChildren would
- // give us extra children we do not want. So, we want to filter them out.
- .concat(Object.keys(this.options_).filter(function (child) {
- return !workingChildren.some(function (wchild) {
- if (typeof wchild === 'string') {
- return child === wchild;
- }
- return child === wchild.name;
- });
- })).map(function (child) {
- var name;
- var opts;
- if (typeof child === 'string') {
- name = child;
- opts = children[name] || _this.options_[name] || {};
- } else {
- name = child.name;
- opts = child;
- }
- return {
- name: name,
- opts: opts
- };
- }).filter(function (child) {
- // we have to make sure that child.name isn't in the techOrder since
- // techs are registerd as Components but can't aren't compatible
- // See https://github.com/videojs/video.js/issues/2772
- var c = Component.getComponent(child.opts.componentClass || toTitleCase(child.name));
- return c && !Tech.isTech(c);
- }).forEach(handleAdd);
- }
- }
- /**
- * Builds the default DOM class name. Should be overriden by sub-components.
- *
- * @return {string}
- * The DOM class name for this object.
- *
- * @abstract
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- // Child classes can include a function that does:
- // return 'CLASS NAME' + this._super();
- return '';
- }
- /**
- * Bind a listener to the component's ready state.
- * Different from event listeners in that if the ready event has already happened
- * it will trigger the function immediately.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- ;
- _proto.ready = function ready(fn, sync) {
- if (sync === void 0) {
- sync = false;
- }
- if (!fn) {
- return;
- }
- if (!this.isReady_) {
- this.readyQueue_ = this.readyQueue_ || [];
- this.readyQueue_.push(fn);
- return;
- }
- if (sync) {
- fn.call(this);
- } else {
- // Call the function asynchronously by default for consistency
- this.setTimeout(fn, 1);
- }
- }
- /**
- * Trigger all the ready listeners for this `Component`.
- *
- * @fires Component#ready
- */
- ;
- _proto.triggerReady = function triggerReady() {
- this.isReady_ = true; // Ensure ready is triggered asynchronously
- this.setTimeout(function () {
- var readyQueue = this.readyQueue_; // Reset Ready Queue
- this.readyQueue_ = [];
- if (readyQueue && readyQueue.length > 0) {
- readyQueue.forEach(function (fn) {
- fn.call(this);
- }, this);
- } // Allow for using event listeners also
- /**
- * Triggered when a `Component` is ready.
- *
- * @event Component#ready
- * @type {EventTarget~Event}
- */
- this.trigger('ready');
- }, 1);
- }
- /**
- * Find a single DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {Element|null}
- * the dom element that was found, or null
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
- ;
- _proto.$ = function $$$1(selector, context) {
- return $(selector, context || this.contentEl());
- }
- /**
- * Finds all DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {NodeList}
- * a list of dom elements that were found
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
- ;
- _proto.$$ = function $$$$1(selector, context) {
- return $$(selector, context || this.contentEl());
- }
- /**
- * Check if a component's element has a CSS class name.
- *
- * @param {string} classToCheck
- * CSS class name to check.
- *
- * @return {boolean}
- * - True if the `Component` has the class.
- * - False if the `Component` does not have the class`
- */
- ;
- _proto.hasClass = function hasClass$$1(classToCheck) {
- return hasClass(this.el_, classToCheck);
- }
- /**
- * Add a CSS class name to the `Component`s element.
- *
- * @param {string} classToAdd
- * CSS class name to add
- */
- ;
- _proto.addClass = function addClass$$1(classToAdd) {
- addClass(this.el_, classToAdd);
- }
- /**
- * Remove a CSS class name from the `Component`s element.
- *
- * @param {string} classToRemove
- * CSS class name to remove
- */
- ;
- _proto.removeClass = function removeClass$$1(classToRemove) {
- removeClass(this.el_, classToRemove);
- }
- /**
- * Add or remove a CSS class name from the component's element.
- * - `classToToggle` gets added when {@link Component#hasClass} would return false.
- * - `classToToggle` gets removed when {@link Component#hasClass} would return true.
- *
- * @param {string} classToToggle
- * The class to add or remove based on (@link Component#hasClass}
- *
- * @param {boolean|Dom~predicate} [predicate]
- * An {@link Dom~predicate} function or a boolean
- */
- ;
- _proto.toggleClass = function toggleClass$$1(classToToggle, predicate) {
- toggleClass(this.el_, classToToggle, predicate);
- }
- /**
- * Show the `Component`s element if it is hidden by removing the
- * 'vjs-hidden' class name from it.
- */
- ;
- _proto.show = function show() {
- this.removeClass('vjs-hidden');
- }
- /**
- * Hide the `Component`s element if it is currently showing by adding the
- * 'vjs-hidden` class name to it.
- */
- ;
- _proto.hide = function hide() {
- this.addClass('vjs-hidden');
- }
- /**
- * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing'
- * class name to it. Used during fadeIn/fadeOut.
- *
- * @private
- */
- ;
- _proto.lockShowing = function lockShowing() {
- this.addClass('vjs-lock-showing');
- }
- /**
- * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing'
- * class name from it. Used during fadeIn/fadeOut.
- *
- * @private
- */
- ;
- _proto.unlockShowing = function unlockShowing() {
- this.removeClass('vjs-lock-showing');
- }
- /**
- * Get the value of an attribute on the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to get the value from.
- *
- * @return {string|null}
- * - The value of the attribute that was asked for.
- * - Can be an empty string on some browsers if the attribute does not exist
- * or has no value
- * - Most browsers will return null if the attibute does not exist or has
- * no value.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute}
- */
- ;
- _proto.getAttribute = function getAttribute$$1(attribute) {
- return getAttribute(this.el_, attribute);
- }
- /**
- * Set the value of an attribute on the `Component`'s element
- *
- * @param {string} attribute
- * Name of the attribute to set.
- *
- * @param {string} value
- * Value to set the attribute to.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute}
- */
- ;
- _proto.setAttribute = function setAttribute$$1(attribute, value) {
- setAttribute(this.el_, attribute, value);
- }
- /**
- * Remove an attribute from the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to remove.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute}
- */
- ;
- _proto.removeAttribute = function removeAttribute$$1(attribute) {
- removeAttribute(this.el_, attribute);
- }
- /**
- * Get or set the width of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The width that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the componentresize event trigger
- *
- * @return {number|string}
- * The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- */
- ;
- _proto.width = function width(num, skipListeners) {
- return this.dimension('width', num, skipListeners);
- }
- /**
- * Get or set the height of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The height that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the componentresize event trigger
- *
- * @return {number|string}
- * The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- */
- ;
- _proto.height = function height(num, skipListeners) {
- return this.dimension('height', num, skipListeners);
- }
- /**
- * Set both the width and height of the `Component` element at the same time.
- *
- * @param {number|string} width
- * Width to set the `Component`s element to.
- *
- * @param {number|string} height
- * Height to set the `Component`s element to.
- */
- ;
- _proto.dimensions = function dimensions(width, height) {
- // Skip componentresize listeners on width for optimization
- this.width(width, true);
- this.height(height);
- }
- /**
- * Get or set width or height of the `Component` element. This is the shared code
- * for the {@link Component#width} and {@link Component#height}.
- *
- * Things to know:
- * - If the width or height in an number this will return the number postfixed with 'px'.
- * - If the width/height is a percent this will return the percent postfixed with '%'
- * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function
- * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`.
- * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/}
- * for more information
- * - If you want the computed style of the component, use {@link Component#currentWidth}
- * and {@link {Component#currentHeight}
- *
- * @fires Component#componentresize
- *
- * @param {string} widthOrHeight
- 8 'width' or 'height'
- *
- * @param {number|string} [num]
- 8 New dimension
- *
- * @param {boolean} [skipListeners]
- * Skip componentresize event trigger
- *
- * @return {number}
- * The dimension when getting or 0 if unset
- */
- ;
- _proto.dimension = function dimension(widthOrHeight, num, skipListeners) {
- if (num !== undefined) {
- // Set to zero if null or literally NaN (NaN !== NaN)
- if (num === null || num !== num) {
- num = 0;
- } // Check if using css width/height (% or px) and adjust
- if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
- this.el_.style[widthOrHeight] = num;
- } else if (num === 'auto') {
- this.el_.style[widthOrHeight] = '';
- } else {
- this.el_.style[widthOrHeight] = num + 'px';
- } // skipListeners allows us to avoid triggering the resize event when setting both width and height
- if (!skipListeners) {
- /**
- * Triggered when a component is resized.
- *
- * @event Component#componentresize
- * @type {EventTarget~Event}
- */
- this.trigger('componentresize');
- }
- return;
- } // Not setting a value, so getting it
- // Make sure element exists
- if (!this.el_) {
- return 0;
- } // Get dimension value from style
- var val = this.el_.style[widthOrHeight];
- var pxIndex = val.indexOf('px');
- if (pxIndex !== -1) {
- // Return the pixel value with no 'px'
- return parseInt(val.slice(0, pxIndex), 10);
- } // No px so using % or no style was set, so falling back to offsetWidth/height
- // If component has display:none, offset will return 0
- // TODO: handle display:none and no dimension style using px
- return parseInt(this.el_['offset' + toTitleCase(widthOrHeight)], 10);
- }
- /**
- * Get the computed width or the height of the component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @param {string} widthOrHeight
- * A string containing 'width' or 'height'. Whichever one you want to get.
- *
- * @return {number}
- * The dimension that gets asked for or 0 if nothing was set
- * for that dimension.
- */
- ;
- _proto.currentDimension = function currentDimension(widthOrHeight) {
- var computedWidthOrHeight = 0;
- if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
- throw new Error('currentDimension only accepts width or height value');
- }
- if (typeof window$1.getComputedStyle === 'function') {
- var computedStyle = window$1.getComputedStyle(this.el_);
- computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];
- } // remove 'px' from variable and parse as integer
- computedWidthOrHeight = parseFloat(computedWidthOrHeight); // if the computed value is still 0, it's possible that the browser is lying
- // and we want to check the offset values.
- // This code also runs wherever getComputedStyle doesn't exist.
- if (computedWidthOrHeight === 0) {
- var rule = "offset" + toTitleCase(widthOrHeight);
- computedWidthOrHeight = this.el_[rule];
- }
- return computedWidthOrHeight;
- }
- /**
- * An object that contains width and height values of the `Component`s
- * computed style. Uses `window.getComputedStyle`.
- *
- * @typedef {Object} Component~DimensionObject
- *
- * @property {number} width
- * The width of the `Component`s computed style.
- *
- * @property {number} height
- * The height of the `Component`s computed style.
- */
- /**
- * Get an object that contains computed width and height values of the
- * component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @return {Component~DimensionObject}
- * The computed dimensions of the component's element.
- */
- ;
- _proto.currentDimensions = function currentDimensions() {
- return {
- width: this.currentDimension('width'),
- height: this.currentDimension('height')
- };
- }
- /**
- * Get the computed width of the component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @return {number}
- * The computed width of the component's element.
- */
- ;
- _proto.currentWidth = function currentWidth() {
- return this.currentDimension('width');
- }
- /**
- * Get the computed height of the component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @return {number}
- * The computed height of the component's element.
- */
- ;
- _proto.currentHeight = function currentHeight() {
- return this.currentDimension('height');
- }
- /**
- * Set the focus to this component
- */
- ;
- _proto.focus = function focus() {
- this.el_.focus();
- }
- /**
- * Remove the focus from this component
- */
- ;
- _proto.blur = function blur() {
- this.el_.blur();
- }
- /**
- * When this Component receives a keydown event which it does not process,
- * it passes the event to the Player for handling.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- if (this.player_) {
- this.player_.handleKeyPress(event);
- }
- }
- /**
- * Emit a 'tap' events when touch event support gets detected. This gets used to
- * support toggling the controls through a tap on the video. They get enabled
- * because every sub-component would have extra overhead otherwise.
- *
- * @private
- * @fires Component#tap
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchleave
- * @listens Component#touchcancel
- * @listens Component#touchend
- */
- ;
- _proto.emitTapEvents = function emitTapEvents() {
- // Track the start time so we can determine how long the touch lasted
- var touchStart = 0;
- var firstTouch = null; // Maximum movement allowed during a touch event to still be considered a tap
- // Other popular libs use anywhere from 2 (hammer.js) to 15,
- // so 10 seems like a nice, round number.
- var tapMovementThreshold = 10; // The maximum length a touch can be while still being considered a tap
- var touchTimeThreshold = 200;
- var couldBeTap;
- this.on('touchstart', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length === 1) {
- // Copy pageX/pageY from the object
- firstTouch = {
- pageX: event.touches[0].pageX,
- pageY: event.touches[0].pageY
- }; // Record start time so we can detect a tap vs. "touch and hold"
- touchStart = window$1.performance.now(); // Reset couldBeTap tracking
- couldBeTap = true;
- }
- });
- this.on('touchmove', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length > 1) {
- couldBeTap = false;
- } else if (firstTouch) {
- // Some devices will throw touchmoves for all but the slightest of taps.
- // So, if we moved only a small distance, this could still be a tap
- var xdiff = event.touches[0].pageX - firstTouch.pageX;
- var ydiff = event.touches[0].pageY - firstTouch.pageY;
- var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
- if (touchDistance > tapMovementThreshold) {
- couldBeTap = false;
- }
- }
- });
- var noTap = function noTap() {
- couldBeTap = false;
- }; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
- this.on('touchleave', noTap);
- this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate
- // event
- this.on('touchend', function (event) {
- firstTouch = null; // Proceed only if the touchmove/leave/cancel event didn't happen
- if (couldBeTap === true) {
- // Measure how long the touch lasted
- var touchTime = window$1.performance.now() - touchStart; // Make sure the touch was less than the threshold to be considered a tap
- if (touchTime < touchTimeThreshold) {
- // Don't let browser turn this into a click
- event.preventDefault();
- /**
- * Triggered when a `Component` is tapped.
- *
- * @event Component#tap
- * @type {EventTarget~Event}
- */
- this.trigger('tap'); // It may be good to copy the touchend event object and change the
- // type to tap, if the other event properties aren't exact after
- // Events.fixEvent runs (e.g. event.target)
- }
- }
- });
- }
- /**
- * This function reports user activity whenever touch events happen. This can get
- * turned off by any sub-components that wants touch events to act another way.
- *
- * Report user touch activity when touch events occur. User activity gets used to
- * determine when controls should show/hide. It is simple when it comes to mouse
- * events, because any mouse event should show the controls. So we capture mouse
- * events that bubble up to the player and report activity when that happens.
- * With touch events it isn't as easy as `touchstart` and `touchend` toggle player
- * controls. So touch events can't help us at the player level either.
- *
- * User activity gets checked asynchronously. So what could happen is a tap event
- * on the video turns the controls off. Then the `touchend` event bubbles up to
- * the player. Which, if it reported user activity, would turn the controls right
- * back on. We also don't want to completely block touch events from bubbling up.
- * Furthermore a `touchmove` event and anything other than a tap, should not turn
- * controls back on.
- *
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchend
- * @listens Component#touchcancel
- */
- ;
- _proto.enableTouchActivity = function enableTouchActivity() {
- // Don't continue if the root player doesn't support reporting user activity
- if (!this.player() || !this.player().reportUserActivity) {
- return;
- } // listener for reporting that the user is active
- var report = bind(this.player(), this.player().reportUserActivity);
- var touchHolding;
- this.on('touchstart', function () {
- report(); // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(touchHolding); // report at the same interval as activityCheck
- touchHolding = this.setInterval(report, 250);
- });
- var touchEnd = function touchEnd(event) {
- report(); // stop the interval that maintains activity if the touch is holding
- this.clearInterval(touchHolding);
- };
- this.on('touchmove', report);
- this.on('touchend', touchEnd);
- this.on('touchcancel', touchEnd);
- }
- /**
- * A callback that has no parameters and is bound into `Component`s context.
- *
- * @callback Component~GenericCallback
- * @this Component
- */
- /**
- * Creates a function that runs after an `x` millisecond timeout. This function is a
- * wrapper around `window.setTimeout`. There are a few reasons to use this one
- * instead though:
- * 1. It gets cleared via {@link Component#clearTimeout} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will gets turned into a {@link Component~GenericCallback}
- *
- * > Note: You can't use `window.clearTimeout` on the id returned by this function. This
- * will cause its dispose listener not to get cleaned up! Please use
- * {@link Component#clearTimeout} or {@link Component#dispose} instead.
- *
- * @param {Component~GenericCallback} fn
- * The function that will be run after `timeout`.
- *
- * @param {number} timeout
- * Timeout in milliseconds to delay before executing the specified function.
- *
- * @return {number}
- * Returns a timeout ID that gets used to identify the timeout. It can also
- * get used in {@link Component#clearTimeout} to clear the timeout that
- * was set.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout}
- */
- ;
- _proto.setTimeout = function setTimeout(fn, timeout) {
- var _this2 = this;
- // declare as variables so they are properly available in timeout function
- // eslint-disable-next-line
- var timeoutId, disposeFn;
- fn = bind(this, fn);
- timeoutId = window$1.setTimeout(function () {
- _this2.off('dispose', disposeFn);
- fn();
- }, timeout);
- disposeFn = function disposeFn() {
- return _this2.clearTimeout(timeoutId);
- };
- disposeFn.guid = "vjs-timeout-" + timeoutId;
- this.on('dispose', disposeFn);
- return timeoutId;
- }
- /**
- * Clears a timeout that gets created via `window.setTimeout` or
- * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout}
- * use this function instead of `window.clearTimout`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} timeoutId
- * The id of the timeout to clear. The return value of
- * {@link Component#setTimeout} or `window.setTimeout`.
- *
- * @return {number}
- * Returns the timeout id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout}
- */
- ;
- _proto.clearTimeout = function clearTimeout(timeoutId) {
- window$1.clearTimeout(timeoutId);
- var disposeFn = function disposeFn() {};
- disposeFn.guid = "vjs-timeout-" + timeoutId;
- this.off('dispose', disposeFn);
- return timeoutId;
- }
- /**
- * Creates a function that gets run every `x` milliseconds. This function is a wrapper
- * around `window.setInterval`. There are a few reasons to use this one instead though.
- * 1. It gets cleared via {@link Component#clearInterval} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will be a {@link Component~GenericCallback}
- *
- * @param {Component~GenericCallback} fn
- * The function to run every `x` seconds.
- *
- * @param {number} interval
- * Execute the specified function every `x` milliseconds.
- *
- * @return {number}
- * Returns an id that can be used to identify the interval. It can also be be used in
- * {@link Component#clearInterval} to clear the interval.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval}
- */
- ;
- _proto.setInterval = function setInterval(fn, interval) {
- var _this3 = this;
- fn = bind(this, fn);
- var intervalId = window$1.setInterval(fn, interval);
- var disposeFn = function disposeFn() {
- return _this3.clearInterval(intervalId);
- };
- disposeFn.guid = "vjs-interval-" + intervalId;
- this.on('dispose', disposeFn);
- return intervalId;
- }
- /**
- * Clears an interval that gets created via `window.setInterval` or
- * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval}
- * use this function instead of `window.clearInterval`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} intervalId
- * The id of the interval to clear. The return value of
- * {@link Component#setInterval} or `window.setInterval`.
- *
- * @return {number}
- * Returns the interval id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval}
- */
- ;
- _proto.clearInterval = function clearInterval(intervalId) {
- window$1.clearInterval(intervalId);
- var disposeFn = function disposeFn() {};
- disposeFn.guid = "vjs-interval-" + intervalId;
- this.off('dispose', disposeFn);
- return intervalId;
- }
- /**
- * Queues up a callback to be passed to requestAnimationFrame (rAF), but
- * with a few extra bonuses:
- *
- * - Supports browsers that do not support rAF by falling back to
- * {@link Component#setTimeout}.
- *
- * - The callback is turned into a {@link Component~GenericCallback} (i.e.
- * bound to the component).
- *
- * - Automatic cancellation of the rAF callback is handled if the component
- * is disposed before it is called.
- *
- * @param {Component~GenericCallback} fn
- * A function that will be bound to this component and executed just
- * before the browser's next repaint.
- *
- * @return {number}
- * Returns an rAF ID that gets used to identify the timeout. It can
- * also be used in {@link Component#cancelAnimationFrame} to cancel
- * the animation frame callback.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame}
- */
- ;
- _proto.requestAnimationFrame = function requestAnimationFrame(fn) {
- var _this4 = this;
- // declare as variables so they are properly available in rAF function
- // eslint-disable-next-line
- var id, disposeFn;
- if (this.supportsRaf_) {
- fn = bind(this, fn);
- id = window$1.requestAnimationFrame(function () {
- _this4.off('dispose', disposeFn);
- fn();
- });
- disposeFn = function disposeFn() {
- return _this4.cancelAnimationFrame(id);
- };
- disposeFn.guid = "vjs-raf-" + id;
- this.on('dispose', disposeFn);
- return id;
- } // Fall back to using a timer.
- return this.setTimeout(fn, 1000 / 60);
- }
- /**
- * Cancels a queued callback passed to {@link Component#requestAnimationFrame}
- * (rAF).
- *
- * If you queue an rAF callback via {@link Component#requestAnimationFrame},
- * use this function instead of `window.cancelAnimationFrame`. If you don't,
- * your dispose listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} id
- * The rAF ID to clear. The return value of {@link Component#requestAnimationFrame}.
- *
- * @return {number}
- * Returns the rAF ID that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/cancelAnimationFrame}
- */
- ;
- _proto.cancelAnimationFrame = function cancelAnimationFrame(id) {
- if (this.supportsRaf_) {
- window$1.cancelAnimationFrame(id);
- var disposeFn = function disposeFn() {};
- disposeFn.guid = "vjs-raf-" + id;
- this.off('dispose', disposeFn);
- return id;
- } // Fall back to using a timer.
- return this.clearTimeout(id);
- }
- /**
- * Register a `Component` with `videojs` given the name and the component.
- *
- * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s
- * should be registered using {@link Tech.registerTech} or
- * {@link videojs:videojs.registerTech}.
- *
- * > NOTE: This function can also be seen on videojs as
- * {@link videojs:videojs.registerComponent}.
- *
- * @param {string} name
- * The name of the `Component` to register.
- *
- * @param {Component} ComponentToRegister
- * The `Component` class to register.
- *
- * @return {Component}
- * The `Component` that was registered.
- */
- ;
- Component.registerComponent = function registerComponent(name, ComponentToRegister) {
- if (typeof name !== 'string' || !name) {
- throw new Error("Illegal component name, \"" + name + "\"; must be a non-empty string.");
- }
- var Tech = Component.getComponent('Tech'); // We need to make sure this check is only done if Tech has been registered.
- var isTech = Tech && Tech.isTech(ComponentToRegister);
- var isComp = Component === ComponentToRegister || Component.prototype.isPrototypeOf(ComponentToRegister.prototype);
- if (isTech || !isComp) {
- var reason;
- if (isTech) {
- reason = 'techs must be registered using Tech.registerTech()';
- } else {
- reason = 'must be a Component subclass';
- }
- throw new Error("Illegal component, \"" + name + "\"; " + reason + ".");
- }
- name = toTitleCase(name);
- if (!Component.components_) {
- Component.components_ = {};
- }
- var Player = Component.getComponent('Player');
- if (name === 'Player' && Player && Player.players) {
- var players = Player.players;
- var playerNames = Object.keys(players); // If we have players that were disposed, then their name will still be
- // in Players.players. So, we must loop through and verify that the value
- // for each item is not null. This allows registration of the Player component
- // after all players have been disposed or before any were created.
- if (players && playerNames.length > 0 && playerNames.map(function (pname) {
- return players[pname];
- }).every(Boolean)) {
- throw new Error('Can not register Player component after player has been created.');
- }
- }
- Component.components_[name] = ComponentToRegister;
- return ComponentToRegister;
- }
- /**
- * Get a `Component` based on the name it was registered with.
- *
- * @param {string} name
- * The Name of the component to get.
- *
- * @return {Component}
- * The `Component` that got registered under the given name.
- *
- * @deprecated In `videojs` 6 this will not return `Component`s that were not
- * registered using {@link Component.registerComponent}. Currently we
- * check the global `videojs` object for a `Component` name and
- * return that if it exists.
- */
- ;
- Component.getComponent = function getComponent(name) {
- if (!name) {
- return;
- }
- name = toTitleCase(name);
- if (Component.components_ && Component.components_[name]) {
- return Component.components_[name];
- }
- };
- return Component;
- }();
- /**
- * Whether or not this component supports `requestAnimationFrame`.
- *
- * This is exposed primarily for testing purposes.
- *
- * @private
- * @type {Boolean}
- */
- Component.prototype.supportsRaf_ = typeof window$1.requestAnimationFrame === 'function' && typeof window$1.cancelAnimationFrame === 'function';
- Component.registerComponent('Component', Component);
- /**
- * @file browser.js
- * @module browser
- */
- var USER_AGENT = window$1.navigator && window$1.navigator.userAgent || '';
- var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
- var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
- /**
- * Whether or not this device is an iPad.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_IPAD = /iPad/i.test(USER_AGENT);
- /**
- * Whether or not this device is an iPhone.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- // The Facebook app's UIWebView identifies as both an iPhone and iPad, so
- // to identify iPhones, we need to exclude iPads.
- // http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
- var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
- /**
- * Whether or not this device is an iPod.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_IPOD = /iPod/i.test(USER_AGENT);
- /**
- * Whether or not this is an iOS device.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
- /**
- * The detected iOS version - or `null`.
- *
- * @static
- * @const
- * @type {string|null}
- */
- var IOS_VERSION = function () {
- var match = USER_AGENT.match(/OS (\d+)_/i);
- if (match && match[1]) {
- return match[1];
- }
- return null;
- }();
- /**
- * Whether or not this is an Android device.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_ANDROID = /Android/i.test(USER_AGENT);
- /**
- * The detected Android version - or `null`.
- *
- * @static
- * @const
- * @type {number|string|null}
- */
- var ANDROID_VERSION = function () {
- // This matches Android Major.Minor.Patch versions
- // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
- var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i);
- if (!match) {
- return null;
- }
- var major = match[1] && parseFloat(match[1]);
- var minor = match[2] && parseFloat(match[2]);
- if (major && minor) {
- return parseFloat(match[1] + '.' + match[2]);
- } else if (major) {
- return major;
- }
- return null;
- }();
- /**
- * Whether or not this is a native Android browser.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
- /**
- * Whether or not this is Mozilla Firefox.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
- /**
- * Whether or not this is Microsoft Edge.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_EDGE = /Edge/i.test(USER_AGENT);
- /**
- * Whether or not this is Google Chrome.
- *
- * This will also be `true` for Chrome on iOS, which will have different support
- * as it is actually Safari under the hood.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_CHROME = !IS_EDGE && (/Chrome/i.test(USER_AGENT) || /CriOS/i.test(USER_AGENT));
- /**
- * The detected Google Chrome version - or `null`.
- *
- * @static
- * @const
- * @type {number|null}
- */
- var CHROME_VERSION = function () {
- var match = USER_AGENT.match(/(Chrome|CriOS)\/(\d+)/);
- if (match && match[2]) {
- return parseFloat(match[2]);
- }
- return null;
- }();
- /**
- * The detected Internet Explorer version - or `null`.
- *
- * @static
- * @const
- * @type {number|null}
- */
- var IE_VERSION = function () {
- var result = /MSIE\s(\d+)\.\d/.exec(USER_AGENT);
- var version = result && parseFloat(result[1]);
- if (!version && /Trident\/7.0/i.test(USER_AGENT) && /rv:11.0/.test(USER_AGENT)) {
- // IE 11 has a different user agent string than other IE versions
- version = 11.0;
- }
- return version;
- }();
- /**
- * Whether or not this is desktop Safari.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_SAFARI = /Safari/i.test(USER_AGENT) && !IS_CHROME && !IS_ANDROID && !IS_EDGE;
- /**
- * Whether or not this is any flavor of Safari - including iOS.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_ANY_SAFARI = (IS_SAFARI || IS_IOS) && !IS_CHROME;
- /**
- * Whether or not this is a Windows machine.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_WINDOWS = /Windows/i.test(USER_AGENT);
- /**
- * Whether or not this device is touch-enabled.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var TOUCH_ENABLED = isReal() && ('ontouchstart' in window$1 || window$1.navigator.maxTouchPoints || window$1.DocumentTouch && window$1.document instanceof window$1.DocumentTouch);
- var browser = /*#__PURE__*/Object.freeze({
- IS_IPAD: IS_IPAD,
- IS_IPHONE: IS_IPHONE,
- IS_IPOD: IS_IPOD,
- IS_IOS: IS_IOS,
- IOS_VERSION: IOS_VERSION,
- IS_ANDROID: IS_ANDROID,
- ANDROID_VERSION: ANDROID_VERSION,
- IS_NATIVE_ANDROID: IS_NATIVE_ANDROID,
- IS_FIREFOX: IS_FIREFOX,
- IS_EDGE: IS_EDGE,
- IS_CHROME: IS_CHROME,
- CHROME_VERSION: CHROME_VERSION,
- IE_VERSION: IE_VERSION,
- IS_SAFARI: IS_SAFARI,
- IS_ANY_SAFARI: IS_ANY_SAFARI,
- IS_WINDOWS: IS_WINDOWS,
- TOUCH_ENABLED: TOUCH_ENABLED
- });
- /**
- * @file time-ranges.js
- * @module time-ranges
- */
- /**
- * Returns the time for the specified index at the start or end
- * of a TimeRange object.
- *
- * @typedef {Function} TimeRangeIndex
- *
- * @param {number} [index=0]
- * The range number to return the time for.
- *
- * @return {number}
- * The time offset at the specified index.
- *
- * @deprecated The index argument must be provided.
- * In the future, leaving it out will throw an error.
- */
- /**
- * An object that contains ranges of time.
- *
- * @typedef {Object} TimeRange
- *
- * @property {number} length
- * The number of time ranges represented by this object.
- *
- * @property {module:time-ranges~TimeRangeIndex} start
- * Returns the time offset at which a specified time range begins.
- *
- * @property {module:time-ranges~TimeRangeIndex} end
- * Returns the time offset at which a specified time range ends.
- *
- * @see https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges
- */
- /**
- * Check if any of the time ranges are over the maximum index.
- *
- * @private
- * @param {string} fnName
- * The function name to use for logging
- *
- * @param {number} index
- * The index to check
- *
- * @param {number} maxIndex
- * The maximum possible index
- *
- * @throws {Error} if the timeRanges provided are over the maxIndex
- */
- function rangeCheck(fnName, index, maxIndex) {
- if (typeof index !== 'number' || index < 0 || index > maxIndex) {
- throw new Error("Failed to execute '" + fnName + "' on 'TimeRanges': The index provided (" + index + ") is non-numeric or out of bounds (0-" + maxIndex + ").");
- }
- }
- /**
- * Get the time for the specified index at the start or end
- * of a TimeRange object.
- *
- * @private
- * @param {string} fnName
- * The function name to use for logging
- *
- * @param {string} valueIndex
- * The property that should be used to get the time. should be
- * 'start' or 'end'
- *
- * @param {Array} ranges
- * An array of time ranges
- *
- * @param {Array} [rangeIndex=0]
- * The index to start the search at
- *
- * @return {number}
- * The time that offset at the specified index.
- *
- * @deprecated rangeIndex must be set to a value, in the future this will throw an error.
- * @throws {Error} if rangeIndex is more than the length of ranges
- */
- function getRange(fnName, valueIndex, ranges, rangeIndex) {
- rangeCheck(fnName, rangeIndex, ranges.length - 1);
- return ranges[rangeIndex][valueIndex];
- }
- /**
- * Create a time range object given ranges of time.
- *
- * @private
- * @param {Array} [ranges]
- * An array of time ranges.
- */
- function createTimeRangesObj(ranges) {
- if (ranges === undefined || ranges.length === 0) {
- return {
- length: 0,
- start: function start() {
- throw new Error('This TimeRanges object is empty');
- },
- end: function end() {
- throw new Error('This TimeRanges object is empty');
- }
- };
- }
- return {
- length: ranges.length,
- start: getRange.bind(null, 'start', 0, ranges),
- end: getRange.bind(null, 'end', 1, ranges)
- };
- }
- /**
- * Create a `TimeRange` object which mimics an
- * {@link https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges|HTML5 TimeRanges instance}.
- *
- * @param {number|Array[]} start
- * The start of a single range (a number) or an array of ranges (an
- * array of arrays of two numbers each).
- *
- * @param {number} end
- * The end of a single range. Cannot be used with the array form of
- * the `start` argument.
- */
- function createTimeRanges(start, end) {
- if (Array.isArray(start)) {
- return createTimeRangesObj(start);
- } else if (start === undefined || end === undefined) {
- return createTimeRangesObj();
- }
- return createTimeRangesObj([[start, end]]);
- }
- /**
- * @file buffer.js
- * @module buffer
- */
- /**
- * Compute the percentage of the media that has been buffered.
- *
- * @param {TimeRange} buffered
- * The current `TimeRange` object representing buffered time ranges
- *
- * @param {number} duration
- * Total duration of the media
- *
- * @return {number}
- * Percent buffered of the total duration in decimal form.
- */
- function bufferedPercent(buffered, duration) {
- var bufferedDuration = 0;
- var start;
- var end;
- if (!duration) {
- return 0;
- }
- if (!buffered || !buffered.length) {
- buffered = createTimeRanges(0, 0);
- }
- for (var i = 0; i < buffered.length; i++) {
- start = buffered.start(i);
- end = buffered.end(i); // buffered end can be bigger than duration by a very small fraction
- if (end > duration) {
- end = duration;
- }
- bufferedDuration += end - start;
- }
- return bufferedDuration / duration;
- }
- /**
- * @file fullscreen-api.js
- * @module fullscreen-api
- * @private
- */
- /**
- * Store the browser-specific methods for the fullscreen API.
- *
- * @type {Object}
- * @see [Specification]{@link https://fullscreen.spec.whatwg.org}
- * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js}
- */
- var FullscreenApi = {}; // browser API methods
- var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror', 'fullscreen'], // WebKit
- ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror', '-webkit-full-screen'], // Mozilla
- ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror', '-moz-full-screen'], // Microsoft
- ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError', '-ms-fullscreen']];
- var specApi = apiMap[0];
- var browserApi;
- var prefixedAPI = false; // determine the supported set of functions
- for (var i = 0; i < apiMap.length; i++) {
- // check for exitFullscreen function
- if (apiMap[i][1] in document) {
- browserApi = apiMap[i];
- break;
- }
- } // map the browser API names to the spec API names
- if (browserApi) {
- for (var _i = 0; _i < browserApi.length; _i++) {
- FullscreenApi[specApi[_i]] = browserApi[_i];
- }
- prefixedAPI = browserApi[0] === specApi[0];
- }
- /**
- * @file media-error.js
- */
- /**
- * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class.
- *
- * @param {number|string|Object|MediaError} value
- * This can be of multiple types:
- * - number: should be a standard error code
- * - string: an error message (the code will be 0)
- * - Object: arbitrary properties
- * - `MediaError` (native): used to populate a video.js `MediaError` object
- * - `MediaError` (video.js): will return itself if it's already a
- * video.js `MediaError` object.
- *
- * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror}
- * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes}
- *
- * @class MediaError
- */
- function MediaError(value) {
- // Allow redundant calls to this constructor to avoid having `instanceof`
- // checks peppered around the code.
- if (value instanceof MediaError) {
- return value;
- }
- if (typeof value === 'number') {
- this.code = value;
- } else if (typeof value === 'string') {
- // default code is zero, so this is a custom error
- this.message = value;
- } else if (isObject(value)) {
- // We assign the `code` property manually because native `MediaError` objects
- // do not expose it as an own/enumerable property of the object.
- if (typeof value.code === 'number') {
- this.code = value.code;
- }
- assign(this, value);
- }
- if (!this.message) {
- this.message = MediaError.defaultMessages[this.code] || '';
- }
- }
- /**
- * The error code that refers two one of the defined `MediaError` types
- *
- * @type {Number}
- */
- MediaError.prototype.code = 0;
- /**
- * An optional message that to show with the error. Message is not part of the HTML5
- * video spec but allows for more informative custom errors.
- *
- * @type {String}
- */
- MediaError.prototype.message = '';
- /**
- * An optional status code that can be set by plugins to allow even more detail about
- * the error. For example a plugin might provide a specific HTTP status code and an
- * error message for that code. Then when the plugin gets that error this class will
- * know how to display an error message for it. This allows a custom message to show
- * up on the `Player` error overlay.
- *
- * @type {Array}
- */
- MediaError.prototype.status = null;
- /**
- * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the
- * specification listed under {@link MediaError} for more information.
- *
- * @enum {array}
- * @readonly
- * @property {string} 0 - MEDIA_ERR_CUSTOM
- * @property {string} 1 - MEDIA_ERR_ABORTED
- * @property {string} 2 - MEDIA_ERR_NETWORK
- * @property {string} 3 - MEDIA_ERR_DECODE
- * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED
- * @property {string} 5 - MEDIA_ERR_ENCRYPTED
- */
- MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED'];
- /**
- * The default `MediaError` messages based on the {@link MediaError.errorTypes}.
- *
- * @type {Array}
- * @constant
- */
- MediaError.defaultMessages = {
- 1: 'You aborted the media playback',
- 2: 'A network error caused the media download to fail part-way.',
- 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
- 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
- 5: 'The media is encrypted and we do not have the keys to decrypt it.'
- }; // Add types as properties on MediaError
- // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
- for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
- MediaError[MediaError.errorTypes[errNum]] = errNum; // values should be accessible on both the class and instance
- MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
- } // jsdocs for instance/static members added above
- /**
- * Returns whether an object is `Promise`-like (i.e. has a `then` method).
- *
- * @param {Object} value
- * An object that may or may not be `Promise`-like.
- *
- * @return {boolean}
- * Whether or not the object is `Promise`-like.
- */
- function isPromise(value) {
- return value !== undefined && value !== null && typeof value.then === 'function';
- }
- /**
- * Silence a Promise-like object.
- *
- * This is useful for avoiding non-harmful, but potentially confusing "uncaught
- * play promise" rejection error messages.
- *
- * @param {Object} value
- * An object that may or may not be `Promise`-like.
- */
- function silencePromise(value) {
- if (isPromise(value)) {
- value.then(null, function (e) {});
- }
- }
- /**
- * @file text-track-list-converter.js Utilities for capturing text track state and
- * re-creating tracks based on a capture.
- *
- * @module text-track-list-converter
- */
- /**
- * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that
- * represents the {@link TextTrack}'s state.
- *
- * @param {TextTrack} track
- * The text track to query.
- *
- * @return {Object}
- * A serializable javascript representation of the TextTrack.
- * @private
- */
- var trackToJson_ = function trackToJson_(track) {
- var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
- if (track[prop]) {
- acc[prop] = track[prop];
- }
- return acc;
- }, {
- cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
- return {
- startTime: cue.startTime,
- endTime: cue.endTime,
- text: cue.text,
- id: cue.id
- };
- })
- });
- return ret;
- };
- /**
- * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the
- * state of all {@link TextTrack}s currently configured. The return array is compatible with
- * {@link text-track-list-converter:jsonToTextTracks}.
- *
- * @param {Tech} tech
- * The tech object to query
- *
- * @return {Array}
- * A serializable javascript representation of the {@link Tech}s
- * {@link TextTrackList}.
- */
- var textTracksToJson = function textTracksToJson(tech) {
- var trackEls = tech.$$('track');
- var trackObjs = Array.prototype.map.call(trackEls, function (t) {
- return t.track;
- });
- var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
- var json = trackToJson_(trackEl.track);
- if (trackEl.src) {
- json.src = trackEl.src;
- }
- return json;
- });
- return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
- return trackObjs.indexOf(track) === -1;
- }).map(trackToJson_));
- };
- /**
- * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript
- * object {@link TextTrack} representations.
- *
- * @param {Array} json
- * An array of `TextTrack` representation objects, like those that would be
- * produced by `textTracksToJson`.
- *
- * @param {Tech} tech
- * The `Tech` to create the `TextTrack`s on.
- */
- var jsonToTextTracks = function jsonToTextTracks(json, tech) {
- json.forEach(function (track) {
- var addedTrack = tech.addRemoteTextTrack(track).track;
- if (!track.src && track.cues) {
- track.cues.forEach(function (cue) {
- return addedTrack.addCue(cue);
- });
- }
- });
- return tech.textTracks();
- };
- var textTrackConverter = {
- textTracksToJson: textTracksToJson,
- jsonToTextTracks: jsonToTextTracks,
- trackToJson_: trackToJson_
- };
- var MODAL_CLASS_NAME = 'vjs-modal-dialog';
- /**
- * The `ModalDialog` displays over the video and its controls, which blocks
- * interaction with the player until it is closed.
- *
- * Modal dialogs include a "Close" button and will close when that button
- * is activated - or when ESC is pressed anywhere.
- *
- * @extends Component
- */
- var ModalDialog =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(ModalDialog, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Mixed} [options.content=undefined]
- * Provide customized content for this modal.
- *
- * @param {string} [options.description]
- * A text description for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.fillAlways=false]
- * Normally, modals are automatically filled only the first time
- * they open. This tells the modal to refresh its content
- * every time it opens.
- *
- * @param {string} [options.label]
- * A text label for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.pauseOnOpen=true]
- * If `true`, playback will will be paused if playing when
- * the modal opens, and resumed when it closes.
- *
- * @param {boolean} [options.temporary=true]
- * If `true`, the modal can only be opened once; it will be
- * disposed as soon as it's closed.
- *
- * @param {boolean} [options.uncloseable=false]
- * If `true`, the user will not be able to close the modal
- * through the UI in the normal ways. Programmatic closing is
- * still possible.
- */
- function ModalDialog(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false;
- _this.closeable(!_this.options_.uncloseable);
- _this.content(_this.options_.content); // Make sure the contentEl is defined AFTER any children are initialized
- // because we only want the contents of the modal in the contentEl
- // (not the UI elements like the close button).
- _this.contentEl_ = createEl('div', {
- className: MODAL_CLASS_NAME + "-content"
- }, {
- role: 'document'
- });
- _this.descEl_ = createEl('p', {
- className: MODAL_CLASS_NAME + "-description vjs-control-text",
- id: _this.el().getAttribute('aria-describedby')
- });
- textContent(_this.descEl_, _this.description());
- _this.el_.appendChild(_this.descEl_);
- _this.el_.appendChild(_this.contentEl_);
- return _this;
- }
- /**
- * Create the `ModalDialog`'s DOM element
- *
- * @return {Element}
- * The DOM element that gets created.
- */
- var _proto = ModalDialog.prototype;
- _proto.createEl = function createEl$$1() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass(),
- tabIndex: -1
- }, {
- 'aria-describedby': this.id() + "_description",
- 'aria-hidden': 'true',
- 'aria-label': this.label(),
- 'role': 'dialog'
- });
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- this.descEl_ = null;
- this.previouslyActiveEl_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return MODAL_CLASS_NAME + " vjs-hidden " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Handles `keydown` events on the document, looking for ESC, which closes
- * the modal.
- *
- * @param {EventTarget~Event} event
- * The keypress that triggered this event.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- if (keycode.isEventKey(event, 'Escape') && this.closeable()) {
- this.close();
- }
- }
- /**
- * Returns the label string for this modal. Primarily used for accessibility.
- *
- * @return {string}
- * the localized or raw label of this modal.
- */
- ;
- _proto.label = function label() {
- return this.localize(this.options_.label || 'Modal Window');
- }
- /**
- * Returns the description string for this modal. Primarily used for
- * accessibility.
- *
- * @return {string}
- * The localized or raw description of this modal.
- */
- ;
- _proto.description = function description() {
- var desc = this.options_.description || this.localize('This is a modal window.'); // Append a universal closeability message if the modal is closeable.
- if (this.closeable()) {
- desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
- }
- return desc;
- }
- /**
- * Opens the modal.
- *
- * @fires ModalDialog#beforemodalopen
- * @fires ModalDialog#modalopen
- */
- ;
- _proto.open = function open() {
- if (!this.opened_) {
- var player = this.player();
- /**
- * Fired just before a `ModalDialog` is opened.
- *
- * @event ModalDialog#beforemodalopen
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalopen');
- this.opened_ = true; // Fill content if the modal has never opened before and
- // never been filled.
- if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
- this.fill();
- } // If the player was playing, pause it and take note of its previously
- // playing state.
- this.wasPlaying_ = !player.paused();
- if (this.options_.pauseOnOpen && this.wasPlaying_) {
- player.pause();
- }
- if (this.closeable()) {
- this.on(this.el_.ownerDocument, 'keydown', bind(this, this.handleKeyPress));
- } // Hide controls and note if they were enabled.
- this.hadControls_ = player.controls();
- player.controls(false);
- this.show();
- this.conditionalFocus_();
- this.el().setAttribute('aria-hidden', 'false');
- /**
- * Fired just after a `ModalDialog` is opened.
- *
- * @event ModalDialog#modalopen
- * @type {EventTarget~Event}
- */
- this.trigger('modalopen');
- this.hasBeenOpened_ = true;
- }
- }
- /**
- * If the `ModalDialog` is currently open or closed.
- *
- * @param {boolean} [value]
- * If given, it will open (`true`) or close (`false`) the modal.
- *
- * @return {boolean}
- * the current open state of the modaldialog
- */
- ;
- _proto.opened = function opened(value) {
- if (typeof value === 'boolean') {
- this[value ? 'open' : 'close']();
- }
- return this.opened_;
- }
- /**
- * Closes the modal, does nothing if the `ModalDialog` is
- * not open.
- *
- * @fires ModalDialog#beforemodalclose
- * @fires ModalDialog#modalclose
- */
- ;
- _proto.close = function close() {
- if (!this.opened_) {
- return;
- }
- var player = this.player();
- /**
- * Fired just before a `ModalDialog` is closed.
- *
- * @event ModalDialog#beforemodalclose
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalclose');
- this.opened_ = false;
- if (this.wasPlaying_ && this.options_.pauseOnOpen) {
- player.play();
- }
- if (this.closeable()) {
- this.off(this.el_.ownerDocument, 'keydown', bind(this, this.handleKeyPress));
- }
- if (this.hadControls_) {
- player.controls(true);
- }
- this.hide();
- this.el().setAttribute('aria-hidden', 'true');
- /**
- * Fired just after a `ModalDialog` is closed.
- *
- * @event ModalDialog#modalclose
- * @type {EventTarget~Event}
- */
- this.trigger('modalclose');
- this.conditionalBlur_();
- if (this.options_.temporary) {
- this.dispose();
- }
- }
- /**
- * Check to see if the `ModalDialog` is closeable via the UI.
- *
- * @param {boolean} [value]
- * If given as a boolean, it will set the `closeable` option.
- *
- * @return {boolean}
- * Returns the final value of the closable option.
- */
- ;
- _proto.closeable = function closeable(value) {
- if (typeof value === 'boolean') {
- var closeable = this.closeable_ = !!value;
- var close = this.getChild('closeButton'); // If this is being made closeable and has no close button, add one.
- if (closeable && !close) {
- // The close button should be a child of the modal - not its
- // content element, so temporarily change the content element.
- var temp = this.contentEl_;
- this.contentEl_ = this.el_;
- close = this.addChild('closeButton', {
- controlText: 'Close Modal Dialog'
- });
- this.contentEl_ = temp;
- this.on(close, 'close', this.close);
- } // If this is being made uncloseable and has a close button, remove it.
- if (!closeable && close) {
- this.off(close, 'close', this.close);
- this.removeChild(close);
- close.dispose();
- }
- }
- return this.closeable_;
- }
- /**
- * Fill the modal's content element with the modal's "content" option.
- * The content element will be emptied before this change takes place.
- */
- ;
- _proto.fill = function fill() {
- this.fillWith(this.content());
- }
- /**
- * Fill the modal's content element with arbitrary content.
- * The content element will be emptied before this change takes place.
- *
- * @fires ModalDialog#beforemodalfill
- * @fires ModalDialog#modalfill
- *
- * @param {Mixed} [content]
- * The same rules apply to this as apply to the `content` option.
- */
- ;
- _proto.fillWith = function fillWith(content) {
- var contentEl = this.contentEl();
- var parentEl = contentEl.parentNode;
- var nextSiblingEl = contentEl.nextSibling;
- /**
- * Fired just before a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#beforemodalfill
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalfill');
- this.hasBeenFilled_ = true; // Detach the content element from the DOM before performing
- // manipulation to avoid modifying the live DOM multiple times.
- parentEl.removeChild(contentEl);
- this.empty();
- insertContent(contentEl, content);
- /**
- * Fired just after a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#modalfill
- * @type {EventTarget~Event}
- */
- this.trigger('modalfill'); // Re-inject the re-filled content element.
- if (nextSiblingEl) {
- parentEl.insertBefore(contentEl, nextSiblingEl);
- } else {
- parentEl.appendChild(contentEl);
- } // make sure that the close button is last in the dialog DOM
- var closeButton = this.getChild('closeButton');
- if (closeButton) {
- parentEl.appendChild(closeButton.el_);
- }
- }
- /**
- * Empties the content element. This happens anytime the modal is filled.
- *
- * @fires ModalDialog#beforemodalempty
- * @fires ModalDialog#modalempty
- */
- ;
- _proto.empty = function empty() {
- /**
- * Fired just before a `ModalDialog` is emptied.
- *
- * @event ModalDialog#beforemodalempty
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalempty');
- emptyEl(this.contentEl());
- /**
- * Fired just after a `ModalDialog` is emptied.
- *
- * @event ModalDialog#modalempty
- * @type {EventTarget~Event}
- */
- this.trigger('modalempty');
- }
- /**
- * Gets or sets the modal content, which gets normalized before being
- * rendered into the DOM.
- *
- * This does not update the DOM or fill the modal, but it is called during
- * that process.
- *
- * @param {Mixed} [value]
- * If defined, sets the internal content value to be used on the
- * next call(s) to `fill`. This value is normalized before being
- * inserted. To "clear" the internal content value, pass `null`.
- *
- * @return {Mixed}
- * The current content of the modal dialog
- */
- ;
- _proto.content = function content(value) {
- if (typeof value !== 'undefined') {
- this.content_ = value;
- }
- return this.content_;
- }
- /**
- * conditionally focus the modal dialog if focus was previously on the player.
- *
- * @private
- */
- ;
- _proto.conditionalFocus_ = function conditionalFocus_() {
- var activeEl = document.activeElement;
- var playerEl = this.player_.el_;
- this.previouslyActiveEl_ = null;
- if (playerEl.contains(activeEl) || playerEl === activeEl) {
- this.previouslyActiveEl_ = activeEl;
- this.focus();
- this.on(document, 'keydown', this.handleKeyDown);
- }
- }
- /**
- * conditionally blur the element and refocus the last focused element
- *
- * @private
- */
- ;
- _proto.conditionalBlur_ = function conditionalBlur_() {
- if (this.previouslyActiveEl_) {
- this.previouslyActiveEl_.focus();
- this.previouslyActiveEl_ = null;
- }
- this.off(document, 'keydown', this.handleKeyDown);
- }
- /**
- * Keydown handler. Attached when modal is focused.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // exit early if it isn't a tab key
- if (!keycode.isEventKey(event, 'Tab')) {
- return;
- }
- var focusableEls = this.focusableEls_();
- var activeEl = this.el_.querySelector(':focus');
- var focusIndex;
- for (var i = 0; i < focusableEls.length; i++) {
- if (activeEl === focusableEls[i]) {
- focusIndex = i;
- break;
- }
- }
- if (document.activeElement === this.el_) {
- focusIndex = 0;
- }
- if (event.shiftKey && focusIndex === 0) {
- focusableEls[focusableEls.length - 1].focus();
- event.preventDefault();
- } else if (!event.shiftKey && focusIndex === focusableEls.length - 1) {
- focusableEls[0].focus();
- event.preventDefault();
- }
- }
- /**
- * get all focusable elements
- *
- * @private
- */
- ;
- _proto.focusableEls_ = function focusableEls_() {
- var allChildren = this.el_.querySelectorAll('*');
- return Array.prototype.filter.call(allChildren, function (child) {
- return (child instanceof window$1.HTMLAnchorElement || child instanceof window$1.HTMLAreaElement) && child.hasAttribute('href') || (child instanceof window$1.HTMLInputElement || child instanceof window$1.HTMLSelectElement || child instanceof window$1.HTMLTextAreaElement || child instanceof window$1.HTMLButtonElement) && !child.hasAttribute('disabled') || child instanceof window$1.HTMLIFrameElement || child instanceof window$1.HTMLObjectElement || child instanceof window$1.HTMLEmbedElement || child.hasAttribute('tabindex') && child.getAttribute('tabindex') !== -1 || child.hasAttribute('contenteditable');
- });
- };
- return ModalDialog;
- }(Component);
- /**
- * Default options for `ModalDialog` default options.
- *
- * @type {Object}
- * @private
- */
- ModalDialog.prototype.options_ = {
- pauseOnOpen: true,
- temporary: true
- };
- Component.registerComponent('ModalDialog', ModalDialog);
- /**
- * Common functionaliy between {@link TextTrackList}, {@link AudioTrackList}, and
- * {@link VideoTrackList}
- *
- * @extends EventTarget
- */
- var TrackList =
- /*#__PURE__*/
- function (_EventTarget) {
- _inheritsLoose(TrackList, _EventTarget);
- /**
- * Create an instance of this class
- *
- * @param {Track[]} tracks
- * A list of tracks to initialize the list with.
- *
- * @abstract
- */
- function TrackList(tracks) {
- var _this;
- if (tracks === void 0) {
- tracks = [];
- }
- _this = _EventTarget.call(this) || this;
- _this.tracks_ = [];
- /**
- * @memberof TrackList
- * @member {number} length
- * The current number of `Track`s in the this Trackist.
- * @instance
- */
- Object.defineProperty(_assertThisInitialized(_assertThisInitialized(_this)), 'length', {
- get: function get() {
- return this.tracks_.length;
- }
- });
- for (var i = 0; i < tracks.length; i++) {
- _this.addTrack(tracks[i]);
- }
- return _this;
- }
- /**
- * Add a {@link Track} to the `TrackList`
- *
- * @param {Track} track
- * The audio, video, or text track to add to the list.
- *
- * @fires TrackList#addtrack
- */
- var _proto = TrackList.prototype;
- _proto.addTrack = function addTrack(track) {
- var index = this.tracks_.length;
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.tracks_[index];
- }
- });
- } // Do not add duplicate tracks
- if (this.tracks_.indexOf(track) === -1) {
- this.tracks_.push(track);
- /**
- * Triggered when a track is added to a track list.
- *
- * @event TrackList#addtrack
- * @type {EventTarget~Event}
- * @property {Track} track
- * A reference to track that was added.
- */
- this.trigger({
- track: track,
- type: 'addtrack',
- target: this
- });
- }
- }
- /**
- * Remove a {@link Track} from the `TrackList`
- *
- * @param {Track} rtrack
- * The audio, video, or text track to remove from the list.
- *
- * @fires TrackList#removetrack
- */
- ;
- _proto.removeTrack = function removeTrack(rtrack) {
- var track;
- for (var i = 0, l = this.length; i < l; i++) {
- if (this[i] === rtrack) {
- track = this[i];
- if (track.off) {
- track.off();
- }
- this.tracks_.splice(i, 1);
- break;
- }
- }
- if (!track) {
- return;
- }
- /**
- * Triggered when a track is removed from track list.
- *
- * @event TrackList#removetrack
- * @type {EventTarget~Event}
- * @property {Track} track
- * A reference to track that was removed.
- */
- this.trigger({
- track: track,
- type: 'removetrack',
- target: this
- });
- }
- /**
- * Get a Track from the TrackList by a tracks id
- *
- * @param {string} id - the id of the track to get
- * @method getTrackById
- * @return {Track}
- * @private
- */
- ;
- _proto.getTrackById = function getTrackById(id) {
- var result = null;
- for (var i = 0, l = this.length; i < l; i++) {
- var track = this[i];
- if (track.id === id) {
- result = track;
- break;
- }
- }
- return result;
- };
- return TrackList;
- }(EventTarget);
- /**
- * Triggered when a different track is selected/enabled.
- *
- * @event TrackList#change
- * @type {EventTarget~Event}
- */
- /**
- * Events that can be called with on + eventName. See {@link EventHandler}.
- *
- * @property {Object} TrackList#allowedEvents_
- * @private
- */
- TrackList.prototype.allowedEvents_ = {
- change: 'change',
- addtrack: 'addtrack',
- removetrack: 'removetrack'
- }; // emulate attribute EventHandler support to allow for feature detection
- for (var event in TrackList.prototype.allowedEvents_) {
- TrackList.prototype['on' + event] = null;
- }
- /**
- * Anywhere we call this function we diverge from the spec
- * as we only support one enabled audiotrack at a time
- *
- * @param {AudioTrackList} list
- * list to work on
- *
- * @param {AudioTrack} track
- * The track to skip
- *
- * @private
- */
- var disableOthers = function disableOthers(list, track) {
- for (var i = 0; i < list.length; i++) {
- if (!Object.keys(list[i]).length || track.id === list[i].id) {
- continue;
- } // another audio track is enabled, disable it
- list[i].enabled = false;
- }
- };
- /**
- * The current list of {@link AudioTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist}
- * @extends TrackList
- */
- var AudioTrackList =
- /*#__PURE__*/
- function (_TrackList) {
- _inheritsLoose(AudioTrackList, _TrackList);
- /**
- * Create an instance of this class.
- *
- * @param {AudioTrack[]} [tracks=[]]
- * A list of `AudioTrack` to instantiate the list with.
- */
- function AudioTrackList(tracks) {
- var _this;
- if (tracks === void 0) {
- tracks = [];
- }
- // make sure only 1 track is enabled
- // sorted from last index to first index
- for (var i = tracks.length - 1; i >= 0; i--) {
- if (tracks[i].enabled) {
- disableOthers(tracks, tracks[i]);
- break;
- }
- }
- _this = _TrackList.call(this, tracks) || this;
- _this.changing_ = false;
- return _this;
- }
- /**
- * Add an {@link AudioTrack} to the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to add to the list
- *
- * @fires TrackList#addtrack
- */
- var _proto = AudioTrackList.prototype;
- _proto.addTrack = function addTrack(track) {
- var _this2 = this;
- if (track.enabled) {
- disableOthers(this, track);
- }
- _TrackList.prototype.addTrack.call(this, track); // native tracks don't have this
- if (!track.addEventListener) {
- return;
- }
- track.enabledChange_ = function () {
- // when we are disabling other tracks (since we don't support
- // more than one track at a time) we will set changing_
- // to true so that we don't trigger additional change events
- if (_this2.changing_) {
- return;
- }
- _this2.changing_ = true;
- disableOthers(_this2, track);
- _this2.changing_ = false;
- _this2.trigger('change');
- };
- /**
- * @listens AudioTrack#enabledchange
- * @fires TrackList#change
- */
- track.addEventListener('enabledchange', track.enabledChange_);
- };
- _proto.removeTrack = function removeTrack(rtrack) {
- _TrackList.prototype.removeTrack.call(this, rtrack);
- if (rtrack.removeEventListener && rtrack.enabledChange_) {
- rtrack.removeEventListener('enabledchange', rtrack.enabledChange_);
- rtrack.enabledChange_ = null;
- }
- };
- return AudioTrackList;
- }(TrackList);
- /**
- * Un-select all other {@link VideoTrack}s that are selected.
- *
- * @param {VideoTrackList} list
- * list to work on
- *
- * @param {VideoTrack} track
- * The track to skip
- *
- * @private
- */
- var disableOthers$1 = function disableOthers(list, track) {
- for (var i = 0; i < list.length; i++) {
- if (!Object.keys(list[i]).length || track.id === list[i].id) {
- continue;
- } // another video track is enabled, disable it
- list[i].selected = false;
- }
- };
- /**
- * The current list of {@link VideoTrack} for a video.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist}
- * @extends TrackList
- */
- var VideoTrackList =
- /*#__PURE__*/
- function (_TrackList) {
- _inheritsLoose(VideoTrackList, _TrackList);
- /**
- * Create an instance of this class.
- *
- * @param {VideoTrack[]} [tracks=[]]
- * A list of `VideoTrack` to instantiate the list with.
- */
- function VideoTrackList(tracks) {
- var _this;
- if (tracks === void 0) {
- tracks = [];
- }
- // make sure only 1 track is enabled
- // sorted from last index to first index
- for (var i = tracks.length - 1; i >= 0; i--) {
- if (tracks[i].selected) {
- disableOthers$1(tracks, tracks[i]);
- break;
- }
- }
- _this = _TrackList.call(this, tracks) || this;
- _this.changing_ = false;
- /**
- * @member {number} VideoTrackList#selectedIndex
- * The current index of the selected {@link VideoTrack`}.
- */
- Object.defineProperty(_assertThisInitialized(_assertThisInitialized(_this)), 'selectedIndex', {
- get: function get() {
- for (var _i = 0; _i < this.length; _i++) {
- if (this[_i].selected) {
- return _i;
- }
- }
- return -1;
- },
- set: function set() {}
- });
- return _this;
- }
- /**
- * Add a {@link VideoTrack} to the `VideoTrackList`.
- *
- * @param {VideoTrack} track
- * The VideoTrack to add to the list
- *
- * @fires TrackList#addtrack
- */
- var _proto = VideoTrackList.prototype;
- _proto.addTrack = function addTrack(track) {
- var _this2 = this;
- if (track.selected) {
- disableOthers$1(this, track);
- }
- _TrackList.prototype.addTrack.call(this, track); // native tracks don't have this
- if (!track.addEventListener) {
- return;
- }
- track.selectedChange_ = function () {
- if (_this2.changing_) {
- return;
- }
- _this2.changing_ = true;
- disableOthers$1(_this2, track);
- _this2.changing_ = false;
- _this2.trigger('change');
- };
- /**
- * @listens VideoTrack#selectedchange
- * @fires TrackList#change
- */
- track.addEventListener('selectedchange', track.selectedChange_);
- };
- _proto.removeTrack = function removeTrack(rtrack) {
- _TrackList.prototype.removeTrack.call(this, rtrack);
- if (rtrack.removeEventListener && rtrack.selectedChange_) {
- rtrack.removeEventListener('selectedchange', rtrack.selectedChange_);
- rtrack.selectedChange_ = null;
- }
- };
- return VideoTrackList;
- }(TrackList);
- /**
- * The current list of {@link TextTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist}
- * @extends TrackList
- */
- var TextTrackList =
- /*#__PURE__*/
- function (_TrackList) {
- _inheritsLoose(TextTrackList, _TrackList);
- function TextTrackList() {
- return _TrackList.apply(this, arguments) || this;
- }
- var _proto = TextTrackList.prototype;
- /**
- * Add a {@link TextTrack} to the `TextTrackList`
- *
- * @param {TextTrack} track
- * The text track to add to the list.
- *
- * @fires TrackList#addtrack
- */
- _proto.addTrack = function addTrack(track) {
- var _this = this;
- _TrackList.prototype.addTrack.call(this, track);
- if (!this.queueChange_) {
- this.queueChange_ = function () {
- return _this.queueTrigger('change');
- };
- }
- if (!this.triggerSelectedlanguagechange) {
- this.triggerSelectedlanguagechange_ = function () {
- return _this.trigger('selectedlanguagechange');
- };
- }
- /**
- * @listens TextTrack#modechange
- * @fires TrackList#change
- */
- track.addEventListener('modechange', this.queueChange_);
- var nonLanguageTextTrackKind = ['metadata', 'chapters'];
- if (nonLanguageTextTrackKind.indexOf(track.kind) === -1) {
- track.addEventListener('modechange', this.triggerSelectedlanguagechange_);
- }
- };
- _proto.removeTrack = function removeTrack(rtrack) {
- _TrackList.prototype.removeTrack.call(this, rtrack); // manually remove the event handlers we added
- if (rtrack.removeEventListener) {
- if (this.queueChange_) {
- rtrack.removeEventListener('modechange', this.queueChange_);
- }
- if (this.selectedlanguagechange_) {
- rtrack.removeEventListener('modechange', this.triggerSelectedlanguagechange_);
- }
- }
- };
- return TextTrackList;
- }(TrackList);
- /**
- * @file html-track-element-list.js
- */
- /**
- * The current list of {@link HtmlTrackElement}s.
- */
- var HtmlTrackElementList =
- /*#__PURE__*/
- function () {
- /**
- * Create an instance of this class.
- *
- * @param {HtmlTrackElement[]} [tracks=[]]
- * A list of `HtmlTrackElement` to instantiate the list with.
- */
- function HtmlTrackElementList(trackElements) {
- if (trackElements === void 0) {
- trackElements = [];
- }
- this.trackElements_ = [];
- /**
- * @memberof HtmlTrackElementList
- * @member {number} length
- * The current number of `Track`s in the this Trackist.
- * @instance
- */
- Object.defineProperty(this, 'length', {
- get: function get() {
- return this.trackElements_.length;
- }
- });
- for (var i = 0, length = trackElements.length; i < length; i++) {
- this.addTrackElement_(trackElements[i]);
- }
- }
- /**
- * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to add to the list.
- *
- * @private
- */
- var _proto = HtmlTrackElementList.prototype;
- _proto.addTrackElement_ = function addTrackElement_(trackElement) {
- var index = this.trackElements_.length;
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.trackElements_[index];
- }
- });
- } // Do not add duplicate elements
- if (this.trackElements_.indexOf(trackElement) === -1) {
- this.trackElements_.push(trackElement);
- }
- }
- /**
- * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an
- * {@link TextTrack}.
- *
- * @param {TextTrack} track
- * The track associated with a track element.
- *
- * @return {HtmlTrackElement|undefined}
- * The track element that was found or undefined.
- *
- * @private
- */
- ;
- _proto.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
- var trackElement_;
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (track === this.trackElements_[i].track) {
- trackElement_ = this.trackElements_[i];
- break;
- }
- }
- return trackElement_;
- }
- /**
- * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to remove from the list.
- *
- * @private
- */
- ;
- _proto.removeTrackElement_ = function removeTrackElement_(trackElement) {
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (trackElement === this.trackElements_[i]) {
- if (this.trackElements_[i].track && typeof this.trackElements_[i].track.off === 'function') {
- this.trackElements_[i].track.off();
- }
- if (typeof this.trackElements_[i].off === 'function') {
- this.trackElements_[i].off();
- }
- this.trackElements_.splice(i, 1);
- break;
- }
- }
- };
- return HtmlTrackElementList;
- }();
- /**
- * @file text-track-cue-list.js
- */
- /**
- * @typedef {Object} TextTrackCueList~TextTrackCue
- *
- * @property {string} id
- * The unique id for this text track cue
- *
- * @property {number} startTime
- * The start time for this text track cue
- *
- * @property {number} endTime
- * The end time for this text track cue
- *
- * @property {boolean} pauseOnExit
- * Pause when the end time is reached if true.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue}
- */
- /**
- * A List of TextTrackCues.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist}
- */
- var TextTrackCueList =
- /*#__PURE__*/
- function () {
- /**
- * Create an instance of this class..
- *
- * @param {Array} cues
- * A list of cues to be initialized with
- */
- function TextTrackCueList(cues) {
- TextTrackCueList.prototype.setCues_.call(this, cues);
- /**
- * @memberof TextTrackCueList
- * @member {number} length
- * The current number of `TextTrackCue`s in the TextTrackCueList.
- * @instance
- */
- Object.defineProperty(this, 'length', {
- get: function get() {
- return this.length_;
- }
- });
- }
- /**
- * A setter for cues in this list. Creates getters
- * an an index for the cues.
- *
- * @param {Array} cues
- * An array of cues to set
- *
- * @private
- */
- var _proto = TextTrackCueList.prototype;
- _proto.setCues_ = function setCues_(cues) {
- var oldLength = this.length || 0;
- var i = 0;
- var l = cues.length;
- this.cues_ = cues;
- this.length_ = cues.length;
- var defineProp = function defineProp(index) {
- if (!('' + index in this)) {
- Object.defineProperty(this, '' + index, {
- get: function get() {
- return this.cues_[index];
- }
- });
- }
- };
- if (oldLength < l) {
- i = oldLength;
- for (; i < l; i++) {
- defineProp.call(this, i);
- }
- }
- }
- /**
- * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id.
- *
- * @param {string} id
- * The id of the cue that should be searched for.
- *
- * @return {TextTrackCueList~TextTrackCue|null}
- * A single cue or null if none was found.
- */
- ;
- _proto.getCueById = function getCueById(id) {
- var result = null;
- for (var i = 0, l = this.length; i < l; i++) {
- var cue = this[i];
- if (cue.id === id) {
- result = cue;
- break;
- }
- }
- return result;
- };
- return TextTrackCueList;
- }();
- /**
- * @file track-kinds.js
- */
- /**
- * All possible `VideoTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind
- * @typedef VideoTrack~Kind
- * @enum
- */
- var VideoTrackKind = {
- alternative: 'alternative',
- captions: 'captions',
- main: 'main',
- sign: 'sign',
- subtitles: 'subtitles',
- commentary: 'commentary'
- };
- /**
- * All possible `AudioTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind
- * @typedef AudioTrack~Kind
- * @enum
- */
- var AudioTrackKind = {
- 'alternative': 'alternative',
- 'descriptions': 'descriptions',
- 'main': 'main',
- 'main-desc': 'main-desc',
- 'translation': 'translation',
- 'commentary': 'commentary'
- };
- /**
- * All possible `TextTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-texttrack-kind
- * @typedef TextTrack~Kind
- * @enum
- */
- var TextTrackKind = {
- subtitles: 'subtitles',
- captions: 'captions',
- descriptions: 'descriptions',
- chapters: 'chapters',
- metadata: 'metadata'
- };
- /**
- * All possible `TextTrackMode`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
- * @typedef TextTrack~Mode
- * @enum
- */
- var TextTrackMode = {
- disabled: 'disabled',
- hidden: 'hidden',
- showing: 'showing'
- };
- /**
- * A Track class that contains all of the common functionality for {@link AudioTrack},
- * {@link VideoTrack}, and {@link TextTrack}.
- *
- * > Note: This class should not be used directly
- *
- * @see {@link https://html.spec.whatwg.org/multipage/embedded-content.html}
- * @extends EventTarget
- * @abstract
- */
- var Track =
- /*#__PURE__*/
- function (_EventTarget) {
- _inheritsLoose(Track, _EventTarget);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {string} [options.kind='']
- * A valid kind for the track type you are creating.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @abstract
- */
- function Track(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _EventTarget.call(this) || this;
- var trackProps = {
- id: options.id || 'vjs_track_' + newGUID(),
- kind: options.kind || '',
- label: options.label || '',
- language: options.language || ''
- };
- /**
- * @memberof Track
- * @member {string} id
- * The id of this track. Cannot be changed after creation.
- * @instance
- *
- * @readonly
- */
- /**
- * @memberof Track
- * @member {string} kind
- * The kind of track that this is. Cannot be changed after creation.
- * @instance
- *
- * @readonly
- */
- /**
- * @memberof Track
- * @member {string} label
- * The label of this track. Cannot be changed after creation.
- * @instance
- *
- * @readonly
- */
- /**
- * @memberof Track
- * @member {string} language
- * The two letter language code for this track. Cannot be changed after
- * creation.
- * @instance
- *
- * @readonly
- */
- var _loop = function _loop(key) {
- Object.defineProperty(_assertThisInitialized(_assertThisInitialized(_this)), key, {
- get: function get() {
- return trackProps[key];
- },
- set: function set() {}
- });
- };
- for (var key in trackProps) {
- _loop(key);
- }
- return _this;
- }
- return Track;
- }(EventTarget);
- /**
- * @file url.js
- * @module url
- */
- /**
- * @typedef {Object} url:URLObject
- *
- * @property {string} protocol
- * The protocol of the url that was parsed.
- *
- * @property {string} hostname
- * The hostname of the url that was parsed.
- *
- * @property {string} port
- * The port of the url that was parsed.
- *
- * @property {string} pathname
- * The pathname of the url that was parsed.
- *
- * @property {string} search
- * The search query of the url that was parsed.
- *
- * @property {string} hash
- * The hash of the url that was parsed.
- *
- * @property {string} host
- * The host of the url that was parsed.
- */
- /**
- * Resolve and parse the elements of a URL.
- *
- * @function
- * @param {String} url
- * The url to parse
- *
- * @return {url:URLObject}
- * An object of url details
- */
- var parseUrl = function parseUrl(url) {
- var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']; // add the url to an anchor and let the browser parse the URL
- var a = document.createElement('a');
- a.href = url; // IE8 (and 9?) Fix
- // ie8 doesn't parse the URL correctly until the anchor is actually
- // added to the body, and an innerHTML is needed to trigger the parsing
- var addToBody = a.host === '' && a.protocol !== 'file:';
- var div;
- if (addToBody) {
- div = document.createElement('div');
- div.innerHTML = "<a href=\"" + url + "\"></a>";
- a = div.firstChild; // prevent the div from affecting layout
- div.setAttribute('style', 'display:none; position:absolute;');
- document.body.appendChild(div);
- } // Copy the specific URL properties to a new object
- // This is also needed for IE8 because the anchor loses its
- // properties when it's removed from the dom
- var details = {};
- for (var i = 0; i < props.length; i++) {
- details[props[i]] = a[props[i]];
- } // IE9 adds the port to the host property unlike everyone else. If
- // a port identifier is added for standard ports, strip it.
- if (details.protocol === 'http:') {
- details.host = details.host.replace(/:80$/, '');
- }
- if (details.protocol === 'https:') {
- details.host = details.host.replace(/:443$/, '');
- }
- if (!details.protocol) {
- details.protocol = window$1.location.protocol;
- }
- if (addToBody) {
- document.body.removeChild(div);
- }
- return details;
- };
- /**
- * Get absolute version of relative URL. Used to tell Flash the correct URL.
- *
- * @function
- * @param {string} url
- * URL to make absolute
- *
- * @return {string}
- * Absolute URL
- *
- * @see http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
- */
- var getAbsoluteURL = function getAbsoluteURL(url) {
- // Check if absolute URL
- if (!url.match(/^https?:\/\//)) {
- // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
- var div = document.createElement('div');
- div.innerHTML = "<a href=\"" + url + "\">x</a>";
- url = div.firstChild.href;
- }
- return url;
- };
- /**
- * Returns the extension of the passed file name. It will return an empty string
- * if passed an invalid path.
- *
- * @function
- * @param {string} path
- * The fileName path like '/path/to/file.mp4'
- *
- * @return {string}
- * The extension in lower case or an empty string if no
- * extension could be found.
- */
- var getFileExtension = function getFileExtension(path) {
- if (typeof path === 'string') {
- var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
- var pathParts = splitPathRe.exec(path);
- if (pathParts) {
- return pathParts.pop().toLowerCase();
- }
- }
- return '';
- };
- /**
- * Returns whether the url passed is a cross domain request or not.
- *
- * @function
- * @param {string} url
- * The url to check.
- *
- * @return {boolean}
- * Whether it is a cross domain request or not.
- */
- var isCrossOrigin = function isCrossOrigin(url) {
- var winLoc = window$1.location;
- var urlInfo = parseUrl(url); // IE8 protocol relative urls will return ':' for protocol
- var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol; // Check if url is for another domain/origin
- // IE8 doesn't know location.origin, so we won't rely on it here
- var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;
- return crossOrigin;
- };
- var Url = /*#__PURE__*/Object.freeze({
- parseUrl: parseUrl,
- getAbsoluteURL: getAbsoluteURL,
- getFileExtension: getFileExtension,
- isCrossOrigin: isCrossOrigin
- });
- /**
- * Takes a webvtt file contents and parses it into cues
- *
- * @param {string} srcContent
- * webVTT file contents
- *
- * @param {TextTrack} track
- * TextTrack to add cues to. Cues come from the srcContent.
- *
- * @private
- */
- var parseCues = function parseCues(srcContent, track) {
- var parser = new window$1.WebVTT.Parser(window$1, window$1.vttjs, window$1.WebVTT.StringDecoder());
- var errors = [];
- parser.oncue = function (cue) {
- track.addCue(cue);
- };
- parser.onparsingerror = function (error) {
- errors.push(error);
- };
- parser.onflush = function () {
- track.trigger({
- type: 'loadeddata',
- target: track
- });
- };
- parser.parse(srcContent);
- if (errors.length > 0) {
- if (window$1.console && window$1.console.groupCollapsed) {
- window$1.console.groupCollapsed("Text Track parsing errors for " + track.src);
- }
- errors.forEach(function (error) {
- return log.error(error);
- });
- if (window$1.console && window$1.console.groupEnd) {
- window$1.console.groupEnd();
- }
- }
- parser.flush();
- };
- /**
- * Load a `TextTrack` from a specified url.
- *
- * @param {string} src
- * Url to load track from.
- *
- * @param {TextTrack} track
- * Track to add cues to. Comes from the content at the end of `url`.
- *
- * @private
- */
- var loadTrack = function loadTrack(src, track) {
- var opts = {
- uri: src
- };
- var crossOrigin = isCrossOrigin(src);
- if (crossOrigin) {
- opts.cors = crossOrigin;
- }
- xhr(opts, bind(this, function (err, response, responseBody) {
- if (err) {
- return log.error(err, response);
- }
- track.loaded_ = true; // Make sure that vttjs has loaded, otherwise, wait till it finished loading
- // NOTE: this is only used for the alt/video.novtt.js build
- if (typeof window$1.WebVTT !== 'function') {
- if (track.tech_) {
- // to prevent use before define eslint error, we define loadHandler
- // as a let here
- var loadHandler;
- var errorHandler = function errorHandler() {
- log.error("vttjs failed to load, stopping trying to process " + track.src);
- track.tech_.off('vttjsloaded', loadHandler);
- };
- loadHandler = function loadHandler() {
- track.tech_.off('vttjserror', errorHandler);
- return parseCues(responseBody, track);
- };
- track.tech_.one('vttjsloaded', loadHandler);
- track.tech_.one('vttjserror', errorHandler);
- }
- } else {
- parseCues(responseBody, track);
- }
- }));
- };
- /**
- * A representation of a single `TextTrack`.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack}
- * @extends Track
- */
- var TextTrack =
- /*#__PURE__*/
- function (_Track) {
- _inheritsLoose(TextTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} options={}
- * Object of option names and values
- *
- * @param {Tech} options.tech
- * A reference to the tech that owns this TextTrack.
- *
- * @param {TextTrack~Kind} [options.kind='subtitles']
- * A valid text track kind.
- *
- * @param {TextTrack~Mode} [options.mode='disabled']
- * A valid text track mode.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this TextTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {string} [options.srclang='']
- * A valid two character language code. An alternative, but deprioritized
- * version of `options.language`
- *
- * @param {string} [options.src]
- * A url to TextTrack cues.
- *
- * @param {boolean} [options.default]
- * If this track should default to on or off.
- */
- function TextTrack(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- if (!options.tech) {
- throw new Error('A tech was not provided.');
- }
- var settings = mergeOptions(options, {
- kind: TextTrackKind[options.kind] || 'subtitles',
- language: options.language || options.srclang || ''
- });
- var mode = TextTrackMode[settings.mode] || 'disabled';
- var default_ = settings.default;
- if (settings.kind === 'metadata' || settings.kind === 'chapters') {
- mode = 'hidden';
- }
- _this = _Track.call(this, settings) || this;
- _this.tech_ = settings.tech;
- _this.cues_ = [];
- _this.activeCues_ = [];
- var cues = new TextTrackCueList(_this.cues_);
- var activeCues = new TextTrackCueList(_this.activeCues_);
- var changed = false;
- var timeupdateHandler = bind(_assertThisInitialized(_assertThisInitialized(_this)), function () {
- // Accessing this.activeCues for the side-effects of updating itself
- // due to its nature as a getter function. Do not remove or cues will
- // stop updating!
- // Use the setter to prevent deletion from uglify (pure_getters rule)
- this.activeCues = this.activeCues;
- if (changed) {
- this.trigger('cuechange');
- changed = false;
- }
- });
- if (mode !== 'disabled') {
- _this.tech_.ready(function () {
- _this.tech_.on('timeupdate', timeupdateHandler);
- }, true);
- }
- Object.defineProperties(_assertThisInitialized(_assertThisInitialized(_this)), {
- /**
- * @memberof TextTrack
- * @member {boolean} default
- * If this track was set to be on or off by default. Cannot be changed after
- * creation.
- * @instance
- *
- * @readonly
- */
- default: {
- get: function get() {
- return default_;
- },
- set: function set() {}
- },
- /**
- * @memberof TextTrack
- * @member {string} mode
- * Set the mode of this TextTrack to a valid {@link TextTrack~Mode}. Will
- * not be set if setting to an invalid mode.
- * @instance
- *
- * @fires TextTrack#modechange
- */
- mode: {
- get: function get() {
- return mode;
- },
- set: function set(newMode) {
- var _this2 = this;
- if (!TextTrackMode[newMode]) {
- return;
- }
- mode = newMode;
- if (mode !== 'disabled') {
- this.tech_.ready(function () {
- _this2.tech_.on('timeupdate', timeupdateHandler);
- }, true);
- } else {
- this.tech_.off('timeupdate', timeupdateHandler);
- }
- /**
- * An event that fires when mode changes on this track. This allows
- * the TextTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec!
- *
- * @event TextTrack#modechange
- * @type {EventTarget~Event}
- */
- this.trigger('modechange');
- }
- },
- /**
- * @memberof TextTrack
- * @member {TextTrackCueList} cues
- * The text track cue list for this TextTrack.
- * @instance
- */
- cues: {
- get: function get() {
- if (!this.loaded_) {
- return null;
- }
- return cues;
- },
- set: function set() {}
- },
- /**
- * @memberof TextTrack
- * @member {TextTrackCueList} activeCues
- * The list text track cues that are currently active for this TextTrack.
- * @instance
- */
- activeCues: {
- get: function get() {
- if (!this.loaded_) {
- return null;
- } // nothing to do
- if (this.cues.length === 0) {
- return activeCues;
- }
- var ct = this.tech_.currentTime();
- var active = [];
- for (var i = 0, l = this.cues.length; i < l; i++) {
- var cue = this.cues[i];
- if (cue.startTime <= ct && cue.endTime >= ct) {
- active.push(cue);
- } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
- active.push(cue);
- }
- }
- changed = false;
- if (active.length !== this.activeCues_.length) {
- changed = true;
- } else {
- for (var _i = 0; _i < active.length; _i++) {
- if (this.activeCues_.indexOf(active[_i]) === -1) {
- changed = true;
- }
- }
- }
- this.activeCues_ = active;
- activeCues.setCues_(this.activeCues_);
- return activeCues;
- },
- // /!\ Keep this setter empty (see the timeupdate handler above)
- set: function set() {}
- }
- });
- if (settings.src) {
- _this.src = settings.src;
- loadTrack(settings.src, _assertThisInitialized(_assertThisInitialized(_this)));
- } else {
- _this.loaded_ = true;
- }
- return _this;
- }
- /**
- * Add a cue to the internal list of cues.
- *
- * @param {TextTrack~Cue} cue
- * The cue to add to our internal list
- */
- var _proto = TextTrack.prototype;
- _proto.addCue = function addCue(originalCue) {
- var cue = originalCue;
- if (window$1.vttjs && !(originalCue instanceof window$1.vttjs.VTTCue)) {
- cue = new window$1.vttjs.VTTCue(originalCue.startTime, originalCue.endTime, originalCue.text);
- for (var prop in originalCue) {
- if (!(prop in cue)) {
- cue[prop] = originalCue[prop];
- }
- } // make sure that `id` is copied over
- cue.id = originalCue.id;
- cue.originalCue_ = originalCue;
- }
- var tracks = this.tech_.textTracks();
- for (var i = 0; i < tracks.length; i++) {
- if (tracks[i] !== this) {
- tracks[i].removeCue(cue);
- }
- }
- this.cues_.push(cue);
- this.cues.setCues_(this.cues_);
- }
- /**
- * Remove a cue from our internal list
- *
- * @param {TextTrack~Cue} removeCue
- * The cue to remove from our internal list
- */
- ;
- _proto.removeCue = function removeCue(_removeCue) {
- var i = this.cues_.length;
- while (i--) {
- var cue = this.cues_[i];
- if (cue === _removeCue || cue.originalCue_ && cue.originalCue_ === _removeCue) {
- this.cues_.splice(i, 1);
- this.cues.setCues_(this.cues_);
- break;
- }
- }
- };
- return TextTrack;
- }(Track);
- /**
- * cuechange - One or more cues in the track have become active or stopped being active.
- */
- TextTrack.prototype.allowedEvents_ = {
- cuechange: 'cuechange'
- };
- /**
- * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList}
- * only one `AudioTrack` in the list will be enabled at a time.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack}
- * @extends Track
- */
- var AudioTrack =
- /*#__PURE__*/
- function (_Track) {
- _inheritsLoose(AudioTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {AudioTrack~Kind} [options.kind='']
- * A valid audio track kind
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {boolean} [options.enabled]
- * If this track is the one that is currently playing. If this track is part of
- * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled.
- */
- function AudioTrack(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- var settings = mergeOptions(options, {
- kind: AudioTrackKind[options.kind] || ''
- });
- _this = _Track.call(this, settings) || this;
- var enabled = false;
- /**
- * @memberof AudioTrack
- * @member {boolean} enabled
- * If this `AudioTrack` is enabled or not. When setting this will
- * fire {@link AudioTrack#enabledchange} if the state of enabled is changed.
- * @instance
- *
- * @fires VideoTrack#selectedchange
- */
- Object.defineProperty(_assertThisInitialized(_assertThisInitialized(_this)), 'enabled', {
- get: function get() {
- return enabled;
- },
- set: function set(newEnabled) {
- // an invalid or unchanged value
- if (typeof newEnabled !== 'boolean' || newEnabled === enabled) {
- return;
- }
- enabled = newEnabled;
- /**
- * An event that fires when enabled changes on this track. This allows
- * the AudioTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec! Native tracks will do
- * this internally without an event.
- *
- * @event AudioTrack#enabledchange
- * @type {EventTarget~Event}
- */
- this.trigger('enabledchange');
- }
- }); // if the user sets this track to selected then
- // set selected to that true value otherwise
- // we keep it false
- if (settings.enabled) {
- _this.enabled = settings.enabled;
- }
- _this.loaded_ = true;
- return _this;
- }
- return AudioTrack;
- }(Track);
- /**
- * A representation of a single `VideoTrack`.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack}
- * @extends Track
- */
- var VideoTrack =
- /*#__PURE__*/
- function (_Track) {
- _inheritsLoose(VideoTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {string} [options.kind='']
- * A valid {@link VideoTrack~Kind}
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {boolean} [options.selected]
- * If this track is the one that is currently playing.
- */
- function VideoTrack(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- var settings = mergeOptions(options, {
- kind: VideoTrackKind[options.kind] || ''
- });
- _this = _Track.call(this, settings) || this;
- var selected = false;
- /**
- * @memberof VideoTrack
- * @member {boolean} selected
- * If this `VideoTrack` is selected or not. When setting this will
- * fire {@link VideoTrack#selectedchange} if the state of selected changed.
- * @instance
- *
- * @fires VideoTrack#selectedchange
- */
- Object.defineProperty(_assertThisInitialized(_assertThisInitialized(_this)), 'selected', {
- get: function get() {
- return selected;
- },
- set: function set(newSelected) {
- // an invalid or unchanged value
- if (typeof newSelected !== 'boolean' || newSelected === selected) {
- return;
- }
- selected = newSelected;
- /**
- * An event that fires when selected changes on this track. This allows
- * the VideoTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec! Native tracks will do
- * this internally without an event.
- *
- * @event VideoTrack#selectedchange
- * @type {EventTarget~Event}
- */
- this.trigger('selectedchange');
- }
- }); // if the user sets this track to selected then
- // set selected to that true value otherwise
- // we keep it false
- if (settings.selected) {
- _this.selected = settings.selected;
- }
- return _this;
- }
- return VideoTrack;
- }(Track);
- /**
- * @memberof HTMLTrackElement
- * @typedef {HTMLTrackElement~ReadyState}
- * @enum {number}
- */
- var NONE = 0;
- var LOADING = 1;
- var LOADED = 2;
- var ERROR = 3;
- /**
- * A single track represented in the DOM.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement}
- * @extends EventTarget
- */
- var HTMLTrackElement =
- /*#__PURE__*/
- function (_EventTarget) {
- _inheritsLoose(HTMLTrackElement, _EventTarget);
- /**
- * Create an instance of this class.
- *
- * @param {Object} options={}
- * Object of option names and values
- *
- * @param {Tech} options.tech
- * A reference to the tech that owns this HTMLTrackElement.
- *
- * @param {TextTrack~Kind} [options.kind='subtitles']
- * A valid text track kind.
- *
- * @param {TextTrack~Mode} [options.mode='disabled']
- * A valid text track mode.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this TextTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {string} [options.srclang='']
- * A valid two character language code. An alternative, but deprioritized
- * vesion of `options.language`
- *
- * @param {string} [options.src]
- * A url to TextTrack cues.
- *
- * @param {boolean} [options.default]
- * If this track should default to on or off.
- */
- function HTMLTrackElement(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _EventTarget.call(this) || this;
- var readyState;
- var track = new TextTrack(options);
- _this.kind = track.kind;
- _this.src = track.src;
- _this.srclang = track.language;
- _this.label = track.label;
- _this.default = track.default;
- Object.defineProperties(_assertThisInitialized(_assertThisInitialized(_this)), {
- /**
- * @memberof HTMLTrackElement
- * @member {HTMLTrackElement~ReadyState} readyState
- * The current ready state of the track element.
- * @instance
- */
- readyState: {
- get: function get() {
- return readyState;
- }
- },
- /**
- * @memberof HTMLTrackElement
- * @member {TextTrack} track
- * The underlying TextTrack object.
- * @instance
- *
- */
- track: {
- get: function get() {
- return track;
- }
- }
- });
- readyState = NONE;
- /**
- * @listens TextTrack#loadeddata
- * @fires HTMLTrackElement#load
- */
- track.addEventListener('loadeddata', function () {
- readyState = LOADED;
- _this.trigger({
- type: 'load',
- target: _assertThisInitialized(_assertThisInitialized(_this))
- });
- });
- return _this;
- }
- return HTMLTrackElement;
- }(EventTarget);
- HTMLTrackElement.prototype.allowedEvents_ = {
- load: 'load'
- };
- HTMLTrackElement.NONE = NONE;
- HTMLTrackElement.LOADING = LOADING;
- HTMLTrackElement.LOADED = LOADED;
- HTMLTrackElement.ERROR = ERROR;
- /*
- * This file contains all track properties that are used in
- * player.js, tech.js, html5.js and possibly other techs in the future.
- */
- var NORMAL = {
- audio: {
- ListClass: AudioTrackList,
- TrackClass: AudioTrack,
- capitalName: 'Audio'
- },
- video: {
- ListClass: VideoTrackList,
- TrackClass: VideoTrack,
- capitalName: 'Video'
- },
- text: {
- ListClass: TextTrackList,
- TrackClass: TextTrack,
- capitalName: 'Text'
- }
- };
- Object.keys(NORMAL).forEach(function (type) {
- NORMAL[type].getterName = type + "Tracks";
- NORMAL[type].privateName = type + "Tracks_";
- });
- var REMOTE = {
- remoteText: {
- ListClass: TextTrackList,
- TrackClass: TextTrack,
- capitalName: 'RemoteText',
- getterName: 'remoteTextTracks',
- privateName: 'remoteTextTracks_'
- },
- remoteTextEl: {
- ListClass: HtmlTrackElementList,
- TrackClass: HTMLTrackElement,
- capitalName: 'RemoteTextTrackEls',
- getterName: 'remoteTextTrackEls',
- privateName: 'remoteTextTrackEls_'
- }
- };
- var ALL = mergeOptions(NORMAL, REMOTE);
- REMOTE.names = Object.keys(REMOTE);
- NORMAL.names = Object.keys(NORMAL);
- ALL.names = [].concat(REMOTE.names).concat(NORMAL.names);
- /**
- * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string
- * that just contains the src url alone.
- * * `var SourceObject = {src: 'http://ex.com/video.mp4', type: 'video/mp4'};`
- * `var SourceString = 'http://example.com/some-video.mp4';`
- *
- * @typedef {Object|string} Tech~SourceObject
- *
- * @property {string} src
- * The url to the source
- *
- * @property {string} type
- * The mime type of the source
- */
- /**
- * A function used by {@link Tech} to create a new {@link TextTrack}.
- *
- * @private
- *
- * @param {Tech} self
- * An instance of the Tech class.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @param {Object} [options={}]
- * An object with additional text track options
- *
- * @return {TextTrack}
- * The text track that was created.
- */
- function createTrackHelper(self, kind, label, language, options) {
- if (options === void 0) {
- options = {};
- }
- var tracks = self.textTracks();
- options.kind = kind;
- if (label) {
- options.label = label;
- }
- if (language) {
- options.language = language;
- }
- options.tech = self;
- var track = new ALL.text.TrackClass(options);
- tracks.addTrack(track);
- return track;
- }
- /**
- * This is the base class for media playback technology controllers, such as
- * {@link Flash} and {@link HTML5}
- *
- * @extends Component
- */
- var Tech =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(Tech, _Component);
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Tech(options, ready) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- if (ready === void 0) {
- ready = function ready() {};
- }
- // we don't want the tech to report user activity automatically.
- // This is done manually in addControlsListeners
- options.reportTouchActivity = false;
- _this = _Component.call(this, null, options, ready) || this; // keep track of whether the current source has played at all to
- // implement a very limited played()
- _this.hasStarted_ = false;
- _this.on('playing', function () {
- this.hasStarted_ = true;
- });
- _this.on('loadstart', function () {
- this.hasStarted_ = false;
- });
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- if (options && options[props.getterName]) {
- _this[props.privateName] = options[props.getterName];
- }
- }); // Manually track progress in cases where the browser/flash player doesn't report it.
- if (!_this.featuresProgressEvents) {
- _this.manualProgressOn();
- } // Manually track timeupdates in cases where the browser/flash player doesn't report it.
- if (!_this.featuresTimeupdateEvents) {
- _this.manualTimeUpdatesOn();
- }
- ['Text', 'Audio', 'Video'].forEach(function (track) {
- if (options["native" + track + "Tracks"] === false) {
- _this["featuresNative" + track + "Tracks"] = false;
- }
- });
- if (options.nativeCaptions === false || options.nativeTextTracks === false) {
- _this.featuresNativeTextTracks = false;
- } else if (options.nativeCaptions === true || options.nativeTextTracks === true) {
- _this.featuresNativeTextTracks = true;
- }
- if (!_this.featuresNativeTextTracks) {
- _this.emulateTextTracks();
- }
- _this.autoRemoteTextTracks_ = new ALL.text.ListClass();
- _this.initTrackListeners(); // Turn on component tap events only if not using native controls
- if (!options.nativeControlsForTouch) {
- _this.emitTapEvents();
- }
- if (_this.constructor) {
- _this.name_ = _this.constructor.name || 'Unknown Tech';
- }
- return _this;
- }
- /**
- * A special function to trigger source set in a way that will allow player
- * to re-trigger if the player or tech are not ready yet.
- *
- * @fires Tech#sourceset
- * @param {string} src The source string at the time of the source changing.
- */
- var _proto = Tech.prototype;
- _proto.triggerSourceset = function triggerSourceset(src) {
- var _this2 = this;
- if (!this.isReady_) {
- // on initial ready we have to trigger source set
- // 1ms after ready so that player can watch for it.
- this.one('ready', function () {
- return _this2.setTimeout(function () {
- return _this2.triggerSourceset(src);
- }, 1);
- });
- }
- /**
- * Fired when the source is set on the tech causing the media element
- * to reload.
- *
- * @see {@link Player#event:sourceset}
- * @event Tech#sourceset
- * @type {EventTarget~Event}
- */
- this.trigger({
- src: src,
- type: 'sourceset'
- });
- }
- /* Fallbacks for unsupported event types
- ================================================================================ */
- /**
- * Polyfill the `progress` event for browsers that don't support it natively.
- *
- * @see {@link Tech#trackProgress}
- */
- ;
- _proto.manualProgressOn = function manualProgressOn() {
- this.on('durationchange', this.onDurationChange);
- this.manualProgress = true; // Trigger progress watching when a source begins loading
- this.one('ready', this.trackProgress);
- }
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- */
- ;
- _proto.manualProgressOff = function manualProgressOff() {
- this.manualProgress = false;
- this.stopTrackingProgress();
- this.off('durationchange', this.onDurationChange);
- }
- /**
- * This is used to trigger a `progress` event when the buffered percent changes. It
- * sets an interval function that will be called every 500 milliseconds to check if the
- * buffer end percent has changed.
- *
- * > This function is called by {@link Tech#manualProgressOn}
- *
- * @param {EventTarget~Event} event
- * The `ready` event that caused this to run.
- *
- * @listens Tech#ready
- * @fires Tech#progress
- */
- ;
- _proto.trackProgress = function trackProgress(event) {
- this.stopTrackingProgress();
- this.progressInterval = this.setInterval(bind(this, function () {
- // Don't trigger unless buffered amount is greater than last time
- var numBufferedPercent = this.bufferedPercent();
- if (this.bufferedPercent_ !== numBufferedPercent) {
- /**
- * See {@link Player#progress}
- *
- * @event Tech#progress
- * @type {EventTarget~Event}
- */
- this.trigger('progress');
- }
- this.bufferedPercent_ = numBufferedPercent;
- if (numBufferedPercent === 1) {
- this.stopTrackingProgress();
- }
- }), 500);
- }
- /**
- * Update our internal duration on a `durationchange` event by calling
- * {@link Tech#duration}.
- *
- * @param {EventTarget~Event} event
- * The `durationchange` event that caused this to run.
- *
- * @listens Tech#durationchange
- */
- ;
- _proto.onDurationChange = function onDurationChange(event) {
- this.duration_ = this.duration();
- }
- /**
- * Get and create a `TimeRange` object for buffering.
- *
- * @return {TimeRange}
- * The time range object that was created.
- */
- ;
- _proto.buffered = function buffered() {
- return createTimeRanges(0, 0);
- }
- /**
- * Get the percentage of the current video that is currently buffered.
- *
- * @return {number}
- * A number from 0 to 1 that represents the decimal percentage of the
- * video that is buffered.
- *
- */
- ;
- _proto.bufferedPercent = function bufferedPercent$$1() {
- return bufferedPercent(this.buffered(), this.duration_);
- }
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- * Stop manually tracking progress events by clearing the interval that was set in
- * {@link Tech#trackProgress}.
- */
- ;
- _proto.stopTrackingProgress = function stopTrackingProgress() {
- this.clearInterval(this.progressInterval);
- }
- /**
- * Polyfill the `timeupdate` event for browsers that don't support it.
- *
- * @see {@link Tech#trackCurrentTime}
- */
- ;
- _proto.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
- this.manualTimeUpdates = true;
- this.on('play', this.trackCurrentTime);
- this.on('pause', this.stopTrackingCurrentTime);
- }
- /**
- * Turn off the polyfill for `timeupdate` events that was created in
- * {@link Tech#manualTimeUpdatesOn}
- */
- ;
- _proto.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
- this.manualTimeUpdates = false;
- this.stopTrackingCurrentTime();
- this.off('play', this.trackCurrentTime);
- this.off('pause', this.stopTrackingCurrentTime);
- }
- /**
- * Sets up an interval function to track current time and trigger `timeupdate` every
- * 250 milliseconds.
- *
- * @listens Tech#play
- * @triggers Tech#timeupdate
- */
- ;
- _proto.trackCurrentTime = function trackCurrentTime() {
- if (this.currentTimeInterval) {
- this.stopTrackingCurrentTime();
- }
- this.currentTimeInterval = this.setInterval(function () {
- /**
- * Triggered at an interval of 250ms to indicated that time is passing in the video.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- }); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
- }, 250);
- }
- /**
- * Stop the interval function created in {@link Tech#trackCurrentTime} so that the
- * `timeupdate` event is no longer triggered.
- *
- * @listens {Tech#pause}
- */
- ;
- _proto.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
- this.clearInterval(this.currentTimeInterval); // #1002 - if the video ends right before the next timeupdate would happen,
- // the progress bar won't make it all the way to the end
- this.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- });
- }
- /**
- * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList},
- * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech.
- *
- * @fires Component#dispose
- */
- ;
- _proto.dispose = function dispose() {
- // clear out all tracks because we can't reuse them between techs
- this.clearTracks(NORMAL.names); // Turn off any manual progress or timeupdate tracking
- if (this.manualProgress) {
- this.manualProgressOff();
- }
- if (this.manualTimeUpdates) {
- this.manualTimeUpdatesOff();
- }
- _Component.prototype.dispose.call(this);
- }
- /**
- * Clear out a single `TrackList` or an array of `TrackLists` given their names.
- *
- * > Note: Techs without source handlers should call this between sources for `video`
- * & `audio` tracks. You don't want to use them between tracks!
- *
- * @param {string[]|string} types
- * TrackList names to clear, valid names are `video`, `audio`, and
- * `text`.
- */
- ;
- _proto.clearTracks = function clearTracks(types) {
- var _this3 = this;
- types = [].concat(types); // clear out all tracks because we can't reuse them between techs
- types.forEach(function (type) {
- var list = _this3[type + "Tracks"]() || [];
- var i = list.length;
- while (i--) {
- var track = list[i];
- if (type === 'text') {
- _this3.removeRemoteTextTrack(track);
- }
- list.removeTrack(track);
- }
- });
- }
- /**
- * Remove any TextTracks added via addRemoteTextTrack that are
- * flagged for automatic garbage collection
- */
- ;
- _proto.cleanupAutoTextTracks = function cleanupAutoTextTracks() {
- var list = this.autoRemoteTextTracks_ || [];
- var i = list.length;
- while (i--) {
- var track = list[i];
- this.removeRemoteTextTrack(track);
- }
- }
- /**
- * Reset the tech, which will removes all sources and reset the internal readyState.
- *
- * @abstract
- */
- ;
- _proto.reset = function reset() {}
- /**
- * Get or set an error on the Tech.
- *
- * @param {MediaError} [err]
- * Error to set on the Tech
- *
- * @return {MediaError|null}
- * The current error object on the tech, or null if there isn't one.
- */
- ;
- _proto.error = function error(err) {
- if (err !== undefined) {
- this.error_ = new MediaError(err);
- this.trigger('error');
- }
- return this.error_;
- }
- /**
- * Returns the `TimeRange`s that have been played through for the current source.
- *
- * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`.
- * It only checks whether the source has played at all or not.
- *
- * @return {TimeRange}
- * - A single time range if this video has played
- * - An empty set of ranges if not.
- */
- ;
- _proto.played = function played() {
- if (this.hasStarted_) {
- return createTimeRanges(0, 0);
- }
- return createTimeRanges();
- }
- /**
- * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was
- * previously called.
- *
- * @fires Tech#timeupdate
- */
- ;
- _proto.setCurrentTime = function setCurrentTime() {
- // improve the accuracy of manual timeupdates
- if (this.manualTimeUpdates) {
- /**
- * A manual `timeupdate` event.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- });
- }
- }
- /**
- * Turn on listeners for {@link VideoTrackList}, {@link {AudioTrackList}, and
- * {@link TextTrackList} events.
- *
- * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`.
- *
- * @fires Tech#audiotrackchange
- * @fires Tech#videotrackchange
- * @fires Tech#texttrackchange
- */
- ;
- _proto.initTrackListeners = function initTrackListeners() {
- var _this4 = this;
- /**
- * Triggered when tracks are added or removed on the Tech {@link AudioTrackList}
- *
- * @event Tech#audiotrackchange
- * @type {EventTarget~Event}
- */
- /**
- * Triggered when tracks are added or removed on the Tech {@link VideoTrackList}
- *
- * @event Tech#videotrackchange
- * @type {EventTarget~Event}
- */
- /**
- * Triggered when tracks are added or removed on the Tech {@link TextTrackList}
- *
- * @event Tech#texttrackchange
- * @type {EventTarget~Event}
- */
- NORMAL.names.forEach(function (name) {
- var props = NORMAL[name];
- var trackListChanges = function trackListChanges() {
- _this4.trigger(name + "trackchange");
- };
- var tracks = _this4[props.getterName]();
- tracks.addEventListener('removetrack', trackListChanges);
- tracks.addEventListener('addtrack', trackListChanges);
- _this4.on('dispose', function () {
- tracks.removeEventListener('removetrack', trackListChanges);
- tracks.removeEventListener('addtrack', trackListChanges);
- });
- });
- }
- /**
- * Emulate TextTracks using vtt.js if necessary
- *
- * @fires Tech#vttjsloaded
- * @fires Tech#vttjserror
- */
- ;
- _proto.addWebVttScript_ = function addWebVttScript_() {
- var _this5 = this;
- if (window$1.WebVTT) {
- return;
- } // Initially, Tech.el_ is a child of a dummy-div wait until the Component system
- // signals that the Tech is ready at which point Tech.el_ is part of the DOM
- // before inserting the WebVTT script
- if (document.body.contains(this.el())) {
- // load via require if available and vtt.js script location was not passed in
- // as an option. novtt builds will turn the above require call into an empty object
- // which will cause this if check to always fail.
- if (!this.options_['vtt.js'] && isPlain(vtt) && Object.keys(vtt).length > 0) {
- this.trigger('vttjsloaded');
- return;
- } // load vtt.js via the script location option or the cdn of no location was
- // passed in
- var script = document.createElement('script');
- script.src = this.options_['vtt.js'] || 'https://vjs.zencdn.net/vttjs/0.14.1/vtt.min.js';
- script.onload = function () {
- /**
- * Fired when vtt.js is loaded.
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this5.trigger('vttjsloaded');
- };
- script.onerror = function () {
- /**
- * Fired when vtt.js was not loaded due to an error
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this5.trigger('vttjserror');
- };
- this.on('dispose', function () {
- script.onload = null;
- script.onerror = null;
- }); // but have not loaded yet and we set it to true before the inject so that
- // we don't overwrite the injected window.WebVTT if it loads right away
- window$1.WebVTT = true;
- this.el().parentNode.appendChild(script);
- } else {
- this.ready(this.addWebVttScript_);
- }
- }
- /**
- * Emulate texttracks
- *
- */
- ;
- _proto.emulateTextTracks = function emulateTextTracks() {
- var _this6 = this;
- var tracks = this.textTracks();
- var remoteTracks = this.remoteTextTracks();
- var handleAddTrack = function handleAddTrack(e) {
- return tracks.addTrack(e.track);
- };
- var handleRemoveTrack = function handleRemoveTrack(e) {
- return tracks.removeTrack(e.track);
- };
- remoteTracks.on('addtrack', handleAddTrack);
- remoteTracks.on('removetrack', handleRemoveTrack);
- this.addWebVttScript_();
- var updateDisplay = function updateDisplay() {
- return _this6.trigger('texttrackchange');
- };
- var textTracksChanges = function textTracksChanges() {
- updateDisplay();
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.removeEventListener('cuechange', updateDisplay);
- if (track.mode === 'showing') {
- track.addEventListener('cuechange', updateDisplay);
- }
- }
- };
- textTracksChanges();
- tracks.addEventListener('change', textTracksChanges);
- tracks.addEventListener('addtrack', textTracksChanges);
- tracks.addEventListener('removetrack', textTracksChanges);
- this.on('dispose', function () {
- remoteTracks.off('addtrack', handleAddTrack);
- remoteTracks.off('removetrack', handleRemoveTrack);
- tracks.removeEventListener('change', textTracksChanges);
- tracks.removeEventListener('addtrack', textTracksChanges);
- tracks.removeEventListener('removetrack', textTracksChanges);
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.removeEventListener('cuechange', updateDisplay);
- }
- });
- }
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
- ;
- _proto.addTextTrack = function addTextTrack(kind, label, language) {
- if (!kind) {
- throw new Error('TextTrack kind is required but was not provided');
- }
- return createTrackHelper(this, kind, label, language);
- }
- /**
- * Create an emulated TextTrack for use by addRemoteTextTrack
- *
- * This is intended to be overridden by classes that inherit from
- * Tech in order to create native or custom TextTracks.
- *
- * @param {Object} options
- * The object should contain the options to initialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label].
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
- ;
- _proto.createRemoteTextTrack = function createRemoteTextTrack(options) {
- var track = mergeOptions(options, {
- tech: this
- });
- return new REMOTE.remoteTextEl.TrackClass(track);
- }
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * > Note: This can be an emulated {@link HTMLTrackElement} or a native one.
- *
- * @param {Object} options
- * See {@link Tech#createRemoteTextTrack} for more detailed properties.
- *
- * @param {boolean} [manualCleanup=true]
- * - When false: the TextTrack will be automatically removed from the video
- * element whenever the source changes
- * - When True: The TextTrack will have to be cleaned up manually
- *
- * @return {HTMLTrackElement}
- * An Html Track Element.
- *
- * @deprecated The default functionality for this function will be equivalent
- * to "manualCleanup=false" in the future. The manualCleanup parameter will
- * also be removed.
- */
- ;
- _proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- var _this7 = this;
- if (options === void 0) {
- options = {};
- }
- var htmlTrackElement = this.createRemoteTextTrack(options);
- if (manualCleanup !== true && manualCleanup !== false) {
- // deprecation warning
- log.warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js');
- manualCleanup = true;
- } // store HTMLTrackElement and TextTrack to remote list
- this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
- this.remoteTextTracks().addTrack(htmlTrackElement.track);
- if (manualCleanup !== true) {
- // create the TextTrackList if it doesn't exist
- this.ready(function () {
- return _this7.autoRemoteTextTracks_.addTrack(htmlTrackElement.track);
- });
- }
- return htmlTrackElement;
- }
- /**
- * Remove a remote text track from the remote `TextTrackList`.
- *
- * @param {TextTrack} track
- * `TextTrack` to remove from the `TextTrackList`
- */
- ;
- _proto.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); // remove HTMLTrackElement and TextTrack from remote list
- this.remoteTextTrackEls().removeTrackElement_(trackElement);
- this.remoteTextTracks().removeTrack(track);
- this.autoRemoteTextTracks_.removeTrack(track);
- }
- /**
- * Gets available media playback quality metrics as specified by the W3C's Media
- * Playback Quality API.
- *
- * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
- *
- * @return {Object}
- * An object with supported media playback quality metrics
- *
- * @abstract
- */
- ;
- _proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
- return {};
- }
- /**
- * A method to set a poster from a `Tech`.
- *
- * @abstract
- */
- ;
- _proto.setPoster = function setPoster() {}
- /**
- * A method to check for the presence of the 'playsinline' <video> attribute.
- *
- * @abstract
- */
- ;
- _proto.playsinline = function playsinline() {}
- /**
- * A method to set or unset the 'playsinline' <video> attribute.
- *
- * @abstract
- */
- ;
- _proto.setPlaysinline = function setPlaysinline() {}
- /**
- * Attempt to force override of native audio tracks.
- *
- * @param {boolean} override - If set to true native audio will be overridden,
- * otherwise native audio will potentially be used.
- *
- * @abstract
- */
- ;
- _proto.overrideNativeAudioTracks = function overrideNativeAudioTracks() {}
- /**
- * Attempt to force override of native video tracks.
- *
- * @param {boolean} override - If set to true native video will be overridden,
- * otherwise native video will potentially be used.
- *
- * @abstract
- */
- ;
- _proto.overrideNativeVideoTracks = function overrideNativeVideoTracks() {}
- /*
- * Check if the tech can support the given mime-type.
- *
- * The base tech does not support any type, but source handlers might
- * overwrite this.
- *
- * @param {string} type
- * The mimetype to check for support
- *
- * @return {string}
- * 'probably', 'maybe', or empty string
- *
- * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType}
- *
- * @abstract
- */
- ;
- _proto.canPlayType = function canPlayType() {
- return '';
- }
- /**
- * Check if the type is supported by this tech.
- *
- * The base tech does not support any type, but source handlers might
- * overwrite this.
- *
- * @param {string} type
- * The media type to check
- * @return {string} Returns the native video element's response
- */
- ;
- Tech.canPlayType = function canPlayType() {
- return '';
- }
- /**
- * Check if the tech can support the given source
- *
- * @param {Object} srcObj
- * The source object
- * @param {Object} options
- * The options passed to the tech
- * @return {string} 'probably', 'maybe', or '' (empty string)
- */
- ;
- Tech.canPlaySource = function canPlaySource(srcObj, options) {
- return Tech.canPlayType(srcObj.type);
- }
- /*
- * Return whether the argument is a Tech or not.
- * Can be passed either a Class like `Html5` or a instance like `player.tech_`
- *
- * @param {Object} component
- * The item to check
- *
- * @return {boolean}
- * Whether it is a tech or not
- * - True if it is a tech
- * - False if it is not
- */
- ;
- Tech.isTech = function isTech(component) {
- return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
- }
- /**
- * Registers a `Tech` into a shared list for videojs.
- *
- * @param {string} name
- * Name of the `Tech` to register.
- *
- * @param {Object} tech
- * The `Tech` class to register.
- */
- ;
- Tech.registerTech = function registerTech(name, tech) {
- if (!Tech.techs_) {
- Tech.techs_ = {};
- }
- if (!Tech.isTech(tech)) {
- throw new Error("Tech " + name + " must be a Tech");
- }
- if (!Tech.canPlayType) {
- throw new Error('Techs must have a static canPlayType method on them');
- }
- if (!Tech.canPlaySource) {
- throw new Error('Techs must have a static canPlaySource method on them');
- }
- name = toTitleCase(name);
- Tech.techs_[name] = tech;
- if (name !== 'Tech') {
- // camel case the techName for use in techOrder
- Tech.defaultTechOrder_.push(name);
- }
- return tech;
- }
- /**
- * Get a `Tech` from the shared list by name.
- *
- * @param {string} name
- * `camelCase` or `TitleCase` name of the Tech to get
- *
- * @return {Tech|undefined}
- * The `Tech` or undefined if there was no tech with the name requested.
- */
- ;
- Tech.getTech = function getTech(name) {
- if (!name) {
- return;
- }
- name = toTitleCase(name);
- if (Tech.techs_ && Tech.techs_[name]) {
- return Tech.techs_[name];
- }
- if (window$1 && window$1.videojs && window$1.videojs[name]) {
- log.warn("The " + name + " tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)");
- return window$1.videojs[name];
- }
- };
- return Tech;
- }(Component);
- /**
- * Get the {@link VideoTrackList}
- *
- * @returns {VideoTrackList}
- * @method Tech.prototype.videoTracks
- */
- /**
- * Get the {@link AudioTrackList}
- *
- * @returns {AudioTrackList}
- * @method Tech.prototype.audioTracks
- */
- /**
- * Get the {@link TextTrackList}
- *
- * @returns {TextTrackList}
- * @method Tech.prototype.textTracks
- */
- /**
- * Get the remote element {@link TextTrackList}
- *
- * @returns {TextTrackList}
- * @method Tech.prototype.remoteTextTracks
- */
- /**
- * Get the remote element {@link HtmlTrackElementList}
- *
- * @returns {HtmlTrackElementList}
- * @method Tech.prototype.remoteTextTrackEls
- */
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- Tech.prototype[props.getterName] = function () {
- this[props.privateName] = this[props.privateName] || new props.ListClass();
- return this[props.privateName];
- };
- });
- /**
- * List of associated text tracks
- *
- * @type {TextTrackList}
- * @private
- * @property Tech#textTracks_
- */
- /**
- * List of associated audio tracks.
- *
- * @type {AudioTrackList}
- * @private
- * @property Tech#audioTracks_
- */
- /**
- * List of associated video tracks.
- *
- * @type {VideoTrackList}
- * @private
- * @property Tech#videoTracks_
- */
- /**
- * Boolean indicating whether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresVolumeControl = true;
- /**
- * Boolean indicating whether the `Tech` supports muting volume.
- *
- * @type {bolean}
- * @default
- */
- Tech.prototype.featuresMuteControl = true;
- /**
- * Boolean indicating whether the `Tech` supports fullscreen resize control.
- * Resizing plugins using request fullscreen reloads the plugin
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresFullscreenResize = false;
- /**
- * Boolean indicating whether the `Tech` supports changing the speed at which the video
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresPlaybackRate = false;
- /**
- * Boolean indicating whether the `Tech` supports the `progress` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualProgressOn} should be called.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresProgressEvents = false;
- /**
- * Boolean indicating whether the `Tech` supports the `sourceset` event.
- *
- * A tech should set this to `true` and then use {@link Tech#triggerSourceset}
- * to trigger a {@link Tech#event:sourceset} at the earliest time after getting
- * a new source.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresSourceset = false;
- /**
- * Boolean indicating whether the `Tech` supports the `timeupdate` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualTimeUpdates} should be called.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresTimeupdateEvents = false;
- /**
- * Boolean indicating whether the `Tech` supports the native `TextTrack`s.
- * This will help us integrate with native `TextTrack`s if the browser supports them.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresNativeTextTracks = false;
- /**
- * A functional mixin for techs that want to use the Source Handler pattern.
- * Source handlers are scripts for handling specific formats.
- * The source handler pattern is used for adaptive formats (HLS, DASH) that
- * manually load video data and feed it into a Source Buffer (Media Source Extensions)
- * Example: `Tech.withSourceHandlers.call(MyTech);`
- *
- * @param {Tech} _Tech
- * The tech to add source handler functions to.
- *
- * @mixes Tech~SourceHandlerAdditions
- */
- Tech.withSourceHandlers = function (_Tech) {
- /**
- * Register a source handler
- *
- * @param {Function} handler
- * The source handler class
- *
- * @param {number} [index]
- * Register it at the following index
- */
- _Tech.registerSourceHandler = function (handler, index) {
- var handlers = _Tech.sourceHandlers;
- if (!handlers) {
- handlers = _Tech.sourceHandlers = [];
- }
- if (index === undefined) {
- // add to the end of the list
- index = handlers.length;
- }
- handlers.splice(index, 0, handler);
- };
- /**
- * Check if the tech can support the given type. Also checks the
- * Techs sourceHandlers.
- *
- * @param {string} type
- * The mimetype to check.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlayType = function (type) {
- var handlers = _Tech.sourceHandlers || [];
- var can;
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canPlayType(type);
- if (can) {
- return can;
- }
- }
- return '';
- };
- /**
- * Returns the first source handler that supports the source.
- *
- * TODO: Answer question: should 'probably' be prioritized over 'maybe'
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {SourceHandler|null}
- * The first source handler that supports the source or null if
- * no SourceHandler supports the source
- */
- _Tech.selectSourceHandler = function (source, options) {
- var handlers = _Tech.sourceHandlers || [];
- var can;
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canHandleSource(source, options);
- if (can) {
- return handlers[i];
- }
- }
- return null;
- };
- /**
- * Check if the tech can support the given source.
- *
- * @param {Tech~SourceObject} srcObj
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlaySource = function (srcObj, options) {
- var sh = _Tech.selectSourceHandler(srcObj, options);
- if (sh) {
- return sh.canHandleSource(srcObj, options);
- }
- return '';
- };
- /**
- * When using a source handler, prefer its implementation of
- * any function normally provided by the tech.
- */
- var deferrable = ['seekable', 'seeking', 'duration'];
- /**
- * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable
- * function if it exists, with a fallback to the Techs seekable function.
- *
- * @method _Tech.seekable
- */
- /**
- * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration
- * function if it exists, otherwise it will fallback to the techs duration function.
- *
- * @method _Tech.duration
- */
- deferrable.forEach(function (fnName) {
- var originalFn = this[fnName];
- if (typeof originalFn !== 'function') {
- return;
- }
- this[fnName] = function () {
- if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
- return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
- }
- return originalFn.apply(this, arguments);
- };
- }, _Tech.prototype);
- /**
- * Create a function for setting the source using a source object
- * and source handlers.
- * Should never be called unless a source handler was found.
- *
- * @param {Tech~SourceObject} source
- * A source object with src and type keys
- */
- _Tech.prototype.setSource = function (source) {
- var sh = _Tech.selectSourceHandler(source, this.options_);
- if (!sh) {
- // Fall back to a native source hander when unsupported sources are
- // deliberately set
- if (_Tech.nativeSourceHandler) {
- sh = _Tech.nativeSourceHandler;
- } else {
- log.error('No source handler found for the current source.');
- }
- } // Dispose any existing source handler
- this.disposeSourceHandler();
- this.off('dispose', this.disposeSourceHandler);
- if (sh !== _Tech.nativeSourceHandler) {
- this.currentSource_ = source;
- }
- this.sourceHandler_ = sh.handleSource(source, this, this.options_);
- this.one('dispose', this.disposeSourceHandler);
- };
- /**
- * Clean up any existing SourceHandlers and listeners when the Tech is disposed.
- *
- * @listens Tech#dispose
- */
- _Tech.prototype.disposeSourceHandler = function () {
- // if we have a source and get another one
- // then we are loading something new
- // than clear all of our current tracks
- if (this.currentSource_) {
- this.clearTracks(['audio', 'video']);
- this.currentSource_ = null;
- } // always clean up auto-text tracks
- this.cleanupAutoTextTracks();
- if (this.sourceHandler_) {
- if (this.sourceHandler_.dispose) {
- this.sourceHandler_.dispose();
- }
- this.sourceHandler_ = null;
- }
- };
- }; // The base Tech class needs to be registered as a Component. It is the only
- // Tech that can be registered as a Component.
- Component.registerComponent('Tech', Tech);
- Tech.registerTech('Tech', Tech);
- /**
- * A list of techs that should be added to techOrder on Players
- *
- * @private
- */
- Tech.defaultTechOrder_ = [];
- /**
- * @file middleware.js
- * @module middleware
- */
- var middlewares = {};
- var middlewareInstances = {};
- var TERMINATOR = {};
- /**
- * A middleware object is a plain JavaScript object that has methods that
- * match the {@link Tech} methods found in the lists of allowed
- * {@link module:middleware.allowedGetters|getters},
- * {@link module:middleware.allowedSetters|setters}, and
- * {@link module:middleware.allowedMediators|mediators}.
- *
- * @typedef {Object} MiddlewareObject
- */
- /**
- * A middleware factory function that should return a
- * {@link module:middleware~MiddlewareObject|MiddlewareObject}.
- *
- * This factory will be called for each player when needed, with the player
- * passed in as an argument.
- *
- * @callback MiddlewareFactory
- * @param {Player} player
- * A Video.js player.
- */
- /**
- * Define a middleware that the player should use by way of a factory function
- * that returns a middleware object.
- *
- * @param {string} type
- * The MIME type to match or `"*"` for all MIME types.
- *
- * @param {MiddlewareFactory} middleware
- * A middleware factory function that will be executed for
- * matching types.
- */
- function use(type, middleware) {
- middlewares[type] = middlewares[type] || [];
- middlewares[type].push(middleware);
- }
- /**
- * Asynchronously sets a source using middleware by recursing through any
- * matching middlewares and calling `setSource` on each, passing along the
- * previous returned value each time.
- *
- * @param {Player} player
- * A {@link Player} instance.
- *
- * @param {Tech~SourceObject} src
- * A source object.
- *
- * @param {Function}
- * The next middleware to run.
- */
- function setSource(player, src, next) {
- player.setTimeout(function () {
- return setSourceHelper(src, middlewares[src.type], next, player);
- }, 1);
- }
- /**
- * When the tech is set, passes the tech to each middleware's `setTech` method.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * A Video.js tech.
- */
- function setTech(middleware, tech) {
- middleware.forEach(function (mw) {
- return mw.setTech && mw.setTech(tech);
- });
- }
- /**
- * Calls a getter on the tech first, through each middleware
- * from right to left to the player.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * The current tech.
- *
- * @param {string} method
- * A method name.
- *
- * @return {Mixed}
- * The final value from the tech after middleware has intercepted it.
- */
- function get(middleware, tech, method) {
- return middleware.reduceRight(middlewareIterator(method), tech[method]());
- }
- /**
- * Takes the argument given to the player and calls the setter method on each
- * middleware from left to right to the tech.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * The current tech.
- *
- * @param {string} method
- * A method name.
- *
- * @param {Mixed} arg
- * The value to set on the tech.
- *
- * @return {Mixed}
- * The return value of the `method` of the `tech`.
- */
- function set$1(middleware, tech, method, arg) {
- return tech[method](middleware.reduce(middlewareIterator(method), arg));
- }
- /**
- * Takes the argument given to the player and calls the `call` version of the
- * method on each middleware from left to right.
- *
- * Then, call the passed in method on the tech and return the result unchanged
- * back to the player, through middleware, this time from right to left.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * The current tech.
- *
- * @param {string} method
- * A method name.
- *
- * @param {Mixed} arg
- * The value to set on the tech.
- *
- * @return {Mixed}
- * The return value of the `method` of the `tech`, regardless of the
- * return values of middlewares.
- */
- function mediate(middleware, tech, method, arg) {
- if (arg === void 0) {
- arg = null;
- }
- var callMethod = 'call' + toTitleCase(method);
- var middlewareValue = middleware.reduce(middlewareIterator(callMethod), arg);
- var terminated = middlewareValue === TERMINATOR; // deprecated. The `null` return value should instead return TERMINATOR to
- // prevent confusion if a techs method actually returns null.
- var returnValue = terminated ? null : tech[method](middlewareValue);
- executeRight(middleware, method, returnValue, terminated);
- return returnValue;
- }
- /**
- * Enumeration of allowed getters where the keys are method names.
- *
- * @type {Object}
- */
- var allowedGetters = {
- buffered: 1,
- currentTime: 1,
- duration: 1,
- seekable: 1,
- played: 1,
- paused: 1,
- volume: 1
- };
- /**
- * Enumeration of allowed setters where the keys are method names.
- *
- * @type {Object}
- */
- var allowedSetters = {
- setCurrentTime: 1,
- setVolume: 1
- };
- /**
- * Enumeration of allowed mediators where the keys are method names.
- *
- * @type {Object}
- */
- var allowedMediators = {
- play: 1,
- pause: 1
- };
- function middlewareIterator(method) {
- return function (value, mw) {
- // if the previous middleware terminated, pass along the termination
- if (value === TERMINATOR) {
- return TERMINATOR;
- }
- if (mw[method]) {
- return mw[method](value);
- }
- return value;
- };
- }
- function executeRight(mws, method, value, terminated) {
- for (var i = mws.length - 1; i >= 0; i--) {
- var mw = mws[i];
- if (mw[method]) {
- mw[method](terminated, value);
- }
- }
- }
- /**
- * Clear the middleware cache for a player.
- *
- * @param {Player} player
- * A {@link Player} instance.
- */
- function clearCacheForPlayer(player) {
- middlewareInstances[player.id()] = null;
- }
- /**
- * {
- * [playerId]: [[mwFactory, mwInstance], ...]
- * }
- *
- * @private
- */
- function getOrCreateFactory(player, mwFactory) {
- var mws = middlewareInstances[player.id()];
- var mw = null;
- if (mws === undefined || mws === null) {
- mw = mwFactory(player);
- middlewareInstances[player.id()] = [[mwFactory, mw]];
- return mw;
- }
- for (var i = 0; i < mws.length; i++) {
- var _mws$i = mws[i],
- mwf = _mws$i[0],
- mwi = _mws$i[1];
- if (mwf !== mwFactory) {
- continue;
- }
- mw = mwi;
- }
- if (mw === null) {
- mw = mwFactory(player);
- mws.push([mwFactory, mw]);
- }
- return mw;
- }
- function setSourceHelper(src, middleware, next, player, acc, lastRun) {
- if (src === void 0) {
- src = {};
- }
- if (middleware === void 0) {
- middleware = [];
- }
- if (acc === void 0) {
- acc = [];
- }
- if (lastRun === void 0) {
- lastRun = false;
- }
- var _middleware = middleware,
- mwFactory = _middleware[0],
- mwrest = _middleware.slice(1); // if mwFactory is a string, then we're at a fork in the road
- if (typeof mwFactory === 'string') {
- setSourceHelper(src, middlewares[mwFactory], next, player, acc, lastRun); // if we have an mwFactory, call it with the player to get the mw,
- // then call the mw's setSource method
- } else if (mwFactory) {
- var mw = getOrCreateFactory(player, mwFactory); // if setSource isn't present, implicitly select this middleware
- if (!mw.setSource) {
- acc.push(mw);
- return setSourceHelper(src, mwrest, next, player, acc, lastRun);
- }
- mw.setSource(assign({}, src), function (err, _src) {
- // something happened, try the next middleware on the current level
- // make sure to use the old src
- if (err) {
- return setSourceHelper(src, mwrest, next, player, acc, lastRun);
- } // we've succeeded, now we need to go deeper
- acc.push(mw); // if it's the same type, continue down the current chain
- // otherwise, we want to go down the new chain
- setSourceHelper(_src, src.type === _src.type ? mwrest : middlewares[_src.type], next, player, acc, lastRun);
- });
- } else if (mwrest.length) {
- setSourceHelper(src, mwrest, next, player, acc, lastRun);
- } else if (lastRun) {
- next(src, acc);
- } else {
- setSourceHelper(src, middlewares['*'], next, player, acc, true);
- }
- }
- /**
- * Mimetypes
- *
- * @see http://hul.harvard.edu/ois/////systems/wax/wax-public-help/mimetypes.htm
- * @typedef Mimetypes~Kind
- * @enum
- */
- var MimetypesKind = {
- opus: 'video/ogg',
- ogv: 'video/ogg',
- mp4: 'video/mp4',
- mov: 'video/mp4',
- m4v: 'video/mp4',
- mkv: 'video/x-matroska',
- mp3: 'audio/mpeg',
- aac: 'audio/aac',
- oga: 'audio/ogg',
- m3u8: 'application/x-mpegURL',
- jpg: 'image/jpeg',
- jpeg: 'image/jpeg',
- gif: 'image/gif',
- png: 'image/png',
- svg: 'image/svg+xml',
- webp: 'image/webp'
- };
- /**
- * Get the mimetype of a given src url if possible
- *
- * @param {string} src
- * The url to the src
- *
- * @return {string}
- * return the mimetype if it was known or empty string otherwise
- */
- var getMimetype = function getMimetype(src) {
- if (src === void 0) {
- src = '';
- }
- var ext = getFileExtension(src);
- var mimetype = MimetypesKind[ext.toLowerCase()];
- return mimetype || '';
- };
- /**
- * Find the mime type of a given source string if possible. Uses the player
- * source cache.
- *
- * @param {Player} player
- * The player object
- *
- * @param {string} src
- * The source string
- *
- * @return {string}
- * The type that was found
- */
- var findMimetype = function findMimetype(player, src) {
- if (!src) {
- return '';
- } // 1. check for the type in the `source` cache
- if (player.cache_.source.src === src && player.cache_.source.type) {
- return player.cache_.source.type;
- } // 2. see if we have this source in our `currentSources` cache
- var matchingSources = player.cache_.sources.filter(function (s) {
- return s.src === src;
- });
- if (matchingSources.length) {
- return matchingSources[0].type;
- } // 3. look for the src url in source elements and use the type there
- var sources = player.$$('source');
- for (var i = 0; i < sources.length; i++) {
- var s = sources[i];
- if (s.type && s.src && s.src === src) {
- return s.type;
- }
- } // 4. finally fallback to our list of mime types based on src url extension
- return getMimetype(src);
- };
- /**
- * @module filter-source
- */
- /**
- * Filter out single bad source objects or multiple source objects in an
- * array. Also flattens nested source object arrays into a 1 dimensional
- * array of source objects.
- *
- * @param {Tech~SourceObject|Tech~SourceObject[]} src
- * The src object to filter
- *
- * @return {Tech~SourceObject[]}
- * An array of sourceobjects containing only valid sources
- *
- * @private
- */
- var filterSource = function filterSource(src) {
- // traverse array
- if (Array.isArray(src)) {
- var newsrc = [];
- src.forEach(function (srcobj) {
- srcobj = filterSource(srcobj);
- if (Array.isArray(srcobj)) {
- newsrc = newsrc.concat(srcobj);
- } else if (isObject(srcobj)) {
- newsrc.push(srcobj);
- }
- });
- src = newsrc;
- } else if (typeof src === 'string' && src.trim()) {
- // convert string into object
- src = [fixSource({
- src: src
- })];
- } else if (isObject(src) && typeof src.src === 'string' && src.src && src.src.trim()) {
- // src is already valid
- src = [fixSource(src)];
- } else {
- // invalid source, turn it into an empty array
- src = [];
- }
- return src;
- };
- /**
- * Checks src mimetype, adding it when possible
- *
- * @param {Tech~SourceObject} src
- * The src object to check
- * @return {Tech~SourceObject}
- * src Object with known type
- */
- function fixSource(src) {
- var mimetype = getMimetype(src.src);
- if (!src.type && mimetype) {
- src.type = mimetype;
- }
- return src;
- }
- /**
- * The `MediaLoader` is the `Component` that decides which playback technology to load
- * when a player is initialized.
- *
- * @extends Component
- */
- var MediaLoader =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(MediaLoader, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function that is run when this component is ready.
- */
- function MediaLoader(player, options, ready) {
- var _this;
- // MediaLoader has no element
- var options_ = mergeOptions({
- createEl: false
- }, options);
- _this = _Component.call(this, player, options_, ready) || this; // If there are no sources when the player is initialized,
- // load the first supported playback technology.
- if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
- for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
- var techName = toTitleCase(j[i]);
- var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!techName) {
- tech = Component.getComponent(techName);
- } // Check if the browser supports this technology
- if (tech && tech.isSupported()) {
- player.loadTech_(techName);
- break;
- }
- }
- } else {
- // Loop through playback technologies (HTML5, Flash) and check for support.
- // Then load the best source.
- // A few assumptions here:
- // All playback technologies respect preload false.
- player.src(options.playerOptions.sources);
- }
- return _this;
- }
- return MediaLoader;
- }(Component);
- Component.registerComponent('MediaLoader', MediaLoader);
- /**
- * Clickable Component which is clickable or keyboard actionable,
- * but is not a native HTML button.
- *
- * @extends Component
- */
- var ClickableComponent =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(ClickableComponent, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ClickableComponent(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.emitTapEvents();
- _this.enable();
- return _this;
- }
- /**
- * Create the `Component`s DOM element.
- *
- * @param {string} [tag=div]
- * The element's node type.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element.
- *
- * @param {Object} [attributes={}]
- * An object of attributes that should be set on the element.
- *
- * @return {Element}
- * The element that gets created.
- */
- var _proto = ClickableComponent.prototype;
- _proto.createEl = function createEl$$1(tag, props, attributes) {
- if (tag === void 0) {
- tag = 'div';
- }
- if (props === void 0) {
- props = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- props = assign({
- innerHTML: '<span aria-hidden="true" class="vjs-icon-placeholder"></span>',
- className: this.buildCSSClass(),
- tabIndex: 0
- }, props);
- if (tag === 'button') {
- log.error("Creating a ClickableComponent with an HTML element of " + tag + " is not supported; use a Button instead.");
- } // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = assign({
- role: 'button'
- }, attributes);
- this.tabIndex_ = props.tabIndex;
- var el = _Component.prototype.createEl.call(this, tag, props, attributes);
- this.createControlTextEl(el);
- return el;
- };
- _proto.dispose = function dispose() {
- // remove controlTextEl_ on dispose
- this.controlTextEl_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Create a control text element on this `Component`
- *
- * @param {Element} [el]
- * Parent element for the control text.
- *
- * @return {Element}
- * The control text element that gets created.
- */
- ;
- _proto.createControlTextEl = function createControlTextEl(el) {
- this.controlTextEl_ = createEl('span', {
- className: 'vjs-control-text'
- }, {
- // let the screen reader user know that the text of the element may change
- 'aria-live': 'polite'
- });
- if (el) {
- el.appendChild(this.controlTextEl_);
- }
- this.controlText(this.controlText_, el);
- return this.controlTextEl_;
- }
- /**
- * Get or set the localize text to use for the controls on the `Component`.
- *
- * @param {string} [text]
- * Control text for element.
- *
- * @param {Element} [el=this.el()]
- * Element to set the title on.
- *
- * @return {string}
- * - The control text when getting
- */
- ;
- _proto.controlText = function controlText(text, el) {
- if (el === void 0) {
- el = this.el();
- }
- if (text === undefined) {
- return this.controlText_ || 'Need Text';
- }
- var localizedText = this.localize(text);
- this.controlText_ = text;
- textContent(this.controlTextEl_, localizedText);
- if (!this.nonIconControl) {
- // Set title attribute if only an icon is shown
- el.setAttribute('title', localizedText);
- }
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-control vjs-button " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Enable this `Component`s element.
- */
- ;
- _proto.enable = function enable() {
- if (!this.enabled_) {
- this.enabled_ = true;
- this.removeClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'false');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.setAttribute('tabIndex', this.tabIndex_);
- }
- this.on(['tap', 'click'], this.handleClick);
- this.on('focus', this.handleFocus);
- this.on('blur', this.handleBlur);
- }
- }
- /**
- * Disable this `Component`s element.
- */
- ;
- _proto.disable = function disable() {
- this.enabled_ = false;
- this.addClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'true');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.removeAttribute('tabIndex');
- }
- this.off(['tap', 'click'], this.handleClick);
- this.off('focus', this.handleFocus);
- this.off('blur', this.handleBlur);
- }
- /**
- * This gets called when a `ClickableComponent` gets:
- * - Clicked (via the `click` event, listening starts in the constructor)
- * - Tapped (via the `tap` event, listening starts in the constructor)
- * - The following things happen in order:
- * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the
- * `ClickableComponent`.
- * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using
- * {@link ClickableComponent#handleKeyPress}.
- * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses
- * the space or enter key.
- * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown`
- * event as a parameter.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- * @abstract
- */
- ;
- _proto.handleClick = function handleClick(event) {}
- /**
- * This gets called when a `ClickableComponent` gains focus via a `focus` event.
- * Turns on listening for `keydown` events. When they happen it
- * calls `this.handleKeyPress`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to be called.
- *
- * @listens focus
- */
- ;
- _proto.handleFocus = function handleFocus(event) {
- on(document, 'keydown', bind(this, this.handleKeyPress));
- }
- /**
- * Called when this ClickableComponent has focus and a key gets pressed down. By
- * default it will call `this.handleClick` when the key is space or enter.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- // Support Space or Enter key operation to fire a click event
- if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
- event.preventDefault();
- this.trigger('click');
- } else {
- // Pass keypress handling up for unsupported keys
- _Component.prototype.handleKeyPress.call(this, event);
- }
- }
- /**
- * Called when a `ClickableComponent` loses focus. Turns off the listener for
- * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to be called.
- *
- * @listens blur
- */
- ;
- _proto.handleBlur = function handleBlur(event) {
- off(document, 'keydown', bind(this, this.handleKeyPress));
- };
- return ClickableComponent;
- }(Component);
- Component.registerComponent('ClickableComponent', ClickableComponent);
- /**
- * A `ClickableComponent` that handles showing the poster image for the player.
- *
- * @extends ClickableComponent
- */
- var PosterImage =
- /*#__PURE__*/
- function (_ClickableComponent) {
- _inheritsLoose(PosterImage, _ClickableComponent);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PosterImage(player, options) {
- var _this;
- _this = _ClickableComponent.call(this, player, options) || this;
- _this.update();
- player.on('posterchange', bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.update));
- return _this;
- }
- /**
- * Clean up and dispose of the `PosterImage`.
- */
- var _proto = PosterImage.prototype;
- _proto.dispose = function dispose() {
- this.player().off('posterchange', this.update);
- _ClickableComponent.prototype.dispose.call(this);
- }
- /**
- * Create the `PosterImage`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl$$1() {
- var el = createEl('div', {
- className: 'vjs-poster',
- // Don't want poster to be tabbable.
- tabIndex: -1
- });
- return el;
- }
- /**
- * An {@link EventTarget~EventListener} for {@link Player#posterchange} events.
- *
- * @listens Player#posterchange
- *
- * @param {EventTarget~Event} [event]
- * The `Player#posterchange` event that triggered this function.
- */
- ;
- _proto.update = function update(event) {
- var url = this.player().poster();
- this.setSrc(url); // If there's no poster source we should display:none on this component
- // so it's not still clickable or right-clickable
- if (url) {
- this.show();
- } else {
- this.hide();
- }
- }
- /**
- * Set the source of the `PosterImage` depending on the display method.
- *
- * @param {string} url
- * The URL to the source for the `PosterImage`.
- */
- ;
- _proto.setSrc = function setSrc(url) {
- var backgroundImage = ''; // Any falsy value should stay as an empty string, otherwise
- // this will throw an extra error
- if (url) {
- backgroundImage = "url(\"" + url + "\")";
- }
- this.el_.style.backgroundImage = backgroundImage;
- }
- /**
- * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See
- * {@link ClickableComponent#handleClick} for instances where this will be triggered.
- *
- * @listens tap
- * @listens click
- * @listens keydown
- *
- * @param {EventTarget~Event} event
- + The `click`, `tap` or `keydown` event that caused this function to be called.
- */
- ;
- _proto.handleClick = function handleClick(event) {
- // We don't want a click to trigger playback when controls are disabled
- if (!this.player_.controls()) {
- return;
- }
- if (this.player_.paused()) {
- silencePromise(this.player_.play());
- } else {
- this.player_.pause();
- } // call handleFocus manually to get hotkeys working
- this.player_.handleFocus({});
- };
- return PosterImage;
- }(ClickableComponent);
- Component.registerComponent('PosterImage', PosterImage);
- var darkGray = '#222';
- var lightGray = '#ccc';
- var fontMap = {
- monospace: 'monospace',
- sansSerif: 'sans-serif',
- serif: 'serif',
- monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
- monospaceSerif: '"Courier New", monospace',
- proportionalSansSerif: 'sans-serif',
- proportionalSerif: 'serif',
- casual: '"Comic Sans MS", Impact, fantasy',
- script: '"Monotype Corsiva", cursive',
- smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
- };
- /**
- * Construct an rgba color from a given hex color code.
- *
- * @param {number} color
- * Hex number for color, like #f0e or #f604e2.
- *
- * @param {number} opacity
- * Value for opacity, 0.0 - 1.0.
- *
- * @return {string}
- * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'.
- */
- function constructColor(color, opacity) {
- var hex;
- if (color.length === 4) {
- // color looks like "#f0e"
- hex = color[1] + color[1] + color[2] + color[2] + color[3] + color[3];
- } else if (color.length === 7) {
- // color looks like "#f604e2"
- hex = color.slice(1);
- } else {
- throw new Error('Invalid color code provided, ' + color + '; must be formatted as e.g. #f0e or #f604e2.');
- }
- return 'rgba(' + parseInt(hex.slice(0, 2), 16) + ',' + parseInt(hex.slice(2, 4), 16) + ',' + parseInt(hex.slice(4, 6), 16) + ',' + opacity + ')';
- }
- /**
- * Try to update the style of a DOM element. Some style changes will throw an error,
- * particularly in IE8. Those should be noops.
- *
- * @param {Element} el
- * The DOM element to be styled.
- *
- * @param {string} style
- * The CSS property on the element that should be styled.
- *
- * @param {string} rule
- * The style rule that should be applied to the property.
- *
- * @private
- */
- function tryUpdateStyle(el, style, rule) {
- try {
- el.style[style] = rule;
- } catch (e) {
- // Satisfies linter.
- return;
- }
- }
- /**
- * The component for displaying text track cues.
- *
- * @extends Component
- */
- var TextTrackDisplay =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(TextTrackDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when `TextTrackDisplay` is ready.
- */
- function TextTrackDisplay(player, options, ready) {
- var _this;
- _this = _Component.call(this, player, options, ready) || this;
- var updateDisplayHandler = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.updateDisplay);
- player.on('loadstart', bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.toggleDisplay));
- player.on('texttrackchange', updateDisplayHandler);
- player.on('loadedmetadata', bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.preselectTrack)); // This used to be called during player init, but was causing an error
- // if a track should show by default and the display hadn't loaded yet.
- // Should probably be moved to an external track loader when we support
- // tracks that don't need a display.
- player.ready(bind(_assertThisInitialized(_assertThisInitialized(_this)), function () {
- if (player.tech_ && player.tech_.featuresNativeTextTracks) {
- this.hide();
- return;
- }
- player.on('fullscreenchange', updateDisplayHandler);
- player.on('playerresize', updateDisplayHandler);
- window$1.addEventListener('orientationchange', updateDisplayHandler);
- player.on('dispose', function () {
- return window$1.removeEventListener('orientationchange', updateDisplayHandler);
- });
- var tracks = this.options_.playerOptions.tracks || [];
- for (var i = 0; i < tracks.length; i++) {
- this.player_.addRemoteTextTrack(tracks[i], true);
- }
- this.preselectTrack();
- }));
- return _this;
- }
- /**
- * Preselect a track following this precedence:
- * - matches the previously selected {@link TextTrack}'s language and kind
- * - matches the previously selected {@link TextTrack}'s language only
- * - is the first default captions track
- * - is the first default descriptions track
- *
- * @listens Player#loadstart
- */
- var _proto = TextTrackDisplay.prototype;
- _proto.preselectTrack = function preselectTrack() {
- var modes = {
- captions: 1,
- subtitles: 1
- };
- var trackList = this.player_.textTracks();
- var userPref = this.player_.cache_.selectedLanguage;
- var firstDesc;
- var firstCaptions;
- var preferredTrack;
- for (var i = 0; i < trackList.length; i++) {
- var track = trackList[i];
- if (userPref && userPref.enabled && userPref.language && userPref.language === track.language && track.kind in modes) {
- // Always choose the track that matches both language and kind
- if (track.kind === userPref.kind) {
- preferredTrack = track; // or choose the first track that matches language
- } else if (!preferredTrack) {
- preferredTrack = track;
- } // clear everything if offTextTrackMenuItem was clicked
- } else if (userPref && !userPref.enabled) {
- preferredTrack = null;
- firstDesc = null;
- firstCaptions = null;
- } else if (track.default) {
- if (track.kind === 'descriptions' && !firstDesc) {
- firstDesc = track;
- } else if (track.kind in modes && !firstCaptions) {
- firstCaptions = track;
- }
- }
- } // The preferredTrack matches the user preference and takes
- // precedence over all the other tracks.
- // So, display the preferredTrack before the first default track
- // and the subtitles/captions track before the descriptions track
- if (preferredTrack) {
- preferredTrack.mode = 'showing';
- } else if (firstCaptions) {
- firstCaptions.mode = 'showing';
- } else if (firstDesc) {
- firstDesc.mode = 'showing';
- }
- }
- /**
- * Turn display of {@link TextTrack}'s from the current state into the other state.
- * There are only two states:
- * - 'shown'
- * - 'hidden'
- *
- * @listens Player#loadstart
- */
- ;
- _proto.toggleDisplay = function toggleDisplay() {
- if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) {
- this.hide();
- } else {
- this.show();
- }
- }
- /**
- * Create the {@link Component}'s DOM element.
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-text-track-display'
- }, {
- 'aria-live': 'off',
- 'aria-atomic': 'true'
- });
- }
- /**
- * Clear all displayed {@link TextTrack}s.
- */
- ;
- _proto.clearDisplay = function clearDisplay() {
- if (typeof window$1.WebVTT === 'function') {
- window$1.WebVTT.processCues(window$1, [], this.el_);
- }
- }
- /**
- * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or
- * a {@link Player#fullscreenchange} is fired.
- *
- * @listens Player#texttrackchange
- * @listens Player#fullscreenchange
- */
- ;
- _proto.updateDisplay = function updateDisplay() {
- var tracks = this.player_.textTracks();
- this.clearDisplay(); // Track display prioritization model: if multiple tracks are 'showing',
- // display the first 'subtitles' or 'captions' track which is 'showing',
- // otherwise display the first 'descriptions' track which is 'showing'
- var descriptionsTrack = null;
- var captionsSubtitlesTrack = null;
- var i = tracks.length;
- while (i--) {
- var track = tracks[i];
- if (track.mode === 'showing') {
- if (track.kind === 'descriptions') {
- descriptionsTrack = track;
- } else {
- captionsSubtitlesTrack = track;
- }
- }
- }
- if (captionsSubtitlesTrack) {
- if (this.getAttribute('aria-live') !== 'off') {
- this.setAttribute('aria-live', 'off');
- }
- this.updateForTrack(captionsSubtitlesTrack);
- } else if (descriptionsTrack) {
- if (this.getAttribute('aria-live') !== 'assertive') {
- this.setAttribute('aria-live', 'assertive');
- }
- this.updateForTrack(descriptionsTrack);
- }
- }
- /**
- * Add an {@link TextTrack} to to the {@link Tech}s {@link TextTrackList}.
- *
- * @param {TextTrack} track
- * Text track object to be added to the list.
- */
- ;
- _proto.updateForTrack = function updateForTrack(track) {
- if (typeof window$1.WebVTT !== 'function' || !track.activeCues) {
- return;
- }
- var cues = [];
- for (var _i = 0; _i < track.activeCues.length; _i++) {
- cues.push(track.activeCues[_i]);
- }
- window$1.WebVTT.processCues(window$1, cues, this.el_);
- if (!this.player_.textTrackSettings) {
- return;
- }
- var overrides = this.player_.textTrackSettings.getValues();
- var i = cues.length;
- while (i--) {
- var cue = cues[i];
- if (!cue) {
- continue;
- }
- var cueDiv = cue.displayState;
- if (overrides.color) {
- cueDiv.firstChild.style.color = overrides.color;
- }
- if (overrides.textOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
- }
- if (overrides.backgroundColor) {
- cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
- }
- if (overrides.backgroundOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
- }
- if (overrides.windowColor) {
- if (overrides.windowOpacity) {
- tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
- } else {
- cueDiv.style.backgroundColor = overrides.windowColor;
- }
- }
- if (overrides.edgeStyle) {
- if (overrides.edgeStyle === 'dropshadow') {
- cueDiv.firstChild.style.textShadow = "2px 2px 3px " + darkGray + ", 2px 2px 4px " + darkGray + ", 2px 2px 5px " + darkGray;
- } else if (overrides.edgeStyle === 'raised') {
- cueDiv.firstChild.style.textShadow = "1px 1px " + darkGray + ", 2px 2px " + darkGray + ", 3px 3px " + darkGray;
- } else if (overrides.edgeStyle === 'depressed') {
- cueDiv.firstChild.style.textShadow = "1px 1px " + lightGray + ", 0 1px " + lightGray + ", -1px -1px " + darkGray + ", 0 -1px " + darkGray;
- } else if (overrides.edgeStyle === 'uniform') {
- cueDiv.firstChild.style.textShadow = "0 0 4px " + darkGray + ", 0 0 4px " + darkGray + ", 0 0 4px " + darkGray + ", 0 0 4px " + darkGray;
- }
- }
- if (overrides.fontPercent && overrides.fontPercent !== 1) {
- var fontSize = window$1.parseFloat(cueDiv.style.fontSize);
- cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
- cueDiv.style.height = 'auto';
- cueDiv.style.top = 'auto';
- cueDiv.style.bottom = '2px';
- }
- if (overrides.fontFamily && overrides.fontFamily !== 'default') {
- if (overrides.fontFamily === 'small-caps') {
- cueDiv.firstChild.style.fontVariant = 'small-caps';
- } else {
- cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
- }
- }
- }
- };
- return TextTrackDisplay;
- }(Component);
- Component.registerComponent('TextTrackDisplay', TextTrackDisplay);
- /**
- * A loading spinner for use during waiting/loading events.
- *
- * @extends Component
- */
- var LoadingSpinner =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(LoadingSpinner, _Component);
- function LoadingSpinner() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = LoadingSpinner.prototype;
- /**
- * Create the `LoadingSpinner`s DOM element.
- *
- * @return {Element}
- * The dom element that gets created.
- */
- _proto.createEl = function createEl$$1() {
- var isAudio = this.player_.isAudio();
- var playerType = this.localize(isAudio ? 'Audio Player' : 'Video Player');
- var controlText = createEl('span', {
- className: 'vjs-control-text',
- innerHTML: this.localize('{1} is loading.', [playerType])
- });
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-loading-spinner',
- dir: 'ltr'
- });
- el.appendChild(controlText);
- return el;
- };
- return LoadingSpinner;
- }(Component);
- Component.registerComponent('LoadingSpinner', LoadingSpinner);
- /**
- * Base class for all buttons.
- *
- * @extends ClickableComponent
- */
- var Button =
- /*#__PURE__*/
- function (_ClickableComponent) {
- _inheritsLoose(Button, _ClickableComponent);
- function Button() {
- return _ClickableComponent.apply(this, arguments) || this;
- }
- var _proto = Button.prototype;
- /**
- * Create the `Button`s DOM element.
- *
- * @param {string} [tag="button"]
- * The element's node type. This argument is IGNORED: no matter what
- * is passed, it will always create a `button` element.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element.
- *
- * @param {Object} [attributes={}]
- * An object of attributes that should be set on the element.
- *
- * @return {Element}
- * The element that gets created.
- */
- _proto.createEl = function createEl(tag, props, attributes) {
- if (props === void 0) {
- props = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- tag = 'button';
- props = assign({
- innerHTML: '<span aria-hidden="true" class="vjs-icon-placeholder"></span>',
- className: this.buildCSSClass()
- }, props); // Add attributes for button element
- attributes = assign({
- // Necessary since the default button type is "submit"
- type: 'button'
- }, attributes);
- var el = Component.prototype.createEl.call(this, tag, props, attributes);
- this.createControlTextEl(el);
- return el;
- }
- /**
- * Add a child `Component` inside of this `Button`.
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- *
- * @deprecated since version 5
- */
- ;
- _proto.addChild = function addChild(child, options) {
- if (options === void 0) {
- options = {};
- }
- var className = this.constructor.name;
- log.warn("Adding an actionable (user controllable) child to a Button (" + className + ") is not supported; use a ClickableComponent instead."); // Avoid the error message generated by ClickableComponent's addChild method
- return Component.prototype.addChild.call(this, child, options);
- }
- /**
- * Enable the `Button` element so that it can be activated or clicked. Use this with
- * {@link Button#disable}.
- */
- ;
- _proto.enable = function enable() {
- _ClickableComponent.prototype.enable.call(this);
- this.el_.removeAttribute('disabled');
- }
- /**
- * Disable the `Button` element so that it cannot be activated or clicked. Use this with
- * {@link Button#enable}.
- */
- ;
- _proto.disable = function disable() {
- _ClickableComponent.prototype.disable.call(this);
- this.el_.setAttribute('disabled', 'disabled');
- }
- /**
- * This gets called when a `Button` has focus and `keydown` is triggered via a key
- * press.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to get called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- // Ignore Space or Enter key operation, which is handled by the browser for a button.
- if (!(keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter'))) {
- // Pass keypress handling up for unsupported keys
- _ClickableComponent.prototype.handleKeyPress.call(this, event);
- }
- };
- return Button;
- }(ClickableComponent);
- Component.registerComponent('Button', Button);
- /**
- * The initial play button that shows before the video has played. The hiding of the
- * `BigPlayButton` get done via CSS and `Player` states.
- *
- * @extends Button
- */
- var BigPlayButton =
- /*#__PURE__*/
- function (_Button) {
- _inheritsLoose(BigPlayButton, _Button);
- function BigPlayButton(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.mouseused_ = false;
- _this.on('mousedown', _this.handleMouseDown);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object. Always returns 'vjs-big-play-button'.
- */
- var _proto = BigPlayButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-big-play-button';
- }
- /**
- * This gets called when a `BigPlayButton` "clicked". See {@link ClickableComponent}
- * for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- var playPromise = this.player_.play(); // exit early if clicked via the mouse
- if (this.mouseused_ && event.clientX && event.clientY) {
- silencePromise(playPromise); // call handleFocus manually to get hotkeys working
- this.player_.handleFocus({});
- return;
- }
- var cb = this.player_.getChild('controlBar');
- var playToggle = cb && cb.getChild('playToggle');
- if (!playToggle) {
- this.player_.focus();
- return;
- }
- var playFocus = function playFocus() {
- return playToggle.focus();
- };
- if (isPromise(playPromise)) {
- playPromise.then(playFocus, function () {});
- } else {
- this.setTimeout(playFocus, 1);
- }
- };
- _proto.handleKeyPress = function handleKeyPress(event) {
- this.mouseused_ = false;
- _Button.prototype.handleKeyPress.call(this, event);
- };
- _proto.handleMouseDown = function handleMouseDown(event) {
- this.mouseused_ = true;
- };
- return BigPlayButton;
- }(Button);
- /**
- * The text that should display over the `BigPlayButton`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- */
- BigPlayButton.prototype.controlText_ = 'Play Video';
- Component.registerComponent('BigPlayButton', BigPlayButton);
- /**
- * The `CloseButton` is a `{@link Button}` that fires a `close` event when
- * it gets clicked.
- *
- * @extends Button
- */
- var CloseButton =
- /*#__PURE__*/
- function (_Button) {
- _inheritsLoose(CloseButton, _Button);
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CloseButton(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.controlText(options && options.controlText || _this.localize('Close'));
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = CloseButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-close-button " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * This gets called when a `CloseButton` has focus and `keydown` is triggered via a key
- * press.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to get called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {} // Override the default `Button` behavior, and don't pass the keypress event
- // up to the player because this button is part of a `ModalDialog`, which
- // doesn't pass keypresses to the player either.
- /**
- * This gets called when a `CloseButton` gets clicked. See
- * {@link ClickableComponent#handleClick} for more information on when this will be
- * triggered
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- * @fires CloseButton#close
- */
- ;
- _proto.handleClick = function handleClick(event) {
- /**
- * Triggered when the a `CloseButton` is clicked.
- *
- * @event CloseButton#close
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the close event does not
- * bubble up to parents if there is no listener
- */
- this.trigger({
- type: 'close',
- bubbles: false
- });
- };
- return CloseButton;
- }(Button);
- Component.registerComponent('CloseButton', CloseButton);
- /**
- * Button to toggle between play and pause.
- *
- * @extends Button
- */
- var PlayToggle =
- /*#__PURE__*/
- function (_Button) {
- _inheritsLoose(PlayToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function PlayToggle(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _Button.call(this, player, options) || this; // show or hide replay icon
- options.replay = options.replay === undefined || options.replay;
- _this.on(player, 'play', _this.handlePlay);
- _this.on(player, 'pause', _this.handlePause);
- if (options.replay) {
- _this.on(player, 'ended', _this.handleEnded);
- }
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = PlayToggle.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-play-control " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * This gets called when an `PlayToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- }
- /**
- * This gets called once after the video has ended and the user seeks so that
- * we can change the replay button back to a play button.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#seeked
- */
- ;
- _proto.handleSeeked = function handleSeeked(event) {
- this.removeClass('vjs-ended');
- if (this.player_.paused()) {
- this.handlePause(event);
- } else {
- this.handlePlay(event);
- }
- }
- /**
- * Add the vjs-playing class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#play
- */
- ;
- _proto.handlePlay = function handlePlay(event) {
- this.removeClass('vjs-ended');
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing'); // change the button text to "Pause"
- this.controlText('Pause');
- }
- /**
- * Add the vjs-paused class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#pause
- */
- ;
- _proto.handlePause = function handlePause(event) {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused'); // change the button text to "Play"
- this.controlText('Play');
- }
- /**
- * Add the vjs-ended class to the element so it can change appearance
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#ended
- */
- ;
- _proto.handleEnded = function handleEnded(event) {
- this.removeClass('vjs-playing');
- this.addClass('vjs-ended'); // change the button text to "Replay"
- this.controlText('Replay'); // on the next seek remove the replay button
- this.one(this.player_, 'seeked', this.handleSeeked);
- };
- return PlayToggle;
- }(Button);
- /**
- * The text that should display over the `PlayToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlayToggle.prototype.controlText_ = 'Play';
- Component.registerComponent('PlayToggle', PlayToggle);
- /**
- * @file format-time.js
- * @module format-time
- */
- /**
- * Format seconds as a time string, H:MM:SS or M:SS. Supplying a guide (in
- * seconds) will force a number of leading zeros to cover the length of the
- * guide.
- *
- * @private
- * @param {number} seconds
- * Number of seconds to be turned into a string
- *
- * @param {number} guide
- * Number (in seconds) to model the string after
- *
- * @return {string}
- * Time formatted as H:MM:SS or M:SS
- */
- var defaultImplementation = function defaultImplementation(seconds, guide) {
- seconds = seconds < 0 ? 0 : seconds;
- var s = Math.floor(seconds % 60);
- var m = Math.floor(seconds / 60 % 60);
- var h = Math.floor(seconds / 3600);
- var gm = Math.floor(guide / 60 % 60);
- var gh = Math.floor(guide / 3600); // handle invalid times
- if (isNaN(seconds) || seconds === Infinity) {
- // '-' is false for all relational operators (e.g. <, >=) so this setting
- // will add the minimum number of fields specified by the guide
- h = m = s = '-';
- } // Check if we need to show hours
- h = h > 0 || gh > 0 ? h + ':' : ''; // If hours are showing, we may need to add a leading zero.
- // Always show at least one digit of minutes.
- m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'; // Check if leading zero is need for seconds
- s = s < 10 ? '0' + s : s;
- return h + m + s;
- }; // Internal pointer to the current implementation.
- var implementation = defaultImplementation;
- /**
- * Replaces the default formatTime implementation with a custom implementation.
- *
- * @param {Function} customImplementation
- * A function which will be used in place of the default formatTime
- * implementation. Will receive the current time in seconds and the
- * guide (in seconds) as arguments.
- */
- function setFormatTime(customImplementation) {
- implementation = customImplementation;
- }
- /**
- * Resets formatTime to the default implementation.
- */
- function resetFormatTime() {
- implementation = defaultImplementation;
- }
- /**
- * Delegates to either the default time formatting function or a custom
- * function supplied via `setFormatTime`.
- *
- * Formats seconds as a time string (H:MM:SS or M:SS). Supplying a
- * guide (in seconds) will force a number of leading zeros to cover the
- * length of the guide.
- *
- * @static
- * @example formatTime(125, 600) === "02:05"
- * @param {number} seconds
- * Number of seconds to be turned into a string
- *
- * @param {number} guide
- * Number (in seconds) to model the string after
- *
- * @return {string}
- * Time formatted as H:MM:SS or M:SS
- */
- function formatTime(seconds, guide) {
- if (guide === void 0) {
- guide = seconds;
- }
- return implementation(seconds, guide);
- }
- /**
- * Displays time information about the video
- *
- * @extends Component
- */
- var TimeDisplay =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(TimeDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TimeDisplay(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.throttledUpdateContent = throttle(bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.updateContent), 25);
- _this.on(player, 'timeupdate', _this.throttledUpdateContent);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = TimeDisplay.prototype;
- _proto.createEl = function createEl$$1() {
- var className = this.buildCSSClass();
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: className + " vjs-time-control vjs-control",
- innerHTML: "<span class=\"vjs-control-text\" role=\"presentation\">" + this.localize(this.labelText_) + "\xA0</span>"
- });
- this.contentEl_ = createEl('span', {
- className: className + "-display"
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off',
- // span elements have no implicit role, but some screen readers (notably VoiceOver)
- // treat them as a break between items in the DOM when using arrow keys
- // (or left-to-right swipes on iOS) to read contents of a page. Using
- // role='presentation' causes VoiceOver to NOT treat this span as a break.
- 'role': 'presentation'
- });
- this.updateTextNode_();
- el.appendChild(this.contentEl_);
- return el;
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- this.textNode_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Updates the "remaining time" text node with new content using the
- * contents of the `formattedTime_` property.
- *
- * @private
- */
- ;
- _proto.updateTextNode_ = function updateTextNode_() {
- if (!this.contentEl_) {
- return;
- }
- while (this.contentEl_.firstChild) {
- this.contentEl_.removeChild(this.contentEl_.firstChild);
- }
- this.textNode_ = document.createTextNode(this.formattedTime_ || this.formatTime_(0));
- this.contentEl_.appendChild(this.textNode_);
- }
- /**
- * Generates a formatted time for this component to use in display.
- *
- * @param {number} time
- * A numeric time, in seconds.
- *
- * @return {string}
- * A formatted time
- *
- * @private
- */
- ;
- _proto.formatTime_ = function formatTime_(time) {
- return formatTime(time);
- }
- /**
- * Updates the time display text node if it has what was passed in changed
- * the formatted time.
- *
- * @param {number} time
- * The time to update to
- *
- * @private
- */
- ;
- _proto.updateFormattedTime_ = function updateFormattedTime_(time) {
- var formattedTime = this.formatTime_(time);
- if (formattedTime === this.formattedTime_) {
- return;
- }
- this.formattedTime_ = formattedTime;
- this.requestAnimationFrame(this.updateTextNode_);
- }
- /**
- * To be filled out in the child class, should update the displayed time
- * in accordance with the fact that the current time has changed.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this to run.
- *
- * @listens Player#timeupdate
- */
- ;
- _proto.updateContent = function updateContent(event) {};
- return TimeDisplay;
- }(Component);
- /**
- * The text that is added to the `TimeDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- TimeDisplay.prototype.labelText_ = 'Time';
- /**
- * The text that should display over the `TimeDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- TimeDisplay.prototype.controlText_ = 'Time';
- Component.registerComponent('TimeDisplay', TimeDisplay);
- /**
- * Displays the current time
- *
- * @extends Component
- */
- var CurrentTimeDisplay =
- /*#__PURE__*/
- function (_TimeDisplay) {
- _inheritsLoose(CurrentTimeDisplay, _TimeDisplay);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CurrentTimeDisplay(player, options) {
- var _this;
- _this = _TimeDisplay.call(this, player, options) || this;
- _this.on(player, 'ended', _this.handleEnded);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = CurrentTimeDisplay.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-current-time';
- }
- /**
- * Update current time display
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this function to run.
- *
- * @listens Player#timeupdate
- */
- ;
- _proto.updateContent = function updateContent(event) {
- // Allows for smooth scrubbing, when player can't keep up.
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- this.updateFormattedTime_(time);
- }
- /**
- * When the player fires ended there should be no time left. Sadly
- * this is not always the case, lets make it seem like that is the case
- * for users.
- *
- * @param {EventTarget~Event} [event]
- * The `ended` event that caused this to run.
- *
- * @listens Player#ended
- */
- ;
- _proto.handleEnded = function handleEnded(event) {
- if (!this.player_.duration()) {
- return;
- }
- this.updateFormattedTime_(this.player_.duration());
- };
- return CurrentTimeDisplay;
- }(TimeDisplay);
- /**
- * The text that is added to the `CurrentTimeDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- CurrentTimeDisplay.prototype.labelText_ = 'Current Time';
- /**
- * The text that should display over the `CurrentTimeDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- CurrentTimeDisplay.prototype.controlText_ = 'Current Time';
- Component.registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
- /**
- * Displays the duration
- *
- * @extends Component
- */
- var DurationDisplay =
- /*#__PURE__*/
- function (_TimeDisplay) {
- _inheritsLoose(DurationDisplay, _TimeDisplay);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function DurationDisplay(player, options) {
- var _this;
- _this = _TimeDisplay.call(this, player, options) || this; // we do not want to/need to throttle duration changes,
- // as they should always display the changed duration as
- // it has changed
- _this.on(player, 'durationchange', _this.updateContent); // Listen to loadstart because the player duration is reset when a new media element is loaded,
- // but the durationchange on the user agent will not fire.
- // @see [Spec]{@link https://www.w3.org/TR/2011/WD-html5-20110113/video.html#media-element-load-algorithm}
- _this.on(player, 'loadstart', _this.updateContent); // Also listen for timeupdate (in the parent) and loadedmetadata because removing those
- // listeners could have broken dependent applications/libraries. These
- // can likely be removed for 7.0.
- _this.on(player, 'loadedmetadata', _this.throttledUpdateContent);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = DurationDisplay.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-duration';
- }
- /**
- * Update duration time display.
- *
- * @param {EventTarget~Event} [event]
- * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused
- * this function to be called.
- *
- * @listens Player#durationchange
- * @listens Player#timeupdate
- * @listens Player#loadedmetadata
- */
- ;
- _proto.updateContent = function updateContent(event) {
- var duration = this.player_.duration();
- if (this.duration_ !== duration) {
- this.duration_ = duration;
- this.updateFormattedTime_(duration);
- }
- };
- return DurationDisplay;
- }(TimeDisplay);
- /**
- * The text that is added to the `DurationDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- DurationDisplay.prototype.labelText_ = 'Duration';
- /**
- * The text that should display over the `DurationDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- DurationDisplay.prototype.controlText_ = 'Duration';
- Component.registerComponent('DurationDisplay', DurationDisplay);
- /**
- * The separator between the current time and duration.
- * Can be hidden if it's not needed in the design.
- *
- * @extends Component
- */
- var TimeDivider =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(TimeDivider, _Component);
- function TimeDivider() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = TimeDivider.prototype;
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-time-control vjs-time-divider',
- innerHTML: '<div><span>/</span></div>'
- }, {
- // this element and its contents can be hidden from assistive techs since
- // it is made extraneous by the announcement of the control text
- // for the current time and duration displays
- 'aria-hidden': true
- });
- };
- return TimeDivider;
- }(Component);
- Component.registerComponent('TimeDivider', TimeDivider);
- /**
- * Displays the time left in the video
- *
- * @extends Component
- */
- var RemainingTimeDisplay =
- /*#__PURE__*/
- function (_TimeDisplay) {
- _inheritsLoose(RemainingTimeDisplay, _TimeDisplay);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function RemainingTimeDisplay(player, options) {
- var _this;
- _this = _TimeDisplay.call(this, player, options) || this;
- _this.on(player, 'durationchange', _this.throttledUpdateContent);
- _this.on(player, 'ended', _this.handleEnded);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = RemainingTimeDisplay.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-remaining-time';
- }
- /**
- * Create the `Component`'s DOM element with the "minus" characted prepend to the time
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl$$1() {
- var el = _TimeDisplay.prototype.createEl.call(this);
- el.insertBefore(createEl('span', {}, {
- 'aria-hidden': true
- }, '-'), this.contentEl_);
- return el;
- }
- /**
- * Update remaining time display.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `durationchange` event that caused this to run.
- *
- * @listens Player#timeupdate
- * @listens Player#durationchange
- */
- ;
- _proto.updateContent = function updateContent(event) {
- if (typeof this.player_.duration() !== 'number') {
- return;
- } // @deprecated We should only use remainingTimeDisplay
- // as of video.js 7
- if (this.player_.remainingTimeDisplay) {
- this.updateFormattedTime_(this.player_.remainingTimeDisplay());
- } else {
- this.updateFormattedTime_(this.player_.remainingTime());
- }
- }
- /**
- * When the player fires ended there should be no time left. Sadly
- * this is not always the case, lets make it seem like that is the case
- * for users.
- *
- * @param {EventTarget~Event} [event]
- * The `ended` event that caused this to run.
- *
- * @listens Player#ended
- */
- ;
- _proto.handleEnded = function handleEnded(event) {
- if (!this.player_.duration()) {
- return;
- }
- this.updateFormattedTime_(0);
- };
- return RemainingTimeDisplay;
- }(TimeDisplay);
- /**
- * The text that is added to the `RemainingTimeDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- RemainingTimeDisplay.prototype.labelText_ = 'Remaining Time';
- /**
- * The text that should display over the `RemainingTimeDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- RemainingTimeDisplay.prototype.controlText_ = 'Remaining Time';
- Component.registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
- /**
- * Displays the live indicator when duration is Infinity.
- *
- * @extends Component
- */
- var LiveDisplay =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(LiveDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LiveDisplay(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.updateShowing();
- _this.on(_this.player(), 'durationchange', _this.updateShowing);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = LiveDisplay.prototype;
- _proto.createEl = function createEl$$1() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-live-control vjs-control'
- });
- this.contentEl_ = createEl('div', {
- className: 'vjs-live-display',
- innerHTML: "<span class=\"vjs-control-text\">" + this.localize('Stream Type') + "\xA0</span>" + this.localize('LIVE')
- }, {
- 'aria-live': 'off'
- });
- el.appendChild(this.contentEl_);
- return el;
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
- * it accordingly
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#durationchange} event that caused this function to run.
- *
- * @listens Player#durationchange
- */
- ;
- _proto.updateShowing = function updateShowing(event) {
- if (this.player().duration() === Infinity) {
- this.show();
- } else {
- this.hide();
- }
- };
- return LiveDisplay;
- }(Component);
- Component.registerComponent('LiveDisplay', LiveDisplay);
- /**
- * Displays the live indicator when duration is Infinity.
- *
- * @extends Component
- */
- var SeekToLive =
- /*#__PURE__*/
- function (_Button) {
- _inheritsLoose(SeekToLive, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function SeekToLive(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.updateLiveEdgeStatus();
- if (_this.player_.liveTracker) {
- _this.on(_this.player_.liveTracker, 'liveedgechange', _this.updateLiveEdgeStatus);
- }
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = SeekToLive.prototype;
- _proto.createEl = function createEl$$1() {
- var el = _Button.prototype.createEl.call(this, 'button', {
- className: 'vjs-seek-to-live-control vjs-control'
- });
- this.textEl_ = createEl('span', {
- className: 'vjs-seek-to-live-text',
- innerHTML: this.localize('LIVE')
- }, {
- 'aria-hidden': 'true'
- });
- el.appendChild(this.textEl_);
- return el;
- }
- /**
- * Update the state of this button if we are at the live edge
- * or not
- */
- ;
- _proto.updateLiveEdgeStatus = function updateLiveEdgeStatus(e) {
- // default to live edge
- if (!this.player_.liveTracker || this.player_.liveTracker.atLiveEdge()) {
- this.setAttribute('aria-disabled', true);
- this.addClass('vjs-at-live-edge');
- this.controlText('Seek to live, currently playing live');
- } else {
- this.setAttribute('aria-disabled', false);
- this.removeClass('vjs-at-live-edge');
- this.controlText('Seek to live, currently behind live');
- }
- }
- /**
- * On click bring us as near to the live point as possible.
- * This requires that we wait for the next `live-seekable-change`
- * event which will happen every segment length seconds.
- */
- ;
- _proto.handleClick = function handleClick() {
- this.player_.liveTracker.seekToLiveEdge();
- }
- /**
- * Dispose of the element and stop tracking
- */
- ;
- _proto.dispose = function dispose() {
- if (this.player_.liveTracker) {
- this.off(this.player_.liveTracker, 'liveedgechange', this.updateLiveEdgeStatus);
- }
- this.textEl_ = null;
- _Button.prototype.dispose.call(this);
- };
- return SeekToLive;
- }(Button);
- SeekToLive.prototype.controlText_ = 'Seek to live, currently playing live';
- Component.registerComponent('SeekToLive', SeekToLive);
- /**
- * The base functionality for a slider. Can be vertical or horizontal.
- * For instance the volume bar or the seek bar on a video is a slider.
- *
- * @extends Component
- */
- var Slider =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(Slider, _Component);
- /**
- * Create an instance of this class
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function Slider(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this; // Set property names to bar to match with the child Slider class is looking for
- _this.bar = _this.getChild(_this.options_.barName); // Set a horizontal or vertical class on the slider depending on the slider type
- _this.vertical(!!_this.options_.vertical);
- _this.enable();
- return _this;
- }
- /**
- * Are controls are currently enabled for this slider or not.
- *
- * @return {boolean}
- * true if controls are enabled, false otherwise
- */
- var _proto = Slider.prototype;
- _proto.enabled = function enabled() {
- return this.enabled_;
- }
- /**
- * Enable controls for this slider if they are disabled
- */
- ;
- _proto.enable = function enable() {
- if (this.enabled()) {
- return;
- }
- this.on('mousedown', this.handleMouseDown);
- this.on('touchstart', this.handleMouseDown);
- this.on('focus', this.handleFocus);
- this.on('blur', this.handleBlur);
- this.on('click', this.handleClick);
- this.on(this.player_, 'controlsvisible', this.update);
- if (this.playerEvent) {
- this.on(this.player_, this.playerEvent, this.update);
- }
- this.removeClass('disabled');
- this.setAttribute('tabindex', 0);
- this.enabled_ = true;
- }
- /**
- * Disable controls for this slider if they are enabled
- */
- ;
- _proto.disable = function disable() {
- if (!this.enabled()) {
- return;
- }
- var doc = this.bar.el_.ownerDocument;
- this.off('mousedown', this.handleMouseDown);
- this.off('touchstart', this.handleMouseDown);
- this.off('focus', this.handleFocus);
- this.off('blur', this.handleBlur);
- this.off('click', this.handleClick);
- this.off(this.player_, 'controlsvisible', this.update);
- this.off(doc, 'mousemove', this.handleMouseMove);
- this.off(doc, 'mouseup', this.handleMouseUp);
- this.off(doc, 'touchmove', this.handleMouseMove);
- this.off(doc, 'touchend', this.handleMouseUp);
- this.removeAttribute('tabindex');
- this.addClass('disabled');
- if (this.playerEvent) {
- this.off(this.player_, this.playerEvent, this.update);
- }
- this.enabled_ = false;
- }
- /**
- * Create the `Slider`s DOM element.
- *
- * @param {string} type
- * Type of element to create.
- *
- * @param {Object} [props={}]
- * List of properties in Object form.
- *
- * @param {Object} [attributes={}]
- * list of attributes in Object form.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl$$1(type, props, attributes) {
- if (props === void 0) {
- props = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- // Add the slider element class to all sub classes
- props.className = props.className + ' vjs-slider';
- props = assign({
- tabIndex: 0
- }, props);
- attributes = assign({
- 'role': 'slider',
- 'aria-valuenow': 0,
- 'aria-valuemin': 0,
- 'aria-valuemax': 100,
- 'tabIndex': 0
- }, attributes);
- return _Component.prototype.createEl.call(this, type, props, attributes);
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- * @fires Slider#slideractive
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- var doc = this.bar.el_.ownerDocument;
- if (event.type === 'mousedown') {
- event.preventDefault();
- } // Do not call preventDefault() on touchstart in Chrome
- // to avoid console warnings. Use a 'touch-action: none' style
- // instead to prevent unintented scrolling.
- // https://developers.google.com/web/updates/2017/01/scrolling-intervention
- if (event.type === 'touchstart' && !IS_CHROME) {
- event.preventDefault();
- }
- blockTextSelection();
- this.addClass('vjs-sliding');
- /**
- * Triggered when the slider is in an active state
- *
- * @event Slider#slideractive
- * @type {EventTarget~Event}
- */
- this.trigger('slideractive');
- this.on(doc, 'mousemove', this.handleMouseMove);
- this.on(doc, 'mouseup', this.handleMouseUp);
- this.on(doc, 'touchmove', this.handleMouseMove);
- this.on(doc, 'touchend', this.handleMouseUp);
- this.handleMouseMove(event);
- }
- /**
- * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`.
- * The `mousemove` and `touchmove` events will only only trigger this function during
- * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and
- * {@link Slider#handleMouseUp}.
- *
- * @param {EventTarget~Event} event
- * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered
- * this function
- *
- * @listens mousemove
- * @listens touchmove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {}
- /**
- * Handle `mouseup` or `touchend` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- * @fires Slider#sliderinactive
- */
- ;
- _proto.handleMouseUp = function handleMouseUp() {
- var doc = this.bar.el_.ownerDocument;
- unblockTextSelection();
- this.removeClass('vjs-sliding');
- /**
- * Triggered when the slider is no longer in an active state.
- *
- * @event Slider#sliderinactive
- * @type {EventTarget~Event}
- */
- this.trigger('sliderinactive');
- this.off(doc, 'mousemove', this.handleMouseMove);
- this.off(doc, 'mouseup', this.handleMouseUp);
- this.off(doc, 'touchmove', this.handleMouseMove);
- this.off(doc, 'touchend', this.handleMouseUp);
- this.update();
- }
- /**
- * Update the progress bar of the `Slider`.
- *
- * @return {number}
- * The percentage of progress the progress bar represents as a
- * number from 0 to 1.
- */
- ;
- _proto.update = function update() {
- // In VolumeBar init we have a setTimeout for update that pops and update
- // to the end of the execution stack. The player is destroyed before then
- // update will cause an error
- if (!this.el_) {
- return;
- } // If scrubbing, we could use a cached value to make the handle keep up
- // with the user's mouse. On HTML5 browsers scrubbing is really smooth, but
- // some flash players are slow, so we might want to utilize this later.
- // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
- var progress = this.getPercent();
- var bar = this.bar; // If there's no bar...
- if (!bar) {
- return;
- } // Protect against no duration and other division issues
- if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
- progress = 0;
- } // Convert to a percentage for setting
- var percentage = (progress * 100).toFixed(2) + '%';
- var style = bar.el().style; // Set the new bar width or height
- if (this.vertical()) {
- style.height = percentage;
- } else {
- style.width = percentage;
- }
- return progress;
- }
- /**
- * Calculate distance for slider
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @return {number}
- * The current position of the Slider.
- * - position.x for vertical `Slider`s
- * - position.y for horizontal `Slider`s
- */
- ;
- _proto.calculateDistance = function calculateDistance(event) {
- var position = getPointerPosition(this.el_, event);
- if (this.vertical()) {
- return position.y;
- }
- return position.x;
- }
- /**
- * Handle a `focus` event on this `Slider`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to run.
- *
- * @listens focus
- */
- ;
- _proto.handleFocus = function handleFocus() {
- this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- }
- /**
- * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down
- * arrow keys. This function will only be called when the slider has focus. See
- * {@link Slider#handleFocus} and {@link Slider#handleBlur}.
- *
- * @param {EventTarget~Event} event
- * the `keydown` event that caused this function to run.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- // Left and Down Arrows
- if (keycode.isEventKey(event, 'Left') || keycode.isEventKey(event, 'Down')) {
- event.preventDefault();
- this.stepBack(); // Up and Right Arrows
- } else if (keycode.isEventKey(event, 'Right') || keycode.isEventKey(event, 'Up')) {
- event.preventDefault();
- this.stepForward();
- } else {
- // Pass keypress handling up for unsupported keys
- _Component.prototype.handleKeyPress.call(this, event);
- }
- }
- /**
- * Handle a `blur` event on this `Slider`.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to run.
- *
- * @listens blur
- */
- ;
- _proto.handleBlur = function handleBlur() {
- this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- }
- /**
- * Listener for click events on slider, used to prevent clicks
- * from bubbling up to parent elements like button menus.
- *
- * @param {Object} event
- * Event that caused this object to run
- */
- ;
- _proto.handleClick = function handleClick(event) {
- event.stopImmediatePropagation();
- event.preventDefault();
- }
- /**
- * Get/set if slider is horizontal for vertical
- *
- * @param {boolean} [bool]
- * - true if slider is vertical,
- * - false is horizontal
- *
- * @return {boolean}
- * - true if slider is vertical, and getting
- * - false if the slider is horizontal, and getting
- */
- ;
- _proto.vertical = function vertical(bool) {
- if (bool === undefined) {
- return this.vertical_ || false;
- }
- this.vertical_ = !!bool;
- if (this.vertical_) {
- this.addClass('vjs-slider-vertical');
- } else {
- this.addClass('vjs-slider-horizontal');
- }
- };
- return Slider;
- }(Component);
- Component.registerComponent('Slider', Slider);
- /**
- * Shows loading progress
- *
- * @extends Component
- */
- var LoadProgressBar =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(LoadProgressBar, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LoadProgressBar(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.partEls_ = [];
- _this.on(player, 'progress', _this.update);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = LoadProgressBar.prototype;
- _proto.createEl = function createEl$$1() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-load-progress',
- innerHTML: "<span class=\"vjs-control-text\"><span>" + this.localize('Loaded') + "</span>: <span class=\"vjs-control-text-loaded-percentage\">0%</span></span>"
- });
- };
- _proto.dispose = function dispose() {
- this.partEls_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Update progress bar
- *
- * @param {EventTarget~Event} [event]
- * The `progress` event that caused this function to run.
- *
- * @listens Player#progress
- */
- ;
- _proto.update = function update(event) {
- var liveTracker = this.player_.liveTracker;
- var buffered = this.player_.buffered();
- var duration = liveTracker && liveTracker.isLive() ? liveTracker.seekableEnd() : this.player_.duration();
- var bufferedEnd = this.player_.bufferedEnd();
- var children = this.partEls_;
- var controlTextPercentage = this.$('.vjs-control-text-loaded-percentage'); // get the percent width of a time compared to the total end
- var percentify = function percentify(time, end, rounded) {
- // no NaN
- var percent = time / end || 0;
- percent = (percent >= 1 ? 1 : percent) * 100;
- if (rounded) {
- percent = percent.toFixed(2);
- }
- return percent + '%';
- }; // update the width of the progress bar
- this.el_.style.width = percentify(bufferedEnd, duration); // update the control-text
- textContent(controlTextPercentage, percentify(bufferedEnd, duration, true)); // add child elements to represent the individual buffered time ranges
- for (var i = 0; i < buffered.length; i++) {
- var start = buffered.start(i);
- var end = buffered.end(i);
- var part = children[i];
- if (!part) {
- part = this.el_.appendChild(createEl());
- children[i] = part;
- } // set the percent based on the width of the progress bar (bufferedEnd)
- part.style.left = percentify(start, bufferedEnd);
- part.style.width = percentify(end - start, bufferedEnd);
- } // remove unused buffered range elements
- for (var _i = children.length; _i > buffered.length; _i--) {
- this.el_.removeChild(children[_i - 1]);
- }
- children.length = buffered.length;
- };
- return LoadProgressBar;
- }(Component);
- Component.registerComponent('LoadProgressBar', LoadProgressBar);
- /**
- * Time tooltips display a time above the progress bar.
- *
- * @extends Component
- */
- var TimeTooltip =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(TimeTooltip, _Component);
- function TimeTooltip() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = TimeTooltip.prototype;
- /**
- * Create the time tooltip DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl$$1() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-time-tooltip'
- }, {
- 'aria-hidden': 'true'
- });
- }
- /**
- * Updates the position of the time tooltip relative to the `SeekBar`.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- */
- ;
- _proto.update = function update(seekBarRect, seekBarPoint, content) {
- var tooltipRect = getBoundingClientRect(this.el_);
- var playerRect = getBoundingClientRect(this.player_.el());
- var seekBarPointPx = seekBarRect.width * seekBarPoint; // do nothing if either rect isn't available
- // for example, if the player isn't in the DOM for testing
- if (!playerRect || !tooltipRect) {
- return;
- } // This is the space left of the `seekBarPoint` available within the bounds
- // of the player. We calculate any gap between the left edge of the player
- // and the left edge of the `SeekBar` and add the number of pixels in the
- // `SeekBar` before hitting the `seekBarPoint`
- var spaceLeftOfPoint = seekBarRect.left - playerRect.left + seekBarPointPx; // This is the space right of the `seekBarPoint` available within the bounds
- // of the player. We calculate the number of pixels from the `seekBarPoint`
- // to the right edge of the `SeekBar` and add to that any gap between the
- // right edge of the `SeekBar` and the player.
- var spaceRightOfPoint = seekBarRect.width - seekBarPointPx + (playerRect.right - seekBarRect.right); // This is the number of pixels by which the tooltip will need to be pulled
- // further to the right to center it over the `seekBarPoint`.
- var pullTooltipBy = tooltipRect.width / 2; // Adjust the `pullTooltipBy` distance to the left or right depending on
- // the results of the space calculations above.
- if (spaceLeftOfPoint < pullTooltipBy) {
- pullTooltipBy += pullTooltipBy - spaceLeftOfPoint;
- } else if (spaceRightOfPoint < pullTooltipBy) {
- pullTooltipBy = spaceRightOfPoint;
- } // Due to the imprecision of decimal/ratio based calculations and varying
- // rounding behaviors, there are cases where the spacing adjustment is off
- // by a pixel or two. This adds insurance to these calculations.
- if (pullTooltipBy < 0) {
- pullTooltipBy = 0;
- } else if (pullTooltipBy > tooltipRect.width) {
- pullTooltipBy = tooltipRect.width;
- }
- this.el_.style.right = "-" + pullTooltipBy + "px";
- textContent(this.el_, content);
- }
- /**
- * Updates the position of the time tooltip relative to the `SeekBar`.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- *
- * @param {number} time
- * The time to update the tooltip to, not used during live playback
- *
- * @param {Function} cb
- * A function that will be called during the request animation frame
- * for tooltips that need to do additional animations from the default
- */
- ;
- _proto.updateTime = function updateTime(seekBarRect, seekBarPoint, time, cb) {
- var _this = this;
- // If there is an existing rAF ID, cancel it so we don't over-queue.
- if (this.rafId_) {
- this.cancelAnimationFrame(this.rafId_);
- }
- this.rafId_ = this.requestAnimationFrame(function () {
- var content;
- var duration = _this.player_.duration();
- if (_this.player_.liveTracker && _this.player_.liveTracker.isLive()) {
- var liveWindow = _this.player_.liveTracker.liveWindow();
- var secondsBehind = liveWindow - seekBarPoint * liveWindow;
- content = (secondsBehind < 1 ? '' : '-') + formatTime(secondsBehind, liveWindow);
- } else {
- content = formatTime(time, duration);
- }
- _this.update(seekBarRect, seekBarPoint, content);
- if (cb) {
- cb();
- }
- });
- };
- return TimeTooltip;
- }(Component);
- Component.registerComponent('TimeTooltip', TimeTooltip);
- /**
- * Used by {@link SeekBar} to display media playback progress as part of the
- * {@link ProgressControl}.
- *
- * @extends Component
- */
- var PlayProgressBar =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(PlayProgressBar, _Component);
- function PlayProgressBar() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = PlayProgressBar.prototype;
- /**
- * Create the the DOM element for this class.
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-play-progress vjs-slider-bar'
- }, {
- 'aria-hidden': 'true'
- });
- }
- /**
- * Enqueues updates to its own DOM as well as the DOM of its
- * {@link TimeTooltip} child.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- */
- ;
- _proto.update = function update(seekBarRect, seekBarPoint) {
- var timeTooltip = this.getChild('timeTooltip');
- if (!timeTooltip) {
- return;
- }
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- timeTooltip.updateTime(seekBarRect, seekBarPoint, time);
- };
- return PlayProgressBar;
- }(Component);
- /**
- * Default options for {@link PlayProgressBar}.
- *
- * @type {Object}
- * @private
- */
- PlayProgressBar.prototype.options_ = {
- children: []
- }; // Time tooltips should not be added to a player on mobile devices
- if (!IS_IOS && !IS_ANDROID) {
- PlayProgressBar.prototype.options_.children.push('timeTooltip');
- }
- Component.registerComponent('PlayProgressBar', PlayProgressBar);
- /**
- * The {@link MouseTimeDisplay} component tracks mouse movement over the
- * {@link ProgressControl}. It displays an indicator and a {@link TimeTooltip}
- * indicating the time which is represented by a given point in the
- * {@link ProgressControl}.
- *
- * @extends Component
- */
- var MouseTimeDisplay =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(MouseTimeDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The {@link Player} that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MouseTimeDisplay(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.update = throttle(bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.update), 25);
- return _this;
- }
- /**
- * Create the DOM element for this class.
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = MouseTimeDisplay.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-mouse-display'
- });
- }
- /**
- * Enqueues updates to its own DOM as well as the DOM of its
- * {@link TimeTooltip} child.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- */
- ;
- _proto.update = function update(seekBarRect, seekBarPoint) {
- var _this2 = this;
- var time = seekBarPoint * this.player_.duration();
- this.getChild('timeTooltip').updateTime(seekBarRect, seekBarPoint, time, function () {
- _this2.el_.style.left = seekBarRect.width * seekBarPoint + "px";
- });
- };
- return MouseTimeDisplay;
- }(Component);
- /**
- * Default options for `MouseTimeDisplay`
- *
- * @type {Object}
- * @private
- */
- MouseTimeDisplay.prototype.options_ = {
- children: ['timeTooltip']
- };
- Component.registerComponent('MouseTimeDisplay', MouseTimeDisplay);
- var STEP_SECONDS = 5; // The multiplier of STEP_SECONDS that PgUp/PgDown move the timeline.
- var PAGE_KEY_MULTIPLIER = 12; // The interval at which the bar should update as it progresses.
- var UPDATE_REFRESH_INTERVAL = 30;
- /**
- * Seek bar and container for the progress bars. Uses {@link PlayProgressBar}
- * as its `bar`.
- *
- * @extends Slider
- */
- var SeekBar =
- /*#__PURE__*/
- function (_Slider) {
- _inheritsLoose(SeekBar, _Slider);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function SeekBar(player, options) {
- var _this;
- _this = _Slider.call(this, player, options) || this;
- _this.setEventHandlers_();
- return _this;
- }
- /**
- * Sets the event handlers
- *
- * @private
- */
- var _proto = SeekBar.prototype;
- _proto.setEventHandlers_ = function setEventHandlers_() {
- this.update = throttle(bind(this, this.update), UPDATE_REFRESH_INTERVAL);
- this.on(this.player_, 'timeupdate', this.update);
- this.on(this.player_, 'ended', this.handleEnded);
- this.on(this.player_, 'durationchange', this.update);
- if (this.player_.liveTracker) {
- this.on(this.player_.liveTracker, 'liveedgechange', this.update);
- } // when playing, let's ensure we smoothly update the play progress bar
- // via an interval
- this.updateInterval = null;
- this.on(this.player_, ['playing'], this.enableInterval_);
- this.on(this.player_, ['ended', 'pause', 'waiting'], this.disableInterval_); // we don't need to update the play progress if the document is hidden,
- // also, this causes the CPU to spike and eventually crash the page on IE11.
- if ('hidden' in document && 'visibilityState' in document) {
- this.on(document, 'visibilitychange', this.toggleVisibility_);
- }
- };
- _proto.toggleVisibility_ = function toggleVisibility_(e) {
- if (document.hidden) {
- this.disableInterval_(e);
- } else {
- this.enableInterval_(); // we just switched back to the page and someone may be looking, so, update ASAP
- this.requestAnimationFrame(this.update);
- }
- };
- _proto.enableInterval_ = function enableInterval_() {
- var _this2 = this;
- this.clearInterval(this.updateInterval);
- this.updateInterval = this.setInterval(function () {
- _this2.requestAnimationFrame(_this2.update);
- }, UPDATE_REFRESH_INTERVAL);
- };
- _proto.disableInterval_ = function disableInterval_(e) {
- if (this.player_.liveTracker && this.player_.liveTracker.isLive() && e.type !== 'ended') {
- return;
- }
- this.clearInterval(this.updateInterval);
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl$$1() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-holder'
- }, {
- 'aria-label': this.localize('Progress Bar')
- });
- }
- /**
- * This function updates the play progress bar and accessibility
- * attributes to whatever is passed in.
- *
- * @param {number} currentTime
- * The currentTime value that should be used for accessibility
- *
- * @param {number} percent
- * The percentage as a decimal that the bar should be filled from 0-1.
- *
- * @private
- */
- ;
- _proto.update_ = function update_(currentTime, percent) {
- var liveTracker = this.player_.liveTracker;
- var duration = this.player_.duration();
- if (liveTracker && liveTracker.isLive()) {
- duration = this.player_.liveTracker.liveCurrentTime();
- } // machine readable value of progress bar (percentage complete)
- this.el_.setAttribute('aria-valuenow', (percent * 100).toFixed(2)); // human readable value of progress bar (time complete)
- this.el_.setAttribute('aria-valuetext', this.localize('progress bar timing: currentTime={1} duration={2}', [formatTime(currentTime, duration), formatTime(duration, duration)], '{1} of {2}')); // Update the `PlayProgressBar`.
- if (this.bar) {
- this.bar.update(getBoundingClientRect(this.el_), percent);
- }
- }
- /**
- * Update the seek bar's UI.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `ended` event that caused this to run.
- *
- * @listens Player#timeupdate
- *
- * @return {number}
- * The current percent at a number from 0-1
- */
- ;
- _proto.update = function update(event) {
- // if the offsetParent is null, then this element is hidden, in which case
- // we don't need to update it.
- if (this.el().offsetParent === null) {
- return;
- }
- var percent = _Slider.prototype.update.call(this);
- this.update_(this.getCurrentTime_(), percent);
- return percent;
- }
- /**
- * Get the value of current time but allows for smooth scrubbing,
- * when player can't keep up.
- *
- * @return {number}
- * The current time value to display
- *
- * @private
- */
- ;
- _proto.getCurrentTime_ = function getCurrentTime_() {
- return this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- }
- /**
- * We want the seek bar to be full on ended
- * no matter what the actual internal values are. so we force it.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `ended` event that caused this to run.
- *
- * @listens Player#ended
- */
- ;
- _proto.handleEnded = function handleEnded(event) {
- this.update_(this.player_.duration(), 1);
- }
- /**
- * Get the percentage of media played so far.
- *
- * @return {number}
- * The percentage of media played so far (0 to 1).
- */
- ;
- _proto.getPercent = function getPercent() {
- var currentTime = this.getCurrentTime_();
- var percent;
- var liveTracker = this.player_.liveTracker;
- if (liveTracker && liveTracker.isLive()) {
- percent = (currentTime - liveTracker.seekableStart()) / liveTracker.liveWindow(); // prevent the percent from changing at the live edge
- if (liveTracker.atLiveEdge()) {
- percent = 1;
- }
- } else {
- percent = currentTime / this.player_.duration();
- }
- return percent >= 1 ? 1 : percent || 0;
- }
- /**
- * Handle mouse down on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousedown` event that caused this to run.
- *
- * @listens mousedown
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- if (!isSingleLeftClick(event)) {
- return;
- } // Stop event propagation to prevent double fire in progress-control.js
- event.stopPropagation();
- this.player_.scrubbing(true);
- this.videoWasPlaying = !this.player_.paused();
- this.player_.pause();
- _Slider.prototype.handleMouseDown.call(this, event);
- }
- /**
- * Handle mouse move on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this to run.
- *
- * @listens mousemove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {
- if (!isSingleLeftClick(event)) {
- return;
- }
- var newTime;
- var distance = this.calculateDistance(event);
- var liveTracker = this.player_.liveTracker;
- if (!liveTracker || !liveTracker.isLive()) {
- newTime = distance * this.player_.duration(); // Don't let video end while scrubbing.
- if (newTime === this.player_.duration()) {
- newTime = newTime - 0.1;
- }
- } else {
- var seekableStart = liveTracker.seekableStart();
- var seekableEnd = liveTracker.liveCurrentTime();
- newTime = seekableStart + distance * liveTracker.liveWindow(); // Don't let video end while scrubbing.
- if (newTime >= seekableEnd) {
- newTime = seekableEnd;
- } // Compensate for precision differences so that currentTime is not less
- // than seekable start
- if (newTime <= seekableStart) {
- newTime = seekableStart + 0.1;
- } // On android seekableEnd can be Infinity sometimes,
- // this will cause newTime to be Infinity, which is
- // not a valid currentTime.
- if (newTime === Infinity) {
- return;
- }
- } // Set new time (tell player to seek to new time)
- this.player_.currentTime(newTime);
- };
- _proto.enable = function enable() {
- _Slider.prototype.enable.call(this);
- var mouseTimeDisplay = this.getChild('mouseTimeDisplay');
- if (!mouseTimeDisplay) {
- return;
- }
- mouseTimeDisplay.show();
- };
- _proto.disable = function disable() {
- _Slider.prototype.disable.call(this);
- var mouseTimeDisplay = this.getChild('mouseTimeDisplay');
- if (!mouseTimeDisplay) {
- return;
- }
- mouseTimeDisplay.hide();
- }
- /**
- * Handle mouse up on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mouseup` event that caused this to run.
- *
- * @listens mouseup
- */
- ;
- _proto.handleMouseUp = function handleMouseUp(event) {
- _Slider.prototype.handleMouseUp.call(this, event); // Stop event propagation to prevent double fire in progress-control.js
- if (event) {
- event.stopPropagation();
- }
- this.player_.scrubbing(false);
- /**
- * Trigger timeupdate because we're done seeking and the time has changed.
- * This is particularly useful for if the player is paused to time the time displays.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.player_.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- });
- if (this.videoWasPlaying) {
- silencePromise(this.player_.play());
- }
- }
- /**
- * Move more quickly fast forward for keyboard-only users
- */
- ;
- _proto.stepForward = function stepForward() {
- this.player_.currentTime(this.player_.currentTime() + STEP_SECONDS);
- }
- /**
- * Move more quickly rewind for keyboard-only users
- */
- ;
- _proto.stepBack = function stepBack() {
- this.player_.currentTime(this.player_.currentTime() - STEP_SECONDS);
- }
- /**
- * Toggles the playback state of the player
- * This gets called when enter or space is used on the seekbar
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called
- *
- */
- ;
- _proto.handleAction = function handleAction(event) {
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- }
- /**
- * Called when this SeekBar has focus and a key gets pressed down.
- * Supports the following keys:
- *
- * Space or Enter key fire a click event
- * Home key moves to start of the timeline
- * End key moves to end of the timeline
- * Digit "0" through "9" keys move to 0%, 10% ... 80%, 90% of the timeline
- * PageDown key moves back a larger step than ArrowDown
- * PageUp key moves forward a large step
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
- event.preventDefault();
- this.handleAction(event);
- } else if (keycode.isEventKey(event, 'Home')) {
- event.preventDefault();
- this.player_.currentTime(0);
- } else if (keycode.isEventKey(event, 'End')) {
- event.preventDefault();
- this.player_.currentTime(this.player_.duration());
- } else if (/^[0-9]$/.test(keycode(event))) {
- event.preventDefault();
- var gotoFraction = (keycode.codes[keycode(event)] - keycode.codes['0']) * 10.0 / 100.0;
- this.player_.currentTime(this.player_.duration() * gotoFraction);
- } else if (keycode.isEventKey(event, 'PgDn')) {
- event.preventDefault();
- this.player_.currentTime(this.player_.currentTime() - STEP_SECONDS * PAGE_KEY_MULTIPLIER);
- } else if (keycode.isEventKey(event, 'PgUp')) {
- event.preventDefault();
- this.player_.currentTime(this.player_.currentTime() + STEP_SECONDS * PAGE_KEY_MULTIPLIER);
- } else {
- // Pass keypress handling up for unsupported keys
- _Slider.prototype.handleKeyPress.call(this, event);
- }
- };
- return SeekBar;
- }(Slider);
- /**
- * Default options for the `SeekBar`
- *
- * @type {Object}
- * @private
- */
- SeekBar.prototype.options_ = {
- children: ['loadProgressBar', 'playProgressBar'],
- barName: 'playProgressBar'
- }; // MouseTimeDisplay tooltips should not be added to a player on mobile devices
- if (!IS_IOS && !IS_ANDROID) {
- SeekBar.prototype.options_.children.splice(1, 0, 'mouseTimeDisplay');
- }
- Component.registerComponent('SeekBar', SeekBar);
- /**
- * The Progress Control component contains the seek bar, load progress,
- * and play progress.
- *
- * @extends Component
- */
- var ProgressControl =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(ProgressControl, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ProgressControl(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.handleMouseMove = throttle(bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.handleMouseMove), 25);
- _this.throttledHandleMouseSeek = throttle(bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.handleMouseSeek), 25);
- _this.enable();
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = ProgressControl.prototype;
- _proto.createEl = function createEl$$1() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-control vjs-control'
- });
- }
- /**
- * When the mouse moves over the `ProgressControl`, the pointer position
- * gets passed down to the `MouseTimeDisplay` component.
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this function to run.
- *
- * @listen mousemove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {
- var seekBar = this.getChild('seekBar');
- if (seekBar) {
- var mouseTimeDisplay = seekBar.getChild('mouseTimeDisplay');
- var seekBarEl = seekBar.el();
- var seekBarRect = getBoundingClientRect(seekBarEl);
- var seekBarPoint = getPointerPosition(seekBarEl, event).x; // The default skin has a gap on either side of the `SeekBar`. This means
- // that it's possible to trigger this behavior outside the boundaries of
- // the `SeekBar`. This ensures we stay within it at all times.
- if (seekBarPoint > 1) {
- seekBarPoint = 1;
- } else if (seekBarPoint < 0) {
- seekBarPoint = 0;
- }
- if (mouseTimeDisplay) {
- mouseTimeDisplay.update(seekBarRect, seekBarPoint);
- }
- }
- }
- /**
- * A throttled version of the {@link ProgressControl#handleMouseSeek} listener.
- *
- * @method ProgressControl#throttledHandleMouseSeek
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this function to run.
- *
- * @listen mousemove
- * @listen touchmove
- */
- /**
- * Handle `mousemove` or `touchmove` events on the `ProgressControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousemove
- * @listens touchmove
- */
- ;
- _proto.handleMouseSeek = function handleMouseSeek(event) {
- var seekBar = this.getChild('seekBar');
- if (seekBar) {
- seekBar.handleMouseMove(event);
- }
- }
- /**
- * Are controls are currently enabled for this progress control.
- *
- * @return {boolean}
- * true if controls are enabled, false otherwise
- */
- ;
- _proto.enabled = function enabled() {
- return this.enabled_;
- }
- /**
- * Disable all controls on the progress control and its children
- */
- ;
- _proto.disable = function disable() {
- this.children().forEach(function (child) {
- return child.disable && child.disable();
- });
- if (!this.enabled()) {
- return;
- }
- this.off(['mousedown', 'touchstart'], this.handleMouseDown);
- this.off(this.el_, 'mousemove', this.handleMouseMove);
- this.handleMouseUp();
- this.addClass('disabled');
- this.enabled_ = false;
- }
- /**
- * Enable all controls on the progress control and its children
- */
- ;
- _proto.enable = function enable() {
- this.children().forEach(function (child) {
- return child.enable && child.enable();
- });
- if (this.enabled()) {
- return;
- }
- this.on(['mousedown', 'touchstart'], this.handleMouseDown);
- this.on(this.el_, 'mousemove', this.handleMouseMove);
- this.removeClass('disabled');
- this.enabled_ = true;
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `ProgressControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- var doc = this.el_.ownerDocument;
- var seekBar = this.getChild('seekBar');
- if (seekBar) {
- seekBar.handleMouseDown(event);
- }
- this.on(doc, 'mousemove', this.throttledHandleMouseSeek);
- this.on(doc, 'touchmove', this.throttledHandleMouseSeek);
- this.on(doc, 'mouseup', this.handleMouseUp);
- this.on(doc, 'touchend', this.handleMouseUp);
- }
- /**
- * Handle `mouseup` or `touchend` events on the `ProgressControl`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- */
- ;
- _proto.handleMouseUp = function handleMouseUp(event) {
- var doc = this.el_.ownerDocument;
- var seekBar = this.getChild('seekBar');
- if (seekBar) {
- seekBar.handleMouseUp(event);
- }
- this.off(doc, 'mousemove', this.throttledHandleMouseSeek);
- this.off(doc, 'touchmove', this.throttledHandleMouseSeek);
- this.off(doc, 'mouseup', this.handleMouseUp);
- this.off(doc, 'touchend', this.handleMouseUp);
- };
- return ProgressControl;
- }(Component);
- /**
- * Default options for `ProgressControl`
- *
- * @type {Object}
- * @private
- */
- ProgressControl.prototype.options_ = {
- children: ['seekBar']
- };
- Component.registerComponent('ProgressControl', ProgressControl);
- /**
- * Toggle fullscreen video
- *
- * @extends Button
- */
- var FullscreenToggle =
- /*#__PURE__*/
- function (_Button) {
- _inheritsLoose(FullscreenToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function FullscreenToggle(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.on(player, 'fullscreenchange', _this.handleFullscreenChange);
- if (document[FullscreenApi.fullscreenEnabled] === false) {
- _this.disable();
- }
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = FullscreenToggle.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-fullscreen-control " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * Handles fullscreenchange on the player and change control text accordingly.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#fullscreenchange} event that caused this function to be
- * called.
- *
- * @listens Player#fullscreenchange
- */
- ;
- _proto.handleFullscreenChange = function handleFullscreenChange(event) {
- if (this.player_.isFullscreen()) {
- this.controlText('Non-Fullscreen');
- } else {
- this.controlText('Fullscreen');
- }
- }
- /**
- * This gets called when an `FullscreenToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (!this.player_.isFullscreen()) {
- this.player_.requestFullscreen();
- } else {
- this.player_.exitFullscreen();
- }
- };
- return FullscreenToggle;
- }(Button);
- /**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- FullscreenToggle.prototype.controlText_ = 'Fullscreen';
- Component.registerComponent('FullscreenToggle', FullscreenToggle);
- /**
- * Check if volume control is supported and if it isn't hide the
- * `Component` that was passed using the `vjs-hidden` class.
- *
- * @param {Component} self
- * The component that should be hidden if volume is unsupported
- *
- * @param {Player} player
- * A reference to the player
- *
- * @private
- */
- var checkVolumeSupport = function checkVolumeSupport(self, player) {
- // hide volume controls when they're not supported by the current tech
- if (player.tech_ && !player.tech_.featuresVolumeControl) {
- self.addClass('vjs-hidden');
- }
- self.on(player, 'loadstart', function () {
- if (!player.tech_.featuresVolumeControl) {
- self.addClass('vjs-hidden');
- } else {
- self.removeClass('vjs-hidden');
- }
- });
- };
- /**
- * Shows volume level
- *
- * @extends Component
- */
- var VolumeLevel =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(VolumeLevel, _Component);
- function VolumeLevel() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = VolumeLevel.prototype;
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-level',
- innerHTML: '<span class="vjs-control-text"></span>'
- });
- };
- return VolumeLevel;
- }(Component);
- Component.registerComponent('VolumeLevel', VolumeLevel);
- /**
- * The bar that contains the volume level and can be clicked on to adjust the level
- *
- * @extends Slider
- */
- var VolumeBar =
- /*#__PURE__*/
- function (_Slider) {
- _inheritsLoose(VolumeBar, _Slider);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function VolumeBar(player, options) {
- var _this;
- _this = _Slider.call(this, player, options) || this;
- _this.on('slideractive', _this.updateLastVolume_);
- _this.on(player, 'volumechange', _this.updateARIAAttributes);
- player.ready(function () {
- return _this.updateARIAAttributes();
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = VolumeBar.prototype;
- _proto.createEl = function createEl$$1() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-bar vjs-slider-bar'
- }, {
- 'aria-label': this.localize('Volume Level'),
- 'aria-live': 'polite'
- });
- }
- /**
- * Handle mouse down on volume bar
- *
- * @param {EventTarget~Event} event
- * The `mousedown` event that caused this to run.
- *
- * @listens mousedown
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- if (!isSingleLeftClick(event)) {
- return;
- }
- _Slider.prototype.handleMouseDown.call(this, event);
- }
- /**
- * Handle movement events on the {@link VolumeMenuButton}.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @listens mousemove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {
- if (!isSingleLeftClick(event)) {
- return;
- }
- this.checkMuted();
- this.player_.volume(this.calculateDistance(event));
- }
- /**
- * If the player is muted unmute it.
- */
- ;
- _proto.checkMuted = function checkMuted() {
- if (this.player_.muted()) {
- this.player_.muted(false);
- }
- }
- /**
- * Get percent of volume level
- *
- * @return {number}
- * Volume level percent as a decimal number.
- */
- ;
- _proto.getPercent = function getPercent() {
- if (this.player_.muted()) {
- return 0;
- }
- return this.player_.volume();
- }
- /**
- * Increase volume level for keyboard users
- */
- ;
- _proto.stepForward = function stepForward() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() + 0.1);
- }
- /**
- * Decrease volume level for keyboard users
- */
- ;
- _proto.stepBack = function stepBack() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() - 0.1);
- }
- /**
- * Update ARIA accessibility attributes
- *
- * @param {EventTarget~Event} [event]
- * The `volumechange` event that caused this function to run.
- *
- * @listens Player#volumechange
- */
- ;
- _proto.updateARIAAttributes = function updateARIAAttributes(event) {
- var ariaValue = this.player_.muted() ? 0 : this.volumeAsPercentage_();
- this.el_.setAttribute('aria-valuenow', ariaValue);
- this.el_.setAttribute('aria-valuetext', ariaValue + '%');
- }
- /**
- * Returns the current value of the player volume as a percentage
- *
- * @private
- */
- ;
- _proto.volumeAsPercentage_ = function volumeAsPercentage_() {
- return Math.round(this.player_.volume() * 100);
- }
- /**
- * When user starts dragging the VolumeBar, store the volume and listen for
- * the end of the drag. When the drag ends, if the volume was set to zero,
- * set lastVolume to the stored volume.
- *
- * @listens slideractive
- * @private
- */
- ;
- _proto.updateLastVolume_ = function updateLastVolume_() {
- var _this2 = this;
- var volumeBeforeDrag = this.player_.volume();
- this.one('sliderinactive', function () {
- if (_this2.player_.volume() === 0) {
- _this2.player_.lastVolume_(volumeBeforeDrag);
- }
- });
- };
- return VolumeBar;
- }(Slider);
- /**
- * Default options for the `VolumeBar`
- *
- * @type {Object}
- * @private
- */
- VolumeBar.prototype.options_ = {
- children: ['volumeLevel'],
- barName: 'volumeLevel'
- };
- /**
- * Call the update event for this Slider when this event happens on the player.
- *
- * @type {string}
- */
- VolumeBar.prototype.playerEvent = 'volumechange';
- Component.registerComponent('VolumeBar', VolumeBar);
- /**
- * The component for controlling the volume level
- *
- * @extends Component
- */
- var VolumeControl =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(VolumeControl, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumeControl(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- options.vertical = options.vertical || false; // Pass the vertical option down to the VolumeBar if
- // the VolumeBar is turned on.
- if (typeof options.volumeBar === 'undefined' || isPlain(options.volumeBar)) {
- options.volumeBar = options.volumeBar || {};
- options.volumeBar.vertical = options.vertical;
- }
- _this = _Component.call(this, player, options) || this; // hide this control if volume support is missing
- checkVolumeSupport(_assertThisInitialized(_assertThisInitialized(_this)), player);
- _this.throttledHandleMouseMove = throttle(bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.handleMouseMove), 25);
- _this.on('mousedown', _this.handleMouseDown);
- _this.on('touchstart', _this.handleMouseDown); // while the slider is active (the mouse has been pressed down and
- // is dragging) or in focus we do not want to hide the VolumeBar
- _this.on(_this.volumeBar, ['focus', 'slideractive'], function () {
- _this.volumeBar.addClass('vjs-slider-active');
- _this.addClass('vjs-slider-active');
- _this.trigger('slideractive');
- });
- _this.on(_this.volumeBar, ['blur', 'sliderinactive'], function () {
- _this.volumeBar.removeClass('vjs-slider-active');
- _this.removeClass('vjs-slider-active');
- _this.trigger('sliderinactive');
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = VolumeControl.prototype;
- _proto.createEl = function createEl() {
- var orientationClass = 'vjs-volume-horizontal';
- if (this.options_.vertical) {
- orientationClass = 'vjs-volume-vertical';
- }
- return _Component.prototype.createEl.call(this, 'div', {
- className: "vjs-volume-control vjs-control " + orientationClass
- });
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `VolumeControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- var doc = this.el_.ownerDocument;
- this.on(doc, 'mousemove', this.throttledHandleMouseMove);
- this.on(doc, 'touchmove', this.throttledHandleMouseMove);
- this.on(doc, 'mouseup', this.handleMouseUp);
- this.on(doc, 'touchend', this.handleMouseUp);
- }
- /**
- * Handle `mouseup` or `touchend` events on the `VolumeControl`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- */
- ;
- _proto.handleMouseUp = function handleMouseUp(event) {
- var doc = this.el_.ownerDocument;
- this.off(doc, 'mousemove', this.throttledHandleMouseMove);
- this.off(doc, 'touchmove', this.throttledHandleMouseMove);
- this.off(doc, 'mouseup', this.handleMouseUp);
- this.off(doc, 'touchend', this.handleMouseUp);
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `VolumeControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {
- this.volumeBar.handleMouseMove(event);
- };
- return VolumeControl;
- }(Component);
- /**
- * Default options for the `VolumeControl`
- *
- * @type {Object}
- * @private
- */
- VolumeControl.prototype.options_ = {
- children: ['volumeBar']
- };
- Component.registerComponent('VolumeControl', VolumeControl);
- /**
- * Check if muting volume is supported and if it isn't hide the mute toggle
- * button.
- *
- * @param {Component} self
- * A reference to the mute toggle button
- *
- * @param {Player} player
- * A reference to the player
- *
- * @private
- */
- var checkMuteSupport = function checkMuteSupport(self, player) {
- // hide mute toggle button if it's not supported by the current tech
- if (player.tech_ && !player.tech_.featuresMuteControl) {
- self.addClass('vjs-hidden');
- }
- self.on(player, 'loadstart', function () {
- if (!player.tech_.featuresMuteControl) {
- self.addClass('vjs-hidden');
- } else {
- self.removeClass('vjs-hidden');
- }
- });
- };
- /**
- * A button component for muting the audio.
- *
- * @extends Button
- */
- var MuteToggle =
- /*#__PURE__*/
- function (_Button) {
- _inheritsLoose(MuteToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MuteToggle(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this; // hide this control if volume support is missing
- checkMuteSupport(_assertThisInitialized(_assertThisInitialized(_this)), player);
- _this.on(player, ['loadstart', 'volumechange'], _this.update);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = MuteToggle.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-mute-control " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * This gets called when an `MuteToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- var vol = this.player_.volume();
- var lastVolume = this.player_.lastVolume_();
- if (vol === 0) {
- var volumeToSet = lastVolume < 0.1 ? 0.1 : lastVolume;
- this.player_.volume(volumeToSet);
- this.player_.muted(false);
- } else {
- this.player_.muted(this.player_.muted() ? false : true);
- }
- }
- /**
- * Update the `MuteToggle` button based on the state of `volume` and `muted`
- * on the player.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#loadstart} event if this function was called
- * through an event.
- *
- * @listens Player#loadstart
- * @listens Player#volumechange
- */
- ;
- _proto.update = function update(event) {
- this.updateIcon_();
- this.updateControlText_();
- }
- /**
- * Update the appearance of the `MuteToggle` icon.
- *
- * Possible states (given `level` variable below):
- * - 0: crossed out
- * - 1: zero bars of volume
- * - 2: one bar of volume
- * - 3: two bars of volume
- *
- * @private
- */
- ;
- _proto.updateIcon_ = function updateIcon_() {
- var vol = this.player_.volume();
- var level = 3; // in iOS when a player is loaded with muted attribute
- // and volume is changed with a native mute button
- // we want to make sure muted state is updated
- if (IS_IOS && this.player_.tech_ && this.player_.tech_.el_) {
- this.player_.muted(this.player_.tech_.el_.muted);
- }
- if (vol === 0 || this.player_.muted()) {
- level = 0;
- } else if (vol < 0.33) {
- level = 1;
- } else if (vol < 0.67) {
- level = 2;
- } // TODO improve muted icon classes
- for (var i = 0; i < 4; i++) {
- removeClass(this.el_, "vjs-vol-" + i);
- }
- addClass(this.el_, "vjs-vol-" + level);
- }
- /**
- * If `muted` has changed on the player, update the control text
- * (`title` attribute on `vjs-mute-control` element and content of
- * `vjs-control-text` element).
- *
- * @private
- */
- ;
- _proto.updateControlText_ = function updateControlText_() {
- var soundOff = this.player_.muted() || this.player_.volume() === 0;
- var text = soundOff ? 'Unmute' : 'Mute';
- if (this.controlText() !== text) {
- this.controlText(text);
- }
- };
- return MuteToggle;
- }(Button);
- /**
- * The text that should display over the `MuteToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- MuteToggle.prototype.controlText_ = 'Mute';
- Component.registerComponent('MuteToggle', MuteToggle);
- /**
- * A Component to contain the MuteToggle and VolumeControl so that
- * they can work together.
- *
- * @extends Component
- */
- var VolumePanel =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(VolumePanel, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumePanel(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- if (typeof options.inline !== 'undefined') {
- options.inline = options.inline;
- } else {
- options.inline = true;
- } // pass the inline option down to the VolumeControl as vertical if
- // the VolumeControl is on.
- if (typeof options.volumeControl === 'undefined' || isPlain(options.volumeControl)) {
- options.volumeControl = options.volumeControl || {};
- options.volumeControl.vertical = !options.inline;
- }
- _this = _Component.call(this, player, options) || this;
- _this.on(player, ['loadstart'], _this.volumePanelState_); // while the slider is active (the mouse has been pressed down and
- // is dragging) we do not want to hide the VolumeBar
- _this.on(_this.volumeControl, ['slideractive'], _this.sliderActive_);
- _this.on(_this.volumeControl, ['sliderinactive'], _this.sliderInactive_);
- return _this;
- }
- /**
- * Add vjs-slider-active class to the VolumePanel
- *
- * @listens VolumeControl#slideractive
- * @private
- */
- var _proto = VolumePanel.prototype;
- _proto.sliderActive_ = function sliderActive_() {
- this.addClass('vjs-slider-active');
- }
- /**
- * Removes vjs-slider-active class to the VolumePanel
- *
- * @listens VolumeControl#sliderinactive
- * @private
- */
- ;
- _proto.sliderInactive_ = function sliderInactive_() {
- this.removeClass('vjs-slider-active');
- }
- /**
- * Adds vjs-hidden or vjs-mute-toggle-only to the VolumePanel
- * depending on MuteToggle and VolumeControl state
- *
- * @listens Player#loadstart
- * @private
- */
- ;
- _proto.volumePanelState_ = function volumePanelState_() {
- // hide volume panel if neither volume control or mute toggle
- // are displayed
- if (this.volumeControl.hasClass('vjs-hidden') && this.muteToggle.hasClass('vjs-hidden')) {
- this.addClass('vjs-hidden');
- } // if only mute toggle is visible we don't want
- // volume panel expanding when hovered or active
- if (this.volumeControl.hasClass('vjs-hidden') && !this.muteToggle.hasClass('vjs-hidden')) {
- this.addClass('vjs-mute-toggle-only');
- }
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- var orientationClass = 'vjs-volume-panel-horizontal';
- if (!this.options_.inline) {
- orientationClass = 'vjs-volume-panel-vertical';
- }
- return _Component.prototype.createEl.call(this, 'div', {
- className: "vjs-volume-panel vjs-control " + orientationClass
- });
- };
- return VolumePanel;
- }(Component);
- /**
- * Default options for the `VolumeControl`
- *
- * @type {Object}
- * @private
- */
- VolumePanel.prototype.options_ = {
- children: ['muteToggle', 'volumeControl']
- };
- Component.registerComponent('VolumePanel', VolumePanel);
- /**
- * The Menu component is used to build popup menus, including subtitle and
- * captions selection menus.
- *
- * @extends Component
- */
- var Menu =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(Menu, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * the player that this component should attach to
- *
- * @param {Object} [options]
- * Object of option names and values
- *
- */
- function Menu(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- if (options) {
- _this.menuButton_ = options.menuButton;
- }
- _this.focusedChild_ = -1;
- _this.on('keydown', _this.handleKeyPress); // All the menu item instances share the same blur handler provided by the menu container.
- _this.boundHandleBlur_ = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.handleBlur);
- _this.boundHandleTapClick_ = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.handleTapClick);
- return _this;
- }
- /**
- * Add event listeners to the {@link MenuItem}.
- *
- * @param {Object} component
- * The instance of the `MenuItem` to add listeners to.
- *
- */
- var _proto = Menu.prototype;
- _proto.addEventListenerForItem = function addEventListenerForItem(component) {
- if (!(component instanceof Component)) {
- return;
- }
- this.on(component, 'blur', this.boundHandleBlur_);
- this.on(component, ['tap', 'click'], this.boundHandleTapClick_);
- }
- /**
- * Remove event listeners from the {@link MenuItem}.
- *
- * @param {Object} component
- * The instance of the `MenuItem` to remove listeners.
- *
- */
- ;
- _proto.removeEventListenerForItem = function removeEventListenerForItem(component) {
- if (!(component instanceof Component)) {
- return;
- }
- this.off(component, 'blur', this.boundHandleBlur_);
- this.off(component, ['tap', 'click'], this.boundHandleTapClick_);
- }
- /**
- * This method will be called indirectly when the component has been added
- * before the component adds to the new menu instance by `addItem`.
- * In this case, the original menu instance will remove the component
- * by calling `removeChild`.
- *
- * @param {Object} component
- * The instance of the `MenuItem`
- */
- ;
- _proto.removeChild = function removeChild(component) {
- if (typeof component === 'string') {
- component = this.getChild(component);
- }
- this.removeEventListenerForItem(component);
- _Component.prototype.removeChild.call(this, component);
- }
- /**
- * Add a {@link MenuItem} to the menu.
- *
- * @param {Object|string} component
- * The name or instance of the `MenuItem` to add.
- *
- */
- ;
- _proto.addItem = function addItem(component) {
- var childComponent = this.addChild(component);
- if (childComponent) {
- this.addEventListenerForItem(childComponent);
- }
- }
- /**
- * Create the `Menu`s DOM element.
- *
- * @return {Element}
- * the element that was created
- */
- ;
- _proto.createEl = function createEl$$1() {
- var contentElType = this.options_.contentElType || 'ul';
- this.contentEl_ = createEl(contentElType, {
- className: 'vjs-menu-content'
- });
- this.contentEl_.setAttribute('role', 'menu');
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
- el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons,
- // where a click on the parent is significant
- on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
- return el;
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- this.boundHandleBlur_ = null;
- this.boundHandleTapClick_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Called when a `MenuItem` loses focus.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to be called.
- *
- * @listens blur
- */
- ;
- _proto.handleBlur = function handleBlur(event) {
- var relatedTarget = event.relatedTarget || document.activeElement; // Close menu popup when a user clicks outside the menu
- if (!this.children().some(function (element) {
- return element.el() === relatedTarget;
- })) {
- var btn = this.menuButton_;
- if (btn && btn.buttonPressed_ && relatedTarget !== btn.el().firstChild) {
- btn.unpressButton();
- }
- }
- }
- /**
- * Called when a `MenuItem` gets clicked or tapped.
- *
- * @param {EventTarget~Event} event
- * The `click` or `tap` event that caused this function to be called.
- *
- * @listens click,tap
- */
- ;
- _proto.handleTapClick = function handleTapClick(event) {
- // Unpress the associated MenuButton, and move focus back to it
- if (this.menuButton_) {
- this.menuButton_.unpressButton();
- var childComponents = this.children();
- if (!Array.isArray(childComponents)) {
- return;
- }
- var foundComponent = childComponents.filter(function (component) {
- return component.el() === event.target;
- })[0];
- if (!foundComponent) {
- return;
- } // don't focus menu button if item is a caption settings item
- // because focus will move elsewhere
- if (foundComponent.name() !== 'CaptionSettingsMenuItem') {
- this.menuButton_.focus();
- }
- }
- }
- /**
- * Handle a `keydown` event on this menu. This listener is added in the constructor.
- *
- * @param {EventTarget~Event} event
- * A `keydown` event that happened on the menu.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- // Left and Down Arrows
- if (keycode.isEventKey(event, 'Left') || keycode.isEventKey(event, 'Down')) {
- event.preventDefault();
- this.stepForward(); // Up and Right Arrows
- } else if (keycode.isEventKey(event, 'Right') || keycode.isEventKey(event, 'Up')) {
- event.preventDefault();
- this.stepBack();
- }
- }
- /**
- * Move to next (lower) menu item for keyboard users.
- */
- ;
- _proto.stepForward = function stepForward() {
- var stepChild = 0;
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ + 1;
- }
- this.focus(stepChild);
- }
- /**
- * Move to previous (higher) menu item for keyboard users.
- */
- ;
- _proto.stepBack = function stepBack() {
- var stepChild = 0;
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ - 1;
- }
- this.focus(stepChild);
- }
- /**
- * Set focus on a {@link MenuItem} in the `Menu`.
- *
- * @param {Object|string} [item=0]
- * Index of child item set focus on.
- */
- ;
- _proto.focus = function focus(item) {
- if (item === void 0) {
- item = 0;
- }
- var children = this.children().slice();
- var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
- if (haveTitle) {
- children.shift();
- }
- if (children.length > 0) {
- if (item < 0) {
- item = 0;
- } else if (item >= children.length) {
- item = children.length - 1;
- }
- this.focusedChild_ = item;
- children[item].el_.focus();
- }
- };
- return Menu;
- }(Component);
- Component.registerComponent('Menu', Menu);
- /**
- * A `MenuButton` class for any popup {@link Menu}.
- *
- * @extends Component
- */
- var MenuButton =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(MenuButton, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function MenuButton(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _Component.call(this, player, options) || this;
- _this.menuButton_ = new Button(player, options);
- _this.menuButton_.controlText(_this.controlText_);
- _this.menuButton_.el_.setAttribute('aria-haspopup', 'true'); // Add buildCSSClass values to the button, not the wrapper
- var buttonClass = Button.prototype.buildCSSClass();
- _this.menuButton_.el_.className = _this.buildCSSClass() + ' ' + buttonClass;
- _this.menuButton_.removeClass('vjs-control');
- _this.addChild(_this.menuButton_);
- _this.update();
- _this.enabled_ = true;
- _this.on(_this.menuButton_, 'tap', _this.handleClick);
- _this.on(_this.menuButton_, 'click', _this.handleClick);
- _this.on(_this.menuButton_, 'focus', _this.handleFocus);
- _this.on(_this.menuButton_, 'blur', _this.handleBlur);
- _this.on(_this.menuButton_, 'mouseenter', function () {
- _this.menu.show();
- });
- _this.on('keydown', _this.handleSubmenuKeyPress);
- return _this;
- }
- /**
- * Update the menu based on the current state of its items.
- */
- var _proto = MenuButton.prototype;
- _proto.update = function update() {
- var menu = this.createMenu();
- if (this.menu) {
- this.menu.dispose();
- this.removeChild(this.menu);
- }
- this.menu = menu;
- this.addChild(menu);
- /**
- * Track the state of the menu button
- *
- * @type {Boolean}
- * @private
- */
- this.buttonPressed_ = false;
- this.menuButton_.el_.setAttribute('aria-expanded', 'false');
- if (this.items && this.items.length <= this.hideThreshold_) {
- this.hide();
- } else {
- this.show();
- }
- }
- /**
- * Create the menu and add all items to it.
- *
- * @return {Menu}
- * The constructed menu
- */
- ;
- _proto.createMenu = function createMenu() {
- var menu = new Menu(this.player_, {
- menuButton: this
- });
- /**
- * Hide the menu if the number of items is less than or equal to this threshold. This defaults
- * to 0 and whenever we add items which can be hidden to the menu we'll increment it. We list
- * it here because every time we run `createMenu` we need to reset the value.
- *
- * @protected
- * @type {Number}
- */
- this.hideThreshold_ = 0; // Add a title list item to the top
- if (this.options_.title) {
- var titleEl = createEl('li', {
- className: 'vjs-menu-title',
- innerHTML: toTitleCase(this.options_.title),
- tabIndex: -1
- });
- this.hideThreshold_ += 1;
- var titleComponent = new Component(this.player_, {
- el: titleEl
- });
- menu.addItem(titleComponent);
- }
- this.items = this.createItems();
- if (this.items) {
- // Add menu items to the menu
- for (var i = 0; i < this.items.length; i++) {
- menu.addItem(this.items[i]);
- }
- }
- return menu;
- }
- /**
- * Create the list of menu items. Specific to each subclass.
- *
- * @abstract
- */
- ;
- _proto.createItems = function createItems() {}
- /**
- * Create the `MenuButtons`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl$$1() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildWrapperCSSClass()
- }, {});
- }
- /**
- * Allow sub components to stack CSS class names for the wrapper element
- *
- * @return {string}
- * The constructed wrapper DOM `className`
- */
- ;
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- } // TODO: Fix the CSS so that this isn't necessary
- var buttonClass = Button.prototype.buildCSSClass();
- return "vjs-menu-button " + menuButtonClass + " " + buttonClass + " " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
- return "vjs-menu-button " + menuButtonClass + " " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Get or set the localized control text that will be used for accessibility.
- *
- * > NOTE: This will come from the internal `menuButton_` element.
- *
- * @param {string} [text]
- * Control text for element.
- *
- * @param {Element} [el=this.menuButton_.el()]
- * Element to set the title on.
- *
- * @return {string}
- * - The control text when getting
- */
- ;
- _proto.controlText = function controlText(text, el) {
- if (el === void 0) {
- el = this.menuButton_.el();
- }
- return this.menuButton_.controlText(text, el);
- }
- /**
- * Handle a click on a `MenuButton`.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (this.buttonPressed_) {
- this.unpressButton();
- } else {
- this.pressButton();
- }
- }
- /**
- * Set the focus to the actual button, not to this element
- */
- ;
- _proto.focus = function focus() {
- this.menuButton_.focus();
- }
- /**
- * Remove the focus from the actual button, not this element
- */
- ;
- _proto.blur = function blur() {
- this.menuButton_.blur();
- }
- /**
- * This gets called when a `MenuButton` gains focus via a `focus` event.
- * Turns on listening for `keydown` events. When they happen it
- * calls `this.handleKeyPress`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to be called.
- *
- * @listens focus
- */
- ;
- _proto.handleFocus = function handleFocus() {
- on(document, 'keydown', bind(this, this.handleKeyPress));
- }
- /**
- * Called when a `MenuButton` loses focus. Turns off the listener for
- * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to be called.
- *
- * @listens blur
- */
- ;
- _proto.handleBlur = function handleBlur() {
- off(document, 'keydown', bind(this, this.handleKeyPress));
- }
- /**
- * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See
- * {@link ClickableComponent#handleKeyPress} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- // Escape or Tab unpress the 'button'
- if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
- if (this.buttonPressed_) {
- this.unpressButton();
- } // Don't preventDefault for Tab key - we still want to lose focus
- if (!keycode.isEventKey(event, 'Tab')) {
- event.preventDefault(); // Set focus back to the menu button's button
- this.menuButton_.focus();
- } // Up Arrow or Down Arrow also 'press' the button to open the menu
- } else if (keycode.isEventKey(event, 'Up') || keycode.isEventKey(event, 'Down')) {
- if (!this.buttonPressed_) {
- event.preventDefault();
- this.pressButton();
- }
- }
- }
- /**
- * Handle a `keydown` event on a sub-menu. The listener for this is added in
- * the constructor.
- *
- * @param {EventTarget~Event} event
- * Key press event
- *
- * @listens keydown
- */
- ;
- _proto.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
- // Escape or Tab unpress the 'button'
- if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
- if (this.buttonPressed_) {
- this.unpressButton();
- } // Don't preventDefault for Tab key - we still want to lose focus
- if (!keycode.isEventKey(event, 'Tab')) {
- event.preventDefault(); // Set focus back to the menu button's button
- this.menuButton_.focus();
- }
- }
- }
- /**
- * Put the current `MenuButton` into a pressed state.
- */
- ;
- _proto.pressButton = function pressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = true;
- this.menu.show();
- this.menu.lockShowing();
- this.menuButton_.el_.setAttribute('aria-expanded', 'true'); // set the focus into the submenu, except on iOS where it is resulting in
- // undesired scrolling behavior when the player is in an iframe
- if (IS_IOS && isInFrame()) {
- // Return early so that the menu isn't focused
- return;
- }
- this.menu.focus();
- }
- }
- /**
- * Take the current `MenuButton` out of a pressed state.
- */
- ;
- _proto.unpressButton = function unpressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.menu.hide();
- this.menuButton_.el_.setAttribute('aria-expanded', 'false');
- }
- }
- /**
- * Disable the `MenuButton`. Don't allow it to be clicked.
- */
- ;
- _proto.disable = function disable() {
- this.unpressButton();
- this.enabled_ = false;
- this.addClass('vjs-disabled');
- this.menuButton_.disable();
- }
- /**
- * Enable the `MenuButton`. Allow it to be clicked.
- */
- ;
- _proto.enable = function enable() {
- this.enabled_ = true;
- this.removeClass('vjs-disabled');
- this.menuButton_.enable();
- };
- return MenuButton;
- }(Component);
- Component.registerComponent('MenuButton', MenuButton);
- /**
- * The base class for buttons that toggle specific track types (e.g. subtitles).
- *
- * @extends MenuButton
- */
- var TrackButton =
- /*#__PURE__*/
- function (_MenuButton) {
- _inheritsLoose(TrackButton, _MenuButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TrackButton(player, options) {
- var _this;
- var tracks = options.tracks;
- _this = _MenuButton.call(this, player, options) || this;
- if (_this.items.length <= 1) {
- _this.hide();
- }
- if (!tracks) {
- return _assertThisInitialized(_this);
- }
- var updateHandler = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.update);
- tracks.addEventListener('removetrack', updateHandler);
- tracks.addEventListener('addtrack', updateHandler);
- _this.player_.on('ready', updateHandler);
- _this.player_.on('dispose', function () {
- tracks.removeEventListener('removetrack', updateHandler);
- tracks.removeEventListener('addtrack', updateHandler);
- });
- return _this;
- }
- return TrackButton;
- }(MenuButton);
- Component.registerComponent('TrackButton', TrackButton);
- /**
- * @file menu-keys.js
- */
- /**
- * All keys used for operation of a menu (`MenuButton`, `Menu`, and `MenuItem`)
- * Note that 'Enter' and 'Space' are not included here (otherwise they would
- * prevent the `MenuButton` and `MenuItem` from being keyboard-clickable)
- * @typedef MenuKeys
- * @array
- */
- var MenuKeys = ['Tab', 'Esc', 'Up', 'Down', 'Right', 'Left'];
- /**
- * The component for a menu item. `<li>`
- *
- * @extends ClickableComponent
- */
- var MenuItem =
- /*#__PURE__*/
- function (_ClickableComponent) {
- _inheritsLoose(MenuItem, _ClickableComponent);
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- *
- */
- function MenuItem(player, options) {
- var _this;
- _this = _ClickableComponent.call(this, player, options) || this;
- _this.selectable = options.selectable;
- _this.isSelected_ = options.selected || false;
- _this.multiSelectable = options.multiSelectable;
- _this.selected(_this.isSelected_);
- if (_this.selectable) {
- if (_this.multiSelectable) {
- _this.el_.setAttribute('role', 'menuitemcheckbox');
- } else {
- _this.el_.setAttribute('role', 'menuitemradio');
- }
- } else {
- _this.el_.setAttribute('role', 'menuitem');
- }
- return _this;
- }
- /**
- * Create the `MenuItem's DOM element
- *
- * @param {string} [type=li]
- * Element's node type, not actually used, always set to `li`.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element
- *
- * @param {Object} [attrs={}]
- * An object of attributes that should be set on the element
- *
- * @return {Element}
- * The element that gets created.
- */
- var _proto = MenuItem.prototype;
- _proto.createEl = function createEl(type, props, attrs) {
- // The control is textual, not just an icon
- this.nonIconControl = true;
- return _ClickableComponent.prototype.createEl.call(this, 'li', assign({
- className: 'vjs-menu-item',
- innerHTML: "<span class=\"vjs-menu-item-text\">" + this.localize(this.options_.label) + "</span>",
- tabIndex: -1
- }, props), attrs);
- }
- /**
- * Ignore keys which are used by the menu, but pass any other ones up. See
- * {@link ClickableComponent#handleKeyPress} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- if (!MenuKeys.some(function (key) {
- return keycode.isEventKey(event, key);
- })) {
- // Pass keypress handling up for unused keys
- _ClickableComponent.prototype.handleKeyPress.call(this, event);
- }
- }
- /**
- * Any click on a `MenuItem` puts it into the selected state.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- this.selected(true);
- }
- /**
- * Set the state for this menu item as selected or not.
- *
- * @param {boolean} selected
- * if the menu item is selected or not
- */
- ;
- _proto.selected = function selected(_selected) {
- if (this.selectable) {
- if (_selected) {
- this.addClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'true'); // aria-checked isn't fully supported by browsers/screen readers,
- // so indicate selected state to screen reader in the control text.
- this.controlText(', selected');
- this.isSelected_ = true;
- } else {
- this.removeClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'false'); // Indicate un-selected state to screen reader
- this.controlText('');
- this.isSelected_ = false;
- }
- }
- };
- return MenuItem;
- }(ClickableComponent);
- Component.registerComponent('MenuItem', MenuItem);
- /**
- * The specific menu item type for selecting a language within a text track kind
- *
- * @extends MenuItem
- */
- var TextTrackMenuItem =
- /*#__PURE__*/
- function (_MenuItem) {
- _inheritsLoose(TextTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TextTrackMenuItem(player, options) {
- var _this;
- var track = options.track;
- var tracks = player.textTracks(); // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track.mode === 'showing';
- _this = _MenuItem.call(this, player, options) || this;
- _this.track = track;
- var changeHandler = function changeHandler() {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- _this.handleTracksChange.apply(_assertThisInitialized(_assertThisInitialized(_this)), args);
- };
- var selectedLanguageChangeHandler = function selectedLanguageChangeHandler() {
- for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- _this.handleSelectedLanguageChange.apply(_assertThisInitialized(_assertThisInitialized(_this)), args);
- };
- player.on(['loadstart', 'texttrackchange'], changeHandler);
- tracks.addEventListener('change', changeHandler);
- tracks.addEventListener('selectedlanguagechange', selectedLanguageChangeHandler);
- _this.on('dispose', function () {
- player.off(['loadstart', 'texttrackchange'], changeHandler);
- tracks.removeEventListener('change', changeHandler);
- tracks.removeEventListener('selectedlanguagechange', selectedLanguageChangeHandler);
- }); // iOS7 doesn't dispatch change events to TextTrackLists when an
- // associated track's mode changes. Without something like
- // Object.observe() (also not present on iOS7), it's not
- // possible to detect changes to the mode attribute and polyfill
- // the change event. As a poor substitute, we manually dispatch
- // change events whenever the controls modify the mode.
- if (tracks.onchange === undefined) {
- var event;
- _this.on(['tap', 'click'], function () {
- if (typeof window$1.Event !== 'object') {
- // Android 2.3 throws an Illegal Constructor error for window.Event
- try {
- event = new window$1.Event('change');
- } catch (err) {// continue regardless of error
- }
- }
- if (!event) {
- event = document.createEvent('Event');
- event.initEvent('change', true, true);
- }
- tracks.dispatchEvent(event);
- });
- } // set the default state based on current tracks
- _this.handleTracksChange();
- return _this;
- }
- /**
- * This gets called when an `TextTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = TextTrackMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- var referenceTrack = this.track;
- var tracks = this.player_.textTracks();
- _MenuItem.prototype.handleClick.call(this, event);
- if (!tracks) {
- return;
- } // Determine the relevant kind(s) of tracks for this component and filter
- // out empty kinds.
- var kinds = (referenceTrack.kinds || [referenceTrack.kind]).filter(Boolean);
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i]; // If the track from the text tracks list is not of the right kind,
- // skip it. We do not want to affect tracks of incompatible kind(s).
- if (kinds.indexOf(track.kind) === -1) {
- continue;
- } // If this text track is the component's track and it is not showing,
- // set it to showing.
- if (track === referenceTrack) {
- if (track.mode !== 'showing') {
- track.mode = 'showing';
- } // If this text track is not the component's track and it is not
- // disabled, set it to disabled.
- } else if (track.mode !== 'disabled') {
- track.mode = 'disabled';
- }
- }
- }
- /**
- * Handle text track list change
- *
- * @param {EventTarget~Event} event
- * The `change` event that caused this function to be called.
- *
- * @listens TextTrackList#change
- */
- ;
- _proto.handleTracksChange = function handleTracksChange(event) {
- var shouldBeSelected = this.track.mode === 'showing'; // Prevent redundant selected() calls because they may cause
- // screen readers to read the appended control text unnecessarily
- if (shouldBeSelected !== this.isSelected_) {
- this.selected(shouldBeSelected);
- }
- };
- _proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) {
- if (this.track.mode === 'showing') {
- var selectedLanguage = this.player_.cache_.selectedLanguage; // Don't replace the kind of track across the same language
- if (selectedLanguage && selectedLanguage.enabled && selectedLanguage.language === this.track.language && selectedLanguage.kind !== this.track.kind) {
- return;
- }
- this.player_.cache_.selectedLanguage = {
- enabled: true,
- language: this.track.language,
- kind: this.track.kind
- };
- }
- };
- _proto.dispose = function dispose() {
- // remove reference to track object on dispose
- this.track = null;
- _MenuItem.prototype.dispose.call(this);
- };
- return TextTrackMenuItem;
- }(MenuItem);
- Component.registerComponent('TextTrackMenuItem', TextTrackMenuItem);
- /**
- * A special menu item for turning of a specific type of text track
- *
- * @extends TextTrackMenuItem
- */
- var OffTextTrackMenuItem =
- /*#__PURE__*/
- function (_TextTrackMenuItem) {
- _inheritsLoose(OffTextTrackMenuItem, _TextTrackMenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function OffTextTrackMenuItem(player, options) {
- // Create pseudo track info
- // Requires options['kind']
- options.track = {
- player: player,
- kind: options.kind,
- kinds: options.kinds,
- default: false,
- mode: 'disabled'
- };
- if (!options.kinds) {
- options.kinds = [options.kind];
- }
- if (options.label) {
- options.track.label = options.label;
- } else {
- options.track.label = options.kinds.join(' and ') + ' off';
- } // MenuItem is selectable
- options.selectable = true; // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
- options.multiSelectable = false;
- return _TextTrackMenuItem.call(this, player, options) || this;
- }
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- */
- var _proto = OffTextTrackMenuItem.prototype;
- _proto.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var shouldBeSelected = true;
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (this.options_.kinds.indexOf(track.kind) > -1 && track.mode === 'showing') {
- shouldBeSelected = false;
- break;
- }
- } // Prevent redundant selected() calls because they may cause
- // screen readers to read the appended control text unnecessarily
- if (shouldBeSelected !== this.isSelected_) {
- this.selected(shouldBeSelected);
- }
- };
- _proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) {
- var tracks = this.player().textTracks();
- var allHidden = true;
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (['captions', 'descriptions', 'subtitles'].indexOf(track.kind) > -1 && track.mode === 'showing') {
- allHidden = false;
- break;
- }
- }
- if (allHidden) {
- this.player_.cache_.selectedLanguage = {
- enabled: false
- };
- }
- };
- return OffTextTrackMenuItem;
- }(TextTrackMenuItem);
- Component.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
- /**
- * The base class for buttons that toggle specific text track types (e.g. subtitles)
- *
- * @extends MenuButton
- */
- var TextTrackButton =
- /*#__PURE__*/
- function (_TrackButton) {
- _inheritsLoose(TextTrackButton, _TrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function TextTrackButton(player, options) {
- if (options === void 0) {
- options = {};
- }
- options.tracks = player.textTracks();
- return _TrackButton.call(this, player, options) || this;
- }
- /**
- * Create a menu item for each text track
- *
- * @param {TextTrackMenuItem[]} [items=[]]
- * Existing array of items to use during creation
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items that were created
- */
- var _proto = TextTrackButton.prototype;
- _proto.createItems = function createItems(items, TrackMenuItem) {
- if (items === void 0) {
- items = [];
- }
- if (TrackMenuItem === void 0) {
- TrackMenuItem = TextTrackMenuItem;
- }
- // Label is an override for the [track] off label
- // USed to localise captions/subtitles
- var label;
- if (this.label_) {
- label = this.label_ + " off";
- } // Add an OFF menu item to turn all tracks off
- items.push(new OffTextTrackMenuItem(this.player_, {
- kinds: this.kinds_,
- kind: this.kind_,
- label: label
- }));
- this.hideThreshold_ += 1;
- var tracks = this.player_.textTracks();
- if (!Array.isArray(this.kinds_)) {
- this.kinds_ = [this.kind_];
- }
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i]; // only add tracks that are of an appropriate kind and have a label
- if (this.kinds_.indexOf(track.kind) > -1) {
- var item = new TrackMenuItem(this.player_, {
- track: track,
- // MenuItem is selectable
- selectable: true,
- // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
- multiSelectable: false
- });
- item.addClass("vjs-" + track.kind + "-menu-item");
- items.push(item);
- }
- }
- return items;
- };
- return TextTrackButton;
- }(TrackButton);
- Component.registerComponent('TextTrackButton', TextTrackButton);
- /**
- * The chapter track menu item
- *
- * @extends MenuItem
- */
- var ChaptersTrackMenuItem =
- /*#__PURE__*/
- function (_MenuItem) {
- _inheritsLoose(ChaptersTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ChaptersTrackMenuItem(player, options) {
- var _this;
- var track = options.track;
- var cue = options.cue;
- var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init.
- options.selectable = true;
- options.multiSelectable = false;
- options.label = cue.text;
- options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
- _this = _MenuItem.call(this, player, options) || this;
- _this.track = track;
- _this.cue = cue;
- track.addEventListener('cuechange', bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.update));
- return _this;
- }
- /**
- * This gets called when an `ChaptersTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = ChaptersTrackMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player_.currentTime(this.cue.startTime);
- this.update(this.cue.startTime);
- }
- /**
- * Update chapter menu item
- *
- * @param {EventTarget~Event} [event]
- * The `cuechange` event that caused this function to run.
- *
- * @listens TextTrack#cuechange
- */
- ;
- _proto.update = function update(event) {
- var cue = this.cue;
- var currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime);
- this.selected(cue.startTime <= currentTime && currentTime < cue.endTime);
- };
- return ChaptersTrackMenuItem;
- }(MenuItem);
- Component.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
- /**
- * The button component for toggling and selecting chapters
- * Chapters act much differently than other text tracks
- * Cues are navigation vs. other tracks of alternative languages
- *
- * @extends TextTrackButton
- */
- var ChaptersButton =
- /*#__PURE__*/
- function (_TextTrackButton) {
- _inheritsLoose(ChaptersButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this function is ready.
- */
- function ChaptersButton(player, options, ready) {
- return _TextTrackButton.call(this, player, options, ready) || this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = ChaptersButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-chapters-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-chapters-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Update the menu based on the current state of its items.
- *
- * @param {EventTarget~Event} [event]
- * An event that triggered this function to run.
- *
- * @listens TextTrackList#addtrack
- * @listens TextTrackList#removetrack
- * @listens TextTrackList#change
- */
- ;
- _proto.update = function update(event) {
- if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) {
- this.setTrack(this.findChaptersTrack());
- }
- _TextTrackButton.prototype.update.call(this);
- }
- /**
- * Set the currently selected track for the chapters button.
- *
- * @param {TextTrack} track
- * The new track to select. Nothing will change if this is the currently selected
- * track.
- */
- ;
- _proto.setTrack = function setTrack(track) {
- if (this.track_ === track) {
- return;
- }
- if (!this.updateHandler_) {
- this.updateHandler_ = this.update.bind(this);
- } // here this.track_ refers to the old track instance
- if (this.track_) {
- var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
- if (remoteTextTrackEl) {
- remoteTextTrackEl.removeEventListener('load', this.updateHandler_);
- }
- this.track_ = null;
- }
- this.track_ = track; // here this.track_ refers to the new track instance
- if (this.track_) {
- this.track_.mode = 'hidden';
- var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
- if (_remoteTextTrackEl) {
- _remoteTextTrackEl.addEventListener('load', this.updateHandler_);
- }
- }
- }
- /**
- * Find the track object that is currently in use by this ChaptersButton
- *
- * @return {TextTrack|undefined}
- * The current track or undefined if none was found.
- */
- ;
- _proto.findChaptersTrack = function findChaptersTrack() {
- var tracks = this.player_.textTracks() || [];
- for (var i = tracks.length - 1; i >= 0; i--) {
- // We will always choose the last track as our chaptersTrack
- var track = tracks[i];
- if (track.kind === this.kind_) {
- return track;
- }
- }
- }
- /**
- * Get the caption for the ChaptersButton based on the track label. This will also
- * use the current tracks localized kind as a fallback if a label does not exist.
- *
- * @return {string}
- * The tracks current label or the localized track kind.
- */
- ;
- _proto.getMenuCaption = function getMenuCaption() {
- if (this.track_ && this.track_.label) {
- return this.track_.label;
- }
- return this.localize(toTitleCase(this.kind_));
- }
- /**
- * Create menu from chapter track
- *
- * @return {Menu}
- * New menu for the chapter buttons
- */
- ;
- _proto.createMenu = function createMenu() {
- this.options_.title = this.getMenuCaption();
- return _TextTrackButton.prototype.createMenu.call(this);
- }
- /**
- * Create a menu item for each text track
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items
- */
- ;
- _proto.createItems = function createItems() {
- var items = [];
- if (!this.track_) {
- return items;
- }
- var cues = this.track_.cues;
- if (!cues) {
- return items;
- }
- for (var i = 0, l = cues.length; i < l; i++) {
- var cue = cues[i];
- var mi = new ChaptersTrackMenuItem(this.player_, {
- track: this.track_,
- cue: cue
- });
- items.push(mi);
- }
- return items;
- };
- return ChaptersButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- ChaptersButton.prototype.kind_ = 'chapters';
- /**
- * The text that should display over the `ChaptersButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- ChaptersButton.prototype.controlText_ = 'Chapters';
- Component.registerComponent('ChaptersButton', ChaptersButton);
- /**
- * The button component for toggling and selecting descriptions
- *
- * @extends TextTrackButton
- */
- var DescriptionsButton =
- /*#__PURE__*/
- function (_TextTrackButton) {
- _inheritsLoose(DescriptionsButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function DescriptionsButton(player, options, ready) {
- var _this;
- _this = _TextTrackButton.call(this, player, options, ready) || this;
- var tracks = player.textTracks();
- var changeHandler = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.handleTracksChange);
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- return _this;
- }
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- *
- * @listens TextTrackList#change
- */
- var _proto = DescriptionsButton.prototype;
- _proto.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var disabled = false; // Check whether a track of a different kind is showing
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (track.kind !== this.kind_ && track.mode === 'showing') {
- disabled = true;
- break;
- }
- } // If another track is showing, disable this menu button
- if (disabled) {
- this.disable();
- } else {
- this.enable();
- }
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-descriptions-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-descriptions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- };
- return DescriptionsButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- DescriptionsButton.prototype.kind_ = 'descriptions';
- /**
- * The text that should display over the `DescriptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- DescriptionsButton.prototype.controlText_ = 'Descriptions';
- Component.registerComponent('DescriptionsButton', DescriptionsButton);
- /**
- * The button component for toggling and selecting subtitles
- *
- * @extends TextTrackButton
- */
- var SubtitlesButton =
- /*#__PURE__*/
- function (_TextTrackButton) {
- _inheritsLoose(SubtitlesButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function SubtitlesButton(player, options, ready) {
- return _TextTrackButton.call(this, player, options, ready) || this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = SubtitlesButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-subtitles-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-subtitles-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- };
- return SubtitlesButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- SubtitlesButton.prototype.kind_ = 'subtitles';
- /**
- * The text that should display over the `SubtitlesButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- SubtitlesButton.prototype.controlText_ = 'Subtitles';
- Component.registerComponent('SubtitlesButton', SubtitlesButton);
- /**
- * The menu item for caption track settings menu
- *
- * @extends TextTrackMenuItem
- */
- var CaptionSettingsMenuItem =
- /*#__PURE__*/
- function (_TextTrackMenuItem) {
- _inheritsLoose(CaptionSettingsMenuItem, _TextTrackMenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CaptionSettingsMenuItem(player, options) {
- var _this;
- options.track = {
- player: player,
- kind: options.kind,
- label: options.kind + ' settings',
- selectable: false,
- default: false,
- mode: 'disabled'
- }; // CaptionSettingsMenuItem has no concept of 'selected'
- options.selectable = false;
- options.name = 'CaptionSettingsMenuItem';
- _this = _TextTrackMenuItem.call(this, player, options) || this;
- _this.addClass('vjs-texttrack-settings');
- _this.controlText(', opens ' + options.kind + ' settings dialog');
- return _this;
- }
- /**
- * This gets called when an `CaptionSettingsMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = CaptionSettingsMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- this.player().getChild('textTrackSettings').open();
- };
- return CaptionSettingsMenuItem;
- }(TextTrackMenuItem);
- Component.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
- /**
- * The button component for toggling and selecting captions
- *
- * @extends TextTrackButton
- */
- var CaptionsButton =
- /*#__PURE__*/
- function (_TextTrackButton) {
- _inheritsLoose(CaptionsButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function CaptionsButton(player, options, ready) {
- return _TextTrackButton.call(this, player, options, ready) || this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = CaptionsButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-captions-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-captions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create caption menu items
- *
- * @return {CaptionSettingsMenuItem[]}
- * The array of current menu items.
- */
- ;
- _proto.createItems = function createItems() {
- var items = [];
- if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) {
- items.push(new CaptionSettingsMenuItem(this.player_, {
- kind: this.kind_
- }));
- this.hideThreshold_ += 1;
- }
- return _TextTrackButton.prototype.createItems.call(this, items);
- };
- return CaptionsButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- CaptionsButton.prototype.kind_ = 'captions';
- /**
- * The text that should display over the `CaptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- CaptionsButton.prototype.controlText_ = 'Captions';
- Component.registerComponent('CaptionsButton', CaptionsButton);
- /**
- * SubsCapsMenuItem has an [cc] icon to distinguish captions from subtitles
- * in the SubsCapsMenu.
- *
- * @extends TextTrackMenuItem
- */
- var SubsCapsMenuItem =
- /*#__PURE__*/
- function (_TextTrackMenuItem) {
- _inheritsLoose(SubsCapsMenuItem, _TextTrackMenuItem);
- function SubsCapsMenuItem() {
- return _TextTrackMenuItem.apply(this, arguments) || this;
- }
- var _proto = SubsCapsMenuItem.prototype;
- _proto.createEl = function createEl(type, props, attrs) {
- var innerHTML = "<span class=\"vjs-menu-item-text\">" + this.localize(this.options_.label);
- if (this.options_.track.kind === 'captions') {
- innerHTML += "\n <span aria-hidden=\"true\" class=\"vjs-icon-placeholder\"></span>\n <span class=\"vjs-control-text\"> " + this.localize('Captions') + "</span>\n ";
- }
- innerHTML += '</span>';
- var el = _TextTrackMenuItem.prototype.createEl.call(this, type, assign({
- innerHTML: innerHTML
- }, props), attrs);
- return el;
- };
- return SubsCapsMenuItem;
- }(TextTrackMenuItem);
- Component.registerComponent('SubsCapsMenuItem', SubsCapsMenuItem);
- /**
- * The button component for toggling and selecting captions and/or subtitles
- *
- * @extends TextTrackButton
- */
- var SubsCapsButton =
- /*#__PURE__*/
- function (_TextTrackButton) {
- _inheritsLoose(SubsCapsButton, _TextTrackButton);
- function SubsCapsButton(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _TextTrackButton.call(this, player, options) || this; // Although North America uses "captions" in most cases for
- // "captions and subtitles" other locales use "subtitles"
- _this.label_ = 'subtitles';
- if (['en', 'en-us', 'en-ca', 'fr-ca'].indexOf(_this.player_.language_) > -1) {
- _this.label_ = 'captions';
- }
- _this.menuButton_.controlText(toTitleCase(_this.label_));
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = SubsCapsButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create caption/subtitles menu items
- *
- * @return {CaptionSettingsMenuItem[]}
- * The array of current menu items.
- */
- ;
- _proto.createItems = function createItems() {
- var items = [];
- if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) {
- items.push(new CaptionSettingsMenuItem(this.player_, {
- kind: this.label_
- }));
- this.hideThreshold_ += 1;
- }
- items = _TextTrackButton.prototype.createItems.call(this, items, SubsCapsMenuItem);
- return items;
- };
- return SubsCapsButton;
- }(TextTrackButton);
- /**
- * `kind`s of TextTrack to look for to associate it with this menu.
- *
- * @type {array}
- * @private
- */
- SubsCapsButton.prototype.kinds_ = ['captions', 'subtitles'];
- /**
- * The text that should display over the `SubsCapsButton`s controls.
- *
- *
- * @type {string}
- * @private
- */
- SubsCapsButton.prototype.controlText_ = 'Subtitles';
- Component.registerComponent('SubsCapsButton', SubsCapsButton);
- /**
- * An {@link AudioTrack} {@link MenuItem}
- *
- * @extends MenuItem
- */
- var AudioTrackMenuItem =
- /*#__PURE__*/
- function (_MenuItem) {
- _inheritsLoose(AudioTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function AudioTrackMenuItem(player, options) {
- var _this;
- var track = options.track;
- var tracks = player.audioTracks(); // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track.enabled;
- _this = _MenuItem.call(this, player, options) || this;
- _this.track = track;
- _this.addClass("vjs-" + track.kind + "-menu-item");
- var changeHandler = function changeHandler() {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- _this.handleTracksChange.apply(_assertThisInitialized(_assertThisInitialized(_this)), args);
- };
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- return _this;
- }
- var _proto = AudioTrackMenuItem.prototype;
- _proto.createEl = function createEl(type, props, attrs) {
- var innerHTML = "<span class=\"vjs-menu-item-text\">" + this.localize(this.options_.label);
- if (this.options_.track.kind === 'main-desc') {
- innerHTML += "\n <span aria-hidden=\"true\" class=\"vjs-icon-placeholder\"></span>\n <span class=\"vjs-control-text\"> " + this.localize('Descriptions') + "</span>\n ";
- }
- innerHTML += '</span>';
- var el = _MenuItem.prototype.createEl.call(this, type, assign({
- innerHTML: innerHTML
- }, props), attrs);
- return el;
- }
- /**
- * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent}
- * for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- var tracks = this.player_.audioTracks();
- _MenuItem.prototype.handleClick.call(this, event);
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.enabled = track === this.track;
- }
- }
- /**
- * Handle any {@link AudioTrack} change.
- *
- * @param {EventTarget~Event} [event]
- * The {@link AudioTrackList#change} event that caused this to run.
- *
- * @listens AudioTrackList#change
- */
- ;
- _proto.handleTracksChange = function handleTracksChange(event) {
- this.selected(this.track.enabled);
- };
- return AudioTrackMenuItem;
- }(MenuItem);
- Component.registerComponent('AudioTrackMenuItem', AudioTrackMenuItem);
- /**
- * The base class for buttons that toggle specific {@link AudioTrack} types.
- *
- * @extends TrackButton
- */
- var AudioTrackButton =
- /*#__PURE__*/
- function (_TrackButton) {
- _inheritsLoose(AudioTrackButton, _TrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function AudioTrackButton(player, options) {
- if (options === void 0) {
- options = {};
- }
- options.tracks = player.audioTracks();
- return _TrackButton.call(this, player, options) || this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = AudioTrackButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-audio-button " + _TrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-audio-button " + _TrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create a menu item for each audio track
- *
- * @param {AudioTrackMenuItem[]} [items=[]]
- * An array of existing menu items to use.
- *
- * @return {AudioTrackMenuItem[]}
- * An array of menu items
- */
- ;
- _proto.createItems = function createItems(items) {
- if (items === void 0) {
- items = [];
- }
- // if there's only one audio track, there no point in showing it
- this.hideThreshold_ = 1;
- var tracks = this.player_.audioTracks();
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- items.push(new AudioTrackMenuItem(this.player_, {
- track: track,
- // MenuItem is selectable
- selectable: true,
- // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
- multiSelectable: false
- }));
- }
- return items;
- };
- return AudioTrackButton;
- }(TrackButton);
- /**
- * The text that should display over the `AudioTrackButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- AudioTrackButton.prototype.controlText_ = 'Audio Track';
- Component.registerComponent('AudioTrackButton', AudioTrackButton);
- /**
- * The specific menu item type for selecting a playback rate.
- *
- * @extends MenuItem
- */
- var PlaybackRateMenuItem =
- /*#__PURE__*/
- function (_MenuItem) {
- _inheritsLoose(PlaybackRateMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuItem(player, options) {
- var _this;
- var label = options.rate;
- var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init.
- options.label = label;
- options.selected = rate === 1;
- options.selectable = true;
- options.multiSelectable = false;
- _this = _MenuItem.call(this, player, options) || this;
- _this.label = label;
- _this.rate = rate;
- _this.on(player, 'ratechange', _this.update);
- return _this;
- }
- /**
- * This gets called when an `PlaybackRateMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = PlaybackRateMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player().playbackRate(this.rate);
- }
- /**
- * Update the PlaybackRateMenuItem when the playbackrate changes.
- *
- * @param {EventTarget~Event} [event]
- * The `ratechange` event that caused this function to run.
- *
- * @listens Player#ratechange
- */
- ;
- _proto.update = function update(event) {
- this.selected(this.player().playbackRate() === this.rate);
- };
- return PlaybackRateMenuItem;
- }(MenuItem);
- /**
- * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlaybackRateMenuItem.prototype.contentElType = 'button';
- Component.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
- /**
- * The component for controlling the playback rate.
- *
- * @extends MenuButton
- */
- var PlaybackRateMenuButton =
- /*#__PURE__*/
- function (_MenuButton) {
- _inheritsLoose(PlaybackRateMenuButton, _MenuButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuButton(player, options) {
- var _this;
- _this = _MenuButton.call(this, player, options) || this;
- _this.updateVisibility();
- _this.updateLabel();
- _this.on(player, 'loadstart', _this.updateVisibility);
- _this.on(player, 'ratechange', _this.updateLabel);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = PlaybackRateMenuButton.prototype;
- _proto.createEl = function createEl$$1() {
- var el = _MenuButton.prototype.createEl.call(this);
- this.labelEl_ = createEl('div', {
- className: 'vjs-playback-rate-value',
- innerHTML: '1x'
- });
- el.appendChild(this.labelEl_);
- return el;
- };
- _proto.dispose = function dispose() {
- this.labelEl_ = null;
- _MenuButton.prototype.dispose.call(this);
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-playback-rate " + _MenuButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-playback-rate " + _MenuButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create the playback rate menu
- *
- * @return {Menu}
- * Menu object populated with {@link PlaybackRateMenuItem}s
- */
- ;
- _proto.createMenu = function createMenu() {
- var menu = new Menu(this.player());
- var rates = this.playbackRates();
- if (rates) {
- for (var i = rates.length - 1; i >= 0; i--) {
- menu.addChild(new PlaybackRateMenuItem(this.player(), {
- rate: rates[i] + 'x'
- }));
- }
- }
- return menu;
- }
- /**
- * Updates ARIA accessibility attributes
- */
- ;
- _proto.updateARIAAttributes = function updateARIAAttributes() {
- // Current playback rate
- this.el().setAttribute('aria-valuenow', this.player().playbackRate());
- }
- /**
- * This gets called when an `PlaybackRateMenuButton` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- // select next rate option
- var currentRate = this.player().playbackRate();
- var rates = this.playbackRates(); // this will select first one if the last one currently selected
- var newRate = rates[0];
- for (var i = 0; i < rates.length; i++) {
- if (rates[i] > currentRate) {
- newRate = rates[i];
- break;
- }
- }
- this.player().playbackRate(newRate);
- }
- /**
- * Get possible playback rates
- *
- * @return {Array}
- * All possible playback rates
- */
- ;
- _proto.playbackRates = function playbackRates() {
- return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates;
- }
- /**
- * Get whether playback rates is supported by the tech
- * and an array of playback rates exists
- *
- * @return {boolean}
- * Whether changing playback rate is supported
- */
- ;
- _proto.playbackRateSupported = function playbackRateSupported() {
- return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
- }
- /**
- * Hide playback rate controls when they're no playback rate options to select
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#loadstart
- */
- ;
- _proto.updateVisibility = function updateVisibility(event) {
- if (this.playbackRateSupported()) {
- this.removeClass('vjs-hidden');
- } else {
- this.addClass('vjs-hidden');
- }
- }
- /**
- * Update button label when rate changed
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#ratechange
- */
- ;
- _proto.updateLabel = function updateLabel(event) {
- if (this.playbackRateSupported()) {
- this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
- }
- };
- return PlaybackRateMenuButton;
- }(MenuButton);
- /**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
- Component.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
- /**
- * Just an empty spacer element that can be used as an append point for plugins, etc.
- * Also can be used to create space between elements when necessary.
- *
- * @extends Component
- */
- var Spacer =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(Spacer, _Component);
- function Spacer() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = Spacer.prototype;
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-spacer " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
- return Spacer;
- }(Component);
- Component.registerComponent('Spacer', Spacer);
- /**
- * Spacer specifically meant to be used as an insertion point for new plugins, etc.
- *
- * @extends Spacer
- */
- var CustomControlSpacer =
- /*#__PURE__*/
- function (_Spacer) {
- _inheritsLoose(CustomControlSpacer, _Spacer);
- function CustomControlSpacer() {
- return _Spacer.apply(this, arguments) || this;
- }
- var _proto = CustomControlSpacer.prototype;
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-custom-control-spacer " + _Spacer.prototype.buildCSSClass.call(this);
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- var el = _Spacer.prototype.createEl.call(this, {
- className: this.buildCSSClass()
- }); // No-flex/table-cell mode requires there be some content
- // in the cell to fill the remaining space of the table.
- el.innerHTML = "\xA0";
- return el;
- };
- return CustomControlSpacer;
- }(Spacer);
- Component.registerComponent('CustomControlSpacer', CustomControlSpacer);
- /**
- * Container of main controls.
- *
- * @extends Component
- */
- var ControlBar =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(ControlBar, _Component);
- function ControlBar() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = ControlBar.prototype;
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-control-bar',
- dir: 'ltr'
- });
- };
- return ControlBar;
- }(Component);
- /**
- * Default options for `ControlBar`
- *
- * @type {Object}
- * @private
- */
- ControlBar.prototype.options_ = {
- children: ['playToggle', 'volumePanel', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'seekToLive', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subsCapsButton', 'audioTrackButton', 'fullscreenToggle']
- };
- Component.registerComponent('ControlBar', ControlBar);
- /**
- * A display that indicates an error has occurred. This means that the video
- * is unplayable.
- *
- * @extends ModalDialog
- */
- var ErrorDisplay =
- /*#__PURE__*/
- function (_ModalDialog) {
- _inheritsLoose(ErrorDisplay, _ModalDialog);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ErrorDisplay(player, options) {
- var _this;
- _this = _ModalDialog.call(this, player, options) || this;
- _this.on(player, 'error', _this.open);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- *
- * @deprecated Since version 5.
- */
- var _proto = ErrorDisplay.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-error-display " + _ModalDialog.prototype.buildCSSClass.call(this);
- }
- /**
- * Gets the localized error message based on the `Player`s error.
- *
- * @return {string}
- * The `Player`s error message localized or an empty string.
- */
- ;
- _proto.content = function content() {
- var error = this.player().error();
- return error ? this.localize(error.message) : '';
- };
- return ErrorDisplay;
- }(ModalDialog);
- /**
- * The default options for an `ErrorDisplay`.
- *
- * @private
- */
- ErrorDisplay.prototype.options_ = mergeOptions(ModalDialog.prototype.options_, {
- pauseOnOpen: false,
- fillAlways: true,
- temporary: false,
- uncloseable: true
- });
- Component.registerComponent('ErrorDisplay', ErrorDisplay);
- var LOCAL_STORAGE_KEY = 'vjs-text-track-settings';
- var COLOR_BLACK = ['#000', 'Black'];
- var COLOR_BLUE = ['#00F', 'Blue'];
- var COLOR_CYAN = ['#0FF', 'Cyan'];
- var COLOR_GREEN = ['#0F0', 'Green'];
- var COLOR_MAGENTA = ['#F0F', 'Magenta'];
- var COLOR_RED = ['#F00', 'Red'];
- var COLOR_WHITE = ['#FFF', 'White'];
- var COLOR_YELLOW = ['#FF0', 'Yellow'];
- var OPACITY_OPAQUE = ['1', 'Opaque'];
- var OPACITY_SEMI = ['0.5', 'Semi-Transparent'];
- var OPACITY_TRANS = ['0', 'Transparent']; // Configuration for the various <select> elements in the DOM of this component.
- //
- // Possible keys include:
- //
- // `default`:
- // The default option index. Only needs to be provided if not zero.
- // `parser`:
- // A function which is used to parse the value from the selected option in
- // a customized way.
- // `selector`:
- // The selector used to find the associated <select> element.
- var selectConfigs = {
- backgroundColor: {
- selector: '.vjs-bg-color > select',
- id: 'captions-background-color-%s',
- label: 'Color',
- options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
- },
- backgroundOpacity: {
- selector: '.vjs-bg-opacity > select',
- id: 'captions-background-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS]
- },
- color: {
- selector: '.vjs-fg-color > select',
- id: 'captions-foreground-color-%s',
- label: 'Color',
- options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
- },
- edgeStyle: {
- selector: '.vjs-edge-style > select',
- id: '%s',
- label: 'Text Edge Style',
- options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']]
- },
- fontFamily: {
- selector: '.vjs-font-family > select',
- id: 'captions-font-family-%s',
- label: 'Font Family',
- options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']]
- },
- fontPercent: {
- selector: '.vjs-font-percent > select',
- id: 'captions-font-size-%s',
- label: 'Font Size',
- options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']],
- default: 2,
- parser: function parser(v) {
- return v === '1.00' ? null : Number(v);
- }
- },
- textOpacity: {
- selector: '.vjs-text-opacity > select',
- id: 'captions-foreground-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_OPAQUE, OPACITY_SEMI]
- },
- // Options for this object are defined below.
- windowColor: {
- selector: '.vjs-window-color > select',
- id: 'captions-window-color-%s',
- label: 'Color'
- },
- // Options for this object are defined below.
- windowOpacity: {
- selector: '.vjs-window-opacity > select',
- id: 'captions-window-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE]
- }
- };
- selectConfigs.windowColor.options = selectConfigs.backgroundColor.options;
- /**
- * Get the actual value of an option.
- *
- * @param {string} value
- * The value to get
- *
- * @param {Function} [parser]
- * Optional function to adjust the value.
- *
- * @return {Mixed}
- * - Will be `undefined` if no value exists
- * - Will be `undefined` if the given value is "none".
- * - Will be the actual value otherwise.
- *
- * @private
- */
- function parseOptionValue(value, parser) {
- if (parser) {
- value = parser(value);
- }
- if (value && value !== 'none') {
- return value;
- }
- }
- /**
- * Gets the value of the selected <option> element within a <select> element.
- *
- * @param {Element} el
- * the element to look in
- *
- * @param {Function} [parser]
- * Optional function to adjust the value.
- *
- * @return {Mixed}
- * - Will be `undefined` if no value exists
- * - Will be `undefined` if the given value is "none".
- * - Will be the actual value otherwise.
- *
- * @private
- */
- function getSelectedOptionValue(el, parser) {
- var value = el.options[el.options.selectedIndex].value;
- return parseOptionValue(value, parser);
- }
- /**
- * Sets the selected <option> element within a <select> element based on a
- * given value.
- *
- * @param {Element} el
- * The element to look in.
- *
- * @param {string} value
- * the property to look on.
- *
- * @param {Function} [parser]
- * Optional function to adjust the value before comparing.
- *
- * @private
- */
- function setSelectedOption(el, value, parser) {
- if (!value) {
- return;
- }
- for (var i = 0; i < el.options.length; i++) {
- if (parseOptionValue(el.options[i].value, parser) === value) {
- el.selectedIndex = i;
- break;
- }
- }
- }
- /**
- * Manipulate Text Tracks settings.
- *
- * @extends ModalDialog
- */
- var TextTrackSettings =
- /*#__PURE__*/
- function (_ModalDialog) {
- _inheritsLoose(TextTrackSettings, _ModalDialog);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TextTrackSettings(player, options) {
- var _this;
- options.temporary = false;
- _this = _ModalDialog.call(this, player, options) || this;
- _this.updateDisplay = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.updateDisplay); // fill the modal and pretend we have opened it
- _this.fill();
- _this.hasBeenOpened_ = _this.hasBeenFilled_ = true;
- _this.endDialog = createEl('p', {
- className: 'vjs-control-text',
- textContent: _this.localize('End of dialog window.')
- });
- _this.el().appendChild(_this.endDialog);
- _this.setDefaults(); // Grab `persistTextTrackSettings` from the player options if not passed in child options
- if (options.persistTextTrackSettings === undefined) {
- _this.options_.persistTextTrackSettings = _this.options_.playerOptions.persistTextTrackSettings;
- }
- _this.on(_this.$('.vjs-done-button'), 'click', function () {
- _this.saveSettings();
- _this.close();
- });
- _this.on(_this.$('.vjs-default-button'), 'click', function () {
- _this.setDefaults();
- _this.updateDisplay();
- });
- each(selectConfigs, function (config) {
- _this.on(_this.$(config.selector), 'change', _this.updateDisplay);
- });
- if (_this.options_.persistTextTrackSettings) {
- _this.restoreSettings();
- }
- return _this;
- }
- var _proto = TextTrackSettings.prototype;
- _proto.dispose = function dispose() {
- this.endDialog = null;
- _ModalDialog.prototype.dispose.call(this);
- }
- /**
- * Create a <select> element with configured options.
- *
- * @param {string} key
- * Configuration key to use during creation.
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElSelect_ = function createElSelect_(key, legendId, type) {
- var _this2 = this;
- if (legendId === void 0) {
- legendId = '';
- }
- if (type === void 0) {
- type = 'label';
- }
- var config = selectConfigs[key];
- var id = config.id.replace('%s', this.id_);
- var selectLabelledbyIds = [legendId, id].join(' ').trim();
- return ["<" + type + " id=\"" + id + "\" class=\"" + (type === 'label' ? 'vjs-label' : '') + "\">", this.localize(config.label), "</" + type + ">", "<select aria-labelledby=\"" + selectLabelledbyIds + "\">"].concat(config.options.map(function (o) {
- var optionId = id + '-' + o[1].replace(/\W+/g, '');
- return ["<option id=\"" + optionId + "\" value=\"" + o[0] + "\" ", "aria-labelledby=\"" + selectLabelledbyIds + " " + optionId + "\">", _this2.localize(o[1]), '</option>'].join('');
- })).concat('</select>').join('');
- }
- /**
- * Create foreground color element for the component
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElFgColor_ = function createElFgColor_() {
- var legendId = "captions-text-legend-" + this.id_;
- return ['<fieldset class="vjs-fg-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Text'), '</legend>', this.createElSelect_('color', legendId), '<span class="vjs-text-opacity vjs-opacity">', this.createElSelect_('textOpacity', legendId), '</span>', '</fieldset>'].join('');
- }
- /**
- * Create background color element for the component
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElBgColor_ = function createElBgColor_() {
- var legendId = "captions-background-" + this.id_;
- return ['<fieldset class="vjs-bg-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Background'), '</legend>', this.createElSelect_('backgroundColor', legendId), '<span class="vjs-bg-opacity vjs-opacity">', this.createElSelect_('backgroundOpacity', legendId), '</span>', '</fieldset>'].join('');
- }
- /**
- * Create window color element for the component
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElWinColor_ = function createElWinColor_() {
- var legendId = "captions-window-" + this.id_;
- return ['<fieldset class="vjs-window-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Window'), '</legend>', this.createElSelect_('windowColor', legendId), '<span class="vjs-window-opacity vjs-opacity">', this.createElSelect_('windowOpacity', legendId), '</span>', '</fieldset>'].join('');
- }
- /**
- * Create color elements for the component
- *
- * @return {Element}
- * The element that was created
- *
- * @private
- */
- ;
- _proto.createElColors_ = function createElColors_() {
- return createEl('div', {
- className: 'vjs-track-settings-colors',
- innerHTML: [this.createElFgColor_(), this.createElBgColor_(), this.createElWinColor_()].join('')
- });
- }
- /**
- * Create font elements for the component
- *
- * @return {Element}
- * The element that was created.
- *
- * @private
- */
- ;
- _proto.createElFont_ = function createElFont_() {
- return createEl('div', {
- className: 'vjs-track-settings-font',
- innerHTML: ['<fieldset class="vjs-font-percent vjs-track-setting">', this.createElSelect_('fontPercent', '', 'legend'), '</fieldset>', '<fieldset class="vjs-edge-style vjs-track-setting">', this.createElSelect_('edgeStyle', '', 'legend'), '</fieldset>', '<fieldset class="vjs-font-family vjs-track-setting">', this.createElSelect_('fontFamily', '', 'legend'), '</fieldset>'].join('')
- });
- }
- /**
- * Create controls for the component
- *
- * @return {Element}
- * The element that was created.
- *
- * @private
- */
- ;
- _proto.createElControls_ = function createElControls_() {
- var defaultsDescription = this.localize('restore all settings to the default values');
- return createEl('div', {
- className: 'vjs-track-settings-controls',
- innerHTML: ["<button type=\"button\" class=\"vjs-default-button\" title=\"" + defaultsDescription + "\">", this.localize('Reset'), "<span class=\"vjs-control-text\"> " + defaultsDescription + "</span>", '</button>', "<button type=\"button\" class=\"vjs-done-button\">" + this.localize('Done') + "</button>"].join('')
- });
- };
- _proto.content = function content() {
- return [this.createElColors_(), this.createElFont_(), this.createElControls_()];
- };
- _proto.label = function label() {
- return this.localize('Caption Settings Dialog');
- };
- _proto.description = function description() {
- return this.localize('Beginning of dialog window. Escape will cancel and close the window.');
- };
- _proto.buildCSSClass = function buildCSSClass() {
- return _ModalDialog.prototype.buildCSSClass.call(this) + ' vjs-text-track-settings';
- }
- /**
- * Gets an object of text track settings (or null).
- *
- * @return {Object}
- * An object with config values parsed from the DOM or localStorage.
- */
- ;
- _proto.getValues = function getValues() {
- var _this3 = this;
- return reduce(selectConfigs, function (accum, config, key) {
- var value = getSelectedOptionValue(_this3.$(config.selector), config.parser);
- if (value !== undefined) {
- accum[key] = value;
- }
- return accum;
- }, {});
- }
- /**
- * Sets text track settings from an object of values.
- *
- * @param {Object} values
- * An object with config values parsed from the DOM or localStorage.
- */
- ;
- _proto.setValues = function setValues(values) {
- var _this4 = this;
- each(selectConfigs, function (config, key) {
- setSelectedOption(_this4.$(config.selector), values[key], config.parser);
- });
- }
- /**
- * Sets all `<select>` elements to their default values.
- */
- ;
- _proto.setDefaults = function setDefaults() {
- var _this5 = this;
- each(selectConfigs, function (config) {
- var index = config.hasOwnProperty('default') ? config.default : 0;
- _this5.$(config.selector).selectedIndex = index;
- });
- }
- /**
- * Restore texttrack settings from localStorage
- */
- ;
- _proto.restoreSettings = function restoreSettings() {
- var values;
- try {
- values = JSON.parse(window$1.localStorage.getItem(LOCAL_STORAGE_KEY));
- } catch (err) {
- log.warn(err);
- }
- if (values) {
- this.setValues(values);
- }
- }
- /**
- * Save text track settings to localStorage
- */
- ;
- _proto.saveSettings = function saveSettings() {
- if (!this.options_.persistTextTrackSettings) {
- return;
- }
- var values = this.getValues();
- try {
- if (Object.keys(values).length) {
- window$1.localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(values));
- } else {
- window$1.localStorage.removeItem(LOCAL_STORAGE_KEY);
- }
- } catch (err) {
- log.warn(err);
- }
- }
- /**
- * Update display of text track settings
- */
- ;
- _proto.updateDisplay = function updateDisplay() {
- var ttDisplay = this.player_.getChild('textTrackDisplay');
- if (ttDisplay) {
- ttDisplay.updateDisplay();
- }
- }
- /**
- * conditionally blur the element and refocus the captions button
- *
- * @private
- */
- ;
- _proto.conditionalBlur_ = function conditionalBlur_() {
- this.previouslyActiveEl_ = null;
- this.off(document, 'keydown', this.handleKeyDown);
- var cb = this.player_.controlBar;
- var subsCapsBtn = cb && cb.subsCapsButton;
- var ccBtn = cb && cb.captionsButton;
- if (subsCapsBtn) {
- subsCapsBtn.focus();
- } else if (ccBtn) {
- ccBtn.focus();
- }
- };
- return TextTrackSettings;
- }(ModalDialog);
- Component.registerComponent('TextTrackSettings', TextTrackSettings);
- /**
- * A Resize Manager. It is in charge of triggering `playerresize` on the player in the right conditions.
- *
- * It'll either create an iframe and use a debounced resize handler on it or use the new {@link https://wicg.github.io/ResizeObserver/|ResizeObserver}.
- *
- * If the ResizeObserver is available natively, it will be used. A polyfill can be passed in as an option.
- * If a `playerresize` event is not needed, the ResizeManager component can be removed from the player, see the example below.
- * @example <caption>How to disable the resize manager</caption>
- * const player = videojs('#vid', {
- * resizeManager: false
- * });
- *
- * @see {@link https://wicg.github.io/ResizeObserver/|ResizeObserver specification}
- *
- * @extends Component
- */
- var ResizeManager =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(ResizeManager, _Component);
- /**
- * Create the ResizeManager.
- *
- * @param {Object} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of ResizeManager options.
- *
- * @param {Object} [options.ResizeObserver]
- * A polyfill for ResizeObserver can be passed in here.
- * If this is set to null it will ignore the native ResizeObserver and fall back to the iframe fallback.
- */
- function ResizeManager(player, options) {
- var _this;
- var RESIZE_OBSERVER_AVAILABLE = options.ResizeObserver || window$1.ResizeObserver; // if `null` was passed, we want to disable the ResizeObserver
- if (options.ResizeObserver === null) {
- RESIZE_OBSERVER_AVAILABLE = false;
- } // Only create an element when ResizeObserver isn't available
- var options_ = mergeOptions({
- createEl: !RESIZE_OBSERVER_AVAILABLE,
- reportTouchActivity: false
- }, options);
- _this = _Component.call(this, player, options_) || this;
- _this.ResizeObserver = options.ResizeObserver || window$1.ResizeObserver;
- _this.loadListener_ = null;
- _this.resizeObserver_ = null;
- _this.debouncedHandler_ = debounce(function () {
- _this.resizeHandler();
- }, 100, false, _assertThisInitialized(_assertThisInitialized(_this)));
- if (RESIZE_OBSERVER_AVAILABLE) {
- _this.resizeObserver_ = new _this.ResizeObserver(_this.debouncedHandler_);
- _this.resizeObserver_.observe(player.el());
- } else {
- _this.loadListener_ = function () {
- if (!_this.el_ || !_this.el_.contentWindow) {
- return;
- }
- var debouncedHandler_ = _this.debouncedHandler_;
- var unloadListener_ = _this.unloadListener_ = function () {
- off(this, 'resize', debouncedHandler_);
- off(this, 'unload', unloadListener_);
- unloadListener_ = null;
- }; // safari and edge can unload the iframe before resizemanager dispose
- // we have to dispose of event handlers correctly before that happens
- on(_this.el_.contentWindow, 'unload', unloadListener_);
- on(_this.el_.contentWindow, 'resize', debouncedHandler_);
- };
- _this.one('load', _this.loadListener_);
- }
- return _this;
- }
- var _proto = ResizeManager.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'iframe', {
- className: 'vjs-resize-manager',
- tabIndex: -1
- }, {
- 'aria-hidden': 'true'
- });
- }
- /**
- * Called when a resize is triggered on the iframe or a resize is observed via the ResizeObserver
- *
- * @fires Player#playerresize
- */
- ;
- _proto.resizeHandler = function resizeHandler() {
- /**
- * Called when the player size has changed
- *
- * @event Player#playerresize
- * @type {EventTarget~Event}
- */
- // make sure player is still around to trigger
- // prevents this from causing an error after dispose
- if (!this.player_ || !this.player_.trigger) {
- return;
- }
- this.player_.trigger('playerresize');
- };
- _proto.dispose = function dispose() {
- if (this.debouncedHandler_) {
- this.debouncedHandler_.cancel();
- }
- if (this.resizeObserver_) {
- if (this.player_.el()) {
- this.resizeObserver_.unobserve(this.player_.el());
- }
- this.resizeObserver_.disconnect();
- }
- if (this.loadListener_) {
- this.off('load', this.loadListener_);
- }
- if (this.el_ && this.el_.contentWindow && this.unloadListener_) {
- this.unloadListener_.call(this.el_.contentWindow);
- }
- this.ResizeObserver = null;
- this.resizeObserver = null;
- this.debouncedHandler_ = null;
- this.loadListener_ = null;
- _Component.prototype.dispose.call(this);
- };
- return ResizeManager;
- }(Component);
- Component.registerComponent('ResizeManager', ResizeManager);
- /* track when we are at the live edge, and other helpers for live playback */
- var LiveTracker =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(LiveTracker, _Component);
- function LiveTracker(player, options) {
- var _this;
- // LiveTracker does not need an element
- var options_ = mergeOptions({
- createEl: false
- }, options);
- _this = _Component.call(this, player, options_) || this;
- _this.reset_();
- _this.on(_this.player_, 'durationchange', _this.handleDurationchange); // we don't need to track live playback if the document is hidden,
- // also, tracking when the document is hidden can
- // cause the CPU to spike and eventually crash the page on IE11.
- if (IE_VERSION && 'hidden' in document && 'visibilityState' in document) {
- _this.on(document, 'visibilitychange', _this.handleVisibilityChange);
- }
- return _this;
- }
- var _proto = LiveTracker.prototype;
- _proto.handleVisibilityChange = function handleVisibilityChange() {
- if (this.player_.duration() !== Infinity) {
- return;
- }
- if (document.hidden) {
- this.stopTracking();
- } else {
- this.startTracking();
- }
- };
- _proto.isBehind_ = function isBehind_() {
- // don't report that we are behind until a timeupdate has been seen
- if (!this.timeupdateSeen_) {
- return false;
- }
- var liveCurrentTime = this.liveCurrentTime();
- var currentTime = this.player_.currentTime();
- var seekableIncrement = this.seekableIncrement_; // the live edge window is the amount of seconds away from live
- // that a player can be, but still be considered live.
- // we add 0.07 because the live tracking happens every 30ms
- // and we want some wiggle room for short segment live playback
- var liveEdgeWindow = seekableIncrement * 2 + 0.07; // on Android liveCurrentTime can bee Infinity, because seekableEnd
- // can be Infinity, so we handle that case.
- return liveCurrentTime !== Infinity && liveCurrentTime - liveEdgeWindow >= currentTime;
- } // all the functionality for tracking when seek end changes
- // and for tracking how far past seek end we should be
- ;
- _proto.trackLive_ = function trackLive_() {
- this.pastSeekEnd_ = this.pastSeekEnd_;
- var seekable = this.player_.seekable(); // skip undefined seekable
- if (!seekable || !seekable.length) {
- return;
- }
- var newSeekEnd = this.seekableEnd(); // we can only tell if we are behind live, when seekable changes
- // once we detect that seekable has changed we check the new seek
- // end against current time, with a fudge value of half a second.
- if (newSeekEnd !== this.lastSeekEnd_) {
- if (this.lastSeekEnd_) {
- this.seekableIncrement_ = Math.abs(newSeekEnd - this.lastSeekEnd_);
- }
- this.pastSeekEnd_ = 0;
- this.lastSeekEnd_ = newSeekEnd;
- this.trigger('seekableendchange');
- }
- this.pastSeekEnd_ = this.pastSeekEnd() + 0.03;
- if (this.isBehind_() !== this.behindLiveEdge()) {
- this.behindLiveEdge_ = this.isBehind_();
- this.trigger('liveedgechange');
- }
- }
- /**
- * handle a durationchange event on the player
- * and start/stop tracking accordingly.
- */
- ;
- _proto.handleDurationchange = function handleDurationchange() {
- if (this.player_.duration() === Infinity) {
- this.startTracking();
- } else {
- this.stopTracking();
- }
- }
- /**
- * start tracking live playback
- */
- ;
- _proto.startTracking = function startTracking() {
- var _this2 = this;
- if (this.isTracking()) {
- return;
- }
- this.trackingInterval_ = this.setInterval(this.trackLive_, 30);
- this.trackLive_();
- this.on(this.player_, 'play', this.trackLive_);
- this.on(this.player_, 'pause', this.trackLive_);
- this.one(this.player_, 'play', this.handlePlay); // this is to prevent showing that we are not live
- // before a video starts to play
- if (!this.timeupdateSeen_) {
- this.handleTimeupdate = function () {
- _this2.timeupdateSeen_ = true;
- _this2.handleTimeupdate = null;
- };
- this.one(this.player_, 'timeupdate', this.handleTimeupdate);
- }
- };
- _proto.handlePlay = function handlePlay() {
- this.one(this.player_, 'timeupdate', this.seekToLiveEdge);
- }
- /**
- * Stop tracking, and set all internal variables to
- * their initial value.
- */
- ;
- _proto.reset_ = function reset_() {
- this.pastSeekEnd_ = 0;
- this.lastSeekEnd_ = null;
- this.behindLiveEdge_ = null;
- this.timeupdateSeen_ = false;
- this.clearInterval(this.trackingInterval_);
- this.trackingInterval_ = null;
- this.seekableIncrement_ = 12;
- this.off(this.player_, 'play', this.trackLive_);
- this.off(this.player_, 'pause', this.trackLive_);
- this.off(this.player_, 'play', this.handlePlay);
- this.off(this.player_, 'timeupdate', this.seekToLiveEdge);
- if (this.handleTimeupdate) {
- this.off(this.player_, 'timeupdate', this.handleTimeupdate);
- this.handleTimeupdate = null;
- }
- }
- /**
- * stop tracking live playback
- */
- ;
- _proto.stopTracking = function stopTracking() {
- if (!this.isTracking()) {
- return;
- }
- this.reset_();
- }
- /**
- * A helper to get the player seekable end
- * so that we don't have to null check everywhere
- */
- ;
- _proto.seekableEnd = function seekableEnd() {
- var seekable = this.player_.seekable();
- var seekableEnds = [];
- var i = seekable ? seekable.length : 0;
- while (i--) {
- seekableEnds.push(seekable.end(i));
- } // grab the furthest seekable end after sorting, or if there are none
- // default to Infinity
- return seekableEnds.length ? seekableEnds.sort()[seekableEnds.length - 1] : Infinity;
- }
- /**
- * A helper to get the player seekable start
- * so that we don't have to null check everywhere
- */
- ;
- _proto.seekableStart = function seekableStart() {
- var seekable = this.player_.seekable();
- var seekableStarts = [];
- var i = seekable ? seekable.length : 0;
- while (i--) {
- seekableStarts.push(seekable.start(i));
- } // grab the first seekable start after sorting, or if there are none
- // default to 0
- return seekableStarts.length ? seekableStarts.sort()[0] : 0;
- }
- /**
- * Get the live time window
- */
- ;
- _proto.liveWindow = function liveWindow() {
- var liveCurrentTime = this.liveCurrentTime();
- if (liveCurrentTime === Infinity) {
- return Infinity;
- }
- return liveCurrentTime - this.seekableStart();
- }
- /**
- * Determines if the player is live, only checks if this component
- * is tracking live playback or not
- */
- ;
- _proto.isLive = function isLive() {
- return this.isTracking();
- }
- /**
- * Determines if currentTime is at the live edge and won't fall behind
- * on each seekableendchange
- */
- ;
- _proto.atLiveEdge = function atLiveEdge() {
- return !this.behindLiveEdge();
- }
- /**
- * get what we expect the live current time to be
- */
- ;
- _proto.liveCurrentTime = function liveCurrentTime() {
- return this.pastSeekEnd() + this.seekableEnd();
- }
- /**
- * Returns how far past seek end we expect current time to be
- */
- ;
- _proto.pastSeekEnd = function pastSeekEnd() {
- return this.pastSeekEnd_;
- }
- /**
- * If we are currently behind the live edge, aka currentTime will be
- * behind on a seekableendchange
- */
- ;
- _proto.behindLiveEdge = function behindLiveEdge() {
- return this.behindLiveEdge_;
- };
- _proto.isTracking = function isTracking() {
- return typeof this.trackingInterval_ === 'number';
- }
- /**
- * Seek to the live edge if we are behind the live edge
- */
- ;
- _proto.seekToLiveEdge = function seekToLiveEdge() {
- if (this.atLiveEdge()) {
- return;
- }
- this.player_.currentTime(this.liveCurrentTime());
- if (this.player_.paused()) {
- this.player_.play();
- }
- };
- _proto.dispose = function dispose() {
- this.stopTracking();
- _Component.prototype.dispose.call(this);
- };
- return LiveTracker;
- }(Component);
- Component.registerComponent('LiveTracker', LiveTracker);
- /**
- * This function is used to fire a sourceset when there is something
- * similar to `mediaEl.load()` being called. It will try to find the source via
- * the `src` attribute and then the `<source>` elements. It will then fire `sourceset`
- * with the source that was found or empty string if we cannot know. If it cannot
- * find a source then `sourceset` will not be fired.
- *
- * @param {Html5} tech
- * The tech object that sourceset was setup on
- *
- * @return {boolean}
- * returns false if the sourceset was not fired and true otherwise.
- */
- var sourcesetLoad = function sourcesetLoad(tech) {
- var el = tech.el(); // if `el.src` is set, that source will be loaded.
- if (el.hasAttribute('src')) {
- tech.triggerSourceset(el.src);
- return true;
- }
- /**
- * Since there isn't a src property on the media element, source elements will be used for
- * implementing the source selection algorithm. This happens asynchronously and
- * for most cases were there is more than one source we cannot tell what source will
- * be loaded, without re-implementing the source selection algorithm. At this time we are not
- * going to do that. There are three special cases that we do handle here though:
- *
- * 1. If there are no sources, do not fire `sourceset`.
- * 2. If there is only one `<source>` with a `src` property/attribute that is our `src`
- * 3. If there is more than one `<source>` but all of them have the same `src` url.
- * That will be our src.
- */
- var sources = tech.$$('source');
- var srcUrls = [];
- var src = ''; // if there are no sources, do not fire sourceset
- if (!sources.length) {
- return false;
- } // only count valid/non-duplicate source elements
- for (var i = 0; i < sources.length; i++) {
- var url = sources[i].src;
- if (url && srcUrls.indexOf(url) === -1) {
- srcUrls.push(url);
- }
- } // there were no valid sources
- if (!srcUrls.length) {
- return false;
- } // there is only one valid source element url
- // use that
- if (srcUrls.length === 1) {
- src = srcUrls[0];
- }
- tech.triggerSourceset(src);
- return true;
- };
- /**
- * our implementation of an `innerHTML` descriptor for browsers
- * that do not have one.
- */
- var innerHTMLDescriptorPolyfill = Object.defineProperty({}, 'innerHTML', {
- get: function get() {
- return this.cloneNode(true).innerHTML;
- },
- set: function set(v) {
- // make a dummy node to use innerHTML on
- var dummy = document.createElement(this.nodeName.toLowerCase()); // set innerHTML to the value provided
- dummy.innerHTML = v; // make a document fragment to hold the nodes from dummy
- var docFrag = document.createDocumentFragment(); // copy all of the nodes created by the innerHTML on dummy
- // to the document fragment
- while (dummy.childNodes.length) {
- docFrag.appendChild(dummy.childNodes[0]);
- } // remove content
- this.innerText = ''; // now we add all of that html in one by appending the
- // document fragment. This is how innerHTML does it.
- window$1.Element.prototype.appendChild.call(this, docFrag); // then return the result that innerHTML's setter would
- return this.innerHTML;
- }
- });
- /**
- * Get a property descriptor given a list of priorities and the
- * property to get.
- */
- var getDescriptor = function getDescriptor(priority, prop) {
- var descriptor = {};
- for (var i = 0; i < priority.length; i++) {
- descriptor = Object.getOwnPropertyDescriptor(priority[i], prop);
- if (descriptor && descriptor.set && descriptor.get) {
- break;
- }
- }
- descriptor.enumerable = true;
- descriptor.configurable = true;
- return descriptor;
- };
- var getInnerHTMLDescriptor = function getInnerHTMLDescriptor(tech) {
- return getDescriptor([tech.el(), window$1.HTMLMediaElement.prototype, window$1.Element.prototype, innerHTMLDescriptorPolyfill], 'innerHTML');
- };
- /**
- * Patches browser internal functions so that we can tell synchronously
- * if a `<source>` was appended to the media element. For some reason this
- * causes a `sourceset` if the the media element is ready and has no source.
- * This happens when:
- * - The page has just loaded and the media element does not have a source.
- * - The media element was emptied of all sources, then `load()` was called.
- *
- * It does this by patching the following functions/properties when they are supported:
- *
- * - `append()` - can be used to add a `<source>` element to the media element
- * - `appendChild()` - can be used to add a `<source>` element to the media element
- * - `insertAdjacentHTML()` - can be used to add a `<source>` element to the media element
- * - `innerHTML` - can be used to add a `<source>` element to the media element
- *
- * @param {Html5} tech
- * The tech object that sourceset is being setup on.
- */
- var firstSourceWatch = function firstSourceWatch(tech) {
- var el = tech.el(); // make sure firstSourceWatch isn't setup twice.
- if (el.resetSourceWatch_) {
- return;
- }
- var old = {};
- var innerDescriptor = getInnerHTMLDescriptor(tech);
- var appendWrapper = function appendWrapper(appendFn) {
- return function () {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- var retval = appendFn.apply(el, args);
- sourcesetLoad(tech);
- return retval;
- };
- };
- ['append', 'appendChild', 'insertAdjacentHTML'].forEach(function (k) {
- if (!el[k]) {
- return;
- } // store the old function
- old[k] = el[k]; // call the old function with a sourceset if a source
- // was loaded
- el[k] = appendWrapper(old[k]);
- });
- Object.defineProperty(el, 'innerHTML', mergeOptions(innerDescriptor, {
- set: appendWrapper(innerDescriptor.set)
- }));
- el.resetSourceWatch_ = function () {
- el.resetSourceWatch_ = null;
- Object.keys(old).forEach(function (k) {
- el[k] = old[k];
- });
- Object.defineProperty(el, 'innerHTML', innerDescriptor);
- }; // on the first sourceset, we need to revert our changes
- tech.one('sourceset', el.resetSourceWatch_);
- };
- /**
- * our implementation of a `src` descriptor for browsers
- * that do not have one.
- */
- var srcDescriptorPolyfill = Object.defineProperty({}, 'src', {
- get: function get() {
- if (this.hasAttribute('src')) {
- return getAbsoluteURL(window$1.Element.prototype.getAttribute.call(this, 'src'));
- }
- return '';
- },
- set: function set(v) {
- window$1.Element.prototype.setAttribute.call(this, 'src', v);
- return v;
- }
- });
- var getSrcDescriptor = function getSrcDescriptor(tech) {
- return getDescriptor([tech.el(), window$1.HTMLMediaElement.prototype, srcDescriptorPolyfill], 'src');
- };
- /**
- * setup `sourceset` handling on the `Html5` tech. This function
- * patches the following element properties/functions:
- *
- * - `src` - to determine when `src` is set
- * - `setAttribute()` - to determine when `src` is set
- * - `load()` - this re-triggers the source selection algorithm, and can
- * cause a sourceset.
- *
- * If there is no source when we are adding `sourceset` support or during a `load()`
- * we also patch the functions listed in `firstSourceWatch`.
- *
- * @param {Html5} tech
- * The tech to patch
- */
- var setupSourceset = function setupSourceset(tech) {
- if (!tech.featuresSourceset) {
- return;
- }
- var el = tech.el(); // make sure sourceset isn't setup twice.
- if (el.resetSourceset_) {
- return;
- }
- var srcDescriptor = getSrcDescriptor(tech);
- var oldSetAttribute = el.setAttribute;
- var oldLoad = el.load;
- Object.defineProperty(el, 'src', mergeOptions(srcDescriptor, {
- set: function set(v) {
- var retval = srcDescriptor.set.call(el, v); // we use the getter here to get the actual value set on src
- tech.triggerSourceset(el.src);
- return retval;
- }
- }));
- el.setAttribute = function (n, v) {
- var retval = oldSetAttribute.call(el, n, v);
- if (/src/i.test(n)) {
- tech.triggerSourceset(el.src);
- }
- return retval;
- };
- el.load = function () {
- var retval = oldLoad.call(el); // if load was called, but there was no source to fire
- // sourceset on. We have to watch for a source append
- // as that can trigger a `sourceset` when the media element
- // has no source
- if (!sourcesetLoad(tech)) {
- tech.triggerSourceset('');
- firstSourceWatch(tech);
- }
- return retval;
- };
- if (el.currentSrc) {
- tech.triggerSourceset(el.currentSrc);
- } else if (!sourcesetLoad(tech)) {
- firstSourceWatch(tech);
- }
- el.resetSourceset_ = function () {
- el.resetSourceset_ = null;
- el.load = oldLoad;
- el.setAttribute = oldSetAttribute;
- Object.defineProperty(el, 'src', srcDescriptor);
- if (el.resetSourceWatch_) {
- el.resetSourceWatch_();
- }
- };
- };
- function _templateObject$1() {
- var data = _taggedTemplateLiteralLoose(["Text Tracks are being loaded from another origin but the crossorigin attribute isn't used.\n This may prevent text tracks from loading."]);
- _templateObject$1 = function _templateObject() {
- return data;
- };
- return data;
- }
- /**
- * HTML5 Media Controller - Wrapper for HTML5 Media API
- *
- * @mixes Tech~SourceHandlerAdditions
- * @extends Tech
- */
- var Html5 =
- /*#__PURE__*/
- function (_Tech) {
- _inheritsLoose(Html5, _Tech);
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Html5(options, ready) {
- var _this;
- _this = _Tech.call(this, options, ready) || this;
- var source = options.source;
- var crossoriginTracks = false; // Set the source if one is provided
- // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
- // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
- // anyway so the error gets fired.
- if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
- _this.setSource(source);
- } else {
- _this.handleLateInit_(_this.el_);
- } // setup sourceset after late sourceset/init
- if (options.enableSourceset) {
- _this.setupSourcesetHandling_();
- }
- if (_this.el_.hasChildNodes()) {
- var nodes = _this.el_.childNodes;
- var nodesLength = nodes.length;
- var removeNodes = [];
- while (nodesLength--) {
- var node = nodes[nodesLength];
- var nodeName = node.nodeName.toLowerCase();
- if (nodeName === 'track') {
- if (!_this.featuresNativeTextTracks) {
- // Empty video tag tracks so the built-in player doesn't use them also.
- // This may not be fast enough to stop HTML5 browsers from reading the tags
- // so we'll need to turn off any default tracks if we're manually doing
- // captions and subtitles. videoElement.textTracks
- removeNodes.push(node);
- } else {
- // store HTMLTrackElement and TextTrack to remote list
- _this.remoteTextTrackEls().addTrackElement_(node);
- _this.remoteTextTracks().addTrack(node.track);
- _this.textTracks().addTrack(node.track);
- if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && isCrossOrigin(node.src)) {
- crossoriginTracks = true;
- }
- }
- }
- }
- for (var i = 0; i < removeNodes.length; i++) {
- _this.el_.removeChild(removeNodes[i]);
- }
- }
- _this.proxyNativeTracks_();
- if (_this.featuresNativeTextTracks && crossoriginTracks) {
- log.warn(tsml(_templateObject$1()));
- } // prevent iOS Safari from disabling metadata text tracks during native playback
- _this.restoreMetadataTracksInIOSNativePlayer_(); // Determine if native controls should be used
- // Our goal should be to get the custom controls on mobile solid everywhere
- // so we can remove this all together. Right now this will block custom
- // controls on touch enabled laptops like the Chrome Pixel
- if ((TOUCH_ENABLED || IS_IPHONE || IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) {
- _this.setControls(true);
- } // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen`
- // into a `fullscreenchange` event
- _this.proxyWebkitFullscreen_();
- _this.triggerReady();
- return _this;
- }
- /**
- * Dispose of `HTML5` media element and remove all tracks.
- */
- var _proto = Html5.prototype;
- _proto.dispose = function dispose() {
- if (this.el_ && this.el_.resetSourceset_) {
- this.el_.resetSourceset_();
- }
- Html5.disposeMediaElement(this.el_);
- this.options_ = null; // tech will handle clearing of the emulated track list
- _Tech.prototype.dispose.call(this);
- }
- /**
- * Modify the media element so that we can detect when
- * the source is changed. Fires `sourceset` just after the source has changed
- */
- ;
- _proto.setupSourcesetHandling_ = function setupSourcesetHandling_() {
- setupSourceset(this);
- }
- /**
- * When a captions track is enabled in the iOS Safari native player, all other
- * tracks are disabled (including metadata tracks), which nulls all of their
- * associated cue points. This will restore metadata tracks to their pre-fullscreen
- * state in those cases so that cue points are not needlessly lost.
- *
- * @private
- */
- ;
- _proto.restoreMetadataTracksInIOSNativePlayer_ = function restoreMetadataTracksInIOSNativePlayer_() {
- var textTracks = this.textTracks();
- var metadataTracksPreFullscreenState; // captures a snapshot of every metadata track's current state
- var takeMetadataTrackSnapshot = function takeMetadataTrackSnapshot() {
- metadataTracksPreFullscreenState = [];
- for (var i = 0; i < textTracks.length; i++) {
- var track = textTracks[i];
- if (track.kind === 'metadata') {
- metadataTracksPreFullscreenState.push({
- track: track,
- storedMode: track.mode
- });
- }
- }
- }; // snapshot each metadata track's initial state, and update the snapshot
- // each time there is a track 'change' event
- takeMetadataTrackSnapshot();
- textTracks.addEventListener('change', takeMetadataTrackSnapshot);
- this.on('dispose', function () {
- return textTracks.removeEventListener('change', takeMetadataTrackSnapshot);
- });
- var restoreTrackMode = function restoreTrackMode() {
- for (var i = 0; i < metadataTracksPreFullscreenState.length; i++) {
- var storedTrack = metadataTracksPreFullscreenState[i];
- if (storedTrack.track.mode === 'disabled' && storedTrack.track.mode !== storedTrack.storedMode) {
- storedTrack.track.mode = storedTrack.storedMode;
- }
- } // we only want this handler to be executed on the first 'change' event
- textTracks.removeEventListener('change', restoreTrackMode);
- }; // when we enter fullscreen playback, stop updating the snapshot and
- // restore all track modes to their pre-fullscreen state
- this.on('webkitbeginfullscreen', function () {
- textTracks.removeEventListener('change', takeMetadataTrackSnapshot); // remove the listener before adding it just in case it wasn't previously removed
- textTracks.removeEventListener('change', restoreTrackMode);
- textTracks.addEventListener('change', restoreTrackMode);
- }); // start updating the snapshot again after leaving fullscreen
- this.on('webkitendfullscreen', function () {
- // remove the listener before adding it just in case it wasn't previously removed
- textTracks.removeEventListener('change', takeMetadataTrackSnapshot);
- textTracks.addEventListener('change', takeMetadataTrackSnapshot); // remove the restoreTrackMode handler in case it wasn't triggered during fullscreen playback
- textTracks.removeEventListener('change', restoreTrackMode);
- });
- }
- /**
- * Attempt to force override of tracks for the given type
- *
- * @param {string} type - Track type to override, possible values include 'Audio',
- * 'Video', and 'Text'.
- * @param {boolean} override - If set to true native audio/video will be overridden,
- * otherwise native audio/video will potentially be used.
- * @private
- */
- ;
- _proto.overrideNative_ = function overrideNative_(type, override) {
- var _this2 = this;
- // If there is no behavioral change don't add/remove listeners
- if (override !== this["featuresNative" + type + "Tracks"]) {
- return;
- }
- var lowerCaseType = type.toLowerCase();
- if (this[lowerCaseType + "TracksListeners_"]) {
- Object.keys(this[lowerCaseType + "TracksListeners_"]).forEach(function (eventName) {
- var elTracks = _this2.el()[lowerCaseType + "Tracks"];
- elTracks.removeEventListener(eventName, _this2[lowerCaseType + "TracksListeners_"][eventName]);
- });
- }
- this["featuresNative" + type + "Tracks"] = !override;
- this[lowerCaseType + "TracksListeners_"] = null;
- this.proxyNativeTracksForType_(lowerCaseType);
- }
- /**
- * Attempt to force override of native audio tracks.
- *
- * @param {boolean} override - If set to true native audio will be overridden,
- * otherwise native audio will potentially be used.
- */
- ;
- _proto.overrideNativeAudioTracks = function overrideNativeAudioTracks(override) {
- this.overrideNative_('Audio', override);
- }
- /**
- * Attempt to force override of native video tracks.
- *
- * @param {boolean} override - If set to true native video will be overridden,
- * otherwise native video will potentially be used.
- */
- ;
- _proto.overrideNativeVideoTracks = function overrideNativeVideoTracks(override) {
- this.overrideNative_('Video', override);
- }
- /**
- * Proxy native track list events for the given type to our track
- * lists if the browser we are playing in supports that type of track list.
- *
- * @param {string} name - Track type; values include 'audio', 'video', and 'text'
- * @private
- */
- ;
- _proto.proxyNativeTracksForType_ = function proxyNativeTracksForType_(name) {
- var _this3 = this;
- var props = NORMAL[name];
- var elTracks = this.el()[props.getterName];
- var techTracks = this[props.getterName]();
- if (!this["featuresNative" + props.capitalName + "Tracks"] || !elTracks || !elTracks.addEventListener) {
- return;
- }
- var listeners = {
- change: function change(e) {
- techTracks.trigger({
- type: 'change',
- target: techTracks,
- currentTarget: techTracks,
- srcElement: techTracks
- });
- },
- addtrack: function addtrack(e) {
- techTracks.addTrack(e.track);
- },
- removetrack: function removetrack(e) {
- techTracks.removeTrack(e.track);
- }
- };
- var removeOldTracks = function removeOldTracks() {
- var removeTracks = [];
- for (var i = 0; i < techTracks.length; i++) {
- var found = false;
- for (var j = 0; j < elTracks.length; j++) {
- if (elTracks[j] === techTracks[i]) {
- found = true;
- break;
- }
- }
- if (!found) {
- removeTracks.push(techTracks[i]);
- }
- }
- while (removeTracks.length) {
- techTracks.removeTrack(removeTracks.shift());
- }
- };
- this[props.getterName + 'Listeners_'] = listeners;
- Object.keys(listeners).forEach(function (eventName) {
- var listener = listeners[eventName];
- elTracks.addEventListener(eventName, listener);
- _this3.on('dispose', function (e) {
- return elTracks.removeEventListener(eventName, listener);
- });
- }); // Remove (native) tracks that are not used anymore
- this.on('loadstart', removeOldTracks);
- this.on('dispose', function (e) {
- return _this3.off('loadstart', removeOldTracks);
- });
- }
- /**
- * Proxy all native track list events to our track lists if the browser we are playing
- * in supports that type of track list.
- *
- * @private
- */
- ;
- _proto.proxyNativeTracks_ = function proxyNativeTracks_() {
- var _this4 = this;
- NORMAL.names.forEach(function (name) {
- _this4.proxyNativeTracksForType_(name);
- });
- }
- /**
- * Create the `Html5` Tech's DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl$$1() {
- var el = this.options_.tag; // Check if this browser supports moving the element into the box.
- // On the iPhone video will break if you move the element,
- // So we have to create a brand new element.
- // If we ingested the player div, we do not need to move the media element.
- if (!el || !(this.options_.playerElIngest || this.movingMediaElementInDOM)) {
- // If the original tag is still there, clone and remove it.
- if (el) {
- var clone = el.cloneNode(true);
- if (el.parentNode) {
- el.parentNode.insertBefore(clone, el);
- }
- Html5.disposeMediaElement(el);
- el = clone;
- } else {
- el = document.createElement('video'); // determine if native controls should be used
- var tagAttributes = this.options_.tag && getAttributes(this.options_.tag);
- var attributes = mergeOptions({}, tagAttributes);
- if (!TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
- delete attributes.controls;
- }
- setAttributes(el, assign(attributes, {
- id: this.options_.techId,
- class: 'vjs-tech'
- }));
- }
- el.playerId = this.options_.playerId;
- }
- if (typeof this.options_.preload !== 'undefined') {
- setAttribute(el, 'preload', this.options_.preload);
- } // Update specific tag settings, in case they were overridden
- // `autoplay` has to be *last* so that `muted` and `playsinline` are present
- // when iOS/Safari or other browsers attempt to autoplay.
- var settingsAttrs = ['loop', 'muted', 'playsinline', 'autoplay'];
- for (var i = 0; i < settingsAttrs.length; i++) {
- var attr = settingsAttrs[i];
- var value = this.options_[attr];
- if (typeof value !== 'undefined') {
- if (value) {
- setAttribute(el, attr, attr);
- } else {
- removeAttribute(el, attr);
- }
- el[attr] = value;
- }
- }
- return el;
- }
- /**
- * This will be triggered if the loadstart event has already fired, before videojs was
- * ready. Two known examples of when this can happen are:
- * 1. If we're loading the playback object after it has started loading
- * 2. The media is already playing the (often with autoplay on) then
- *
- * This function will fire another loadstart so that videojs can catchup.
- *
- * @fires Tech#loadstart
- *
- * @return {undefined}
- * returns nothing.
- */
- ;
- _proto.handleLateInit_ = function handleLateInit_(el) {
- if (el.networkState === 0 || el.networkState === 3) {
- // The video element hasn't started loading the source yet
- // or didn't find a source
- return;
- }
- if (el.readyState === 0) {
- // NetworkState is set synchronously BUT loadstart is fired at the
- // end of the current stack, usually before setInterval(fn, 0).
- // So at this point we know loadstart may have already fired or is
- // about to fire, and either way the player hasn't seen it yet.
- // We don't want to fire loadstart prematurely here and cause a
- // double loadstart so we'll wait and see if it happens between now
- // and the next loop, and fire it if not.
- // HOWEVER, we also want to make sure it fires before loadedmetadata
- // which could also happen between now and the next loop, so we'll
- // watch for that also.
- var loadstartFired = false;
- var setLoadstartFired = function setLoadstartFired() {
- loadstartFired = true;
- };
- this.on('loadstart', setLoadstartFired);
- var triggerLoadstart = function triggerLoadstart() {
- // We did miss the original loadstart. Make sure the player
- // sees loadstart before loadedmetadata
- if (!loadstartFired) {
- this.trigger('loadstart');
- }
- };
- this.on('loadedmetadata', triggerLoadstart);
- this.ready(function () {
- this.off('loadstart', setLoadstartFired);
- this.off('loadedmetadata', triggerLoadstart);
- if (!loadstartFired) {
- // We did miss the original native loadstart. Fire it now.
- this.trigger('loadstart');
- }
- });
- return;
- } // From here on we know that loadstart already fired and we missed it.
- // The other readyState events aren't as much of a problem if we double
- // them, so not going to go to as much trouble as loadstart to prevent
- // that unless we find reason to.
- var eventsToTrigger = ['loadstart']; // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
- eventsToTrigger.push('loadedmetadata'); // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
- if (el.readyState >= 2) {
- eventsToTrigger.push('loadeddata');
- } // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
- if (el.readyState >= 3) {
- eventsToTrigger.push('canplay');
- } // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
- if (el.readyState >= 4) {
- eventsToTrigger.push('canplaythrough');
- } // We still need to give the player time to add event listeners
- this.ready(function () {
- eventsToTrigger.forEach(function (type) {
- this.trigger(type);
- }, this);
- });
- }
- /**
- * Set current time for the `HTML5` tech.
- *
- * @param {number} seconds
- * Set the current time of the media to this.
- */
- ;
- _proto.setCurrentTime = function setCurrentTime(seconds) {
- try {
- this.el_.currentTime = seconds;
- } catch (e) {
- log(e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady);
- }
- }
- /**
- * Get the current duration of the HTML5 media element.
- *
- * @return {number}
- * The duration of the media or 0 if there is no duration.
- */
- ;
- _proto.duration = function duration() {
- var _this5 = this;
- // Android Chrome will report duration as Infinity for VOD HLS until after
- // playback has started, which triggers the live display erroneously.
- // Return NaN if playback has not started and trigger a durationupdate once
- // the duration can be reliably known.
- if (this.el_.duration === Infinity && IS_ANDROID && IS_CHROME && this.el_.currentTime === 0) {
- // Wait for the first `timeupdate` with currentTime > 0 - there may be
- // several with 0
- var checkProgress = function checkProgress() {
- if (_this5.el_.currentTime > 0) {
- // Trigger durationchange for genuinely live video
- if (_this5.el_.duration === Infinity) {
- _this5.trigger('durationchange');
- }
- _this5.off('timeupdate', checkProgress);
- }
- };
- this.on('timeupdate', checkProgress);
- return NaN;
- }
- return this.el_.duration || NaN;
- }
- /**
- * Get the current width of the HTML5 media element.
- *
- * @return {number}
- * The width of the HTML5 media element.
- */
- ;
- _proto.width = function width() {
- return this.el_.offsetWidth;
- }
- /**
- * Get the current height of the HTML5 media element.
- *
- * @return {number}
- * The height of the HTML5 media element.
- */
- ;
- _proto.height = function height() {
- return this.el_.offsetHeight;
- }
- /**
- * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into
- * `fullscreenchange` event.
- *
- * @private
- * @fires fullscreenchange
- * @listens webkitendfullscreen
- * @listens webkitbeginfullscreen
- * @listens webkitbeginfullscreen
- */
- ;
- _proto.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() {
- var _this6 = this;
- if (!('webkitDisplayingFullscreen' in this.el_)) {
- return;
- }
- var endFn = function endFn() {
- this.trigger('fullscreenchange', {
- isFullscreen: false
- });
- };
- var beginFn = function beginFn() {
- if ('webkitPresentationMode' in this.el_ && this.el_.webkitPresentationMode !== 'picture-in-picture') {
- this.one('webkitendfullscreen', endFn);
- this.trigger('fullscreenchange', {
- isFullscreen: true
- });
- }
- };
- this.on('webkitbeginfullscreen', beginFn);
- this.on('dispose', function () {
- _this6.off('webkitbeginfullscreen', beginFn);
- _this6.off('webkitendfullscreen', endFn);
- });
- }
- /**
- * Check if fullscreen is supported on the current playback device.
- *
- * @return {boolean}
- * - True if fullscreen is supported.
- * - False if fullscreen is not supported.
- */
- ;
- _proto.supportsFullScreen = function supportsFullScreen() {
- if (typeof this.el_.webkitEnterFullScreen === 'function') {
- var userAgent = window$1.navigator && window$1.navigator.userAgent || ''; // Seems to be broken in Chromium/Chrome && Safari in Leopard
- if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
- return true;
- }
- }
- return false;
- }
- /**
- * Request that the `HTML5` Tech enter fullscreen.
- */
- ;
- _proto.enterFullScreen = function enterFullScreen() {
- var video = this.el_;
- if (video.paused && video.networkState <= video.HAVE_METADATA) {
- // attempt to prime the video element for programmatic access
- // this isn't necessary on the desktop but shouldn't hurt
- this.el_.play(); // playing and pausing synchronously during the transition to fullscreen
- // can get iOS ~6.1 devices into a play/pause loop
- this.setTimeout(function () {
- video.pause();
- video.webkitEnterFullScreen();
- }, 0);
- } else {
- video.webkitEnterFullScreen();
- }
- }
- /**
- * Request that the `HTML5` Tech exit fullscreen.
- */
- ;
- _proto.exitFullScreen = function exitFullScreen() {
- this.el_.webkitExitFullScreen();
- }
- /**
- * A getter/setter for the `Html5` Tech's source object.
- * > Note: Please use {@link Html5#setSource}
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `HTML5` techs element.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- *
- * @deprecated Since version 5.
- */
- ;
- _proto.src = function src(_src) {
- if (_src === undefined) {
- return this.el_.src;
- } // Setting src through `src` instead of `setSrc` will be deprecated
- this.setSrc(_src);
- }
- /**
- * Reset the tech by removing all sources and then calling
- * {@link Html5.resetMediaElement}.
- */
- ;
- _proto.reset = function reset() {
- Html5.resetMediaElement(this.el_);
- }
- /**
- * Get the current source on the `HTML5` Tech. Falls back to returning the source from
- * the HTML5 media element.
- *
- * @return {Tech~SourceObject}
- * The current source object from the HTML5 tech. With a fallback to the
- * elements source.
- */
- ;
- _proto.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- }
- return this.el_.currentSrc;
- }
- /**
- * Set controls attribute for the HTML5 media Element.
- *
- * @param {string} val
- * Value to set the controls attribute to
- */
- ;
- _proto.setControls = function setControls(val) {
- this.el_.controls = !!val;
- }
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
- ;
- _proto.addTextTrack = function addTextTrack(kind, label, language) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.addTextTrack.call(this, kind, label, language);
- }
- return this.el_.addTextTrack(kind, label, language);
- }
- /**
- * Creates either native TextTrack or an emulated TextTrack depending
- * on the value of `featuresNativeTextTracks`
- *
- * @param {Object} options
- * The object should contain the options to initialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label]
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @param {boolean} [options.default]
- * Default this track to on.
- *
- * @param {string} [options.id]
- * The internal id to assign this track.
- *
- * @param {string} [options.src]
- * A source url for the track.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
- ;
- _proto.createRemoteTextTrack = function createRemoteTextTrack(options) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.createRemoteTextTrack.call(this, options);
- }
- var htmlTrackElement = document.createElement('track');
- if (options.kind) {
- htmlTrackElement.kind = options.kind;
- }
- if (options.label) {
- htmlTrackElement.label = options.label;
- }
- if (options.language || options.srclang) {
- htmlTrackElement.srclang = options.language || options.srclang;
- }
- if (options.default) {
- htmlTrackElement.default = options.default;
- }
- if (options.id) {
- htmlTrackElement.id = options.id;
- }
- if (options.src) {
- htmlTrackElement.src = options.src;
- }
- return htmlTrackElement;
- }
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * @param {Object} options The object should contain values for
- * kind, language, label, and src (location of the WebVTT file)
- * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
- * automatically removed from the video element whenever the source changes
- * @return {HTMLTrackElement} An Html Track Element.
- * This can be an emulated {@link HTMLTrackElement} or a native one.
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */
- ;
- _proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup);
- if (this.featuresNativeTextTracks) {
- this.el().appendChild(htmlTrackElement);
- }
- return htmlTrackElement;
- }
- /**
- * Remove remote `TextTrack` from `TextTrackList` object
- *
- * @param {TextTrack} track
- * `TextTrack` object to remove
- */
- ;
- _proto.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- _Tech.prototype.removeRemoteTextTrack.call(this, track);
- if (this.featuresNativeTextTracks) {
- var tracks = this.$$('track');
- var i = tracks.length;
- while (i--) {
- if (track === tracks[i] || track === tracks[i].track) {
- this.el().removeChild(tracks[i]);
- }
- }
- }
- }
- /**
- * Gets available media playback quality metrics as specified by the W3C's Media
- * Playback Quality API.
- *
- * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
- *
- * @return {Object}
- * An object with supported media playback quality metrics
- */
- ;
- _proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
- if (typeof this.el().getVideoPlaybackQuality === 'function') {
- return this.el().getVideoPlaybackQuality();
- }
- var videoPlaybackQuality = {};
- if (typeof this.el().webkitDroppedFrameCount !== 'undefined' && typeof this.el().webkitDecodedFrameCount !== 'undefined') {
- videoPlaybackQuality.droppedVideoFrames = this.el().webkitDroppedFrameCount;
- videoPlaybackQuality.totalVideoFrames = this.el().webkitDecodedFrameCount;
- }
- if (window$1.performance && typeof window$1.performance.now === 'function') {
- videoPlaybackQuality.creationTime = window$1.performance.now();
- } else if (window$1.performance && window$1.performance.timing && typeof window$1.performance.timing.navigationStart === 'number') {
- videoPlaybackQuality.creationTime = window$1.Date.now() - window$1.performance.timing.navigationStart;
- }
- return videoPlaybackQuality;
- };
- return Html5;
- }(Tech);
- /* HTML5 Support Testing ---------------------------------------------------- */
- if (isReal()) {
- /**
- * Element for testing browser HTML5 media capabilities
- *
- * @type {Element}
- * @constant
- * @private
- */
- Html5.TEST_VID = document.createElement('video');
- var track = document.createElement('track');
- track.kind = 'captions';
- track.srclang = 'en';
- track.label = 'English';
- Html5.TEST_VID.appendChild(track);
- }
- /**
- * Check if HTML5 media is supported by this browser/device.
- *
- * @return {boolean}
- * - True if HTML5 media is supported.
- * - False if HTML5 media is not supported.
- */
- Html5.isSupported = function () {
- // IE with no Media Player is a LIAR! (#984)
- try {
- Html5.TEST_VID.volume = 0.5;
- } catch (e) {
- return false;
- }
- return !!(Html5.TEST_VID && Html5.TEST_VID.canPlayType);
- };
- /**
- * Check if the tech can support the given type
- *
- * @param {string} type
- * The mimetype to check
- * @return {string} 'probably', 'maybe', or '' (empty string)
- */
- Html5.canPlayType = function (type) {
- return Html5.TEST_VID.canPlayType(type);
- };
- /**
- * Check if the tech can support the given source
- *
- * @param {Object} srcObj
- * The source object
- * @param {Object} options
- * The options passed to the tech
- * @return {string} 'probably', 'maybe', or '' (empty string)
- */
- Html5.canPlaySource = function (srcObj, options) {
- return Html5.canPlayType(srcObj.type);
- };
- /**
- * Check if the volume can be changed in this browser/device.
- * Volume cannot be changed in a lot of mobile devices.
- * Specifically, it can't be changed from 1 on iOS.
- *
- * @return {boolean}
- * - True if volume can be controlled
- * - False otherwise
- */
- Html5.canControlVolume = function () {
- // IE will error if Windows Media Player not installed #3315
- try {
- var volume = Html5.TEST_VID.volume;
- Html5.TEST_VID.volume = volume / 2 + 0.1;
- return volume !== Html5.TEST_VID.volume;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check if the volume can be muted in this browser/device.
- * Some devices, e.g. iOS, don't allow changing volume
- * but permits muting/unmuting.
- *
- * @return {bolean}
- * - True if volume can be muted
- * - False otherwise
- */
- Html5.canMuteVolume = function () {
- try {
- var muted = Html5.TEST_VID.muted; // in some versions of iOS muted property doesn't always
- // work, so we want to set both property and attribute
- Html5.TEST_VID.muted = !muted;
- if (Html5.TEST_VID.muted) {
- setAttribute(Html5.TEST_VID, 'muted', 'muted');
- } else {
- removeAttribute(Html5.TEST_VID, 'muted', 'muted');
- }
- return muted !== Html5.TEST_VID.muted;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check if the playback rate can be changed in this browser/device.
- *
- * @return {boolean}
- * - True if playback rate can be controlled
- * - False otherwise
- */
- Html5.canControlPlaybackRate = function () {
- // Playback rate API is implemented in Android Chrome, but doesn't do anything
- // https://github.com/videojs/video.js/issues/3180
- if (IS_ANDROID && IS_CHROME && CHROME_VERSION < 58) {
- return false;
- } // IE will error if Windows Media Player not installed #3315
- try {
- var playbackRate = Html5.TEST_VID.playbackRate;
- Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
- return playbackRate !== Html5.TEST_VID.playbackRate;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check if we can override a video/audio elements attributes, with
- * Object.defineProperty.
- *
- * @return {boolean}
- * - True if builtin attributes can be overridden
- * - False otherwise
- */
- Html5.canOverrideAttributes = function () {
- // if we cannot overwrite the src/innerHTML property, there is no support
- // iOS 7 safari for instance cannot do this.
- try {
- var noop = function noop() {};
- Object.defineProperty(document.createElement('video'), 'src', {
- get: noop,
- set: noop
- });
- Object.defineProperty(document.createElement('audio'), 'src', {
- get: noop,
- set: noop
- });
- Object.defineProperty(document.createElement('video'), 'innerHTML', {
- get: noop,
- set: noop
- });
- Object.defineProperty(document.createElement('audio'), 'innerHTML', {
- get: noop,
- set: noop
- });
- } catch (e) {
- return false;
- }
- return true;
- };
- /**
- * Check to see if native `TextTrack`s are supported by this browser/device.
- *
- * @return {boolean}
- * - True if native `TextTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeTextTracks = function () {
- return IS_ANY_SAFARI || IS_IOS && IS_CHROME;
- };
- /**
- * Check to see if native `VideoTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `VideoTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeVideoTracks = function () {
- return !!(Html5.TEST_VID && Html5.TEST_VID.videoTracks);
- };
- /**
- * Check to see if native `AudioTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `AudioTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeAudioTracks = function () {
- return !!(Html5.TEST_VID && Html5.TEST_VID.audioTracks);
- };
- /**
- * An array of events available on the Html5 tech.
- *
- * @private
- * @type {Array}
- */
- Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'resize', 'volumechange'];
- /**
- * Boolean indicating whether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default {@link Html5.canControlVolume}
- */
- Html5.prototype.featuresVolumeControl = Html5.canControlVolume();
- /**
- * Boolean indicating whether the `Tech` supports muting volume.
- *
- * @type {bolean}
- * @default {@link Html5.canMuteVolume}
- */
- Html5.prototype.featuresMuteControl = Html5.canMuteVolume();
- /**
- * Boolean indicating whether the `Tech` supports changing the speed at which the media
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default {@link Html5.canControlPlaybackRate}
- */
- Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate();
- /**
- * Boolean indicating whether the `Tech` supports the `sourceset` event.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.featuresSourceset = Html5.canOverrideAttributes();
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the media element
- * moving in the DOM. iOS breaks if you move the media element, so this is set this to
- * false there. Everywhere else this should be true.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.movingMediaElementInDOM = !IS_IOS; // TODO: Previous comment: No longer appears to be used. Can probably be removed.
- // Is this true?
- /**
- * Boolean indicating whether the `HTML5` tech currently supports automatic media resize
- * when going into fullscreen.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.featuresFullscreenResize = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the progress event.
- * If this is false, manual `progress` events will be triggered instead.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.featuresProgressEvents = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event.
- * If this is false, manual `timeupdate` events will be triggered instead.
- *
- * @default
- */
- Html5.prototype.featuresTimeupdateEvents = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeTextTracks}
- */
- Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks();
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeVideoTracks}
- */
- Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks();
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeAudioTracks}
- */
- Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks(); // HTML5 Feature detection and Device Fixes --------------------------------- //
- var canPlayType = Html5.TEST_VID && Html5.TEST_VID.constructor.prototype.canPlayType;
- var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
- Html5.patchCanPlayType = function () {
- // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
- // Firefox and Chrome report correctly
- if (ANDROID_VERSION >= 4.0 && !IS_FIREFOX && !IS_CHROME) {
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- if (type && mpegurlRE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- }
- };
- Html5.unpatchCanPlayType = function () {
- var r = Html5.TEST_VID.constructor.prototype.canPlayType;
- Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
- return r;
- }; // by default, patch the media element
- Html5.patchCanPlayType();
- Html5.disposeMediaElement = function (el) {
- if (!el) {
- return;
- }
- if (el.parentNode) {
- el.parentNode.removeChild(el);
- } // remove any child track or source nodes to prevent their loading
- while (el.hasChildNodes()) {
- el.removeChild(el.firstChild);
- } // remove any src reference. not setting `src=''` because that causes a warning
- // in firefox
- el.removeAttribute('src'); // force the media element to update its loading state by calling load()
- // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {// not supported
- }
- })();
- }
- };
- Html5.resetMediaElement = function (el) {
- if (!el) {
- return;
- }
- var sources = el.querySelectorAll('source');
- var i = sources.length;
- while (i--) {
- el.removeChild(sources[i]);
- } // remove any src reference.
- // not setting `src=''` because that throws an error
- el.removeAttribute('src');
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {// satisfy linter
- }
- })();
- }
- };
- /* Native HTML5 element property wrapping ----------------------------------- */
- // Wrap native boolean attributes with getters that check both property and attribute
- // The list is as followed:
- // muted, defaultMuted, autoplay, controls, loop, playsinline
- [
- /**
- * Get the value of `muted` from the media element. `muted` indicates
- * that the volume for the media should be set to silent. This does not actually change
- * the `volume` attribute.
- *
- * @method Html5#muted
- * @return {boolean}
- * - True if the value of `volume` should be ignored and the audio set to silent.
- * - False if the value of `volume` should be used.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
- 'muted',
- /**
- * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. {@link Html5#muted} indicates the
- * current state.
- *
- * @method Html5#defaultMuted
- * @return {boolean}
- * - The value of `defaultMuted` from the media element.
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
- */
- 'defaultMuted',
- /**
- * Get the value of `autoplay` from the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5#autoplay
- * @return {boolean}
- * - The value of `autoplay` from the media element.
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
- 'autoplay',
- /**
- * Get the value of `controls` from the media element. `controls` indicates
- * whether the native media controls should be shown or hidden.
- *
- * @method Html5#controls
- * @return {boolean}
- * - The value of `controls` from the media element.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls}
- */
- 'controls',
- /**
- * Get the value of `loop` from the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5#loop
- * @return {boolean}
- * - The value of `loop` from the media element.
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
- 'loop',
- /**
- * Get the value of `playsinline` from the media element. `playsinline` indicates
- * to the browser that non-fullscreen playback is preferred when fullscreen
- * playback is the native default, such as in iOS Safari.
- *
- * @method Html5#playsinline
- * @return {boolean}
- * - The value of `playsinline` from the media element.
- * - True indicates that the media should play inline.
- * - False indicates that the media should not play inline.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
- */
- 'playsinline'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop] || this.el_.hasAttribute(prop);
- };
- }); // Wrap native boolean attributes with setters that set both property and attribute
- // The list is as followed:
- // setMuted, setDefaultMuted, setAutoplay, setLoop, setPlaysinline
- // setControls is special-cased above
- [
- /**
- * Set the value of `muted` on the media element. `muted` indicates that the current
- * audio level should be silent.
- *
- * @method Html5#setMuted
- * @param {boolean} muted
- * - True if the audio should be set to silent
- * - False otherwise
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
- 'muted',
- /**
- * Set the value of `defaultMuted` on the media element. `defaultMuted` indicates that the current
- * audio level should be silent, but will only effect the muted level on intial playback..
- *
- * @method Html5.prototype.setDefaultMuted
- * @param {boolean} defaultMuted
- * - True if the audio should be set to silent
- * - False otherwise
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
- */
- 'defaultMuted',
- /**
- * Set the value of `autoplay` on the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5#setAutoplay
- * @param {boolean} autoplay
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
- 'autoplay',
- /**
- * Set the value of `loop` on the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5#setLoop
- * @param {boolean} loop
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
- 'loop',
- /**
- * Set the value of `playsinline` from the media element. `playsinline` indicates
- * to the browser that non-fullscreen playback is preferred when fullscreen
- * playback is the native default, such as in iOS Safari.
- *
- * @method Html5#setPlaysinline
- * @param {boolean} playsinline
- * - True indicates that the media should play inline.
- * - False indicates that the media should not play inline.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
- */
- 'playsinline'].forEach(function (prop) {
- Html5.prototype['set' + toTitleCase(prop)] = function (v) {
- this.el_[prop] = v;
- if (v) {
- this.el_.setAttribute(prop, prop);
- } else {
- this.el_.removeAttribute(prop);
- }
- };
- }); // Wrap native properties with a getter
- // The list is as followed
- // paused, currentTime, buffered, volume, poster, preload, error, seeking
- // seekable, ended, playbackRate, defaultPlaybackRate, played, networkState
- // readyState, videoWidth, videoHeight
- [
- /**
- * Get the value of `paused` from the media element. `paused` indicates whether the media element
- * is currently paused or not.
- *
- * @method Html5#paused
- * @return {boolean}
- * The value of `paused` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused}
- */
- 'paused',
- /**
- * Get the value of `currentTime` from the media element. `currentTime` indicates
- * the current second that the media is at in playback.
- *
- * @method Html5#currentTime
- * @return {number}
- * The value of `currentTime` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime}
- */
- 'currentTime',
- /**
- * Get the value of `buffered` from the media element. `buffered` is a `TimeRange`
- * object that represents the parts of the media that are already downloaded and
- * available for playback.
- *
- * @method Html5#buffered
- * @return {TimeRange}
- * The value of `buffered` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered}
- */
- 'buffered',
- /**
- * Get the value of `volume` from the media element. `volume` indicates
- * the current playback volume of audio for a media. `volume` will be a value from 0
- * (silent) to 1 (loudest and default).
- *
- * @method Html5#volume
- * @return {number}
- * The value of `volume` from the media element. Value will be between 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
- 'volume',
- /**
- * Get the value of `poster` from the media element. `poster` indicates
- * that the url of an image file that can/will be shown when no media data is available.
- *
- * @method Html5#poster
- * @return {string}
- * The value of `poster` from the media element. Value will be a url to an
- * image.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster}
- */
- 'poster',
- /**
- * Get the value of `preload` from the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5#preload
- * @return {string}
- * The value of `preload` from the media element. Will be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
- 'preload',
- /**
- * Get the value of the `error` from the media element. `error` indicates any
- * MediaError that may have occurred during playback. If error returns null there is no
- * current error.
- *
- * @method Html5#error
- * @return {MediaError|null}
- * The value of `error` from the media element. Will be `MediaError` if there
- * is a current error and null otherwise.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error}
- */
- 'error',
- /**
- * Get the value of `seeking` from the media element. `seeking` indicates whether the
- * media is currently seeking to a new position or not.
- *
- * @method Html5#seeking
- * @return {boolean}
- * - The value of `seeking` from the media element.
- * - True indicates that the media is currently seeking to a new position.
- * - False indicates that the media is not seeking to a new position at this time.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking}
- */
- 'seeking',
- /**
- * Get the value of `seekable` from the media element. `seekable` returns a
- * `TimeRange` object indicating ranges of time that can currently be `seeked` to.
- *
- * @method Html5#seekable
- * @return {TimeRange}
- * The value of `seekable` from the media element. A `TimeRange` object
- * indicating the current ranges of time that can be seeked to.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable}
- */
- 'seekable',
- /**
- * Get the value of `ended` from the media element. `ended` indicates whether
- * the media has reached the end or not.
- *
- * @method Html5#ended
- * @return {boolean}
- * - The value of `ended` from the media element.
- * - True indicates that the media has ended.
- * - False indicates that the media has not ended.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
- */
- 'ended',
- /**
- * Get the value of `playbackRate` from the media element. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5#playbackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'playbackRate',
- /**
- * Get the value of `defaultPlaybackRate` from the media element. `defaultPlaybackRate` indicates
- * the rate at which the media is currently playing back. This value will not indicate the current
- * `playbackRate` after playback has started, use {@link Html5#playbackRate} for that.
- *
- * Examples:
- * - if defaultPlaybackRate is set to 2, media will play twice as fast.
- * - if defaultPlaybackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5.prototype.defaultPlaybackRate
- * @return {number}
- * The value of `defaultPlaybackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'defaultPlaybackRate',
- /**
- * Get the value of `played` from the media element. `played` returns a `TimeRange`
- * object representing points in the media timeline that have been played.
- *
- * @method Html5#played
- * @return {TimeRange}
- * The value of `played` from the media element. A `TimeRange` object indicating
- * the ranges of time that have been played.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played}
- */
- 'played',
- /**
- * Get the value of `networkState` from the media element. `networkState` indicates
- * the current network state. It returns an enumeration from the following list:
- * - 0: NETWORK_EMPTY
- * - 1: NETWORK_IDLE
- * - 2: NETWORK_LOADING
- * - 3: NETWORK_NO_SOURCE
- *
- * @method Html5#networkState
- * @return {number}
- * The value of `networkState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate}
- */
- 'networkState',
- /**
- * Get the value of `readyState` from the media element. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Html5#readyState
- * @return {number}
- * The value of `readyState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states}
- */
- 'readyState',
- /**
- * Get the value of `videoWidth` from the video element. `videoWidth` indicates
- * the current width of the video in css pixels.
- *
- * @method Html5#videoWidth
- * @return {number}
- * The value of `videoWidth` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
- 'videoWidth',
- /**
- * Get the value of `videoHeight` from the video element. `videoHeight` indicates
- * the current height of the video in css pixels.
- *
- * @method Html5#videoHeight
- * @return {number}
- * The value of `videoHeight` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
- 'videoHeight'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop];
- };
- }); // Wrap native properties with a setter in this format:
- // set + toTitleCase(name)
- // The list is as follows:
- // setVolume, setSrc, setPoster, setPreload, setPlaybackRate, setDefaultPlaybackRate
- [
- /**
- * Set the value of `volume` on the media element. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Html5#setVolume
- * @param {number} percentAsDecimal
- * The volume percent as a decimal. Valid range is from 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
- 'volume',
- /**
- * Set the value of `src` on the media element. `src` indicates the current
- * {@link Tech~SourceObject} for the media.
- *
- * @method Html5#setSrc
- * @param {Tech~SourceObject} src
- * The source object to set as the current source.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src}
- */
- 'src',
- /**
- * Set the value of `poster` on the media element. `poster` is the url to
- * an image file that can/will be shown when no media data is available.
- *
- * @method Html5#setPoster
- * @param {string} poster
- * The url to an image that should be used as the `poster` for the media
- * element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster}
- */
- 'poster',
- /**
- * Set the value of `preload` on the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5#setPreload
- * @param {string} preload
- * The value of `preload` to set on the media element. Must be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
- 'preload',
- /**
- * Set the value of `playbackRate` on the media element. `playbackRate` indicates
- * the rate at which the media should play back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5#setPlaybackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'playbackRate',
- /**
- * Set the value of `defaultPlaybackRate` on the media element. `defaultPlaybackRate` indicates
- * the rate at which the media should play back upon initial startup. Changing this value
- * after a video has started will do nothing. Instead you should used {@link Html5#setPlaybackRate}.
- *
- * Example Values:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5.prototype.setDefaultPlaybackRate
- * @return {number}
- * The value of `defaultPlaybackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultplaybackrate}
- */
- 'defaultPlaybackRate'].forEach(function (prop) {
- Html5.prototype['set' + toTitleCase(prop)] = function (v) {
- this.el_[prop] = v;
- };
- }); // wrap native functions with a function
- // The list is as follows:
- // pause, load, play
- [
- /**
- * A wrapper around the media elements `pause` function. This will call the `HTML5`
- * media elements `pause` function.
- *
- * @method Html5#pause
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause}
- */
- 'pause',
- /**
- * A wrapper around the media elements `load` function. This will call the `HTML5`s
- * media element `load` function.
- *
- * @method Html5#load
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load}
- */
- 'load',
- /**
- * A wrapper around the media elements `play` function. This will call the `HTML5`s
- * media element `play` function.
- *
- * @method Html5#play
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-play}
- */
- 'play'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop]();
- };
- });
- Tech.withSourceHandlers(Html5);
- /**
- * Native source handler for Html5, simply passes the source to the media element.
- *
- * @property {Tech~SourceObject} source
- * The source object
- *
- * @property {Html5} tech
- * The instance of the HTML5 tech.
- */
- Html5.nativeSourceHandler = {};
- /**
- * Check if the media element can play the given mime type.
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- Html5.nativeSourceHandler.canPlayType = function (type) {
- // IE without MediaPlayer throws an error (#519)
- try {
- return Html5.TEST_VID.canPlayType(type);
- } catch (e) {
- return '';
- }
- };
- /**
- * Check if the media element can handle a source natively.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} [options]
- * Options to be passed to the tech.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string).
- */
- Html5.nativeSourceHandler.canHandleSource = function (source, options) {
- // If a type was provided we should rely on that
- if (source.type) {
- return Html5.nativeSourceHandler.canPlayType(source.type); // If no type, fall back to checking 'video/[EXTENSION]'
- } else if (source.src) {
- var ext = getFileExtension(source.src);
- return Html5.nativeSourceHandler.canPlayType("video/" + ext);
- }
- return '';
- };
- /**
- * Pass the source to the native media element.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Html5} tech
- * The instance of the Html5 tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
- Html5.nativeSourceHandler.handleSource = function (source, tech, options) {
- tech.setSrc(source.src);
- };
- /**
- * A noop for the native dispose function, as cleanup is not needed.
- */
- Html5.nativeSourceHandler.dispose = function () {}; // Register the native source handler
- Html5.registerSourceHandler(Html5.nativeSourceHandler);
- Tech.registerTech('Html5', Html5);
- function _templateObject$2() {
- var data = _taggedTemplateLiteralLoose(["\n Using the tech directly can be dangerous. I hope you know what you're doing.\n See https://github.com/videojs/video.js/issues/2617 for more info.\n "]);
- _templateObject$2 = function _templateObject() {
- return data;
- };
- return data;
- }
- // on the player when they happen
- var TECH_EVENTS_RETRIGGER = [
- /**
- * Fired while the user agent is downloading media data.
- *
- * @event Player#progress
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `progress` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechProgress_
- * @fires Player#progress
- * @listens Tech#progress
- */
- 'progress',
- /**
- * Fires when the loading of an audio/video is aborted.
- *
- * @event Player#abort
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `abort` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechAbort_
- * @fires Player#abort
- * @listens Tech#abort
- */
- 'abort',
- /**
- * Fires when the browser is intentionally not getting media data.
- *
- * @event Player#suspend
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `suspend` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechSuspend_
- * @fires Player#suspend
- * @listens Tech#suspend
- */
- 'suspend',
- /**
- * Fires when the current playlist is empty.
- *
- * @event Player#emptied
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `emptied` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechEmptied_
- * @fires Player#emptied
- * @listens Tech#emptied
- */
- 'emptied',
- /**
- * Fires when the browser is trying to get media data, but data is not available.
- *
- * @event Player#stalled
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `stalled` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechStalled_
- * @fires Player#stalled
- * @listens Tech#stalled
- */
- 'stalled',
- /**
- * Fires when the browser has loaded meta data for the audio/video.
- *
- * @event Player#loadedmetadata
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `stalled` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechLoadedmetadata_
- * @fires Player#loadedmetadata
- * @listens Tech#loadedmetadata
- */
- 'loadedmetadata',
- /**
- * Fires when the browser has loaded the current frame of the audio/video.
- *
- * @event Player#loadeddata
- * @type {event}
- */
- /**
- * Retrigger the `loadeddata` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechLoaddeddata_
- * @fires Player#loadeddata
- * @listens Tech#loadeddata
- */
- 'loadeddata',
- /**
- * Fires when the current playback position has changed.
- *
- * @event Player#timeupdate
- * @type {event}
- */
- /**
- * Retrigger the `timeupdate` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechTimeUpdate_
- * @fires Player#timeupdate
- * @listens Tech#timeupdate
- */
- 'timeupdate',
- /**
- * Fires when the video's intrinsic dimensions change
- *
- * @event Player#resize
- * @type {event}
- */
- /**
- * Retrigger the `resize` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechResize_
- * @fires Player#resize
- * @listens Tech#resize
- */
- 'resize',
- /**
- * Fires when the volume has been changed
- *
- * @event Player#volumechange
- * @type {event}
- */
- /**
- * Retrigger the `volumechange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechVolumechange_
- * @fires Player#volumechange
- * @listens Tech#volumechange
- */
- 'volumechange',
- /**
- * Fires when the text track has been changed
- *
- * @event Player#texttrackchange
- * @type {event}
- */
- /**
- * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechTexttrackchange_
- * @fires Player#texttrackchange
- * @listens Tech#texttrackchange
- */
- 'texttrackchange']; // events to queue when playback rate is zero
- // this is a hash for the sole purpose of mapping non-camel-cased event names
- // to camel-cased function names
- var TECH_EVENTS_QUEUE = {
- canplay: 'CanPlay',
- canplaythrough: 'CanPlayThrough',
- playing: 'Playing',
- seeked: 'Seeked'
- };
- var BREAKPOINT_ORDER = ['tiny', 'xsmall', 'small', 'medium', 'large', 'xlarge', 'huge'];
- var BREAKPOINT_CLASSES = {}; // grep: vjs-layout-tiny
- // grep: vjs-layout-x-small
- // grep: vjs-layout-small
- // grep: vjs-layout-medium
- // grep: vjs-layout-large
- // grep: vjs-layout-x-large
- // grep: vjs-layout-huge
- BREAKPOINT_ORDER.forEach(function (k) {
- var v = k.charAt(0) === 'x' ? "x-" + k.substring(1) : k;
- BREAKPOINT_CLASSES[k] = "vjs-layout-" + v;
- });
- var DEFAULT_BREAKPOINTS = {
- tiny: 210,
- xsmall: 320,
- small: 425,
- medium: 768,
- large: 1440,
- xlarge: 2560,
- huge: Infinity
- };
- /**
- * An instance of the `Player` class is created when any of the Video.js setup methods
- * are used to initialize a video.
- *
- * After an instance has been created it can be accessed globally in two ways:
- * 1. By calling `videojs('example_video_1');`
- * 2. By using it directly via `videojs.players.example_video_1;`
- *
- * @extends Component
- */
- var Player =
- /*#__PURE__*/
- function (_Component) {
- _inheritsLoose(Player, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Element} tag
- * The original video DOM element used for configuring options.
- *
- * @param {Object} [options]
- * Object of option names and values.
- *
- * @param {Component~ReadyCallback} [ready]
- * Ready callback function.
- */
- function Player(tag, options, ready) {
- var _this;
- // Make sure tag ID exists
- tag.id = tag.id || options.id || "vjs_video_" + newGUID(); // Set Options
- // The options argument overrides options set in the video tag
- // which overrides globally set options.
- // This latter part coincides with the load order
- // (tag must exist before Player)
- options = assign(Player.getTagSettings(tag), options); // Delay the initialization of children because we need to set up
- // player properties first, and can't use `this` before `super()`
- options.initChildren = false; // Same with creating the element
- options.createEl = false; // don't auto mixin the evented mixin
- options.evented = false; // we don't want the player to report touch activity on itself
- // see enableTouchActivity in Component
- options.reportTouchActivity = false; // If language is not set, get the closest lang attribute
- if (!options.language) {
- if (typeof tag.closest === 'function') {
- var closest = tag.closest('[lang]');
- if (closest && closest.getAttribute) {
- options.language = closest.getAttribute('lang');
- }
- } else {
- var element = tag;
- while (element && element.nodeType === 1) {
- if (getAttributes(element).hasOwnProperty('lang')) {
- options.language = element.getAttribute('lang');
- break;
- }
- element = element.parentNode;
- }
- }
- } // Run base component initializing with new options
- _this = _Component.call(this, null, options, ready) || this; // Create bound methods for document listeners.
- _this.boundDocumentFullscreenChange_ = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.documentFullscreenChange_);
- _this.boundFullWindowOnEscKey_ = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.fullWindowOnEscKey);
- _this.boundHandleKeyPress_ = bind(_assertThisInitialized(_assertThisInitialized(_this)), _this.handleKeyPress); // create logger
- _this.log = createLogger$1(_this.id_); // Tracks when a tech changes the poster
- _this.isPosterFromTech_ = false; // Holds callback info that gets queued when playback rate is zero
- // and a seek is happening
- _this.queuedCallbacks_ = []; // Turn off API access because we're loading a new tech that might load asynchronously
- _this.isReady_ = false; // Init state hasStarted_
- _this.hasStarted_ = false; // Init state userActive_
- _this.userActive_ = false; // if the global option object was accidentally blown away by
- // someone, bail early with an informative error
- if (!_this.options_ || !_this.options_.techOrder || !_this.options_.techOrder.length) {
- throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
- } // Store the original tag used to set options
- _this.tag = tag; // Store the tag attributes used to restore html5 element
- _this.tagAttributes = tag && getAttributes(tag); // Update current language
- _this.language(_this.options_.language); // Update Supported Languages
- if (options.languages) {
- // Normalise player option languages to lowercase
- var languagesToLower = {};
- Object.getOwnPropertyNames(options.languages).forEach(function (name$$1) {
- languagesToLower[name$$1.toLowerCase()] = options.languages[name$$1];
- });
- _this.languages_ = languagesToLower;
- } else {
- _this.languages_ = Player.prototype.options_.languages;
- }
- _this.resetCache_(); // Set poster
- _this.poster_ = options.poster || ''; // Set controls
- _this.controls_ = !!options.controls; // Original tag settings stored in options
- // now remove immediately so native controls don't flash.
- // May be turned back on by HTML5 tech if nativeControlsForTouch is true
- tag.controls = false;
- tag.removeAttribute('controls');
- _this.changingSrc_ = false;
- _this.playCallbacks_ = [];
- _this.playTerminatedQueue_ = []; // the attribute overrides the option
- if (tag.hasAttribute('autoplay')) {
- _this.autoplay(true);
- } else {
- // otherwise use the setter to validate and
- // set the correct value.
- _this.autoplay(_this.options_.autoplay);
- } // check plugins
- if (options.plugins) {
- Object.keys(options.plugins).forEach(function (name$$1) {
- if (typeof _this[name$$1] !== 'function') {
- throw new Error("plugin \"" + name$$1 + "\" does not exist");
- }
- });
- }
- /*
- * Store the internal state of scrubbing
- *
- * @private
- * @return {Boolean} True if the user is scrubbing
- */
- _this.scrubbing_ = false;
- _this.el_ = _this.createEl(); // Make this an evented object and use `el_` as its event bus.
- evented(_assertThisInitialized(_assertThisInitialized(_this)), {
- eventBusKey: 'el_'
- });
- if (_this.fluid_) {
- _this.on('playerreset', _this.updateStyleEl_);
- } // We also want to pass the original player options to each component and plugin
- // as well so they don't need to reach back into the player for options later.
- // We also need to do another copy of this.options_ so we don't end up with
- // an infinite loop.
- var playerOptionsCopy = mergeOptions(_this.options_); // Load plugins
- if (options.plugins) {
- Object.keys(options.plugins).forEach(function (name$$1) {
- _this[name$$1](options.plugins[name$$1]);
- });
- }
- _this.options_.playerOptions = playerOptionsCopy;
- _this.middleware_ = [];
- _this.initChildren(); // Set isAudio based on whether or not an audio tag was used
- _this.isAudio(tag.nodeName.toLowerCase() === 'audio'); // Update controls className. Can't do this when the controls are initially
- // set because the element doesn't exist yet.
- if (_this.controls()) {
- _this.addClass('vjs-controls-enabled');
- } else {
- _this.addClass('vjs-controls-disabled');
- } // Set ARIA label and region role depending on player type
- _this.el_.setAttribute('role', 'region');
- if (_this.isAudio()) {
- _this.el_.setAttribute('aria-label', _this.localize('Audio Player'));
- } else {
- _this.el_.setAttribute('aria-label', _this.localize('Video Player'));
- }
- if (_this.isAudio()) {
- _this.addClass('vjs-audio');
- }
- if (_this.flexNotSupported_()) {
- _this.addClass('vjs-no-flex');
- } // TODO: Make this smarter. Toggle user state between touching/mousing
- // using events, since devices can have both touch and mouse events.
- // TODO: Make this check be performed again when the window switches between monitors
- // (See https://github.com/videojs/video.js/issues/5683)
- if (TOUCH_ENABLED) {
- _this.addClass('vjs-touch-enabled');
- } // iOS Safari has broken hover handling
- if (!IS_IOS) {
- _this.addClass('vjs-workinghover');
- } // Make player easily findable by ID
- Player.players[_this.id_] = _assertThisInitialized(_assertThisInitialized(_this)); // Add a major version class to aid css in plugins
- var majorVersion = version.split('.')[0];
- _this.addClass("vjs-v" + majorVersion); // When the player is first initialized, trigger activity so components
- // like the control bar show themselves if needed
- _this.userActive(true);
- _this.reportUserActivity();
- _this.one('play', _this.listenForUserActivity_);
- _this.on('focus', _this.handleFocus);
- _this.on('blur', _this.handleBlur);
- _this.on('stageclick', _this.handleStageClick_);
- _this.breakpoints(_this.options_.breakpoints);
- _this.responsive(_this.options_.responsive);
- return _this;
- }
- /**
- * Destroys the video player and does any necessary cleanup.
- *
- * This is especially helpful if you are dynamically adding and removing videos
- * to/from the DOM.
- *
- * @fires Player#dispose
- */
- var _proto = Player.prototype;
- _proto.dispose = function dispose() {
- var _this2 = this;
- /**
- * Called when the player is being disposed of.
- *
- * @event Player#dispose
- * @type {EventTarget~Event}
- */
- this.trigger('dispose'); // prevent dispose from being called twice
- this.off('dispose'); // Make sure all player-specific document listeners are unbound. This is
- off(document, FullscreenApi.fullscreenchange, this.boundDocumentFullscreenChange_);
- off(document, 'keydown', this.boundFullWindowOnEscKey_);
- off(document, 'keydown', this.boundHandleKeyPress_);
- if (this.styleEl_ && this.styleEl_.parentNode) {
- this.styleEl_.parentNode.removeChild(this.styleEl_);
- this.styleEl_ = null;
- } // Kill reference to this player
- Player.players[this.id_] = null;
- if (this.tag && this.tag.player) {
- this.tag.player = null;
- }
- if (this.el_ && this.el_.player) {
- this.el_.player = null;
- }
- if (this.tech_) {
- this.tech_.dispose();
- this.isPosterFromTech_ = false;
- this.poster_ = '';
- }
- if (this.playerElIngest_) {
- this.playerElIngest_ = null;
- }
- if (this.tag) {
- this.tag = null;
- }
- clearCacheForPlayer(this); // remove all event handlers for track lists
- // all tracks and track listeners are removed on
- // tech dispose
- ALL.names.forEach(function (name$$1) {
- var props = ALL[name$$1];
- var list = _this2[props.getterName](); // if it is not a native list
- // we have to manually remove event listeners
- if (list && list.off) {
- list.off();
- }
- }); // the actual .el_ is removed here
- _Component.prototype.dispose.call(this);
- }
- /**
- * Create the `Player`'s DOM element.
- *
- * @return {Element}
- * The DOM element that gets created.
- */
- ;
- _proto.createEl = function createEl$$1() {
- var tag = this.tag;
- var el;
- var playerElIngest = this.playerElIngest_ = tag.parentNode && tag.parentNode.hasAttribute && tag.parentNode.hasAttribute('data-vjs-player');
- var divEmbed = this.tag.tagName.toLowerCase() === 'video-js';
- if (playerElIngest) {
- el = this.el_ = tag.parentNode;
- } else if (!divEmbed) {
- el = this.el_ = _Component.prototype.createEl.call(this, 'div');
- } // Copy over all the attributes from the tag, including ID and class
- // ID will now reference player box, not the video tag
- var attrs = getAttributes(tag);
- if (divEmbed) {
- el = this.el_ = tag;
- tag = this.tag = document.createElement('video');
- while (el.children.length) {
- tag.appendChild(el.firstChild);
- }
- if (!hasClass(el, 'video-js')) {
- addClass(el, 'video-js');
- }
- el.appendChild(tag);
- playerElIngest = this.playerElIngest_ = el; // move properties over from our custom `video-js` element
- // to our new `video` element. This will move things like
- // `src` or `controls` that were set via js before the player
- // was initialized.
- Object.keys(el).forEach(function (k) {
- tag[k] = el[k];
- });
- } // set tabindex to -1 to remove the video element from the focus order
- tag.setAttribute('tabindex', '-1');
- attrs.tabindex = '-1'; // Workaround for #4583 (JAWS+IE doesn't announce BPB or play button), and
- // for the same issue with Chrome (on Windows) with JAWS.
- // See https://github.com/FreedomScientific/VFO-standards-support/issues/78
- // Note that we can't detect if JAWS is being used, but this ARIA attribute
- // doesn't change behavior of IE11 or Chrome if JAWS is not being used
- if (IE_VERSION || IS_CHROME && IS_WINDOWS) {
- tag.setAttribute('role', 'application');
- attrs.role = 'application';
- } // Remove width/height attrs from tag so CSS can make it 100% width/height
- tag.removeAttribute('width');
- tag.removeAttribute('height');
- if ('width' in attrs) {
- delete attrs.width;
- }
- if ('height' in attrs) {
- delete attrs.height;
- }
- Object.getOwnPropertyNames(attrs).forEach(function (attr) {
- // don't copy over the class attribute to the player element when we're in a div embed
- // the class is already set up properly in the divEmbed case
- // and we want to make sure that the `video-js` class doesn't get lost
- if (!(divEmbed && attr === 'class')) {
- el.setAttribute(attr, attrs[attr]);
- }
- if (divEmbed) {
- tag.setAttribute(attr, attrs[attr]);
- }
- }); // Update tag id/class for use as HTML5 playback tech
- // Might think we should do this after embedding in container so .vjs-tech class
- // doesn't flash 100% width/height, but class only applies with .video-js parent
- tag.playerId = tag.id;
- tag.id += '_html5_api';
- tag.className = 'vjs-tech'; // Make player findable on elements
- tag.player = el.player = this; // Default state of video is paused
- this.addClass('vjs-paused'); // Add a style element in the player that we'll use to set the width/height
- // of the player in a way that's still overrideable by CSS, just like the
- // video element
- if (window$1.VIDEOJS_NO_DYNAMIC_STYLE !== true) {
- this.styleEl_ = createStyleElement('vjs-styles-dimensions');
- var defaultsStyleEl = $('.vjs-styles-defaults');
- var head = $('head');
- head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
- }
- this.fill_ = false;
- this.fluid_ = false; // Pass in the width/height/aspectRatio options which will update the style el
- this.width(this.options_.width);
- this.height(this.options_.height);
- this.fill(this.options_.fill);
- this.fluid(this.options_.fluid);
- this.aspectRatio(this.options_.aspectRatio); // Hide any links within the video/audio tag,
- // because IE doesn't hide them completely from screen readers.
- var links = tag.getElementsByTagName('a');
- for (var i = 0; i < links.length; i++) {
- var linkEl = links.item(i);
- addClass(linkEl, 'vjs-hidden');
- linkEl.setAttribute('hidden', 'hidden');
- } // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
- // keep track of the original for later so we can know if the source originally failed
- tag.initNetworkState_ = tag.networkState; // Wrap video tag in div (el/box) container
- if (tag.parentNode && !playerElIngest) {
- tag.parentNode.insertBefore(el, tag);
- } // insert the tag as the first child of the player element
- // then manually add it to the children array so that this.addChild
- // will work properly for other components
- //
- // Breaks iPhone, fixed in HTML5 setup.
- prependTo(tag, el);
- this.children_.unshift(tag); // Set lang attr on player to ensure CSS :lang() in consistent with player
- // if it's been set to something different to the doc
- this.el_.setAttribute('lang', this.language_);
- this.el_ = el;
- return el;
- }
- /**
- * A getter/setter for the `Player`'s width. Returns the player's configured value.
- * To get the current width use `currentWidth()`.
- *
- * @param {number} [value]
- * The value to set the `Player`'s width to.
- *
- * @return {number}
- * The current width of the `Player` when getting.
- */
- ;
- _proto.width = function width(value) {
- return this.dimension('width', value);
- }
- /**
- * A getter/setter for the `Player`'s height. Returns the player's configured value.
- * To get the current height use `currentheight()`.
- *
- * @param {number} [value]
- * The value to set the `Player`'s heigth to.
- *
- * @return {number}
- * The current height of the `Player` when getting.
- */
- ;
- _proto.height = function height(value) {
- return this.dimension('height', value);
- }
- /**
- * A getter/setter for the `Player`'s width & height.
- *
- * @param {string} dimension
- * This string can be:
- * - 'width'
- * - 'height'
- *
- * @param {number} [value]
- * Value for dimension specified in the first argument.
- *
- * @return {number}
- * The dimension arguments value when getting (width/height).
- */
- ;
- _proto.dimension = function dimension(_dimension, value) {
- var privDimension = _dimension + '_';
- if (value === undefined) {
- return this[privDimension] || 0;
- }
- if (value === '') {
- // If an empty string is given, reset the dimension to be automatic
- this[privDimension] = undefined;
- this.updateStyleEl_();
- return;
- }
- var parsedVal = parseFloat(value);
- if (isNaN(parsedVal)) {
- log.error("Improper value \"" + value + "\" supplied for for " + _dimension);
- return;
- }
- this[privDimension] = parsedVal;
- this.updateStyleEl_();
- }
- /**
- * A getter/setter/toggler for the vjs-fluid `className` on the `Player`.
- *
- * Turning this on will turn off fill mode.
- *
- * @param {boolean} [bool]
- * - A value of true adds the class.
- * - A value of false removes the class.
- * - No value will be a getter.
- *
- * @return {boolean|undefined}
- * - The value of fluid when getting.
- * - `undefined` when setting.
- */
- ;
- _proto.fluid = function fluid(bool) {
- if (bool === undefined) {
- return !!this.fluid_;
- }
- this.fluid_ = !!bool;
- if (isEvented(this)) {
- this.off('playerreset', this.updateStyleEl_);
- }
- if (bool) {
- this.addClass('vjs-fluid');
- this.fill(false);
- addEventedCallback(function () {
- this.on('playerreset', this.updateStyleEl_);
- });
- } else {
- this.removeClass('vjs-fluid');
- }
- this.updateStyleEl_();
- }
- /**
- * A getter/setter/toggler for the vjs-fill `className` on the `Player`.
- *
- * Turning this on will turn off fluid mode.
- *
- * @param {boolean} [bool]
- * - A value of true adds the class.
- * - A value of false removes the class.
- * - No value will be a getter.
- *
- * @return {boolean|undefined}
- * - The value of fluid when getting.
- * - `undefined` when setting.
- */
- ;
- _proto.fill = function fill(bool) {
- if (bool === undefined) {
- return !!this.fill_;
- }
- this.fill_ = !!bool;
- if (bool) {
- this.addClass('vjs-fill');
- this.fluid(false);
- } else {
- this.removeClass('vjs-fill');
- }
- }
- /**
- * Get/Set the aspect ratio
- *
- * @param {string} [ratio]
- * Aspect ratio for player
- *
- * @return {string|undefined}
- * returns the current aspect ratio when getting
- */
- /**
- * A getter/setter for the `Player`'s aspect ratio.
- *
- * @param {string} [ratio]
- * The value to set the `Player's aspect ratio to.
- *
- * @return {string|undefined}
- * - The current aspect ratio of the `Player` when getting.
- * - undefined when setting
- */
- ;
- _proto.aspectRatio = function aspectRatio(ratio) {
- if (ratio === undefined) {
- return this.aspectRatio_;
- } // Check for width:height format
- if (!/^\d+\:\d+$/.test(ratio)) {
- throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
- }
- this.aspectRatio_ = ratio; // We're assuming if you set an aspect ratio you want fluid mode,
- // because in fixed mode you could calculate width and height yourself.
- this.fluid(true);
- this.updateStyleEl_();
- }
- /**
- * Update styles of the `Player` element (height, width and aspect ratio).
- *
- * @private
- * @listens Tech#loadedmetadata
- */
- ;
- _proto.updateStyleEl_ = function updateStyleEl_() {
- if (window$1.VIDEOJS_NO_DYNAMIC_STYLE === true) {
- var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
- var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
- var techEl = this.tech_ && this.tech_.el();
- if (techEl) {
- if (_width >= 0) {
- techEl.width = _width;
- }
- if (_height >= 0) {
- techEl.height = _height;
- }
- }
- return;
- }
- var width;
- var height;
- var aspectRatio;
- var idClass; // The aspect ratio is either used directly or to calculate width and height.
- if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
- // Use any aspectRatio that's been specifically set
- aspectRatio = this.aspectRatio_;
- } else if (this.videoWidth() > 0) {
- // Otherwise try to get the aspect ratio from the video metadata
- aspectRatio = this.videoWidth() + ':' + this.videoHeight();
- } else {
- // Or use a default. The video element's is 2:1, but 16:9 is more common.
- aspectRatio = '16:9';
- } // Get the ratio as a decimal we can use to calculate dimensions
- var ratioParts = aspectRatio.split(':');
- var ratioMultiplier = ratioParts[1] / ratioParts[0];
- if (this.width_ !== undefined) {
- // Use any width that's been specifically set
- width = this.width_;
- } else if (this.height_ !== undefined) {
- // Or calulate the width from the aspect ratio if a height has been set
- width = this.height_ / ratioMultiplier;
- } else {
- // Or use the video's metadata, or use the video el's default of 300
- width = this.videoWidth() || 300;
- }
- if (this.height_ !== undefined) {
- // Use any height that's been specifically set
- height = this.height_;
- } else {
- // Otherwise calculate the height from the ratio and the width
- height = width * ratioMultiplier;
- } // Ensure the CSS class is valid by starting with an alpha character
- if (/^[^a-zA-Z]/.test(this.id())) {
- idClass = 'dimensions-' + this.id();
- } else {
- idClass = this.id() + '-dimensions';
- } // Ensure the right class is still on the player for the style element
- this.addClass(idClass);
- setTextContent(this.styleEl_, "\n ." + idClass + " {\n width: " + width + "px;\n height: " + height + "px;\n }\n\n ." + idClass + ".vjs-fluid {\n padding-top: " + ratioMultiplier * 100 + "%;\n }\n ");
- }
- /**
- * Load/Create an instance of playback {@link Tech} including element
- * and API methods. Then append the `Tech` element in `Player` as a child.
- *
- * @param {string} techName
- * name of the playback technology
- *
- * @param {string} source
- * video source
- *
- * @private
- */
- ;
- _proto.loadTech_ = function loadTech_(techName, source) {
- var _this3 = this;
- // Pause and remove current playback technology
- if (this.tech_) {
- this.unloadTech_();
- }
- var titleTechName = toTitleCase(techName);
- var camelTechName = techName.charAt(0).toLowerCase() + techName.slice(1); // get rid of the HTML5 video tag as soon as we are using another tech
- if (titleTechName !== 'Html5' && this.tag) {
- Tech.getTech('Html5').disposeMediaElement(this.tag);
- this.tag.player = null;
- this.tag = null;
- }
- this.techName_ = titleTechName; // Turn off API access because we're loading a new tech that might load asynchronously
- this.isReady_ = false; // if autoplay is a string we pass false to the tech
- // because the player is going to handle autoplay on `loadstart`
- var autoplay = typeof this.autoplay() === 'string' ? false : this.autoplay(); // Grab tech-specific options from player options and add source and parent element to use.
- var techOptions = {
- source: source,
- autoplay: autoplay,
- 'nativeControlsForTouch': this.options_.nativeControlsForTouch,
- 'playerId': this.id(),
- 'techId': this.id() + "_" + camelTechName + "_api",
- 'playsinline': this.options_.playsinline,
- 'preload': this.options_.preload,
- 'loop': this.options_.loop,
- 'muted': this.options_.muted,
- 'poster': this.poster(),
- 'language': this.language(),
- 'playerElIngest': this.playerElIngest_ || false,
- 'vtt.js': this.options_['vtt.js'],
- 'canOverridePoster': !!this.options_.techCanOverridePoster,
- 'enableSourceset': this.options_.enableSourceset
- };
- ALL.names.forEach(function (name$$1) {
- var props = ALL[name$$1];
- techOptions[props.getterName] = _this3[props.privateName];
- });
- assign(techOptions, this.options_[titleTechName]);
- assign(techOptions, this.options_[camelTechName]);
- assign(techOptions, this.options_[techName.toLowerCase()]);
- if (this.tag) {
- techOptions.tag = this.tag;
- }
- if (source && source.src === this.cache_.src && this.cache_.currentTime > 0) {
- techOptions.startTime = this.cache_.currentTime;
- } // Initialize tech instance
- var TechClass = Tech.getTech(techName);
- if (!TechClass) {
- throw new Error("No Tech named '" + titleTechName + "' exists! '" + titleTechName + "' should be registered using videojs.registerTech()'");
- }
- this.tech_ = new TechClass(techOptions); // player.triggerReady is always async, so don't need this to be async
- this.tech_.ready(bind(this, this.handleTechReady_), true);
- textTrackConverter.jsonToTextTracks(this.textTracksJson_ || [], this.tech_); // Listen to all HTML5-defined events and trigger them on the player
- TECH_EVENTS_RETRIGGER.forEach(function (event) {
- _this3.on(_this3.tech_, event, _this3["handleTech" + toTitleCase(event) + "_"]);
- });
- Object.keys(TECH_EVENTS_QUEUE).forEach(function (event) {
- _this3.on(_this3.tech_, event, function (eventObj) {
- if (_this3.tech_.playbackRate() === 0 && _this3.tech_.seeking()) {
- _this3.queuedCallbacks_.push({
- callback: _this3["handleTech" + TECH_EVENTS_QUEUE[event] + "_"].bind(_this3),
- event: eventObj
- });
- return;
- }
- _this3["handleTech" + TECH_EVENTS_QUEUE[event] + "_"](eventObj);
- });
- });
- this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
- this.on(this.tech_, 'sourceset', this.handleTechSourceset_);
- this.on(this.tech_, 'waiting', this.handleTechWaiting_);
- this.on(this.tech_, 'ended', this.handleTechEnded_);
- this.on(this.tech_, 'seeking', this.handleTechSeeking_);
- this.on(this.tech_, 'play', this.handleTechPlay_);
- this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
- this.on(this.tech_, 'pause', this.handleTechPause_);
- this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
- this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
- this.on(this.tech_, 'error', this.handleTechError_);
- this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
- this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);
- this.on(this.tech_, 'textdata', this.handleTechTextData_);
- this.on(this.tech_, 'ratechange', this.handleTechRateChange_);
- this.usingNativeControls(this.techGet_('controls'));
- if (this.controls() && !this.usingNativeControls()) {
- this.addTechControlsListeners_();
- } // Add the tech element in the DOM if it was not already there
- // Make sure to not insert the original video element if using Html5
- if (this.tech_.el().parentNode !== this.el() && (titleTechName !== 'Html5' || !this.tag)) {
- prependTo(this.tech_.el(), this.el());
- } // Get rid of the original video tag reference after the first tech is loaded
- if (this.tag) {
- this.tag.player = null;
- this.tag = null;
- }
- }
- /**
- * Unload and dispose of the current playback {@link Tech}.
- *
- * @private
- */
- ;
- _proto.unloadTech_ = function unloadTech_() {
- var _this4 = this;
- // Save the current text tracks so that we can reuse the same text tracks with the next tech
- ALL.names.forEach(function (name$$1) {
- var props = ALL[name$$1];
- _this4[props.privateName] = _this4[props.getterName]();
- });
- this.textTracksJson_ = textTrackConverter.textTracksToJson(this.tech_);
- this.isReady_ = false;
- this.tech_.dispose();
- this.tech_ = false;
- if (this.isPosterFromTech_) {
- this.poster_ = '';
- this.trigger('posterchange');
- }
- this.isPosterFromTech_ = false;
- }
- /**
- * Return a reference to the current {@link Tech}.
- * It will print a warning by default about the danger of using the tech directly
- * but any argument that is passed in will silence the warning.
- *
- * @param {*} [safety]
- * Anything passed in to silence the warning
- *
- * @return {Tech}
- * The Tech
- */
- ;
- _proto.tech = function tech(safety) {
- if (safety === undefined) {
- log.warn(tsml(_templateObject$2()));
- }
- return this.tech_;
- }
- /**
- * Set up click and touch listeners for the playback element
- *
- * - On desktops: a click on the video itself will toggle playback
- * - On mobile devices: a click on the video toggles controls
- * which is done by toggling the user state between active and
- * inactive
- * - A tap can signal that a user has become active or has become inactive
- * e.g. a quick tap on an iPhone movie should reveal the controls. Another
- * quick tap should hide them again (signaling the user is in an inactive
- * viewing state)
- * - In addition to this, we still want the user to be considered inactive after
- * a few seconds of inactivity.
- *
- * > Note: the only part of iOS interaction we can't mimic with this setup
- * is a touch and hold on the video element counting as activity in order to
- * keep the controls showing, but that shouldn't be an issue. A touch and hold
- * on any controls will still keep the user active
- *
- * @private
- */
- ;
- _proto.addTechControlsListeners_ = function addTechControlsListeners_() {
- // Make sure to remove all the previous listeners in case we are called multiple times.
- this.removeTechControlsListeners_(); // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
- // trigger mousedown/up.
- // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
- // Any touch events are set to block the mousedown event from happening
- this.on(this.tech_, 'mousedown', this.handleTechClick_);
- this.on(this.tech_, 'dblclick', this.handleTechDoubleClick_); // If the controls were hidden we don't want that to change without a tap event
- // so we'll check if the controls were already showing before reporting user
- // activity
- this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
- this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
- this.on(this.tech_, 'touchend', this.handleTechTouchEnd_); // The tap listener needs to come after the touchend listener because the tap
- // listener cancels out any reportedUserActivity when setting userActive(false)
- this.on(this.tech_, 'tap', this.handleTechTap_);
- }
- /**
- * Remove the listeners used for click and tap controls. This is needed for
- * toggling to controls disabled, where a tap/touch should do nothing.
- *
- * @private
- */
- ;
- _proto.removeTechControlsListeners_ = function removeTechControlsListeners_() {
- // We don't want to just use `this.off()` because there might be other needed
- // listeners added by techs that extend this.
- this.off(this.tech_, 'tap', this.handleTechTap_);
- this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
- this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
- this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
- this.off(this.tech_, 'mousedown', this.handleTechClick_);
- this.off(this.tech_, 'dblclick', this.handleTechDoubleClick_);
- }
- /**
- * Player waits for the tech to be ready
- *
- * @private
- */
- ;
- _proto.handleTechReady_ = function handleTechReady_() {
- this.triggerReady(); // Keep the same volume as before
- if (this.cache_.volume) {
- this.techCall_('setVolume', this.cache_.volume);
- } // Look if the tech found a higher resolution poster while loading
- this.handleTechPosterChange_(); // Update the duration if available
- this.handleTechDurationChange_();
- }
- /**
- * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This
- * function will also trigger {@link Player#firstplay} if it is the first loadstart
- * for a video.
- *
- * @fires Player#loadstart
- * @fires Player#firstplay
- * @listens Tech#loadstart
- * @private
- */
- ;
- _proto.handleTechLoadStart_ = function handleTechLoadStart_() {
- // TODO: Update to use `emptied` event instead. See #1277.
- this.removeClass('vjs-ended');
- this.removeClass('vjs-seeking'); // reset the error state
- this.error(null); // Update the duration
- this.handleTechDurationChange_(); // If it's already playing we want to trigger a firstplay event now.
- // The firstplay event relies on both the play and loadstart events
- // which can happen in any order for a new source
- if (!this.paused()) {
- /**
- * Fired when the user agent begins looking for media data
- *
- * @event Player#loadstart
- * @type {EventTarget~Event}
- */
- this.trigger('loadstart');
- this.trigger('firstplay');
- } else {
- // reset the hasStarted state
- this.hasStarted(false);
- this.trigger('loadstart');
- } // autoplay happens after loadstart for the browser,
- // so we mimic that behavior
- this.manualAutoplay_(this.autoplay());
- }
- /**
- * Handle autoplay string values, rather than the typical boolean
- * values that should be handled by the tech. Note that this is not
- * part of any specification. Valid values and what they do can be
- * found on the autoplay getter at Player#autoplay()
- */
- ;
- _proto.manualAutoplay_ = function manualAutoplay_(type) {
- var _this5 = this;
- if (!this.tech_ || typeof type !== 'string') {
- return;
- }
- var muted = function muted() {
- var previouslyMuted = _this5.muted();
- _this5.muted(true);
- var restoreMuted = function restoreMuted() {
- _this5.muted(previouslyMuted);
- }; // restore muted on play terminatation
- _this5.playTerminatedQueue_.push(restoreMuted);
- var mutedPromise = _this5.play();
- if (!isPromise(mutedPromise)) {
- return;
- }
- return mutedPromise.catch(restoreMuted);
- };
- var promise; // if muted defaults to true
- // the only thing we can do is call play
- if (type === 'any' && this.muted() !== true) {
- promise = this.play();
- if (isPromise(promise)) {
- promise = promise.catch(muted);
- }
- } else if (type === 'muted' && this.muted() !== true) {
- promise = muted();
- } else {
- promise = this.play();
- }
- if (!isPromise(promise)) {
- return;
- }
- return promise.then(function () {
- _this5.trigger({
- type: 'autoplay-success',
- autoplay: type
- });
- }).catch(function (e) {
- _this5.trigger({
- type: 'autoplay-failure',
- autoplay: type
- });
- });
- }
- /**
- * Update the internal source caches so that we return the correct source from
- * `src()`, `currentSource()`, and `currentSources()`.
- *
- * > Note: `currentSources` will not be updated if the source that is passed in exists
- * in the current `currentSources` cache.
- *
- *
- * @param {Tech~SourceObject} srcObj
- * A string or object source to update our caches to.
- */
- ;
- _proto.updateSourceCaches_ = function updateSourceCaches_(srcObj) {
- if (srcObj === void 0) {
- srcObj = '';
- }
- var src = srcObj;
- var type = '';
- if (typeof src !== 'string') {
- src = srcObj.src;
- type = srcObj.type;
- } // make sure all the caches are set to default values
- // to prevent null checking
- this.cache_.source = this.cache_.source || {};
- this.cache_.sources = this.cache_.sources || []; // try to get the type of the src that was passed in
- if (src && !type) {
- type = findMimetype(this, src);
- } // update `currentSource` cache always
- this.cache_.source = mergeOptions({}, srcObj, {
- src: src,
- type: type
- });
- var matchingSources = this.cache_.sources.filter(function (s) {
- return s.src && s.src === src;
- });
- var sourceElSources = [];
- var sourceEls = this.$$('source');
- var matchingSourceEls = [];
- for (var i = 0; i < sourceEls.length; i++) {
- var sourceObj = getAttributes(sourceEls[i]);
- sourceElSources.push(sourceObj);
- if (sourceObj.src && sourceObj.src === src) {
- matchingSourceEls.push(sourceObj.src);
- }
- } // if we have matching source els but not matching sources
- // the current source cache is not up to date
- if (matchingSourceEls.length && !matchingSources.length) {
- this.cache_.sources = sourceElSources; // if we don't have matching source or source els set the
- // sources cache to the `currentSource` cache
- } else if (!matchingSources.length) {
- this.cache_.sources = [this.cache_.source];
- } // update the tech `src` cache
- this.cache_.src = src;
- }
- /**
- * *EXPERIMENTAL* Fired when the source is set or changed on the {@link Tech}
- * causing the media element to reload.
- *
- * It will fire for the initial source and each subsequent source.
- * This event is a custom event from Video.js and is triggered by the {@link Tech}.
- *
- * The event object for this event contains a `src` property that will contain the source
- * that was available when the event was triggered. This is generally only necessary if Video.js
- * is switching techs while the source was being changed.
- *
- * It is also fired when `load` is called on the player (or media element)
- * because the {@link https://html.spec.whatwg.org/multipage/media.html#dom-media-load|specification for `load`}
- * says that the resource selection algorithm needs to be aborted and restarted.
- * In this case, it is very likely that the `src` property will be set to the
- * empty string `""` to indicate we do not know what the source will be but
- * that it is changing.
- *
- * *This event is currently still experimental and may change in minor releases.*
- * __To use this, pass `enableSourceset` option to the player.__
- *
- * @event Player#sourceset
- * @type {EventTarget~Event}
- * @prop {string} src
- * The source url available when the `sourceset` was triggered.
- * It will be an empty string if we cannot know what the source is
- * but know that the source will change.
- */
- /**
- * Retrigger the `sourceset` event that was triggered by the {@link Tech}.
- *
- * @fires Player#sourceset
- * @listens Tech#sourceset
- * @private
- */
- ;
- _proto.handleTechSourceset_ = function handleTechSourceset_(event) {
- var _this6 = this;
- // only update the source cache when the source
- // was not updated using the player api
- if (!this.changingSrc_) {
- var updateSourceCaches = function updateSourceCaches(src) {
- return _this6.updateSourceCaches_(src);
- };
- var playerSrc = this.currentSource().src;
- var eventSrc = event.src; // if we have a playerSrc that is not a blob, and a tech src that is a blob
- if (playerSrc && !/^blob:/.test(playerSrc) && /^blob:/.test(eventSrc)) {
- // if both the tech source and the player source were updated we assume
- // something like @videojs/http-streaming did the sourceset and skip updating the source cache.
- if (!this.lastSource_ || this.lastSource_.tech !== eventSrc && this.lastSource_.player !== playerSrc) {
- updateSourceCaches = function updateSourceCaches() {};
- }
- } // update the source to the intial source right away
- // in some cases this will be empty string
- updateSourceCaches(eventSrc); // if the `sourceset` `src` was an empty string
- // wait for a `loadstart` to update the cache to `currentSrc`.
- // If a sourceset happens before a `loadstart`, we reset the state
- // as this function will be called again.
- if (!event.src) {
- var updateCache = function updateCache(e) {
- if (e.type !== 'sourceset') {
- var techSrc = _this6.techGet('currentSrc');
- _this6.lastSource_.tech = techSrc;
- _this6.updateSourceCaches_(techSrc);
- }
- _this6.tech_.off(['sourceset', 'loadstart'], updateCache);
- };
- this.tech_.one(['sourceset', 'loadstart'], updateCache);
- }
- }
- this.lastSource_ = {
- player: this.currentSource().src,
- tech: event.src
- };
- this.trigger({
- src: event.src,
- type: 'sourceset'
- });
- }
- /**
- * Add/remove the vjs-has-started class
- *
- * @fires Player#firstplay
- *
- * @param {boolean} request
- * - true: adds the class
- * - false: remove the class
- *
- * @return {boolean}
- * the boolean value of hasStarted_
- */
- ;
- _proto.hasStarted = function hasStarted(request) {
- if (request === undefined) {
- // act as getter, if we have no request to change
- return this.hasStarted_;
- }
- if (request === this.hasStarted_) {
- return;
- }
- this.hasStarted_ = request;
- if (this.hasStarted_) {
- this.addClass('vjs-has-started');
- this.trigger('firstplay');
- } else {
- this.removeClass('vjs-has-started');
- }
- }
- /**
- * Fired whenever the media begins or resumes playback
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play}
- * @fires Player#play
- * @listens Tech#play
- * @private
- */
- ;
- _proto.handleTechPlay_ = function handleTechPlay_() {
- this.removeClass('vjs-ended');
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing'); // hide the poster when the user hits play
- this.hasStarted(true);
- /**
- * Triggered whenever an {@link Tech#play} event happens. Indicates that
- * playback has started or resumed.
- *
- * @event Player#play
- * @type {EventTarget~Event}
- */
- this.trigger('play');
- }
- /**
- * Retrigger the `ratechange` event that was triggered by the {@link Tech}.
- *
- * If there were any events queued while the playback rate was zero, fire
- * those events now.
- *
- * @private
- * @method Player#handleTechRateChange_
- * @fires Player#ratechange
- * @listens Tech#ratechange
- */
- ;
- _proto.handleTechRateChange_ = function handleTechRateChange_() {
- if (this.tech_.playbackRate() > 0 && this.cache_.lastPlaybackRate === 0) {
- this.queuedCallbacks_.forEach(function (queued) {
- return queued.callback(queued.event);
- });
- this.queuedCallbacks_ = [];
- }
- this.cache_.lastPlaybackRate = this.tech_.playbackRate();
- /**
- * Fires when the playing speed of the audio/video is changed
- *
- * @event Player#ratechange
- * @type {event}
- */
- this.trigger('ratechange');
- }
- /**
- * Retrigger the `waiting` event that was triggered by the {@link Tech}.
- *
- * @fires Player#waiting
- * @listens Tech#waiting
- * @private
- */
- ;
- _proto.handleTechWaiting_ = function handleTechWaiting_() {
- var _this7 = this;
- this.addClass('vjs-waiting');
- /**
- * A readyState change on the DOM element has caused playback to stop.
- *
- * @event Player#waiting
- * @type {EventTarget~Event}
- */
- this.trigger('waiting'); // Browsers may emit a timeupdate event after a waiting event. In order to prevent
- // premature removal of the waiting class, wait for the time to change.
- var timeWhenWaiting = this.currentTime();
- var timeUpdateListener = function timeUpdateListener() {
- if (timeWhenWaiting !== _this7.currentTime()) {
- _this7.removeClass('vjs-waiting');
- _this7.off('timeupdate', timeUpdateListener);
- }
- };
- this.on('timeupdate', timeUpdateListener);
- }
- /**
- * Retrigger the `canplay` event that was triggered by the {@link Tech}.
- * > Note: This is not consistent between browsers. See #1351
- *
- * @fires Player#canplay
- * @listens Tech#canplay
- * @private
- */
- ;
- _proto.handleTechCanPlay_ = function handleTechCanPlay_() {
- this.removeClass('vjs-waiting');
- /**
- * The media has a readyState of HAVE_FUTURE_DATA or greater.
- *
- * @event Player#canplay
- * @type {EventTarget~Event}
- */
- this.trigger('canplay');
- }
- /**
- * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}.
- *
- * @fires Player#canplaythrough
- * @listens Tech#canplaythrough
- * @private
- */
- ;
- _proto.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
- this.removeClass('vjs-waiting');
- /**
- * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the
- * entire media file can be played without buffering.
- *
- * @event Player#canplaythrough
- * @type {EventTarget~Event}
- */
- this.trigger('canplaythrough');
- }
- /**
- * Retrigger the `playing` event that was triggered by the {@link Tech}.
- *
- * @fires Player#playing
- * @listens Tech#playing
- * @private
- */
- ;
- _proto.handleTechPlaying_ = function handleTechPlaying_() {
- this.removeClass('vjs-waiting');
- /**
- * The media is no longer blocked from playback, and has started playing.
- *
- * @event Player#playing
- * @type {EventTarget~Event}
- */
- this.trigger('playing');
- }
- /**
- * Retrigger the `seeking` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeking
- * @listens Tech#seeking
- * @private
- */
- ;
- _proto.handleTechSeeking_ = function handleTechSeeking_() {
- this.addClass('vjs-seeking');
- /**
- * Fired whenever the player is jumping to a new time
- *
- * @event Player#seeking
- * @type {EventTarget~Event}
- */
- this.trigger('seeking');
- }
- /**
- * Retrigger the `seeked` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeked
- * @listens Tech#seeked
- * @private
- */
- ;
- _proto.handleTechSeeked_ = function handleTechSeeked_() {
- this.removeClass('vjs-seeking');
- this.removeClass('vjs-ended');
- /**
- * Fired when the player has finished jumping to a new time
- *
- * @event Player#seeked
- * @type {EventTarget~Event}
- */
- this.trigger('seeked');
- }
- /**
- * Retrigger the `firstplay` event that was triggered by the {@link Tech}.
- *
- * @fires Player#firstplay
- * @listens Tech#firstplay
- * @deprecated As of 6.0 firstplay event is deprecated.
- * As of 6.0 passing the `starttime` option to the player and the firstplay event are deprecated.
- * @private
- */
- ;
- _proto.handleTechFirstPlay_ = function handleTechFirstPlay_() {
- // If the first starttime attribute is specified
- // then we will start at the given offset in seconds
- if (this.options_.starttime) {
- log.warn('Passing the `starttime` option to the player will be deprecated in 6.0');
- this.currentTime(this.options_.starttime);
- }
- this.addClass('vjs-has-started');
- /**
- * Fired the first time a video is played. Not part of the HLS spec, and this is
- * probably not the best implementation yet, so use sparingly. If you don't have a
- * reason to prevent playback, use `myPlayer.one('play');` instead.
- *
- * @event Player#firstplay
- * @deprecated As of 6.0 firstplay event is deprecated.
- * @type {EventTarget~Event}
- */
- this.trigger('firstplay');
- }
- /**
- * Retrigger the `pause` event that was triggered by the {@link Tech}.
- *
- * @fires Player#pause
- * @listens Tech#pause
- * @private
- */
- ;
- _proto.handleTechPause_ = function handleTechPause_() {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused');
- /**
- * Fired whenever the media has been paused
- *
- * @event Player#pause
- * @type {EventTarget~Event}
- */
- this.trigger('pause');
- }
- /**
- * Retrigger the `ended` event that was triggered by the {@link Tech}.
- *
- * @fires Player#ended
- * @listens Tech#ended
- * @private
- */
- ;
- _proto.handleTechEnded_ = function handleTechEnded_() {
- this.addClass('vjs-ended');
- if (this.options_.loop) {
- this.currentTime(0);
- this.play();
- } else if (!this.paused()) {
- this.pause();
- }
- /**
- * Fired when the end of the media resource is reached (currentTime == duration)
- *
- * @event Player#ended
- * @type {EventTarget~Event}
- */
- this.trigger('ended');
- }
- /**
- * Fired when the duration of the media resource is first known or changed
- *
- * @listens Tech#durationchange
- * @private
- */
- ;
- _proto.handleTechDurationChange_ = function handleTechDurationChange_() {
- this.duration(this.techGet_('duration'));
- }
- /**
- * Handle a click on the media element to play/pause
- *
- * @param {EventTarget~Event} event
- * the event that caused this function to trigger
- *
- * @listens Tech#mousedown
- * @private
- */
- ;
- _proto.handleTechClick_ = function handleTechClick_(event) {
- if (!isSingleLeftClick(event)) {
- return;
- } // When controls are disabled a click should not toggle playback because
- // the click is considered a control
- if (!this.controls_) {
- return;
- }
- if (this.paused()) {
- silencePromise(this.play());
- } else {
- this.pause();
- }
- }
- /**
- * Handle a double-click on the media element to enter/exit fullscreen
- *
- * @param {EventTarget~Event} event
- * the event that caused this function to trigger
- *
- * @listens Tech#dblclick
- * @private
- */
- ;
- _proto.handleTechDoubleClick_ = function handleTechDoubleClick_(event) {
- if (!this.controls_) {
- return;
- } // we do not want to toggle fullscreen state
- // when double-clicking inside a control bar or a modal
- var inAllowedEls = Array.prototype.some.call(this.$$('.vjs-control-bar, .vjs-modal-dialog'), function (el) {
- return el.contains(event.target);
- });
- if (!inAllowedEls) {
- /*
- * options.userActions.doubleClick
- *
- * If `undefined` or `true`, double-click toggles fullscreen if controls are present
- * Set to `false` to disable double-click handling
- * Set to a function to substitute an external double-click handler
- */
- if (this.options_ === undefined || this.options_.userActions === undefined || this.options_.userActions.doubleClick === undefined || this.options_.userActions.doubleClick !== false) {
- if (this.options_ !== undefined && this.options_.userActions !== undefined && typeof this.options_.userActions.doubleClick === 'function') {
- this.options_.userActions.doubleClick.call(this, event);
- } else if (this.isFullscreen()) {
- this.exitFullscreen();
- } else {
- this.requestFullscreen();
- }
- }
- }
- }
- /**
- * Handle a tap on the media element. It will toggle the user
- * activity state, which hides and shows the controls.
- *
- * @listens Tech#tap
- * @private
- */
- ;
- _proto.handleTechTap_ = function handleTechTap_() {
- this.userActive(!this.userActive());
- }
- /**
- * Handle touch to start
- *
- * @listens Tech#touchstart
- * @private
- */
- ;
- _proto.handleTechTouchStart_ = function handleTechTouchStart_() {
- this.userWasActive = this.userActive();
- }
- /**
- * Handle touch to move
- *
- * @listens Tech#touchmove
- * @private
- */
- ;
- _proto.handleTechTouchMove_ = function handleTechTouchMove_() {
- if (this.userWasActive) {
- this.reportUserActivity();
- }
- }
- /**
- * Handle touch to end
- *
- * @param {EventTarget~Event} event
- * the touchend event that triggered
- * this function
- *
- * @listens Tech#touchend
- * @private
- */
- ;
- _proto.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
- // Stop the mouse events from also happening
- event.preventDefault();
- }
- /**
- * native click events on the SWF aren't triggered on IE11, Win8.1RT
- * use stageclick events triggered from inside the SWF instead
- *
- * @private
- * @listens stageclick
- */
- ;
- _proto.handleStageClick_ = function handleStageClick_() {
- this.reportUserActivity();
- }
- /**
- * @private
- */
- ;
- _proto.toggleFullscreenClass_ = function toggleFullscreenClass_() {
- if (this.isFullscreen()) {
- this.addClass('vjs-fullscreen');
- } else {
- this.removeClass('vjs-fullscreen');
- }
- }
- /**
- * when the document fschange event triggers it calls this
- */
- ;
- _proto.documentFullscreenChange_ = function documentFullscreenChange_(e) {
- var fsApi = FullscreenApi;
- this.isFullscreen(document[fsApi.fullscreenElement] === this.el() || this.el().matches(':' + fsApi.fullscreen)); // If cancelling fullscreen, remove event listener.
- if (this.isFullscreen() === false) {
- off(document, fsApi.fullscreenchange, this.boundDocumentFullscreenChange_);
- }
- if (!prefixedAPI) {
- /**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }
- }
- /**
- * Handle Tech Fullscreen Change
- *
- * @param {EventTarget~Event} event
- * the fullscreenchange event that triggered this function
- *
- * @param {Object} data
- * the data that was sent with the event
- *
- * @private
- * @listens Tech#fullscreenchange
- * @fires Player#fullscreenchange
- */
- ;
- _proto.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
- if (data) {
- this.isFullscreen(data.isFullscreen);
- }
- /**
- * Fired when going in and out of fullscreen.
- *
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }
- /**
- * Fires when an error occurred during the loading of an audio/video.
- *
- * @private
- * @listens Tech#error
- */
- ;
- _proto.handleTechError_ = function handleTechError_() {
- var error = this.tech_.error();
- this.error(error);
- }
- /**
- * Retrigger the `textdata` event that was triggered by the {@link Tech}.
- *
- * @fires Player#textdata
- * @listens Tech#textdata
- * @private
- */
- ;
- _proto.handleTechTextData_ = function handleTechTextData_() {
- var data = null;
- if (arguments.length > 1) {
- data = arguments[1];
- }
- /**
- * Fires when we get a textdata event from tech
- *
- * @event Player#textdata
- * @type {EventTarget~Event}
- */
- this.trigger('textdata', data);
- }
- /**
- * Get object for cached values.
- *
- * @return {Object}
- * get the current object cache
- */
- ;
- _proto.getCache = function getCache() {
- return this.cache_;
- }
- /**
- * Resets the internal cache object.
- *
- * Using this function outside the player constructor or reset method may
- * have unintended side-effects.
- *
- * @private
- */
- ;
- _proto.resetCache_ = function resetCache_() {
- this.cache_ = {
- // Right now, the currentTime is not _really_ cached because it is always
- // retrieved from the tech (see: currentTime). However, for completeness,
- // we set it to zero here to ensure that if we do start actually caching
- // it, we reset it along with everything else.
- currentTime: 0,
- inactivityTimeout: this.options_.inactivityTimeout,
- duration: NaN,
- lastVolume: 1,
- lastPlaybackRate: this.defaultPlaybackRate(),
- media: null,
- src: '',
- source: {},
- sources: [],
- volume: 1
- };
- }
- /**
- * Pass values to the playback tech
- *
- * @param {string} [method]
- * the method to call
- *
- * @param {Object} arg
- * the argument to pass
- *
- * @private
- */
- ;
- _proto.techCall_ = function techCall_(method, arg) {
- // If it's not ready yet, call method when it is
- this.ready(function () {
- if (method in allowedSetters) {
- return set$1(this.middleware_, this.tech_, method, arg);
- } else if (method in allowedMediators) {
- return mediate(this.middleware_, this.tech_, method, arg);
- }
- try {
- if (this.tech_) {
- this.tech_[method](arg);
- }
- } catch (e) {
- log(e);
- throw e;
- }
- }, true);
- }
- /**
- * Get calls can't wait for the tech, and sometimes don't need to.
- *
- * @param {string} method
- * Tech method
- *
- * @return {Function|undefined}
- * the method or undefined
- *
- * @private
- */
- ;
- _proto.techGet_ = function techGet_(method) {
- if (!this.tech_ || !this.tech_.isReady_) {
- return;
- }
- if (method in allowedGetters) {
- return get(this.middleware_, this.tech_, method);
- } else if (method in allowedMediators) {
- return mediate(this.middleware_, this.tech_, method);
- } // Flash likes to die and reload when you hide or reposition it.
- // In these cases the object methods go away and we get errors.
- // When that happens we'll catch the errors and inform tech that it's not ready any more.
- try {
- return this.tech_[method]();
- } catch (e) {
- // When building additional tech libs, an expected method may not be defined yet
- if (this.tech_[method] === undefined) {
- log("Video.js: " + method + " method not defined for " + this.techName_ + " playback technology.", e);
- throw e;
- } // When a method isn't available on the object it throws a TypeError
- if (e.name === 'TypeError') {
- log("Video.js: " + method + " unavailable on " + this.techName_ + " playback technology element.", e);
- this.tech_.isReady_ = false;
- throw e;
- } // If error unknown, just log and throw
- log(e);
- throw e;
- }
- }
- /**
- * Attempt to begin playback at the first opportunity.
- *
- * @return {Promise|undefined}
- * Returns a promise if the browser supports Promises (or one
- * was passed in as an option). This promise will be resolved on
- * the return value of play. If this is undefined it will fulfill the
- * promise chain otherwise the promise chain will be fulfilled when
- * the promise from play is fulfilled.
- */
- ;
- _proto.play = function play() {
- var _this8 = this;
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (PromiseClass) {
- return new PromiseClass(function (resolve) {
- _this8.play_(resolve);
- });
- }
- return this.play_();
- }
- /**
- * The actual logic for play, takes a callback that will be resolved on the
- * return value of play. This allows us to resolve to the play promise if there
- * is one on modern browsers.
- *
- * @private
- * @param {Function} [callback]
- * The callback that should be called when the techs play is actually called
- */
- ;
- _proto.play_ = function play_(callback) {
- var _this9 = this;
- if (callback === void 0) {
- callback = silencePromise;
- }
- this.playCallbacks_.push(callback);
- var isSrcReady = Boolean(!this.changingSrc_ && (this.src() || this.currentSrc())); // treat calls to play_ somewhat like the `one` event function
- if (this.waitToPlay_) {
- this.off(['ready', 'loadstart'], this.waitToPlay_);
- this.waitToPlay_ = null;
- } // if the player/tech is not ready or the src itself is not ready
- // queue up a call to play on `ready` or `loadstart`
- if (!this.isReady_ || !isSrcReady) {
- this.waitToPlay_ = function (e) {
- _this9.play_();
- };
- this.one(['ready', 'loadstart'], this.waitToPlay_); // if we are in Safari, there is a high chance that loadstart will trigger after the gesture timeperiod
- // in that case, we need to prime the video element by calling load so it'll be ready in time
- if (!isSrcReady && (IS_ANY_SAFARI || IS_IOS)) {
- this.load();
- }
- return;
- } // If the player/tech is ready and we have a source, we can attempt playback.
- var val = this.techGet_('play'); // play was terminated if the returned value is null
- if (val === null) {
- this.runPlayTerminatedQueue_();
- } else {
- this.runPlayCallbacks_(val);
- }
- }
- /**
- * These functions will be run when if play is terminated. If play
- * runPlayCallbacks_ is run these function will not be run. This allows us
- * to differenciate between a terminated play and an actual call to play.
- */
- ;
- _proto.runPlayTerminatedQueue_ = function runPlayTerminatedQueue_() {
- var queue = this.playTerminatedQueue_.slice(0);
- this.playTerminatedQueue_ = [];
- queue.forEach(function (q) {
- q();
- });
- }
- /**
- * When a callback to play is delayed we have to run these
- * callbacks when play is actually called on the tech. This function
- * runs the callbacks that were delayed and accepts the return value
- * from the tech.
- *
- * @param {undefined|Promise} val
- * The return value from the tech.
- */
- ;
- _proto.runPlayCallbacks_ = function runPlayCallbacks_(val) {
- var callbacks = this.playCallbacks_.slice(0);
- this.playCallbacks_ = []; // clear play terminatedQueue since we finished a real play
- this.playTerminatedQueue_ = [];
- callbacks.forEach(function (cb) {
- cb(val);
- });
- }
- /**
- * Pause the video playback
- *
- * @return {Player}
- * A reference to the player object this function was called on
- */
- ;
- _proto.pause = function pause() {
- this.techCall_('pause');
- }
- /**
- * Check if the player is paused or has yet to play
- *
- * @return {boolean}
- * - false: if the media is currently playing
- * - true: if media is not currently playing
- */
- ;
- _proto.paused = function paused() {
- // The initial state of paused should be true (in Safari it's actually false)
- return this.techGet_('paused') === false ? false : true;
- }
- /**
- * Get a TimeRange object representing the current ranges of time that the user
- * has played.
- *
- * @return {TimeRange}
- * A time range object that represents all the increments of time that have
- * been played.
- */
- ;
- _proto.played = function played() {
- return this.techGet_('played') || createTimeRanges(0, 0);
- }
- /**
- * Returns whether or not the user is "scrubbing". Scrubbing is
- * when the user has clicked the progress bar handle and is
- * dragging it along the progress bar.
- *
- * @param {boolean} [isScrubbing]
- * whether the user is or is not scrubbing
- *
- * @return {boolean}
- * The value of scrubbing when getting
- */
- ;
- _proto.scrubbing = function scrubbing(isScrubbing) {
- if (typeof isScrubbing === 'undefined') {
- return this.scrubbing_;
- }
- this.scrubbing_ = !!isScrubbing;
- if (isScrubbing) {
- this.addClass('vjs-scrubbing');
- } else {
- this.removeClass('vjs-scrubbing');
- }
- }
- /**
- * Get or set the current time (in seconds)
- *
- * @param {number|string} [seconds]
- * The time to seek to in seconds
- *
- * @return {number}
- * - the current time in seconds when getting
- */
- ;
- _proto.currentTime = function currentTime(seconds) {
- if (typeof seconds !== 'undefined') {
- if (seconds < 0) {
- seconds = 0;
- }
- this.techCall_('setCurrentTime', seconds);
- return;
- } // cache last currentTime and return. default to 0 seconds
- //
- // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
- // currentTime when scrubbing, but may not provide much performance benefit afterall.
- // Should be tested. Also something has to read the actual current time or the cache will
- // never get updated.
- this.cache_.currentTime = this.techGet_('currentTime') || 0;
- return this.cache_.currentTime;
- }
- /**
- * Normally gets the length in time of the video in seconds;
- * in all but the rarest use cases an argument will NOT be passed to the method
- *
- * > **NOTE**: The video must have started loading before the duration can be
- * known, and in the case of Flash, may not be known until the video starts
- * playing.
- *
- * @fires Player#durationchange
- *
- * @param {number} [seconds]
- * The duration of the video to set in seconds
- *
- * @return {number}
- * - The duration of the video in seconds when getting
- */
- ;
- _proto.duration = function duration(seconds) {
- if (seconds === undefined) {
- // return NaN if the duration is not known
- return this.cache_.duration !== undefined ? this.cache_.duration : NaN;
- }
- seconds = parseFloat(seconds); // Standardize on Infinity for signaling video is live
- if (seconds < 0) {
- seconds = Infinity;
- }
- if (seconds !== this.cache_.duration) {
- // Cache the last set value for optimized scrubbing (esp. Flash)
- this.cache_.duration = seconds;
- if (seconds === Infinity) {
- this.addClass('vjs-live');
- if (this.options_.liveui && this.player_.liveTracker) {
- this.addClass('vjs-liveui');
- }
- } else {
- this.removeClass('vjs-live');
- this.removeClass('vjs-liveui');
- }
- if (!isNaN(seconds)) {
- // Do not fire durationchange unless the duration value is known.
- // @see [Spec]{@link https://www.w3.org/TR/2011/WD-html5-20110113/video.html#media-element-load-algorithm}
- /**
- * @event Player#durationchange
- * @type {EventTarget~Event}
- */
- this.trigger('durationchange');
- }
- }
- }
- /**
- * Calculates how much time is left in the video. Not part
- * of the native video API.
- *
- * @return {number}
- * The time remaining in seconds
- */
- ;
- _proto.remainingTime = function remainingTime() {
- return this.duration() - this.currentTime();
- }
- /**
- * A remaining time function that is intented to be used when
- * the time is to be displayed directly to the user.
- *
- * @return {number}
- * The rounded time remaining in seconds
- */
- ;
- _proto.remainingTimeDisplay = function remainingTimeDisplay() {
- return Math.floor(this.duration()) - Math.floor(this.currentTime());
- } //
- // Kind of like an array of portions of the video that have been downloaded.
- /**
- * Get a TimeRange object with an array of the times of the video
- * that have been downloaded. If you just want the percent of the
- * video that's been downloaded, use bufferedPercent.
- *
- * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered}
- *
- * @return {TimeRange}
- * A mock TimeRange object (following HTML spec)
- */
- ;
- _proto.buffered = function buffered() {
- var buffered = this.techGet_('buffered');
- if (!buffered || !buffered.length) {
- buffered = createTimeRanges(0, 0);
- }
- return buffered;
- }
- /**
- * Get the percent (as a decimal) of the video that's been downloaded.
- * This method is not a part of the native HTML video API.
- *
- * @return {number}
- * A decimal between 0 and 1 representing the percent
- * that is buffered 0 being 0% and 1 being 100%
- */
- ;
- _proto.bufferedPercent = function bufferedPercent$$1() {
- return bufferedPercent(this.buffered(), this.duration());
- }
- /**
- * Get the ending time of the last buffered time range
- * This is used in the progress bar to encapsulate all time ranges.
- *
- * @return {number}
- * The end of the last buffered time range
- */
- ;
- _proto.bufferedEnd = function bufferedEnd() {
- var buffered = this.buffered();
- var duration = this.duration();
- var end = buffered.end(buffered.length - 1);
- if (end > duration) {
- end = duration;
- }
- return end;
- }
- /**
- * Get or set the current volume of the media
- *
- * @param {number} [percentAsDecimal]
- * The new volume as a decimal percent:
- * - 0 is muted/0%/off
- * - 1.0 is 100%/full
- * - 0.5 is half volume or 50%
- *
- * @return {number}
- * The current volume as a percent when getting
- */
- ;
- _proto.volume = function volume(percentAsDecimal) {
- var vol;
- if (percentAsDecimal !== undefined) {
- // Force value to between 0 and 1
- vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
- this.cache_.volume = vol;
- this.techCall_('setVolume', vol);
- if (vol > 0) {
- this.lastVolume_(vol);
- }
- return;
- } // Default to 1 when returning current volume.
- vol = parseFloat(this.techGet_('volume'));
- return isNaN(vol) ? 1 : vol;
- }
- /**
- * Get the current muted state, or turn mute on or off
- *
- * @param {boolean} [muted]
- * - true to mute
- * - false to unmute
- *
- * @return {boolean}
- * - true if mute is on and getting
- * - false if mute is off and getting
- */
- ;
- _proto.muted = function muted(_muted) {
- if (_muted !== undefined) {
- this.techCall_('setMuted', _muted);
- return;
- }
- return this.techGet_('muted') || false;
- }
- /**
- * Get the current defaultMuted state, or turn defaultMuted on or off. defaultMuted
- * indicates the state of muted on initial playback.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- *
- * // get, should be false
- * console.log(myPlayer.defaultMuted());
- * // set to true
- * myPlayer.defaultMuted(true);
- * // get should be true
- * console.log(myPlayer.defaultMuted());
- * ```
- *
- * @param {boolean} [defaultMuted]
- * - true to mute
- * - false to unmute
- *
- * @return {boolean|Player}
- * - true if defaultMuted is on and getting
- * - false if defaultMuted is off and getting
- * - A reference to the current player when setting
- */
- ;
- _proto.defaultMuted = function defaultMuted(_defaultMuted) {
- if (_defaultMuted !== undefined) {
- return this.techCall_('setDefaultMuted', _defaultMuted);
- }
- return this.techGet_('defaultMuted') || false;
- }
- /**
- * Get the last volume, or set it
- *
- * @param {number} [percentAsDecimal]
- * The new last volume as a decimal percent:
- * - 0 is muted/0%/off
- * - 1.0 is 100%/full
- * - 0.5 is half volume or 50%
- *
- * @return {number}
- * the current value of lastVolume as a percent when getting
- *
- * @private
- */
- ;
- _proto.lastVolume_ = function lastVolume_(percentAsDecimal) {
- if (percentAsDecimal !== undefined && percentAsDecimal !== 0) {
- this.cache_.lastVolume = percentAsDecimal;
- return;
- }
- return this.cache_.lastVolume;
- }
- /**
- * Check if current tech can support native fullscreen
- * (e.g. with built in controls like iOS, so not our flash swf)
- *
- * @return {boolean}
- * if native fullscreen is supported
- */
- ;
- _proto.supportsFullScreen = function supportsFullScreen() {
- return this.techGet_('supportsFullScreen') || false;
- }
- /**
- * Check if the player is in fullscreen mode or tell the player that it
- * is or is not in fullscreen mode.
- *
- * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
- * property and instead document.fullscreenElement is used. But isFullscreen is
- * still a valuable property for internal player workings.
- *
- * @param {boolean} [isFS]
- * Set the players current fullscreen state
- *
- * @return {boolean}
- * - true if fullscreen is on and getting
- * - false if fullscreen is off and getting
- */
- ;
- _proto.isFullscreen = function isFullscreen(isFS) {
- if (isFS !== undefined) {
- this.isFullscreen_ = !!isFS;
- this.toggleFullscreenClass_();
- return;
- }
- return !!this.isFullscreen_;
- }
- /**
- * Increase the size of the video to full screen
- * In some browsers, full screen is not supported natively, so it enters
- * "full window mode", where the video fills the browser window.
- * In browsers and devices that support native full screen, sometimes the
- * browser's default controls will be shown, and not the Video.js custom skin.
- * This includes most mobile devices (iOS, Android) and older versions of
- * Safari.
- *
- * @fires Player#fullscreenchange
- */
- ;
- _proto.requestFullscreen = function requestFullscreen() {
- var fsApi = FullscreenApi;
- this.isFullscreen(true);
- if (fsApi.requestFullscreen) {
- // the browser supports going fullscreen at the element level so we can
- // take the controls fullscreen as well as the video
- // Trigger fullscreenchange event after change
- // We have to specifically add this each time, and remove
- // when canceling fullscreen. Otherwise if there's multiple
- // players on a page, they would all be reacting to the same fullscreen
- // events
- on(document, fsApi.fullscreenchange, this.boundDocumentFullscreenChange_);
- silencePromise(this.el_[fsApi.requestFullscreen]());
- } else if (this.tech_.supportsFullScreen()) {
- // we can't take the video.js controls fullscreen but we can go fullscreen
- // with native controls
- this.techCall_('enterFullScreen');
- } else {
- // fullscreen isn't supported so we'll just stretch the video element to
- // fill the viewport
- this.enterFullWindow();
- /**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }
- }
- /**
- * Return the video to its normal size after having been in full screen mode
- *
- * @fires Player#fullscreenchange
- */
- ;
- _proto.exitFullscreen = function exitFullscreen() {
- var fsApi = FullscreenApi;
- this.isFullscreen(false); // Check for browser element fullscreen support
- if (fsApi.requestFullscreen) {
- silencePromise(document[fsApi.exitFullscreen]());
- } else if (this.tech_.supportsFullScreen()) {
- this.techCall_('exitFullScreen');
- } else {
- this.exitFullWindow();
- /**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }
- }
- /**
- * When fullscreen isn't supported we can stretch the
- * video container to as wide as the browser will let us.
- *
- * @fires Player#enterFullWindow
- */
- ;
- _proto.enterFullWindow = function enterFullWindow() {
- this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off
- this.docOrigOverflow = document.documentElement.style.overflow; // Add listener for esc key to exit fullscreen
- on(document, 'keydown', this.boundFullWindowOnEscKey_); // Hide any scroll bars
- document.documentElement.style.overflow = 'hidden'; // Apply fullscreen styles
- addClass(document.body, 'vjs-full-window');
- /**
- * @event Player#enterFullWindow
- * @type {EventTarget~Event}
- */
- this.trigger('enterFullWindow');
- }
- /**
- * Check for call to either exit full window or
- * full screen on ESC key
- *
- * @param {string} event
- * Event to check for key press
- */
- ;
- _proto.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
- if (keycode.isEventKey(event, 'Esc')) {
- if (this.isFullscreen() === true) {
- this.exitFullscreen();
- } else {
- this.exitFullWindow();
- }
- }
- }
- /**
- * Exit full window
- *
- * @fires Player#exitFullWindow
- */
- ;
- _proto.exitFullWindow = function exitFullWindow() {
- this.isFullWindow = false;
- off(document, 'keydown', this.boundFullWindowOnEscKey_); // Unhide scroll bars.
- document.documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles
- removeClass(document.body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes
- // this.positionAll();
- /**
- * @event Player#exitFullWindow
- * @type {EventTarget~Event}
- */
- this.trigger('exitFullWindow');
- }
- /**
- * This gets called when a `Player` gains focus via a `focus` event.
- * Turns on listening for `keydown` events. When they happen it
- * calls `this.handleKeyPress`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to be called.
- *
- * @listens focus
- */
- ;
- _proto.handleFocus = function handleFocus(event) {
- // call off first to make sure we don't keep adding keydown handlers
- off(document, 'keydown', this.boundHandleKeyPress_);
- on(document, 'keydown', this.boundHandleKeyPress_);
- }
- /**
- * Called when a `Player` loses focus. Turns off the listener for
- * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to be called.
- *
- * @listens blur
- */
- ;
- _proto.handleBlur = function handleBlur(event) {
- off(document, 'keydown', this.boundHandleKeyPress_);
- }
- /**
- * Called when this Player has focus and a key gets pressed down, or when
- * any Component of this player receives a key press that it doesn't handle.
- * This allows player-wide hotkeys (either as defined below, or optionally
- * by an external function).
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- if (this.options_.userActions && this.options_.userActions.hotkeys && this.options_.userActions.hotkeys !== false) {
- if (typeof this.options_.userActions.hotkeys === 'function') {
- this.options_.userActions.hotkeys.call(this, event);
- } else {
- this.handleHotkeys(event);
- }
- }
- }
- /**
- * Called when this Player receives a hotkey keydown event.
- * Supported player-wide hotkeys are:
- *
- * f - toggle fullscreen
- * m - toggle mute
- * k or Space - toggle play/pause
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- */
- ;
- _proto.handleHotkeys = function handleHotkeys(event) {
- var hotkeys = this.options_.userActions ? this.options_.userActions.hotkeys : {}; // set fullscreenKey, muteKey, playPauseKey from `hotkeys`, use defaults if not set
- var _hotkeys$fullscreenKe = hotkeys.fullscreenKey,
- fullscreenKey = _hotkeys$fullscreenKe === void 0 ? function (keydownEvent) {
- return keycode.isEventKey(keydownEvent, 'f');
- } : _hotkeys$fullscreenKe,
- _hotkeys$muteKey = hotkeys.muteKey,
- muteKey = _hotkeys$muteKey === void 0 ? function (keydownEvent) {
- return keycode.isEventKey(keydownEvent, 'm');
- } : _hotkeys$muteKey,
- _hotkeys$playPauseKey = hotkeys.playPauseKey,
- playPauseKey = _hotkeys$playPauseKey === void 0 ? function (keydownEvent) {
- return keycode.isEventKey(keydownEvent, 'k') || keycode.isEventKey(keydownEvent, 'Space');
- } : _hotkeys$playPauseKey;
- if (fullscreenKey.call(this, event)) {
- event.preventDefault();
- var FSToggle = Component.getComponent('FullscreenToggle');
- if (document[FullscreenApi.fullscreenEnabled] !== false) {
- FSToggle.prototype.handleClick.call(this);
- }
- } else if (muteKey.call(this, event)) {
- event.preventDefault();
- var MuteToggle = Component.getComponent('MuteToggle');
- MuteToggle.prototype.handleClick.call(this);
- } else if (playPauseKey.call(this, event)) {
- event.preventDefault();
- var PlayToggle = Component.getComponent('PlayToggle');
- PlayToggle.prototype.handleClick.call(this);
- }
- }
- /**
- * Check whether the player can play a given mimetype
- *
- * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- ;
- _proto.canPlayType = function canPlayType(type) {
- var can; // Loop through each playback technology in the options order
- for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
- var techName = j[i];
- var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!tech) {
- tech = Component.getComponent(techName);
- } // Check if the current tech is defined before continuing
- if (!tech) {
- log.error("The \"" + techName + "\" tech is undefined. Skipped browser support check for that tech.");
- continue;
- } // Check if the browser supports this technology
- if (tech.isSupported()) {
- can = tech.canPlayType(type);
- if (can) {
- return can;
- }
- }
- }
- return '';
- }
- /**
- * Select source based on tech-order or source-order
- * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
- * defaults to tech-order selection
- *
- * @param {Array} sources
- * The sources for a media asset
- *
- * @return {Object|boolean}
- * Object of source and tech order or false
- */
- ;
- _proto.selectSource = function selectSource(sources) {
- var _this10 = this;
- // Get only the techs specified in `techOrder` that exist and are supported by the
- // current platform
- var techs = this.options_.techOrder.map(function (techName) {
- return [techName, Tech.getTech(techName)];
- }).filter(function (_ref) {
- var techName = _ref[0],
- tech = _ref[1];
- // Check if the current tech is defined before continuing
- if (tech) {
- // Check if the browser supports this technology
- return tech.isSupported();
- }
- log.error("The \"" + techName + "\" tech is undefined. Skipped browser support check for that tech.");
- return false;
- }); // Iterate over each `innerArray` element once per `outerArray` element and execute
- // `tester` with both. If `tester` returns a non-falsy value, exit early and return
- // that value.
- var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
- var found;
- outerArray.some(function (outerChoice) {
- return innerArray.some(function (innerChoice) {
- found = tester(outerChoice, innerChoice);
- if (found) {
- return true;
- }
- });
- });
- return found;
- };
- var foundSourceAndTech;
- var flip = function flip(fn) {
- return function (a, b) {
- return fn(b, a);
- };
- };
- var finder = function finder(_ref2, source) {
- var techName = _ref2[0],
- tech = _ref2[1];
- if (tech.canPlaySource(source, _this10.options_[techName.toLowerCase()])) {
- return {
- source: source,
- tech: techName
- };
- }
- }; // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
- // to select from them based on their priority.
- if (this.options_.sourceOrder) {
- // Source-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
- } else {
- // Tech-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
- }
- return foundSourceAndTech || false;
- }
- /**
- * Get or set the video source.
- *
- * @param {Tech~SourceObject|Tech~SourceObject[]|string} [source]
- * A SourceObject, an array of SourceObjects, or a string referencing
- * a URL to a media source. It is _highly recommended_ that an object
- * or array of objects is used here, so that source selection
- * algorithms can take the `type` into account.
- *
- * If not provided, this method acts as a getter.
- *
- * @return {string|undefined}
- * If the `source` argument is missing, returns the current source
- * URL. Otherwise, returns nothing/undefined.
- */
- ;
- _proto.src = function src(source) {
- var _this11 = this;
- // getter usage
- if (typeof source === 'undefined') {
- return this.cache_.src || '';
- } // filter out invalid sources and turn our source into
- // an array of source objects
- var sources = filterSource(source); // if a source was passed in then it is invalid because
- // it was filtered to a zero length Array. So we have to
- // show an error
- if (!sources.length) {
- this.setTimeout(function () {
- this.error({
- code: 4,
- message: this.localize(this.options_.notSupportedMessage)
- });
- }, 0);
- return;
- } // intial sources
- this.changingSrc_ = true;
- this.cache_.sources = sources;
- this.updateSourceCaches_(sources[0]); // middlewareSource is the source after it has been changed by middleware
- setSource(this, sources[0], function (middlewareSource, mws) {
- _this11.middleware_ = mws; // since sourceSet is async we have to update the cache again after we select a source since
- // the source that is selected could be out of order from the cache update above this callback.
- _this11.cache_.sources = sources;
- _this11.updateSourceCaches_(middlewareSource);
- var err = _this11.src_(middlewareSource);
- if (err) {
- if (sources.length > 1) {
- return _this11.src(sources.slice(1));
- }
- _this11.changingSrc_ = false; // We need to wrap this in a timeout to give folks a chance to add error event handlers
- _this11.setTimeout(function () {
- this.error({
- code: 4,
- message: this.localize(this.options_.notSupportedMessage)
- });
- }, 0); // we could not find an appropriate tech, but let's still notify the delegate that this is it
- // this needs a better comment about why this is needed
- _this11.triggerReady();
- return;
- }
- setTech(mws, _this11.tech_);
- });
- }
- /**
- * Set the source object on the tech, returns a boolean that indicates whether
- * there is a tech that can play the source or not
- *
- * @param {Tech~SourceObject} source
- * The source object to set on the Tech
- *
- * @return {boolean}
- * - True if there is no Tech to playback this source
- * - False otherwise
- *
- * @private
- */
- ;
- _proto.src_ = function src_(source) {
- var _this12 = this;
- var sourceTech = this.selectSource([source]);
- if (!sourceTech) {
- return true;
- }
- if (!titleCaseEquals(sourceTech.tech, this.techName_)) {
- this.changingSrc_ = true; // load this technology with the chosen source
- this.loadTech_(sourceTech.tech, sourceTech.source);
- this.tech_.ready(function () {
- _this12.changingSrc_ = false;
- });
- return false;
- } // wait until the tech is ready to set the source
- // and set it synchronously if possible (#2326)
- this.ready(function () {
- // The setSource tech method was added with source handlers
- // so older techs won't support it
- // We need to check the direct prototype for the case where subclasses
- // of the tech do not support source handlers
- if (this.tech_.constructor.prototype.hasOwnProperty('setSource')) {
- this.techCall_('setSource', source);
- } else {
- this.techCall_('src', source.src);
- }
- this.changingSrc_ = false;
- }, true);
- return false;
- }
- /**
- * Begin loading the src data.
- */
- ;
- _proto.load = function load() {
- this.techCall_('load');
- }
- /**
- * Reset the player. Loads the first tech in the techOrder,
- * removes all the text tracks in the existing `tech`,
- * and calls `reset` on the `tech`.
- */
- ;
- _proto.reset = function reset() {
- var _this13 = this;
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (this.paused() || !PromiseClass) {
- this.doReset_();
- } else {
- var playPromise = this.play();
- silencePromise(playPromise.then(function () {
- return _this13.doReset_();
- }));
- }
- };
- _proto.doReset_ = function doReset_() {
- if (this.tech_) {
- this.tech_.clearTracks('text');
- }
- this.resetCache_();
- this.poster('');
- this.loadTech_(this.options_.techOrder[0], null);
- this.techCall_('reset');
- this.resetControlBarUI_();
- if (isEvented(this)) {
- this.trigger('playerreset');
- }
- }
- /**
- * Reset Control Bar's UI by calling sub-methods that reset
- * all of Control Bar's components
- */
- ;
- _proto.resetControlBarUI_ = function resetControlBarUI_() {
- this.resetProgressBar_();
- this.resetPlaybackRate_();
- this.resetVolumeBar_();
- }
- /**
- * Reset tech's progress so progress bar is reset in the UI
- */
- ;
- _proto.resetProgressBar_ = function resetProgressBar_() {
- this.currentTime(0);
- var _this$controlBar = this.controlBar,
- durationDisplay = _this$controlBar.durationDisplay,
- remainingTimeDisplay = _this$controlBar.remainingTimeDisplay;
- if (durationDisplay) {
- durationDisplay.updateContent();
- }
- if (remainingTimeDisplay) {
- remainingTimeDisplay.updateContent();
- }
- }
- /**
- * Reset Playback ratio
- */
- ;
- _proto.resetPlaybackRate_ = function resetPlaybackRate_() {
- this.playbackRate(this.defaultPlaybackRate());
- this.handleTechRateChange_();
- }
- /**
- * Reset Volume bar
- */
- ;
- _proto.resetVolumeBar_ = function resetVolumeBar_() {
- this.volume(1.0);
- this.trigger('volumechange');
- }
- /**
- * Returns all of the current source objects.
- *
- * @return {Tech~SourceObject[]}
- * The current source objects
- */
- ;
- _proto.currentSources = function currentSources() {
- var source = this.currentSource();
- var sources = []; // assume `{}` or `{ src }`
- if (Object.keys(source).length !== 0) {
- sources.push(source);
- }
- return this.cache_.sources || sources;
- }
- /**
- * Returns the current source object.
- *
- * @return {Tech~SourceObject}
- * The current source object
- */
- ;
- _proto.currentSource = function currentSource() {
- return this.cache_.source || {};
- }
- /**
- * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
- * Can be used in conjunction with `currentType` to assist in rebuilding the current source object.
- *
- * @return {string}
- * The current source
- */
- ;
- _proto.currentSrc = function currentSrc() {
- return this.currentSource() && this.currentSource().src || '';
- }
- /**
- * Get the current source type e.g. video/mp4
- * This can allow you rebuild the current source object so that you could load the same
- * source and tech later
- *
- * @return {string}
- * The source MIME type
- */
- ;
- _proto.currentType = function currentType() {
- return this.currentSource() && this.currentSource().type || '';
- }
- /**
- * Get or set the preload attribute
- *
- * @param {boolean} [value]
- * - true means that we should preload
- * - false means that we should not preload
- *
- * @return {string}
- * The preload attribute value when getting
- */
- ;
- _proto.preload = function preload(value) {
- if (value !== undefined) {
- this.techCall_('setPreload', value);
- this.options_.preload = value;
- return;
- }
- return this.techGet_('preload');
- }
- /**
- * Get or set the autoplay option. When this is a boolean it will
- * modify the attribute on the tech. When this is a string the attribute on
- * the tech will be removed and `Player` will handle autoplay on loadstarts.
- *
- * @param {boolean|string} [value]
- * - true: autoplay using the browser behavior
- * - false: do not autoplay
- * - 'play': call play() on every loadstart
- * - 'muted': call muted() then play() on every loadstart
- * - 'any': call play() on every loadstart. if that fails call muted() then play().
- * - *: values other than those listed here will be set `autoplay` to true
- *
- * @return {boolean|string}
- * The current value of autoplay when getting
- */
- ;
- _proto.autoplay = function autoplay(value) {
- // getter usage
- if (value === undefined) {
- return this.options_.autoplay || false;
- }
- var techAutoplay; // if the value is a valid string set it to that
- if (typeof value === 'string' && /(any|play|muted)/.test(value)) {
- this.options_.autoplay = value;
- this.manualAutoplay_(value);
- techAutoplay = false; // any falsy value sets autoplay to false in the browser,
- // lets do the same
- } else if (!value) {
- this.options_.autoplay = false; // any other value (ie truthy) sets autoplay to true
- } else {
- this.options_.autoplay = true;
- }
- techAutoplay = typeof techAutoplay === 'undefined' ? this.options_.autoplay : techAutoplay; // if we don't have a tech then we do not queue up
- // a setAutoplay call on tech ready. We do this because the
- // autoplay option will be passed in the constructor and we
- // do not need to set it twice
- if (this.tech_) {
- this.techCall_('setAutoplay', techAutoplay);
- }
- }
- /**
- * Set or unset the playsinline attribute.
- * Playsinline tells the browser that non-fullscreen playback is preferred.
- *
- * @param {boolean} [value]
- * - true means that we should try to play inline by default
- * - false means that we should use the browser's default playback mode,
- * which in most cases is inline. iOS Safari is a notable exception
- * and plays fullscreen by default.
- *
- * @return {string|Player}
- * - the current value of playsinline
- * - the player when setting
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
- */
- ;
- _proto.playsinline = function playsinline(value) {
- if (value !== undefined) {
- this.techCall_('setPlaysinline', value);
- this.options_.playsinline = value;
- return this;
- }
- return this.techGet_('playsinline');
- }
- /**
- * Get or set the loop attribute on the video element.
- *
- * @param {boolean} [value]
- * - true means that we should loop the video
- * - false means that we should not loop the video
- *
- * @return {boolean}
- * The current value of loop when getting
- */
- ;
- _proto.loop = function loop(value) {
- if (value !== undefined) {
- this.techCall_('setLoop', value);
- this.options_.loop = value;
- return;
- }
- return this.techGet_('loop');
- }
- /**
- * Get or set the poster image source url
- *
- * @fires Player#posterchange
- *
- * @param {string} [src]
- * Poster image source URL
- *
- * @return {string}
- * The current value of poster when getting
- */
- ;
- _proto.poster = function poster(src) {
- if (src === undefined) {
- return this.poster_;
- } // The correct way to remove a poster is to set as an empty string
- // other falsey values will throw errors
- if (!src) {
- src = '';
- }
- if (src === this.poster_) {
- return;
- } // update the internal poster variable
- this.poster_ = src; // update the tech's poster
- this.techCall_('setPoster', src);
- this.isPosterFromTech_ = false; // alert components that the poster has been set
- /**
- * This event fires when the poster image is changed on the player.
- *
- * @event Player#posterchange
- * @type {EventTarget~Event}
- */
- this.trigger('posterchange');
- }
- /**
- * Some techs (e.g. YouTube) can provide a poster source in an
- * asynchronous way. We want the poster component to use this
- * poster source so that it covers up the tech's controls.
- * (YouTube's play button). However we only want to use this
- * source if the player user hasn't set a poster through
- * the normal APIs.
- *
- * @fires Player#posterchange
- * @listens Tech#posterchange
- * @private
- */
- ;
- _proto.handleTechPosterChange_ = function handleTechPosterChange_() {
- if ((!this.poster_ || this.options_.techCanOverridePoster) && this.tech_ && this.tech_.poster) {
- var newPoster = this.tech_.poster() || '';
- if (newPoster !== this.poster_) {
- this.poster_ = newPoster;
- this.isPosterFromTech_ = true; // Let components know the poster has changed
- this.trigger('posterchange');
- }
- }
- }
- /**
- * Get or set whether or not the controls are showing.
- *
- * @fires Player#controlsenabled
- *
- * @param {boolean} [bool]
- * - true to turn controls on
- * - false to turn controls off
- *
- * @return {boolean}
- * The current value of controls when getting
- */
- ;
- _proto.controls = function controls(bool) {
- if (bool === undefined) {
- return !!this.controls_;
- }
- bool = !!bool; // Don't trigger a change event unless it actually changed
- if (this.controls_ === bool) {
- return;
- }
- this.controls_ = bool;
- if (this.usingNativeControls()) {
- this.techCall_('setControls', bool);
- }
- if (this.controls_) {
- this.removeClass('vjs-controls-disabled');
- this.addClass('vjs-controls-enabled');
- /**
- * @event Player#controlsenabled
- * @type {EventTarget~Event}
- */
- this.trigger('controlsenabled');
- if (!this.usingNativeControls()) {
- this.addTechControlsListeners_();
- }
- } else {
- this.removeClass('vjs-controls-enabled');
- this.addClass('vjs-controls-disabled');
- /**
- * @event Player#controlsdisabled
- * @type {EventTarget~Event}
- */
- this.trigger('controlsdisabled');
- if (!this.usingNativeControls()) {
- this.removeTechControlsListeners_();
- }
- }
- }
- /**
- * Toggle native controls on/off. Native controls are the controls built into
- * devices (e.g. default iPhone controls), Flash, or other techs
- * (e.g. Vimeo Controls)
- * **This should only be set by the current tech, because only the tech knows
- * if it can support native controls**
- *
- * @fires Player#usingnativecontrols
- * @fires Player#usingcustomcontrols
- *
- * @param {boolean} [bool]
- * - true to turn native controls on
- * - false to turn native controls off
- *
- * @return {boolean}
- * The current value of native controls when getting
- */
- ;
- _proto.usingNativeControls = function usingNativeControls(bool) {
- if (bool === undefined) {
- return !!this.usingNativeControls_;
- }
- bool = !!bool; // Don't trigger a change event unless it actually changed
- if (this.usingNativeControls_ === bool) {
- return;
- }
- this.usingNativeControls_ = bool;
- if (this.usingNativeControls_) {
- this.addClass('vjs-using-native-controls');
- /**
- * player is using the native device controls
- *
- * @event Player#usingnativecontrols
- * @type {EventTarget~Event}
- */
- this.trigger('usingnativecontrols');
- } else {
- this.removeClass('vjs-using-native-controls');
- /**
- * player is using the custom HTML controls
- *
- * @event Player#usingcustomcontrols
- * @type {EventTarget~Event}
- */
- this.trigger('usingcustomcontrols');
- }
- }
- /**
- * Set or get the current MediaError
- *
- * @fires Player#error
- *
- * @param {MediaError|string|number} [err]
- * A MediaError or a string/number to be turned
- * into a MediaError
- *
- * @return {MediaError|null}
- * The current MediaError when getting (or null)
- */
- ;
- _proto.error = function error(err) {
- if (err === undefined) {
- return this.error_ || null;
- } // restoring to default
- if (err === null) {
- this.error_ = err;
- this.removeClass('vjs-error');
- if (this.errorDisplay) {
- this.errorDisplay.close();
- }
- return;
- }
- this.error_ = new MediaError(err); // add the vjs-error classname to the player
- this.addClass('vjs-error'); // log the name of the error type and any message
- // IE11 logs "[object object]" and required you to expand message to see error object
- log.error("(CODE:" + this.error_.code + " " + MediaError.errorTypes[this.error_.code] + ")", this.error_.message, this.error_);
- /**
- * @event Player#error
- * @type {EventTarget~Event}
- */
- this.trigger('error');
- return;
- }
- /**
- * Report user activity
- *
- * @param {Object} event
- * Event object
- */
- ;
- _proto.reportUserActivity = function reportUserActivity(event) {
- this.userActivity_ = true;
- }
- /**
- * Get/set if user is active
- *
- * @fires Player#useractive
- * @fires Player#userinactive
- *
- * @param {boolean} [bool]
- * - true if the user is active
- * - false if the user is inactive
- *
- * @return {boolean}
- * The current value of userActive when getting
- */
- ;
- _proto.userActive = function userActive(bool) {
- if (bool === undefined) {
- return this.userActive_;
- }
- bool = !!bool;
- if (bool === this.userActive_) {
- return;
- }
- this.userActive_ = bool;
- if (this.userActive_) {
- this.userActivity_ = true;
- this.removeClass('vjs-user-inactive');
- this.addClass('vjs-user-active');
- /**
- * @event Player#useractive
- * @type {EventTarget~Event}
- */
- this.trigger('useractive');
- return;
- } // Chrome/Safari/IE have bugs where when you change the cursor it can
- // trigger a mousemove event. This causes an issue when you're hiding
- // the cursor when the user is inactive, and a mousemove signals user
- // activity. Making it impossible to go into inactive mode. Specifically
- // this happens in fullscreen when we really need to hide the cursor.
- //
- // When this gets resolved in ALL browsers it can be removed
- // https://code.google.com/p/chromium/issues/detail?id=103041
- if (this.tech_) {
- this.tech_.one('mousemove', function (e) {
- e.stopPropagation();
- e.preventDefault();
- });
- }
- this.userActivity_ = false;
- this.removeClass('vjs-user-active');
- this.addClass('vjs-user-inactive');
- /**
- * @event Player#userinactive
- * @type {EventTarget~Event}
- */
- this.trigger('userinactive');
- }
- /**
- * Listen for user activity based on timeout value
- *
- * @private
- */
- ;
- _proto.listenForUserActivity_ = function listenForUserActivity_() {
- var mouseInProgress;
- var lastMoveX;
- var lastMoveY;
- var handleActivity = bind(this, this.reportUserActivity);
- var handleMouseMove = function handleMouseMove(e) {
- // #1068 - Prevent mousemove spamming
- // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
- if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
- lastMoveX = e.screenX;
- lastMoveY = e.screenY;
- handleActivity();
- }
- };
- var handleMouseDown = function handleMouseDown() {
- handleActivity(); // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time
- // as the activityCheck interval (250) should ensure we never miss the
- // next activityCheck
- mouseInProgress = this.setInterval(handleActivity, 250);
- };
- var handleMouseUp = function handleMouseUp(event) {
- handleActivity(); // Stop the interval that maintains activity if the mouse/touch is down
- this.clearInterval(mouseInProgress);
- }; // Any mouse movement will be considered user activity
- this.on('mousedown', handleMouseDown);
- this.on('mousemove', handleMouseMove);
- this.on('mouseup', handleMouseUp);
- var controlBar = this.getChild('controlBar'); // Fixes bug on Android & iOS where when tapping progressBar (when control bar is displayed)
- // controlBar would no longer be hidden by default timeout.
- if (controlBar && !IS_IOS && !IS_ANDROID) {
- controlBar.on('mouseenter', function (event) {
- this.player().cache_.inactivityTimeout = this.player().options_.inactivityTimeout;
- this.player().options_.inactivityTimeout = 0;
- });
- controlBar.on('mouseleave', function (event) {
- this.player().options_.inactivityTimeout = this.player().cache_.inactivityTimeout;
- });
- } // Listen for keyboard navigation
- // Shouldn't need to use inProgress interval because of key repeat
- this.on('keydown', handleActivity);
- this.on('keyup', handleActivity); // Run an interval every 250 milliseconds instead of stuffing everything into
- // the mousemove/touchmove function itself, to prevent performance degradation.
- // `this.reportUserActivity` simply sets this.userActivity_ to true, which
- // then gets picked up by this loop
- // http://ejohn.org/blog/learning-from-twitter/
- var inactivityTimeout;
- this.setInterval(function () {
- // Check to see if mouse/touch activity has happened
- if (!this.userActivity_) {
- return;
- } // Reset the activity tracker
- this.userActivity_ = false; // If the user state was inactive, set the state to active
- this.userActive(true); // Clear any existing inactivity timeout to start the timer over
- this.clearTimeout(inactivityTimeout);
- var timeout = this.options_.inactivityTimeout;
- if (timeout <= 0) {
- return;
- } // In <timeout> milliseconds, if no more activity has occurred the
- // user will be considered inactive
- inactivityTimeout = this.setTimeout(function () {
- // Protect against the case where the inactivityTimeout can trigger just
- // before the next user activity is picked up by the activity check loop
- // causing a flicker
- if (!this.userActivity_) {
- this.userActive(false);
- }
- }, timeout);
- }, 250);
- }
- /**
- * Gets or sets the current playback rate. A playback rate of
- * 1.0 represents normal speed and 0.5 would indicate half-speed
- * playback, for instance.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
- *
- * @param {number} [rate]
- * New playback rate to set.
- *
- * @return {number}
- * The current playback rate when getting or 1.0
- */
- ;
- _proto.playbackRate = function playbackRate(rate) {
- if (rate !== undefined) {
- // NOTE: this.cache_.lastPlaybackRate is set from the tech handler
- // that is registered above
- this.techCall_('setPlaybackRate', rate);
- return;
- }
- if (this.tech_ && this.tech_.featuresPlaybackRate) {
- return this.cache_.lastPlaybackRate || this.techGet_('playbackRate');
- }
- return 1.0;
- }
- /**
- * Gets or sets the current default playback rate. A default playback rate of
- * 1.0 represents normal speed and 0.5 would indicate half-speed playback, for instance.
- * defaultPlaybackRate will only represent what the initial playbackRate of a video was, not
- * not the current playbackRate.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-defaultplaybackrate
- *
- * @param {number} [rate]
- * New default playback rate to set.
- *
- * @return {number|Player}
- * - The default playback rate when getting or 1.0
- * - the player when setting
- */
- ;
- _proto.defaultPlaybackRate = function defaultPlaybackRate(rate) {
- if (rate !== undefined) {
- return this.techCall_('setDefaultPlaybackRate', rate);
- }
- if (this.tech_ && this.tech_.featuresPlaybackRate) {
- return this.techGet_('defaultPlaybackRate');
- }
- return 1.0;
- }
- /**
- * Gets or sets the audio flag
- *
- * @param {boolean} bool
- * - true signals that this is an audio player
- * - false signals that this is not an audio player
- *
- * @return {boolean}
- * The current value of isAudio when getting
- */
- ;
- _proto.isAudio = function isAudio(bool) {
- if (bool !== undefined) {
- this.isAudio_ = !!bool;
- return;
- }
- return !!this.isAudio_;
- }
- /**
- * A helper method for adding a {@link TextTrack} to our
- * {@link TextTrackList}.
- *
- * In addition to the W3C settings we allow adding additional info through options.
- *
- * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
- *
- * @param {string} [kind]
- * the kind of TextTrack you are adding
- *
- * @param {string} [label]
- * the label to give the TextTrack label
- *
- * @param {string} [language]
- * the language to set on the TextTrack
- *
- * @return {TextTrack|undefined}
- * the TextTrack that was added or undefined
- * if there is no tech
- */
- ;
- _proto.addTextTrack = function addTextTrack(kind, label, language) {
- if (this.tech_) {
- return this.tech_.addTextTrack(kind, label, language);
- }
- }
- /**
- * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will
- * automatically removed from the video element whenever the source changes, unless
- * manualCleanup is set to false.
- *
- * @param {Object} options
- * Options to pass to {@link HTMLTrackElement} during creation. See
- * {@link HTMLTrackElement} for object properties that you should use.
- *
- * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
- *
- * @return {HtmlTrackElement}
- * the HTMLTrackElement that was created and added
- * to the HtmlTrackElementList and the remote
- * TextTrackList
- *
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */
- ;
- _proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- if (this.tech_) {
- return this.tech_.addRemoteTextTrack(options, manualCleanup);
- }
- }
- /**
- * Remove a remote {@link TextTrack} from the respective
- * {@link TextTrackList} and {@link HtmlTrackElementList}.
- *
- * @param {Object} track
- * Remote {@link TextTrack} to remove
- *
- * @return {undefined}
- * does not return anything
- */
- ;
- _proto.removeRemoteTextTrack = function removeRemoteTextTrack(obj) {
- if (obj === void 0) {
- obj = {};
- }
- var _obj = obj,
- track = _obj.track;
- if (!track) {
- track = obj;
- } // destructure the input into an object with a track argument, defaulting to arguments[0]
- // default the whole argument to an empty object if nothing was passed in
- if (this.tech_) {
- return this.tech_.removeRemoteTextTrack(track);
- }
- }
- /**
- * Gets available media playback quality metrics as specified by the W3C's Media
- * Playback Quality API.
- *
- * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
- *
- * @return {Object|undefined}
- * An object with supported media playback quality metrics or undefined if there
- * is no tech or the tech does not support it.
- */
- ;
- _proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
- return this.techGet_('getVideoPlaybackQuality');
- }
- /**
- * Get video width
- *
- * @return {number}
- * current video width
- */
- ;
- _proto.videoWidth = function videoWidth() {
- return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
- }
- /**
- * Get video height
- *
- * @return {number}
- * current video height
- */
- ;
- _proto.videoHeight = function videoHeight() {
- return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
- }
- /**
- * The player's language code
- * NOTE: The language should be set in the player options if you want the
- * the controls to be built with a specific language. Changing the language
- * later will not update controls text.
- *
- * @param {string} [code]
- * the language code to set the player to
- *
- * @return {string}
- * The current language code when getting
- */
- ;
- _proto.language = function language(code) {
- if (code === undefined) {
- return this.language_;
- }
- this.language_ = String(code).toLowerCase();
- }
- /**
- * Get the player's language dictionary
- * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
- * Languages specified directly in the player options have precedence
- *
- * @return {Array}
- * An array of of supported languages
- */
- ;
- _proto.languages = function languages() {
- return mergeOptions(Player.prototype.options_.languages, this.languages_);
- }
- /**
- * returns a JavaScript object reperesenting the current track
- * information. **DOES not return it as JSON**
- *
- * @return {Object}
- * Object representing the current of track info
- */
- ;
- _proto.toJSON = function toJSON() {
- var options = mergeOptions(this.options_);
- var tracks = options.tracks;
- options.tracks = [];
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i]; // deep merge tracks and null out player so no circular references
- track = mergeOptions(track);
- track.player = undefined;
- options.tracks[i] = track;
- }
- return options;
- }
- /**
- * Creates a simple modal dialog (an instance of the {@link ModalDialog}
- * component) that immediately overlays the player with arbitrary
- * content and removes itself when closed.
- *
- * @param {string|Function|Element|Array|null} content
- * Same as {@link ModalDialog#content}'s param of the same name.
- * The most straight-forward usage is to provide a string or DOM
- * element.
- *
- * @param {Object} [options]
- * Extra options which will be passed on to the {@link ModalDialog}.
- *
- * @return {ModalDialog}
- * the {@link ModalDialog} that was created
- */
- ;
- _proto.createModal = function createModal(content, options) {
- var _this14 = this;
- options = options || {};
- options.content = content || '';
- var modal = new ModalDialog(this, options);
- this.addChild(modal);
- modal.on('dispose', function () {
- _this14.removeChild(modal);
- });
- modal.open();
- return modal;
- }
- /**
- * Change breakpoint classes when the player resizes.
- *
- * @private
- */
- ;
- _proto.updateCurrentBreakpoint_ = function updateCurrentBreakpoint_() {
- if (!this.responsive()) {
- return;
- }
- var currentBreakpoint = this.currentBreakpoint();
- var currentWidth = this.currentWidth();
- for (var i = 0; i < BREAKPOINT_ORDER.length; i++) {
- var candidateBreakpoint = BREAKPOINT_ORDER[i];
- var maxWidth = this.breakpoints_[candidateBreakpoint];
- if (currentWidth <= maxWidth) {
- // The current breakpoint did not change, nothing to do.
- if (currentBreakpoint === candidateBreakpoint) {
- return;
- } // Only remove a class if there is a current breakpoint.
- if (currentBreakpoint) {
- this.removeClass(BREAKPOINT_CLASSES[currentBreakpoint]);
- }
- this.addClass(BREAKPOINT_CLASSES[candidateBreakpoint]);
- this.breakpoint_ = candidateBreakpoint;
- break;
- }
- }
- }
- /**
- * Removes the current breakpoint.
- *
- * @private
- */
- ;
- _proto.removeCurrentBreakpoint_ = function removeCurrentBreakpoint_() {
- var className = this.currentBreakpointClass();
- this.breakpoint_ = '';
- if (className) {
- this.removeClass(className);
- }
- }
- /**
- * Get or set breakpoints on the player.
- *
- * Calling this method with an object or `true` will remove any previous
- * custom breakpoints and start from the defaults again.
- *
- * @param {Object|boolean} [breakpoints]
- * If an object is given, it can be used to provide custom
- * breakpoints. If `true` is given, will set default breakpoints.
- * If this argument is not given, will simply return the current
- * breakpoints.
- *
- * @param {number} [breakpoints.tiny]
- * The maximum width for the "vjs-layout-tiny" class.
- *
- * @param {number} [breakpoints.xsmall]
- * The maximum width for the "vjs-layout-x-small" class.
- *
- * @param {number} [breakpoints.small]
- * The maximum width for the "vjs-layout-small" class.
- *
- * @param {number} [breakpoints.medium]
- * The maximum width for the "vjs-layout-medium" class.
- *
- * @param {number} [breakpoints.large]
- * The maximum width for the "vjs-layout-large" class.
- *
- * @param {number} [breakpoints.xlarge]
- * The maximum width for the "vjs-layout-x-large" class.
- *
- * @param {number} [breakpoints.huge]
- * The maximum width for the "vjs-layout-huge" class.
- *
- * @return {Object}
- * An object mapping breakpoint names to maximum width values.
- */
- ;
- _proto.breakpoints = function breakpoints(_breakpoints) {
- // Used as a getter.
- if (_breakpoints === undefined) {
- return assign(this.breakpoints_);
- }
- this.breakpoint_ = '';
- this.breakpoints_ = assign({}, DEFAULT_BREAKPOINTS, _breakpoints); // When breakpoint definitions change, we need to update the currently
- // selected breakpoint.
- this.updateCurrentBreakpoint_(); // Clone the breakpoints before returning.
- return assign(this.breakpoints_);
- }
- /**
- * Get or set a flag indicating whether or not this player should adjust
- * its UI based on its dimensions.
- *
- * @param {boolean} value
- * Should be `true` if the player should adjust its UI based on its
- * dimensions; otherwise, should be `false`.
- *
- * @return {boolean}
- * Will be `true` if this player should adjust its UI based on its
- * dimensions; otherwise, will be `false`.
- */
- ;
- _proto.responsive = function responsive(value) {
- // Used as a getter.
- if (value === undefined) {
- return this.responsive_;
- }
- value = Boolean(value);
- var current = this.responsive_; // Nothing changed.
- if (value === current) {
- return;
- } // The value actually changed, set it.
- this.responsive_ = value; // Start listening for breakpoints and set the initial breakpoint if the
- // player is now responsive.
- if (value) {
- this.on('playerresize', this.updateCurrentBreakpoint_);
- this.updateCurrentBreakpoint_(); // Stop listening for breakpoints if the player is no longer responsive.
- } else {
- this.off('playerresize', this.updateCurrentBreakpoint_);
- this.removeCurrentBreakpoint_();
- }
- return value;
- }
- /**
- * Get current breakpoint name, if any.
- *
- * @return {string}
- * If there is currently a breakpoint set, returns a the key from the
- * breakpoints object matching it. Otherwise, returns an empty string.
- */
- ;
- _proto.currentBreakpoint = function currentBreakpoint() {
- return this.breakpoint_;
- }
- /**
- * Get the current breakpoint class name.
- *
- * @return {string}
- * The matching class name (e.g. `"vjs-layout-tiny"` or
- * `"vjs-layout-large"`) for the current breakpoint. Empty string if
- * there is no current breakpoint.
- */
- ;
- _proto.currentBreakpointClass = function currentBreakpointClass() {
- return BREAKPOINT_CLASSES[this.breakpoint_] || '';
- }
- /**
- * An object that describes a single piece of media.
- *
- * Properties that are not part of this type description will be retained; so,
- * this can be viewed as a generic metadata storage mechanism as well.
- *
- * @see {@link https://wicg.github.io/mediasession/#the-mediametadata-interface}
- * @typedef {Object} Player~MediaObject
- *
- * @property {string} [album]
- * Unused, except if this object is passed to the `MediaSession`
- * API.
- *
- * @property {string} [artist]
- * Unused, except if this object is passed to the `MediaSession`
- * API.
- *
- * @property {Object[]} [artwork]
- * Unused, except if this object is passed to the `MediaSession`
- * API. If not specified, will be populated via the `poster`, if
- * available.
- *
- * @property {string} [poster]
- * URL to an image that will display before playback.
- *
- * @property {Tech~SourceObject|Tech~SourceObject[]|string} [src]
- * A single source object, an array of source objects, or a string
- * referencing a URL to a media source. It is _highly recommended_
- * that an object or array of objects is used here, so that source
- * selection algorithms can take the `type` into account.
- *
- * @property {string} [title]
- * Unused, except if this object is passed to the `MediaSession`
- * API.
- *
- * @property {Object[]} [textTracks]
- * An array of objects to be used to create text tracks, following
- * the {@link https://www.w3.org/TR/html50/embedded-content-0.html#the-track-element|native track element format}.
- * For ease of removal, these will be created as "remote" text
- * tracks and set to automatically clean up on source changes.
- *
- * These objects may have properties like `src`, `kind`, `label`,
- * and `language`, see {@link Tech#createRemoteTextTrack}.
- */
- /**
- * Populate the player using a {@link Player~MediaObject|MediaObject}.
- *
- * @param {Player~MediaObject} media
- * A media object.
- *
- * @param {Function} ready
- * A callback to be called when the player is ready.
- */
- ;
- _proto.loadMedia = function loadMedia(media, ready) {
- var _this15 = this;
- if (!media || typeof media !== 'object') {
- return;
- }
- this.reset(); // Clone the media object so it cannot be mutated from outside.
- this.cache_.media = mergeOptions(media);
- var _this$cache_$media = this.cache_.media,
- artwork = _this$cache_$media.artwork,
- poster = _this$cache_$media.poster,
- src = _this$cache_$media.src,
- textTracks = _this$cache_$media.textTracks; // If `artwork` is not given, create it using `poster`.
- if (!artwork && poster) {
- this.cache_.media.artwork = [{
- src: poster,
- type: getMimetype(poster)
- }];
- }
- if (src) {
- this.src(src);
- }
- if (poster) {
- this.poster(poster);
- }
- if (Array.isArray(textTracks)) {
- textTracks.forEach(function (tt) {
- return _this15.addRemoteTextTrack(tt, false);
- });
- }
- this.ready(ready);
- }
- /**
- * Get a clone of the current {@link Player~MediaObject} for this player.
- *
- * If the `loadMedia` method has not been used, will attempt to return a
- * {@link Player~MediaObject} based on the current state of the player.
- *
- * @return {Player~MediaObject}
- */
- ;
- _proto.getMedia = function getMedia() {
- if (!this.cache_.media) {
- var poster = this.poster();
- var src = this.currentSources();
- var textTracks = Array.prototype.map.call(this.remoteTextTracks(), function (tt) {
- return {
- kind: tt.kind,
- label: tt.label,
- language: tt.language,
- src: tt.src
- };
- });
- var media = {
- src: src,
- textTracks: textTracks
- };
- if (poster) {
- media.poster = poster;
- media.artwork = [{
- src: media.poster,
- type: getMimetype(media.poster)
- }];
- }
- return media;
- }
- return mergeOptions(this.cache_.media);
- }
- /**
- * Gets tag settings
- *
- * @param {Element} tag
- * The player tag
- *
- * @return {Object}
- * An object containing all of the settings
- * for a player tag
- */
- ;
- Player.getTagSettings = function getTagSettings(tag) {
- var baseOptions = {
- sources: [],
- tracks: []
- };
- var tagOptions = getAttributes(tag);
- var dataSetup = tagOptions['data-setup'];
- if (hasClass(tag, 'vjs-fill')) {
- tagOptions.fill = true;
- }
- if (hasClass(tag, 'vjs-fluid')) {
- tagOptions.fluid = true;
- } // Check if data-setup attr exists.
- if (dataSetup !== null) {
- // Parse options JSON
- // If empty string, make it a parsable json object.
- var _safeParseTuple = safeParseTuple(dataSetup || '{}'),
- err = _safeParseTuple[0],
- data = _safeParseTuple[1];
- if (err) {
- log.error(err);
- }
- assign(tagOptions, data);
- }
- assign(baseOptions, tagOptions); // Get tag children settings
- if (tag.hasChildNodes()) {
- var children = tag.childNodes;
- for (var i = 0, j = children.length; i < j; i++) {
- var child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
- var childName = child.nodeName.toLowerCase();
- if (childName === 'source') {
- baseOptions.sources.push(getAttributes(child));
- } else if (childName === 'track') {
- baseOptions.tracks.push(getAttributes(child));
- }
- }
- }
- return baseOptions;
- }
- /**
- * Determine whether or not flexbox is supported
- *
- * @return {boolean}
- * - true if flexbox is supported
- * - false if flexbox is not supported
- */
- ;
- _proto.flexNotSupported_ = function flexNotSupported_() {
- var elem = document.createElement('i'); // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
- // common flex features that we can rely on when checking for flex support.
- return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || // IE10-specific (2012 flex spec), available for completeness
- 'msFlexOrder' in elem.style);
- };
- return Player;
- }(Component);
- /**
- * Get the {@link VideoTrackList}
- * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
- *
- * @return {VideoTrackList}
- * the current video track list
- *
- * @method Player.prototype.videoTracks
- */
- /**
- * Get the {@link AudioTrackList}
- * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
- *
- * @return {AudioTrackList}
- * the current audio track list
- *
- * @method Player.prototype.audioTracks
- */
- /**
- * Get the {@link TextTrackList}
- *
- * @link http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
- *
- * @return {TextTrackList}
- * the current text track list
- *
- * @method Player.prototype.textTracks
- */
- /**
- * Get the remote {@link TextTrackList}
- *
- * @return {TextTrackList}
- * The current remote text track list
- *
- * @method Player.prototype.remoteTextTracks
- */
- /**
- * Get the remote {@link HtmlTrackElementList} tracks.
- *
- * @return {HtmlTrackElementList}
- * The current remote text track element list
- *
- * @method Player.prototype.remoteTextTrackEls
- */
- ALL.names.forEach(function (name$$1) {
- var props = ALL[name$$1];
- Player.prototype[props.getterName] = function () {
- if (this.tech_) {
- return this.tech_[props.getterName]();
- } // if we have not yet loadTech_, we create {video,audio,text}Tracks_
- // these will be passed to the tech during loading
- this[props.privateName] = this[props.privateName] || new props.ListClass();
- return this[props.privateName];
- };
- });
- /**
- * Global enumeration of players.
- *
- * The keys are the player IDs and the values are either the {@link Player}
- * instance or `null` for disposed players.
- *
- * @type {Object}
- */
- Player.players = {};
- var navigator = window$1.navigator;
- /*
- * Player instance options, surfaced using options
- * options = Player.prototype.options_
- * Make changes in options, not here.
- *
- * @type {Object}
- * @private
- */
- Player.prototype.options_ = {
- // Default order of fallback technology
- techOrder: Tech.defaultTechOrder_,
- html5: {},
- flash: {},
- // default inactivity timeout
- inactivityTimeout: 2000,
- // default playback rates
- playbackRates: [],
- // Add playback rate selection by adding rates
- // 'playbackRates': [0.5, 1, 1.5, 2],
- liveui: false,
- // Included control sets
- children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'liveTracker', 'controlBar', 'errorDisplay', 'textTrackSettings', 'resizeManager'],
- language: navigator && (navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language) || 'en',
- // locales and their language translations
- languages: {},
- // Default message to show when a video cannot be played.
- notSupportedMessage: 'No compatible source was found for this media.',
- breakpoints: {},
- responsive: false
- };
- [
- /**
- * Returns whether or not the player is in the "ended" state.
- *
- * @return {Boolean} True if the player is in the ended state, false if not.
- * @method Player#ended
- */
- 'ended',
- /**
- * Returns whether or not the player is in the "seeking" state.
- *
- * @return {Boolean} True if the player is in the seeking state, false if not.
- * @method Player#seeking
- */
- 'seeking',
- /**
- * Returns the TimeRanges of the media that are currently available
- * for seeking to.
- *
- * @return {TimeRanges} the seekable intervals of the media timeline
- * @method Player#seekable
- */
- 'seekable',
- /**
- * Returns the current state of network activity for the element, from
- * the codes in the list below.
- * - NETWORK_EMPTY (numeric value 0)
- * The element has not yet been initialised. All attributes are in
- * their initial states.
- * - NETWORK_IDLE (numeric value 1)
- * The element's resource selection algorithm is active and has
- * selected a resource, but it is not actually using the network at
- * this time.
- * - NETWORK_LOADING (numeric value 2)
- * The user agent is actively trying to download data.
- * - NETWORK_NO_SOURCE (numeric value 3)
- * The element's resource selection algorithm is active, but it has
- * not yet found a resource to use.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
- * @return {number} the current network activity state
- * @method Player#networkState
- */
- 'networkState',
- /**
- * Returns a value that expresses the current state of the element
- * with respect to rendering the current playback position, from the
- * codes in the list below.
- * - HAVE_NOTHING (numeric value 0)
- * No information regarding the media resource is available.
- * - HAVE_METADATA (numeric value 1)
- * Enough of the resource has been obtained that the duration of the
- * resource is available.
- * - HAVE_CURRENT_DATA (numeric value 2)
- * Data for the immediate current playback position is available.
- * - HAVE_FUTURE_DATA (numeric value 3)
- * Data for the immediate current playback position is available, as
- * well as enough data for the user agent to advance the current
- * playback position in the direction of playback.
- * - HAVE_ENOUGH_DATA (numeric value 4)
- * The user agent estimates that enough data is available for
- * playback to proceed uninterrupted.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
- * @return {number} the current playback rendering state
- * @method Player#readyState
- */
- 'readyState'].forEach(function (fn) {
- Player.prototype[fn] = function () {
- return this.techGet_(fn);
- };
- });
- TECH_EVENTS_RETRIGGER.forEach(function (event) {
- Player.prototype["handleTech" + toTitleCase(event) + "_"] = function () {
- return this.trigger(event);
- };
- });
- /**
- * Fired when the player has initial duration and dimension information
- *
- * @event Player#loadedmetadata
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the player has downloaded data at the current playback position
- *
- * @event Player#loadeddata
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the current playback position has changed *
- * During playback this is fired every 15-250 milliseconds, depending on the
- * playback technology in use.
- *
- * @event Player#timeupdate
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the volume changes
- *
- * @event Player#volumechange
- * @type {EventTarget~Event}
- */
- /**
- * Reports whether or not a player has a plugin available.
- *
- * This does not report whether or not the plugin has ever been initialized
- * on this player. For that, [usingPlugin]{@link Player#usingPlugin}.
- *
- * @method Player#hasPlugin
- * @param {string} name
- * The name of a plugin.
- *
- * @return {boolean}
- * Whether or not this player has the requested plugin available.
- */
- /**
- * Reports whether or not a player is using a plugin by name.
- *
- * For basic plugins, this only reports whether the plugin has _ever_ been
- * initialized on this player.
- *
- * @method Player#usingPlugin
- * @param {string} name
- * The name of a plugin.
- *
- * @return {boolean}
- * Whether or not this player is using the requested plugin.
- */
- Component.registerComponent('Player', Player);
- /**
- * The base plugin name.
- *
- * @private
- * @constant
- * @type {string}
- */
- var BASE_PLUGIN_NAME = 'plugin';
- /**
- * The key on which a player's active plugins cache is stored.
- *
- * @private
- * @constant
- * @type {string}
- */
- var PLUGIN_CACHE_KEY = 'activePlugins_';
- /**
- * Stores registered plugins in a private space.
- *
- * @private
- * @type {Object}
- */
- var pluginStorage = {};
- /**
- * Reports whether or not a plugin has been registered.
- *
- * @private
- * @param {string} name
- * The name of a plugin.
- *
- * @return {boolean}
- * Whether or not the plugin has been registered.
- */
- var pluginExists = function pluginExists(name) {
- return pluginStorage.hasOwnProperty(name);
- };
- /**
- * Get a single registered plugin by name.
- *
- * @private
- * @param {string} name
- * The name of a plugin.
- *
- * @return {Function|undefined}
- * The plugin (or undefined).
- */
- var getPlugin = function getPlugin(name) {
- return pluginExists(name) ? pluginStorage[name] : undefined;
- };
- /**
- * Marks a plugin as "active" on a player.
- *
- * Also, ensures that the player has an object for tracking active plugins.
- *
- * @private
- * @param {Player} player
- * A Video.js player instance.
- *
- * @param {string} name
- * The name of a plugin.
- */
- var markPluginAsActive = function markPluginAsActive(player, name) {
- player[PLUGIN_CACHE_KEY] = player[PLUGIN_CACHE_KEY] || {};
- player[PLUGIN_CACHE_KEY][name] = true;
- };
- /**
- * Triggers a pair of plugin setup events.
- *
- * @private
- * @param {Player} player
- * A Video.js player instance.
- *
- * @param {Plugin~PluginEventHash} hash
- * A plugin event hash.
- *
- * @param {boolean} [before]
- * If true, prefixes the event name with "before". In other words,
- * use this to trigger "beforepluginsetup" instead of "pluginsetup".
- */
- var triggerSetupEvent = function triggerSetupEvent(player, hash, before) {
- var eventName = (before ? 'before' : '') + 'pluginsetup';
- player.trigger(eventName, hash);
- player.trigger(eventName + ':' + hash.name, hash);
- };
- /**
- * Takes a basic plugin function and returns a wrapper function which marks
- * on the player that the plugin has been activated.
- *
- * @private
- * @param {string} name
- * The name of the plugin.
- *
- * @param {Function} plugin
- * The basic plugin.
- *
- * @return {Function}
- * A wrapper function for the given plugin.
- */
- var createBasicPlugin = function createBasicPlugin(name, plugin) {
- var basicPluginWrapper = function basicPluginWrapper() {
- // We trigger the "beforepluginsetup" and "pluginsetup" events on the player
- // regardless, but we want the hash to be consistent with the hash provided
- // for advanced plugins.
- //
- // The only potentially counter-intuitive thing here is the `instance` in
- // the "pluginsetup" event is the value returned by the `plugin` function.
- triggerSetupEvent(this, {
- name: name,
- plugin: plugin,
- instance: null
- }, true);
- var instance = plugin.apply(this, arguments);
- markPluginAsActive(this, name);
- triggerSetupEvent(this, {
- name: name,
- plugin: plugin,
- instance: instance
- });
- return instance;
- };
- Object.keys(plugin).forEach(function (prop) {
- basicPluginWrapper[prop] = plugin[prop];
- });
- return basicPluginWrapper;
- };
- /**
- * Takes a plugin sub-class and returns a factory function for generating
- * instances of it.
- *
- * This factory function will replace itself with an instance of the requested
- * sub-class of Plugin.
- *
- * @private
- * @param {string} name
- * The name of the plugin.
- *
- * @param {Plugin} PluginSubClass
- * The advanced plugin.
- *
- * @return {Function}
- */
- var createPluginFactory = function createPluginFactory(name, PluginSubClass) {
- // Add a `name` property to the plugin prototype so that each plugin can
- // refer to itself by name.
- PluginSubClass.prototype.name = name;
- return function () {
- triggerSetupEvent(this, {
- name: name,
- plugin: PluginSubClass,
- instance: null
- }, true);
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- var instance = _construct(PluginSubClass, [this].concat(args)); // The plugin is replaced by a function that returns the current instance.
- this[name] = function () {
- return instance;
- };
- triggerSetupEvent(this, instance.getEventHash());
- return instance;
- };
- };
- /**
- * Parent class for all advanced plugins.
- *
- * @mixes module:evented~EventedMixin
- * @mixes module:stateful~StatefulMixin
- * @fires Player#beforepluginsetup
- * @fires Player#beforepluginsetup:$name
- * @fires Player#pluginsetup
- * @fires Player#pluginsetup:$name
- * @listens Player#dispose
- * @throws {Error}
- * If attempting to instantiate the base {@link Plugin} class
- * directly instead of via a sub-class.
- */
- var Plugin =
- /*#__PURE__*/
- function () {
- /**
- * Creates an instance of this class.
- *
- * Sub-classes should call `super` to ensure plugins are properly initialized.
- *
- * @param {Player} player
- * A Video.js player instance.
- */
- function Plugin(player) {
- if (this.constructor === Plugin) {
- throw new Error('Plugin must be sub-classed; not directly instantiated.');
- }
- this.player = player; // Make this object evented, but remove the added `trigger` method so we
- // use the prototype version instead.
- evented(this);
- delete this.trigger;
- stateful(this, this.constructor.defaultState);
- markPluginAsActive(player, this.name); // Auto-bind the dispose method so we can use it as a listener and unbind
- // it later easily.
- this.dispose = bind(this, this.dispose); // If the player is disposed, dispose the plugin.
- player.on('dispose', this.dispose);
- }
- /**
- * Get the version of the plugin that was set on <pluginName>.VERSION
- */
- var _proto = Plugin.prototype;
- _proto.version = function version() {
- return this.constructor.VERSION;
- }
- /**
- * Each event triggered by plugins includes a hash of additional data with
- * conventional properties.
- *
- * This returns that object or mutates an existing hash.
- *
- * @param {Object} [hash={}]
- * An object to be used as event an event hash.
- *
- * @return {Plugin~PluginEventHash}
- * An event hash object with provided properties mixed-in.
- */
- ;
- _proto.getEventHash = function getEventHash(hash) {
- if (hash === void 0) {
- hash = {};
- }
- hash.name = this.name;
- hash.plugin = this.constructor;
- hash.instance = this;
- return hash;
- }
- /**
- * Triggers an event on the plugin object and overrides
- * {@link module:evented~EventedMixin.trigger|EventedMixin.trigger}.
- *
- * @param {string|Object} event
- * An event type or an object with a type property.
- *
- * @param {Object} [hash={}]
- * Additional data hash to merge with a
- * {@link Plugin~PluginEventHash|PluginEventHash}.
- *
- * @return {boolean}
- * Whether or not default was prevented.
- */
- ;
- _proto.trigger = function trigger$$1(event, hash) {
- if (hash === void 0) {
- hash = {};
- }
- return trigger(this.eventBusEl_, event, this.getEventHash(hash));
- }
- /**
- * Handles "statechanged" events on the plugin. No-op by default, override by
- * subclassing.
- *
- * @abstract
- * @param {Event} e
- * An event object provided by a "statechanged" event.
- *
- * @param {Object} e.changes
- * An object describing changes that occurred with the "statechanged"
- * event.
- */
- ;
- _proto.handleStateChanged = function handleStateChanged(e) {}
- /**
- * Disposes a plugin.
- *
- * Subclasses can override this if they want, but for the sake of safety,
- * it's probably best to subscribe the "dispose" event.
- *
- * @fires Plugin#dispose
- */
- ;
- _proto.dispose = function dispose() {
- var name = this.name,
- player = this.player;
- /**
- * Signals that a advanced plugin is about to be disposed.
- *
- * @event Plugin#dispose
- * @type {EventTarget~Event}
- */
- this.trigger('dispose');
- this.off();
- player.off('dispose', this.dispose); // Eliminate any possible sources of leaking memory by clearing up
- // references between the player and the plugin instance and nulling out
- // the plugin's state and replacing methods with a function that throws.
- player[PLUGIN_CACHE_KEY][name] = false;
- this.player = this.state = null; // Finally, replace the plugin name on the player with a new factory
- // function, so that the plugin is ready to be set up again.
- player[name] = createPluginFactory(name, pluginStorage[name]);
- }
- /**
- * Determines if a plugin is a basic plugin (i.e. not a sub-class of `Plugin`).
- *
- * @param {string|Function} plugin
- * If a string, matches the name of a plugin. If a function, will be
- * tested directly.
- *
- * @return {boolean}
- * Whether or not a plugin is a basic plugin.
- */
- ;
- Plugin.isBasic = function isBasic(plugin) {
- var p = typeof plugin === 'string' ? getPlugin(plugin) : plugin;
- return typeof p === 'function' && !Plugin.prototype.isPrototypeOf(p.prototype);
- }
- /**
- * Register a Video.js plugin.
- *
- * @param {string} name
- * The name of the plugin to be registered. Must be a string and
- * must not match an existing plugin or a method on the `Player`
- * prototype.
- *
- * @param {Function} plugin
- * A sub-class of `Plugin` or a function for basic plugins.
- *
- * @return {Function}
- * For advanced plugins, a factory function for that plugin. For
- * basic plugins, a wrapper function that initializes the plugin.
- */
- ;
- Plugin.registerPlugin = function registerPlugin(name, plugin) {
- if (typeof name !== 'string') {
- throw new Error("Illegal plugin name, \"" + name + "\", must be a string, was " + typeof name + ".");
- }
- if (pluginExists(name)) {
- log.warn("A plugin named \"" + name + "\" already exists. You may want to avoid re-registering plugins!");
- } else if (Player.prototype.hasOwnProperty(name)) {
- throw new Error("Illegal plugin name, \"" + name + "\", cannot share a name with an existing player method!");
- }
- if (typeof plugin !== 'function') {
- throw new Error("Illegal plugin for \"" + name + "\", must be a function, was " + typeof plugin + ".");
- }
- pluginStorage[name] = plugin; // Add a player prototype method for all sub-classed plugins (but not for
- // the base Plugin class).
- if (name !== BASE_PLUGIN_NAME) {
- if (Plugin.isBasic(plugin)) {
- Player.prototype[name] = createBasicPlugin(name, plugin);
- } else {
- Player.prototype[name] = createPluginFactory(name, plugin);
- }
- }
- return plugin;
- }
- /**
- * De-register a Video.js plugin.
- *
- * @param {string} name
- * The name of the plugin to be de-registered. Must be a string that
- * matches an existing plugin.
- *
- * @throws {Error}
- * If an attempt is made to de-register the base plugin.
- */
- ;
- Plugin.deregisterPlugin = function deregisterPlugin(name) {
- if (name === BASE_PLUGIN_NAME) {
- throw new Error('Cannot de-register base plugin.');
- }
- if (pluginExists(name)) {
- delete pluginStorage[name];
- delete Player.prototype[name];
- }
- }
- /**
- * Gets an object containing multiple Video.js plugins.
- *
- * @param {Array} [names]
- * If provided, should be an array of plugin names. Defaults to _all_
- * plugin names.
- *
- * @return {Object|undefined}
- * An object containing plugin(s) associated with their name(s) or
- * `undefined` if no matching plugins exist).
- */
- ;
- Plugin.getPlugins = function getPlugins(names) {
- if (names === void 0) {
- names = Object.keys(pluginStorage);
- }
- var result;
- names.forEach(function (name) {
- var plugin = getPlugin(name);
- if (plugin) {
- result = result || {};
- result[name] = plugin;
- }
- });
- return result;
- }
- /**
- * Gets a plugin's version, if available
- *
- * @param {string} name
- * The name of a plugin.
- *
- * @return {string}
- * The plugin's version or an empty string.
- */
- ;
- Plugin.getPluginVersion = function getPluginVersion(name) {
- var plugin = getPlugin(name);
- return plugin && plugin.VERSION || '';
- };
- return Plugin;
- }();
- /**
- * Gets a plugin by name if it exists.
- *
- * @static
- * @method getPlugin
- * @memberOf Plugin
- * @param {string} name
- * The name of a plugin.
- *
- * @returns {Function|undefined}
- * The plugin (or `undefined`).
- */
- Plugin.getPlugin = getPlugin;
- /**
- * The name of the base plugin class as it is registered.
- *
- * @type {string}
- */
- Plugin.BASE_PLUGIN_NAME = BASE_PLUGIN_NAME;
- Plugin.registerPlugin(BASE_PLUGIN_NAME, Plugin);
- /**
- * Documented in player.js
- *
- * @ignore
- */
- Player.prototype.usingPlugin = function (name) {
- return !!this[PLUGIN_CACHE_KEY] && this[PLUGIN_CACHE_KEY][name] === true;
- };
- /**
- * Documented in player.js
- *
- * @ignore
- */
- Player.prototype.hasPlugin = function (name) {
- return !!pluginExists(name);
- };
- /**
- * Signals that a plugin is about to be set up on a player.
- *
- * @event Player#beforepluginsetup
- * @type {Plugin~PluginEventHash}
- */
- /**
- * Signals that a plugin is about to be set up on a player - by name. The name
- * is the name of the plugin.
- *
- * @event Player#beforepluginsetup:$name
- * @type {Plugin~PluginEventHash}
- */
- /**
- * Signals that a plugin has just been set up on a player.
- *
- * @event Player#pluginsetup
- * @type {Plugin~PluginEventHash}
- */
- /**
- * Signals that a plugin has just been set up on a player - by name. The name
- * is the name of the plugin.
- *
- * @event Player#pluginsetup:$name
- * @type {Plugin~PluginEventHash}
- */
- /**
- * @typedef {Object} Plugin~PluginEventHash
- *
- * @property {string} instance
- * For basic plugins, the return value of the plugin function. For
- * advanced plugins, the plugin instance on which the event is fired.
- *
- * @property {string} name
- * The name of the plugin.
- *
- * @property {string} plugin
- * For basic plugins, the plugin function. For advanced plugins, the
- * plugin class/constructor.
- */
- /**
- * @file extend.js
- * @module extend
- */
- /**
- * A combination of node inherits and babel's inherits (after transpile).
- * Both work the same but node adds `super_` to the subClass
- * and Bable adds the superClass as __proto__. Both seem useful.
- *
- * @param {Object} subClass
- * The class to inherit to
- *
- * @param {Object} superClass
- * The class to inherit from
- *
- * @private
- */
- var _inherits$1 = function _inherits(subClass, superClass) {
- if (typeof superClass !== 'function' && superClass !== null) {
- throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
- }
- subClass.prototype = Object.create(superClass && superClass.prototype, {
- constructor: {
- value: subClass,
- enumerable: false,
- writable: true,
- configurable: true
- }
- });
- if (superClass) {
- // node
- subClass.super_ = superClass;
- }
- };
- /**
- * Used to subclass an existing class by emulating ES subclassing using the
- * `extends` keyword.
- *
- * @function
- * @example
- * var MyComponent = videojs.extend(videojs.getComponent('Component'), {
- * myCustomMethod: function() {
- * // Do things in my method.
- * }
- * });
- *
- * @param {Function} superClass
- * The class to inherit from
- *
- * @param {Object} [subClassMethods={}]
- * Methods of the new class
- *
- * @return {Function}
- * The new class with subClassMethods that inherited superClass.
- */
- var extend = function extend(superClass, subClassMethods) {
- if (subClassMethods === void 0) {
- subClassMethods = {};
- }
- var subClass = function subClass() {
- superClass.apply(this, arguments);
- };
- var methods = {};
- if (typeof subClassMethods === 'object') {
- if (subClassMethods.constructor !== Object.prototype.constructor) {
- subClass = subClassMethods.constructor;
- }
- methods = subClassMethods;
- } else if (typeof subClassMethods === 'function') {
- subClass = subClassMethods;
- }
- _inherits$1(subClass, superClass); // Extend subObj's prototype with functions and other properties from props
- for (var name in methods) {
- if (methods.hasOwnProperty(name)) {
- subClass.prototype[name] = methods[name];
- }
- }
- return subClass;
- };
- /**
- * @file video.js
- * @module videojs
- */
- /**
- * Normalize an `id` value by trimming off a leading `#`
- *
- * @private
- * @param {string} id
- * A string, maybe with a leading `#`.
- *
- * @return {string}
- * The string, without any leading `#`.
- */
- var normalizeId = function normalizeId(id) {
- return id.indexOf('#') === 0 ? id.slice(1) : id;
- };
- /**
- * The `videojs()` function doubles as the main function for users to create a
- * {@link Player} instance as well as the main library namespace.
- *
- * It can also be used as a getter for a pre-existing {@link Player} instance.
- * However, we _strongly_ recommend using `videojs.getPlayer()` for this
- * purpose because it avoids any potential for unintended initialization.
- *
- * Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149)
- * of our JSDoc template, we cannot properly document this as both a function
- * and a namespace, so its function signature is documented here.
- *
- * #### Arguments
- * ##### id
- * string|Element, **required**
- *
- * Video element or video element ID.
- *
- * ##### options
- * Object, optional
- *
- * Options object for providing settings.
- * See: [Options Guide](https://docs.videojs.com/tutorial-options.html).
- *
- * ##### ready
- * {@link Component~ReadyCallback}, optional
- *
- * A function to be called when the {@link Player} and {@link Tech} are ready.
- *
- * #### Return Value
- *
- * The `videojs()` function returns a {@link Player} instance.
- *
- * @namespace
- *
- * @borrows AudioTrack as AudioTrack
- * @borrows Component.getComponent as getComponent
- * @borrows module:computed-style~computedStyle as computedStyle
- * @borrows module:events.on as on
- * @borrows module:events.one as one
- * @borrows module:events.off as off
- * @borrows module:events.trigger as trigger
- * @borrows EventTarget as EventTarget
- * @borrows module:extend~extend as extend
- * @borrows module:fn.bind as bind
- * @borrows module:format-time.formatTime as formatTime
- * @borrows module:format-time.resetFormatTime as resetFormatTime
- * @borrows module:format-time.setFormatTime as setFormatTime
- * @borrows module:merge-options.mergeOptions as mergeOptions
- * @borrows module:middleware.use as use
- * @borrows Player.players as players
- * @borrows Plugin.registerPlugin as registerPlugin
- * @borrows Plugin.deregisterPlugin as deregisterPlugin
- * @borrows Plugin.getPlugins as getPlugins
- * @borrows Plugin.getPlugin as getPlugin
- * @borrows Plugin.getPluginVersion as getPluginVersion
- * @borrows Tech.getTech as getTech
- * @borrows Tech.registerTech as registerTech
- * @borrows TextTrack as TextTrack
- * @borrows module:time-ranges.createTimeRanges as createTimeRange
- * @borrows module:time-ranges.createTimeRanges as createTimeRanges
- * @borrows module:url.isCrossOrigin as isCrossOrigin
- * @borrows module:url.parseUrl as parseUrl
- * @borrows VideoTrack as VideoTrack
- *
- * @param {string|Element} id
- * Video element or video element ID.
- *
- * @param {Object} [options]
- * Options object for providing settings.
- * See: [Options Guide](https://docs.videojs.com/tutorial-options.html).
- *
- * @param {Component~ReadyCallback} [ready]
- * A function to be called when the {@link Player} and {@link Tech} are
- * ready.
- *
- * @return {Player}
- * The `videojs()` function returns a {@link Player|Player} instance.
- */
- function videojs$1(id, options, ready) {
- var player = videojs$1.getPlayer(id);
- if (player) {
- if (options) {
- log.warn("Player \"" + id + "\" is already initialised. Options will not be applied.");
- }
- if (ready) {
- player.ready(ready);
- }
- return player;
- }
- var el = typeof id === 'string' ? $('#' + normalizeId(id)) : id;
- if (!isEl(el)) {
- throw new TypeError('The element or ID supplied is not valid. (videojs)');
- } // document.body.contains(el) will only check if el is contained within that one document.
- // This causes problems for elements in iframes.
- // Instead, use the element's ownerDocument instead of the global document.
- // This will make sure that the element is indeed in the dom of that document.
- // Additionally, check that the document in question has a default view.
- // If the document is no longer attached to the dom, the defaultView of the document will be null.
- if (!el.ownerDocument.defaultView || !el.ownerDocument.body.contains(el)) {
- log.warn('The element supplied is not included in the DOM');
- }
- options = options || {};
- videojs$1.hooks('beforesetup').forEach(function (hookFunction) {
- var opts = hookFunction(el, mergeOptions(options));
- if (!isObject(opts) || Array.isArray(opts)) {
- log.error('please return an object in beforesetup hooks');
- return;
- }
- options = mergeOptions(options, opts);
- }); // We get the current "Player" component here in case an integration has
- // replaced it with a custom player.
- var PlayerComponent = Component.getComponent('Player');
- player = new PlayerComponent(el, options, ready);
- videojs$1.hooks('setup').forEach(function (hookFunction) {
- return hookFunction(player);
- });
- return player;
- }
- /**
- * An Object that contains lifecycle hooks as keys which point to an array
- * of functions that are run when a lifecycle is triggered
- *
- * @private
- */
- videojs$1.hooks_ = {};
- /**
- * Get a list of hooks for a specific lifecycle
- *
- * @param {string} type
- * the lifecyle to get hooks from
- *
- * @param {Function|Function[]} [fn]
- * Optionally add a hook (or hooks) to the lifecycle that your are getting.
- *
- * @return {Array}
- * an array of hooks, or an empty array if there are none.
- */
- videojs$1.hooks = function (type, fn) {
- videojs$1.hooks_[type] = videojs$1.hooks_[type] || [];
- if (fn) {
- videojs$1.hooks_[type] = videojs$1.hooks_[type].concat(fn);
- }
- return videojs$1.hooks_[type];
- };
- /**
- * Add a function hook to a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle to hook the function to.
- *
- * @param {Function|Function[]}
- * The function or array of functions to attach.
- */
- videojs$1.hook = function (type, fn) {
- videojs$1.hooks(type, fn);
- };
- /**
- * Add a function hook that will only run once to a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle to hook the function to.
- *
- * @param {Function|Function[]}
- * The function or array of functions to attach.
- */
- videojs$1.hookOnce = function (type, fn) {
- videojs$1.hooks(type, [].concat(fn).map(function (original) {
- var wrapper = function wrapper() {
- videojs$1.removeHook(type, wrapper);
- return original.apply(void 0, arguments);
- };
- return wrapper;
- }));
- };
- /**
- * Remove a hook from a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle that the function hooked to
- *
- * @param {Function} fn
- * The hooked function to remove
- *
- * @return {boolean}
- * The function that was removed or undef
- */
- videojs$1.removeHook = function (type, fn) {
- var index = videojs$1.hooks(type).indexOf(fn);
- if (index <= -1) {
- return false;
- }
- videojs$1.hooks_[type] = videojs$1.hooks_[type].slice();
- videojs$1.hooks_[type].splice(index, 1);
- return true;
- }; // Add default styles
- if (window$1.VIDEOJS_NO_DYNAMIC_STYLE !== true && isReal()) {
- var style$1 = $('.vjs-styles-defaults');
- if (!style$1) {
- style$1 = createStyleElement('vjs-styles-defaults');
- var head = $('head');
- if (head) {
- head.insertBefore(style$1, head.firstChild);
- }
- setTextContent(style$1, "\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n ");
- }
- } // Run Auto-load players
- // You have to wait at least once in case this script is loaded after your
- // video in the DOM (weird behavior only with minified version)
- autoSetupTimeout(1, videojs$1);
- /**
- * Current Video.js version. Follows [semantic versioning](https://semver.org/).
- *
- * @type {string}
- */
- videojs$1.VERSION = version;
- /**
- * The global options object. These are the settings that take effect
- * if no overrides are specified when the player is created.
- *
- * @type {Object}
- */
- videojs$1.options = Player.prototype.options_;
- /**
- * Get an object with the currently created players, keyed by player ID
- *
- * @return {Object}
- * The created players
- */
- videojs$1.getPlayers = function () {
- return Player.players;
- };
- /**
- * Get a single player based on an ID or DOM element.
- *
- * This is useful if you want to check if an element or ID has an associated
- * Video.js player, but not create one if it doesn't.
- *
- * @param {string|Element} id
- * An HTML element - `<video>`, `<audio>`, or `<video-js>` -
- * or a string matching the `id` of such an element.
- *
- * @return {Player|undefined}
- * A player instance or `undefined` if there is no player instance
- * matching the argument.
- */
- videojs$1.getPlayer = function (id) {
- var players = Player.players;
- var tag;
- if (typeof id === 'string') {
- var nId = normalizeId(id);
- var player = players[nId];
- if (player) {
- return player;
- }
- tag = $('#' + nId);
- } else {
- tag = id;
- }
- if (isEl(tag)) {
- var _tag = tag,
- _player = _tag.player,
- playerId = _tag.playerId; // Element may have a `player` property referring to an already created
- // player instance. If so, return that.
- if (_player || players[playerId]) {
- return _player || players[playerId];
- }
- }
- };
- /**
- * Returns an array of all current players.
- *
- * @return {Array}
- * An array of all players. The array will be in the order that
- * `Object.keys` provides, which could potentially vary between
- * JavaScript engines.
- *
- */
- videojs$1.getAllPlayers = function () {
- return (// Disposed players leave a key with a `null` value, so we need to make sure
- // we filter those out.
- Object.keys(Player.players).map(function (k) {
- return Player.players[k];
- }).filter(Boolean)
- );
- };
- videojs$1.players = Player.players;
- videojs$1.getComponent = Component.getComponent;
- /**
- * Register a component so it can referred to by name. Used when adding to other
- * components, either through addChild `component.addChild('myComponent')` or through
- * default children options `{ children: ['myComponent'] }`.
- *
- * > NOTE: You could also just initialize the component before adding.
- * `component.addChild(new MyComponent());`
- *
- * @param {string} name
- * The class name of the component
- *
- * @param {Component} comp
- * The component class
- *
- * @return {Component}
- * The newly registered component
- */
- videojs$1.registerComponent = function (name$$1, comp) {
- if (Tech.isTech(comp)) {
- log.warn("The " + name$$1 + " tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)");
- }
- Component.registerComponent.call(Component, name$$1, comp);
- };
- videojs$1.getTech = Tech.getTech;
- videojs$1.registerTech = Tech.registerTech;
- videojs$1.use = use;
- /**
- * An object that can be returned by a middleware to signify
- * that the middleware is being terminated.
- *
- * @type {object}
- * @property {object} middleware.TERMINATOR
- */
- Object.defineProperty(videojs$1, 'middleware', {
- value: {},
- writeable: false,
- enumerable: true
- });
- Object.defineProperty(videojs$1.middleware, 'TERMINATOR', {
- value: TERMINATOR,
- writeable: false,
- enumerable: true
- });
- /**
- * A reference to the {@link module:browser|browser utility module} as an object.
- *
- * @type {Object}
- * @see {@link module:browser|browser}
- */
- videojs$1.browser = browser;
- /**
- * Use {@link module:browser.TOUCH_ENABLED|browser.TOUCH_ENABLED} instead; only
- * included for backward-compatibility with 4.x.
- *
- * @deprecated Since version 5.0, use {@link module:browser.TOUCH_ENABLED|browser.TOUCH_ENABLED instead.
- * @type {boolean}
- */
- videojs$1.TOUCH_ENABLED = TOUCH_ENABLED;
- videojs$1.extend = extend;
- videojs$1.mergeOptions = mergeOptions;
- videojs$1.bind = bind;
- videojs$1.registerPlugin = Plugin.registerPlugin;
- videojs$1.deregisterPlugin = Plugin.deregisterPlugin;
- /**
- * Deprecated method to register a plugin with Video.js
- *
- * @deprecated videojs.plugin() is deprecated; use videojs.registerPlugin() instead
- *
- * @param {string} name
- * The plugin name
- *
- * @param {Plugin|Function} plugin
- * The plugin sub-class or function
- */
- videojs$1.plugin = function (name$$1, plugin) {
- log.warn('videojs.plugin() is deprecated; use videojs.registerPlugin() instead');
- return Plugin.registerPlugin(name$$1, plugin);
- };
- videojs$1.getPlugins = Plugin.getPlugins;
- videojs$1.getPlugin = Plugin.getPlugin;
- videojs$1.getPluginVersion = Plugin.getPluginVersion;
- /**
- * Adding languages so that they're available to all players.
- * Example: `videojs.addLanguage('es', { 'Hello': 'Hola' });`
- *
- * @param {string} code
- * The language code or dictionary property
- *
- * @param {Object} data
- * The data values to be translated
- *
- * @return {Object}
- * The resulting language dictionary object
- */
- videojs$1.addLanguage = function (code, data) {
- var _mergeOptions;
- code = ('' + code).toLowerCase();
- videojs$1.options.languages = mergeOptions(videojs$1.options.languages, (_mergeOptions = {}, _mergeOptions[code] = data, _mergeOptions));
- return videojs$1.options.languages[code];
- };
- /**
- * A reference to the {@link module:log|log utility module} as an object.
- *
- * @type {Function}
- * @see {@link module:log|log}
- */
- videojs$1.log = log;
- videojs$1.createLogger = createLogger$1;
- videojs$1.createTimeRange = videojs$1.createTimeRanges = createTimeRanges;
- videojs$1.formatTime = formatTime;
- videojs$1.setFormatTime = setFormatTime;
- videojs$1.resetFormatTime = resetFormatTime;
- videojs$1.parseUrl = parseUrl;
- videojs$1.isCrossOrigin = isCrossOrigin;
- videojs$1.EventTarget = EventTarget;
- videojs$1.on = on;
- videojs$1.one = one;
- videojs$1.off = off;
- videojs$1.trigger = trigger;
- /**
- * A cross-browser XMLHttpRequest wrapper.
- *
- * @function
- * @param {Object} options
- * Settings for the request.
- *
- * @return {XMLHttpRequest|XDomainRequest}
- * The request object.
- *
- * @see https://github.com/Raynos/xhr
- */
- videojs$1.xhr = xhr;
- videojs$1.TextTrack = TextTrack;
- videojs$1.AudioTrack = AudioTrack;
- videojs$1.VideoTrack = VideoTrack;
- ['isEl', 'isTextNode', 'createEl', 'hasClass', 'addClass', 'removeClass', 'toggleClass', 'setAttributes', 'getAttributes', 'emptyEl', 'appendContent', 'insertContent'].forEach(function (k) {
- videojs$1[k] = function () {
- log.warn("videojs." + k + "() is deprecated; use videojs.dom." + k + "() instead");
- return Dom[k].apply(null, arguments);
- };
- });
- videojs$1.computedStyle = computedStyle;
- /**
- * A reference to the {@link module:dom|DOM utility module} as an object.
- *
- * @type {Object}
- * @see {@link module:dom|dom}
- */
- videojs$1.dom = Dom;
- /**
- * A reference to the {@link module:url|URL utility module} as an object.
- *
- * @type {Object}
- * @see {@link module:url|url}
- */
- videojs$1.url = Url;
- /**
- * @videojs/http-streaming
- * @version 1.10.1
- * @copyright 2019 Brightcove, Inc
- * @license Apache-2.0
- */
- /**
- * @file resolve-url.js - Handling how URLs are resolved and manipulated
- */
- var resolveUrl = function resolveUrl(baseURL, relativeURL) {
- // return early if we don't need to resolve
- if (/^[a-z]+:/i.test(relativeURL)) {
- return relativeURL;
- } // if the base URL is relative then combine with the current location
- if (!/\/\//i.test(baseURL)) {
- baseURL = URLToolkit.buildAbsoluteURL(window$1.location.href, baseURL);
- }
- return URLToolkit.buildAbsoluteURL(baseURL, relativeURL);
- };
- /**
- * Checks whether xhr request was redirected and returns correct url depending
- * on `handleManifestRedirects` option
- *
- * @api private
- *
- * @param {String} url - an url being requested
- * @param {XMLHttpRequest} req - xhr request result
- *
- * @return {String}
- */
- var resolveManifestRedirect = function resolveManifestRedirect(handleManifestRedirect, url, req) {
- // To understand how the responseURL below is set and generated:
- // - https://fetch.spec.whatwg.org/#concept-response-url
- // - https://fetch.spec.whatwg.org/#atomic-http-redirect-handling
- if (handleManifestRedirect && req.responseURL && url !== req.responseURL) {
- return req.responseURL;
- }
- return url;
- };
- var classCallCheck = function classCallCheck(instance, Constructor) {
- if (!(instance instanceof Constructor)) {
- throw new TypeError("Cannot call a class as a function");
- }
- };
- var createClass = function () {
- function defineProperties(target, props) {
- for (var i = 0; i < props.length; i++) {
- var descriptor = props[i];
- descriptor.enumerable = descriptor.enumerable || false;
- descriptor.configurable = true;
- if ("value" in descriptor) descriptor.writable = true;
- Object.defineProperty(target, descriptor.key, descriptor);
- }
- }
- return function (Constructor, protoProps, staticProps) {
- if (protoProps) defineProperties(Constructor.prototype, protoProps);
- if (staticProps) defineProperties(Constructor, staticProps);
- return Constructor;
- };
- }();
- var get$1 = function get(object, property, receiver) {
- if (object === null) object = Function.prototype;
- var desc = Object.getOwnPropertyDescriptor(object, property);
- if (desc === undefined) {
- var parent = Object.getPrototypeOf(object);
- if (parent === null) {
- return undefined;
- } else {
- return get(parent, property, receiver);
- }
- } else if ("value" in desc) {
- return desc.value;
- } else {
- var getter = desc.get;
- if (getter === undefined) {
- return undefined;
- }
- return getter.call(receiver);
- }
- };
- var inherits = function inherits(subClass, superClass) {
- if (typeof superClass !== "function" && superClass !== null) {
- throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
- }
- subClass.prototype = Object.create(superClass && superClass.prototype, {
- constructor: {
- value: subClass,
- enumerable: false,
- writable: true,
- configurable: true
- }
- });
- if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
- };
- var possibleConstructorReturn = function possibleConstructorReturn(self, call) {
- if (!self) {
- throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
- }
- return call && (typeof call === "object" || typeof call === "function") ? call : self;
- };
- var slicedToArray = function () {
- function sliceIterator(arr, i) {
- var _arr = [];
- var _n = true;
- var _d = false;
- var _e = undefined;
- try {
- for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
- _arr.push(_s.value);
- if (i && _arr.length === i) break;
- }
- } catch (err) {
- _d = true;
- _e = err;
- } finally {
- try {
- if (!_n && _i["return"]) _i["return"]();
- } finally {
- if (_d) throw _e;
- }
- }
- return _arr;
- }
- return function (arr, i) {
- if (Array.isArray(arr)) {
- return arr;
- } else if (Symbol.iterator in Object(arr)) {
- return sliceIterator(arr, i);
- } else {
- throw new TypeError("Invalid attempt to destructure non-iterable instance");
- }
- };
- }();
- /**
- * @file playlist-loader.js
- *
- * A state machine that manages the loading, caching, and updating of
- * M3U8 playlists.
- *
- */
- var mergeOptions$1 = videojs$1.mergeOptions,
- EventTarget$1 = videojs$1.EventTarget,
- log$1 = videojs$1.log;
- /**
- * Loops through all supported media groups in master and calls the provided
- * callback for each group
- *
- * @param {Object} master
- * The parsed master manifest object
- * @param {Function} callback
- * Callback to call for each media group
- */
- var forEachMediaGroup = function forEachMediaGroup(master, callback) {
- ['AUDIO', 'SUBTITLES'].forEach(function (mediaType) {
- for (var groupKey in master.mediaGroups[mediaType]) {
- for (var labelKey in master.mediaGroups[mediaType][groupKey]) {
- var mediaProperties = master.mediaGroups[mediaType][groupKey][labelKey];
- callback(mediaProperties, mediaType, groupKey, labelKey);
- }
- }
- });
- };
- /**
- * Returns a new array of segments that is the result of merging
- * properties from an older list of segments onto an updated
- * list. No properties on the updated playlist will be overridden.
- *
- * @param {Array} original the outdated list of segments
- * @param {Array} update the updated list of segments
- * @param {Number=} offset the index of the first update
- * segment in the original segment list. For non-live playlists,
- * this should always be zero and does not need to be
- * specified. For live playlists, it should be the difference
- * between the media sequence numbers in the original and updated
- * playlists.
- * @return a list of merged segment objects
- */
- var updateSegments = function updateSegments(original, update, offset) {
- var result = update.slice();
- offset = offset || 0;
- var length = Math.min(original.length, update.length + offset);
- for (var i = offset; i < length; i++) {
- result[i - offset] = mergeOptions$1(original[i], result[i - offset]);
- }
- return result;
- };
- var resolveSegmentUris = function resolveSegmentUris(segment, baseUri) {
- if (!segment.resolvedUri) {
- segment.resolvedUri = resolveUrl(baseUri, segment.uri);
- }
- if (segment.key && !segment.key.resolvedUri) {
- segment.key.resolvedUri = resolveUrl(baseUri, segment.key.uri);
- }
- if (segment.map && !segment.map.resolvedUri) {
- segment.map.resolvedUri = resolveUrl(baseUri, segment.map.uri);
- }
- };
- /**
- * Returns a new master playlist that is the result of merging an
- * updated media playlist into the original version. If the
- * updated media playlist does not match any of the playlist
- * entries in the original master playlist, null is returned.
- *
- * @param {Object} master a parsed master M3U8 object
- * @param {Object} media a parsed media M3U8 object
- * @return {Object} a new object that represents the original
- * master playlist with the updated media playlist merged in, or
- * null if the merge produced no change.
- */
- var updateMaster = function updateMaster(master, media) {
- var result = mergeOptions$1(master, {});
- var playlist = result.playlists[media.uri];
- if (!playlist) {
- return null;
- } // consider the playlist unchanged if the number of segments is equal, the media
- // sequence number is unchanged, and this playlist hasn't become the end of the playlist
- if (playlist.segments && media.segments && playlist.segments.length === media.segments.length && playlist.endList === media.endList && playlist.mediaSequence === media.mediaSequence) {
- return null;
- }
- var mergedPlaylist = mergeOptions$1(playlist, media); // if the update could overlap existing segment information, merge the two segment lists
- if (playlist.segments) {
- mergedPlaylist.segments = updateSegments(playlist.segments, media.segments, media.mediaSequence - playlist.mediaSequence);
- } // resolve any segment URIs to prevent us from having to do it later
- mergedPlaylist.segments.forEach(function (segment) {
- resolveSegmentUris(segment, mergedPlaylist.resolvedUri);
- }); // TODO Right now in the playlists array there are two references to each playlist, one
- // that is referenced by index, and one by URI. The index reference may no longer be
- // necessary.
- for (var i = 0; i < result.playlists.length; i++) {
- if (result.playlists[i].uri === media.uri) {
- result.playlists[i] = mergedPlaylist;
- }
- }
- result.playlists[media.uri] = mergedPlaylist;
- return result;
- };
- var setupMediaPlaylists = function setupMediaPlaylists(master) {
- // setup by-URI lookups and resolve media playlist URIs
- var i = master.playlists.length;
- while (i--) {
- var playlist = master.playlists[i];
- master.playlists[playlist.uri] = playlist;
- playlist.resolvedUri = resolveUrl(master.uri, playlist.uri);
- playlist.id = i;
- if (!playlist.attributes) {
- // Although the spec states an #EXT-X-STREAM-INF tag MUST have a
- // BANDWIDTH attribute, we can play the stream without it. This means a poorly
- // formatted master playlist may not have an attribute list. An attributes
- // property is added here to prevent undefined references when we encounter
- // this scenario.
- playlist.attributes = {};
- log$1.warn('Invalid playlist STREAM-INF detected. Missing BANDWIDTH attribute.');
- }
- }
- };
- var resolveMediaGroupUris = function resolveMediaGroupUris(master) {
- forEachMediaGroup(master, function (properties) {
- if (properties.uri) {
- properties.resolvedUri = resolveUrl(master.uri, properties.uri);
- }
- });
- };
- /**
- * Calculates the time to wait before refreshing a live playlist
- *
- * @param {Object} media
- * The current media
- * @param {Boolean} update
- * True if there were any updates from the last refresh, false otherwise
- * @return {Number}
- * The time in ms to wait before refreshing the live playlist
- */
- var refreshDelay = function refreshDelay(media, update) {
- var lastSegment = media.segments[media.segments.length - 1];
- var delay = void 0;
- if (update && lastSegment && lastSegment.duration) {
- delay = lastSegment.duration * 1000;
- } else {
- // if the playlist is unchanged since the last reload or last segment duration
- // cannot be determined, try again after half the target duration
- delay = (media.targetDuration || 10) * 500;
- }
- return delay;
- };
- /**
- * Load a playlist from a remote location
- *
- * @class PlaylistLoader
- * @extends Stream
- * @param {String} srcUrl the url to start with
- * @param {Boolean} withCredentials the withCredentials xhr option
- * @constructor
- */
- var PlaylistLoader = function (_EventTarget) {
- inherits(PlaylistLoader, _EventTarget);
- function PlaylistLoader(srcUrl, hls) {
- var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- classCallCheck(this, PlaylistLoader);
- var _this = possibleConstructorReturn(this, (PlaylistLoader.__proto__ || Object.getPrototypeOf(PlaylistLoader)).call(this));
- var _options$withCredenti = options.withCredentials,
- withCredentials = _options$withCredenti === undefined ? false : _options$withCredenti,
- _options$handleManife = options.handleManifestRedirects,
- handleManifestRedirects = _options$handleManife === undefined ? false : _options$handleManife;
- _this.srcUrl = srcUrl;
- _this.hls_ = hls;
- _this.withCredentials = withCredentials;
- _this.handleManifestRedirects = handleManifestRedirects;
- var hlsOptions = hls.options_;
- _this.customTagParsers = hlsOptions && hlsOptions.customTagParsers || [];
- _this.customTagMappers = hlsOptions && hlsOptions.customTagMappers || [];
- if (!_this.srcUrl) {
- throw new Error('A non-empty playlist URL is required');
- } // initialize the loader state
- _this.state = 'HAVE_NOTHING'; // live playlist staleness timeout
- _this.on('mediaupdatetimeout', function () {
- if (_this.state !== 'HAVE_METADATA') {
- // only refresh the media playlist if no other activity is going on
- return;
- }
- _this.state = 'HAVE_CURRENT_METADATA';
- _this.request = _this.hls_.xhr({
- uri: resolveUrl(_this.master.uri, _this.media().uri),
- withCredentials: _this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this.request) {
- return;
- }
- if (error) {
- return _this.playlistRequestError(_this.request, _this.media().uri, 'HAVE_METADATA');
- }
- _this.haveMetadata(_this.request, _this.media().uri);
- });
- });
- return _this;
- }
- createClass(PlaylistLoader, [{
- key: 'playlistRequestError',
- value: function playlistRequestError(xhr$$1, url, startingState) {
- // any in-flight request is now finished
- this.request = null;
- if (startingState) {
- this.state = startingState;
- }
- this.error = {
- playlist: this.master.playlists[url],
- status: xhr$$1.status,
- message: 'HLS playlist request error at URL: ' + url,
- responseText: xhr$$1.responseText,
- code: xhr$$1.status >= 500 ? 4 : 2
- };
- this.trigger('error');
- } // update the playlist loader's state in response to a new or
- // updated playlist.
- }, {
- key: 'haveMetadata',
- value: function haveMetadata(xhr$$1, url) {
- var _this2 = this; // any in-flight request is now finished
- this.request = null;
- this.state = 'HAVE_METADATA';
- var parser = new m3u8Parser.Parser(); // adding custom tag parsers
- this.customTagParsers.forEach(function (customParser) {
- return parser.addParser(customParser);
- }); // adding custom tag mappers
- this.customTagMappers.forEach(function (mapper) {
- return parser.addTagMapper(mapper);
- });
- parser.push(xhr$$1.responseText);
- parser.end();
- parser.manifest.uri = url; // m3u8-parser does not attach an attributes property to media playlists so make
- // sure that the property is attached to avoid undefined reference errors
- parser.manifest.attributes = parser.manifest.attributes || {}; // merge this playlist into the master
- var update = updateMaster(this.master, parser.manifest);
- this.targetDuration = parser.manifest.targetDuration;
- if (update) {
- this.master = update;
- this.media_ = this.master.playlists[parser.manifest.uri];
- } else {
- this.trigger('playlistunchanged');
- } // refresh live playlists after a target duration passes
- if (!this.media().endList) {
- window$1.clearTimeout(this.mediaUpdateTimeout);
- this.mediaUpdateTimeout = window$1.setTimeout(function () {
- _this2.trigger('mediaupdatetimeout');
- }, refreshDelay(this.media(), !!update));
- }
- this.trigger('loadedplaylist');
- }
- /**
- * Abort any outstanding work and clean up.
- */
- }, {
- key: 'dispose',
- value: function dispose() {
- this.stopRequest();
- window$1.clearTimeout(this.mediaUpdateTimeout);
- }
- }, {
- key: 'stopRequest',
- value: function stopRequest() {
- if (this.request) {
- var oldRequest = this.request;
- this.request = null;
- oldRequest.onreadystatechange = null;
- oldRequest.abort();
- }
- }
- /**
- * When called without any arguments, returns the currently
- * active media playlist. When called with a single argument,
- * triggers the playlist loader to asynchronously switch to the
- * specified media playlist. Calling this method while the
- * loader is in the HAVE_NOTHING causes an error to be emitted
- * but otherwise has no effect.
- *
- * @param {Object=} playlist the parsed media playlist
- * object to switch to
- * @return {Playlist} the current loaded media
- */
- }, {
- key: 'media',
- value: function media(playlist) {
- var _this3 = this; // getter
- if (!playlist) {
- return this.media_;
- } // setter
- if (this.state === 'HAVE_NOTHING') {
- throw new Error('Cannot switch media playlist from ' + this.state);
- }
- var startingState = this.state; // find the playlist object if the target playlist has been
- // specified by URI
- if (typeof playlist === 'string') {
- if (!this.master.playlists[playlist]) {
- throw new Error('Unknown playlist URI: ' + playlist);
- }
- playlist = this.master.playlists[playlist];
- }
- var mediaChange = !this.media_ || playlist.uri !== this.media_.uri; // switch to fully loaded playlists immediately
- if (this.master.playlists[playlist.uri].endList) {
- // abort outstanding playlist requests
- if (this.request) {
- this.request.onreadystatechange = null;
- this.request.abort();
- this.request = null;
- }
- this.state = 'HAVE_METADATA';
- this.media_ = playlist; // trigger media change if the active media has been updated
- if (mediaChange) {
- this.trigger('mediachanging');
- this.trigger('mediachange');
- }
- return;
- } // switching to the active playlist is a no-op
- if (!mediaChange) {
- return;
- }
- this.state = 'SWITCHING_MEDIA'; // there is already an outstanding playlist request
- if (this.request) {
- if (playlist.resolvedUri === this.request.url) {
- // requesting to switch to the same playlist multiple times
- // has no effect after the first
- return;
- }
- this.request.onreadystatechange = null;
- this.request.abort();
- this.request = null;
- } // request the new playlist
- if (this.media_) {
- this.trigger('mediachanging');
- }
- this.request = this.hls_.xhr({
- uri: playlist.resolvedUri,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this3.request) {
- return;
- }
- playlist.resolvedUri = resolveManifestRedirect(_this3.handleManifestRedirects, playlist.resolvedUri, req);
- if (error) {
- return _this3.playlistRequestError(_this3.request, playlist.uri, startingState);
- }
- _this3.haveMetadata(req, playlist.uri); // fire loadedmetadata the first time a media playlist is loaded
- if (startingState === 'HAVE_MASTER') {
- _this3.trigger('loadedmetadata');
- } else {
- _this3.trigger('mediachange');
- }
- });
- }
- /**
- * pause loading of the playlist
- */
- }, {
- key: 'pause',
- value: function pause() {
- this.stopRequest();
- window$1.clearTimeout(this.mediaUpdateTimeout);
- if (this.state === 'HAVE_NOTHING') {
- // If we pause the loader before any data has been retrieved, its as if we never
- // started, so reset to an unstarted state.
- this.started = false;
- } // Need to restore state now that no activity is happening
- if (this.state === 'SWITCHING_MEDIA') {
- // if the loader was in the process of switching media, it should either return to
- // HAVE_MASTER or HAVE_METADATA depending on if the loader has loaded a media
- // playlist yet. This is determined by the existence of loader.media_
- if (this.media_) {
- this.state = 'HAVE_METADATA';
- } else {
- this.state = 'HAVE_MASTER';
- }
- } else if (this.state === 'HAVE_CURRENT_METADATA') {
- this.state = 'HAVE_METADATA';
- }
- }
- /**
- * start loading of the playlist
- */
- }, {
- key: 'load',
- value: function load(isFinalRendition) {
- var _this4 = this;
- window$1.clearTimeout(this.mediaUpdateTimeout);
- var media = this.media();
- if (isFinalRendition) {
- var delay = media ? media.targetDuration / 2 * 1000 : 5 * 1000;
- this.mediaUpdateTimeout = window$1.setTimeout(function () {
- return _this4.load();
- }, delay);
- return;
- }
- if (!this.started) {
- this.start();
- return;
- }
- if (media && !media.endList) {
- this.trigger('mediaupdatetimeout');
- } else {
- this.trigger('loadedplaylist');
- }
- }
- /**
- * start loading of the playlist
- */
- }, {
- key: 'start',
- value: function start() {
- var _this5 = this;
- this.started = true; // request the specified URL
- this.request = this.hls_.xhr({
- uri: this.srcUrl,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this5.request) {
- return;
- } // clear the loader's request reference
- _this5.request = null;
- if (error) {
- _this5.error = {
- status: req.status,
- message: 'HLS playlist request error at URL: ' + _this5.srcUrl,
- responseText: req.responseText,
- // MEDIA_ERR_NETWORK
- code: 2
- };
- if (_this5.state === 'HAVE_NOTHING') {
- _this5.started = false;
- }
- return _this5.trigger('error');
- }
- var parser = new m3u8Parser.Parser(); // adding custom tag parsers
- _this5.customTagParsers.forEach(function (customParser) {
- return parser.addParser(customParser);
- }); // adding custom tag mappers
- _this5.customTagMappers.forEach(function (mapper) {
- return parser.addTagMapper(mapper);
- });
- parser.push(req.responseText);
- parser.end();
- _this5.state = 'HAVE_MASTER';
- _this5.srcUrl = resolveManifestRedirect(_this5.handleManifestRedirects, _this5.srcUrl, req);
- parser.manifest.uri = _this5.srcUrl; // loaded a master playlist
- if (parser.manifest.playlists) {
- _this5.master = parser.manifest;
- setupMediaPlaylists(_this5.master);
- resolveMediaGroupUris(_this5.master);
- _this5.trigger('loadedplaylist');
- if (!_this5.request) {
- // no media playlist was specifically selected so start
- // from the first listed one
- _this5.media(parser.manifest.playlists[0]);
- }
- return;
- } // loaded a media playlist
- // infer a master playlist if none was previously requested
- _this5.master = {
- mediaGroups: {
- 'AUDIO': {},
- 'VIDEO': {},
- 'CLOSED-CAPTIONS': {},
- 'SUBTITLES': {}
- },
- uri: window$1.location.href,
- playlists: [{
- uri: _this5.srcUrl,
- id: 0,
- resolvedUri: _this5.srcUrl,
- // m3u8-parser does not attach an attributes property to media playlists so make
- // sure that the property is attached to avoid undefined reference errors
- attributes: {}
- }]
- };
- _this5.master.playlists[_this5.srcUrl] = _this5.master.playlists[0];
- _this5.haveMetadata(req, _this5.srcUrl);
- return _this5.trigger('loadedmetadata');
- });
- }
- }]);
- return PlaylistLoader;
- }(EventTarget$1);
- /**
- * @file playlist.js
- *
- * Playlist related utilities.
- */
- var createTimeRange = videojs$1.createTimeRange;
- /**
- * walk backward until we find a duration we can use
- * or return a failure
- *
- * @param {Playlist} playlist the playlist to walk through
- * @param {Number} endSequence the mediaSequence to stop walking on
- */
- var backwardDuration = function backwardDuration(playlist, endSequence) {
- var result = 0;
- var i = endSequence - playlist.mediaSequence; // if a start time is available for segment immediately following
- // the interval, use it
- var segment = playlist.segments[i]; // Walk backward until we find the latest segment with timeline
- // information that is earlier than endSequence
- if (segment) {
- if (typeof segment.start !== 'undefined') {
- return {
- result: segment.start,
- precise: true
- };
- }
- if (typeof segment.end !== 'undefined') {
- return {
- result: segment.end - segment.duration,
- precise: true
- };
- }
- }
- while (i--) {
- segment = playlist.segments[i];
- if (typeof segment.end !== 'undefined') {
- return {
- result: result + segment.end,
- precise: true
- };
- }
- result += segment.duration;
- if (typeof segment.start !== 'undefined') {
- return {
- result: result + segment.start,
- precise: true
- };
- }
- }
- return {
- result: result,
- precise: false
- };
- };
- /**
- * walk forward until we find a duration we can use
- * or return a failure
- *
- * @param {Playlist} playlist the playlist to walk through
- * @param {Number} endSequence the mediaSequence to stop walking on
- */
- var forwardDuration = function forwardDuration(playlist, endSequence) {
- var result = 0;
- var segment = void 0;
- var i = endSequence - playlist.mediaSequence; // Walk forward until we find the earliest segment with timeline
- // information
- for (; i < playlist.segments.length; i++) {
- segment = playlist.segments[i];
- if (typeof segment.start !== 'undefined') {
- return {
- result: segment.start - result,
- precise: true
- };
- }
- result += segment.duration;
- if (typeof segment.end !== 'undefined') {
- return {
- result: segment.end - result,
- precise: true
- };
- }
- } // indicate we didn't find a useful duration estimate
- return {
- result: -1,
- precise: false
- };
- };
- /**
- * Calculate the media duration from the segments associated with a
- * playlist. The duration of a subinterval of the available segments
- * may be calculated by specifying an end index.
- *
- * @param {Object} playlist a media playlist object
- * @param {Number=} endSequence an exclusive upper boundary
- * for the playlist. Defaults to playlist length.
- * @param {Number} expired the amount of time that has dropped
- * off the front of the playlist in a live scenario
- * @return {Number} the duration between the first available segment
- * and end index.
- */
- var intervalDuration = function intervalDuration(playlist, endSequence, expired) {
- var backward = void 0;
- var forward = void 0;
- if (typeof endSequence === 'undefined') {
- endSequence = playlist.mediaSequence + playlist.segments.length;
- }
- if (endSequence < playlist.mediaSequence) {
- return 0;
- } // do a backward walk to estimate the duration
- backward = backwardDuration(playlist, endSequence);
- if (backward.precise) {
- // if we were able to base our duration estimate on timing
- // information provided directly from the Media Source, return
- // it
- return backward.result;
- } // walk forward to see if a precise duration estimate can be made
- // that way
- forward = forwardDuration(playlist, endSequence);
- if (forward.precise) {
- // we found a segment that has been buffered and so it's
- // position is known precisely
- return forward.result;
- } // return the less-precise, playlist-based duration estimate
- return backward.result + expired;
- };
- /**
- * Calculates the duration of a playlist. If a start and end index
- * are specified, the duration will be for the subset of the media
- * timeline between those two indices. The total duration for live
- * playlists is always Infinity.
- *
- * @param {Object} playlist a media playlist object
- * @param {Number=} endSequence an exclusive upper
- * boundary for the playlist. Defaults to the playlist media
- * sequence number plus its length.
- * @param {Number=} expired the amount of time that has
- * dropped off the front of the playlist in a live scenario
- * @return {Number} the duration between the start index and end
- * index.
- */
- var duration = function duration(playlist, endSequence, expired) {
- if (!playlist) {
- return 0;
- }
- if (typeof expired !== 'number') {
- expired = 0;
- } // if a slice of the total duration is not requested, use
- // playlist-level duration indicators when they're present
- if (typeof endSequence === 'undefined') {
- // if present, use the duration specified in the playlist
- if (playlist.totalDuration) {
- return playlist.totalDuration;
- } // duration should be Infinity for live playlists
- if (!playlist.endList) {
- return window$1.Infinity;
- }
- } // calculate the total duration based on the segment durations
- return intervalDuration(playlist, endSequence, expired);
- };
- /**
- * Calculate the time between two indexes in the current playlist
- * neight the start- nor the end-index need to be within the current
- * playlist in which case, the targetDuration of the playlist is used
- * to approximate the durations of the segments
- *
- * @param {Object} playlist a media playlist object
- * @param {Number} startIndex
- * @param {Number} endIndex
- * @return {Number} the number of seconds between startIndex and endIndex
- */
- var sumDurations = function sumDurations(playlist, startIndex, endIndex) {
- var durations = 0;
- if (startIndex > endIndex) {
- var _ref = [endIndex, startIndex];
- startIndex = _ref[0];
- endIndex = _ref[1];
- }
- if (startIndex < 0) {
- for (var i = startIndex; i < Math.min(0, endIndex); i++) {
- durations += playlist.targetDuration;
- }
- startIndex = 0;
- }
- for (var _i = startIndex; _i < endIndex; _i++) {
- durations += playlist.segments[_i].duration;
- }
- return durations;
- };
- /**
- * Determines the media index of the segment corresponding to the safe edge of the live
- * window which is the duration of the last segment plus 2 target durations from the end
- * of the playlist.
- *
- * @param {Object} playlist
- * a media playlist object
- * @return {Number}
- * The media index of the segment at the safe live point. 0 if there is no "safe"
- * point.
- * @function safeLiveIndex
- */
- var safeLiveIndex = function safeLiveIndex(playlist) {
- if (!playlist.segments.length) {
- return 0;
- }
- var i = playlist.segments.length - 1;
- var distanceFromEnd = playlist.segments[i].duration || playlist.targetDuration;
- var safeDistance = distanceFromEnd + playlist.targetDuration * 2;
- while (i--) {
- distanceFromEnd += playlist.segments[i].duration;
- if (distanceFromEnd >= safeDistance) {
- break;
- }
- }
- return Math.max(0, i);
- };
- /**
- * Calculates the playlist end time
- *
- * @param {Object} playlist a media playlist object
- * @param {Number=} expired the amount of time that has
- * dropped off the front of the playlist in a live scenario
- * @param {Boolean|false} useSafeLiveEnd a boolean value indicating whether or not the
- * playlist end calculation should consider the safe live end
- * (truncate the playlist end by three segments). This is normally
- * used for calculating the end of the playlist's seekable range.
- * @returns {Number} the end time of playlist
- * @function playlistEnd
- */
- var playlistEnd = function playlistEnd(playlist, expired, useSafeLiveEnd) {
- if (!playlist || !playlist.segments) {
- return null;
- }
- if (playlist.endList) {
- return duration(playlist);
- }
- if (expired === null) {
- return null;
- }
- expired = expired || 0;
- var endSequence = useSafeLiveEnd ? safeLiveIndex(playlist) : playlist.segments.length;
- return intervalDuration(playlist, playlist.mediaSequence + endSequence, expired);
- };
- /**
- * Calculates the interval of time that is currently seekable in a
- * playlist. The returned time ranges are relative to the earliest
- * moment in the specified playlist that is still available. A full
- * seekable implementation for live streams would need to offset
- * these values by the duration of content that has expired from the
- * stream.
- *
- * @param {Object} playlist a media playlist object
- * dropped off the front of the playlist in a live scenario
- * @param {Number=} expired the amount of time that has
- * dropped off the front of the playlist in a live scenario
- * @return {TimeRanges} the periods of time that are valid targets
- * for seeking
- */
- var seekable = function seekable(playlist, expired) {
- var useSafeLiveEnd = true;
- var seekableStart = expired || 0;
- var seekableEnd = playlistEnd(playlist, expired, useSafeLiveEnd);
- if (seekableEnd === null) {
- return createTimeRange();
- }
- return createTimeRange(seekableStart, seekableEnd);
- };
- var isWholeNumber = function isWholeNumber(num) {
- return num - Math.floor(num) === 0;
- };
- var roundSignificantDigit = function roundSignificantDigit(increment, num) {
- // If we have a whole number, just add 1 to it
- if (isWholeNumber(num)) {
- return num + increment * 0.1;
- }
- var numDecimalDigits = num.toString().split('.')[1].length;
- for (var i = 1; i <= numDecimalDigits; i++) {
- var scale = Math.pow(10, i);
- var temp = num * scale;
- if (isWholeNumber(temp) || i === numDecimalDigits) {
- return (temp + increment) / scale;
- }
- }
- };
- var ceilLeastSignificantDigit = roundSignificantDigit.bind(null, 1);
- var floorLeastSignificantDigit = roundSignificantDigit.bind(null, -1);
- /**
- * Determine the index and estimated starting time of the segment that
- * contains a specified playback position in a media playlist.
- *
- * @param {Object} playlist the media playlist to query
- * @param {Number} currentTime The number of seconds since the earliest
- * possible position to determine the containing segment for
- * @param {Number} startIndex
- * @param {Number} startTime
- * @return {Object}
- */
- var getMediaInfoForTime = function getMediaInfoForTime(playlist, currentTime, startIndex, startTime) {
- var i = void 0;
- var segment = void 0;
- var numSegments = playlist.segments.length;
- var time = currentTime - startTime;
- if (time < 0) {
- // Walk backward from startIndex in the playlist, adding durations
- // until we find a segment that contains `time` and return it
- if (startIndex > 0) {
- for (i = startIndex - 1; i >= 0; i--) {
- segment = playlist.segments[i];
- time += floorLeastSignificantDigit(segment.duration);
- if (time > 0) {
- return {
- mediaIndex: i,
- startTime: startTime - sumDurations(playlist, startIndex, i)
- };
- }
- }
- } // We were unable to find a good segment within the playlist
- // so select the first segment
- return {
- mediaIndex: 0,
- startTime: currentTime
- };
- } // When startIndex is negative, we first walk forward to first segment
- // adding target durations. If we "run out of time" before getting to
- // the first segment, return the first segment
- if (startIndex < 0) {
- for (i = startIndex; i < 0; i++) {
- time -= playlist.targetDuration;
- if (time < 0) {
- return {
- mediaIndex: 0,
- startTime: currentTime
- };
- }
- }
- startIndex = 0;
- } // Walk forward from startIndex in the playlist, subtracting durations
- // until we find a segment that contains `time` and return it
- for (i = startIndex; i < numSegments; i++) {
- segment = playlist.segments[i];
- time -= ceilLeastSignificantDigit(segment.duration);
- if (time < 0) {
- return {
- mediaIndex: i,
- startTime: startTime + sumDurations(playlist, startIndex, i)
- };
- }
- } // We are out of possible candidates so load the last one...
- return {
- mediaIndex: numSegments - 1,
- startTime: currentTime
- };
- };
- /**
- * Check whether the playlist is blacklisted or not.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is blacklisted or not
- * @function isBlacklisted
- */
- var isBlacklisted = function isBlacklisted(playlist) {
- return playlist.excludeUntil && playlist.excludeUntil > Date.now();
- };
- /**
- * Check whether the playlist is compatible with current playback configuration or has
- * been blacklisted permanently for being incompatible.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is incompatible or not
- * @function isIncompatible
- */
- var isIncompatible = function isIncompatible(playlist) {
- return playlist.excludeUntil && playlist.excludeUntil === Infinity;
- };
- /**
- * Check whether the playlist is enabled or not.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is enabled or not
- * @function isEnabled
- */
- var isEnabled = function isEnabled(playlist) {
- var blacklisted = isBlacklisted(playlist);
- return !playlist.disabled && !blacklisted;
- };
- /**
- * Check whether the playlist has been manually disabled through the representations api.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is disabled manually or not
- * @function isDisabled
- */
- var isDisabled = function isDisabled(playlist) {
- return playlist.disabled;
- };
- /**
- * Returns whether the current playlist is an AES encrypted HLS stream
- *
- * @return {Boolean} true if it's an AES encrypted HLS stream
- */
- var isAes = function isAes(media) {
- for (var i = 0; i < media.segments.length; i++) {
- if (media.segments[i].key) {
- return true;
- }
- }
- return false;
- };
- /**
- * Returns whether the current playlist contains fMP4
- *
- * @return {Boolean} true if the playlist contains fMP4
- */
- var isFmp4 = function isFmp4(media) {
- for (var i = 0; i < media.segments.length; i++) {
- if (media.segments[i].map) {
- return true;
- }
- }
- return false;
- };
- /**
- * Checks if the playlist has a value for the specified attribute
- *
- * @param {String} attr
- * Attribute to check for
- * @param {Object} playlist
- * The media playlist object
- * @return {Boolean}
- * Whether the playlist contains a value for the attribute or not
- * @function hasAttribute
- */
- var hasAttribute = function hasAttribute(attr, playlist) {
- return playlist.attributes && playlist.attributes[attr];
- };
- /**
- * Estimates the time required to complete a segment download from the specified playlist
- *
- * @param {Number} segmentDuration
- * Duration of requested segment
- * @param {Number} bandwidth
- * Current measured bandwidth of the player
- * @param {Object} playlist
- * The media playlist object
- * @param {Number=} bytesReceived
- * Number of bytes already received for the request. Defaults to 0
- * @return {Number|NaN}
- * The estimated time to request the segment. NaN if bandwidth information for
- * the given playlist is unavailable
- * @function estimateSegmentRequestTime
- */
- var estimateSegmentRequestTime = function estimateSegmentRequestTime(segmentDuration, bandwidth, playlist) {
- var bytesReceived = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
- if (!hasAttribute('BANDWIDTH', playlist)) {
- return NaN;
- }
- var size = segmentDuration * playlist.attributes.BANDWIDTH;
- return (size - bytesReceived * 8) / bandwidth;
- };
- /*
- * Returns whether the current playlist is the lowest rendition
- *
- * @return {Boolean} true if on lowest rendition
- */
- var isLowestEnabledRendition = function isLowestEnabledRendition(master, media) {
- if (master.playlists.length === 1) {
- return true;
- }
- var currentBandwidth = media.attributes.BANDWIDTH || Number.MAX_VALUE;
- return master.playlists.filter(function (playlist) {
- if (!isEnabled(playlist)) {
- return false;
- }
- return (playlist.attributes.BANDWIDTH || 0) < currentBandwidth;
- }).length === 0;
- }; // exports
- var Playlist = {
- duration: duration,
- seekable: seekable,
- safeLiveIndex: safeLiveIndex,
- getMediaInfoForTime: getMediaInfoForTime,
- isEnabled: isEnabled,
- isDisabled: isDisabled,
- isBlacklisted: isBlacklisted,
- isIncompatible: isIncompatible,
- playlistEnd: playlistEnd,
- isAes: isAes,
- isFmp4: isFmp4,
- hasAttribute: hasAttribute,
- estimateSegmentRequestTime: estimateSegmentRequestTime,
- isLowestEnabledRendition: isLowestEnabledRendition
- };
- /**
- * @file xhr.js
- */
- var videojsXHR = videojs$1.xhr,
- mergeOptions$1$1 = videojs$1.mergeOptions;
- var xhrFactory = function xhrFactory() {
- var xhr$$1 = function XhrFunction(options, callback) {
- // Add a default timeout for all hls requests
- options = mergeOptions$1$1({
- timeout: 45e3
- }, options); // Allow an optional user-specified function to modify the option
- // object before we construct the xhr request
- var beforeRequest = XhrFunction.beforeRequest || videojs$1.Hls.xhr.beforeRequest;
- if (beforeRequest && typeof beforeRequest === 'function') {
- var newOptions = beforeRequest(options);
- if (newOptions) {
- options = newOptions;
- }
- }
- var request = videojsXHR(options, function (error, response) {
- var reqResponse = request.response;
- if (!error && reqResponse) {
- request.responseTime = Date.now();
- request.roundTripTime = request.responseTime - request.requestTime;
- request.bytesReceived = reqResponse.byteLength || reqResponse.length;
- if (!request.bandwidth) {
- request.bandwidth = Math.floor(request.bytesReceived / request.roundTripTime * 8 * 1000);
- }
- }
- if (response.headers) {
- request.responseHeaders = response.headers;
- } // videojs.xhr now uses a specific code on the error
- // object to signal that a request has timed out instead
- // of setting a boolean on the request object
- if (error && error.code === 'ETIMEDOUT') {
- request.timedout = true;
- } // videojs.xhr no longer considers status codes outside of 200 and 0
- // (for file uris) to be errors, but the old XHR did, so emulate that
- // behavior. Status 206 may be used in response to byterange requests.
- if (!error && !request.aborted && response.statusCode !== 200 && response.statusCode !== 206 && response.statusCode !== 0) {
- error = new Error('XHR Failed with a response of: ' + (request && (reqResponse || request.responseText)));
- }
- callback(error, request);
- });
- var originalAbort = request.abort;
- request.abort = function () {
- request.aborted = true;
- return originalAbort.apply(request, arguments);
- };
- request.uri = options.uri;
- request.requestTime = Date.now();
- return request;
- };
- return xhr$$1;
- };
- /**
- * Turns segment byterange into a string suitable for use in
- * HTTP Range requests
- *
- * @param {Object} byterange - an object with two values defining the start and end
- * of a byte-range
- */
- var byterangeStr = function byterangeStr(byterange) {
- var byterangeStart = void 0;
- var byterangeEnd = void 0; // `byterangeEnd` is one less than `offset + length` because the HTTP range
- // header uses inclusive ranges
- byterangeEnd = byterange.offset + byterange.length - 1;
- byterangeStart = byterange.offset;
- return 'bytes=' + byterangeStart + '-' + byterangeEnd;
- };
- /**
- * Defines headers for use in the xhr request for a particular segment.
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- */
- var segmentXhrHeaders = function segmentXhrHeaders(segment) {
- var headers = {};
- if (segment.byterange) {
- headers.Range = byterangeStr(segment.byterange);
- }
- return headers;
- };
- /**
- * @file bin-utils.js
- */
- /**
- * convert a TimeRange to text
- *
- * @param {TimeRange} range the timerange to use for conversion
- * @param {Number} i the iterator on the range to convert
- */
- var textRange = function textRange(range, i) {
- return range.start(i) + '-' + range.end(i);
- };
- /**
- * format a number as hex string
- *
- * @param {Number} e The number
- * @param {Number} i the iterator
- */
- var formatHexString = function formatHexString(e, i) {
- var value = e.toString(16);
- return '00'.substring(0, 2 - value.length) + value + (i % 2 ? ' ' : '');
- };
- var formatAsciiString = function formatAsciiString(e) {
- if (e >= 0x20 && e < 0x7e) {
- return String.fromCharCode(e);
- }
- return '.';
- };
- /**
- * Creates an object for sending to a web worker modifying properties that are TypedArrays
- * into a new object with seperated properties for the buffer, byteOffset, and byteLength.
- *
- * @param {Object} message
- * Object of properties and values to send to the web worker
- * @return {Object}
- * Modified message with TypedArray values expanded
- * @function createTransferableMessage
- */
- var createTransferableMessage = function createTransferableMessage(message) {
- var transferable = {};
- Object.keys(message).forEach(function (key) {
- var value = message[key];
- if (ArrayBuffer.isView(value)) {
- transferable[key] = {
- bytes: value.buffer,
- byteOffset: value.byteOffset,
- byteLength: value.byteLength
- };
- } else {
- transferable[key] = value;
- }
- });
- return transferable;
- };
- /**
- * Returns a unique string identifier for a media initialization
- * segment.
- */
- var initSegmentId = function initSegmentId(initSegment) {
- var byterange = initSegment.byterange || {
- length: Infinity,
- offset: 0
- };
- return [byterange.length, byterange.offset, initSegment.resolvedUri].join(',');
- };
- /**
- * Returns a unique string identifier for a media segment key.
- */
- var segmentKeyId = function segmentKeyId(key) {
- return key.resolvedUri;
- };
- /**
- * utils to help dump binary data to the console
- */
- var hexDump = function hexDump(data) {
- var bytes = Array.prototype.slice.call(data);
- var step = 16;
- var result = '';
- var hex = void 0;
- var ascii = void 0;
- for (var j = 0; j < bytes.length / step; j++) {
- hex = bytes.slice(j * step, j * step + step).map(formatHexString).join('');
- ascii = bytes.slice(j * step, j * step + step).map(formatAsciiString).join('');
- result += hex + ' ' + ascii + '\n';
- }
- return result;
- };
- var tagDump = function tagDump(_ref) {
- var bytes = _ref.bytes;
- return hexDump(bytes);
- };
- var textRanges = function textRanges(ranges) {
- var result = '';
- var i = void 0;
- for (i = 0; i < ranges.length; i++) {
- result += textRange(ranges, i) + ' ';
- }
- return result;
- };
- var utils =
- /*#__PURE__*/
- Object.freeze({
- createTransferableMessage: createTransferableMessage,
- initSegmentId: initSegmentId,
- segmentKeyId: segmentKeyId,
- hexDump: hexDump,
- tagDump: tagDump,
- textRanges: textRanges
- }); // TODO handle fmp4 case where the timing info is accurate and doesn't involve transmux
- // Add 25% to the segment duration to account for small discrepencies in segment timing.
- // 25% was arbitrarily chosen, and may need to be refined over time.
- var SEGMENT_END_FUDGE_PERCENT = 0.25;
- /**
- * Converts a player time (any time that can be gotten/set from player.currentTime(),
- * e.g., any time within player.seekable().start(0) to player.seekable().end(0)) to a
- * program time (any time referencing the real world (e.g., EXT-X-PROGRAM-DATE-TIME)).
- *
- * The containing segment is required as the EXT-X-PROGRAM-DATE-TIME serves as an "anchor
- * point" (a point where we have a mapping from program time to player time, with player
- * time being the post transmux start of the segment).
- *
- * For more details, see [this doc](../../docs/program-time-from-player-time.md).
- *
- * @param {Number} playerTime the player time
- * @param {Object} segment the segment which contains the player time
- * @return {Date} program time
- */
- var playerTimeToProgramTime = function playerTimeToProgramTime(playerTime, segment) {
- if (!segment.dateTimeObject) {
- // Can't convert without an "anchor point" for the program time (i.e., a time that can
- // be used to map the start of a segment with a real world time).
- return null;
- }
- var transmuxerPrependedSeconds = segment.videoTimingInfo.transmuxerPrependedSeconds;
- var transmuxedStart = segment.videoTimingInfo.transmuxedPresentationStart; // get the start of the content from before old content is prepended
- var startOfSegment = transmuxedStart + transmuxerPrependedSeconds;
- var offsetFromSegmentStart = playerTime - startOfSegment;
- return new Date(segment.dateTimeObject.getTime() + offsetFromSegmentStart * 1000);
- };
- var originalSegmentVideoDuration = function originalSegmentVideoDuration(videoTimingInfo) {
- return videoTimingInfo.transmuxedPresentationEnd - videoTimingInfo.transmuxedPresentationStart - videoTimingInfo.transmuxerPrependedSeconds;
- };
- /**
- * Finds a segment that contains the time requested given as an ISO-8601 string. The
- * returned segment might be an estimate or an accurate match.
- *
- * @param {String} programTime The ISO-8601 programTime to find a match for
- * @param {Object} playlist A playlist object to search within
- */
- var findSegmentForProgramTime = function findSegmentForProgramTime(programTime, playlist) {
- // Assumptions:
- // - verifyProgramDateTimeTags has already been run
- // - live streams have been started
- var dateTimeObject = void 0;
- try {
- dateTimeObject = new Date(programTime);
- } catch (e) {
- return null;
- }
- if (!playlist || !playlist.segments || playlist.segments.length === 0) {
- return null;
- }
- var segment = playlist.segments[0];
- if (dateTimeObject < segment.dateTimeObject) {
- // Requested time is before stream start.
- return null;
- }
- for (var i = 0; i < playlist.segments.length - 1; i++) {
- segment = playlist.segments[i];
- var nextSegmentStart = playlist.segments[i + 1].dateTimeObject;
- if (dateTimeObject < nextSegmentStart) {
- break;
- }
- }
- var lastSegment = playlist.segments[playlist.segments.length - 1];
- var lastSegmentStart = lastSegment.dateTimeObject;
- var lastSegmentDuration = lastSegment.videoTimingInfo ? originalSegmentVideoDuration(lastSegment.videoTimingInfo) : lastSegment.duration + lastSegment.duration * SEGMENT_END_FUDGE_PERCENT;
- var lastSegmentEnd = new Date(lastSegmentStart.getTime() + lastSegmentDuration * 1000);
- if (dateTimeObject > lastSegmentEnd) {
- // Beyond the end of the stream, or our best guess of the end of the stream.
- return null;
- }
- if (dateTimeObject > lastSegmentStart) {
- segment = lastSegment;
- }
- return {
- segment: segment,
- estimatedStart: segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationStart : Playlist.duration(playlist, playlist.mediaSequence + playlist.segments.indexOf(segment)),
- // Although, given that all segments have accurate date time objects, the segment
- // selected should be accurate, unless the video has been transmuxed at some point
- // (determined by the presence of the videoTimingInfo object), the segment's "player
- // time" (the start time in the player) can't be considered accurate.
- type: segment.videoTimingInfo ? 'accurate' : 'estimate'
- };
- };
- /**
- * Finds a segment that contains the given player time(in seconds).
- *
- * @param {Number} time The player time to find a match for
- * @param {Object} playlist A playlist object to search within
- */
- var findSegmentForPlayerTime = function findSegmentForPlayerTime(time, playlist) {
- // Assumptions:
- // - there will always be a segment.duration
- // - we can start from zero
- // - segments are in time order
- if (!playlist || !playlist.segments || playlist.segments.length === 0) {
- return null;
- }
- var segmentEnd = 0;
- var segment = void 0;
- for (var i = 0; i < playlist.segments.length; i++) {
- segment = playlist.segments[i]; // videoTimingInfo is set after the segment is downloaded and transmuxed, and
- // should contain the most accurate values we have for the segment's player times.
- //
- // Use the accurate transmuxedPresentationEnd value if it is available, otherwise fall
- // back to an estimate based on the manifest derived (inaccurate) segment.duration, to
- // calculate an end value.
- segmentEnd = segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationEnd : segmentEnd + segment.duration;
- if (time <= segmentEnd) {
- break;
- }
- }
- var lastSegment = playlist.segments[playlist.segments.length - 1];
- if (lastSegment.videoTimingInfo && lastSegment.videoTimingInfo.transmuxedPresentationEnd < time) {
- // The time requested is beyond the stream end.
- return null;
- }
- if (time > segmentEnd) {
- // The time is within or beyond the last segment.
- //
- // Check to see if the time is beyond a reasonable guess of the end of the stream.
- if (time > segmentEnd + lastSegment.duration * SEGMENT_END_FUDGE_PERCENT) {
- // Technically, because the duration value is only an estimate, the time may still
- // exist in the last segment, however, there isn't enough information to make even
- // a reasonable estimate.
- return null;
- }
- segment = lastSegment;
- }
- return {
- segment: segment,
- estimatedStart: segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationStart : segmentEnd - segment.duration,
- // Because videoTimingInfo is only set after transmux, it is the only way to get
- // accurate timing values.
- type: segment.videoTimingInfo ? 'accurate' : 'estimate'
- };
- };
- /**
- * Gives the offset of the comparisonTimestamp from the programTime timestamp in seconds.
- * If the offset returned is positive, the programTime occurs after the
- * comparisonTimestamp.
- * If the offset is negative, the programTime occurs before the comparisonTimestamp.
- *
- * @param {String} comparisonTimeStamp An ISO-8601 timestamp to compare against
- * @param {String} programTime The programTime as an ISO-8601 string
- * @return {Number} offset
- */
- var getOffsetFromTimestamp = function getOffsetFromTimestamp(comparisonTimeStamp, programTime) {
- var segmentDateTime = void 0;
- var programDateTime = void 0;
- try {
- segmentDateTime = new Date(comparisonTimeStamp);
- programDateTime = new Date(programTime);
- } catch (e) {// TODO handle error
- }
- var segmentTimeEpoch = segmentDateTime.getTime();
- var programTimeEpoch = programDateTime.getTime();
- return (programTimeEpoch - segmentTimeEpoch) / 1000;
- };
- /**
- * Checks that all segments in this playlist have programDateTime tags.
- *
- * @param {Object} playlist A playlist object
- */
- var verifyProgramDateTimeTags = function verifyProgramDateTimeTags(playlist) {
- if (!playlist.segments || playlist.segments.length === 0) {
- return false;
- }
- for (var i = 0; i < playlist.segments.length; i++) {
- var segment = playlist.segments[i];
- if (!segment.dateTimeObject) {
- return false;
- }
- }
- return true;
- };
- /**
- * Returns the programTime of the media given a playlist and a playerTime.
- * The playlist must have programDateTime tags for a programDateTime tag to be returned.
- * If the segments containing the time requested have not been buffered yet, an estimate
- * may be returned to the callback.
- *
- * @param {Object} args
- * @param {Object} args.playlist A playlist object to search within
- * @param {Number} time A playerTime in seconds
- * @param {Function} callback(err, programTime)
- * @returns {String} err.message A detailed error message
- * @returns {Object} programTime
- * @returns {Number} programTime.mediaSeconds The streamTime in seconds
- * @returns {String} programTime.programDateTime The programTime as an ISO-8601 String
- */
- var getProgramTime = function getProgramTime(_ref) {
- var playlist = _ref.playlist,
- _ref$time = _ref.time,
- time = _ref$time === undefined ? undefined : _ref$time,
- callback = _ref.callback;
- if (!callback) {
- throw new Error('getProgramTime: callback must be provided');
- }
- if (!playlist || time === undefined) {
- return callback({
- message: 'getProgramTime: playlist and time must be provided'
- });
- }
- var matchedSegment = findSegmentForPlayerTime(time, playlist);
- if (!matchedSegment) {
- return callback({
- message: 'valid programTime was not found'
- });
- }
- if (matchedSegment.type === 'estimate') {
- return callback({
- message: 'Accurate programTime could not be determined.' + ' Please seek to e.seekTime and try again',
- seekTime: matchedSegment.estimatedStart
- });
- }
- var programTimeObject = {
- mediaSeconds: time
- };
- var programTime = playerTimeToProgramTime(time, matchedSegment.segment);
- if (programTime) {
- programTimeObject.programDateTime = programTime.toISOString();
- }
- return callback(null, programTimeObject);
- };
- /**
- * Seeks in the player to a time that matches the given programTime ISO-8601 string.
- *
- * @param {Object} args
- * @param {String} args.programTime A programTime to seek to as an ISO-8601 String
- * @param {Object} args.playlist A playlist to look within
- * @param {Number} args.retryCount The number of times to try for an accurate seek. Default is 2.
- * @param {Function} args.seekTo A method to perform a seek
- * @param {Boolean} args.pauseAfterSeek Whether to end in a paused state after seeking. Default is true.
- * @param {Object} args.tech The tech to seek on
- * @param {Function} args.callback(err, newTime) A callback to return the new time to
- * @returns {String} err.message A detailed error message
- * @returns {Number} newTime The exact time that was seeked to in seconds
- */
- var seekToProgramTime = function seekToProgramTime(_ref2) {
- var programTime = _ref2.programTime,
- playlist = _ref2.playlist,
- _ref2$retryCount = _ref2.retryCount,
- retryCount = _ref2$retryCount === undefined ? 2 : _ref2$retryCount,
- seekTo = _ref2.seekTo,
- _ref2$pauseAfterSeek = _ref2.pauseAfterSeek,
- pauseAfterSeek = _ref2$pauseAfterSeek === undefined ? true : _ref2$pauseAfterSeek,
- tech = _ref2.tech,
- callback = _ref2.callback;
- if (!callback) {
- throw new Error('seekToProgramTime: callback must be provided');
- }
- if (typeof programTime === 'undefined' || !playlist || !seekTo) {
- return callback({
- message: 'seekToProgramTime: programTime, seekTo and playlist must be provided'
- });
- }
- if (!playlist.endList && !tech.hasStarted_) {
- return callback({
- message: 'player must be playing a live stream to start buffering'
- });
- }
- if (!verifyProgramDateTimeTags(playlist)) {
- return callback({
- message: 'programDateTime tags must be provided in the manifest ' + playlist.resolvedUri
- });
- }
- var matchedSegment = findSegmentForProgramTime(programTime, playlist); // no match
- if (!matchedSegment) {
- return callback({
- message: programTime + ' was not found in the stream'
- });
- }
- var segment = matchedSegment.segment;
- var mediaOffset = getOffsetFromTimestamp(segment.dateTimeObject, programTime);
- if (matchedSegment.type === 'estimate') {
- // we've run out of retries
- if (retryCount === 0) {
- return callback({
- message: programTime + ' is not buffered yet. Try again'
- });
- }
- seekTo(matchedSegment.estimatedStart + mediaOffset);
- tech.one('seeked', function () {
- seekToProgramTime({
- programTime: programTime,
- playlist: playlist,
- retryCount: retryCount - 1,
- seekTo: seekTo,
- pauseAfterSeek: pauseAfterSeek,
- tech: tech,
- callback: callback
- });
- });
- return;
- } // Since the segment.start value is determined from the buffered end or ending time
- // of the prior segment, the seekToTime doesn't need to account for any transmuxer
- // modifications.
- var seekToTime = segment.start + mediaOffset;
- var seekedCallback = function seekedCallback() {
- return callback(null, tech.currentTime());
- }; // listen for seeked event
- tech.one('seeked', seekedCallback); // pause before seeking as video.js will restore this state
- if (pauseAfterSeek) {
- tech.pause();
- }
- seekTo(seekToTime);
- };
- /**
- * ranges
- *
- * Utilities for working with TimeRanges.
- *
- */
- // Fudge factor to account for TimeRanges rounding
- var TIME_FUDGE_FACTOR = 1 / 30; // Comparisons between time values such as current time and the end of the buffered range
- // can be misleading because of precision differences or when the current media has poorly
- // aligned audio and video, which can cause values to be slightly off from what you would
- // expect. This value is what we consider to be safe to use in such comparisons to account
- // for these scenarios.
- var SAFE_TIME_DELTA = TIME_FUDGE_FACTOR * 3;
- var filterRanges = function filterRanges(timeRanges, predicate) {
- var results = [];
- var i = void 0;
- if (timeRanges && timeRanges.length) {
- // Search for ranges that match the predicate
- for (i = 0; i < timeRanges.length; i++) {
- if (predicate(timeRanges.start(i), timeRanges.end(i))) {
- results.push([timeRanges.start(i), timeRanges.end(i)]);
- }
- }
- }
- return videojs$1.createTimeRanges(results);
- };
- /**
- * Attempts to find the buffered TimeRange that contains the specified
- * time.
- * @param {TimeRanges} buffered - the TimeRanges object to query
- * @param {number} time - the time to filter on.
- * @returns {TimeRanges} a new TimeRanges object
- */
- var findRange = function findRange(buffered, time) {
- return filterRanges(buffered, function (start, end) {
- return start - TIME_FUDGE_FACTOR <= time && end + TIME_FUDGE_FACTOR >= time;
- });
- };
- /**
- * Returns the TimeRanges that begin later than the specified time.
- * @param {TimeRanges} timeRanges - the TimeRanges object to query
- * @param {number} time - the time to filter on.
- * @returns {TimeRanges} a new TimeRanges object.
- */
- var findNextRange = function findNextRange(timeRanges, time) {
- return filterRanges(timeRanges, function (start) {
- return start - TIME_FUDGE_FACTOR >= time;
- });
- };
- /**
- * Returns gaps within a list of TimeRanges
- * @param {TimeRanges} buffered - the TimeRanges object
- * @return {TimeRanges} a TimeRanges object of gaps
- */
- var findGaps = function findGaps(buffered) {
- if (buffered.length < 2) {
- return videojs$1.createTimeRanges();
- }
- var ranges = [];
- for (var i = 1; i < buffered.length; i++) {
- var start = buffered.end(i - 1);
- var end = buffered.start(i);
- ranges.push([start, end]);
- }
- return videojs$1.createTimeRanges(ranges);
- };
- /**
- * Gets a human readable string for a TimeRange
- *
- * @param {TimeRange} range
- * @returns {String} a human readable string
- */
- var printableRange = function printableRange(range) {
- var strArr = [];
- if (!range || !range.length) {
- return '';
- }
- for (var i = 0; i < range.length; i++) {
- strArr.push(range.start(i) + ' => ' + range.end(i));
- }
- return strArr.join(', ');
- };
- /**
- * Calculates the amount of time left in seconds until the player hits the end of the
- * buffer and causes a rebuffer
- *
- * @param {TimeRange} buffered
- * The state of the buffer
- * @param {Numnber} currentTime
- * The current time of the player
- * @param {Number} playbackRate
- * The current playback rate of the player. Defaults to 1.
- * @return {Number}
- * Time until the player has to start rebuffering in seconds.
- * @function timeUntilRebuffer
- */
- var timeUntilRebuffer = function timeUntilRebuffer(buffered, currentTime) {
- var playbackRate = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;
- var bufferedEnd = buffered.length ? buffered.end(buffered.length - 1) : 0;
- return (bufferedEnd - currentTime) / playbackRate;
- };
- /**
- * Converts a TimeRanges object into an array representation
- * @param {TimeRanges} timeRanges
- * @returns {Array}
- */
- var timeRangesToArray = function timeRangesToArray(timeRanges) {
- var timeRangesList = [];
- for (var i = 0; i < timeRanges.length; i++) {
- timeRangesList.push({
- start: timeRanges.start(i),
- end: timeRanges.end(i)
- });
- }
- return timeRangesList;
- };
- /**
- * @file create-text-tracks-if-necessary.js
- */
- /**
- * Create text tracks on video.js if they exist on a segment.
- *
- * @param {Object} sourceBuffer the VSB or FSB
- * @param {Object} mediaSource the HTML media source
- * @param {Object} segment the segment that may contain the text track
- * @private
- */
- var createTextTracksIfNecessary = function createTextTracksIfNecessary(sourceBuffer, mediaSource, segment) {
- var player = mediaSource.player_; // create an in-band caption track if one is present in the segment
- if (segment.captions && segment.captions.length) {
- if (!sourceBuffer.inbandTextTracks_) {
- sourceBuffer.inbandTextTracks_ = {};
- }
- for (var trackId in segment.captionStreams) {
- if (!sourceBuffer.inbandTextTracks_[trackId]) {
- player.tech_.trigger({
- type: 'usage',
- name: 'hls-608'
- });
- var track = player.textTracks().getTrackById(trackId);
- if (track) {
- // Resuse an existing track with a CC# id because this was
- // very likely created by videojs-contrib-hls from information
- // in the m3u8 for us to use
- sourceBuffer.inbandTextTracks_[trackId] = track;
- } else {
- // Otherwise, create a track with the default `CC#` label and
- // without a language
- sourceBuffer.inbandTextTracks_[trackId] = player.addRemoteTextTrack({
- kind: 'captions',
- id: trackId,
- label: trackId
- }, false).track;
- }
- }
- }
- }
- if (segment.metadata && segment.metadata.length && !sourceBuffer.metadataTrack_) {
- sourceBuffer.metadataTrack_ = player.addRemoteTextTrack({
- kind: 'metadata',
- label: 'Timed Metadata'
- }, false).track;
- sourceBuffer.metadataTrack_.inBandMetadataTrackDispatchType = segment.metadata.dispatchType;
- }
- };
- /**
- * @file remove-cues-from-track.js
- */
- /**
- * Remove cues from a track on video.js.
- *
- * @param {Double} start start of where we should remove the cue
- * @param {Double} end end of where the we should remove the cue
- * @param {Object} track the text track to remove the cues from
- * @private
- */
- var removeCuesFromTrack = function removeCuesFromTrack(start, end, track) {
- var i = void 0;
- var cue = void 0;
- if (!track) {
- return;
- }
- if (!track.cues) {
- return;
- }
- i = track.cues.length;
- while (i--) {
- cue = track.cues[i]; // Remove any overlapping cue
- if (cue.startTime <= end && cue.endTime >= start) {
- track.removeCue(cue);
- }
- }
- };
- /**
- * @file add-text-track-data.js
- */
- /**
- * Define properties on a cue for backwards compatability,
- * but warn the user that the way that they are using it
- * is depricated and will be removed at a later date.
- *
- * @param {Cue} cue the cue to add the properties on
- * @private
- */
- var deprecateOldCue = function deprecateOldCue(cue) {
- Object.defineProperties(cue.frame, {
- id: {
- get: function get() {
- videojs$1.log.warn('cue.frame.id is deprecated. Use cue.value.key instead.');
- return cue.value.key;
- }
- },
- value: {
- get: function get() {
- videojs$1.log.warn('cue.frame.value is deprecated. Use cue.value.data instead.');
- return cue.value.data;
- }
- },
- privateData: {
- get: function get() {
- videojs$1.log.warn('cue.frame.privateData is deprecated. Use cue.value.data instead.');
- return cue.value.data;
- }
- }
- });
- };
- var durationOfVideo = function durationOfVideo(duration) {
- var dur = void 0;
- if (isNaN(duration) || Math.abs(duration) === Infinity) {
- dur = Number.MAX_VALUE;
- } else {
- dur = duration;
- }
- return dur;
- };
- /**
- * Add text track data to a source handler given the captions and
- * metadata from the buffer.
- *
- * @param {Object} sourceHandler the virtual source buffer
- * @param {Array} captionArray an array of caption data
- * @param {Array} metadataArray an array of meta data
- * @private
- */
- var addTextTrackData = function addTextTrackData(sourceHandler, captionArray, metadataArray) {
- var Cue = window$1.WebKitDataCue || window$1.VTTCue;
- if (captionArray) {
- captionArray.forEach(function (caption) {
- var track = caption.stream;
- this.inbandTextTracks_[track].addCue(new Cue(caption.startTime + this.timestampOffset, caption.endTime + this.timestampOffset, caption.text));
- }, sourceHandler);
- }
- if (metadataArray) {
- var videoDuration = durationOfVideo(sourceHandler.mediaSource_.duration);
- metadataArray.forEach(function (metadata) {
- var time = metadata.cueTime + this.timestampOffset; // if time isn't a finite number between 0 and Infinity, like NaN,
- // ignore this bit of metadata.
- // This likely occurs when you have an non-timed ID3 tag like TIT2,
- // which is the "Title/Songname/Content description" frame
- if (typeof time !== 'number' || window$1.isNaN(time) || time < 0 || !(time < Infinity)) {
- return;
- }
- metadata.frames.forEach(function (frame) {
- var cue = new Cue(time, time, frame.value || frame.url || frame.data || '');
- cue.frame = frame;
- cue.value = frame;
- deprecateOldCue(cue);
- this.metadataTrack_.addCue(cue);
- }, this);
- }, sourceHandler); // Updating the metadeta cues so that
- // the endTime of each cue is the startTime of the next cue
- // the endTime of last cue is the duration of the video
- if (sourceHandler.metadataTrack_ && sourceHandler.metadataTrack_.cues && sourceHandler.metadataTrack_.cues.length) {
- var cues = sourceHandler.metadataTrack_.cues;
- var cuesArray = []; // Create a copy of the TextTrackCueList...
- // ...disregarding cues with a falsey value
- for (var i = 0; i < cues.length; i++) {
- if (cues[i]) {
- cuesArray.push(cues[i]);
- }
- } // Group cues by their startTime value
- var cuesGroupedByStartTime = cuesArray.reduce(function (obj, cue) {
- var timeSlot = obj[cue.startTime] || [];
- timeSlot.push(cue);
- obj[cue.startTime] = timeSlot;
- return obj;
- }, {}); // Sort startTimes by ascending order
- var sortedStartTimes = Object.keys(cuesGroupedByStartTime).sort(function (a, b) {
- return Number(a) - Number(b);
- }); // Map each cue group's endTime to the next group's startTime
- sortedStartTimes.forEach(function (startTime, idx) {
- var cueGroup = cuesGroupedByStartTime[startTime];
- var nextTime = Number(sortedStartTimes[idx + 1]) || videoDuration; // Map each cue's endTime the next group's startTime
- cueGroup.forEach(function (cue) {
- cue.endTime = nextTime;
- });
- });
- }
- }
- };
- var win = typeof window !== 'undefined' ? window : {},
- TARGET = typeof Symbol === 'undefined' ? '__target' : Symbol(),
- SCRIPT_TYPE = 'application/javascript',
- BlobBuilder = win.BlobBuilder || win.WebKitBlobBuilder || win.MozBlobBuilder || win.MSBlobBuilder,
- URL = win.URL || win.webkitURL || URL && URL.msURL,
- Worker = win.Worker;
- /**
- * Returns a wrapper around Web Worker code that is constructible.
- *
- * @function shimWorker
- *
- * @param { String } filename The name of the file
- * @param { Function } fn Function wrapping the code of the worker
- */
- function shimWorker(filename, fn) {
- return function ShimWorker(forceFallback) {
- var o = this;
- if (!fn) {
- return new Worker(filename);
- } else if (Worker && !forceFallback) {
- // Convert the function's inner code to a string to construct the worker
- var source = fn.toString().replace(/^function.+?{/, '').slice(0, -1),
- objURL = createSourceObject(source);
- this[TARGET] = new Worker(objURL);
- wrapTerminate(this[TARGET], objURL);
- return this[TARGET];
- } else {
- var selfShim = {
- postMessage: function postMessage(m) {
- if (o.onmessage) {
- setTimeout(function () {
- o.onmessage({
- data: m,
- target: selfShim
- });
- });
- }
- }
- };
- fn.call(selfShim);
- this.postMessage = function (m) {
- setTimeout(function () {
- selfShim.onmessage({
- data: m,
- target: o
- });
- });
- };
- this.isThisThread = true;
- }
- };
- } // Test Worker capabilities
- if (Worker) {
- var testWorker,
- objURL = createSourceObject('self.onmessage = function () {}'),
- testArray = new Uint8Array(1);
- try {
- testWorker = new Worker(objURL); // Native browser on some Samsung devices throws for transferables, let's detect it
- testWorker.postMessage(testArray, [testArray.buffer]);
- } catch (e) {
- Worker = null;
- } finally {
- URL.revokeObjectURL(objURL);
- if (testWorker) {
- testWorker.terminate();
- }
- }
- }
- function createSourceObject(str) {
- try {
- return URL.createObjectURL(new Blob([str], {
- type: SCRIPT_TYPE
- }));
- } catch (e) {
- var blob = new BlobBuilder();
- blob.append(str);
- return URL.createObjectURL(blob.getBlob(type));
- }
- }
- function wrapTerminate(worker, objURL) {
- if (!worker || !objURL) return;
- var term = worker.terminate;
- worker.objURL = objURL;
- worker.terminate = function () {
- if (worker.objURL) URL.revokeObjectURL(worker.objURL);
- term.call(worker);
- };
- }
- var TransmuxWorker = new shimWorker("./transmuxer-worker.worker.js", function (window, document$$1) {
- var self = this;
- var transmuxerWorker = function () {
- /**
- * mux.js
- *
- * Copyright (c) 2015 Brightcove
- * All rights reserved.
- *
- * Functions that generate fragmented MP4s suitable for use with Media
- * Source Extensions.
- */
- var UINT32_MAX = Math.pow(2, 32) - 1;
- var box, dinf, esds, ftyp, mdat, mfhd, minf, moof, moov, mvex, mvhd, trak, tkhd, mdia, mdhd, hdlr, sdtp, stbl, stsd, traf, trex, trun, types, MAJOR_BRAND, MINOR_VERSION, AVC1_BRAND, VIDEO_HDLR, AUDIO_HDLR, HDLR_TYPES, VMHD, SMHD, DREF, STCO, STSC, STSZ, STTS; // pre-calculate constants
- (function () {
- var i;
- types = {
- avc1: [],
- // codingname
- avcC: [],
- btrt: [],
- dinf: [],
- dref: [],
- esds: [],
- ftyp: [],
- hdlr: [],
- mdat: [],
- mdhd: [],
- mdia: [],
- mfhd: [],
- minf: [],
- moof: [],
- moov: [],
- mp4a: [],
- // codingname
- mvex: [],
- mvhd: [],
- sdtp: [],
- smhd: [],
- stbl: [],
- stco: [],
- stsc: [],
- stsd: [],
- stsz: [],
- stts: [],
- styp: [],
- tfdt: [],
- tfhd: [],
- traf: [],
- trak: [],
- trun: [],
- trex: [],
- tkhd: [],
- vmhd: []
- }; // In environments where Uint8Array is undefined (e.g., IE8), skip set up so that we
- // don't throw an error
- if (typeof Uint8Array === 'undefined') {
- return;
- }
- for (i in types) {
- if (types.hasOwnProperty(i)) {
- types[i] = [i.charCodeAt(0), i.charCodeAt(1), i.charCodeAt(2), i.charCodeAt(3)];
- }
- }
- MAJOR_BRAND = new Uint8Array(['i'.charCodeAt(0), 's'.charCodeAt(0), 'o'.charCodeAt(0), 'm'.charCodeAt(0)]);
- AVC1_BRAND = new Uint8Array(['a'.charCodeAt(0), 'v'.charCodeAt(0), 'c'.charCodeAt(0), '1'.charCodeAt(0)]);
- MINOR_VERSION = new Uint8Array([0, 0, 0, 1]);
- VIDEO_HDLR = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00, // pre_defined
- 0x76, 0x69, 0x64, 0x65, // handler_type: 'vide'
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x56, 0x69, 0x64, 0x65, 0x6f, 0x48, 0x61, 0x6e, 0x64, 0x6c, 0x65, 0x72, 0x00 // name: 'VideoHandler'
- ]);
- AUDIO_HDLR = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00, // pre_defined
- 0x73, 0x6f, 0x75, 0x6e, // handler_type: 'soun'
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x53, 0x6f, 0x75, 0x6e, 0x64, 0x48, 0x61, 0x6e, 0x64, 0x6c, 0x65, 0x72, 0x00 // name: 'SoundHandler'
- ]);
- HDLR_TYPES = {
- video: VIDEO_HDLR,
- audio: AUDIO_HDLR
- };
- DREF = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x01, // entry_count
- 0x00, 0x00, 0x00, 0x0c, // entry_size
- 0x75, 0x72, 0x6c, 0x20, // 'url' type
- 0x00, // version 0
- 0x00, 0x00, 0x01 // entry_flags
- ]);
- SMHD = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, // balance, 0 means centered
- 0x00, 0x00 // reserved
- ]);
- STCO = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00 // entry_count
- ]);
- STSC = STCO;
- STSZ = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00, // sample_size
- 0x00, 0x00, 0x00, 0x00 // sample_count
- ]);
- STTS = STCO;
- VMHD = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x01, // flags
- 0x00, 0x00, // graphicsmode
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // opcolor
- ]);
- })();
- box = function box(type) {
- var payload = [],
- size = 0,
- i,
- result,
- view;
- for (i = 1; i < arguments.length; i++) {
- payload.push(arguments[i]);
- }
- i = payload.length; // calculate the total size we need to allocate
- while (i--) {
- size += payload[i].byteLength;
- }
- result = new Uint8Array(size + 8);
- view = new DataView(result.buffer, result.byteOffset, result.byteLength);
- view.setUint32(0, result.byteLength);
- result.set(type, 4); // copy the payload into the result
- for (i = 0, size = 8; i < payload.length; i++) {
- result.set(payload[i], size);
- size += payload[i].byteLength;
- }
- return result;
- };
- dinf = function dinf() {
- return box(types.dinf, box(types.dref, DREF));
- };
- esds = function esds(track) {
- return box(types.esds, new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- // ES_Descriptor
- 0x03, // tag, ES_DescrTag
- 0x19, // length
- 0x00, 0x00, // ES_ID
- 0x00, // streamDependenceFlag, URL_flag, reserved, streamPriority
- // DecoderConfigDescriptor
- 0x04, // tag, DecoderConfigDescrTag
- 0x11, // length
- 0x40, // object type
- 0x15, // streamType
- 0x00, 0x06, 0x00, // bufferSizeDB
- 0x00, 0x00, 0xda, 0xc0, // maxBitrate
- 0x00, 0x00, 0xda, 0xc0, // avgBitrate
- // DecoderSpecificInfo
- 0x05, // tag, DecoderSpecificInfoTag
- 0x02, // length
- // ISO/IEC 14496-3, AudioSpecificConfig
- // for samplingFrequencyIndex see ISO/IEC 13818-7:2006, 8.1.3.2.2, Table 35
- track.audioobjecttype << 3 | track.samplingfrequencyindex >>> 1, track.samplingfrequencyindex << 7 | track.channelcount << 3, 0x06, 0x01, 0x02 // GASpecificConfig
- ]));
- };
- ftyp = function ftyp() {
- return box(types.ftyp, MAJOR_BRAND, MINOR_VERSION, MAJOR_BRAND, AVC1_BRAND);
- };
- hdlr = function hdlr(type) {
- return box(types.hdlr, HDLR_TYPES[type]);
- };
- mdat = function mdat(data) {
- return box(types.mdat, data);
- };
- mdhd = function mdhd(track) {
- var result = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x02, // creation_time
- 0x00, 0x00, 0x00, 0x03, // modification_time
- 0x00, 0x01, 0x5f, 0x90, // timescale, 90,000 "ticks" per second
- track.duration >>> 24 & 0xFF, track.duration >>> 16 & 0xFF, track.duration >>> 8 & 0xFF, track.duration & 0xFF, // duration
- 0x55, 0xc4, // 'und' language (undetermined)
- 0x00, 0x00]); // Use the sample rate from the track metadata, when it is
- // defined. The sample rate can be parsed out of an ADTS header, for
- // instance.
- if (track.samplerate) {
- result[12] = track.samplerate >>> 24 & 0xFF;
- result[13] = track.samplerate >>> 16 & 0xFF;
- result[14] = track.samplerate >>> 8 & 0xFF;
- result[15] = track.samplerate & 0xFF;
- }
- return box(types.mdhd, result);
- };
- mdia = function mdia(track) {
- return box(types.mdia, mdhd(track), hdlr(track.type), minf(track));
- };
- mfhd = function mfhd(sequenceNumber) {
- return box(types.mfhd, new Uint8Array([0x00, 0x00, 0x00, 0x00, // flags
- (sequenceNumber & 0xFF000000) >> 24, (sequenceNumber & 0xFF0000) >> 16, (sequenceNumber & 0xFF00) >> 8, sequenceNumber & 0xFF // sequence_number
- ]));
- };
- minf = function minf(track) {
- return box(types.minf, track.type === 'video' ? box(types.vmhd, VMHD) : box(types.smhd, SMHD), dinf(), stbl(track));
- };
- moof = function moof(sequenceNumber, tracks) {
- var trackFragments = [],
- i = tracks.length; // build traf boxes for each track fragment
- while (i--) {
- trackFragments[i] = traf(tracks[i]);
- }
- return box.apply(null, [types.moof, mfhd(sequenceNumber)].concat(trackFragments));
- };
- /**
- * Returns a movie box.
- * @param tracks {array} the tracks associated with this movie
- * @see ISO/IEC 14496-12:2012(E), section 8.2.1
- */
- moov = function moov(tracks) {
- var i = tracks.length,
- boxes = [];
- while (i--) {
- boxes[i] = trak(tracks[i]);
- }
- return box.apply(null, [types.moov, mvhd(0xffffffff)].concat(boxes).concat(mvex(tracks)));
- };
- mvex = function mvex(tracks) {
- var i = tracks.length,
- boxes = [];
- while (i--) {
- boxes[i] = trex(tracks[i]);
- }
- return box.apply(null, [types.mvex].concat(boxes));
- };
- mvhd = function mvhd(duration) {
- var bytes = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x01, // creation_time
- 0x00, 0x00, 0x00, 0x02, // modification_time
- 0x00, 0x01, 0x5f, 0x90, // timescale, 90,000 "ticks" per second
- (duration & 0xFF000000) >> 24, (duration & 0xFF0000) >> 16, (duration & 0xFF00) >> 8, duration & 0xFF, // duration
- 0x00, 0x01, 0x00, 0x00, // 1.0 rate
- 0x01, 0x00, // 1.0 volume
- 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // transformation: unity matrix
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // pre_defined
- 0xff, 0xff, 0xff, 0xff // next_track_ID
- ]);
- return box(types.mvhd, bytes);
- };
- sdtp = function sdtp(track) {
- var samples = track.samples || [],
- bytes = new Uint8Array(4 + samples.length),
- flags,
- i; // leave the full box header (4 bytes) all zero
- // write the sample table
- for (i = 0; i < samples.length; i++) {
- flags = samples[i].flags;
- bytes[i + 4] = flags.dependsOn << 4 | flags.isDependedOn << 2 | flags.hasRedundancy;
- }
- return box(types.sdtp, bytes);
- };
- stbl = function stbl(track) {
- return box(types.stbl, stsd(track), box(types.stts, STTS), box(types.stsc, STSC), box(types.stsz, STSZ), box(types.stco, STCO));
- };
- (function () {
- var videoSample, audioSample;
- stsd = function stsd(track) {
- return box(types.stsd, new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x01]), track.type === 'video' ? videoSample(track) : audioSample(track));
- };
- videoSample = function videoSample(track) {
- var sps = track.sps || [],
- pps = track.pps || [],
- sequenceParameterSets = [],
- pictureParameterSets = [],
- i; // assemble the SPSs
- for (i = 0; i < sps.length; i++) {
- sequenceParameterSets.push((sps[i].byteLength & 0xFF00) >>> 8);
- sequenceParameterSets.push(sps[i].byteLength & 0xFF); // sequenceParameterSetLength
- sequenceParameterSets = sequenceParameterSets.concat(Array.prototype.slice.call(sps[i])); // SPS
- } // assemble the PPSs
- for (i = 0; i < pps.length; i++) {
- pictureParameterSets.push((pps[i].byteLength & 0xFF00) >>> 8);
- pictureParameterSets.push(pps[i].byteLength & 0xFF);
- pictureParameterSets = pictureParameterSets.concat(Array.prototype.slice.call(pps[i]));
- }
- return box(types.avc1, new Uint8Array([0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, // data_reference_index
- 0x00, 0x00, // pre_defined
- 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // pre_defined
- (track.width & 0xff00) >> 8, track.width & 0xff, // width
- (track.height & 0xff00) >> 8, track.height & 0xff, // height
- 0x00, 0x48, 0x00, 0x00, // horizresolution
- 0x00, 0x48, 0x00, 0x00, // vertresolution
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, // frame_count
- 0x13, 0x76, 0x69, 0x64, 0x65, 0x6f, 0x6a, 0x73, 0x2d, 0x63, 0x6f, 0x6e, 0x74, 0x72, 0x69, 0x62, 0x2d, 0x68, 0x6c, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // compressorname
- 0x00, 0x18, // depth = 24
- 0x11, 0x11 // pre_defined = -1
- ]), box(types.avcC, new Uint8Array([0x01, // configurationVersion
- track.profileIdc, // AVCProfileIndication
- track.profileCompatibility, // profile_compatibility
- track.levelIdc, // AVCLevelIndication
- 0xff // lengthSizeMinusOne, hard-coded to 4 bytes
- ].concat([sps.length // numOfSequenceParameterSets
- ]).concat(sequenceParameterSets).concat([pps.length // numOfPictureParameterSets
- ]).concat(pictureParameterSets))), // "PPS"
- box(types.btrt, new Uint8Array([0x00, 0x1c, 0x9c, 0x80, // bufferSizeDB
- 0x00, 0x2d, 0xc6, 0xc0, // maxBitrate
- 0x00, 0x2d, 0xc6, 0xc0])) // avgBitrate
- );
- };
- audioSample = function audioSample(track) {
- return box(types.mp4a, new Uint8Array([// SampleEntry, ISO/IEC 14496-12
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, // data_reference_index
- // AudioSampleEntry, ISO/IEC 14496-12
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- (track.channelcount & 0xff00) >> 8, track.channelcount & 0xff, // channelcount
- (track.samplesize & 0xff00) >> 8, track.samplesize & 0xff, // samplesize
- 0x00, 0x00, // pre_defined
- 0x00, 0x00, // reserved
- (track.samplerate & 0xff00) >> 8, track.samplerate & 0xff, 0x00, 0x00 // samplerate, 16.16
- // MP4AudioSampleEntry, ISO/IEC 14496-14
- ]), esds(track));
- };
- })();
- tkhd = function tkhd(track) {
- var result = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x07, // flags
- 0x00, 0x00, 0x00, 0x00, // creation_time
- 0x00, 0x00, 0x00, 0x00, // modification_time
- (track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
- 0x00, 0x00, 0x00, 0x00, // reserved
- (track.duration & 0xFF000000) >> 24, (track.duration & 0xFF0000) >> 16, (track.duration & 0xFF00) >> 8, track.duration & 0xFF, // duration
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, // layer
- 0x00, 0x00, // alternate_group
- 0x01, 0x00, // non-audio track volume
- 0x00, 0x00, // reserved
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // transformation: unity matrix
- (track.width & 0xFF00) >> 8, track.width & 0xFF, 0x00, 0x00, // width
- (track.height & 0xFF00) >> 8, track.height & 0xFF, 0x00, 0x00 // height
- ]);
- return box(types.tkhd, result);
- };
- /**
- * Generate a track fragment (traf) box. A traf box collects metadata
- * about tracks in a movie fragment (moof) box.
- */
- traf = function traf(track) {
- var trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun, sampleDependencyTable, dataOffset, upperWordBaseMediaDecodeTime, lowerWordBaseMediaDecodeTime;
- trackFragmentHeader = box(types.tfhd, new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x3a, // flags
- (track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
- 0x00, 0x00, 0x00, 0x01, // sample_description_index
- 0x00, 0x00, 0x00, 0x00, // default_sample_duration
- 0x00, 0x00, 0x00, 0x00, // default_sample_size
- 0x00, 0x00, 0x00, 0x00 // default_sample_flags
- ]));
- upperWordBaseMediaDecodeTime = Math.floor(track.baseMediaDecodeTime / (UINT32_MAX + 1));
- lowerWordBaseMediaDecodeTime = Math.floor(track.baseMediaDecodeTime % (UINT32_MAX + 1));
- trackFragmentDecodeTime = box(types.tfdt, new Uint8Array([0x01, // version 1
- 0x00, 0x00, 0x00, // flags
- // baseMediaDecodeTime
- upperWordBaseMediaDecodeTime >>> 24 & 0xFF, upperWordBaseMediaDecodeTime >>> 16 & 0xFF, upperWordBaseMediaDecodeTime >>> 8 & 0xFF, upperWordBaseMediaDecodeTime & 0xFF, lowerWordBaseMediaDecodeTime >>> 24 & 0xFF, lowerWordBaseMediaDecodeTime >>> 16 & 0xFF, lowerWordBaseMediaDecodeTime >>> 8 & 0xFF, lowerWordBaseMediaDecodeTime & 0xFF])); // the data offset specifies the number of bytes from the start of
- // the containing moof to the first payload byte of the associated
- // mdat
- dataOffset = 32 + // tfhd
- 20 + // tfdt
- 8 + // traf header
- 16 + // mfhd
- 8 + // moof header
- 8; // mdat header
- // audio tracks require less metadata
- if (track.type === 'audio') {
- trackFragmentRun = trun(track, dataOffset);
- return box(types.traf, trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun);
- } // video tracks should contain an independent and disposable samples
- // box (sdtp)
- // generate one and adjust offsets to match
- sampleDependencyTable = sdtp(track);
- trackFragmentRun = trun(track, sampleDependencyTable.length + dataOffset);
- return box(types.traf, trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun, sampleDependencyTable);
- };
- /**
- * Generate a track box.
- * @param track {object} a track definition
- * @return {Uint8Array} the track box
- */
- trak = function trak(track) {
- track.duration = track.duration || 0xffffffff;
- return box(types.trak, tkhd(track), mdia(track));
- };
- trex = function trex(track) {
- var result = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- (track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
- 0x00, 0x00, 0x00, 0x01, // default_sample_description_index
- 0x00, 0x00, 0x00, 0x00, // default_sample_duration
- 0x00, 0x00, 0x00, 0x00, // default_sample_size
- 0x00, 0x01, 0x00, 0x01 // default_sample_flags
- ]); // the last two bytes of default_sample_flags is the sample
- // degradation priority, a hint about the importance of this sample
- // relative to others. Lower the degradation priority for all sample
- // types other than video.
- if (track.type !== 'video') {
- result[result.length - 1] = 0x00;
- }
- return box(types.trex, result);
- };
- (function () {
- var audioTrun, videoTrun, trunHeader; // This method assumes all samples are uniform. That is, if a
- // duration is present for the first sample, it will be present for
- // all subsequent samples.
- // see ISO/IEC 14496-12:2012, Section 8.8.8.1
- trunHeader = function trunHeader(samples, offset) {
- var durationPresent = 0,
- sizePresent = 0,
- flagsPresent = 0,
- compositionTimeOffset = 0; // trun flag constants
- if (samples.length) {
- if (samples[0].duration !== undefined) {
- durationPresent = 0x1;
- }
- if (samples[0].size !== undefined) {
- sizePresent = 0x2;
- }
- if (samples[0].flags !== undefined) {
- flagsPresent = 0x4;
- }
- if (samples[0].compositionTimeOffset !== undefined) {
- compositionTimeOffset = 0x8;
- }
- }
- return [0x00, // version 0
- 0x00, durationPresent | sizePresent | flagsPresent | compositionTimeOffset, 0x01, // flags
- (samples.length & 0xFF000000) >>> 24, (samples.length & 0xFF0000) >>> 16, (samples.length & 0xFF00) >>> 8, samples.length & 0xFF, // sample_count
- (offset & 0xFF000000) >>> 24, (offset & 0xFF0000) >>> 16, (offset & 0xFF00) >>> 8, offset & 0xFF // data_offset
- ];
- };
- videoTrun = function videoTrun(track, offset) {
- var bytes, samples, sample, i;
- samples = track.samples || [];
- offset += 8 + 12 + 16 * samples.length;
- bytes = trunHeader(samples, offset);
- for (i = 0; i < samples.length; i++) {
- sample = samples[i];
- bytes = bytes.concat([(sample.duration & 0xFF000000) >>> 24, (sample.duration & 0xFF0000) >>> 16, (sample.duration & 0xFF00) >>> 8, sample.duration & 0xFF, // sample_duration
- (sample.size & 0xFF000000) >>> 24, (sample.size & 0xFF0000) >>> 16, (sample.size & 0xFF00) >>> 8, sample.size & 0xFF, // sample_size
- sample.flags.isLeading << 2 | sample.flags.dependsOn, sample.flags.isDependedOn << 6 | sample.flags.hasRedundancy << 4 | sample.flags.paddingValue << 1 | sample.flags.isNonSyncSample, sample.flags.degradationPriority & 0xF0 << 8, sample.flags.degradationPriority & 0x0F, // sample_flags
- (sample.compositionTimeOffset & 0xFF000000) >>> 24, (sample.compositionTimeOffset & 0xFF0000) >>> 16, (sample.compositionTimeOffset & 0xFF00) >>> 8, sample.compositionTimeOffset & 0xFF // sample_composition_time_offset
- ]);
- }
- return box(types.trun, new Uint8Array(bytes));
- };
- audioTrun = function audioTrun(track, offset) {
- var bytes, samples, sample, i;
- samples = track.samples || [];
- offset += 8 + 12 + 8 * samples.length;
- bytes = trunHeader(samples, offset);
- for (i = 0; i < samples.length; i++) {
- sample = samples[i];
- bytes = bytes.concat([(sample.duration & 0xFF000000) >>> 24, (sample.duration & 0xFF0000) >>> 16, (sample.duration & 0xFF00) >>> 8, sample.duration & 0xFF, // sample_duration
- (sample.size & 0xFF000000) >>> 24, (sample.size & 0xFF0000) >>> 16, (sample.size & 0xFF00) >>> 8, sample.size & 0xFF]); // sample_size
- }
- return box(types.trun, new Uint8Array(bytes));
- };
- trun = function trun(track, offset) {
- if (track.type === 'audio') {
- return audioTrun(track, offset);
- }
- return videoTrun(track, offset);
- };
- })();
- var mp4Generator = {
- ftyp: ftyp,
- mdat: mdat,
- moof: moof,
- moov: moov,
- initSegment: function initSegment(tracks) {
- var fileType = ftyp(),
- movie = moov(tracks),
- result;
- result = new Uint8Array(fileType.byteLength + movie.byteLength);
- result.set(fileType);
- result.set(movie, fileType.byteLength);
- return result;
- }
- };
- var toUnsigned = function toUnsigned(value) {
- return value >>> 0;
- };
- var bin = {
- toUnsigned: toUnsigned
- };
- var toUnsigned$1 = bin.toUnsigned;
- var _findBox, parseType, timescale, startTime, getVideoTrackIds; // Find the data for a box specified by its path
- _findBox = function findBox(data, path) {
- var results = [],
- i,
- size,
- type,
- end,
- subresults;
- if (!path.length) {
- // short-circuit the search for empty paths
- return null;
- }
- for (i = 0; i < data.byteLength;) {
- size = toUnsigned$1(data[i] << 24 | data[i + 1] << 16 | data[i + 2] << 8 | data[i + 3]);
- type = parseType(data.subarray(i + 4, i + 8));
- end = size > 1 ? i + size : data.byteLength;
- if (type === path[0]) {
- if (path.length === 1) {
- // this is the end of the path and we've found the box we were
- // looking for
- results.push(data.subarray(i + 8, end));
- } else {
- // recursively search for the next box along the path
- subresults = _findBox(data.subarray(i + 8, end), path.slice(1));
- if (subresults.length) {
- results = results.concat(subresults);
- }
- }
- }
- i = end;
- } // we've finished searching all of data
- return results;
- };
- /**
- * Returns the string representation of an ASCII encoded four byte buffer.
- * @param buffer {Uint8Array} a four-byte buffer to translate
- * @return {string} the corresponding string
- */
- parseType = function parseType(buffer) {
- var result = '';
- result += String.fromCharCode(buffer[0]);
- result += String.fromCharCode(buffer[1]);
- result += String.fromCharCode(buffer[2]);
- result += String.fromCharCode(buffer[3]);
- return result;
- };
- /**
- * Parses an MP4 initialization segment and extracts the timescale
- * values for any declared tracks. Timescale values indicate the
- * number of clock ticks per second to assume for time-based values
- * elsewhere in the MP4.
- *
- * To determine the start time of an MP4, you need two pieces of
- * information: the timescale unit and the earliest base media decode
- * time. Multiple timescales can be specified within an MP4 but the
- * base media decode time is always expressed in the timescale from
- * the media header box for the track:
- * ```
- * moov > trak > mdia > mdhd.timescale
- * ```
- * @param init {Uint8Array} the bytes of the init segment
- * @return {object} a hash of track ids to timescale values or null if
- * the init segment is malformed.
- */
- timescale = function timescale(init) {
- var result = {},
- traks = _findBox(init, ['moov', 'trak']); // mdhd timescale
- return traks.reduce(function (result, trak) {
- var tkhd, version, index, id, mdhd;
- tkhd = _findBox(trak, ['tkhd'])[0];
- if (!tkhd) {
- return null;
- }
- version = tkhd[0];
- index = version === 0 ? 12 : 20;
- id = toUnsigned$1(tkhd[index] << 24 | tkhd[index + 1] << 16 | tkhd[index + 2] << 8 | tkhd[index + 3]);
- mdhd = _findBox(trak, ['mdia', 'mdhd'])[0];
- if (!mdhd) {
- return null;
- }
- version = mdhd[0];
- index = version === 0 ? 12 : 20;
- result[id] = toUnsigned$1(mdhd[index] << 24 | mdhd[index + 1] << 16 | mdhd[index + 2] << 8 | mdhd[index + 3]);
- return result;
- }, result);
- };
- /**
- * Determine the base media decode start time, in seconds, for an MP4
- * fragment. If multiple fragments are specified, the earliest time is
- * returned.
- *
- * The base media decode time can be parsed from track fragment
- * metadata:
- * ```
- * moof > traf > tfdt.baseMediaDecodeTime
- * ```
- * It requires the timescale value from the mdhd to interpret.
- *
- * @param timescale {object} a hash of track ids to timescale values.
- * @return {number} the earliest base media decode start time for the
- * fragment, in seconds
- */
- startTime = function startTime(timescale, fragment) {
- var trafs, baseTimes, result; // we need info from two childrend of each track fragment box
- trafs = _findBox(fragment, ['moof', 'traf']); // determine the start times for each track
- baseTimes = [].concat.apply([], trafs.map(function (traf) {
- return _findBox(traf, ['tfhd']).map(function (tfhd) {
- var id, scale, baseTime; // get the track id from the tfhd
- id = toUnsigned$1(tfhd[4] << 24 | tfhd[5] << 16 | tfhd[6] << 8 | tfhd[7]); // assume a 90kHz clock if no timescale was specified
- scale = timescale[id] || 90e3; // get the base media decode time from the tfdt
- baseTime = _findBox(traf, ['tfdt']).map(function (tfdt) {
- var version, result;
- version = tfdt[0];
- result = toUnsigned$1(tfdt[4] << 24 | tfdt[5] << 16 | tfdt[6] << 8 | tfdt[7]);
- if (version === 1) {
- result *= Math.pow(2, 32);
- result += toUnsigned$1(tfdt[8] << 24 | tfdt[9] << 16 | tfdt[10] << 8 | tfdt[11]);
- }
- return result;
- })[0];
- baseTime = baseTime || Infinity; // convert base time to seconds
- return baseTime / scale;
- });
- })); // return the minimum
- result = Math.min.apply(null, baseTimes);
- return isFinite(result) ? result : 0;
- };
- /**
- * Find the trackIds of the video tracks in this source.
- * Found by parsing the Handler Reference and Track Header Boxes:
- * moov > trak > mdia > hdlr
- * moov > trak > tkhd
- *
- * @param {Uint8Array} init - The bytes of the init segment for this source
- * @return {Number[]} A list of trackIds
- *
- * @see ISO-BMFF-12/2015, Section 8.4.3
- **/
- getVideoTrackIds = function getVideoTrackIds(init) {
- var traks = _findBox(init, ['moov', 'trak']);
- var videoTrackIds = [];
- traks.forEach(function (trak) {
- var hdlrs = _findBox(trak, ['mdia', 'hdlr']);
- var tkhds = _findBox(trak, ['tkhd']);
- hdlrs.forEach(function (hdlr, index) {
- var handlerType = parseType(hdlr.subarray(8, 12));
- var tkhd = tkhds[index];
- var view;
- var version;
- var trackId;
- if (handlerType === 'vide') {
- view = new DataView(tkhd.buffer, tkhd.byteOffset, tkhd.byteLength);
- version = view.getUint8(0);
- trackId = version === 0 ? view.getUint32(12) : view.getUint32(20);
- videoTrackIds.push(trackId);
- }
- });
- });
- return videoTrackIds;
- };
- var probe = {
- findBox: _findBox,
- parseType: parseType,
- timescale: timescale,
- startTime: startTime,
- videoTrackIds: getVideoTrackIds
- };
- /**
- * mux.js
- *
- * Copyright (c) 2014 Brightcove
- * All rights reserved.
- *
- * A lightweight readable stream implemention that handles event dispatching.
- * Objects that inherit from streams should call init in their constructors.
- */
- var Stream = function Stream() {
- this.init = function () {
- var listeners = {};
- /**
- * Add a listener for a specified event type.
- * @param type {string} the event name
- * @param listener {function} the callback to be invoked when an event of
- * the specified type occurs
- */
- this.on = function (type, listener) {
- if (!listeners[type]) {
- listeners[type] = [];
- }
- listeners[type] = listeners[type].concat(listener);
- };
- /**
- * Remove a listener for a specified event type.
- * @param type {string} the event name
- * @param listener {function} a function previously registered for this
- * type of event through `on`
- */
- this.off = function (type, listener) {
- var index;
- if (!listeners[type]) {
- return false;
- }
- index = listeners[type].indexOf(listener);
- listeners[type] = listeners[type].slice();
- listeners[type].splice(index, 1);
- return index > -1;
- };
- /**
- * Trigger an event of the specified type on this stream. Any additional
- * arguments to this function are passed as parameters to event listeners.
- * @param type {string} the event name
- */
- this.trigger = function (type) {
- var callbacks, i, length, args;
- callbacks = listeners[type];
- if (!callbacks) {
- return;
- } // Slicing the arguments on every invocation of this method
- // can add a significant amount of overhead. Avoid the
- // intermediate object creation for the common case of a
- // single callback argument
- if (arguments.length === 2) {
- length = callbacks.length;
- for (i = 0; i < length; ++i) {
- callbacks[i].call(this, arguments[1]);
- }
- } else {
- args = [];
- i = arguments.length;
- for (i = 1; i < arguments.length; ++i) {
- args.push(arguments[i]);
- }
- length = callbacks.length;
- for (i = 0; i < length; ++i) {
- callbacks[i].apply(this, args);
- }
- }
- };
- /**
- * Destroys the stream and cleans up.
- */
- this.dispose = function () {
- listeners = {};
- };
- };
- };
- /**
- * Forwards all `data` events on this stream to the destination stream. The
- * destination stream should provide a method `push` to receive the data
- * events as they arrive.
- * @param destination {stream} the stream that will receive all `data` events
- * @param autoFlush {boolean} if false, we will not call `flush` on the destination
- * when the current stream emits a 'done' event
- * @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
- */
- Stream.prototype.pipe = function (destination) {
- this.on('data', function (data) {
- destination.push(data);
- });
- this.on('done', function (flushSource) {
- destination.flush(flushSource);
- });
- return destination;
- }; // Default stream functions that are expected to be overridden to perform
- // actual work. These are provided by the prototype as a sort of no-op
- // implementation so that we don't have to check for their existence in the
- // `pipe` function above.
- Stream.prototype.push = function (data) {
- this.trigger('data', data);
- };
- Stream.prototype.flush = function (flushSource) {
- this.trigger('done', flushSource);
- };
- var stream = Stream; // Convert an array of nal units into an array of frames with each frame being
- // composed of the nal units that make up that frame
- // Also keep track of cummulative data about the frame from the nal units such
- // as the frame duration, starting pts, etc.
- var groupNalsIntoFrames = function groupNalsIntoFrames(nalUnits) {
- var i,
- currentNal,
- currentFrame = [],
- frames = [];
- currentFrame.byteLength = 0;
- for (i = 0; i < nalUnits.length; i++) {
- currentNal = nalUnits[i]; // Split on 'aud'-type nal units
- if (currentNal.nalUnitType === 'access_unit_delimiter_rbsp') {
- // Since the very first nal unit is expected to be an AUD
- // only push to the frames array when currentFrame is not empty
- if (currentFrame.length) {
- currentFrame.duration = currentNal.dts - currentFrame.dts;
- frames.push(currentFrame);
- }
- currentFrame = [currentNal];
- currentFrame.byteLength = currentNal.data.byteLength;
- currentFrame.pts = currentNal.pts;
- currentFrame.dts = currentNal.dts;
- } else {
- // Specifically flag key frames for ease of use later
- if (currentNal.nalUnitType === 'slice_layer_without_partitioning_rbsp_idr') {
- currentFrame.keyFrame = true;
- }
- currentFrame.duration = currentNal.dts - currentFrame.dts;
- currentFrame.byteLength += currentNal.data.byteLength;
- currentFrame.push(currentNal);
- }
- } // For the last frame, use the duration of the previous frame if we
- // have nothing better to go on
- if (frames.length && (!currentFrame.duration || currentFrame.duration <= 0)) {
- currentFrame.duration = frames[frames.length - 1].duration;
- } // Push the final frame
- frames.push(currentFrame);
- return frames;
- }; // Convert an array of frames into an array of Gop with each Gop being composed
- // of the frames that make up that Gop
- // Also keep track of cummulative data about the Gop from the frames such as the
- // Gop duration, starting pts, etc.
- var groupFramesIntoGops = function groupFramesIntoGops(frames) {
- var i,
- currentFrame,
- currentGop = [],
- gops = []; // We must pre-set some of the values on the Gop since we
- // keep running totals of these values
- currentGop.byteLength = 0;
- currentGop.nalCount = 0;
- currentGop.duration = 0;
- currentGop.pts = frames[0].pts;
- currentGop.dts = frames[0].dts; // store some metadata about all the Gops
- gops.byteLength = 0;
- gops.nalCount = 0;
- gops.duration = 0;
- gops.pts = frames[0].pts;
- gops.dts = frames[0].dts;
- for (i = 0; i < frames.length; i++) {
- currentFrame = frames[i];
- if (currentFrame.keyFrame) {
- // Since the very first frame is expected to be an keyframe
- // only push to the gops array when currentGop is not empty
- if (currentGop.length) {
- gops.push(currentGop);
- gops.byteLength += currentGop.byteLength;
- gops.nalCount += currentGop.nalCount;
- gops.duration += currentGop.duration;
- }
- currentGop = [currentFrame];
- currentGop.nalCount = currentFrame.length;
- currentGop.byteLength = currentFrame.byteLength;
- currentGop.pts = currentFrame.pts;
- currentGop.dts = currentFrame.dts;
- currentGop.duration = currentFrame.duration;
- } else {
- currentGop.duration += currentFrame.duration;
- currentGop.nalCount += currentFrame.length;
- currentGop.byteLength += currentFrame.byteLength;
- currentGop.push(currentFrame);
- }
- }
- if (gops.length && currentGop.duration <= 0) {
- currentGop.duration = gops[gops.length - 1].duration;
- }
- gops.byteLength += currentGop.byteLength;
- gops.nalCount += currentGop.nalCount;
- gops.duration += currentGop.duration; // push the final Gop
- gops.push(currentGop);
- return gops;
- };
- /*
- * Search for the first keyframe in the GOPs and throw away all frames
- * until that keyframe. Then extend the duration of the pulled keyframe
- * and pull the PTS and DTS of the keyframe so that it covers the time
- * range of the frames that were disposed.
- *
- * @param {Array} gops video GOPs
- * @returns {Array} modified video GOPs
- */
- var extendFirstKeyFrame = function extendFirstKeyFrame(gops) {
- var currentGop;
- if (!gops[0][0].keyFrame && gops.length > 1) {
- // Remove the first GOP
- currentGop = gops.shift();
- gops.byteLength -= currentGop.byteLength;
- gops.nalCount -= currentGop.nalCount; // Extend the first frame of what is now the
- // first gop to cover the time period of the
- // frames we just removed
- gops[0][0].dts = currentGop.dts;
- gops[0][0].pts = currentGop.pts;
- gops[0][0].duration += currentGop.duration;
- }
- return gops;
- };
- /**
- * Default sample object
- * see ISO/IEC 14496-12:2012, section 8.6.4.3
- */
- var createDefaultSample = function createDefaultSample() {
- return {
- size: 0,
- flags: {
- isLeading: 0,
- dependsOn: 1,
- isDependedOn: 0,
- hasRedundancy: 0,
- degradationPriority: 0,
- isNonSyncSample: 1
- }
- };
- };
- /*
- * Collates information from a video frame into an object for eventual
- * entry into an MP4 sample table.
- *
- * @param {Object} frame the video frame
- * @param {Number} dataOffset the byte offset to position the sample
- * @return {Object} object containing sample table info for a frame
- */
- var sampleForFrame = function sampleForFrame(frame, dataOffset) {
- var sample = createDefaultSample();
- sample.dataOffset = dataOffset;
- sample.compositionTimeOffset = frame.pts - frame.dts;
- sample.duration = frame.duration;
- sample.size = 4 * frame.length; // Space for nal unit size
- sample.size += frame.byteLength;
- if (frame.keyFrame) {
- sample.flags.dependsOn = 2;
- sample.flags.isNonSyncSample = 0;
- }
- return sample;
- }; // generate the track's sample table from an array of gops
- var generateSampleTable = function generateSampleTable(gops, baseDataOffset) {
- var h,
- i,
- sample,
- currentGop,
- currentFrame,
- dataOffset = baseDataOffset || 0,
- samples = [];
- for (h = 0; h < gops.length; h++) {
- currentGop = gops[h];
- for (i = 0; i < currentGop.length; i++) {
- currentFrame = currentGop[i];
- sample = sampleForFrame(currentFrame, dataOffset);
- dataOffset += sample.size;
- samples.push(sample);
- }
- }
- return samples;
- }; // generate the track's raw mdat data from an array of gops
- var concatenateNalData = function concatenateNalData(gops) {
- var h,
- i,
- j,
- currentGop,
- currentFrame,
- currentNal,
- dataOffset = 0,
- nalsByteLength = gops.byteLength,
- numberOfNals = gops.nalCount,
- totalByteLength = nalsByteLength + 4 * numberOfNals,
- data = new Uint8Array(totalByteLength),
- view = new DataView(data.buffer); // For each Gop..
- for (h = 0; h < gops.length; h++) {
- currentGop = gops[h]; // For each Frame..
- for (i = 0; i < currentGop.length; i++) {
- currentFrame = currentGop[i]; // For each NAL..
- for (j = 0; j < currentFrame.length; j++) {
- currentNal = currentFrame[j];
- view.setUint32(dataOffset, currentNal.data.byteLength);
- dataOffset += 4;
- data.set(currentNal.data, dataOffset);
- dataOffset += currentNal.data.byteLength;
- }
- }
- }
- return data;
- };
- var frameUtils = {
- groupNalsIntoFrames: groupNalsIntoFrames,
- groupFramesIntoGops: groupFramesIntoGops,
- extendFirstKeyFrame: extendFirstKeyFrame,
- generateSampleTable: generateSampleTable,
- concatenateNalData: concatenateNalData
- };
- var highPrefix = [33, 16, 5, 32, 164, 27];
- var lowPrefix = [33, 65, 108, 84, 1, 2, 4, 8, 168, 2, 4, 8, 17, 191, 252];
- var zeroFill = function zeroFill(count) {
- var a = [];
- while (count--) {
- a.push(0);
- }
- return a;
- };
- var makeTable = function makeTable(metaTable) {
- return Object.keys(metaTable).reduce(function (obj, key) {
- obj[key] = new Uint8Array(metaTable[key].reduce(function (arr, part) {
- return arr.concat(part);
- }, []));
- return obj;
- }, {});
- }; // Frames-of-silence to use for filling in missing AAC frames
- var coneOfSilence = {
- 96000: [highPrefix, [227, 64], zeroFill(154), [56]],
- 88200: [highPrefix, [231], zeroFill(170), [56]],
- 64000: [highPrefix, [248, 192], zeroFill(240), [56]],
- 48000: [highPrefix, [255, 192], zeroFill(268), [55, 148, 128], zeroFill(54), [112]],
- 44100: [highPrefix, [255, 192], zeroFill(268), [55, 163, 128], zeroFill(84), [112]],
- 32000: [highPrefix, [255, 192], zeroFill(268), [55, 234], zeroFill(226), [112]],
- 24000: [highPrefix, [255, 192], zeroFill(268), [55, 255, 128], zeroFill(268), [111, 112], zeroFill(126), [224]],
- 16000: [highPrefix, [255, 192], zeroFill(268), [55, 255, 128], zeroFill(268), [111, 255], zeroFill(269), [223, 108], zeroFill(195), [1, 192]],
- 12000: [lowPrefix, zeroFill(268), [3, 127, 248], zeroFill(268), [6, 255, 240], zeroFill(268), [13, 255, 224], zeroFill(268), [27, 253, 128], zeroFill(259), [56]],
- 11025: [lowPrefix, zeroFill(268), [3, 127, 248], zeroFill(268), [6, 255, 240], zeroFill(268), [13, 255, 224], zeroFill(268), [27, 255, 192], zeroFill(268), [55, 175, 128], zeroFill(108), [112]],
- 8000: [lowPrefix, zeroFill(268), [3, 121, 16], zeroFill(47), [7]]
- };
- var silence = makeTable(coneOfSilence);
- var ONE_SECOND_IN_TS = 90000,
- // 90kHz clock
- secondsToVideoTs,
- secondsToAudioTs,
- videoTsToSeconds,
- audioTsToSeconds,
- audioTsToVideoTs,
- videoTsToAudioTs;
- secondsToVideoTs = function secondsToVideoTs(seconds) {
- return seconds * ONE_SECOND_IN_TS;
- };
- secondsToAudioTs = function secondsToAudioTs(seconds, sampleRate) {
- return seconds * sampleRate;
- };
- videoTsToSeconds = function videoTsToSeconds(timestamp) {
- return timestamp / ONE_SECOND_IN_TS;
- };
- audioTsToSeconds = function audioTsToSeconds(timestamp, sampleRate) {
- return timestamp / sampleRate;
- };
- audioTsToVideoTs = function audioTsToVideoTs(timestamp, sampleRate) {
- return secondsToVideoTs(audioTsToSeconds(timestamp, sampleRate));
- };
- videoTsToAudioTs = function videoTsToAudioTs(timestamp, sampleRate) {
- return secondsToAudioTs(videoTsToSeconds(timestamp), sampleRate);
- };
- var clock = {
- secondsToVideoTs: secondsToVideoTs,
- secondsToAudioTs: secondsToAudioTs,
- videoTsToSeconds: videoTsToSeconds,
- audioTsToSeconds: audioTsToSeconds,
- audioTsToVideoTs: audioTsToVideoTs,
- videoTsToAudioTs: videoTsToAudioTs
- };
- var ONE_SECOND_IN_TS$1 = 90000; // 90kHz clock
- /**
- * Sum the `byteLength` properties of the data in each AAC frame
- */
- var sumFrameByteLengths = function sumFrameByteLengths(array) {
- var i,
- currentObj,
- sum = 0; // sum the byteLength's all each nal unit in the frame
- for (i = 0; i < array.length; i++) {
- currentObj = array[i];
- sum += currentObj.data.byteLength;
- }
- return sum;
- }; // Possibly pad (prefix) the audio track with silence if appending this track
- // would lead to the introduction of a gap in the audio buffer
- var prefixWithSilence = function prefixWithSilence(track, frames, audioAppendStartTs, videoBaseMediaDecodeTime) {
- var baseMediaDecodeTimeTs,
- frameDuration = 0,
- audioGapDuration = 0,
- audioFillFrameCount = 0,
- audioFillDuration = 0,
- silentFrame,
- i;
- if (!frames.length) {
- return;
- }
- baseMediaDecodeTimeTs = clock.audioTsToVideoTs(track.baseMediaDecodeTime, track.samplerate); // determine frame clock duration based on sample rate, round up to avoid overfills
- frameDuration = Math.ceil(ONE_SECOND_IN_TS$1 / (track.samplerate / 1024));
- if (audioAppendStartTs && videoBaseMediaDecodeTime) {
- // insert the shortest possible amount (audio gap or audio to video gap)
- audioGapDuration = baseMediaDecodeTimeTs - Math.max(audioAppendStartTs, videoBaseMediaDecodeTime); // number of full frames in the audio gap
- audioFillFrameCount = Math.floor(audioGapDuration / frameDuration);
- audioFillDuration = audioFillFrameCount * frameDuration;
- } // don't attempt to fill gaps smaller than a single frame or larger
- // than a half second
- if (audioFillFrameCount < 1 || audioFillDuration > ONE_SECOND_IN_TS$1 / 2) {
- return;
- }
- silentFrame = silence[track.samplerate];
- if (!silentFrame) {
- // we don't have a silent frame pregenerated for the sample rate, so use a frame
- // from the content instead
- silentFrame = frames[0].data;
- }
- for (i = 0; i < audioFillFrameCount; i++) {
- frames.splice(i, 0, {
- data: silentFrame
- });
- }
- track.baseMediaDecodeTime -= Math.floor(clock.videoTsToAudioTs(audioFillDuration, track.samplerate));
- }; // If the audio segment extends before the earliest allowed dts
- // value, remove AAC frames until starts at or after the earliest
- // allowed DTS so that we don't end up with a negative baseMedia-
- // DecodeTime for the audio track
- var trimAdtsFramesByEarliestDts = function trimAdtsFramesByEarliestDts(adtsFrames, track, earliestAllowedDts) {
- if (track.minSegmentDts >= earliestAllowedDts) {
- return adtsFrames;
- } // We will need to recalculate the earliest segment Dts
- track.minSegmentDts = Infinity;
- return adtsFrames.filter(function (currentFrame) {
- // If this is an allowed frame, keep it and record it's Dts
- if (currentFrame.dts >= earliestAllowedDts) {
- track.minSegmentDts = Math.min(track.minSegmentDts, currentFrame.dts);
- track.minSegmentPts = track.minSegmentDts;
- return true;
- } // Otherwise, discard it
- return false;
- });
- }; // generate the track's raw mdat data from an array of frames
- var generateSampleTable$1 = function generateSampleTable(frames) {
- var i,
- currentFrame,
- samples = [];
- for (i = 0; i < frames.length; i++) {
- currentFrame = frames[i];
- samples.push({
- size: currentFrame.data.byteLength,
- duration: 1024 // For AAC audio, all samples contain 1024 samples
- });
- }
- return samples;
- }; // generate the track's sample table from an array of frames
- var concatenateFrameData = function concatenateFrameData(frames) {
- var i,
- currentFrame,
- dataOffset = 0,
- data = new Uint8Array(sumFrameByteLengths(frames));
- for (i = 0; i < frames.length; i++) {
- currentFrame = frames[i];
- data.set(currentFrame.data, dataOffset);
- dataOffset += currentFrame.data.byteLength;
- }
- return data;
- };
- var audioFrameUtils = {
- prefixWithSilence: prefixWithSilence,
- trimAdtsFramesByEarliestDts: trimAdtsFramesByEarliestDts,
- generateSampleTable: generateSampleTable$1,
- concatenateFrameData: concatenateFrameData
- };
- var ONE_SECOND_IN_TS$2 = 90000; // 90kHz clock
- /**
- * Store information about the start and end of the track and the
- * duration for each frame/sample we process in order to calculate
- * the baseMediaDecodeTime
- */
- var collectDtsInfo = function collectDtsInfo(track, data) {
- if (typeof data.pts === 'number') {
- if (track.timelineStartInfo.pts === undefined) {
- track.timelineStartInfo.pts = data.pts;
- }
- if (track.minSegmentPts === undefined) {
- track.minSegmentPts = data.pts;
- } else {
- track.minSegmentPts = Math.min(track.minSegmentPts, data.pts);
- }
- if (track.maxSegmentPts === undefined) {
- track.maxSegmentPts = data.pts;
- } else {
- track.maxSegmentPts = Math.max(track.maxSegmentPts, data.pts);
- }
- }
- if (typeof data.dts === 'number') {
- if (track.timelineStartInfo.dts === undefined) {
- track.timelineStartInfo.dts = data.dts;
- }
- if (track.minSegmentDts === undefined) {
- track.minSegmentDts = data.dts;
- } else {
- track.minSegmentDts = Math.min(track.minSegmentDts, data.dts);
- }
- if (track.maxSegmentDts === undefined) {
- track.maxSegmentDts = data.dts;
- } else {
- track.maxSegmentDts = Math.max(track.maxSegmentDts, data.dts);
- }
- }
- };
- /**
- * Clear values used to calculate the baseMediaDecodeTime between
- * tracks
- */
- var clearDtsInfo = function clearDtsInfo(track) {
- delete track.minSegmentDts;
- delete track.maxSegmentDts;
- delete track.minSegmentPts;
- delete track.maxSegmentPts;
- };
- /**
- * Calculate the track's baseMediaDecodeTime based on the earliest
- * DTS the transmuxer has ever seen and the minimum DTS for the
- * current track
- * @param track {object} track metadata configuration
- * @param keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at 0.
- */
- var calculateTrackBaseMediaDecodeTime = function calculateTrackBaseMediaDecodeTime(track, keepOriginalTimestamps) {
- var baseMediaDecodeTime,
- scale,
- minSegmentDts = track.minSegmentDts; // Optionally adjust the time so the first segment starts at zero.
- if (!keepOriginalTimestamps) {
- minSegmentDts -= track.timelineStartInfo.dts;
- } // track.timelineStartInfo.baseMediaDecodeTime is the location, in time, where
- // we want the start of the first segment to be placed
- baseMediaDecodeTime = track.timelineStartInfo.baseMediaDecodeTime; // Add to that the distance this segment is from the very first
- baseMediaDecodeTime += minSegmentDts; // baseMediaDecodeTime must not become negative
- baseMediaDecodeTime = Math.max(0, baseMediaDecodeTime);
- if (track.type === 'audio') {
- // Audio has a different clock equal to the sampling_rate so we need to
- // scale the PTS values into the clock rate of the track
- scale = track.samplerate / ONE_SECOND_IN_TS$2;
- baseMediaDecodeTime *= scale;
- baseMediaDecodeTime = Math.floor(baseMediaDecodeTime);
- }
- return baseMediaDecodeTime;
- };
- var trackDecodeInfo = {
- clearDtsInfo: clearDtsInfo,
- calculateTrackBaseMediaDecodeTime: calculateTrackBaseMediaDecodeTime,
- collectDtsInfo: collectDtsInfo
- };
- /**
- * mux.js
- *
- * Copyright (c) 2015 Brightcove
- * All rights reserved.
- *
- * Reads in-band caption information from a video elementary
- * stream. Captions must follow the CEA-708 standard for injection
- * into an MPEG-2 transport streams.
- * @see https://en.wikipedia.org/wiki/CEA-708
- * @see https://www.gpo.gov/fdsys/pkg/CFR-2007-title47-vol1/pdf/CFR-2007-title47-vol1-sec15-119.pdf
- */
- // Supplemental enhancement information (SEI) NAL units have a
- // payload type field to indicate how they are to be
- // interpreted. CEAS-708 caption content is always transmitted with
- // payload type 0x04.
- var USER_DATA_REGISTERED_ITU_T_T35 = 4,
- RBSP_TRAILING_BITS = 128;
- /**
- * Parse a supplemental enhancement information (SEI) NAL unit.
- * Stops parsing once a message of type ITU T T35 has been found.
- *
- * @param bytes {Uint8Array} the bytes of a SEI NAL unit
- * @return {object} the parsed SEI payload
- * @see Rec. ITU-T H.264, 7.3.2.3.1
- */
- var parseSei = function parseSei(bytes) {
- var i = 0,
- result = {
- payloadType: -1,
- payloadSize: 0
- },
- payloadType = 0,
- payloadSize = 0; // go through the sei_rbsp parsing each each individual sei_message
- while (i < bytes.byteLength) {
- // stop once we have hit the end of the sei_rbsp
- if (bytes[i] === RBSP_TRAILING_BITS) {
- break;
- } // Parse payload type
- while (bytes[i] === 0xFF) {
- payloadType += 255;
- i++;
- }
- payloadType += bytes[i++]; // Parse payload size
- while (bytes[i] === 0xFF) {
- payloadSize += 255;
- i++;
- }
- payloadSize += bytes[i++]; // this sei_message is a 608/708 caption so save it and break
- // there can only ever be one caption message in a frame's sei
- if (!result.payload && payloadType === USER_DATA_REGISTERED_ITU_T_T35) {
- result.payloadType = payloadType;
- result.payloadSize = payloadSize;
- result.payload = bytes.subarray(i, i + payloadSize);
- break;
- } // skip the payload and parse the next message
- i += payloadSize;
- payloadType = 0;
- payloadSize = 0;
- }
- return result;
- }; // see ANSI/SCTE 128-1 (2013), section 8.1
- var parseUserData = function parseUserData(sei) {
- // itu_t_t35_contry_code must be 181 (United States) for
- // captions
- if (sei.payload[0] !== 181) {
- return null;
- } // itu_t_t35_provider_code should be 49 (ATSC) for captions
- if ((sei.payload[1] << 8 | sei.payload[2]) !== 49) {
- return null;
- } // the user_identifier should be "GA94" to indicate ATSC1 data
- if (String.fromCharCode(sei.payload[3], sei.payload[4], sei.payload[5], sei.payload[6]) !== 'GA94') {
- return null;
- } // finally, user_data_type_code should be 0x03 for caption data
- if (sei.payload[7] !== 0x03) {
- return null;
- } // return the user_data_type_structure and strip the trailing
- // marker bits
- return sei.payload.subarray(8, sei.payload.length - 1);
- }; // see CEA-708-D, section 4.4
- var parseCaptionPackets = function parseCaptionPackets(pts, userData) {
- var results = [],
- i,
- count,
- offset,
- data; // if this is just filler, return immediately
- if (!(userData[0] & 0x40)) {
- return results;
- } // parse out the cc_data_1 and cc_data_2 fields
- count = userData[0] & 0x1f;
- for (i = 0; i < count; i++) {
- offset = i * 3;
- data = {
- type: userData[offset + 2] & 0x03,
- pts: pts
- }; // capture cc data when cc_valid is 1
- if (userData[offset + 2] & 0x04) {
- data.ccData = userData[offset + 3] << 8 | userData[offset + 4];
- results.push(data);
- }
- }
- return results;
- };
- var discardEmulationPreventionBytes = function discardEmulationPreventionBytes(data) {
- var length = data.byteLength,
- emulationPreventionBytesPositions = [],
- i = 1,
- newLength,
- newData; // Find all `Emulation Prevention Bytes`
- while (i < length - 2) {
- if (data[i] === 0 && data[i + 1] === 0 && data[i + 2] === 0x03) {
- emulationPreventionBytesPositions.push(i + 2);
- i += 2;
- } else {
- i++;
- }
- } // If no Emulation Prevention Bytes were found just return the original
- // array
- if (emulationPreventionBytesPositions.length === 0) {
- return data;
- } // Create a new array to hold the NAL unit data
- newLength = length - emulationPreventionBytesPositions.length;
- newData = new Uint8Array(newLength);
- var sourceIndex = 0;
- for (i = 0; i < newLength; sourceIndex++, i++) {
- if (sourceIndex === emulationPreventionBytesPositions[0]) {
- // Skip this byte
- sourceIndex++; // Remove this position index
- emulationPreventionBytesPositions.shift();
- }
- newData[i] = data[sourceIndex];
- }
- return newData;
- }; // exports
- var captionPacketParser = {
- parseSei: parseSei,
- parseUserData: parseUserData,
- parseCaptionPackets: parseCaptionPackets,
- discardEmulationPreventionBytes: discardEmulationPreventionBytes,
- USER_DATA_REGISTERED_ITU_T_T35: USER_DATA_REGISTERED_ITU_T_T35
- }; // -----------------
- // Link To Transport
- // -----------------
- var CaptionStream = function CaptionStream() {
- CaptionStream.prototype.init.call(this);
- this.captionPackets_ = [];
- this.ccStreams_ = [new Cea608Stream(0, 0), // eslint-disable-line no-use-before-define
- new Cea608Stream(0, 1), // eslint-disable-line no-use-before-define
- new Cea608Stream(1, 0), // eslint-disable-line no-use-before-define
- new Cea608Stream(1, 1) // eslint-disable-line no-use-before-define
- ];
- this.reset(); // forward data and done events from CCs to this CaptionStream
- this.ccStreams_.forEach(function (cc) {
- cc.on('data', this.trigger.bind(this, 'data'));
- cc.on('done', this.trigger.bind(this, 'done'));
- }, this);
- };
- CaptionStream.prototype = new stream();
- CaptionStream.prototype.push = function (event) {
- var sei, userData, newCaptionPackets; // only examine SEI NALs
- if (event.nalUnitType !== 'sei_rbsp') {
- return;
- } // parse the sei
- sei = captionPacketParser.parseSei(event.escapedRBSP); // ignore everything but user_data_registered_itu_t_t35
- if (sei.payloadType !== captionPacketParser.USER_DATA_REGISTERED_ITU_T_T35) {
- return;
- } // parse out the user data payload
- userData = captionPacketParser.parseUserData(sei); // ignore unrecognized userData
- if (!userData) {
- return;
- } // Sometimes, the same segment # will be downloaded twice. To stop the
- // caption data from being processed twice, we track the latest dts we've
- // received and ignore everything with a dts before that. However, since
- // data for a specific dts can be split across packets on either side of
- // a segment boundary, we need to make sure we *don't* ignore the packets
- // from the *next* segment that have dts === this.latestDts_. By constantly
- // tracking the number of packets received with dts === this.latestDts_, we
- // know how many should be ignored once we start receiving duplicates.
- if (event.dts < this.latestDts_) {
- // We've started getting older data, so set the flag.
- this.ignoreNextEqualDts_ = true;
- return;
- } else if (event.dts === this.latestDts_ && this.ignoreNextEqualDts_) {
- this.numSameDts_--;
- if (!this.numSameDts_) {
- // We've received the last duplicate packet, time to start processing again
- this.ignoreNextEqualDts_ = false;
- }
- return;
- } // parse out CC data packets and save them for later
- newCaptionPackets = captionPacketParser.parseCaptionPackets(event.pts, userData);
- this.captionPackets_ = this.captionPackets_.concat(newCaptionPackets);
- if (this.latestDts_ !== event.dts) {
- this.numSameDts_ = 0;
- }
- this.numSameDts_++;
- this.latestDts_ = event.dts;
- };
- CaptionStream.prototype.flush = function () {
- // make sure we actually parsed captions before proceeding
- if (!this.captionPackets_.length) {
- this.ccStreams_.forEach(function (cc) {
- cc.flush();
- }, this);
- return;
- } // In Chrome, the Array#sort function is not stable so add a
- // presortIndex that we can use to ensure we get a stable-sort
- this.captionPackets_.forEach(function (elem, idx) {
- elem.presortIndex = idx;
- }); // sort caption byte-pairs based on their PTS values
- this.captionPackets_.sort(function (a, b) {
- if (a.pts === b.pts) {
- return a.presortIndex - b.presortIndex;
- }
- return a.pts - b.pts;
- });
- this.captionPackets_.forEach(function (packet) {
- if (packet.type < 2) {
- // Dispatch packet to the right Cea608Stream
- this.dispatchCea608Packet(packet);
- } // this is where an 'else' would go for a dispatching packets
- // to a theoretical Cea708Stream that handles SERVICEn data
- }, this);
- this.captionPackets_.length = 0;
- this.ccStreams_.forEach(function (cc) {
- cc.flush();
- }, this);
- return;
- };
- CaptionStream.prototype.reset = function () {
- this.latestDts_ = null;
- this.ignoreNextEqualDts_ = false;
- this.numSameDts_ = 0;
- this.activeCea608Channel_ = [null, null];
- this.ccStreams_.forEach(function (ccStream) {
- ccStream.reset();
- });
- };
- CaptionStream.prototype.dispatchCea608Packet = function (packet) {
- // NOTE: packet.type is the CEA608 field
- if (this.setsChannel1Active(packet)) {
- this.activeCea608Channel_[packet.type] = 0;
- } else if (this.setsChannel2Active(packet)) {
- this.activeCea608Channel_[packet.type] = 1;
- }
- if (this.activeCea608Channel_[packet.type] === null) {
- // If we haven't received anything to set the active channel, discard the
- // data; we don't want jumbled captions
- return;
- }
- this.ccStreams_[(packet.type << 1) + this.activeCea608Channel_[packet.type]].push(packet);
- };
- CaptionStream.prototype.setsChannel1Active = function (packet) {
- return (packet.ccData & 0x7800) === 0x1000;
- };
- CaptionStream.prototype.setsChannel2Active = function (packet) {
- return (packet.ccData & 0x7800) === 0x1800;
- }; // ----------------------
- // Session to Application
- // ----------------------
- // This hash maps non-ASCII, special, and extended character codes to their
- // proper Unicode equivalent. The first keys that are only a single byte
- // are the non-standard ASCII characters, which simply map the CEA608 byte
- // to the standard ASCII/Unicode. The two-byte keys that follow are the CEA608
- // character codes, but have their MSB bitmasked with 0x03 so that a lookup
- // can be performed regardless of the field and data channel on which the
- // character code was received.
- var CHARACTER_TRANSLATION = {
- 0x2a: 0xe1,
- // á
- 0x5c: 0xe9,
- // é
- 0x5e: 0xed,
- // í
- 0x5f: 0xf3,
- // ó
- 0x60: 0xfa,
- // ú
- 0x7b: 0xe7,
- // ç
- 0x7c: 0xf7,
- // ÷
- 0x7d: 0xd1,
- // Ñ
- 0x7e: 0xf1,
- // ñ
- 0x7f: 0x2588,
- // █
- 0x0130: 0xae,
- // ®
- 0x0131: 0xb0,
- // °
- 0x0132: 0xbd,
- // ½
- 0x0133: 0xbf,
- // ¿
- 0x0134: 0x2122,
- // ™
- 0x0135: 0xa2,
- // ¢
- 0x0136: 0xa3,
- // £
- 0x0137: 0x266a,
- // ♪
- 0x0138: 0xe0,
- // à
- 0x0139: 0xa0,
- //
- 0x013a: 0xe8,
- // è
- 0x013b: 0xe2,
- // â
- 0x013c: 0xea,
- // ê
- 0x013d: 0xee,
- // î
- 0x013e: 0xf4,
- // ô
- 0x013f: 0xfb,
- // û
- 0x0220: 0xc1,
- // Á
- 0x0221: 0xc9,
- // É
- 0x0222: 0xd3,
- // Ó
- 0x0223: 0xda,
- // Ú
- 0x0224: 0xdc,
- // Ü
- 0x0225: 0xfc,
- // ü
- 0x0226: 0x2018,
- // ‘
- 0x0227: 0xa1,
- // ¡
- 0x0228: 0x2a,
- // *
- 0x0229: 0x27,
- // '
- 0x022a: 0x2014,
- // —
- 0x022b: 0xa9,
- // ©
- 0x022c: 0x2120,
- // ℠
- 0x022d: 0x2022,
- // •
- 0x022e: 0x201c,
- // “
- 0x022f: 0x201d,
- // ”
- 0x0230: 0xc0,
- // À
- 0x0231: 0xc2,
- // Â
- 0x0232: 0xc7,
- // Ç
- 0x0233: 0xc8,
- // È
- 0x0234: 0xca,
- // Ê
- 0x0235: 0xcb,
- // Ë
- 0x0236: 0xeb,
- // ë
- 0x0237: 0xce,
- // Î
- 0x0238: 0xcf,
- // Ï
- 0x0239: 0xef,
- // ï
- 0x023a: 0xd4,
- // Ô
- 0x023b: 0xd9,
- // Ù
- 0x023c: 0xf9,
- // ù
- 0x023d: 0xdb,
- // Û
- 0x023e: 0xab,
- // «
- 0x023f: 0xbb,
- // »
- 0x0320: 0xc3,
- // Ã
- 0x0321: 0xe3,
- // ã
- 0x0322: 0xcd,
- // Í
- 0x0323: 0xcc,
- // Ì
- 0x0324: 0xec,
- // ì
- 0x0325: 0xd2,
- // Ò
- 0x0326: 0xf2,
- // ò
- 0x0327: 0xd5,
- // Õ
- 0x0328: 0xf5,
- // õ
- 0x0329: 0x7b,
- // {
- 0x032a: 0x7d,
- // }
- 0x032b: 0x5c,
- // \
- 0x032c: 0x5e,
- // ^
- 0x032d: 0x5f,
- // _
- 0x032e: 0x7c,
- // |
- 0x032f: 0x7e,
- // ~
- 0x0330: 0xc4,
- // Ä
- 0x0331: 0xe4,
- // ä
- 0x0332: 0xd6,
- // Ö
- 0x0333: 0xf6,
- // ö
- 0x0334: 0xdf,
- // ß
- 0x0335: 0xa5,
- // ¥
- 0x0336: 0xa4,
- // ¤
- 0x0337: 0x2502,
- // │
- 0x0338: 0xc5,
- // Å
- 0x0339: 0xe5,
- // å
- 0x033a: 0xd8,
- // Ø
- 0x033b: 0xf8,
- // ø
- 0x033c: 0x250c,
- // ┌
- 0x033d: 0x2510,
- // ┐
- 0x033e: 0x2514,
- // └
- 0x033f: 0x2518 // ┘
- };
- var getCharFromCode = function getCharFromCode(code) {
- if (code === null) {
- return '';
- }
- code = CHARACTER_TRANSLATION[code] || code;
- return String.fromCharCode(code);
- }; // the index of the last row in a CEA-608 display buffer
- var BOTTOM_ROW = 14; // This array is used for mapping PACs -> row #, since there's no way of
- // getting it through bit logic.
- var ROWS = [0x1100, 0x1120, 0x1200, 0x1220, 0x1500, 0x1520, 0x1600, 0x1620, 0x1700, 0x1720, 0x1000, 0x1300, 0x1320, 0x1400, 0x1420]; // CEA-608 captions are rendered onto a 34x15 matrix of character
- // cells. The "bottom" row is the last element in the outer array.
- var createDisplayBuffer = function createDisplayBuffer() {
- var result = [],
- i = BOTTOM_ROW + 1;
- while (i--) {
- result.push('');
- }
- return result;
- };
- var Cea608Stream = function Cea608Stream(field, dataChannel) {
- Cea608Stream.prototype.init.call(this);
- this.field_ = field || 0;
- this.dataChannel_ = dataChannel || 0;
- this.name_ = 'CC' + ((this.field_ << 1 | this.dataChannel_) + 1);
- this.setConstants();
- this.reset();
- this.push = function (packet) {
- var data, swap, char0, char1, text; // remove the parity bits
- data = packet.ccData & 0x7f7f; // ignore duplicate control codes; the spec demands they're sent twice
- if (data === this.lastControlCode_) {
- this.lastControlCode_ = null;
- return;
- } // Store control codes
- if ((data & 0xf000) === 0x1000) {
- this.lastControlCode_ = data;
- } else if (data !== this.PADDING_) {
- this.lastControlCode_ = null;
- }
- char0 = data >>> 8;
- char1 = data & 0xff;
- if (data === this.PADDING_) {
- return;
- } else if (data === this.RESUME_CAPTION_LOADING_) {
- this.mode_ = 'popOn';
- } else if (data === this.END_OF_CAPTION_) {
- // If an EOC is received while in paint-on mode, the displayed caption
- // text should be swapped to non-displayed memory as if it was a pop-on
- // caption. Because of that, we should explicitly switch back to pop-on
- // mode
- this.mode_ = 'popOn';
- this.clearFormatting(packet.pts); // if a caption was being displayed, it's gone now
- this.flushDisplayed(packet.pts); // flip memory
- swap = this.displayed_;
- this.displayed_ = this.nonDisplayed_;
- this.nonDisplayed_ = swap; // start measuring the time to display the caption
- this.startPts_ = packet.pts;
- } else if (data === this.ROLL_UP_2_ROWS_) {
- this.rollUpRows_ = 2;
- this.setRollUp(packet.pts);
- } else if (data === this.ROLL_UP_3_ROWS_) {
- this.rollUpRows_ = 3;
- this.setRollUp(packet.pts);
- } else if (data === this.ROLL_UP_4_ROWS_) {
- this.rollUpRows_ = 4;
- this.setRollUp(packet.pts);
- } else if (data === this.CARRIAGE_RETURN_) {
- this.clearFormatting(packet.pts);
- this.flushDisplayed(packet.pts);
- this.shiftRowsUp_();
- this.startPts_ = packet.pts;
- } else if (data === this.BACKSPACE_) {
- if (this.mode_ === 'popOn') {
- this.nonDisplayed_[this.row_] = this.nonDisplayed_[this.row_].slice(0, -1);
- } else {
- this.displayed_[this.row_] = this.displayed_[this.row_].slice(0, -1);
- }
- } else if (data === this.ERASE_DISPLAYED_MEMORY_) {
- this.flushDisplayed(packet.pts);
- this.displayed_ = createDisplayBuffer();
- } else if (data === this.ERASE_NON_DISPLAYED_MEMORY_) {
- this.nonDisplayed_ = createDisplayBuffer();
- } else if (data === this.RESUME_DIRECT_CAPTIONING_) {
- if (this.mode_ !== 'paintOn') {
- // NOTE: This should be removed when proper caption positioning is
- // implemented
- this.flushDisplayed(packet.pts);
- this.displayed_ = createDisplayBuffer();
- }
- this.mode_ = 'paintOn';
- this.startPts_ = packet.pts; // Append special characters to caption text
- } else if (this.isSpecialCharacter(char0, char1)) {
- // Bitmask char0 so that we can apply character transformations
- // regardless of field and data channel.
- // Then byte-shift to the left and OR with char1 so we can pass the
- // entire character code to `getCharFromCode`.
- char0 = (char0 & 0x03) << 8;
- text = getCharFromCode(char0 | char1);
- this[this.mode_](packet.pts, text);
- this.column_++; // Append extended characters to caption text
- } else if (this.isExtCharacter(char0, char1)) {
- // Extended characters always follow their "non-extended" equivalents.
- // IE if a "è" is desired, you'll always receive "eè"; non-compliant
- // decoders are supposed to drop the "è", while compliant decoders
- // backspace the "e" and insert "è".
- // Delete the previous character
- if (this.mode_ === 'popOn') {
- this.nonDisplayed_[this.row_] = this.nonDisplayed_[this.row_].slice(0, -1);
- } else {
- this.displayed_[this.row_] = this.displayed_[this.row_].slice(0, -1);
- } // Bitmask char0 so that we can apply character transformations
- // regardless of field and data channel.
- // Then byte-shift to the left and OR with char1 so we can pass the
- // entire character code to `getCharFromCode`.
- char0 = (char0 & 0x03) << 8;
- text = getCharFromCode(char0 | char1);
- this[this.mode_](packet.pts, text);
- this.column_++; // Process mid-row codes
- } else if (this.isMidRowCode(char0, char1)) {
- // Attributes are not additive, so clear all formatting
- this.clearFormatting(packet.pts); // According to the standard, mid-row codes
- // should be replaced with spaces, so add one now
- this[this.mode_](packet.pts, ' ');
- this.column_++;
- if ((char1 & 0xe) === 0xe) {
- this.addFormatting(packet.pts, ['i']);
- }
- if ((char1 & 0x1) === 0x1) {
- this.addFormatting(packet.pts, ['u']);
- } // Detect offset control codes and adjust cursor
- } else if (this.isOffsetControlCode(char0, char1)) {
- // Cursor position is set by indent PAC (see below) in 4-column
- // increments, with an additional offset code of 1-3 to reach any
- // of the 32 columns specified by CEA-608. So all we need to do
- // here is increment the column cursor by the given offset.
- this.column_ += char1 & 0x03; // Detect PACs (Preamble Address Codes)
- } else if (this.isPAC(char0, char1)) {
- // There's no logic for PAC -> row mapping, so we have to just
- // find the row code in an array and use its index :(
- var row = ROWS.indexOf(data & 0x1f20); // Configure the caption window if we're in roll-up mode
- if (this.mode_ === 'rollUp') {
- // This implies that the base row is incorrectly set.
- // As per the recommendation in CEA-608(Base Row Implementation), defer to the number
- // of roll-up rows set.
- if (row - this.rollUpRows_ + 1 < 0) {
- row = this.rollUpRows_ - 1;
- }
- this.setRollUp(packet.pts, row);
- }
- if (row !== this.row_) {
- // formatting is only persistent for current row
- this.clearFormatting(packet.pts);
- this.row_ = row;
- } // All PACs can apply underline, so detect and apply
- // (All odd-numbered second bytes set underline)
- if (char1 & 0x1 && this.formatting_.indexOf('u') === -1) {
- this.addFormatting(packet.pts, ['u']);
- }
- if ((data & 0x10) === 0x10) {
- // We've got an indent level code. Each successive even number
- // increments the column cursor by 4, so we can get the desired
- // column position by bit-shifting to the right (to get n/2)
- // and multiplying by 4.
- this.column_ = ((data & 0xe) >> 1) * 4;
- }
- if (this.isColorPAC(char1)) {
- // it's a color code, though we only support white, which
- // can be either normal or italicized. white italics can be
- // either 0x4e or 0x6e depending on the row, so we just
- // bitwise-and with 0xe to see if italics should be turned on
- if ((char1 & 0xe) === 0xe) {
- this.addFormatting(packet.pts, ['i']);
- }
- } // We have a normal character in char0, and possibly one in char1
- } else if (this.isNormalChar(char0)) {
- if (char1 === 0x00) {
- char1 = null;
- }
- text = getCharFromCode(char0);
- text += getCharFromCode(char1);
- this[this.mode_](packet.pts, text);
- this.column_ += text.length;
- } // finish data processing
- };
- };
- Cea608Stream.prototype = new stream(); // Trigger a cue point that captures the current state of the
- // display buffer
- Cea608Stream.prototype.flushDisplayed = function (pts) {
- var content = this.displayed_ // remove spaces from the start and end of the string
- .map(function (row) {
- try {
- return row.trim();
- } catch (e) {
- // Ordinarily, this shouldn't happen. However, caption
- // parsing errors should not throw exceptions and
- // break playback.
- // eslint-disable-next-line no-console
- console.error('Skipping malformed caption.');
- return '';
- }
- }) // combine all text rows to display in one cue
- .join('\n') // and remove blank rows from the start and end, but not the middle
- .replace(/^\n+|\n+$/g, '');
- if (content.length) {
- this.trigger('data', {
- startPts: this.startPts_,
- endPts: pts,
- text: content,
- stream: this.name_
- });
- }
- };
- /**
- * Zero out the data, used for startup and on seek
- */
- Cea608Stream.prototype.reset = function () {
- this.mode_ = 'popOn'; // When in roll-up mode, the index of the last row that will
- // actually display captions. If a caption is shifted to a row
- // with a lower index than this, it is cleared from the display
- // buffer
- this.topRow_ = 0;
- this.startPts_ = 0;
- this.displayed_ = createDisplayBuffer();
- this.nonDisplayed_ = createDisplayBuffer();
- this.lastControlCode_ = null; // Track row and column for proper line-breaking and spacing
- this.column_ = 0;
- this.row_ = BOTTOM_ROW;
- this.rollUpRows_ = 2; // This variable holds currently-applied formatting
- this.formatting_ = [];
- };
- /**
- * Sets up control code and related constants for this instance
- */
- Cea608Stream.prototype.setConstants = function () {
- // The following attributes have these uses:
- // ext_ : char0 for mid-row codes, and the base for extended
- // chars (ext_+0, ext_+1, and ext_+2 are char0s for
- // extended codes)
- // control_: char0 for control codes, except byte-shifted to the
- // left so that we can do this.control_ | CONTROL_CODE
- // offset_: char0 for tab offset codes
- //
- // It's also worth noting that control codes, and _only_ control codes,
- // differ between field 1 and field2. Field 2 control codes are always
- // their field 1 value plus 1. That's why there's the "| field" on the
- // control value.
- if (this.dataChannel_ === 0) {
- this.BASE_ = 0x10;
- this.EXT_ = 0x11;
- this.CONTROL_ = (0x14 | this.field_) << 8;
- this.OFFSET_ = 0x17;
- } else if (this.dataChannel_ === 1) {
- this.BASE_ = 0x18;
- this.EXT_ = 0x19;
- this.CONTROL_ = (0x1c | this.field_) << 8;
- this.OFFSET_ = 0x1f;
- } // Constants for the LSByte command codes recognized by Cea608Stream. This
- // list is not exhaustive. For a more comprehensive listing and semantics see
- // http://www.gpo.gov/fdsys/pkg/CFR-2010-title47-vol1/pdf/CFR-2010-title47-vol1-sec15-119.pdf
- // Padding
- this.PADDING_ = 0x0000; // Pop-on Mode
- this.RESUME_CAPTION_LOADING_ = this.CONTROL_ | 0x20;
- this.END_OF_CAPTION_ = this.CONTROL_ | 0x2f; // Roll-up Mode
- this.ROLL_UP_2_ROWS_ = this.CONTROL_ | 0x25;
- this.ROLL_UP_3_ROWS_ = this.CONTROL_ | 0x26;
- this.ROLL_UP_4_ROWS_ = this.CONTROL_ | 0x27;
- this.CARRIAGE_RETURN_ = this.CONTROL_ | 0x2d; // paint-on mode
- this.RESUME_DIRECT_CAPTIONING_ = this.CONTROL_ | 0x29; // Erasure
- this.BACKSPACE_ = this.CONTROL_ | 0x21;
- this.ERASE_DISPLAYED_MEMORY_ = this.CONTROL_ | 0x2c;
- this.ERASE_NON_DISPLAYED_MEMORY_ = this.CONTROL_ | 0x2e;
- };
- /**
- * Detects if the 2-byte packet data is a special character
- *
- * Special characters have a second byte in the range 0x30 to 0x3f,
- * with the first byte being 0x11 (for data channel 1) or 0x19 (for
- * data channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are an special character
- */
- Cea608Stream.prototype.isSpecialCharacter = function (char0, char1) {
- return char0 === this.EXT_ && char1 >= 0x30 && char1 <= 0x3f;
- };
- /**
- * Detects if the 2-byte packet data is an extended character
- *
- * Extended characters have a second byte in the range 0x20 to 0x3f,
- * with the first byte being 0x12 or 0x13 (for data channel 1) or
- * 0x1a or 0x1b (for data channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are an extended character
- */
- Cea608Stream.prototype.isExtCharacter = function (char0, char1) {
- return (char0 === this.EXT_ + 1 || char0 === this.EXT_ + 2) && char1 >= 0x20 && char1 <= 0x3f;
- };
- /**
- * Detects if the 2-byte packet is a mid-row code
- *
- * Mid-row codes have a second byte in the range 0x20 to 0x2f, with
- * the first byte being 0x11 (for data channel 1) or 0x19 (for data
- * channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are a mid-row code
- */
- Cea608Stream.prototype.isMidRowCode = function (char0, char1) {
- return char0 === this.EXT_ && char1 >= 0x20 && char1 <= 0x2f;
- };
- /**
- * Detects if the 2-byte packet is an offset control code
- *
- * Offset control codes have a second byte in the range 0x21 to 0x23,
- * with the first byte being 0x17 (for data channel 1) or 0x1f (for
- * data channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are an offset control code
- */
- Cea608Stream.prototype.isOffsetControlCode = function (char0, char1) {
- return char0 === this.OFFSET_ && char1 >= 0x21 && char1 <= 0x23;
- };
- /**
- * Detects if the 2-byte packet is a Preamble Address Code
- *
- * PACs have a first byte in the range 0x10 to 0x17 (for data channel 1)
- * or 0x18 to 0x1f (for data channel 2), with the second byte in the
- * range 0x40 to 0x7f.
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are a PAC
- */
- Cea608Stream.prototype.isPAC = function (char0, char1) {
- return char0 >= this.BASE_ && char0 < this.BASE_ + 8 && char1 >= 0x40 && char1 <= 0x7f;
- };
- /**
- * Detects if a packet's second byte is in the range of a PAC color code
- *
- * PAC color codes have the second byte be in the range 0x40 to 0x4f, or
- * 0x60 to 0x6f.
- *
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the byte is a color PAC
- */
- Cea608Stream.prototype.isColorPAC = function (char1) {
- return char1 >= 0x40 && char1 <= 0x4f || char1 >= 0x60 && char1 <= 0x7f;
- };
- /**
- * Detects if a single byte is in the range of a normal character
- *
- * Normal text bytes are in the range 0x20 to 0x7f.
- *
- * @param {Integer} char The byte
- * @return {Boolean} Whether the byte is a normal character
- */
- Cea608Stream.prototype.isNormalChar = function (char) {
- return char >= 0x20 && char <= 0x7f;
- };
- /**
- * Configures roll-up
- *
- * @param {Integer} pts Current PTS
- * @param {Integer} newBaseRow Used by PACs to slide the current window to
- * a new position
- */
- Cea608Stream.prototype.setRollUp = function (pts, newBaseRow) {
- // Reset the base row to the bottom row when switching modes
- if (this.mode_ !== 'rollUp') {
- this.row_ = BOTTOM_ROW;
- this.mode_ = 'rollUp'; // Spec says to wipe memories when switching to roll-up
- this.flushDisplayed(pts);
- this.nonDisplayed_ = createDisplayBuffer();
- this.displayed_ = createDisplayBuffer();
- }
- if (newBaseRow !== undefined && newBaseRow !== this.row_) {
- // move currently displayed captions (up or down) to the new base row
- for (var i = 0; i < this.rollUpRows_; i++) {
- this.displayed_[newBaseRow - i] = this.displayed_[this.row_ - i];
- this.displayed_[this.row_ - i] = '';
- }
- }
- if (newBaseRow === undefined) {
- newBaseRow = this.row_;
- }
- this.topRow_ = newBaseRow - this.rollUpRows_ + 1;
- }; // Adds the opening HTML tag for the passed character to the caption text,
- // and keeps track of it for later closing
- Cea608Stream.prototype.addFormatting = function (pts, format) {
- this.formatting_ = this.formatting_.concat(format);
- var text = format.reduce(function (text, format) {
- return text + '<' + format + '>';
- }, '');
- this[this.mode_](pts, text);
- }; // Adds HTML closing tags for current formatting to caption text and
- // clears remembered formatting
- Cea608Stream.prototype.clearFormatting = function (pts) {
- if (!this.formatting_.length) {
- return;
- }
- var text = this.formatting_.reverse().reduce(function (text, format) {
- return text + '</' + format + '>';
- }, '');
- this.formatting_ = [];
- this[this.mode_](pts, text);
- }; // Mode Implementations
- Cea608Stream.prototype.popOn = function (pts, text) {
- var baseRow = this.nonDisplayed_[this.row_]; // buffer characters
- baseRow += text;
- this.nonDisplayed_[this.row_] = baseRow;
- };
- Cea608Stream.prototype.rollUp = function (pts, text) {
- var baseRow = this.displayed_[this.row_];
- baseRow += text;
- this.displayed_[this.row_] = baseRow;
- };
- Cea608Stream.prototype.shiftRowsUp_ = function () {
- var i; // clear out inactive rows
- for (i = 0; i < this.topRow_; i++) {
- this.displayed_[i] = '';
- }
- for (i = this.row_ + 1; i < BOTTOM_ROW + 1; i++) {
- this.displayed_[i] = '';
- } // shift displayed rows up
- for (i = this.topRow_; i < this.row_; i++) {
- this.displayed_[i] = this.displayed_[i + 1];
- } // clear out the bottom row
- this.displayed_[this.row_] = '';
- };
- Cea608Stream.prototype.paintOn = function (pts, text) {
- var baseRow = this.displayed_[this.row_];
- baseRow += text;
- this.displayed_[this.row_] = baseRow;
- }; // exports
- var captionStream = {
- CaptionStream: CaptionStream,
- Cea608Stream: Cea608Stream
- };
- var streamTypes = {
- H264_STREAM_TYPE: 0x1B,
- ADTS_STREAM_TYPE: 0x0F,
- METADATA_STREAM_TYPE: 0x15
- };
- var MAX_TS = 8589934592;
- var RO_THRESH = 4294967296;
- var handleRollover = function handleRollover(value, reference) {
- var direction = 1;
- if (value > reference) {
- // If the current timestamp value is greater than our reference timestamp and we detect a
- // timestamp rollover, this means the roll over is happening in the opposite direction.
- // Example scenario: Enter a long stream/video just after a rollover occurred. The reference
- // point will be set to a small number, e.g. 1. The user then seeks backwards over the
- // rollover point. In loading this segment, the timestamp values will be very large,
- // e.g. 2^33 - 1. Since this comes before the data we loaded previously, we want to adjust
- // the time stamp to be `value - 2^33`.
- direction = -1;
- } // Note: A seek forwards or back that is greater than the RO_THRESH (2^32, ~13 hours) will
- // cause an incorrect adjustment.
- while (Math.abs(reference - value) > RO_THRESH) {
- value += direction * MAX_TS;
- }
- return value;
- };
- var TimestampRolloverStream = function TimestampRolloverStream(type) {
- var lastDTS, referenceDTS;
- TimestampRolloverStream.prototype.init.call(this);
- this.type_ = type;
- this.push = function (data) {
- if (data.type !== this.type_) {
- return;
- }
- if (referenceDTS === undefined) {
- referenceDTS = data.dts;
- }
- data.dts = handleRollover(data.dts, referenceDTS);
- data.pts = handleRollover(data.pts, referenceDTS);
- lastDTS = data.dts;
- this.trigger('data', data);
- };
- this.flush = function () {
- referenceDTS = lastDTS;
- this.trigger('done');
- };
- this.discontinuity = function () {
- referenceDTS = void 0;
- lastDTS = void 0;
- };
- };
- TimestampRolloverStream.prototype = new stream();
- var timestampRolloverStream = {
- TimestampRolloverStream: TimestampRolloverStream,
- handleRollover: handleRollover
- };
- var percentEncode = function percentEncode(bytes, start, end) {
- var i,
- result = '';
- for (i = start; i < end; i++) {
- result += '%' + ('00' + bytes[i].toString(16)).slice(-2);
- }
- return result;
- },
- // return the string representation of the specified byte range,
- // interpreted as UTf-8.
- parseUtf8 = function parseUtf8(bytes, start, end) {
- return decodeURIComponent(percentEncode(bytes, start, end));
- },
- // return the string representation of the specified byte range,
- // interpreted as ISO-8859-1.
- parseIso88591 = function parseIso88591(bytes, start, end) {
- return unescape(percentEncode(bytes, start, end)); // jshint ignore:line
- },
- parseSyncSafeInteger = function parseSyncSafeInteger(data) {
- return data[0] << 21 | data[1] << 14 | data[2] << 7 | data[3];
- },
- tagParsers = {
- TXXX: function TXXX(tag) {
- var i;
- if (tag.data[0] !== 3) {
- // ignore frames with unrecognized character encodings
- return;
- }
- for (i = 1; i < tag.data.length; i++) {
- if (tag.data[i] === 0) {
- // parse the text fields
- tag.description = parseUtf8(tag.data, 1, i); // do not include the null terminator in the tag value
- tag.value = parseUtf8(tag.data, i + 1, tag.data.length).replace(/\0*$/, '');
- break;
- }
- }
- tag.data = tag.value;
- },
- WXXX: function WXXX(tag) {
- var i;
- if (tag.data[0] !== 3) {
- // ignore frames with unrecognized character encodings
- return;
- }
- for (i = 1; i < tag.data.length; i++) {
- if (tag.data[i] === 0) {
- // parse the description and URL fields
- tag.description = parseUtf8(tag.data, 1, i);
- tag.url = parseUtf8(tag.data, i + 1, tag.data.length);
- break;
- }
- }
- },
- PRIV: function PRIV(tag) {
- var i;
- for (i = 0; i < tag.data.length; i++) {
- if (tag.data[i] === 0) {
- // parse the description and URL fields
- tag.owner = parseIso88591(tag.data, 0, i);
- break;
- }
- }
- tag.privateData = tag.data.subarray(i + 1);
- tag.data = tag.privateData;
- }
- },
- _MetadataStream;
- _MetadataStream = function MetadataStream(options) {
- var settings = {
- debug: !!(options && options.debug),
- // the bytes of the program-level descriptor field in MP2T
- // see ISO/IEC 13818-1:2013 (E), section 2.6 "Program and
- // program element descriptors"
- descriptor: options && options.descriptor
- },
- // the total size in bytes of the ID3 tag being parsed
- tagSize = 0,
- // tag data that is not complete enough to be parsed
- buffer = [],
- // the total number of bytes currently in the buffer
- bufferSize = 0,
- i;
- _MetadataStream.prototype.init.call(this); // calculate the text track in-band metadata track dispatch type
- // https://html.spec.whatwg.org/multipage/embedded-content.html#steps-to-expose-a-media-resource-specific-text-track
- this.dispatchType = streamTypes.METADATA_STREAM_TYPE.toString(16);
- if (settings.descriptor) {
- for (i = 0; i < settings.descriptor.length; i++) {
- this.dispatchType += ('00' + settings.descriptor[i].toString(16)).slice(-2);
- }
- }
- this.push = function (chunk) {
- var tag, frameStart, frameSize, frame, i, frameHeader;
- if (chunk.type !== 'timed-metadata') {
- return;
- } // if data_alignment_indicator is set in the PES header,
- // we must have the start of a new ID3 tag. Assume anything
- // remaining in the buffer was malformed and throw it out
- if (chunk.dataAlignmentIndicator) {
- bufferSize = 0;
- buffer.length = 0;
- } // ignore events that don't look like ID3 data
- if (buffer.length === 0 && (chunk.data.length < 10 || chunk.data[0] !== 'I'.charCodeAt(0) || chunk.data[1] !== 'D'.charCodeAt(0) || chunk.data[2] !== '3'.charCodeAt(0))) {
- if (settings.debug) {
- // eslint-disable-next-line no-console
- console.log('Skipping unrecognized metadata packet');
- }
- return;
- } // add this chunk to the data we've collected so far
- buffer.push(chunk);
- bufferSize += chunk.data.byteLength; // grab the size of the entire frame from the ID3 header
- if (buffer.length === 1) {
- // the frame size is transmitted as a 28-bit integer in the
- // last four bytes of the ID3 header.
- // The most significant bit of each byte is dropped and the
- // results concatenated to recover the actual value.
- tagSize = parseSyncSafeInteger(chunk.data.subarray(6, 10)); // ID3 reports the tag size excluding the header but it's more
- // convenient for our comparisons to include it
- tagSize += 10;
- } // if the entire frame has not arrived, wait for more data
- if (bufferSize < tagSize) {
- return;
- } // collect the entire frame so it can be parsed
- tag = {
- data: new Uint8Array(tagSize),
- frames: [],
- pts: buffer[0].pts,
- dts: buffer[0].dts
- };
- for (i = 0; i < tagSize;) {
- tag.data.set(buffer[0].data.subarray(0, tagSize - i), i);
- i += buffer[0].data.byteLength;
- bufferSize -= buffer[0].data.byteLength;
- buffer.shift();
- } // find the start of the first frame and the end of the tag
- frameStart = 10;
- if (tag.data[5] & 0x40) {
- // advance the frame start past the extended header
- frameStart += 4; // header size field
- frameStart += parseSyncSafeInteger(tag.data.subarray(10, 14)); // clip any padding off the end
- tagSize -= parseSyncSafeInteger(tag.data.subarray(16, 20));
- } // parse one or more ID3 frames
- // http://id3.org/id3v2.3.0#ID3v2_frame_overview
- do {
- // determine the number of bytes in this frame
- frameSize = parseSyncSafeInteger(tag.data.subarray(frameStart + 4, frameStart + 8));
- if (frameSize < 1) {
- // eslint-disable-next-line no-console
- return console.log('Malformed ID3 frame encountered. Skipping metadata parsing.');
- }
- frameHeader = String.fromCharCode(tag.data[frameStart], tag.data[frameStart + 1], tag.data[frameStart + 2], tag.data[frameStart + 3]);
- frame = {
- id: frameHeader,
- data: tag.data.subarray(frameStart + 10, frameStart + frameSize + 10)
- };
- frame.key = frame.id;
- if (tagParsers[frame.id]) {
- tagParsers[frame.id](frame); // handle the special PRIV frame used to indicate the start
- // time for raw AAC data
- if (frame.owner === 'com.apple.streaming.transportStreamTimestamp') {
- var d = frame.data,
- size = (d[3] & 0x01) << 30 | d[4] << 22 | d[5] << 14 | d[6] << 6 | d[7] >>> 2;
- size *= 4;
- size += d[7] & 0x03;
- frame.timeStamp = size; // in raw AAC, all subsequent data will be timestamped based
- // on the value of this frame
- // we couldn't have known the appropriate pts and dts before
- // parsing this ID3 tag so set those values now
- if (tag.pts === undefined && tag.dts === undefined) {
- tag.pts = frame.timeStamp;
- tag.dts = frame.timeStamp;
- }
- this.trigger('timestamp', frame);
- }
- }
- tag.frames.push(frame);
- frameStart += 10; // advance past the frame header
- frameStart += frameSize; // advance past the frame body
- } while (frameStart < tagSize);
- this.trigger('data', tag);
- };
- };
- _MetadataStream.prototype = new stream();
- var metadataStream = _MetadataStream;
- var TimestampRolloverStream$1 = timestampRolloverStream.TimestampRolloverStream; // object types
- var _TransportPacketStream, _TransportParseStream, _ElementaryStream; // constants
- var MP2T_PACKET_LENGTH = 188,
- // bytes
- SYNC_BYTE = 0x47;
- /**
- * Splits an incoming stream of binary data into MPEG-2 Transport
- * Stream packets.
- */
- _TransportPacketStream = function TransportPacketStream() {
- var buffer = new Uint8Array(MP2T_PACKET_LENGTH),
- bytesInBuffer = 0;
- _TransportPacketStream.prototype.init.call(this); // Deliver new bytes to the stream.
- /**
- * Split a stream of data into M2TS packets
- **/
- this.push = function (bytes) {
- var startIndex = 0,
- endIndex = MP2T_PACKET_LENGTH,
- everything; // If there are bytes remaining from the last segment, prepend them to the
- // bytes that were pushed in
- if (bytesInBuffer) {
- everything = new Uint8Array(bytes.byteLength + bytesInBuffer);
- everything.set(buffer.subarray(0, bytesInBuffer));
- everything.set(bytes, bytesInBuffer);
- bytesInBuffer = 0;
- } else {
- everything = bytes;
- } // While we have enough data for a packet
- while (endIndex < everything.byteLength) {
- // Look for a pair of start and end sync bytes in the data..
- if (everything[startIndex] === SYNC_BYTE && everything[endIndex] === SYNC_BYTE) {
- // We found a packet so emit it and jump one whole packet forward in
- // the stream
- this.trigger('data', everything.subarray(startIndex, endIndex));
- startIndex += MP2T_PACKET_LENGTH;
- endIndex += MP2T_PACKET_LENGTH;
- continue;
- } // If we get here, we have somehow become de-synchronized and we need to step
- // forward one byte at a time until we find a pair of sync bytes that denote
- // a packet
- startIndex++;
- endIndex++;
- } // If there was some data left over at the end of the segment that couldn't
- // possibly be a whole packet, keep it because it might be the start of a packet
- // that continues in the next segment
- if (startIndex < everything.byteLength) {
- buffer.set(everything.subarray(startIndex), 0);
- bytesInBuffer = everything.byteLength - startIndex;
- }
- };
- /**
- * Passes identified M2TS packets to the TransportParseStream to be parsed
- **/
- this.flush = function () {
- // If the buffer contains a whole packet when we are being flushed, emit it
- // and empty the buffer. Otherwise hold onto the data because it may be
- // important for decoding the next segment
- if (bytesInBuffer === MP2T_PACKET_LENGTH && buffer[0] === SYNC_BYTE) {
- this.trigger('data', buffer);
- bytesInBuffer = 0;
- }
- this.trigger('done');
- };
- };
- _TransportPacketStream.prototype = new stream();
- /**
- * Accepts an MP2T TransportPacketStream and emits data events with parsed
- * forms of the individual transport stream packets.
- */
- _TransportParseStream = function TransportParseStream() {
- var parsePsi, parsePat, parsePmt, self;
- _TransportParseStream.prototype.init.call(this);
- self = this;
- this.packetsWaitingForPmt = [];
- this.programMapTable = undefined;
- parsePsi = function parsePsi(payload, psi) {
- var offset = 0; // PSI packets may be split into multiple sections and those
- // sections may be split into multiple packets. If a PSI
- // section starts in this packet, the payload_unit_start_indicator
- // will be true and the first byte of the payload will indicate
- // the offset from the current position to the start of the
- // section.
- if (psi.payloadUnitStartIndicator) {
- offset += payload[offset] + 1;
- }
- if (psi.type === 'pat') {
- parsePat(payload.subarray(offset), psi);
- } else {
- parsePmt(payload.subarray(offset), psi);
- }
- };
- parsePat = function parsePat(payload, pat) {
- pat.section_number = payload[7]; // eslint-disable-line camelcase
- pat.last_section_number = payload[8]; // eslint-disable-line camelcase
- // skip the PSI header and parse the first PMT entry
- self.pmtPid = (payload[10] & 0x1F) << 8 | payload[11];
- pat.pmtPid = self.pmtPid;
- };
- /**
- * Parse out the relevant fields of a Program Map Table (PMT).
- * @param payload {Uint8Array} the PMT-specific portion of an MP2T
- * packet. The first byte in this array should be the table_id
- * field.
- * @param pmt {object} the object that should be decorated with
- * fields parsed from the PMT.
- */
- parsePmt = function parsePmt(payload, pmt) {
- var sectionLength, tableEnd, programInfoLength, offset; // PMTs can be sent ahead of the time when they should actually
- // take effect. We don't believe this should ever be the case
- // for HLS but we'll ignore "forward" PMT declarations if we see
- // them. Future PMT declarations have the current_next_indicator
- // set to zero.
- if (!(payload[5] & 0x01)) {
- return;
- } // overwrite any existing program map table
- self.programMapTable = {
- video: null,
- audio: null,
- 'timed-metadata': {}
- }; // the mapping table ends at the end of the current section
- sectionLength = (payload[1] & 0x0f) << 8 | payload[2];
- tableEnd = 3 + sectionLength - 4; // to determine where the table is, we have to figure out how
- // long the program info descriptors are
- programInfoLength = (payload[10] & 0x0f) << 8 | payload[11]; // advance the offset to the first entry in the mapping table
- offset = 12 + programInfoLength;
- while (offset < tableEnd) {
- var streamType = payload[offset];
- var pid = (payload[offset + 1] & 0x1F) << 8 | payload[offset + 2]; // only map a single elementary_pid for audio and video stream types
- // TODO: should this be done for metadata too? for now maintain behavior of
- // multiple metadata streams
- if (streamType === streamTypes.H264_STREAM_TYPE && self.programMapTable.video === null) {
- self.programMapTable.video = pid;
- } else if (streamType === streamTypes.ADTS_STREAM_TYPE && self.programMapTable.audio === null) {
- self.programMapTable.audio = pid;
- } else if (streamType === streamTypes.METADATA_STREAM_TYPE) {
- // map pid to stream type for metadata streams
- self.programMapTable['timed-metadata'][pid] = streamType;
- } // move to the next table entry
- // skip past the elementary stream descriptors, if present
- offset += ((payload[offset + 3] & 0x0F) << 8 | payload[offset + 4]) + 5;
- } // record the map on the packet as well
- pmt.programMapTable = self.programMapTable;
- };
- /**
- * Deliver a new MP2T packet to the next stream in the pipeline.
- */
- this.push = function (packet) {
- var result = {},
- offset = 4;
- result.payloadUnitStartIndicator = !!(packet[1] & 0x40); // pid is a 13-bit field starting at the last bit of packet[1]
- result.pid = packet[1] & 0x1f;
- result.pid <<= 8;
- result.pid |= packet[2]; // if an adaption field is present, its length is specified by the
- // fifth byte of the TS packet header. The adaptation field is
- // used to add stuffing to PES packets that don't fill a complete
- // TS packet, and to specify some forms of timing and control data
- // that we do not currently use.
- if ((packet[3] & 0x30) >>> 4 > 0x01) {
- offset += packet[offset] + 1;
- } // parse the rest of the packet based on the type
- if (result.pid === 0) {
- result.type = 'pat';
- parsePsi(packet.subarray(offset), result);
- this.trigger('data', result);
- } else if (result.pid === this.pmtPid) {
- result.type = 'pmt';
- parsePsi(packet.subarray(offset), result);
- this.trigger('data', result); // if there are any packets waiting for a PMT to be found, process them now
- while (this.packetsWaitingForPmt.length) {
- this.processPes_.apply(this, this.packetsWaitingForPmt.shift());
- }
- } else if (this.programMapTable === undefined) {
- // When we have not seen a PMT yet, defer further processing of
- // PES packets until one has been parsed
- this.packetsWaitingForPmt.push([packet, offset, result]);
- } else {
- this.processPes_(packet, offset, result);
- }
- };
- this.processPes_ = function (packet, offset, result) {
- // set the appropriate stream type
- if (result.pid === this.programMapTable.video) {
- result.streamType = streamTypes.H264_STREAM_TYPE;
- } else if (result.pid === this.programMapTable.audio) {
- result.streamType = streamTypes.ADTS_STREAM_TYPE;
- } else {
- // if not video or audio, it is timed-metadata or unknown
- // if unknown, streamType will be undefined
- result.streamType = this.programMapTable['timed-metadata'][result.pid];
- }
- result.type = 'pes';
- result.data = packet.subarray(offset);
- this.trigger('data', result);
- };
- };
- _TransportParseStream.prototype = new stream();
- _TransportParseStream.STREAM_TYPES = {
- h264: 0x1b,
- adts: 0x0f
- };
- /**
- * Reconsistutes program elementary stream (PES) packets from parsed
- * transport stream packets. That is, if you pipe an
- * mp2t.TransportParseStream into a mp2t.ElementaryStream, the output
- * events will be events which capture the bytes for individual PES
- * packets plus relevant metadata that has been extracted from the
- * container.
- */
- _ElementaryStream = function ElementaryStream() {
- var self = this,
- // PES packet fragments
- video = {
- data: [],
- size: 0
- },
- audio = {
- data: [],
- size: 0
- },
- timedMetadata = {
- data: [],
- size: 0
- },
- parsePes = function parsePes(payload, pes) {
- var ptsDtsFlags; // get the packet length, this will be 0 for video
- pes.packetLength = 6 + (payload[4] << 8 | payload[5]); // find out if this packets starts a new keyframe
- pes.dataAlignmentIndicator = (payload[6] & 0x04) !== 0; // PES packets may be annotated with a PTS value, or a PTS value
- // and a DTS value. Determine what combination of values is
- // available to work with.
- ptsDtsFlags = payload[7]; // PTS and DTS are normally stored as a 33-bit number. Javascript
- // performs all bitwise operations on 32-bit integers but javascript
- // supports a much greater range (52-bits) of integer using standard
- // mathematical operations.
- // We construct a 31-bit value using bitwise operators over the 31
- // most significant bits and then multiply by 4 (equal to a left-shift
- // of 2) before we add the final 2 least significant bits of the
- // timestamp (equal to an OR.)
- if (ptsDtsFlags & 0xC0) {
- // the PTS and DTS are not written out directly. For information
- // on how they are encoded, see
- // http://dvd.sourceforge.net/dvdinfo/pes-hdr.html
- pes.pts = (payload[9] & 0x0E) << 27 | (payload[10] & 0xFF) << 20 | (payload[11] & 0xFE) << 12 | (payload[12] & 0xFF) << 5 | (payload[13] & 0xFE) >>> 3;
- pes.pts *= 4; // Left shift by 2
- pes.pts += (payload[13] & 0x06) >>> 1; // OR by the two LSBs
- pes.dts = pes.pts;
- if (ptsDtsFlags & 0x40) {
- pes.dts = (payload[14] & 0x0E) << 27 | (payload[15] & 0xFF) << 20 | (payload[16] & 0xFE) << 12 | (payload[17] & 0xFF) << 5 | (payload[18] & 0xFE) >>> 3;
- pes.dts *= 4; // Left shift by 2
- pes.dts += (payload[18] & 0x06) >>> 1; // OR by the two LSBs
- }
- } // the data section starts immediately after the PES header.
- // pes_header_data_length specifies the number of header bytes
- // that follow the last byte of the field.
- pes.data = payload.subarray(9 + payload[8]);
- },
- /**
- * Pass completely parsed PES packets to the next stream in the pipeline
- **/
- flushStream = function flushStream(stream$$1, type, forceFlush) {
- var packetData = new Uint8Array(stream$$1.size),
- event = {
- type: type
- },
- i = 0,
- offset = 0,
- packetFlushable = false,
- fragment; // do nothing if there is not enough buffered data for a complete
- // PES header
- if (!stream$$1.data.length || stream$$1.size < 9) {
- return;
- }
- event.trackId = stream$$1.data[0].pid; // reassemble the packet
- for (i = 0; i < stream$$1.data.length; i++) {
- fragment = stream$$1.data[i];
- packetData.set(fragment.data, offset);
- offset += fragment.data.byteLength;
- } // parse assembled packet's PES header
- parsePes(packetData, event); // non-video PES packets MUST have a non-zero PES_packet_length
- // check that there is enough stream data to fill the packet
- packetFlushable = type === 'video' || event.packetLength <= stream$$1.size; // flush pending packets if the conditions are right
- if (forceFlush || packetFlushable) {
- stream$$1.size = 0;
- stream$$1.data.length = 0;
- } // only emit packets that are complete. this is to avoid assembling
- // incomplete PES packets due to poor segmentation
- if (packetFlushable) {
- self.trigger('data', event);
- }
- };
- _ElementaryStream.prototype.init.call(this);
- /**
- * Identifies M2TS packet types and parses PES packets using metadata
- * parsed from the PMT
- **/
- this.push = function (data) {
- ({
- pat: function pat() {// we have to wait for the PMT to arrive as well before we
- // have any meaningful metadata
- },
- pes: function pes() {
- var stream$$1, streamType;
- switch (data.streamType) {
- case streamTypes.H264_STREAM_TYPE:
- case streamTypes.H264_STREAM_TYPE:
- stream$$1 = video;
- streamType = 'video';
- break;
- case streamTypes.ADTS_STREAM_TYPE:
- stream$$1 = audio;
- streamType = 'audio';
- break;
- case streamTypes.METADATA_STREAM_TYPE:
- stream$$1 = timedMetadata;
- streamType = 'timed-metadata';
- break;
- default:
- // ignore unknown stream types
- return;
- } // if a new packet is starting, we can flush the completed
- // packet
- if (data.payloadUnitStartIndicator) {
- flushStream(stream$$1, streamType, true);
- } // buffer this fragment until we are sure we've received the
- // complete payload
- stream$$1.data.push(data);
- stream$$1.size += data.data.byteLength;
- },
- pmt: function pmt() {
- var event = {
- type: 'metadata',
- tracks: []
- },
- programMapTable = data.programMapTable; // translate audio and video streams to tracks
- if (programMapTable.video !== null) {
- event.tracks.push({
- timelineStartInfo: {
- baseMediaDecodeTime: 0
- },
- id: +programMapTable.video,
- codec: 'avc',
- type: 'video'
- });
- }
- if (programMapTable.audio !== null) {
- event.tracks.push({
- timelineStartInfo: {
- baseMediaDecodeTime: 0
- },
- id: +programMapTable.audio,
- codec: 'adts',
- type: 'audio'
- });
- }
- self.trigger('data', event);
- }
- })[data.type]();
- };
- /**
- * Flush any remaining input. Video PES packets may be of variable
- * length. Normally, the start of a new video packet can trigger the
- * finalization of the previous packet. That is not possible if no
- * more video is forthcoming, however. In that case, some other
- * mechanism (like the end of the file) has to be employed. When it is
- * clear that no additional data is forthcoming, calling this method
- * will flush the buffered packets.
- */
- this.flush = function () {
- // !!THIS ORDER IS IMPORTANT!!
- // video first then audio
- flushStream(video, 'video');
- flushStream(audio, 'audio');
- flushStream(timedMetadata, 'timed-metadata');
- this.trigger('done');
- };
- };
- _ElementaryStream.prototype = new stream();
- var m2ts = {
- PAT_PID: 0x0000,
- MP2T_PACKET_LENGTH: MP2T_PACKET_LENGTH,
- TransportPacketStream: _TransportPacketStream,
- TransportParseStream: _TransportParseStream,
- ElementaryStream: _ElementaryStream,
- TimestampRolloverStream: TimestampRolloverStream$1,
- CaptionStream: captionStream.CaptionStream,
- Cea608Stream: captionStream.Cea608Stream,
- MetadataStream: metadataStream
- };
- for (var type in streamTypes) {
- if (streamTypes.hasOwnProperty(type)) {
- m2ts[type] = streamTypes[type];
- }
- }
- var m2ts_1 = m2ts;
- var _AdtsStream;
- var ADTS_SAMPLING_FREQUENCIES = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];
- /*
- * Accepts a ElementaryStream and emits data events with parsed
- * AAC Audio Frames of the individual packets. Input audio in ADTS
- * format is unpacked and re-emitted as AAC frames.
- *
- * @see http://wiki.multimedia.cx/index.php?title=ADTS
- * @see http://wiki.multimedia.cx/?title=Understanding_AAC
- */
- _AdtsStream = function AdtsStream() {
- var buffer;
- _AdtsStream.prototype.init.call(this);
- this.push = function (packet) {
- var i = 0,
- frameNum = 0,
- frameLength,
- protectionSkipBytes,
- frameEnd,
- oldBuffer,
- sampleCount,
- adtsFrameDuration;
- if (packet.type !== 'audio') {
- // ignore non-audio data
- return;
- } // Prepend any data in the buffer to the input data so that we can parse
- // aac frames the cross a PES packet boundary
- if (buffer) {
- oldBuffer = buffer;
- buffer = new Uint8Array(oldBuffer.byteLength + packet.data.byteLength);
- buffer.set(oldBuffer);
- buffer.set(packet.data, oldBuffer.byteLength);
- } else {
- buffer = packet.data;
- } // unpack any ADTS frames which have been fully received
- // for details on the ADTS header, see http://wiki.multimedia.cx/index.php?title=ADTS
- while (i + 5 < buffer.length) {
- // Loook for the start of an ADTS header..
- if (buffer[i] !== 0xFF || (buffer[i + 1] & 0xF6) !== 0xF0) {
- // If a valid header was not found, jump one forward and attempt to
- // find a valid ADTS header starting at the next byte
- i++;
- continue;
- } // The protection skip bit tells us if we have 2 bytes of CRC data at the
- // end of the ADTS header
- protectionSkipBytes = (~buffer[i + 1] & 0x01) * 2; // Frame length is a 13 bit integer starting 16 bits from the
- // end of the sync sequence
- frameLength = (buffer[i + 3] & 0x03) << 11 | buffer[i + 4] << 3 | (buffer[i + 5] & 0xe0) >> 5;
- sampleCount = ((buffer[i + 6] & 0x03) + 1) * 1024;
- adtsFrameDuration = sampleCount * 90000 / ADTS_SAMPLING_FREQUENCIES[(buffer[i + 2] & 0x3c) >>> 2];
- frameEnd = i + frameLength; // If we don't have enough data to actually finish this ADTS frame, return
- // and wait for more data
- if (buffer.byteLength < frameEnd) {
- return;
- } // Otherwise, deliver the complete AAC frame
- this.trigger('data', {
- pts: packet.pts + frameNum * adtsFrameDuration,
- dts: packet.dts + frameNum * adtsFrameDuration,
- sampleCount: sampleCount,
- audioobjecttype: (buffer[i + 2] >>> 6 & 0x03) + 1,
- channelcount: (buffer[i + 2] & 1) << 2 | (buffer[i + 3] & 0xc0) >>> 6,
- samplerate: ADTS_SAMPLING_FREQUENCIES[(buffer[i + 2] & 0x3c) >>> 2],
- samplingfrequencyindex: (buffer[i + 2] & 0x3c) >>> 2,
- // assume ISO/IEC 14496-12 AudioSampleEntry default of 16
- samplesize: 16,
- data: buffer.subarray(i + 7 + protectionSkipBytes, frameEnd)
- }); // If the buffer is empty, clear it and return
- if (buffer.byteLength === frameEnd) {
- buffer = undefined;
- return;
- }
- frameNum++; // Remove the finished frame from the buffer and start the process again
- buffer = buffer.subarray(frameEnd);
- }
- };
- this.flush = function () {
- this.trigger('done');
- };
- };
- _AdtsStream.prototype = new stream();
- var adts = _AdtsStream;
- var ExpGolomb;
- /**
- * Parser for exponential Golomb codes, a variable-bitwidth number encoding
- * scheme used by h264.
- */
- ExpGolomb = function ExpGolomb(workingData) {
- var // the number of bytes left to examine in workingData
- workingBytesAvailable = workingData.byteLength,
- // the current word being examined
- workingWord = 0,
- // :uint
- // the number of bits left to examine in the current word
- workingBitsAvailable = 0; // :uint;
- // ():uint
- this.length = function () {
- return 8 * workingBytesAvailable;
- }; // ():uint
- this.bitsAvailable = function () {
- return 8 * workingBytesAvailable + workingBitsAvailable;
- }; // ():void
- this.loadWord = function () {
- var position = workingData.byteLength - workingBytesAvailable,
- workingBytes = new Uint8Array(4),
- availableBytes = Math.min(4, workingBytesAvailable);
- if (availableBytes === 0) {
- throw new Error('no bytes available');
- }
- workingBytes.set(workingData.subarray(position, position + availableBytes));
- workingWord = new DataView(workingBytes.buffer).getUint32(0); // track the amount of workingData that has been processed
- workingBitsAvailable = availableBytes * 8;
- workingBytesAvailable -= availableBytes;
- }; // (count:int):void
- this.skipBits = function (count) {
- var skipBytes; // :int
- if (workingBitsAvailable > count) {
- workingWord <<= count;
- workingBitsAvailable -= count;
- } else {
- count -= workingBitsAvailable;
- skipBytes = Math.floor(count / 8);
- count -= skipBytes * 8;
- workingBytesAvailable -= skipBytes;
- this.loadWord();
- workingWord <<= count;
- workingBitsAvailable -= count;
- }
- }; // (size:int):uint
- this.readBits = function (size) {
- var bits = Math.min(workingBitsAvailable, size),
- // :uint
- valu = workingWord >>> 32 - bits; // :uint
- // if size > 31, handle error
- workingBitsAvailable -= bits;
- if (workingBitsAvailable > 0) {
- workingWord <<= bits;
- } else if (workingBytesAvailable > 0) {
- this.loadWord();
- }
- bits = size - bits;
- if (bits > 0) {
- return valu << bits | this.readBits(bits);
- }
- return valu;
- }; // ():uint
- this.skipLeadingZeros = function () {
- var leadingZeroCount; // :uint
- for (leadingZeroCount = 0; leadingZeroCount < workingBitsAvailable; ++leadingZeroCount) {
- if ((workingWord & 0x80000000 >>> leadingZeroCount) !== 0) {
- // the first bit of working word is 1
- workingWord <<= leadingZeroCount;
- workingBitsAvailable -= leadingZeroCount;
- return leadingZeroCount;
- }
- } // we exhausted workingWord and still have not found a 1
- this.loadWord();
- return leadingZeroCount + this.skipLeadingZeros();
- }; // ():void
- this.skipUnsignedExpGolomb = function () {
- this.skipBits(1 + this.skipLeadingZeros());
- }; // ():void
- this.skipExpGolomb = function () {
- this.skipBits(1 + this.skipLeadingZeros());
- }; // ():uint
- this.readUnsignedExpGolomb = function () {
- var clz = this.skipLeadingZeros(); // :uint
- return this.readBits(clz + 1) - 1;
- }; // ():int
- this.readExpGolomb = function () {
- var valu = this.readUnsignedExpGolomb(); // :int
- if (0x01 & valu) {
- // the number is odd if the low order bit is set
- return 1 + valu >>> 1; // add 1 to make it even, and divide by 2
- }
- return -1 * (valu >>> 1); // divide by two then make it negative
- }; // Some convenience functions
- // :Boolean
- this.readBoolean = function () {
- return this.readBits(1) === 1;
- }; // ():int
- this.readUnsignedByte = function () {
- return this.readBits(8);
- };
- this.loadWord();
- };
- var expGolomb = ExpGolomb;
- var _H264Stream, _NalByteStream;
- var PROFILES_WITH_OPTIONAL_SPS_DATA;
- /**
- * Accepts a NAL unit byte stream and unpacks the embedded NAL units.
- */
- _NalByteStream = function NalByteStream() {
- var syncPoint = 0,
- i,
- buffer;
- _NalByteStream.prototype.init.call(this);
- /*
- * Scans a byte stream and triggers a data event with the NAL units found.
- * @param {Object} data Event received from H264Stream
- * @param {Uint8Array} data.data The h264 byte stream to be scanned
- *
- * @see H264Stream.push
- */
- this.push = function (data) {
- var swapBuffer;
- if (!buffer) {
- buffer = data.data;
- } else {
- swapBuffer = new Uint8Array(buffer.byteLength + data.data.byteLength);
- swapBuffer.set(buffer);
- swapBuffer.set(data.data, buffer.byteLength);
- buffer = swapBuffer;
- } // Rec. ITU-T H.264, Annex B
- // scan for NAL unit boundaries
- // a match looks like this:
- // 0 0 1 .. NAL .. 0 0 1
- // ^ sync point ^ i
- // or this:
- // 0 0 1 .. NAL .. 0 0 0
- // ^ sync point ^ i
- // advance the sync point to a NAL start, if necessary
- for (; syncPoint < buffer.byteLength - 3; syncPoint++) {
- if (buffer[syncPoint + 2] === 1) {
- // the sync point is properly aligned
- i = syncPoint + 5;
- break;
- }
- }
- while (i < buffer.byteLength) {
- // look at the current byte to determine if we've hit the end of
- // a NAL unit boundary
- switch (buffer[i]) {
- case 0:
- // skip past non-sync sequences
- if (buffer[i - 1] !== 0) {
- i += 2;
- break;
- } else if (buffer[i - 2] !== 0) {
- i++;
- break;
- } // deliver the NAL unit if it isn't empty
- if (syncPoint + 3 !== i - 2) {
- this.trigger('data', buffer.subarray(syncPoint + 3, i - 2));
- } // drop trailing zeroes
- do {
- i++;
- } while (buffer[i] !== 1 && i < buffer.length);
- syncPoint = i - 2;
- i += 3;
- break;
- case 1:
- // skip past non-sync sequences
- if (buffer[i - 1] !== 0 || buffer[i - 2] !== 0) {
- i += 3;
- break;
- } // deliver the NAL unit
- this.trigger('data', buffer.subarray(syncPoint + 3, i - 2));
- syncPoint = i - 2;
- i += 3;
- break;
- default:
- // the current byte isn't a one or zero, so it cannot be part
- // of a sync sequence
- i += 3;
- break;
- }
- } // filter out the NAL units that were delivered
- buffer = buffer.subarray(syncPoint);
- i -= syncPoint;
- syncPoint = 0;
- };
- this.flush = function () {
- // deliver the last buffered NAL unit
- if (buffer && buffer.byteLength > 3) {
- this.trigger('data', buffer.subarray(syncPoint + 3));
- } // reset the stream state
- buffer = null;
- syncPoint = 0;
- this.trigger('done');
- };
- };
- _NalByteStream.prototype = new stream(); // values of profile_idc that indicate additional fields are included in the SPS
- // see Recommendation ITU-T H.264 (4/2013),
- // 7.3.2.1.1 Sequence parameter set data syntax
- PROFILES_WITH_OPTIONAL_SPS_DATA = {
- 100: true,
- 110: true,
- 122: true,
- 244: true,
- 44: true,
- 83: true,
- 86: true,
- 118: true,
- 128: true,
- 138: true,
- 139: true,
- 134: true
- };
- /**
- * Accepts input from a ElementaryStream and produces H.264 NAL unit data
- * events.
- */
- _H264Stream = function H264Stream() {
- var nalByteStream = new _NalByteStream(),
- self,
- trackId,
- currentPts,
- currentDts,
- discardEmulationPreventionBytes,
- readSequenceParameterSet,
- skipScalingList;
- _H264Stream.prototype.init.call(this);
- self = this;
- /*
- * Pushes a packet from a stream onto the NalByteStream
- *
- * @param {Object} packet - A packet received from a stream
- * @param {Uint8Array} packet.data - The raw bytes of the packet
- * @param {Number} packet.dts - Decode timestamp of the packet
- * @param {Number} packet.pts - Presentation timestamp of the packet
- * @param {Number} packet.trackId - The id of the h264 track this packet came from
- * @param {('video'|'audio')} packet.type - The type of packet
- *
- */
- this.push = function (packet) {
- if (packet.type !== 'video') {
- return;
- }
- trackId = packet.trackId;
- currentPts = packet.pts;
- currentDts = packet.dts;
- nalByteStream.push(packet);
- };
- /*
- * Identify NAL unit types and pass on the NALU, trackId, presentation and decode timestamps
- * for the NALUs to the next stream component.
- * Also, preprocess caption and sequence parameter NALUs.
- *
- * @param {Uint8Array} data - A NAL unit identified by `NalByteStream.push`
- * @see NalByteStream.push
- */
- nalByteStream.on('data', function (data) {
- var event = {
- trackId: trackId,
- pts: currentPts,
- dts: currentDts,
- data: data
- };
- switch (data[0] & 0x1f) {
- case 0x05:
- event.nalUnitType = 'slice_layer_without_partitioning_rbsp_idr';
- break;
- case 0x06:
- event.nalUnitType = 'sei_rbsp';
- event.escapedRBSP = discardEmulationPreventionBytes(data.subarray(1));
- break;
- case 0x07:
- event.nalUnitType = 'seq_parameter_set_rbsp';
- event.escapedRBSP = discardEmulationPreventionBytes(data.subarray(1));
- event.config = readSequenceParameterSet(event.escapedRBSP);
- break;
- case 0x08:
- event.nalUnitType = 'pic_parameter_set_rbsp';
- break;
- case 0x09:
- event.nalUnitType = 'access_unit_delimiter_rbsp';
- break;
- default:
- break;
- } // This triggers data on the H264Stream
- self.trigger('data', event);
- });
- nalByteStream.on('done', function () {
- self.trigger('done');
- });
- this.flush = function () {
- nalByteStream.flush();
- };
- /**
- * Advance the ExpGolomb decoder past a scaling list. The scaling
- * list is optionally transmitted as part of a sequence parameter
- * set and is not relevant to transmuxing.
- * @param count {number} the number of entries in this scaling list
- * @param expGolombDecoder {object} an ExpGolomb pointed to the
- * start of a scaling list
- * @see Recommendation ITU-T H.264, Section 7.3.2.1.1.1
- */
- skipScalingList = function skipScalingList(count, expGolombDecoder) {
- var lastScale = 8,
- nextScale = 8,
- j,
- deltaScale;
- for (j = 0; j < count; j++) {
- if (nextScale !== 0) {
- deltaScale = expGolombDecoder.readExpGolomb();
- nextScale = (lastScale + deltaScale + 256) % 256;
- }
- lastScale = nextScale === 0 ? lastScale : nextScale;
- }
- };
- /**
- * Expunge any "Emulation Prevention" bytes from a "Raw Byte
- * Sequence Payload"
- * @param data {Uint8Array} the bytes of a RBSP from a NAL
- * unit
- * @return {Uint8Array} the RBSP without any Emulation
- * Prevention Bytes
- */
- discardEmulationPreventionBytes = function discardEmulationPreventionBytes(data) {
- var length = data.byteLength,
- emulationPreventionBytesPositions = [],
- i = 1,
- newLength,
- newData; // Find all `Emulation Prevention Bytes`
- while (i < length - 2) {
- if (data[i] === 0 && data[i + 1] === 0 && data[i + 2] === 0x03) {
- emulationPreventionBytesPositions.push(i + 2);
- i += 2;
- } else {
- i++;
- }
- } // If no Emulation Prevention Bytes were found just return the original
- // array
- if (emulationPreventionBytesPositions.length === 0) {
- return data;
- } // Create a new array to hold the NAL unit data
- newLength = length - emulationPreventionBytesPositions.length;
- newData = new Uint8Array(newLength);
- var sourceIndex = 0;
- for (i = 0; i < newLength; sourceIndex++, i++) {
- if (sourceIndex === emulationPreventionBytesPositions[0]) {
- // Skip this byte
- sourceIndex++; // Remove this position index
- emulationPreventionBytesPositions.shift();
- }
- newData[i] = data[sourceIndex];
- }
- return newData;
- };
- /**
- * Read a sequence parameter set and return some interesting video
- * properties. A sequence parameter set is the H264 metadata that
- * describes the properties of upcoming video frames.
- * @param data {Uint8Array} the bytes of a sequence parameter set
- * @return {object} an object with configuration parsed from the
- * sequence parameter set, including the dimensions of the
- * associated video frames.
- */
- readSequenceParameterSet = function readSequenceParameterSet(data) {
- var frameCropLeftOffset = 0,
- frameCropRightOffset = 0,
- frameCropTopOffset = 0,
- frameCropBottomOffset = 0,
- sarScale = 1,
- expGolombDecoder,
- profileIdc,
- levelIdc,
- profileCompatibility,
- chromaFormatIdc,
- picOrderCntType,
- numRefFramesInPicOrderCntCycle,
- picWidthInMbsMinus1,
- picHeightInMapUnitsMinus1,
- frameMbsOnlyFlag,
- scalingListCount,
- sarRatio,
- aspectRatioIdc,
- i;
- expGolombDecoder = new expGolomb(data);
- profileIdc = expGolombDecoder.readUnsignedByte(); // profile_idc
- profileCompatibility = expGolombDecoder.readUnsignedByte(); // constraint_set[0-5]_flag
- levelIdc = expGolombDecoder.readUnsignedByte(); // level_idc u(8)
- expGolombDecoder.skipUnsignedExpGolomb(); // seq_parameter_set_id
- // some profiles have more optional data we don't need
- if (PROFILES_WITH_OPTIONAL_SPS_DATA[profileIdc]) {
- chromaFormatIdc = expGolombDecoder.readUnsignedExpGolomb();
- if (chromaFormatIdc === 3) {
- expGolombDecoder.skipBits(1); // separate_colour_plane_flag
- }
- expGolombDecoder.skipUnsignedExpGolomb(); // bit_depth_luma_minus8
- expGolombDecoder.skipUnsignedExpGolomb(); // bit_depth_chroma_minus8
- expGolombDecoder.skipBits(1); // qpprime_y_zero_transform_bypass_flag
- if (expGolombDecoder.readBoolean()) {
- // seq_scaling_matrix_present_flag
- scalingListCount = chromaFormatIdc !== 3 ? 8 : 12;
- for (i = 0; i < scalingListCount; i++) {
- if (expGolombDecoder.readBoolean()) {
- // seq_scaling_list_present_flag[ i ]
- if (i < 6) {
- skipScalingList(16, expGolombDecoder);
- } else {
- skipScalingList(64, expGolombDecoder);
- }
- }
- }
- }
- }
- expGolombDecoder.skipUnsignedExpGolomb(); // log2_max_frame_num_minus4
- picOrderCntType = expGolombDecoder.readUnsignedExpGolomb();
- if (picOrderCntType === 0) {
- expGolombDecoder.readUnsignedExpGolomb(); // log2_max_pic_order_cnt_lsb_minus4
- } else if (picOrderCntType === 1) {
- expGolombDecoder.skipBits(1); // delta_pic_order_always_zero_flag
- expGolombDecoder.skipExpGolomb(); // offset_for_non_ref_pic
- expGolombDecoder.skipExpGolomb(); // offset_for_top_to_bottom_field
- numRefFramesInPicOrderCntCycle = expGolombDecoder.readUnsignedExpGolomb();
- for (i = 0; i < numRefFramesInPicOrderCntCycle; i++) {
- expGolombDecoder.skipExpGolomb(); // offset_for_ref_frame[ i ]
- }
- }
- expGolombDecoder.skipUnsignedExpGolomb(); // max_num_ref_frames
- expGolombDecoder.skipBits(1); // gaps_in_frame_num_value_allowed_flag
- picWidthInMbsMinus1 = expGolombDecoder.readUnsignedExpGolomb();
- picHeightInMapUnitsMinus1 = expGolombDecoder.readUnsignedExpGolomb();
- frameMbsOnlyFlag = expGolombDecoder.readBits(1);
- if (frameMbsOnlyFlag === 0) {
- expGolombDecoder.skipBits(1); // mb_adaptive_frame_field_flag
- }
- expGolombDecoder.skipBits(1); // direct_8x8_inference_flag
- if (expGolombDecoder.readBoolean()) {
- // frame_cropping_flag
- frameCropLeftOffset = expGolombDecoder.readUnsignedExpGolomb();
- frameCropRightOffset = expGolombDecoder.readUnsignedExpGolomb();
- frameCropTopOffset = expGolombDecoder.readUnsignedExpGolomb();
- frameCropBottomOffset = expGolombDecoder.readUnsignedExpGolomb();
- }
- if (expGolombDecoder.readBoolean()) {
- // vui_parameters_present_flag
- if (expGolombDecoder.readBoolean()) {
- // aspect_ratio_info_present_flag
- aspectRatioIdc = expGolombDecoder.readUnsignedByte();
- switch (aspectRatioIdc) {
- case 1:
- sarRatio = [1, 1];
- break;
- case 2:
- sarRatio = [12, 11];
- break;
- case 3:
- sarRatio = [10, 11];
- break;
- case 4:
- sarRatio = [16, 11];
- break;
- case 5:
- sarRatio = [40, 33];
- break;
- case 6:
- sarRatio = [24, 11];
- break;
- case 7:
- sarRatio = [20, 11];
- break;
- case 8:
- sarRatio = [32, 11];
- break;
- case 9:
- sarRatio = [80, 33];
- break;
- case 10:
- sarRatio = [18, 11];
- break;
- case 11:
- sarRatio = [15, 11];
- break;
- case 12:
- sarRatio = [64, 33];
- break;
- case 13:
- sarRatio = [160, 99];
- break;
- case 14:
- sarRatio = [4, 3];
- break;
- case 15:
- sarRatio = [3, 2];
- break;
- case 16:
- sarRatio = [2, 1];
- break;
- case 255:
- {
- sarRatio = [expGolombDecoder.readUnsignedByte() << 8 | expGolombDecoder.readUnsignedByte(), expGolombDecoder.readUnsignedByte() << 8 | expGolombDecoder.readUnsignedByte()];
- break;
- }
- }
- if (sarRatio) {
- sarScale = sarRatio[0] / sarRatio[1];
- }
- }
- }
- return {
- profileIdc: profileIdc,
- levelIdc: levelIdc,
- profileCompatibility: profileCompatibility,
- width: Math.ceil(((picWidthInMbsMinus1 + 1) * 16 - frameCropLeftOffset * 2 - frameCropRightOffset * 2) * sarScale),
- height: (2 - frameMbsOnlyFlag) * (picHeightInMapUnitsMinus1 + 1) * 16 - frameCropTopOffset * 2 - frameCropBottomOffset * 2
- };
- };
- };
- _H264Stream.prototype = new stream();
- var h264 = {
- H264Stream: _H264Stream,
- NalByteStream: _NalByteStream
- };
- /**
- * mux.js
- *
- * Copyright (c) 2016 Brightcove
- * All rights reserved.
- *
- * Utilities to detect basic properties and metadata about Aac data.
- */
- var ADTS_SAMPLING_FREQUENCIES$1 = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];
- var isLikelyAacData = function isLikelyAacData(data) {
- if (data[0] === 'I'.charCodeAt(0) && data[1] === 'D'.charCodeAt(0) && data[2] === '3'.charCodeAt(0)) {
- return true;
- }
- return false;
- };
- var parseSyncSafeInteger$1 = function parseSyncSafeInteger(data) {
- return data[0] << 21 | data[1] << 14 | data[2] << 7 | data[3];
- }; // return a percent-encoded representation of the specified byte range
- // @see http://en.wikipedia.org/wiki/Percent-encoding
- var percentEncode$1 = function percentEncode(bytes, start, end) {
- var i,
- result = '';
- for (i = start; i < end; i++) {
- result += '%' + ('00' + bytes[i].toString(16)).slice(-2);
- }
- return result;
- }; // return the string representation of the specified byte range,
- // interpreted as ISO-8859-1.
- var parseIso88591$1 = function parseIso88591(bytes, start, end) {
- return unescape(percentEncode$1(bytes, start, end)); // jshint ignore:line
- };
- var parseId3TagSize = function parseId3TagSize(header, byteIndex) {
- var returnSize = header[byteIndex + 6] << 21 | header[byteIndex + 7] << 14 | header[byteIndex + 8] << 7 | header[byteIndex + 9],
- flags = header[byteIndex + 5],
- footerPresent = (flags & 16) >> 4;
- if (footerPresent) {
- return returnSize + 20;
- }
- return returnSize + 10;
- };
- var parseAdtsSize = function parseAdtsSize(header, byteIndex) {
- var lowThree = (header[byteIndex + 5] & 0xE0) >> 5,
- middle = header[byteIndex + 4] << 3,
- highTwo = header[byteIndex + 3] & 0x3 << 11;
- return highTwo | middle | lowThree;
- };
- var parseType$1 = function parseType(header, byteIndex) {
- if (header[byteIndex] === 'I'.charCodeAt(0) && header[byteIndex + 1] === 'D'.charCodeAt(0) && header[byteIndex + 2] === '3'.charCodeAt(0)) {
- return 'timed-metadata';
- } else if (header[byteIndex] & 0xff === 0xff && (header[byteIndex + 1] & 0xf0) === 0xf0) {
- return 'audio';
- }
- return null;
- };
- var parseSampleRate = function parseSampleRate(packet) {
- var i = 0;
- while (i + 5 < packet.length) {
- if (packet[i] !== 0xFF || (packet[i + 1] & 0xF6) !== 0xF0) {
- // If a valid header was not found, jump one forward and attempt to
- // find a valid ADTS header starting at the next byte
- i++;
- continue;
- }
- return ADTS_SAMPLING_FREQUENCIES$1[(packet[i + 2] & 0x3c) >>> 2];
- }
- return null;
- };
- var parseAacTimestamp = function parseAacTimestamp(packet) {
- var frameStart, frameSize, frame, frameHeader; // find the start of the first frame and the end of the tag
- frameStart = 10;
- if (packet[5] & 0x40) {
- // advance the frame start past the extended header
- frameStart += 4; // header size field
- frameStart += parseSyncSafeInteger$1(packet.subarray(10, 14));
- } // parse one or more ID3 frames
- // http://id3.org/id3v2.3.0#ID3v2_frame_overview
- do {
- // determine the number of bytes in this frame
- frameSize = parseSyncSafeInteger$1(packet.subarray(frameStart + 4, frameStart + 8));
- if (frameSize < 1) {
- return null;
- }
- frameHeader = String.fromCharCode(packet[frameStart], packet[frameStart + 1], packet[frameStart + 2], packet[frameStart + 3]);
- if (frameHeader === 'PRIV') {
- frame = packet.subarray(frameStart + 10, frameStart + frameSize + 10);
- for (var i = 0; i < frame.byteLength; i++) {
- if (frame[i] === 0) {
- var owner = parseIso88591$1(frame, 0, i);
- if (owner === 'com.apple.streaming.transportStreamTimestamp') {
- var d = frame.subarray(i + 1);
- var size = (d[3] & 0x01) << 30 | d[4] << 22 | d[5] << 14 | d[6] << 6 | d[7] >>> 2;
- size *= 4;
- size += d[7] & 0x03;
- return size;
- }
- break;
- }
- }
- }
- frameStart += 10; // advance past the frame header
- frameStart += frameSize; // advance past the frame body
- } while (frameStart < packet.byteLength);
- return null;
- };
- var utils = {
- isLikelyAacData: isLikelyAacData,
- parseId3TagSize: parseId3TagSize,
- parseAdtsSize: parseAdtsSize,
- parseType: parseType$1,
- parseSampleRate: parseSampleRate,
- parseAacTimestamp: parseAacTimestamp
- }; // Constants
- var _AacStream;
- /**
- * Splits an incoming stream of binary data into ADTS and ID3 Frames.
- */
- _AacStream = function AacStream() {
- var everything = new Uint8Array(),
- timeStamp = 0;
- _AacStream.prototype.init.call(this);
- this.setTimestamp = function (timestamp) {
- timeStamp = timestamp;
- };
- this.push = function (bytes) {
- var frameSize = 0,
- byteIndex = 0,
- bytesLeft,
- chunk,
- packet,
- tempLength; // If there are bytes remaining from the last segment, prepend them to the
- // bytes that were pushed in
- if (everything.length) {
- tempLength = everything.length;
- everything = new Uint8Array(bytes.byteLength + tempLength);
- everything.set(everything.subarray(0, tempLength));
- everything.set(bytes, tempLength);
- } else {
- everything = bytes;
- }
- while (everything.length - byteIndex >= 3) {
- if (everything[byteIndex] === 'I'.charCodeAt(0) && everything[byteIndex + 1] === 'D'.charCodeAt(0) && everything[byteIndex + 2] === '3'.charCodeAt(0)) {
- // Exit early because we don't have enough to parse
- // the ID3 tag header
- if (everything.length - byteIndex < 10) {
- break;
- } // check framesize
- frameSize = utils.parseId3TagSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
- // to emit a full packet
- // Add to byteIndex to support multiple ID3 tags in sequence
- if (byteIndex + frameSize > everything.length) {
- break;
- }
- chunk = {
- type: 'timed-metadata',
- data: everything.subarray(byteIndex, byteIndex + frameSize)
- };
- this.trigger('data', chunk);
- byteIndex += frameSize;
- continue;
- } else if ((everything[byteIndex] & 0xff) === 0xff && (everything[byteIndex + 1] & 0xf0) === 0xf0) {
- // Exit early because we don't have enough to parse
- // the ADTS frame header
- if (everything.length - byteIndex < 7) {
- break;
- }
- frameSize = utils.parseAdtsSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
- // to emit a full packet
- if (byteIndex + frameSize > everything.length) {
- break;
- }
- packet = {
- type: 'audio',
- data: everything.subarray(byteIndex, byteIndex + frameSize),
- pts: timeStamp,
- dts: timeStamp
- };
- this.trigger('data', packet);
- byteIndex += frameSize;
- continue;
- }
- byteIndex++;
- }
- bytesLeft = everything.length - byteIndex;
- if (bytesLeft > 0) {
- everything = everything.subarray(byteIndex);
- } else {
- everything = new Uint8Array();
- }
- };
- };
- _AacStream.prototype = new stream();
- var aac = _AacStream;
- var H264Stream = h264.H264Stream;
- var isLikelyAacData$1 = utils.isLikelyAacData; // constants
- var AUDIO_PROPERTIES = ['audioobjecttype', 'channelcount', 'samplerate', 'samplingfrequencyindex', 'samplesize'];
- var VIDEO_PROPERTIES = ['width', 'height', 'profileIdc', 'levelIdc', 'profileCompatibility']; // object types
- var _VideoSegmentStream, _AudioSegmentStream, _Transmuxer, _CoalesceStream;
- /**
- * Compare two arrays (even typed) for same-ness
- */
- var arrayEquals = function arrayEquals(a, b) {
- var i;
- if (a.length !== b.length) {
- return false;
- } // compare the value of each element in the array
- for (i = 0; i < a.length; i++) {
- if (a[i] !== b[i]) {
- return false;
- }
- }
- return true;
- };
- var generateVideoSegmentTimingInfo = function generateVideoSegmentTimingInfo(baseMediaDecodeTime, startDts, startPts, endDts, endPts, prependedContentDuration) {
- var ptsOffsetFromDts = startPts - startDts,
- decodeDuration = endDts - startDts,
- presentationDuration = endPts - startPts; // The PTS and DTS values are based on the actual stream times from the segment,
- // however, the player time values will reflect a start from the baseMediaDecodeTime.
- // In order to provide relevant values for the player times, base timing info on the
- // baseMediaDecodeTime and the DTS and PTS durations of the segment.
- return {
- start: {
- dts: baseMediaDecodeTime,
- pts: baseMediaDecodeTime + ptsOffsetFromDts
- },
- end: {
- dts: baseMediaDecodeTime + decodeDuration,
- pts: baseMediaDecodeTime + presentationDuration
- },
- prependedContentDuration: prependedContentDuration,
- baseMediaDecodeTime: baseMediaDecodeTime
- };
- };
- /**
- * Constructs a single-track, ISO BMFF media segment from AAC data
- * events. The output of this stream can be fed to a SourceBuffer
- * configured with a suitable initialization segment.
- * @param track {object} track metadata configuration
- * @param options {object} transmuxer options object
- * @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at 0.
- */
- _AudioSegmentStream = function AudioSegmentStream(track, options) {
- var adtsFrames = [],
- sequenceNumber = 0,
- earliestAllowedDts = 0,
- audioAppendStartTs = 0,
- videoBaseMediaDecodeTime = Infinity;
- options = options || {};
- _AudioSegmentStream.prototype.init.call(this);
- this.push = function (data) {
- trackDecodeInfo.collectDtsInfo(track, data);
- if (track) {
- AUDIO_PROPERTIES.forEach(function (prop) {
- track[prop] = data[prop];
- });
- } // buffer audio data until end() is called
- adtsFrames.push(data);
- };
- this.setEarliestDts = function (earliestDts) {
- earliestAllowedDts = earliestDts - track.timelineStartInfo.baseMediaDecodeTime;
- };
- this.setVideoBaseMediaDecodeTime = function (baseMediaDecodeTime) {
- videoBaseMediaDecodeTime = baseMediaDecodeTime;
- };
- this.setAudioAppendStart = function (timestamp) {
- audioAppendStartTs = timestamp;
- };
- this.flush = function () {
- var frames, moof, mdat, boxes; // return early if no audio data has been observed
- if (adtsFrames.length === 0) {
- this.trigger('done', 'AudioSegmentStream');
- return;
- }
- frames = audioFrameUtils.trimAdtsFramesByEarliestDts(adtsFrames, track, earliestAllowedDts);
- track.baseMediaDecodeTime = trackDecodeInfo.calculateTrackBaseMediaDecodeTime(track, options.keepOriginalTimestamps);
- audioFrameUtils.prefixWithSilence(track, frames, audioAppendStartTs, videoBaseMediaDecodeTime); // we have to build the index from byte locations to
- // samples (that is, adts frames) in the audio data
- track.samples = audioFrameUtils.generateSampleTable(frames); // concatenate the audio data to constuct the mdat
- mdat = mp4Generator.mdat(audioFrameUtils.concatenateFrameData(frames));
- adtsFrames = [];
- moof = mp4Generator.moof(sequenceNumber, [track]);
- boxes = new Uint8Array(moof.byteLength + mdat.byteLength); // bump the sequence number for next time
- sequenceNumber++;
- boxes.set(moof);
- boxes.set(mdat, moof.byteLength);
- trackDecodeInfo.clearDtsInfo(track);
- this.trigger('data', {
- track: track,
- boxes: boxes
- });
- this.trigger('done', 'AudioSegmentStream');
- };
- };
- _AudioSegmentStream.prototype = new stream();
- /**
- * Constructs a single-track, ISO BMFF media segment from H264 data
- * events. The output of this stream can be fed to a SourceBuffer
- * configured with a suitable initialization segment.
- * @param track {object} track metadata configuration
- * @param options {object} transmuxer options object
- * @param options.alignGopsAtEnd {boolean} If true, start from the end of the
- * gopsToAlignWith list when attempting to align gop pts
- * @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at 0.
- */
- _VideoSegmentStream = function VideoSegmentStream(track, options) {
- var sequenceNumber = 0,
- nalUnits = [],
- gopsToAlignWith = [],
- config,
- pps;
- options = options || {};
- _VideoSegmentStream.prototype.init.call(this);
- delete track.minPTS;
- this.gopCache_ = [];
- /**
- * Constructs a ISO BMFF segment given H264 nalUnits
- * @param {Object} nalUnit A data event representing a nalUnit
- * @param {String} nalUnit.nalUnitType
- * @param {Object} nalUnit.config Properties for a mp4 track
- * @param {Uint8Array} nalUnit.data The nalUnit bytes
- * @see lib/codecs/h264.js
- **/
- this.push = function (nalUnit) {
- trackDecodeInfo.collectDtsInfo(track, nalUnit); // record the track config
- if (nalUnit.nalUnitType === 'seq_parameter_set_rbsp' && !config) {
- config = nalUnit.config;
- track.sps = [nalUnit.data];
- VIDEO_PROPERTIES.forEach(function (prop) {
- track[prop] = config[prop];
- }, this);
- }
- if (nalUnit.nalUnitType === 'pic_parameter_set_rbsp' && !pps) {
- pps = nalUnit.data;
- track.pps = [nalUnit.data];
- } // buffer video until flush() is called
- nalUnits.push(nalUnit);
- };
- /**
- * Pass constructed ISO BMFF track and boxes on to the
- * next stream in the pipeline
- **/
- this.flush = function () {
- var frames,
- gopForFusion,
- gops,
- moof,
- mdat,
- boxes,
- prependedContentDuration = 0,
- firstGop,
- lastGop; // Throw away nalUnits at the start of the byte stream until
- // we find the first AUD
- while (nalUnits.length) {
- if (nalUnits[0].nalUnitType === 'access_unit_delimiter_rbsp') {
- break;
- }
- nalUnits.shift();
- } // Return early if no video data has been observed
- if (nalUnits.length === 0) {
- this.resetStream_();
- this.trigger('done', 'VideoSegmentStream');
- return;
- } // Organize the raw nal-units into arrays that represent
- // higher-level constructs such as frames and gops
- // (group-of-pictures)
- frames = frameUtils.groupNalsIntoFrames(nalUnits);
- gops = frameUtils.groupFramesIntoGops(frames); // If the first frame of this fragment is not a keyframe we have
- // a problem since MSE (on Chrome) requires a leading keyframe.
- //
- // We have two approaches to repairing this situation:
- // 1) GOP-FUSION:
- // This is where we keep track of the GOPS (group-of-pictures)
- // from previous fragments and attempt to find one that we can
- // prepend to the current fragment in order to create a valid
- // fragment.
- // 2) KEYFRAME-PULLING:
- // Here we search for the first keyframe in the fragment and
- // throw away all the frames between the start of the fragment
- // and that keyframe. We then extend the duration and pull the
- // PTS of the keyframe forward so that it covers the time range
- // of the frames that were disposed of.
- //
- // #1 is far prefereable over #2 which can cause "stuttering" but
- // requires more things to be just right.
- if (!gops[0][0].keyFrame) {
- // Search for a gop for fusion from our gopCache
- gopForFusion = this.getGopForFusion_(nalUnits[0], track);
- if (gopForFusion) {
- // in order to provide more accurate timing information about the segment, save
- // the number of seconds prepended to the original segment due to GOP fusion
- prependedContentDuration = gopForFusion.duration;
- gops.unshift(gopForFusion); // Adjust Gops' metadata to account for the inclusion of the
- // new gop at the beginning
- gops.byteLength += gopForFusion.byteLength;
- gops.nalCount += gopForFusion.nalCount;
- gops.pts = gopForFusion.pts;
- gops.dts = gopForFusion.dts;
- gops.duration += gopForFusion.duration;
- } else {
- // If we didn't find a candidate gop fall back to keyframe-pulling
- gops = frameUtils.extendFirstKeyFrame(gops);
- }
- } // Trim gops to align with gopsToAlignWith
- if (gopsToAlignWith.length) {
- var alignedGops;
- if (options.alignGopsAtEnd) {
- alignedGops = this.alignGopsAtEnd_(gops);
- } else {
- alignedGops = this.alignGopsAtStart_(gops);
- }
- if (!alignedGops) {
- // save all the nals in the last GOP into the gop cache
- this.gopCache_.unshift({
- gop: gops.pop(),
- pps: track.pps,
- sps: track.sps
- }); // Keep a maximum of 6 GOPs in the cache
- this.gopCache_.length = Math.min(6, this.gopCache_.length); // Clear nalUnits
- nalUnits = []; // return early no gops can be aligned with desired gopsToAlignWith
- this.resetStream_();
- this.trigger('done', 'VideoSegmentStream');
- return;
- } // Some gops were trimmed. clear dts info so minSegmentDts and pts are correct
- // when recalculated before sending off to CoalesceStream
- trackDecodeInfo.clearDtsInfo(track);
- gops = alignedGops;
- }
- trackDecodeInfo.collectDtsInfo(track, gops); // First, we have to build the index from byte locations to
- // samples (that is, frames) in the video data
- track.samples = frameUtils.generateSampleTable(gops); // Concatenate the video data and construct the mdat
- mdat = mp4Generator.mdat(frameUtils.concatenateNalData(gops));
- track.baseMediaDecodeTime = trackDecodeInfo.calculateTrackBaseMediaDecodeTime(track, options.keepOriginalTimestamps);
- this.trigger('processedGopsInfo', gops.map(function (gop) {
- return {
- pts: gop.pts,
- dts: gop.dts,
- byteLength: gop.byteLength
- };
- }));
- firstGop = gops[0];
- lastGop = gops[gops.length - 1];
- this.trigger('segmentTimingInfo', generateVideoSegmentTimingInfo(track.baseMediaDecodeTime, firstGop.dts, firstGop.pts, lastGop.dts + lastGop.duration, lastGop.pts + lastGop.duration, prependedContentDuration)); // save all the nals in the last GOP into the gop cache
- this.gopCache_.unshift({
- gop: gops.pop(),
- pps: track.pps,
- sps: track.sps
- }); // Keep a maximum of 6 GOPs in the cache
- this.gopCache_.length = Math.min(6, this.gopCache_.length); // Clear nalUnits
- nalUnits = [];
- this.trigger('baseMediaDecodeTime', track.baseMediaDecodeTime);
- this.trigger('timelineStartInfo', track.timelineStartInfo);
- moof = mp4Generator.moof(sequenceNumber, [track]); // it would be great to allocate this array up front instead of
- // throwing away hundreds of media segment fragments
- boxes = new Uint8Array(moof.byteLength + mdat.byteLength); // Bump the sequence number for next time
- sequenceNumber++;
- boxes.set(moof);
- boxes.set(mdat, moof.byteLength);
- this.trigger('data', {
- track: track,
- boxes: boxes
- });
- this.resetStream_(); // Continue with the flush process now
- this.trigger('done', 'VideoSegmentStream');
- };
- this.resetStream_ = function () {
- trackDecodeInfo.clearDtsInfo(track); // reset config and pps because they may differ across segments
- // for instance, when we are rendition switching
- config = undefined;
- pps = undefined;
- }; // Search for a candidate Gop for gop-fusion from the gop cache and
- // return it or return null if no good candidate was found
- this.getGopForFusion_ = function (nalUnit) {
- var halfSecond = 45000,
- // Half-a-second in a 90khz clock
- allowableOverlap = 10000,
- // About 3 frames @ 30fps
- nearestDistance = Infinity,
- dtsDistance,
- nearestGopObj,
- currentGop,
- currentGopObj,
- i; // Search for the GOP nearest to the beginning of this nal unit
- for (i = 0; i < this.gopCache_.length; i++) {
- currentGopObj = this.gopCache_[i];
- currentGop = currentGopObj.gop; // Reject Gops with different SPS or PPS
- if (!(track.pps && arrayEquals(track.pps[0], currentGopObj.pps[0])) || !(track.sps && arrayEquals(track.sps[0], currentGopObj.sps[0]))) {
- continue;
- } // Reject Gops that would require a negative baseMediaDecodeTime
- if (currentGop.dts < track.timelineStartInfo.dts) {
- continue;
- } // The distance between the end of the gop and the start of the nalUnit
- dtsDistance = nalUnit.dts - currentGop.dts - currentGop.duration; // Only consider GOPS that start before the nal unit and end within
- // a half-second of the nal unit
- if (dtsDistance >= -allowableOverlap && dtsDistance <= halfSecond) {
- // Always use the closest GOP we found if there is more than
- // one candidate
- if (!nearestGopObj || nearestDistance > dtsDistance) {
- nearestGopObj = currentGopObj;
- nearestDistance = dtsDistance;
- }
- }
- }
- if (nearestGopObj) {
- return nearestGopObj.gop;
- }
- return null;
- }; // trim gop list to the first gop found that has a matching pts with a gop in the list
- // of gopsToAlignWith starting from the START of the list
- this.alignGopsAtStart_ = function (gops) {
- var alignIndex, gopIndex, align, gop, byteLength, nalCount, duration, alignedGops;
- byteLength = gops.byteLength;
- nalCount = gops.nalCount;
- duration = gops.duration;
- alignIndex = gopIndex = 0;
- while (alignIndex < gopsToAlignWith.length && gopIndex < gops.length) {
- align = gopsToAlignWith[alignIndex];
- gop = gops[gopIndex];
- if (align.pts === gop.pts) {
- break;
- }
- if (gop.pts > align.pts) {
- // this current gop starts after the current gop we want to align on, so increment
- // align index
- alignIndex++;
- continue;
- } // current gop starts before the current gop we want to align on. so increment gop
- // index
- gopIndex++;
- byteLength -= gop.byteLength;
- nalCount -= gop.nalCount;
- duration -= gop.duration;
- }
- if (gopIndex === 0) {
- // no gops to trim
- return gops;
- }
- if (gopIndex === gops.length) {
- // all gops trimmed, skip appending all gops
- return null;
- }
- alignedGops = gops.slice(gopIndex);
- alignedGops.byteLength = byteLength;
- alignedGops.duration = duration;
- alignedGops.nalCount = nalCount;
- alignedGops.pts = alignedGops[0].pts;
- alignedGops.dts = alignedGops[0].dts;
- return alignedGops;
- }; // trim gop list to the first gop found that has a matching pts with a gop in the list
- // of gopsToAlignWith starting from the END of the list
- this.alignGopsAtEnd_ = function (gops) {
- var alignIndex, gopIndex, align, gop, alignEndIndex, matchFound;
- alignIndex = gopsToAlignWith.length - 1;
- gopIndex = gops.length - 1;
- alignEndIndex = null;
- matchFound = false;
- while (alignIndex >= 0 && gopIndex >= 0) {
- align = gopsToAlignWith[alignIndex];
- gop = gops[gopIndex];
- if (align.pts === gop.pts) {
- matchFound = true;
- break;
- }
- if (align.pts > gop.pts) {
- alignIndex--;
- continue;
- }
- if (alignIndex === gopsToAlignWith.length - 1) {
- // gop.pts is greater than the last alignment candidate. If no match is found
- // by the end of this loop, we still want to append gops that come after this
- // point
- alignEndIndex = gopIndex;
- }
- gopIndex--;
- }
- if (!matchFound && alignEndIndex === null) {
- return null;
- }
- var trimIndex;
- if (matchFound) {
- trimIndex = gopIndex;
- } else {
- trimIndex = alignEndIndex;
- }
- if (trimIndex === 0) {
- return gops;
- }
- var alignedGops = gops.slice(trimIndex);
- var metadata = alignedGops.reduce(function (total, gop) {
- total.byteLength += gop.byteLength;
- total.duration += gop.duration;
- total.nalCount += gop.nalCount;
- return total;
- }, {
- byteLength: 0,
- duration: 0,
- nalCount: 0
- });
- alignedGops.byteLength = metadata.byteLength;
- alignedGops.duration = metadata.duration;
- alignedGops.nalCount = metadata.nalCount;
- alignedGops.pts = alignedGops[0].pts;
- alignedGops.dts = alignedGops[0].dts;
- return alignedGops;
- };
- this.alignGopsWith = function (newGopsToAlignWith) {
- gopsToAlignWith = newGopsToAlignWith;
- };
- };
- _VideoSegmentStream.prototype = new stream();
- /**
- * A Stream that can combine multiple streams (ie. audio & video)
- * into a single output segment for MSE. Also supports audio-only
- * and video-only streams.
- * @param options {object} transmuxer options object
- * @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at media timeline start.
- */
- _CoalesceStream = function CoalesceStream(options, metadataStream) {
- // Number of Tracks per output segment
- // If greater than 1, we combine multiple
- // tracks into a single segment
- this.numberOfTracks = 0;
- this.metadataStream = metadataStream;
- options = options || {};
- if (typeof options.remux !== 'undefined') {
- this.remuxTracks = !!options.remux;
- } else {
- this.remuxTracks = true;
- }
- if (typeof options.keepOriginalTimestamps === 'boolean') {
- this.keepOriginalTimestamps = options.keepOriginalTimestamps;
- }
- this.pendingTracks = [];
- this.videoTrack = null;
- this.pendingBoxes = [];
- this.pendingCaptions = [];
- this.pendingMetadata = [];
- this.pendingBytes = 0;
- this.emittedTracks = 0;
- _CoalesceStream.prototype.init.call(this); // Take output from multiple
- this.push = function (output) {
- // buffer incoming captions until the associated video segment
- // finishes
- if (output.text) {
- return this.pendingCaptions.push(output);
- } // buffer incoming id3 tags until the final flush
- if (output.frames) {
- return this.pendingMetadata.push(output);
- } // Add this track to the list of pending tracks and store
- // important information required for the construction of
- // the final segment
- this.pendingTracks.push(output.track);
- this.pendingBoxes.push(output.boxes);
- this.pendingBytes += output.boxes.byteLength;
- if (output.track.type === 'video') {
- this.videoTrack = output.track;
- }
- if (output.track.type === 'audio') {
- this.audioTrack = output.track;
- }
- };
- };
- _CoalesceStream.prototype = new stream();
- _CoalesceStream.prototype.flush = function (flushSource) {
- var offset = 0,
- event = {
- captions: [],
- captionStreams: {},
- metadata: [],
- info: {}
- },
- caption,
- id3,
- initSegment,
- timelineStartPts = 0,
- i;
- if (this.pendingTracks.length < this.numberOfTracks) {
- if (flushSource !== 'VideoSegmentStream' && flushSource !== 'AudioSegmentStream') {
- // Return because we haven't received a flush from a data-generating
- // portion of the segment (meaning that we have only recieved meta-data
- // or captions.)
- return;
- } else if (this.remuxTracks) {
- // Return until we have enough tracks from the pipeline to remux (if we
- // are remuxing audio and video into a single MP4)
- return;
- } else if (this.pendingTracks.length === 0) {
- // In the case where we receive a flush without any data having been
- // received we consider it an emitted track for the purposes of coalescing
- // `done` events.
- // We do this for the case where there is an audio and video track in the
- // segment but no audio data. (seen in several playlists with alternate
- // audio tracks and no audio present in the main TS segments.)
- this.emittedTracks++;
- if (this.emittedTracks >= this.numberOfTracks) {
- this.trigger('done');
- this.emittedTracks = 0;
- }
- return;
- }
- }
- if (this.videoTrack) {
- timelineStartPts = this.videoTrack.timelineStartInfo.pts;
- VIDEO_PROPERTIES.forEach(function (prop) {
- event.info[prop] = this.videoTrack[prop];
- }, this);
- } else if (this.audioTrack) {
- timelineStartPts = this.audioTrack.timelineStartInfo.pts;
- AUDIO_PROPERTIES.forEach(function (prop) {
- event.info[prop] = this.audioTrack[prop];
- }, this);
- }
- if (this.pendingTracks.length === 1) {
- event.type = this.pendingTracks[0].type;
- } else {
- event.type = 'combined';
- }
- this.emittedTracks += this.pendingTracks.length;
- initSegment = mp4Generator.initSegment(this.pendingTracks); // Create a new typed array to hold the init segment
- event.initSegment = new Uint8Array(initSegment.byteLength); // Create an init segment containing a moov
- // and track definitions
- event.initSegment.set(initSegment); // Create a new typed array to hold the moof+mdats
- event.data = new Uint8Array(this.pendingBytes); // Append each moof+mdat (one per track) together
- for (i = 0; i < this.pendingBoxes.length; i++) {
- event.data.set(this.pendingBoxes[i], offset);
- offset += this.pendingBoxes[i].byteLength;
- } // Translate caption PTS times into second offsets to match the
- // video timeline for the segment, and add track info
- for (i = 0; i < this.pendingCaptions.length; i++) {
- caption = this.pendingCaptions[i];
- caption.startTime = caption.startPts;
- if (!this.keepOriginalTimestamps) {
- caption.startTime -= timelineStartPts;
- }
- caption.startTime /= 90e3;
- caption.endTime = caption.endPts;
- if (!this.keepOriginalTimestamps) {
- caption.endTime -= timelineStartPts;
- }
- caption.endTime /= 90e3;
- event.captionStreams[caption.stream] = true;
- event.captions.push(caption);
- } // Translate ID3 frame PTS times into second offsets to match the
- // video timeline for the segment
- for (i = 0; i < this.pendingMetadata.length; i++) {
- id3 = this.pendingMetadata[i];
- id3.cueTime = id3.pts;
- if (!this.keepOriginalTimestamps) {
- id3.cueTime -= timelineStartPts;
- }
- id3.cueTime /= 90e3;
- event.metadata.push(id3);
- } // We add this to every single emitted segment even though we only need
- // it for the first
- event.metadata.dispatchType = this.metadataStream.dispatchType; // Reset stream state
- this.pendingTracks.length = 0;
- this.videoTrack = null;
- this.pendingBoxes.length = 0;
- this.pendingCaptions.length = 0;
- this.pendingBytes = 0;
- this.pendingMetadata.length = 0; // Emit the built segment
- this.trigger('data', event); // Only emit `done` if all tracks have been flushed and emitted
- if (this.emittedTracks >= this.numberOfTracks) {
- this.trigger('done');
- this.emittedTracks = 0;
- }
- };
- /**
- * A Stream that expects MP2T binary data as input and produces
- * corresponding media segments, suitable for use with Media Source
- * Extension (MSE) implementations that support the ISO BMFF byte
- * stream format, like Chrome.
- */
- _Transmuxer = function Transmuxer(options) {
- var self = this,
- hasFlushed = true,
- videoTrack,
- audioTrack;
- _Transmuxer.prototype.init.call(this);
- options = options || {};
- this.baseMediaDecodeTime = options.baseMediaDecodeTime || 0;
- this.transmuxPipeline_ = {};
- this.setupAacPipeline = function () {
- var pipeline = {};
- this.transmuxPipeline_ = pipeline;
- pipeline.type = 'aac';
- pipeline.metadataStream = new m2ts_1.MetadataStream(); // set up the parsing pipeline
- pipeline.aacStream = new aac();
- pipeline.audioTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('audio');
- pipeline.timedMetadataTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('timed-metadata');
- pipeline.adtsStream = new adts();
- pipeline.coalesceStream = new _CoalesceStream(options, pipeline.metadataStream);
- pipeline.headOfPipeline = pipeline.aacStream;
- pipeline.aacStream.pipe(pipeline.audioTimestampRolloverStream).pipe(pipeline.adtsStream);
- pipeline.aacStream.pipe(pipeline.timedMetadataTimestampRolloverStream).pipe(pipeline.metadataStream).pipe(pipeline.coalesceStream);
- pipeline.metadataStream.on('timestamp', function (frame) {
- pipeline.aacStream.setTimestamp(frame.timeStamp);
- });
- pipeline.aacStream.on('data', function (data) {
- if (data.type === 'timed-metadata' && !pipeline.audioSegmentStream) {
- audioTrack = audioTrack || {
- timelineStartInfo: {
- baseMediaDecodeTime: self.baseMediaDecodeTime
- },
- codec: 'adts',
- type: 'audio'
- }; // hook up the audio segment stream to the first track with aac data
- pipeline.coalesceStream.numberOfTracks++;
- pipeline.audioSegmentStream = new _AudioSegmentStream(audioTrack, options); // Set up the final part of the audio pipeline
- pipeline.adtsStream.pipe(pipeline.audioSegmentStream).pipe(pipeline.coalesceStream);
- }
- }); // Re-emit any data coming from the coalesce stream to the outside world
- pipeline.coalesceStream.on('data', this.trigger.bind(this, 'data')); // Let the consumer know we have finished flushing the entire pipeline
- pipeline.coalesceStream.on('done', this.trigger.bind(this, 'done'));
- };
- this.setupTsPipeline = function () {
- var pipeline = {};
- this.transmuxPipeline_ = pipeline;
- pipeline.type = 'ts';
- pipeline.metadataStream = new m2ts_1.MetadataStream(); // set up the parsing pipeline
- pipeline.packetStream = new m2ts_1.TransportPacketStream();
- pipeline.parseStream = new m2ts_1.TransportParseStream();
- pipeline.elementaryStream = new m2ts_1.ElementaryStream();
- pipeline.videoTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('video');
- pipeline.audioTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('audio');
- pipeline.timedMetadataTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('timed-metadata');
- pipeline.adtsStream = new adts();
- pipeline.h264Stream = new H264Stream();
- pipeline.captionStream = new m2ts_1.CaptionStream();
- pipeline.coalesceStream = new _CoalesceStream(options, pipeline.metadataStream);
- pipeline.headOfPipeline = pipeline.packetStream; // disassemble MPEG2-TS packets into elementary streams
- pipeline.packetStream.pipe(pipeline.parseStream).pipe(pipeline.elementaryStream); // !!THIS ORDER IS IMPORTANT!!
- // demux the streams
- pipeline.elementaryStream.pipe(pipeline.videoTimestampRolloverStream).pipe(pipeline.h264Stream);
- pipeline.elementaryStream.pipe(pipeline.audioTimestampRolloverStream).pipe(pipeline.adtsStream);
- pipeline.elementaryStream.pipe(pipeline.timedMetadataTimestampRolloverStream).pipe(pipeline.metadataStream).pipe(pipeline.coalesceStream); // Hook up CEA-608/708 caption stream
- pipeline.h264Stream.pipe(pipeline.captionStream).pipe(pipeline.coalesceStream);
- pipeline.elementaryStream.on('data', function (data) {
- var i;
- if (data.type === 'metadata') {
- i = data.tracks.length; // scan the tracks listed in the metadata
- while (i--) {
- if (!videoTrack && data.tracks[i].type === 'video') {
- videoTrack = data.tracks[i];
- videoTrack.timelineStartInfo.baseMediaDecodeTime = self.baseMediaDecodeTime;
- } else if (!audioTrack && data.tracks[i].type === 'audio') {
- audioTrack = data.tracks[i];
- audioTrack.timelineStartInfo.baseMediaDecodeTime = self.baseMediaDecodeTime;
- }
- } // hook up the video segment stream to the first track with h264 data
- if (videoTrack && !pipeline.videoSegmentStream) {
- pipeline.coalesceStream.numberOfTracks++;
- pipeline.videoSegmentStream = new _VideoSegmentStream(videoTrack, options);
- pipeline.videoSegmentStream.on('timelineStartInfo', function (timelineStartInfo) {
- // When video emits timelineStartInfo data after a flush, we forward that
- // info to the AudioSegmentStream, if it exists, because video timeline
- // data takes precedence.
- if (audioTrack) {
- audioTrack.timelineStartInfo = timelineStartInfo; // On the first segment we trim AAC frames that exist before the
- // very earliest DTS we have seen in video because Chrome will
- // interpret any video track with a baseMediaDecodeTime that is
- // non-zero as a gap.
- pipeline.audioSegmentStream.setEarliestDts(timelineStartInfo.dts);
- }
- });
- pipeline.videoSegmentStream.on('processedGopsInfo', self.trigger.bind(self, 'gopInfo'));
- pipeline.videoSegmentStream.on('segmentTimingInfo', self.trigger.bind(self, 'videoSegmentTimingInfo'));
- pipeline.videoSegmentStream.on('baseMediaDecodeTime', function (baseMediaDecodeTime) {
- if (audioTrack) {
- pipeline.audioSegmentStream.setVideoBaseMediaDecodeTime(baseMediaDecodeTime);
- }
- }); // Set up the final part of the video pipeline
- pipeline.h264Stream.pipe(pipeline.videoSegmentStream).pipe(pipeline.coalesceStream);
- }
- if (audioTrack && !pipeline.audioSegmentStream) {
- // hook up the audio segment stream to the first track with aac data
- pipeline.coalesceStream.numberOfTracks++;
- pipeline.audioSegmentStream = new _AudioSegmentStream(audioTrack, options); // Set up the final part of the audio pipeline
- pipeline.adtsStream.pipe(pipeline.audioSegmentStream).pipe(pipeline.coalesceStream);
- }
- }
- }); // Re-emit any data coming from the coalesce stream to the outside world
- pipeline.coalesceStream.on('data', this.trigger.bind(this, 'data')); // Let the consumer know we have finished flushing the entire pipeline
- pipeline.coalesceStream.on('done', this.trigger.bind(this, 'done'));
- }; // hook up the segment streams once track metadata is delivered
- this.setBaseMediaDecodeTime = function (baseMediaDecodeTime) {
- var pipeline = this.transmuxPipeline_;
- if (!options.keepOriginalTimestamps) {
- this.baseMediaDecodeTime = baseMediaDecodeTime;
- }
- if (audioTrack) {
- audioTrack.timelineStartInfo.dts = undefined;
- audioTrack.timelineStartInfo.pts = undefined;
- trackDecodeInfo.clearDtsInfo(audioTrack);
- if (!options.keepOriginalTimestamps) {
- audioTrack.timelineStartInfo.baseMediaDecodeTime = baseMediaDecodeTime;
- }
- if (pipeline.audioTimestampRolloverStream) {
- pipeline.audioTimestampRolloverStream.discontinuity();
- }
- }
- if (videoTrack) {
- if (pipeline.videoSegmentStream) {
- pipeline.videoSegmentStream.gopCache_ = [];
- pipeline.videoTimestampRolloverStream.discontinuity();
- }
- videoTrack.timelineStartInfo.dts = undefined;
- videoTrack.timelineStartInfo.pts = undefined;
- trackDecodeInfo.clearDtsInfo(videoTrack);
- pipeline.captionStream.reset();
- if (!options.keepOriginalTimestamps) {
- videoTrack.timelineStartInfo.baseMediaDecodeTime = baseMediaDecodeTime;
- }
- }
- if (pipeline.timedMetadataTimestampRolloverStream) {
- pipeline.timedMetadataTimestampRolloverStream.discontinuity();
- }
- };
- this.setAudioAppendStart = function (timestamp) {
- if (audioTrack) {
- this.transmuxPipeline_.audioSegmentStream.setAudioAppendStart(timestamp);
- }
- };
- this.alignGopsWith = function (gopsToAlignWith) {
- if (videoTrack && this.transmuxPipeline_.videoSegmentStream) {
- this.transmuxPipeline_.videoSegmentStream.alignGopsWith(gopsToAlignWith);
- }
- }; // feed incoming data to the front of the parsing pipeline
- this.push = function (data) {
- if (hasFlushed) {
- var isAac = isLikelyAacData$1(data);
- if (isAac && this.transmuxPipeline_.type !== 'aac') {
- this.setupAacPipeline();
- } else if (!isAac && this.transmuxPipeline_.type !== 'ts') {
- this.setupTsPipeline();
- }
- hasFlushed = false;
- }
- this.transmuxPipeline_.headOfPipeline.push(data);
- }; // flush any buffered data
- this.flush = function () {
- hasFlushed = true; // Start at the top of the pipeline and flush all pending work
- this.transmuxPipeline_.headOfPipeline.flush();
- }; // Caption data has to be reset when seeking outside buffered range
- this.resetCaptions = function () {
- if (this.transmuxPipeline_.captionStream) {
- this.transmuxPipeline_.captionStream.reset();
- }
- };
- };
- _Transmuxer.prototype = new stream();
- var transmuxer = {
- Transmuxer: _Transmuxer,
- VideoSegmentStream: _VideoSegmentStream,
- AudioSegmentStream: _AudioSegmentStream,
- AUDIO_PROPERTIES: AUDIO_PROPERTIES,
- VIDEO_PROPERTIES: VIDEO_PROPERTIES,
- // exported for testing
- generateVideoSegmentTimingInfo: generateVideoSegmentTimingInfo
- };
- var inspectMp4,
- _textifyMp,
- parseType$2 = probe.parseType,
- parseMp4Date = function parseMp4Date(seconds) {
- return new Date(seconds * 1000 - 2082844800000);
- },
- parseSampleFlags = function parseSampleFlags(flags) {
- return {
- isLeading: (flags[0] & 0x0c) >>> 2,
- dependsOn: flags[0] & 0x03,
- isDependedOn: (flags[1] & 0xc0) >>> 6,
- hasRedundancy: (flags[1] & 0x30) >>> 4,
- paddingValue: (flags[1] & 0x0e) >>> 1,
- isNonSyncSample: flags[1] & 0x01,
- degradationPriority: flags[2] << 8 | flags[3]
- };
- },
- nalParse = function nalParse(avcStream) {
- var avcView = new DataView(avcStream.buffer, avcStream.byteOffset, avcStream.byteLength),
- result = [],
- i,
- length;
- for (i = 0; i + 4 < avcStream.length; i += length) {
- length = avcView.getUint32(i);
- i += 4; // bail if this doesn't appear to be an H264 stream
- if (length <= 0) {
- result.push('<span style=\'color:red;\'>MALFORMED DATA</span>');
- continue;
- }
- switch (avcStream[i] & 0x1F) {
- case 0x01:
- result.push('slice_layer_without_partitioning_rbsp');
- break;
- case 0x05:
- result.push('slice_layer_without_partitioning_rbsp_idr');
- break;
- case 0x06:
- result.push('sei_rbsp');
- break;
- case 0x07:
- result.push('seq_parameter_set_rbsp');
- break;
- case 0x08:
- result.push('pic_parameter_set_rbsp');
- break;
- case 0x09:
- result.push('access_unit_delimiter_rbsp');
- break;
- default:
- result.push('UNKNOWN NAL - ' + avcStream[i] & 0x1F);
- break;
- }
- }
- return result;
- },
- // registry of handlers for individual mp4 box types
- parse$$1 = {
- // codingname, not a first-class box type. stsd entries share the
- // same format as real boxes so the parsing infrastructure can be
- // shared
- avc1: function avc1(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength);
- return {
- dataReferenceIndex: view.getUint16(6),
- width: view.getUint16(24),
- height: view.getUint16(26),
- horizresolution: view.getUint16(28) + view.getUint16(30) / 16,
- vertresolution: view.getUint16(32) + view.getUint16(34) / 16,
- frameCount: view.getUint16(40),
- depth: view.getUint16(74),
- config: inspectMp4(data.subarray(78, data.byteLength))
- };
- },
- avcC: function avcC(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- configurationVersion: data[0],
- avcProfileIndication: data[1],
- profileCompatibility: data[2],
- avcLevelIndication: data[3],
- lengthSizeMinusOne: data[4] & 0x03,
- sps: [],
- pps: []
- },
- numOfSequenceParameterSets = data[5] & 0x1f,
- numOfPictureParameterSets,
- nalSize,
- offset,
- i; // iterate past any SPSs
- offset = 6;
- for (i = 0; i < numOfSequenceParameterSets; i++) {
- nalSize = view.getUint16(offset);
- offset += 2;
- result.sps.push(new Uint8Array(data.subarray(offset, offset + nalSize)));
- offset += nalSize;
- } // iterate past any PPSs
- numOfPictureParameterSets = data[offset];
- offset++;
- for (i = 0; i < numOfPictureParameterSets; i++) {
- nalSize = view.getUint16(offset);
- offset += 2;
- result.pps.push(new Uint8Array(data.subarray(offset, offset + nalSize)));
- offset += nalSize;
- }
- return result;
- },
- btrt: function btrt(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength);
- return {
- bufferSizeDB: view.getUint32(0),
- maxBitrate: view.getUint32(4),
- avgBitrate: view.getUint32(8)
- };
- },
- esds: function esds(data) {
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- esId: data[6] << 8 | data[7],
- streamPriority: data[8] & 0x1f,
- decoderConfig: {
- objectProfileIndication: data[11],
- streamType: data[12] >>> 2 & 0x3f,
- bufferSize: data[13] << 16 | data[14] << 8 | data[15],
- maxBitrate: data[16] << 24 | data[17] << 16 | data[18] << 8 | data[19],
- avgBitrate: data[20] << 24 | data[21] << 16 | data[22] << 8 | data[23],
- decoderConfigDescriptor: {
- tag: data[24],
- length: data[25],
- audioObjectType: data[26] >>> 3 & 0x1f,
- samplingFrequencyIndex: (data[26] & 0x07) << 1 | data[27] >>> 7 & 0x01,
- channelConfiguration: data[27] >>> 3 & 0x0f
- }
- }
- };
- },
- ftyp: function ftyp(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- majorBrand: parseType$2(data.subarray(0, 4)),
- minorVersion: view.getUint32(4),
- compatibleBrands: []
- },
- i = 8;
- while (i < data.byteLength) {
- result.compatibleBrands.push(parseType$2(data.subarray(i, i + 4)));
- i += 4;
- }
- return result;
- },
- dinf: function dinf(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- dref: function dref(data) {
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- dataReferences: inspectMp4(data.subarray(8))
- };
- },
- hdlr: function hdlr(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- version: view.getUint8(0),
- flags: new Uint8Array(data.subarray(1, 4)),
- handlerType: parseType$2(data.subarray(8, 12)),
- name: ''
- },
- i = 8; // parse out the name field
- for (i = 24; i < data.byteLength; i++) {
- if (data[i] === 0x00) {
- // the name field is null-terminated
- i++;
- break;
- }
- result.name += String.fromCharCode(data[i]);
- } // decode UTF-8 to javascript's internal representation
- // see http://ecmanaut.blogspot.com/2006/07/encoding-decoding-utf8-in-javascript.html
- result.name = decodeURIComponent(escape(result.name));
- return result;
- },
- mdat: function mdat(data) {
- return {
- byteLength: data.byteLength,
- nals: nalParse(data)
- };
- },
- mdhd: function mdhd(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- i = 4,
- language,
- result = {
- version: view.getUint8(0),
- flags: new Uint8Array(data.subarray(1, 4)),
- language: ''
- };
- if (result.version === 1) {
- i += 4;
- result.creationTime = parseMp4Date(view.getUint32(i)); // truncating top 4 bytes
- i += 8;
- result.modificationTime = parseMp4Date(view.getUint32(i)); // truncating top 4 bytes
- i += 4;
- result.timescale = view.getUint32(i);
- i += 8;
- result.duration = view.getUint32(i); // truncating top 4 bytes
- } else {
- result.creationTime = parseMp4Date(view.getUint32(i));
- i += 4;
- result.modificationTime = parseMp4Date(view.getUint32(i));
- i += 4;
- result.timescale = view.getUint32(i);
- i += 4;
- result.duration = view.getUint32(i);
- }
- i += 4; // language is stored as an ISO-639-2/T code in an array of three 5-bit fields
- // each field is the packed difference between its ASCII value and 0x60
- language = view.getUint16(i);
- result.language += String.fromCharCode((language >> 10) + 0x60);
- result.language += String.fromCharCode(((language & 0x03e0) >> 5) + 0x60);
- result.language += String.fromCharCode((language & 0x1f) + 0x60);
- return result;
- },
- mdia: function mdia(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- mfhd: function mfhd(data) {
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- sequenceNumber: data[4] << 24 | data[5] << 16 | data[6] << 8 | data[7]
- };
- },
- minf: function minf(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- // codingname, not a first-class box type. stsd entries share the
- // same format as real boxes so the parsing infrastructure can be
- // shared
- mp4a: function mp4a(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- // 6 bytes reserved
- dataReferenceIndex: view.getUint16(6),
- // 4 + 4 bytes reserved
- channelcount: view.getUint16(16),
- samplesize: view.getUint16(18),
- // 2 bytes pre_defined
- // 2 bytes reserved
- samplerate: view.getUint16(24) + view.getUint16(26) / 65536
- }; // if there are more bytes to process, assume this is an ISO/IEC
- // 14496-14 MP4AudioSampleEntry and parse the ESDBox
- if (data.byteLength > 28) {
- result.streamDescriptor = inspectMp4(data.subarray(28))[0];
- }
- return result;
- },
- moof: function moof(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- moov: function moov(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- mvex: function mvex(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- mvhd: function mvhd(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- i = 4,
- result = {
- version: view.getUint8(0),
- flags: new Uint8Array(data.subarray(1, 4))
- };
- if (result.version === 1) {
- i += 4;
- result.creationTime = parseMp4Date(view.getUint32(i)); // truncating top 4 bytes
- i += 8;
- result.modificationTime = parseMp4Date(view.getUint32(i)); // truncating top 4 bytes
- i += 4;
- result.timescale = view.getUint32(i);
- i += 8;
- result.duration = view.getUint32(i); // truncating top 4 bytes
- } else {
- result.creationTime = parseMp4Date(view.getUint32(i));
- i += 4;
- result.modificationTime = parseMp4Date(view.getUint32(i));
- i += 4;
- result.timescale = view.getUint32(i);
- i += 4;
- result.duration = view.getUint32(i);
- }
- i += 4; // convert fixed-point, base 16 back to a number
- result.rate = view.getUint16(i) + view.getUint16(i + 2) / 16;
- i += 4;
- result.volume = view.getUint8(i) + view.getUint8(i + 1) / 8;
- i += 2;
- i += 2;
- i += 2 * 4;
- result.matrix = new Uint32Array(data.subarray(i, i + 9 * 4));
- i += 9 * 4;
- i += 6 * 4;
- result.nextTrackId = view.getUint32(i);
- return result;
- },
- pdin: function pdin(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength);
- return {
- version: view.getUint8(0),
- flags: new Uint8Array(data.subarray(1, 4)),
- rate: view.getUint32(4),
- initialDelay: view.getUint32(8)
- };
- },
- sdtp: function sdtp(data) {
- var result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- samples: []
- },
- i;
- for (i = 4; i < data.byteLength; i++) {
- result.samples.push({
- dependsOn: (data[i] & 0x30) >> 4,
- isDependedOn: (data[i] & 0x0c) >> 2,
- hasRedundancy: data[i] & 0x03
- });
- }
- return result;
- },
- sidx: function sidx(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- references: [],
- referenceId: view.getUint32(4),
- timescale: view.getUint32(8),
- earliestPresentationTime: view.getUint32(12),
- firstOffset: view.getUint32(16)
- },
- referenceCount = view.getUint16(22),
- i;
- for (i = 24; referenceCount; i += 12, referenceCount--) {
- result.references.push({
- referenceType: (data[i] & 0x80) >>> 7,
- referencedSize: view.getUint32(i) & 0x7FFFFFFF,
- subsegmentDuration: view.getUint32(i + 4),
- startsWithSap: !!(data[i + 8] & 0x80),
- sapType: (data[i + 8] & 0x70) >>> 4,
- sapDeltaTime: view.getUint32(i + 8) & 0x0FFFFFFF
- });
- }
- return result;
- },
- smhd: function smhd(data) {
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- balance: data[4] + data[5] / 256
- };
- },
- stbl: function stbl(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- stco: function stco(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- chunkOffsets: []
- },
- entryCount = view.getUint32(4),
- i;
- for (i = 8; entryCount; i += 4, entryCount--) {
- result.chunkOffsets.push(view.getUint32(i));
- }
- return result;
- },
- stsc: function stsc(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- entryCount = view.getUint32(4),
- result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- sampleToChunks: []
- },
- i;
- for (i = 8; entryCount; i += 12, entryCount--) {
- result.sampleToChunks.push({
- firstChunk: view.getUint32(i),
- samplesPerChunk: view.getUint32(i + 4),
- sampleDescriptionIndex: view.getUint32(i + 8)
- });
- }
- return result;
- },
- stsd: function stsd(data) {
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- sampleDescriptions: inspectMp4(data.subarray(8))
- };
- },
- stsz: function stsz(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- sampleSize: view.getUint32(4),
- entries: []
- },
- i;
- for (i = 12; i < data.byteLength; i += 4) {
- result.entries.push(view.getUint32(i));
- }
- return result;
- },
- stts: function stts(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- timeToSamples: []
- },
- entryCount = view.getUint32(4),
- i;
- for (i = 8; entryCount; i += 8, entryCount--) {
- result.timeToSamples.push({
- sampleCount: view.getUint32(i),
- sampleDelta: view.getUint32(i + 4)
- });
- }
- return result;
- },
- styp: function styp(data) {
- return parse$$1.ftyp(data);
- },
- tfdt: function tfdt(data) {
- var result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- baseMediaDecodeTime: data[4] << 24 | data[5] << 16 | data[6] << 8 | data[7]
- };
- if (result.version === 1) {
- result.baseMediaDecodeTime *= Math.pow(2, 32);
- result.baseMediaDecodeTime += data[8] << 24 | data[9] << 16 | data[10] << 8 | data[11];
- }
- return result;
- },
- tfhd: function tfhd(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- trackId: view.getUint32(4)
- },
- baseDataOffsetPresent = result.flags[2] & 0x01,
- sampleDescriptionIndexPresent = result.flags[2] & 0x02,
- defaultSampleDurationPresent = result.flags[2] & 0x08,
- defaultSampleSizePresent = result.flags[2] & 0x10,
- defaultSampleFlagsPresent = result.flags[2] & 0x20,
- durationIsEmpty = result.flags[0] & 0x010000,
- defaultBaseIsMoof = result.flags[0] & 0x020000,
- i;
- i = 8;
- if (baseDataOffsetPresent) {
- i += 4; // truncate top 4 bytes
- // FIXME: should we read the full 64 bits?
- result.baseDataOffset = view.getUint32(12);
- i += 4;
- }
- if (sampleDescriptionIndexPresent) {
- result.sampleDescriptionIndex = view.getUint32(i);
- i += 4;
- }
- if (defaultSampleDurationPresent) {
- result.defaultSampleDuration = view.getUint32(i);
- i += 4;
- }
- if (defaultSampleSizePresent) {
- result.defaultSampleSize = view.getUint32(i);
- i += 4;
- }
- if (defaultSampleFlagsPresent) {
- result.defaultSampleFlags = view.getUint32(i);
- }
- if (durationIsEmpty) {
- result.durationIsEmpty = true;
- }
- if (!baseDataOffsetPresent && defaultBaseIsMoof) {
- result.baseDataOffsetIsMoof = true;
- }
- return result;
- },
- tkhd: function tkhd(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- i = 4,
- result = {
- version: view.getUint8(0),
- flags: new Uint8Array(data.subarray(1, 4))
- };
- if (result.version === 1) {
- i += 4;
- result.creationTime = parseMp4Date(view.getUint32(i)); // truncating top 4 bytes
- i += 8;
- result.modificationTime = parseMp4Date(view.getUint32(i)); // truncating top 4 bytes
- i += 4;
- result.trackId = view.getUint32(i);
- i += 4;
- i += 8;
- result.duration = view.getUint32(i); // truncating top 4 bytes
- } else {
- result.creationTime = parseMp4Date(view.getUint32(i));
- i += 4;
- result.modificationTime = parseMp4Date(view.getUint32(i));
- i += 4;
- result.trackId = view.getUint32(i);
- i += 4;
- i += 4;
- result.duration = view.getUint32(i);
- }
- i += 4;
- i += 2 * 4;
- result.layer = view.getUint16(i);
- i += 2;
- result.alternateGroup = view.getUint16(i);
- i += 2; // convert fixed-point, base 16 back to a number
- result.volume = view.getUint8(i) + view.getUint8(i + 1) / 8;
- i += 2;
- i += 2;
- result.matrix = new Uint32Array(data.subarray(i, i + 9 * 4));
- i += 9 * 4;
- result.width = view.getUint16(i) + view.getUint16(i + 2) / 16;
- i += 4;
- result.height = view.getUint16(i) + view.getUint16(i + 2) / 16;
- return result;
- },
- traf: function traf(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- trak: function trak(data) {
- return {
- boxes: inspectMp4(data)
- };
- },
- trex: function trex(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength);
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- trackId: view.getUint32(4),
- defaultSampleDescriptionIndex: view.getUint32(8),
- defaultSampleDuration: view.getUint32(12),
- defaultSampleSize: view.getUint32(16),
- sampleDependsOn: data[20] & 0x03,
- sampleIsDependedOn: (data[21] & 0xc0) >> 6,
- sampleHasRedundancy: (data[21] & 0x30) >> 4,
- samplePaddingValue: (data[21] & 0x0e) >> 1,
- sampleIsDifferenceSample: !!(data[21] & 0x01),
- sampleDegradationPriority: view.getUint16(22)
- };
- },
- trun: function trun(data) {
- var result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- samples: []
- },
- view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- // Flag interpretation
- dataOffsetPresent = result.flags[2] & 0x01,
- // compare with 2nd byte of 0x1
- firstSampleFlagsPresent = result.flags[2] & 0x04,
- // compare with 2nd byte of 0x4
- sampleDurationPresent = result.flags[1] & 0x01,
- // compare with 2nd byte of 0x100
- sampleSizePresent = result.flags[1] & 0x02,
- // compare with 2nd byte of 0x200
- sampleFlagsPresent = result.flags[1] & 0x04,
- // compare with 2nd byte of 0x400
- sampleCompositionTimeOffsetPresent = result.flags[1] & 0x08,
- // compare with 2nd byte of 0x800
- sampleCount = view.getUint32(4),
- offset = 8,
- sample;
- if (dataOffsetPresent) {
- // 32 bit signed integer
- result.dataOffset = view.getInt32(offset);
- offset += 4;
- } // Overrides the flags for the first sample only. The order of
- // optional values will be: duration, size, compositionTimeOffset
- if (firstSampleFlagsPresent && sampleCount) {
- sample = {
- flags: parseSampleFlags(data.subarray(offset, offset + 4))
- };
- offset += 4;
- if (sampleDurationPresent) {
- sample.duration = view.getUint32(offset);
- offset += 4;
- }
- if (sampleSizePresent) {
- sample.size = view.getUint32(offset);
- offset += 4;
- }
- if (sampleCompositionTimeOffsetPresent) {
- // Note: this should be a signed int if version is 1
- sample.compositionTimeOffset = view.getUint32(offset);
- offset += 4;
- }
- result.samples.push(sample);
- sampleCount--;
- }
- while (sampleCount--) {
- sample = {};
- if (sampleDurationPresent) {
- sample.duration = view.getUint32(offset);
- offset += 4;
- }
- if (sampleSizePresent) {
- sample.size = view.getUint32(offset);
- offset += 4;
- }
- if (sampleFlagsPresent) {
- sample.flags = parseSampleFlags(data.subarray(offset, offset + 4));
- offset += 4;
- }
- if (sampleCompositionTimeOffsetPresent) {
- // Note: this should be a signed int if version is 1
- sample.compositionTimeOffset = view.getUint32(offset);
- offset += 4;
- }
- result.samples.push(sample);
- }
- return result;
- },
- 'url ': function url(data) {
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4))
- };
- },
- vmhd: function vmhd(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength);
- return {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- graphicsmode: view.getUint16(4),
- opcolor: new Uint16Array([view.getUint16(6), view.getUint16(8), view.getUint16(10)])
- };
- }
- };
- /**
- * Return a javascript array of box objects parsed from an ISO base
- * media file.
- * @param data {Uint8Array} the binary data of the media to be inspected
- * @return {array} a javascript array of potentially nested box objects
- */
- inspectMp4 = function inspectMp4(data) {
- var i = 0,
- result = [],
- view,
- size,
- type,
- end,
- box; // Convert data from Uint8Array to ArrayBuffer, to follow Dataview API
- var ab = new ArrayBuffer(data.length);
- var v = new Uint8Array(ab);
- for (var z = 0; z < data.length; ++z) {
- v[z] = data[z];
- }
- view = new DataView(ab);
- while (i < data.byteLength) {
- // parse box data
- size = view.getUint32(i);
- type = parseType$2(data.subarray(i + 4, i + 8));
- end = size > 1 ? i + size : data.byteLength; // parse type-specific data
- box = (parse$$1[type] || function (data) {
- return {
- data: data
- };
- })(data.subarray(i + 8, end));
- box.size = size;
- box.type = type; // store this box and move to the next
- result.push(box);
- i = end;
- }
- return result;
- };
- /**
- * Returns a textual representation of the javascript represtentation
- * of an MP4 file. You can use it as an alternative to
- * JSON.stringify() to compare inspected MP4s.
- * @param inspectedMp4 {array} the parsed array of boxes in an MP4
- * file
- * @param depth {number} (optional) the number of ancestor boxes of
- * the elements of inspectedMp4. Assumed to be zero if unspecified.
- * @return {string} a text representation of the parsed MP4
- */
- _textifyMp = function textifyMp4(inspectedMp4, depth) {
- var indent;
- depth = depth || 0;
- indent = new Array(depth * 2 + 1).join(' '); // iterate over all the boxes
- return inspectedMp4.map(function (box, index) {
- // list the box type first at the current indentation level
- return indent + box.type + '\n' + // the type is already included and handle child boxes separately
- Object.keys(box).filter(function (key) {
- return key !== 'type' && key !== 'boxes'; // output all the box properties
- }).map(function (key) {
- var prefix = indent + ' ' + key + ': ',
- value = box[key]; // print out raw bytes as hexademical
- if (value instanceof Uint8Array || value instanceof Uint32Array) {
- var bytes = Array.prototype.slice.call(new Uint8Array(value.buffer, value.byteOffset, value.byteLength)).map(function (byte) {
- return ' ' + ('00' + byte.toString(16)).slice(-2);
- }).join('').match(/.{1,24}/g);
- if (!bytes) {
- return prefix + '<>';
- }
- if (bytes.length === 1) {
- return prefix + '<' + bytes.join('').slice(1) + '>';
- }
- return prefix + '<\n' + bytes.map(function (line) {
- return indent + ' ' + line;
- }).join('\n') + '\n' + indent + ' >';
- } // stringify generic objects
- return prefix + JSON.stringify(value, null, 2).split('\n').map(function (line, index) {
- if (index === 0) {
- return line;
- }
- return indent + ' ' + line;
- }).join('\n');
- }).join('\n') + ( // recursively textify the child boxes
- box.boxes ? '\n' + _textifyMp(box.boxes, depth + 1) : '');
- }).join('\n');
- };
- var mp4Inspector$$1 = {
- inspect: inspectMp4,
- textify: _textifyMp,
- parseTfdt: parse$$1.tfdt,
- parseHdlr: parse$$1.hdlr,
- parseTfhd: parse$$1.tfhd,
- parseTrun: parse$$1.trun,
- parseSidx: parse$$1.sidx
- };
- var discardEmulationPreventionBytes$1 = captionPacketParser.discardEmulationPreventionBytes;
- var CaptionStream$1 = captionStream.CaptionStream;
- /**
- * Maps an offset in the mdat to a sample based on the the size of the samples.
- * Assumes that `parseSamples` has been called first.
- *
- * @param {Number} offset - The offset into the mdat
- * @param {Object[]} samples - An array of samples, parsed using `parseSamples`
- * @return {?Object} The matching sample, or null if no match was found.
- *
- * @see ISO-BMFF-12/2015, Section 8.8.8
- **/
- var mapToSample = function mapToSample(offset, samples) {
- var approximateOffset = offset;
- for (var i = 0; i < samples.length; i++) {
- var sample = samples[i];
- if (approximateOffset < sample.size) {
- return sample;
- }
- approximateOffset -= sample.size;
- }
- return null;
- };
- /**
- * Finds SEI nal units contained in a Media Data Box.
- * Assumes that `parseSamples` has been called first.
- *
- * @param {Uint8Array} avcStream - The bytes of the mdat
- * @param {Object[]} samples - The samples parsed out by `parseSamples`
- * @param {Number} trackId - The trackId of this video track
- * @return {Object[]} seiNals - the parsed SEI NALUs found.
- * The contents of the seiNal should match what is expected by
- * CaptionStream.push (nalUnitType, size, data, escapedRBSP, pts, dts)
- *
- * @see ISO-BMFF-12/2015, Section 8.1.1
- * @see Rec. ITU-T H.264, 7.3.2.3.1
- **/
- var findSeiNals = function findSeiNals(avcStream, samples, trackId) {
- var avcView = new DataView(avcStream.buffer, avcStream.byteOffset, avcStream.byteLength),
- result = [],
- seiNal,
- i,
- length,
- lastMatchedSample;
- for (i = 0; i + 4 < avcStream.length; i += length) {
- length = avcView.getUint32(i);
- i += 4; // Bail if this doesn't appear to be an H264 stream
- if (length <= 0) {
- continue;
- }
- switch (avcStream[i] & 0x1F) {
- case 0x06:
- var data = avcStream.subarray(i + 1, i + 1 + length);
- var matchingSample = mapToSample(i, samples);
- seiNal = {
- nalUnitType: 'sei_rbsp',
- size: length,
- data: data,
- escapedRBSP: discardEmulationPreventionBytes$1(data),
- trackId: trackId
- };
- if (matchingSample) {
- seiNal.pts = matchingSample.pts;
- seiNal.dts = matchingSample.dts;
- lastMatchedSample = matchingSample;
- } else {
- // If a matching sample cannot be found, use the last
- // sample's values as they should be as close as possible
- seiNal.pts = lastMatchedSample.pts;
- seiNal.dts = lastMatchedSample.dts;
- }
- result.push(seiNal);
- break;
- default:
- break;
- }
- }
- return result;
- };
- /**
- * Parses sample information out of Track Run Boxes and calculates
- * the absolute presentation and decode timestamps of each sample.
- *
- * @param {Array<Uint8Array>} truns - The Trun Run boxes to be parsed
- * @param {Number} baseMediaDecodeTime - base media decode time from tfdt
- @see ISO-BMFF-12/2015, Section 8.8.12
- * @param {Object} tfhd - The parsed Track Fragment Header
- * @see inspect.parseTfhd
- * @return {Object[]} the parsed samples
- *
- * @see ISO-BMFF-12/2015, Section 8.8.8
- **/
- var parseSamples = function parseSamples(truns, baseMediaDecodeTime, tfhd) {
- var currentDts = baseMediaDecodeTime;
- var defaultSampleDuration = tfhd.defaultSampleDuration || 0;
- var defaultSampleSize = tfhd.defaultSampleSize || 0;
- var trackId = tfhd.trackId;
- var allSamples = [];
- truns.forEach(function (trun) {
- // Note: We currently do not parse the sample table as well
- // as the trun. It's possible some sources will require this.
- // moov > trak > mdia > minf > stbl
- var trackRun = mp4Inspector$$1.parseTrun(trun);
- var samples = trackRun.samples;
- samples.forEach(function (sample) {
- if (sample.duration === undefined) {
- sample.duration = defaultSampleDuration;
- }
- if (sample.size === undefined) {
- sample.size = defaultSampleSize;
- }
- sample.trackId = trackId;
- sample.dts = currentDts;
- if (sample.compositionTimeOffset === undefined) {
- sample.compositionTimeOffset = 0;
- }
- sample.pts = currentDts + sample.compositionTimeOffset;
- currentDts += sample.duration;
- });
- allSamples = allSamples.concat(samples);
- });
- return allSamples;
- };
- /**
- * Parses out caption nals from an FMP4 segment's video tracks.
- *
- * @param {Uint8Array} segment - The bytes of a single segment
- * @param {Number} videoTrackId - The trackId of a video track in the segment
- * @return {Object.<Number, Object[]>} A mapping of video trackId to
- * a list of seiNals found in that track
- **/
- var parseCaptionNals = function parseCaptionNals(segment, videoTrackId) {
- // To get the samples
- var trafs = probe.findBox(segment, ['moof', 'traf']); // To get SEI NAL units
- var mdats = probe.findBox(segment, ['mdat']);
- var captionNals = {};
- var mdatTrafPairs = []; // Pair up each traf with a mdat as moofs and mdats are in pairs
- mdats.forEach(function (mdat, index) {
- var matchingTraf = trafs[index];
- mdatTrafPairs.push({
- mdat: mdat,
- traf: matchingTraf
- });
- });
- mdatTrafPairs.forEach(function (pair) {
- var mdat = pair.mdat;
- var traf = pair.traf;
- var tfhd = probe.findBox(traf, ['tfhd']); // Exactly 1 tfhd per traf
- var headerInfo = mp4Inspector$$1.parseTfhd(tfhd[0]);
- var trackId = headerInfo.trackId;
- var tfdt = probe.findBox(traf, ['tfdt']); // Either 0 or 1 tfdt per traf
- var baseMediaDecodeTime = tfdt.length > 0 ? mp4Inspector$$1.parseTfdt(tfdt[0]).baseMediaDecodeTime : 0;
- var truns = probe.findBox(traf, ['trun']);
- var samples;
- var seiNals; // Only parse video data for the chosen video track
- if (videoTrackId === trackId && truns.length > 0) {
- samples = parseSamples(truns, baseMediaDecodeTime, headerInfo);
- seiNals = findSeiNals(mdat, samples, trackId);
- if (!captionNals[trackId]) {
- captionNals[trackId] = [];
- }
- captionNals[trackId] = captionNals[trackId].concat(seiNals);
- }
- });
- return captionNals;
- };
- /**
- * Parses out inband captions from an MP4 container and returns
- * caption objects that can be used by WebVTT and the TextTrack API.
- * @see https://developer.mozilla.org/en-US/docs/Web/API/VTTCue
- * @see https://developer.mozilla.org/en-US/docs/Web/API/TextTrack
- * Assumes that `probe.getVideoTrackIds` and `probe.timescale` have been called first
- *
- * @param {Uint8Array} segment - The fmp4 segment containing embedded captions
- * @param {Number} trackId - The id of the video track to parse
- * @param {Number} timescale - The timescale for the video track from the init segment
- *
- * @return {?Object[]} parsedCaptions - A list of captions or null if no video tracks
- * @return {Number} parsedCaptions[].startTime - The time to show the caption in seconds
- * @return {Number} parsedCaptions[].endTime - The time to stop showing the caption in seconds
- * @return {String} parsedCaptions[].text - The visible content of the caption
- **/
- var parseEmbeddedCaptions = function parseEmbeddedCaptions(segment, trackId, timescale) {
- var seiNals;
- if (!trackId) {
- return null;
- }
- seiNals = parseCaptionNals(segment, trackId);
- return {
- seiNals: seiNals[trackId],
- timescale: timescale
- };
- };
- /**
- * Converts SEI NALUs into captions that can be used by video.js
- **/
- var CaptionParser$$1 = function CaptionParser$$1() {
- var isInitialized = false;
- var captionStream$$1; // Stores segments seen before trackId and timescale are set
- var segmentCache; // Stores video track ID of the track being parsed
- var trackId; // Stores the timescale of the track being parsed
- var timescale; // Stores captions parsed so far
- var parsedCaptions;
- /**
- * A method to indicate whether a CaptionParser has been initalized
- * @returns {Boolean}
- **/
- this.isInitialized = function () {
- return isInitialized;
- };
- /**
- * Initializes the underlying CaptionStream, SEI NAL parsing
- * and management, and caption collection
- **/
- this.init = function () {
- captionStream$$1 = new CaptionStream$1();
- isInitialized = true; // Collect dispatched captions
- captionStream$$1.on('data', function (event) {
- // Convert to seconds in the source's timescale
- event.startTime = event.startPts / timescale;
- event.endTime = event.endPts / timescale;
- parsedCaptions.captions.push(event);
- parsedCaptions.captionStreams[event.stream] = true;
- });
- };
- /**
- * Determines if a new video track will be selected
- * or if the timescale changed
- * @return {Boolean}
- **/
- this.isNewInit = function (videoTrackIds, timescales) {
- if (videoTrackIds && videoTrackIds.length === 0 || timescales && typeof timescales === 'object' && Object.keys(timescales).length === 0) {
- return false;
- }
- return trackId !== videoTrackIds[0] || timescale !== timescales[trackId];
- };
- /**
- * Parses out SEI captions and interacts with underlying
- * CaptionStream to return dispatched captions
- *
- * @param {Uint8Array} segment - The fmp4 segment containing embedded captions
- * @param {Number[]} videoTrackIds - A list of video tracks found in the init segment
- * @param {Object.<Number, Number>} timescales - The timescales found in the init segment
- * @see parseEmbeddedCaptions
- * @see m2ts/caption-stream.js
- **/
- this.parse = function (segment, videoTrackIds, timescales) {
- var parsedData;
- if (!this.isInitialized()) {
- return null; // This is not likely to be a video segment
- } else if (!videoTrackIds || !timescales) {
- return null;
- } else if (this.isNewInit(videoTrackIds, timescales)) {
- // Use the first video track only as there is no
- // mechanism to switch to other video tracks
- trackId = videoTrackIds[0];
- timescale = timescales[trackId]; // If an init segment has not been seen yet, hold onto segment
- // data until we have one
- } else if (!trackId || !timescale) {
- segmentCache.push(segment);
- return null;
- } // Now that a timescale and trackId is set, parse cached segments
- while (segmentCache.length > 0) {
- var cachedSegment = segmentCache.shift();
- this.parse(cachedSegment, videoTrackIds, timescales);
- }
- parsedData = parseEmbeddedCaptions(segment, trackId, timescale);
- if (parsedData === null || !parsedData.seiNals) {
- return null;
- }
- this.pushNals(parsedData.seiNals); // Force the parsed captions to be dispatched
- this.flushStream();
- return parsedCaptions;
- };
- /**
- * Pushes SEI NALUs onto CaptionStream
- * @param {Object[]} nals - A list of SEI nals parsed using `parseCaptionNals`
- * Assumes that `parseCaptionNals` has been called first
- * @see m2ts/caption-stream.js
- **/
- this.pushNals = function (nals) {
- if (!this.isInitialized() || !nals || nals.length === 0) {
- return null;
- }
- nals.forEach(function (nal) {
- captionStream$$1.push(nal);
- });
- };
- /**
- * Flushes underlying CaptionStream to dispatch processed, displayable captions
- * @see m2ts/caption-stream.js
- **/
- this.flushStream = function () {
- if (!this.isInitialized()) {
- return null;
- }
- captionStream$$1.flush();
- };
- /**
- * Reset caption buckets for new data
- **/
- this.clearParsedCaptions = function () {
- parsedCaptions.captions = [];
- parsedCaptions.captionStreams = {};
- };
- /**
- * Resets underlying CaptionStream
- * @see m2ts/caption-stream.js
- **/
- this.resetCaptionStream = function () {
- if (!this.isInitialized()) {
- return null;
- }
- captionStream$$1.reset();
- };
- /**
- * Convenience method to clear all captions flushed from the
- * CaptionStream and still being parsed
- * @see m2ts/caption-stream.js
- **/
- this.clearAllCaptions = function () {
- this.clearParsedCaptions();
- this.resetCaptionStream();
- };
- /**
- * Reset caption parser
- **/
- this.reset = function () {
- segmentCache = [];
- trackId = null;
- timescale = null;
- if (!parsedCaptions) {
- parsedCaptions = {
- captions: [],
- // CC1, CC2, CC3, CC4
- captionStreams: {}
- };
- } else {
- this.clearParsedCaptions();
- }
- this.resetCaptionStream();
- };
- this.reset();
- };
- var captionParser = CaptionParser$$1;
- var mp4$$1 = {
- generator: mp4Generator,
- probe: probe,
- Transmuxer: transmuxer.Transmuxer,
- AudioSegmentStream: transmuxer.AudioSegmentStream,
- VideoSegmentStream: transmuxer.VideoSegmentStream,
- CaptionParser: captionParser
- };
- var classCallCheck = function classCallCheck(instance, Constructor) {
- if (!(instance instanceof Constructor)) {
- throw new TypeError("Cannot call a class as a function");
- }
- };
- var createClass = function () {
- function defineProperties(target, props) {
- for (var i = 0; i < props.length; i++) {
- var descriptor = props[i];
- descriptor.enumerable = descriptor.enumerable || false;
- descriptor.configurable = true;
- if ("value" in descriptor) descriptor.writable = true;
- Object.defineProperty(target, descriptor.key, descriptor);
- }
- }
- return function (Constructor, protoProps, staticProps) {
- if (protoProps) defineProperties(Constructor.prototype, protoProps);
- if (staticProps) defineProperties(Constructor, staticProps);
- return Constructor;
- };
- }();
- /**
- * @file transmuxer-worker.js
- */
- /**
- * Re-emits transmuxer events by converting them into messages to the
- * world outside the worker.
- *
- * @param {Object} transmuxer the transmuxer to wire events on
- * @private
- */
- var wireTransmuxerEvents = function wireTransmuxerEvents(self, transmuxer) {
- transmuxer.on('data', function (segment) {
- // transfer ownership of the underlying ArrayBuffer
- // instead of doing a copy to save memory
- // ArrayBuffers are transferable but generic TypedArrays are not
- // @link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Using_web_workers#Passing_data_by_transferring_ownership_(transferable_objects)
- var initArray = segment.initSegment;
- segment.initSegment = {
- data: initArray.buffer,
- byteOffset: initArray.byteOffset,
- byteLength: initArray.byteLength
- };
- var typedArray = segment.data;
- segment.data = typedArray.buffer;
- self.postMessage({
- action: 'data',
- segment: segment,
- byteOffset: typedArray.byteOffset,
- byteLength: typedArray.byteLength
- }, [segment.data]);
- });
- if (transmuxer.captionStream) {
- transmuxer.captionStream.on('data', function (caption) {
- self.postMessage({
- action: 'caption',
- data: caption
- });
- });
- }
- transmuxer.on('done', function (data) {
- self.postMessage({
- action: 'done'
- });
- });
- transmuxer.on('gopInfo', function (gopInfo) {
- self.postMessage({
- action: 'gopInfo',
- gopInfo: gopInfo
- });
- });
- transmuxer.on('videoSegmentTimingInfo', function (videoSegmentTimingInfo) {
- self.postMessage({
- action: 'videoSegmentTimingInfo',
- videoSegmentTimingInfo: videoSegmentTimingInfo
- });
- });
- };
- /**
- * All incoming messages route through this hash. If no function exists
- * to handle an incoming message, then we ignore the message.
- *
- * @class MessageHandlers
- * @param {Object} options the options to initialize with
- */
- var MessageHandlers = function () {
- function MessageHandlers(self, options) {
- classCallCheck(this, MessageHandlers);
- this.options = options || {};
- this.self = self;
- this.init();
- }
- /**
- * initialize our web worker and wire all the events.
- */
- createClass(MessageHandlers, [{
- key: 'init',
- value: function init() {
- if (this.transmuxer) {
- this.transmuxer.dispose();
- }
- this.transmuxer = new mp4$$1.Transmuxer(this.options);
- wireTransmuxerEvents(this.self, this.transmuxer);
- }
- /**
- * Adds data (a ts segment) to the start of the transmuxer pipeline for
- * processing.
- *
- * @param {ArrayBuffer} data data to push into the muxer
- */
- }, {
- key: 'push',
- value: function push(data) {
- // Cast array buffer to correct type for transmuxer
- var segment = new Uint8Array(data.data, data.byteOffset, data.byteLength);
- this.transmuxer.push(segment);
- }
- /**
- * Recreate the transmuxer so that the next segment added via `push`
- * start with a fresh transmuxer.
- */
- }, {
- key: 'reset',
- value: function reset() {
- this.init();
- }
- /**
- * Set the value that will be used as the `baseMediaDecodeTime` time for the
- * next segment pushed in. Subsequent segments will have their `baseMediaDecodeTime`
- * set relative to the first based on the PTS values.
- *
- * @param {Object} data used to set the timestamp offset in the muxer
- */
- }, {
- key: 'setTimestampOffset',
- value: function setTimestampOffset(data) {
- var timestampOffset = data.timestampOffset || 0;
- this.transmuxer.setBaseMediaDecodeTime(Math.round(timestampOffset * 90000));
- }
- }, {
- key: 'setAudioAppendStart',
- value: function setAudioAppendStart(data) {
- this.transmuxer.setAudioAppendStart(Math.ceil(data.appendStart * 90000));
- }
- /**
- * Forces the pipeline to finish processing the last segment and emit it's
- * results.
- *
- * @param {Object} data event data, not really used
- */
- }, {
- key: 'flush',
- value: function flush(data) {
- this.transmuxer.flush();
- }
- }, {
- key: 'resetCaptions',
- value: function resetCaptions() {
- this.transmuxer.resetCaptions();
- }
- }, {
- key: 'alignGopsWith',
- value: function alignGopsWith(data) {
- this.transmuxer.alignGopsWith(data.gopsToAlignWith.slice());
- }
- }]);
- return MessageHandlers;
- }();
- /**
- * Our web wroker interface so that things can talk to mux.js
- * that will be running in a web worker. the scope is passed to this by
- * webworkify.
- *
- * @param {Object} self the scope for the web worker
- */
- var TransmuxerWorker = function TransmuxerWorker(self) {
- self.onmessage = function (event) {
- if (event.data.action === 'init' && event.data.options) {
- this.messageHandlers = new MessageHandlers(self, event.data.options);
- return;
- }
- if (!this.messageHandlers) {
- this.messageHandlers = new MessageHandlers(self);
- }
- if (event.data && event.data.action && event.data.action !== 'init') {
- if (this.messageHandlers[event.data.action]) {
- this.messageHandlers[event.data.action](event.data);
- }
- }
- };
- };
- var transmuxerWorker = new TransmuxerWorker(self);
- return transmuxerWorker;
- }();
- });
- /**
- * @file - codecs.js - Handles tasks regarding codec strings such as translating them to
- * codec strings, or translating codec strings into objects that can be examined.
- */
- // Default codec parameters if none were provided for video and/or audio
- var defaultCodecs = {
- videoCodec: 'avc1',
- videoObjectTypeIndicator: '.4d400d',
- // AAC-LC
- audioProfile: '2'
- };
- /**
- * Replace the old apple-style `avc1.<dd>.<dd>` codec string with the standard
- * `avc1.<hhhhhh>`
- *
- * @param {Array} codecs an array of codec strings to fix
- * @return {Array} the translated codec array
- * @private
- */
- var translateLegacyCodecs = function translateLegacyCodecs(codecs) {
- return codecs.map(function (codec) {
- return codec.replace(/avc1\.(\d+)\.(\d+)/i, function (orig, profile, avcLevel) {
- var profileHex = ('00' + Number(profile).toString(16)).slice(-2);
- var avcLevelHex = ('00' + Number(avcLevel).toString(16)).slice(-2);
- return 'avc1.' + profileHex + '00' + avcLevelHex;
- });
- });
- };
- /**
- * Parses a codec string to retrieve the number of codecs specified,
- * the video codec and object type indicator, and the audio profile.
- */
- var parseCodecs = function parseCodecs() {
- var codecs = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';
- var result = {
- codecCount: 0
- };
- var parsed = void 0;
- result.codecCount = codecs.split(',').length;
- result.codecCount = result.codecCount || 2; // parse the video codec
- parsed = /(^|\s|,)+(avc[13])([^ ,]*)/i.exec(codecs);
- if (parsed) {
- result.videoCodec = parsed[2];
- result.videoObjectTypeIndicator = parsed[3];
- } // parse the last field of the audio codec
- result.audioProfile = /(^|\s|,)+mp4a.[0-9A-Fa-f]+\.([0-9A-Fa-f]+)/i.exec(codecs);
- result.audioProfile = result.audioProfile && result.audioProfile[2];
- return result;
- };
- /**
- * Replace codecs in the codec string with the old apple-style `avc1.<dd>.<dd>` to the
- * standard `avc1.<hhhhhh>`.
- *
- * @param codecString {String} the codec string
- * @return {String} the codec string with old apple-style codecs replaced
- *
- * @private
- */
- var mapLegacyAvcCodecs = function mapLegacyAvcCodecs(codecString) {
- return codecString.replace(/avc1\.(\d+)\.(\d+)/i, function (match) {
- return translateLegacyCodecs([match])[0];
- });
- };
- /**
- * Build a media mime-type string from a set of parameters
- * @param {String} type either 'audio' or 'video'
- * @param {String} container either 'mp2t' or 'mp4'
- * @param {Array} codecs an array of codec strings to add
- * @return {String} a valid media mime-type
- */
- var makeMimeTypeString = function makeMimeTypeString(type, container, codecs) {
- // The codecs array is filtered so that falsey values are
- // dropped and don't cause Array#join to create spurious
- // commas
- return type + '/' + container + '; codecs="' + codecs.filter(function (c) {
- return !!c;
- }).join(', ') + '"';
- };
- /**
- * Returns the type container based on information in the playlist
- * @param {Playlist} media the current media playlist
- * @return {String} a valid media container type
- */
- var getContainerType = function getContainerType(media) {
- // An initialization segment means the media playlist is an iframe
- // playlist or is using the mp4 container. We don't currently
- // support iframe playlists, so assume this is signalling mp4
- // fragments.
- if (media.segments && media.segments.length && media.segments[0].map) {
- return 'mp4';
- }
- return 'mp2t';
- };
- /**
- * Returns a set of codec strings parsed from the playlist or the default
- * codec strings if no codecs were specified in the playlist
- * @param {Playlist} media the current media playlist
- * @return {Object} an object with the video and audio codecs
- */
- var getCodecs = function getCodecs(media) {
- // if the codecs were explicitly specified, use them instead of the
- // defaults
- var mediaAttributes = media.attributes || {};
- if (mediaAttributes.CODECS) {
- return parseCodecs(mediaAttributes.CODECS);
- }
- return defaultCodecs;
- };
- var audioProfileFromDefault = function audioProfileFromDefault(master, audioGroupId) {
- if (!master.mediaGroups.AUDIO || !audioGroupId) {
- return null;
- }
- var audioGroup = master.mediaGroups.AUDIO[audioGroupId];
- if (!audioGroup) {
- return null;
- }
- for (var name in audioGroup) {
- var audioType = audioGroup[name];
- if (audioType.default && audioType.playlists) {
- // codec should be the same for all playlists within the audio type
- return parseCodecs(audioType.playlists[0].attributes.CODECS).audioProfile;
- }
- }
- return null;
- };
- /**
- * Calculates the MIME type strings for a working configuration of
- * SourceBuffers to play variant streams in a master playlist. If
- * there is no possible working configuration, an empty array will be
- * returned.
- *
- * @param master {Object} the m3u8 object for the master playlist
- * @param media {Object} the m3u8 object for the variant playlist
- * @return {Array} the MIME type strings. If the array has more than
- * one entry, the first element should be applied to the video
- * SourceBuffer and the second to the audio SourceBuffer.
- *
- * @private
- */
- var mimeTypesForPlaylist = function mimeTypesForPlaylist(master, media) {
- var containerType = getContainerType(media);
- var codecInfo = getCodecs(media);
- var mediaAttributes = media.attributes || {}; // Default condition for a traditional HLS (no demuxed audio/video)
- var isMuxed = true;
- var isMaat = false;
- if (!media) {
- // Not enough information
- return [];
- }
- if (master.mediaGroups.AUDIO && mediaAttributes.AUDIO) {
- var audioGroup = master.mediaGroups.AUDIO[mediaAttributes.AUDIO]; // Handle the case where we are in a multiple-audio track scenario
- if (audioGroup) {
- isMaat = true; // Start with the everything demuxed then...
- isMuxed = false; // ...check to see if any audio group tracks are muxed (ie. lacking a uri)
- for (var groupId in audioGroup) {
- // either a uri is present (if the case of HLS and an external playlist), or
- // playlists is present (in the case of DASH where we don't have external audio
- // playlists)
- if (!audioGroup[groupId].uri && !audioGroup[groupId].playlists) {
- isMuxed = true;
- break;
- }
- }
- }
- } // HLS with multiple-audio tracks must always get an audio codec.
- // Put another way, there is no way to have a video-only multiple-audio HLS!
- if (isMaat && !codecInfo.audioProfile) {
- if (!isMuxed) {
- // It is possible for codecs to be specified on the audio media group playlist but
- // not on the rendition playlist. This is mostly the case for DASH, where audio and
- // video are always separate (and separately specified).
- codecInfo.audioProfile = audioProfileFromDefault(master, mediaAttributes.AUDIO);
- }
- if (!codecInfo.audioProfile) {
- videojs$1.log.warn('Multiple audio tracks present but no audio codec string is specified. ' + 'Attempting to use the default audio codec (mp4a.40.2)');
- codecInfo.audioProfile = defaultCodecs.audioProfile;
- }
- } // Generate the final codec strings from the codec object generated above
- var codecStrings = {};
- if (codecInfo.videoCodec) {
- codecStrings.video = '' + codecInfo.videoCodec + codecInfo.videoObjectTypeIndicator;
- }
- if (codecInfo.audioProfile) {
- codecStrings.audio = 'mp4a.40.' + codecInfo.audioProfile;
- } // Finally, make and return an array with proper mime-types depending on
- // the configuration
- var justAudio = makeMimeTypeString('audio', containerType, [codecStrings.audio]);
- var justVideo = makeMimeTypeString('video', containerType, [codecStrings.video]);
- var bothVideoAudio = makeMimeTypeString('video', containerType, [codecStrings.video, codecStrings.audio]);
- if (isMaat) {
- if (!isMuxed && codecStrings.video) {
- return [justVideo, justAudio];
- }
- if (!isMuxed && !codecStrings.video) {
- // There is no muxed content and no video codec string, so this is an audio only
- // stream with alternate audio.
- return [justAudio, justAudio];
- } // There exists the possiblity that this will return a `video/container`
- // mime-type for the first entry in the array even when there is only audio.
- // This doesn't appear to be a problem and simplifies the code.
- return [bothVideoAudio, justAudio];
- } // If there is no video codec at all, always just return a single
- // audio/<container> mime-type
- if (!codecStrings.video) {
- return [justAudio];
- } // When not using separate audio media groups, audio and video is
- // *always* muxed
- return [bothVideoAudio];
- };
- /**
- * Parse a content type header into a type and parameters
- * object
- *
- * @param {String} type the content type header
- * @return {Object} the parsed content-type
- * @private
- */
- var parseContentType = function parseContentType(type) {
- var object = {
- type: '',
- parameters: {}
- };
- var parameters = type.trim().split(';'); // first parameter should always be content-type
- object.type = parameters.shift().trim();
- parameters.forEach(function (parameter) {
- var pair = parameter.trim().split('=');
- if (pair.length > 1) {
- var name = pair[0].replace(/"/g, '').trim();
- var value = pair[1].replace(/"/g, '').trim();
- object.parameters[name] = value;
- }
- });
- return object;
- };
- /**
- * Check if a codec string refers to an audio codec.
- *
- * @param {String} codec codec string to check
- * @return {Boolean} if this is an audio codec
- * @private
- */
- var isAudioCodec = function isAudioCodec(codec) {
- return /mp4a\.\d+.\d+/i.test(codec);
- };
- /**
- * Check if a codec string refers to a video codec.
- *
- * @param {String} codec codec string to check
- * @return {Boolean} if this is a video codec
- * @private
- */
- var isVideoCodec = function isVideoCodec(codec) {
- return /avc1\.[\da-f]+/i.test(codec);
- };
- /**
- * Returns a list of gops in the buffer that have a pts value of 3 seconds or more in
- * front of current time.
- *
- * @param {Array} buffer
- * The current buffer of gop information
- * @param {Number} currentTime
- * The current time
- * @param {Double} mapping
- * Offset to map display time to stream presentation time
- * @return {Array}
- * List of gops considered safe to append over
- */
- var gopsSafeToAlignWith = function gopsSafeToAlignWith(buffer, currentTime, mapping) {
- if (typeof currentTime === 'undefined' || currentTime === null || !buffer.length) {
- return [];
- } // pts value for current time + 3 seconds to give a bit more wiggle room
- var currentTimePts = Math.ceil((currentTime - mapping + 3) * 90000);
- var i = void 0;
- for (i = 0; i < buffer.length; i++) {
- if (buffer[i].pts > currentTimePts) {
- break;
- }
- }
- return buffer.slice(i);
- };
- /**
- * Appends gop information (timing and byteLength) received by the transmuxer for the
- * gops appended in the last call to appendBuffer
- *
- * @param {Array} buffer
- * The current buffer of gop information
- * @param {Array} gops
- * List of new gop information
- * @param {boolean} replace
- * If true, replace the buffer with the new gop information. If false, append the
- * new gop information to the buffer in the right location of time.
- * @return {Array}
- * Updated list of gop information
- */
- var updateGopBuffer = function updateGopBuffer(buffer, gops, replace) {
- if (!gops.length) {
- return buffer;
- }
- if (replace) {
- // If we are in safe append mode, then completely overwrite the gop buffer
- // with the most recent appeneded data. This will make sure that when appending
- // future segments, we only try to align with gops that are both ahead of current
- // time and in the last segment appended.
- return gops.slice();
- }
- var start = gops[0].pts;
- var i = 0;
- for (i; i < buffer.length; i++) {
- if (buffer[i].pts >= start) {
- break;
- }
- }
- return buffer.slice(0, i).concat(gops);
- };
- /**
- * Removes gop information in buffer that overlaps with provided start and end
- *
- * @param {Array} buffer
- * The current buffer of gop information
- * @param {Double} start
- * position to start the remove at
- * @param {Double} end
- * position to end the remove at
- * @param {Double} mapping
- * Offset to map display time to stream presentation time
- */
- var removeGopBuffer = function removeGopBuffer(buffer, start, end, mapping) {
- var startPts = Math.ceil((start - mapping) * 90000);
- var endPts = Math.ceil((end - mapping) * 90000);
- var updatedBuffer = buffer.slice();
- var i = buffer.length;
- while (i--) {
- if (buffer[i].pts <= endPts) {
- break;
- }
- }
- if (i === -1) {
- // no removal because end of remove range is before start of buffer
- return updatedBuffer;
- }
- var j = i + 1;
- while (j--) {
- if (buffer[j].pts <= startPts) {
- break;
- }
- } // clamp remove range start to 0 index
- j = Math.max(j, 0);
- updatedBuffer.splice(j, i - j + 1);
- return updatedBuffer;
- };
- var buffered = function buffered(videoBuffer, audioBuffer, audioDisabled) {
- var start = null;
- var end = null;
- var arity = 0;
- var extents = [];
- var ranges = []; // neither buffer has been created yet
- if (!videoBuffer && !audioBuffer) {
- return videojs$1.createTimeRange();
- } // only one buffer is configured
- if (!videoBuffer) {
- return audioBuffer.buffered;
- }
- if (!audioBuffer) {
- return videoBuffer.buffered;
- } // both buffers are configured
- if (audioDisabled) {
- return videoBuffer.buffered;
- } // both buffers are empty
- if (videoBuffer.buffered.length === 0 && audioBuffer.buffered.length === 0) {
- return videojs$1.createTimeRange();
- } // Handle the case where we have both buffers and create an
- // intersection of the two
- var videoBuffered = videoBuffer.buffered;
- var audioBuffered = audioBuffer.buffered;
- var count = videoBuffered.length; // A) Gather up all start and end times
- while (count--) {
- extents.push({
- time: videoBuffered.start(count),
- type: 'start'
- });
- extents.push({
- time: videoBuffered.end(count),
- type: 'end'
- });
- }
- count = audioBuffered.length;
- while (count--) {
- extents.push({
- time: audioBuffered.start(count),
- type: 'start'
- });
- extents.push({
- time: audioBuffered.end(count),
- type: 'end'
- });
- } // B) Sort them by time
- extents.sort(function (a, b) {
- return a.time - b.time;
- }); // C) Go along one by one incrementing arity for start and decrementing
- // arity for ends
- for (count = 0; count < extents.length; count++) {
- if (extents[count].type === 'start') {
- arity++; // D) If arity is ever incremented to 2 we are entering an
- // overlapping range
- if (arity === 2) {
- start = extents[count].time;
- }
- } else if (extents[count].type === 'end') {
- arity--; // E) If arity is ever decremented to 1 we leaving an
- // overlapping range
- if (arity === 1) {
- end = extents[count].time;
- }
- } // F) Record overlapping ranges
- if (start !== null && end !== null) {
- ranges.push([start, end]);
- start = null;
- end = null;
- }
- }
- return videojs$1.createTimeRanges(ranges);
- };
- /**
- * @file virtual-source-buffer.js
- */
- var ONE_SECOND_IN_TS = 90000; // We create a wrapper around the SourceBuffer so that we can manage the
- // state of the `updating` property manually. We have to do this because
- // Firefox changes `updating` to false long before triggering `updateend`
- // events and that was causing strange problems in videojs-contrib-hls
- var makeWrappedSourceBuffer = function makeWrappedSourceBuffer(mediaSource, mimeType) {
- var sourceBuffer = mediaSource.addSourceBuffer(mimeType);
- var wrapper = Object.create(null);
- wrapper.updating = false;
- wrapper.realBuffer_ = sourceBuffer;
- var _loop = function _loop(key) {
- if (typeof sourceBuffer[key] === 'function') {
- wrapper[key] = function () {
- return sourceBuffer[key].apply(sourceBuffer, arguments);
- };
- } else if (typeof wrapper[key] === 'undefined') {
- Object.defineProperty(wrapper, key, {
- get: function get$$1() {
- return sourceBuffer[key];
- },
- set: function set$$1(v) {
- return sourceBuffer[key] = v;
- }
- });
- }
- };
- for (var key in sourceBuffer) {
- _loop(key);
- }
- return wrapper;
- };
- /**
- * VirtualSourceBuffers exist so that we can transmux non native formats
- * into a native format, but keep the same api as a native source buffer.
- * It creates a transmuxer, that works in its own thread (a web worker) and
- * that transmuxer muxes the data into a native format. VirtualSourceBuffer will
- * then send all of that data to the naive sourcebuffer so that it is
- * indestinguishable from a natively supported format.
- *
- * @param {HtmlMediaSource} mediaSource the parent mediaSource
- * @param {Array} codecs array of codecs that we will be dealing with
- * @class VirtualSourceBuffer
- * @extends video.js.EventTarget
- */
- var VirtualSourceBuffer = function (_videojs$EventTarget) {
- inherits(VirtualSourceBuffer, _videojs$EventTarget);
- function VirtualSourceBuffer(mediaSource, codecs) {
- classCallCheck(this, VirtualSourceBuffer);
- var _this = possibleConstructorReturn(this, (VirtualSourceBuffer.__proto__ || Object.getPrototypeOf(VirtualSourceBuffer)).call(this, videojs$1.EventTarget));
- _this.timestampOffset_ = 0;
- _this.pendingBuffers_ = [];
- _this.bufferUpdating_ = false;
- _this.mediaSource_ = mediaSource;
- _this.codecs_ = codecs;
- _this.audioCodec_ = null;
- _this.videoCodec_ = null;
- _this.audioDisabled_ = false;
- _this.appendAudioInitSegment_ = true;
- _this.gopBuffer_ = [];
- _this.timeMapping_ = 0;
- _this.safeAppend_ = videojs$1.browser.IE_VERSION >= 11;
- var options = {
- remux: false,
- alignGopsAtEnd: _this.safeAppend_
- };
- _this.codecs_.forEach(function (codec) {
- if (isAudioCodec(codec)) {
- _this.audioCodec_ = codec;
- } else if (isVideoCodec(codec)) {
- _this.videoCodec_ = codec;
- }
- }); // append muxed segments to their respective native buffers as
- // soon as they are available
- _this.transmuxer_ = new TransmuxWorker();
- _this.transmuxer_.postMessage({
- action: 'init',
- options: options
- });
- _this.transmuxer_.onmessage = function (event) {
- if (event.data.action === 'data') {
- return _this.data_(event);
- }
- if (event.data.action === 'done') {
- return _this.done_(event);
- }
- if (event.data.action === 'gopInfo') {
- return _this.appendGopInfo_(event);
- }
- if (event.data.action === 'videoSegmentTimingInfo') {
- return _this.videoSegmentTimingInfo_(event.data.videoSegmentTimingInfo);
- }
- }; // this timestampOffset is a property with the side-effect of resetting
- // baseMediaDecodeTime in the transmuxer on the setter
- Object.defineProperty(_this, 'timestampOffset', {
- get: function get$$1() {
- return this.timestampOffset_;
- },
- set: function set$$1(val) {
- if (typeof val === 'number' && val >= 0) {
- this.timestampOffset_ = val;
- this.appendAudioInitSegment_ = true; // reset gop buffer on timestampoffset as this signals a change in timeline
- this.gopBuffer_.length = 0;
- this.timeMapping_ = 0; // We have to tell the transmuxer to set the baseMediaDecodeTime to
- // the desired timestampOffset for the next segment
- this.transmuxer_.postMessage({
- action: 'setTimestampOffset',
- timestampOffset: val
- });
- }
- }
- }); // setting the append window affects both source buffers
- Object.defineProperty(_this, 'appendWindowStart', {
- get: function get$$1() {
- return (this.videoBuffer_ || this.audioBuffer_).appendWindowStart;
- },
- set: function set$$1(start) {
- if (this.videoBuffer_) {
- this.videoBuffer_.appendWindowStart = start;
- }
- if (this.audioBuffer_) {
- this.audioBuffer_.appendWindowStart = start;
- }
- }
- }); // this buffer is "updating" if either of its native buffers are
- Object.defineProperty(_this, 'updating', {
- get: function get$$1() {
- return !!(this.bufferUpdating_ || !this.audioDisabled_ && this.audioBuffer_ && this.audioBuffer_.updating || this.videoBuffer_ && this.videoBuffer_.updating);
- }
- }); // the buffered property is the intersection of the buffered
- // ranges of the native source buffers
- Object.defineProperty(_this, 'buffered', {
- get: function get$$1() {
- return buffered(this.videoBuffer_, this.audioBuffer_, this.audioDisabled_);
- }
- });
- return _this;
- }
- /**
- * When we get a data event from the transmuxer
- * we call this function and handle the data that
- * was sent to us
- *
- * @private
- * @param {Event} event the data event from the transmuxer
- */
- createClass(VirtualSourceBuffer, [{
- key: 'data_',
- value: function data_(event) {
- var segment = event.data.segment; // Cast ArrayBuffer to TypedArray
- segment.data = new Uint8Array(segment.data, event.data.byteOffset, event.data.byteLength);
- segment.initSegment = new Uint8Array(segment.initSegment.data, segment.initSegment.byteOffset, segment.initSegment.byteLength);
- createTextTracksIfNecessary(this, this.mediaSource_, segment); // Add the segments to the pendingBuffers array
- this.pendingBuffers_.push(segment);
- return;
- }
- /**
- * When we get a done event from the transmuxer
- * we call this function and we process all
- * of the pending data that we have been saving in the
- * data_ function
- *
- * @private
- * @param {Event} event the done event from the transmuxer
- */
- }, {
- key: 'done_',
- value: function done_(event) {
- // Don't process and append data if the mediaSource is closed
- if (this.mediaSource_.readyState === 'closed') {
- this.pendingBuffers_.length = 0;
- return;
- } // All buffers should have been flushed from the muxer
- // start processing anything we have received
- this.processPendingSegments_();
- return;
- }
- }, {
- key: 'videoSegmentTimingInfo_',
- value: function videoSegmentTimingInfo_(timingInfo) {
- var timingInfoInSeconds = {
- start: {
- decode: timingInfo.start.dts / ONE_SECOND_IN_TS,
- presentation: timingInfo.start.pts / ONE_SECOND_IN_TS
- },
- end: {
- decode: timingInfo.end.dts / ONE_SECOND_IN_TS,
- presentation: timingInfo.end.pts / ONE_SECOND_IN_TS
- },
- baseMediaDecodeTime: timingInfo.baseMediaDecodeTime / ONE_SECOND_IN_TS
- };
- if (timingInfo.prependedContentDuration) {
- timingInfoInSeconds.prependedContentDuration = timingInfo.prependedContentDuration / ONE_SECOND_IN_TS;
- }
- this.trigger({
- type: 'videoSegmentTimingInfo',
- videoSegmentTimingInfo: timingInfoInSeconds
- });
- }
- /**
- * Create our internal native audio/video source buffers and add
- * event handlers to them with the following conditions:
- * 1. they do not already exist on the mediaSource
- * 2. this VSB has a codec for them
- *
- * @private
- */
- }, {
- key: 'createRealSourceBuffers_',
- value: function createRealSourceBuffers_() {
- var _this2 = this;
- var types = ['audio', 'video'];
- types.forEach(function (type) {
- // Don't create a SourceBuffer of this type if we don't have a
- // codec for it
- if (!_this2[type + 'Codec_']) {
- return;
- } // Do nothing if a SourceBuffer of this type already exists
- if (_this2[type + 'Buffer_']) {
- return;
- }
- var buffer = null; // If the mediasource already has a SourceBuffer for the codec
- // use that
- if (_this2.mediaSource_[type + 'Buffer_']) {
- buffer = _this2.mediaSource_[type + 'Buffer_']; // In multiple audio track cases, the audio source buffer is disabled
- // on the main VirtualSourceBuffer by the HTMLMediaSource much earlier
- // than createRealSourceBuffers_ is called to create the second
- // VirtualSourceBuffer because that happens as a side-effect of
- // videojs-contrib-hls starting the audioSegmentLoader. As a result,
- // the audioBuffer is essentially "ownerless" and no one will toggle
- // the `updating` state back to false once the `updateend` event is received
- //
- // Setting `updating` to false manually will work around this
- // situation and allow work to continue
- buffer.updating = false;
- } else {
- var codecProperty = type + 'Codec_';
- var mimeType = type + '/mp4;codecs="' + _this2[codecProperty] + '"';
- buffer = makeWrappedSourceBuffer(_this2.mediaSource_.nativeMediaSource_, mimeType);
- _this2.mediaSource_[type + 'Buffer_'] = buffer;
- }
- _this2[type + 'Buffer_'] = buffer; // Wire up the events to the SourceBuffer
- ['update', 'updatestart', 'updateend'].forEach(function (event) {
- buffer.addEventListener(event, function () {
- // if audio is disabled
- if (type === 'audio' && _this2.audioDisabled_) {
- return;
- }
- if (event === 'updateend') {
- _this2[type + 'Buffer_'].updating = false;
- }
- var shouldTrigger = types.every(function (t) {
- // skip checking audio's updating status if audio
- // is not enabled
- if (t === 'audio' && _this2.audioDisabled_) {
- return true;
- } // if the other type is updating we don't trigger
- if (type !== t && _this2[t + 'Buffer_'] && _this2[t + 'Buffer_'].updating) {
- return false;
- }
- return true;
- });
- if (shouldTrigger) {
- return _this2.trigger(event);
- }
- });
- });
- });
- }
- /**
- * Emulate the native mediasource function, but our function will
- * send all of the proposed segments to the transmuxer so that we
- * can transmux them before we append them to our internal
- * native source buffers in the correct format.
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/SourceBuffer/appendBuffer
- * @param {Uint8Array} segment the segment to append to the buffer
- */
- }, {
- key: 'appendBuffer',
- value: function appendBuffer(segment) {
- // Start the internal "updating" state
- this.bufferUpdating_ = true;
- if (this.audioBuffer_ && this.audioBuffer_.buffered.length) {
- var audioBuffered = this.audioBuffer_.buffered;
- this.transmuxer_.postMessage({
- action: 'setAudioAppendStart',
- appendStart: audioBuffered.end(audioBuffered.length - 1)
- });
- }
- if (this.videoBuffer_) {
- this.transmuxer_.postMessage({
- action: 'alignGopsWith',
- gopsToAlignWith: gopsSafeToAlignWith(this.gopBuffer_, this.mediaSource_.player_ ? this.mediaSource_.player_.currentTime() : null, this.timeMapping_)
- });
- }
- this.transmuxer_.postMessage({
- action: 'push',
- // Send the typed-array of data as an ArrayBuffer so that
- // it can be sent as a "Transferable" and avoid the costly
- // memory copy
- data: segment.buffer,
- // To recreate the original typed-array, we need information
- // about what portion of the ArrayBuffer it was a view into
- byteOffset: segment.byteOffset,
- byteLength: segment.byteLength
- }, [segment.buffer]);
- this.transmuxer_.postMessage({
- action: 'flush'
- });
- }
- /**
- * Appends gop information (timing and byteLength) received by the transmuxer for the
- * gops appended in the last call to appendBuffer
- *
- * @param {Event} event
- * The gopInfo event from the transmuxer
- * @param {Array} event.data.gopInfo
- * List of gop info to append
- */
- }, {
- key: 'appendGopInfo_',
- value: function appendGopInfo_(event) {
- this.gopBuffer_ = updateGopBuffer(this.gopBuffer_, event.data.gopInfo, this.safeAppend_);
- }
- /**
- * Emulate the native mediasource function and remove parts
- * of the buffer from any of our internal buffers that exist
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/SourceBuffer/remove
- * @param {Double} start position to start the remove at
- * @param {Double} end position to end the remove at
- */
- }, {
- key: 'remove',
- value: function remove(start, end) {
- if (this.videoBuffer_) {
- this.videoBuffer_.updating = true;
- this.videoBuffer_.remove(start, end);
- this.gopBuffer_ = removeGopBuffer(this.gopBuffer_, start, end, this.timeMapping_);
- }
- if (!this.audioDisabled_ && this.audioBuffer_) {
- this.audioBuffer_.updating = true;
- this.audioBuffer_.remove(start, end);
- } // Remove Metadata Cues (id3)
- removeCuesFromTrack(start, end, this.metadataTrack_); // Remove Any Captions
- if (this.inbandTextTracks_) {
- for (var track in this.inbandTextTracks_) {
- removeCuesFromTrack(start, end, this.inbandTextTracks_[track]);
- }
- }
- }
- /**
- * Process any segments that the muxer has output
- * Concatenate segments together based on type and append them into
- * their respective sourceBuffers
- *
- * @private
- */
- }, {
- key: 'processPendingSegments_',
- value: function processPendingSegments_() {
- var sortedSegments = {
- video: {
- segments: [],
- bytes: 0
- },
- audio: {
- segments: [],
- bytes: 0
- },
- captions: [],
- metadata: []
- }; // Sort segments into separate video/audio arrays and
- // keep track of their total byte lengths
- sortedSegments = this.pendingBuffers_.reduce(function (segmentObj, segment) {
- var type = segment.type;
- var data = segment.data;
- var initSegment = segment.initSegment;
- segmentObj[type].segments.push(data);
- segmentObj[type].bytes += data.byteLength;
- segmentObj[type].initSegment = initSegment; // Gather any captions into a single array
- if (segment.captions) {
- segmentObj.captions = segmentObj.captions.concat(segment.captions);
- }
- if (segment.info) {
- segmentObj[type].info = segment.info;
- } // Gather any metadata into a single array
- if (segment.metadata) {
- segmentObj.metadata = segmentObj.metadata.concat(segment.metadata);
- }
- return segmentObj;
- }, sortedSegments); // Create the real source buffers if they don't exist by now since we
- // finally are sure what tracks are contained in the source
- if (!this.videoBuffer_ && !this.audioBuffer_) {
- // Remove any codecs that may have been specified by default but
- // are no longer applicable now
- if (sortedSegments.video.bytes === 0) {
- this.videoCodec_ = null;
- }
- if (sortedSegments.audio.bytes === 0) {
- this.audioCodec_ = null;
- }
- this.createRealSourceBuffers_();
- }
- if (sortedSegments.audio.info) {
- this.mediaSource_.trigger({
- type: 'audioinfo',
- info: sortedSegments.audio.info
- });
- }
- if (sortedSegments.video.info) {
- this.mediaSource_.trigger({
- type: 'videoinfo',
- info: sortedSegments.video.info
- });
- }
- if (this.appendAudioInitSegment_) {
- if (!this.audioDisabled_ && this.audioBuffer_) {
- sortedSegments.audio.segments.unshift(sortedSegments.audio.initSegment);
- sortedSegments.audio.bytes += sortedSegments.audio.initSegment.byteLength;
- }
- this.appendAudioInitSegment_ = false;
- }
- var triggerUpdateend = false; // Merge multiple video and audio segments into one and append
- if (this.videoBuffer_ && sortedSegments.video.bytes) {
- sortedSegments.video.segments.unshift(sortedSegments.video.initSegment);
- sortedSegments.video.bytes += sortedSegments.video.initSegment.byteLength;
- this.concatAndAppendSegments_(sortedSegments.video, this.videoBuffer_);
- } else if (this.videoBuffer_ && (this.audioDisabled_ || !this.audioBuffer_)) {
- // The transmuxer did not return any bytes of video, meaning it was all trimmed
- // for gop alignment. Since we have a video buffer and audio is disabled, updateend
- // will never be triggered by this source buffer, which will cause contrib-hls
- // to be stuck forever waiting for updateend. If audio is not disabled, updateend
- // will be triggered by the audio buffer, which will be sent upwards since the video
- // buffer will not be in an updating state.
- triggerUpdateend = true;
- } // Add text-track data for all
- addTextTrackData(this, sortedSegments.captions, sortedSegments.metadata);
- if (!this.audioDisabled_ && this.audioBuffer_) {
- this.concatAndAppendSegments_(sortedSegments.audio, this.audioBuffer_);
- }
- this.pendingBuffers_.length = 0;
- if (triggerUpdateend) {
- this.trigger('updateend');
- } // We are no longer in the internal "updating" state
- this.bufferUpdating_ = false;
- }
- /**
- * Combine all segments into a single Uint8Array and then append them
- * to the destination buffer
- *
- * @param {Object} segmentObj
- * @param {SourceBuffer} destinationBuffer native source buffer to append data to
- * @private
- */
- }, {
- key: 'concatAndAppendSegments_',
- value: function concatAndAppendSegments_(segmentObj, destinationBuffer) {
- var offset = 0;
- var tempBuffer = void 0;
- if (segmentObj.bytes) {
- tempBuffer = new Uint8Array(segmentObj.bytes); // Combine the individual segments into one large typed-array
- segmentObj.segments.forEach(function (segment) {
- tempBuffer.set(segment, offset);
- offset += segment.byteLength;
- });
- try {
- destinationBuffer.updating = true;
- destinationBuffer.appendBuffer(tempBuffer);
- } catch (error) {
- if (this.mediaSource_.player_) {
- this.mediaSource_.player_.error({
- code: -3,
- type: 'APPEND_BUFFER_ERR',
- message: error.message,
- originalError: error
- });
- }
- }
- }
- }
- /**
- * Emulate the native mediasource function. abort any soureBuffer
- * actions and throw out any un-appended data.
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/SourceBuffer/abort
- */
- }, {
- key: 'abort',
- value: function abort() {
- if (this.videoBuffer_) {
- this.videoBuffer_.abort();
- }
- if (!this.audioDisabled_ && this.audioBuffer_) {
- this.audioBuffer_.abort();
- }
- if (this.transmuxer_) {
- this.transmuxer_.postMessage({
- action: 'reset'
- });
- }
- this.pendingBuffers_.length = 0;
- this.bufferUpdating_ = false;
- }
- }]);
- return VirtualSourceBuffer;
- }(videojs$1.EventTarget);
- /**
- * @file html-media-source.js
- */
- /**
- * Our MediaSource implementation in HTML, mimics native
- * MediaSource where/if possible.
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaSource
- * @class HtmlMediaSource
- * @extends videojs.EventTarget
- */
- var HtmlMediaSource = function (_videojs$EventTarget) {
- inherits(HtmlMediaSource, _videojs$EventTarget);
- function HtmlMediaSource() {
- classCallCheck(this, HtmlMediaSource);
- var _this = possibleConstructorReturn(this, (HtmlMediaSource.__proto__ || Object.getPrototypeOf(HtmlMediaSource)).call(this));
- var property = void 0;
- _this.nativeMediaSource_ = new window$1.MediaSource(); // delegate to the native MediaSource's methods by default
- for (property in _this.nativeMediaSource_) {
- if (!(property in HtmlMediaSource.prototype) && typeof _this.nativeMediaSource_[property] === 'function') {
- _this[property] = _this.nativeMediaSource_[property].bind(_this.nativeMediaSource_);
- }
- } // emulate `duration` and `seekable` until seeking can be
- // handled uniformly for live streams
- // see https://github.com/w3c/media-source/issues/5
- _this.duration_ = NaN;
- Object.defineProperty(_this, 'duration', {
- get: function get$$1() {
- if (this.duration_ === Infinity) {
- return this.duration_;
- }
- return this.nativeMediaSource_.duration;
- },
- set: function set$$1(duration) {
- this.duration_ = duration;
- if (duration !== Infinity) {
- this.nativeMediaSource_.duration = duration;
- return;
- }
- }
- });
- Object.defineProperty(_this, 'seekable', {
- get: function get$$1() {
- if (this.duration_ === Infinity) {
- return videojs$1.createTimeRanges([[0, this.nativeMediaSource_.duration]]);
- }
- return this.nativeMediaSource_.seekable;
- }
- });
- Object.defineProperty(_this, 'readyState', {
- get: function get$$1() {
- return this.nativeMediaSource_.readyState;
- }
- });
- Object.defineProperty(_this, 'activeSourceBuffers', {
- get: function get$$1() {
- return this.activeSourceBuffers_;
- }
- }); // the list of virtual and native SourceBuffers created by this
- // MediaSource
- _this.sourceBuffers = [];
- _this.activeSourceBuffers_ = [];
- /**
- * update the list of active source buffers based upon various
- * imformation from HLS and video.js
- *
- * @private
- */
- _this.updateActiveSourceBuffers_ = function () {
- // Retain the reference but empty the array
- _this.activeSourceBuffers_.length = 0; // If there is only one source buffer, then it will always be active and audio will
- // be disabled based on the codec of the source buffer
- if (_this.sourceBuffers.length === 1) {
- var sourceBuffer = _this.sourceBuffers[0];
- sourceBuffer.appendAudioInitSegment_ = true;
- sourceBuffer.audioDisabled_ = !sourceBuffer.audioCodec_;
- _this.activeSourceBuffers_.push(sourceBuffer);
- return;
- } // There are 2 source buffers, a combined (possibly video only) source buffer and
- // and an audio only source buffer.
- // By default, the audio in the combined virtual source buffer is enabled
- // and the audio-only source buffer (if it exists) is disabled.
- var disableCombined = false;
- var disableAudioOnly = true; // TODO: maybe we can store the sourcebuffers on the track objects?
- // safari may do something like this
- for (var i = 0; i < _this.player_.audioTracks().length; i++) {
- var track = _this.player_.audioTracks()[i];
- if (track.enabled && track.kind !== 'main') {
- // The enabled track is an alternate audio track so disable the audio in
- // the combined source buffer and enable the audio-only source buffer.
- disableCombined = true;
- disableAudioOnly = false;
- break;
- }
- }
- _this.sourceBuffers.forEach(function (sourceBuffer, index) {
- /* eslinst-disable */
- // TODO once codecs are required, we can switch to using the codecs to determine
- // what stream is the video stream, rather than relying on videoTracks
- /* eslinst-enable */
- sourceBuffer.appendAudioInitSegment_ = true;
- if (sourceBuffer.videoCodec_ && sourceBuffer.audioCodec_) {
- // combined
- sourceBuffer.audioDisabled_ = disableCombined;
- } else if (sourceBuffer.videoCodec_ && !sourceBuffer.audioCodec_) {
- // If the "combined" source buffer is video only, then we do not want
- // disable the audio-only source buffer (this is mostly for demuxed
- // audio and video hls)
- sourceBuffer.audioDisabled_ = true;
- disableAudioOnly = false;
- } else if (!sourceBuffer.videoCodec_ && sourceBuffer.audioCodec_) {
- // audio only
- // In the case of audio only with alternate audio and disableAudioOnly is true
- // this means we want to disable the audio on the alternate audio sourcebuffer
- // but not the main "combined" source buffer. The "combined" source buffer is
- // always at index 0, so this ensures audio won't be disabled in both source
- // buffers.
- sourceBuffer.audioDisabled_ = index ? disableAudioOnly : !disableAudioOnly;
- if (sourceBuffer.audioDisabled_) {
- return;
- }
- }
- _this.activeSourceBuffers_.push(sourceBuffer);
- });
- };
- _this.onPlayerMediachange_ = function () {
- _this.sourceBuffers.forEach(function (sourceBuffer) {
- sourceBuffer.appendAudioInitSegment_ = true;
- });
- };
- _this.onHlsReset_ = function () {
- _this.sourceBuffers.forEach(function (sourceBuffer) {
- if (sourceBuffer.transmuxer_) {
- sourceBuffer.transmuxer_.postMessage({
- action: 'resetCaptions'
- });
- }
- });
- };
- _this.onHlsSegmentTimeMapping_ = function (event) {
- _this.sourceBuffers.forEach(function (buffer) {
- return buffer.timeMapping_ = event.mapping;
- });
- }; // Re-emit MediaSource events on the polyfill
- ['sourceopen', 'sourceclose', 'sourceended'].forEach(function (eventName) {
- this.nativeMediaSource_.addEventListener(eventName, this.trigger.bind(this));
- }, _this); // capture the associated player when the MediaSource is
- // successfully attached
- _this.on('sourceopen', function (event) {
- // Get the player this MediaSource is attached to
- var video = document.querySelector('[src="' + _this.url_ + '"]');
- if (!video) {
- return;
- }
- _this.player_ = videojs$1(video.parentNode);
- if (!_this.player_) {
- return;
- } // hls-reset is fired by videojs.Hls on to the tech after the main SegmentLoader
- // resets its state and flushes the buffer
- _this.player_.tech_.on('hls-reset', _this.onHlsReset_); // hls-segment-time-mapping is fired by videojs.Hls on to the tech after the main
- // SegmentLoader inspects an MTS segment and has an accurate stream to display
- // time mapping
- _this.player_.tech_.on('hls-segment-time-mapping', _this.onHlsSegmentTimeMapping_);
- if (_this.player_.audioTracks && _this.player_.audioTracks()) {
- _this.player_.audioTracks().on('change', _this.updateActiveSourceBuffers_);
- _this.player_.audioTracks().on('addtrack', _this.updateActiveSourceBuffers_);
- _this.player_.audioTracks().on('removetrack', _this.updateActiveSourceBuffers_);
- }
- _this.player_.on('mediachange', _this.onPlayerMediachange_);
- });
- _this.on('sourceended', function (event) {
- var duration = durationOfVideo(_this.duration);
- for (var i = 0; i < _this.sourceBuffers.length; i++) {
- var sourcebuffer = _this.sourceBuffers[i];
- var cues = sourcebuffer.metadataTrack_ && sourcebuffer.metadataTrack_.cues;
- if (cues && cues.length) {
- cues[cues.length - 1].endTime = duration;
- }
- }
- }); // explicitly terminate any WebWorkers that were created
- // by SourceHandlers
- _this.on('sourceclose', function (event) {
- this.sourceBuffers.forEach(function (sourceBuffer) {
- if (sourceBuffer.transmuxer_) {
- sourceBuffer.transmuxer_.terminate();
- }
- });
- this.sourceBuffers.length = 0;
- if (!this.player_) {
- return;
- }
- if (this.player_.audioTracks && this.player_.audioTracks()) {
- this.player_.audioTracks().off('change', this.updateActiveSourceBuffers_);
- this.player_.audioTracks().off('addtrack', this.updateActiveSourceBuffers_);
- this.player_.audioTracks().off('removetrack', this.updateActiveSourceBuffers_);
- } // We can only change this if the player hasn't been disposed of yet
- // because `off` eventually tries to use the el_ property. If it has
- // been disposed of, then don't worry about it because there are no
- // event handlers left to unbind anyway
- if (this.player_.el_) {
- this.player_.off('mediachange', this.onPlayerMediachange_);
- }
- if (this.player_.tech_ && this.player_.tech_.el_) {
- this.player_.tech_.off('hls-reset', this.onHlsReset_);
- this.player_.tech_.off('hls-segment-time-mapping', this.onHlsSegmentTimeMapping_);
- }
- });
- return _this;
- }
- /**
- * Add a range that that can now be seeked to.
- *
- * @param {Double} start where to start the addition
- * @param {Double} end where to end the addition
- * @private
- */
- createClass(HtmlMediaSource, [{
- key: 'addSeekableRange_',
- value: function addSeekableRange_(start, end) {
- var error = void 0;
- if (this.duration !== Infinity) {
- error = new Error('MediaSource.addSeekableRange() can only be invoked ' + 'when the duration is Infinity');
- error.name = 'InvalidStateError';
- error.code = 11;
- throw error;
- }
- if (end > this.nativeMediaSource_.duration || isNaN(this.nativeMediaSource_.duration)) {
- this.nativeMediaSource_.duration = end;
- }
- }
- /**
- * Add a source buffer to the media source.
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaSource/addSourceBuffer
- * @param {String} type the content-type of the content
- * @return {Object} the created source buffer
- */
- }, {
- key: 'addSourceBuffer',
- value: function addSourceBuffer(type) {
- var buffer = void 0;
- var parsedType = parseContentType(type); // Create a VirtualSourceBuffer to transmux MPEG-2 transport
- // stream segments into fragmented MP4s
- if (/^(video|audio)\/mp2t$/i.test(parsedType.type)) {
- var codecs = [];
- if (parsedType.parameters && parsedType.parameters.codecs) {
- codecs = parsedType.parameters.codecs.split(',');
- codecs = translateLegacyCodecs(codecs);
- codecs = codecs.filter(function (codec) {
- return isAudioCodec(codec) || isVideoCodec(codec);
- });
- }
- if (codecs.length === 0) {
- codecs = ['avc1.4d400d', 'mp4a.40.2'];
- }
- buffer = new VirtualSourceBuffer(this, codecs);
- if (this.sourceBuffers.length !== 0) {
- // If another VirtualSourceBuffer already exists, then we are creating a
- // SourceBuffer for an alternate audio track and therefore we know that
- // the source has both an audio and video track.
- // That means we should trigger the manual creation of the real
- // SourceBuffers instead of waiting for the transmuxer to return data
- this.sourceBuffers[0].createRealSourceBuffers_();
- buffer.createRealSourceBuffers_(); // Automatically disable the audio on the first source buffer if
- // a second source buffer is ever created
- this.sourceBuffers[0].audioDisabled_ = true;
- }
- } else {
- // delegate to the native implementation
- buffer = this.nativeMediaSource_.addSourceBuffer(type);
- }
- this.sourceBuffers.push(buffer);
- return buffer;
- }
- }]);
- return HtmlMediaSource;
- }(videojs$1.EventTarget);
- /**
- * @file videojs-contrib-media-sources.js
- */
- var urlCount = 0; // ------------
- // Media Source
- // ------------
- // store references to the media sources so they can be connected
- // to a video element (a swf object)
- // TODO: can we store this somewhere local to this module?
- videojs$1.mediaSources = {};
- /**
- * Provide a method for a swf object to notify JS that a
- * media source is now open.
- *
- * @param {String} msObjectURL string referencing the MSE Object URL
- * @param {String} swfId the swf id
- */
- var open = function open(msObjectURL, swfId) {
- var mediaSource = videojs$1.mediaSources[msObjectURL];
- if (mediaSource) {
- mediaSource.trigger({
- type: 'sourceopen',
- swfId: swfId
- });
- } else {
- throw new Error('Media Source not found (Video.js)');
- }
- };
- /**
- * Check to see if the native MediaSource object exists and supports
- * an MP4 container with both H.264 video and AAC-LC audio.
- *
- * @return {Boolean} if native media sources are supported
- */
- var supportsNativeMediaSources = function supportsNativeMediaSources() {
- return !!window$1.MediaSource && !!window$1.MediaSource.isTypeSupported && window$1.MediaSource.isTypeSupported('video/mp4;codecs="avc1.4d400d,mp4a.40.2"');
- };
- /**
- * An emulation of the MediaSource API so that we can support
- * native and non-native functionality. returns an instance of
- * HtmlMediaSource.
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaSource/MediaSource
- */
- var MediaSource = function MediaSource() {
- this.MediaSource = {
- open: open,
- supportsNativeMediaSources: supportsNativeMediaSources
- };
- if (supportsNativeMediaSources()) {
- return new HtmlMediaSource();
- }
- throw new Error('Cannot use create a virtual MediaSource for this video');
- };
- MediaSource.open = open;
- MediaSource.supportsNativeMediaSources = supportsNativeMediaSources;
- /**
- * A wrapper around the native URL for our MSE object
- * implementation, this object is exposed under videojs.URL
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
- */
- var URL$1 = {
- /**
- * A wrapper around the native createObjectURL for our objects.
- * This function maps a native or emulated mediaSource to a blob
- * url so that it can be loaded into video.js
- *
- * @link https://developer.mozilla.org/en-US/docs/Web/API/URL/createObjectURL
- * @param {MediaSource} object the object to create a blob url to
- */
- createObjectURL: function createObjectURL(object) {
- var objectUrlPrefix = 'blob:vjs-media-source/';
- var url = void 0; // use the native MediaSource to generate an object URL
- if (object instanceof HtmlMediaSource) {
- url = window$1.URL.createObjectURL(object.nativeMediaSource_);
- object.url_ = url;
- return url;
- } // if the object isn't an emulated MediaSource, delegate to the
- // native implementation
- if (!(object instanceof HtmlMediaSource)) {
- url = window$1.URL.createObjectURL(object);
- object.url_ = url;
- return url;
- } // build a URL that can be used to map back to the emulated
- // MediaSource
- url = objectUrlPrefix + urlCount;
- urlCount++; // setup the mapping back to object
- videojs$1.mediaSources[url] = object;
- return url;
- }
- };
- videojs$1.MediaSource = MediaSource;
- videojs$1.URL = URL$1;
- var EventTarget$1$1 = videojs$1.EventTarget,
- mergeOptions$2 = videojs$1.mergeOptions;
- /**
- * Returns a new master manifest that is the result of merging an updated master manifest
- * into the original version.
- *
- * @param {Object} oldMaster
- * The old parsed mpd object
- * @param {Object} newMaster
- * The updated parsed mpd object
- * @return {Object}
- * A new object representing the original master manifest with the updated media
- * playlists merged in
- */
- var updateMaster$1 = function updateMaster$$1(oldMaster, newMaster) {
- var noChanges = void 0;
- var update = mergeOptions$2(oldMaster, {
- // These are top level properties that can be updated
- duration: newMaster.duration,
- minimumUpdatePeriod: newMaster.minimumUpdatePeriod
- }); // First update the playlists in playlist list
- for (var i = 0; i < newMaster.playlists.length; i++) {
- var playlistUpdate = updateMaster(update, newMaster.playlists[i]);
- if (playlistUpdate) {
- update = playlistUpdate;
- } else {
- noChanges = true;
- }
- } // Then update media group playlists
- forEachMediaGroup(newMaster, function (properties, type, group, label) {
- if (properties.playlists && properties.playlists.length) {
- var uri = properties.playlists[0].uri;
- var _playlistUpdate = updateMaster(update, properties.playlists[0]);
- if (_playlistUpdate) {
- update = _playlistUpdate; // update the playlist reference within media groups
- update.mediaGroups[type][group][label].playlists[0] = update.playlists[uri];
- noChanges = false;
- }
- }
- });
- if (noChanges) {
- return null;
- }
- return update;
- };
- var generateSidxKey = function generateSidxKey(sidxInfo) {
- // should be non-inclusive
- var sidxByteRangeEnd = sidxInfo.byterange.offset + sidxInfo.byterange.length - 1;
- return sidxInfo.uri + '-' + sidxInfo.byterange.offset + '-' + sidxByteRangeEnd;
- }; // SIDX should be equivalent if the URI and byteranges of the SIDX match.
- // If the SIDXs have maps, the two maps should match,
- // both `a` and `b` missing SIDXs is considered matching.
- // If `a` or `b` but not both have a map, they aren't matching.
- var equivalentSidx = function equivalentSidx(a, b) {
- var neitherMap = Boolean(!a.map && !b.map);
- var equivalentMap = neitherMap || Boolean(a.map && b.map && a.map.byterange.offset === b.map.byterange.offset && a.map.byterange.length === b.map.byterange.length);
- return equivalentMap && a.uri === b.uri && a.byterange.offset === b.byterange.offset && a.byterange.length === b.byterange.length;
- }; // exported for testing
- var compareSidxEntry = function compareSidxEntry(playlists, oldSidxMapping) {
- var newSidxMapping = {};
- for (var uri in playlists) {
- var playlist = playlists[uri];
- var currentSidxInfo = playlist.sidx;
- if (currentSidxInfo) {
- var key = generateSidxKey(currentSidxInfo);
- if (!oldSidxMapping[key]) {
- break;
- }
- var savedSidxInfo = oldSidxMapping[key].sidxInfo;
- if (equivalentSidx(savedSidxInfo, currentSidxInfo)) {
- newSidxMapping[key] = oldSidxMapping[key];
- }
- }
- }
- return newSidxMapping;
- };
- /**
- * A function that filters out changed items as they need to be requested separately.
- *
- * The method is exported for testing
- *
- * @param {Object} masterXml the mpd XML
- * @param {string} srcUrl the mpd url
- * @param {Date} clientOffset a time difference between server and client (passed through and not used)
- * @param {Object} oldSidxMapping the SIDX to compare against
- */
- var filterChangedSidxMappings = function filterChangedSidxMappings(masterXml, srcUrl, clientOffset, oldSidxMapping) {
- // Don't pass current sidx mapping
- var master = mpdParser.parse(masterXml, {
- manifestUri: srcUrl,
- clientOffset: clientOffset
- });
- var videoSidx = compareSidxEntry(master.playlists, oldSidxMapping);
- var mediaGroupSidx = videoSidx;
- forEachMediaGroup(master, function (properties, mediaType, groupKey, labelKey) {
- if (properties.playlists && properties.playlists.length) {
- var playlists = properties.playlists;
- mediaGroupSidx = mergeOptions$2(mediaGroupSidx, compareSidxEntry(playlists, oldSidxMapping));
- }
- });
- return mediaGroupSidx;
- }; // exported for testing
- var requestSidx_ = function requestSidx_(sidxRange, playlist, xhr$$1, options, finishProcessingFn) {
- var sidxInfo = {
- // resolve the segment URL relative to the playlist
- uri: resolveManifestRedirect(options.handleManifestRedirects, sidxRange.resolvedUri),
- // resolvedUri: sidxRange.resolvedUri,
- byterange: sidxRange.byterange,
- // the segment's playlist
- playlist: playlist
- };
- var sidxRequestOptions = videojs$1.mergeOptions(sidxInfo, {
- responseType: 'arraybuffer',
- headers: segmentXhrHeaders(sidxInfo)
- });
- return xhr$$1(sidxRequestOptions, finishProcessingFn);
- };
- var DashPlaylistLoader = function (_EventTarget) {
- inherits(DashPlaylistLoader, _EventTarget); // DashPlaylistLoader must accept either a src url or a playlist because subsequent
- // playlist loader setups from media groups will expect to be able to pass a playlist
- // (since there aren't external URLs to media playlists with DASH)
- function DashPlaylistLoader(srcUrlOrPlaylist, hls) {
- var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- var masterPlaylistLoader = arguments[3];
- classCallCheck(this, DashPlaylistLoader);
- var _this = possibleConstructorReturn(this, (DashPlaylistLoader.__proto__ || Object.getPrototypeOf(DashPlaylistLoader)).call(this));
- var _options$withCredenti = options.withCredentials,
- withCredentials = _options$withCredenti === undefined ? false : _options$withCredenti,
- _options$handleManife = options.handleManifestRedirects,
- handleManifestRedirects = _options$handleManife === undefined ? false : _options$handleManife;
- _this.hls_ = hls;
- _this.withCredentials = withCredentials;
- _this.handleManifestRedirects = handleManifestRedirects;
- if (!srcUrlOrPlaylist) {
- throw new Error('A non-empty playlist URL or playlist is required');
- } // event naming?
- _this.on('minimumUpdatePeriod', function () {
- _this.refreshXml_();
- }); // live playlist staleness timeout
- _this.on('mediaupdatetimeout', function () {
- _this.refreshMedia_(_this.media().uri);
- });
- _this.state = 'HAVE_NOTHING';
- _this.loadedPlaylists_ = {}; // initialize the loader state
- // The masterPlaylistLoader will be created with a string
- if (typeof srcUrlOrPlaylist === 'string') {
- _this.srcUrl = srcUrlOrPlaylist; // TODO: reset sidxMapping between period changes
- // once multi-period is refactored
- _this.sidxMapping_ = {};
- return possibleConstructorReturn(_this);
- }
- _this.setupChildLoader(masterPlaylistLoader, srcUrlOrPlaylist);
- return _this;
- }
- createClass(DashPlaylistLoader, [{
- key: 'setupChildLoader',
- value: function setupChildLoader(masterPlaylistLoader, playlist) {
- this.masterPlaylistLoader_ = masterPlaylistLoader;
- this.childPlaylist_ = playlist;
- }
- }, {
- key: 'dispose',
- value: function dispose() {
- this.stopRequest();
- this.loadedPlaylists_ = {};
- window$1.clearTimeout(this.minimumUpdatePeriodTimeout_);
- window$1.clearTimeout(this.mediaRequest_);
- window$1.clearTimeout(this.mediaUpdateTimeout);
- }
- }, {
- key: 'hasPendingRequest',
- value: function hasPendingRequest() {
- return this.request || this.mediaRequest_;
- }
- }, {
- key: 'stopRequest',
- value: function stopRequest() {
- if (this.request) {
- var oldRequest = this.request;
- this.request = null;
- oldRequest.onreadystatechange = null;
- oldRequest.abort();
- }
- }
- }, {
- key: 'sidxRequestFinished_',
- value: function sidxRequestFinished_(playlist, master, startingState, doneFn) {
- var _this2 = this;
- return function (err, request) {
- // disposed
- if (!_this2.request) {
- return;
- } // pending request is cleared
- _this2.request = null;
- if (err) {
- _this2.error = {
- status: request.status,
- message: 'DASH playlist request error at URL: ' + playlist.uri,
- response: request.response,
- // MEDIA_ERR_NETWORK
- code: 2
- };
- if (startingState) {
- _this2.state = startingState;
- }
- _this2.trigger('error');
- return doneFn(master, null);
- }
- var bytes = new Uint8Array(request.response);
- var sidx = mp4Inspector.parseSidx(bytes.subarray(8));
- return doneFn(master, sidx);
- };
- }
- }, {
- key: 'media',
- value: function media(playlist) {
- var _this3 = this; // getter
- if (!playlist) {
- return this.media_;
- } // setter
- if (this.state === 'HAVE_NOTHING') {
- throw new Error('Cannot switch media playlist from ' + this.state);
- }
- var startingState = this.state; // find the playlist object if the target playlist has been specified by URI
- if (typeof playlist === 'string') {
- if (!this.master.playlists[playlist]) {
- throw new Error('Unknown playlist URI: ' + playlist);
- }
- playlist = this.master.playlists[playlist];
- }
- var mediaChange = !this.media_ || playlist.uri !== this.media_.uri; // switch to previously loaded playlists immediately
- if (mediaChange && this.loadedPlaylists_[playlist.uri] && this.loadedPlaylists_[playlist.uri].endList) {
- this.state = 'HAVE_METADATA';
- this.media_ = playlist; // trigger media change if the active media has been updated
- if (mediaChange) {
- this.trigger('mediachanging');
- this.trigger('mediachange');
- }
- return;
- } // switching to the active playlist is a no-op
- if (!mediaChange) {
- return;
- } // switching from an already loaded playlist
- if (this.media_) {
- this.trigger('mediachanging');
- }
- if (!playlist.sidx) {
- // Continue asynchronously if there is no sidx
- // wait one tick to allow haveMaster to run first on a child loader
- this.mediaRequest_ = window$1.setTimeout(this.haveMetadata.bind(this, {
- startingState: startingState,
- playlist: playlist
- }), 0); // exit early and don't do sidx work
- return;
- } // we have sidx mappings
- var oldMaster = void 0;
- var sidxMapping = void 0; // sidxMapping is used when parsing the masterXml, so store
- // it on the masterPlaylistLoader
- if (this.masterPlaylistLoader_) {
- oldMaster = this.masterPlaylistLoader_.master;
- sidxMapping = this.masterPlaylistLoader_.sidxMapping_;
- } else {
- oldMaster = this.master;
- sidxMapping = this.sidxMapping_;
- }
- var sidxKey = generateSidxKey(playlist.sidx);
- sidxMapping[sidxKey] = {
- sidxInfo: playlist.sidx
- };
- this.request = requestSidx_(playlist.sidx, playlist, this.hls_.xhr, {
- handleManifestRedirects: this.handleManifestRedirects
- }, this.sidxRequestFinished_(playlist, oldMaster, startingState, function (newMaster, sidx) {
- if (!newMaster || !sidx) {
- throw new Error('failed to request sidx');
- } // update loader's sidxMapping with parsed sidx box
- sidxMapping[sidxKey].sidx = sidx; // everything is ready just continue to haveMetadata
- _this3.haveMetadata({
- startingState: startingState,
- playlist: newMaster.playlists[playlist.uri]
- });
- }));
- }
- }, {
- key: 'haveMetadata',
- value: function haveMetadata(_ref) {
- var startingState = _ref.startingState,
- playlist = _ref.playlist;
- this.state = 'HAVE_METADATA';
- this.loadedPlaylists_[playlist.uri] = playlist;
- this.mediaRequest_ = null; // This will trigger loadedplaylist
- this.refreshMedia_(playlist.uri); // fire loadedmetadata the first time a media playlist is loaded
- // to resolve setup of media groups
- if (startingState === 'HAVE_MASTER') {
- this.trigger('loadedmetadata');
- } else {
- // trigger media change if the active media has been updated
- this.trigger('mediachange');
- }
- }
- }, {
- key: 'pause',
- value: function pause() {
- this.stopRequest();
- window$1.clearTimeout(this.mediaUpdateTimeout);
- window$1.clearTimeout(this.minimumUpdatePeriodTimeout_);
- if (this.state === 'HAVE_NOTHING') {
- // If we pause the loader before any data has been retrieved, its as if we never
- // started, so reset to an unstarted state.
- this.started = false;
- }
- }
- }, {
- key: 'load',
- value: function load(isFinalRendition) {
- var _this4 = this;
- window$1.clearTimeout(this.mediaUpdateTimeout);
- window$1.clearTimeout(this.minimumUpdatePeriodTimeout_);
- var media = this.media();
- if (isFinalRendition) {
- var delay = media ? media.targetDuration / 2 * 1000 : 5 * 1000;
- this.mediaUpdateTimeout = window$1.setTimeout(function () {
- return _this4.load();
- }, delay);
- return;
- } // because the playlists are internal to the manifest, load should either load the
- // main manifest, or do nothing but trigger an event
- if (!this.started) {
- this.start();
- return;
- }
- this.trigger('loadedplaylist');
- }
- /**
- * Parses the master xml string and updates playlist uri references
- *
- * @return {Object}
- * The parsed mpd manifest object
- */
- }, {
- key: 'parseMasterXml',
- value: function parseMasterXml() {
- var master = mpdParser.parse(this.masterXml_, {
- manifestUri: this.srcUrl,
- clientOffset: this.clientOffset_,
- sidxMapping: this.sidxMapping_
- });
- master.uri = this.srcUrl; // Set up phony URIs for the playlists since we won't have external URIs for DASH
- // but reference playlists by their URI throughout the project
- // TODO: Should we create the dummy uris in mpd-parser as well (leaning towards yes).
- for (var i = 0; i < master.playlists.length; i++) {
- var phonyUri = 'placeholder-uri-' + i;
- master.playlists[i].uri = phonyUri; // set up by URI references
- master.playlists[phonyUri] = master.playlists[i];
- } // set up phony URIs for the media group playlists since we won't have external
- // URIs for DASH but reference playlists by their URI throughout the project
- forEachMediaGroup(master, function (properties, mediaType, groupKey, labelKey) {
- if (properties.playlists && properties.playlists.length) {
- var _phonyUri = 'placeholder-uri-' + mediaType + '-' + groupKey + '-' + labelKey;
- properties.playlists[0].uri = _phonyUri; // setup URI references
- master.playlists[_phonyUri] = properties.playlists[0];
- }
- });
- setupMediaPlaylists(master);
- resolveMediaGroupUris(master);
- return master;
- }
- }, {
- key: 'start',
- value: function start() {
- var _this5 = this;
- this.started = true; // We don't need to request the master manifest again
- // Call this asynchronously to match the xhr request behavior below
- if (this.masterPlaylistLoader_) {
- this.mediaRequest_ = window$1.setTimeout(this.haveMaster_.bind(this), 0);
- return;
- } // request the specified URL
- this.request = this.hls_.xhr({
- uri: this.srcUrl,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this5.request) {
- return;
- } // clear the loader's request reference
- _this5.request = null;
- if (error) {
- _this5.error = {
- status: req.status,
- message: 'DASH playlist request error at URL: ' + _this5.srcUrl,
- responseText: req.responseText,
- // MEDIA_ERR_NETWORK
- code: 2
- };
- if (_this5.state === 'HAVE_NOTHING') {
- _this5.started = false;
- }
- return _this5.trigger('error');
- }
- _this5.masterXml_ = req.responseText;
- if (req.responseHeaders && req.responseHeaders.date) {
- _this5.masterLoaded_ = Date.parse(req.responseHeaders.date);
- } else {
- _this5.masterLoaded_ = Date.now();
- }
- _this5.srcUrl = resolveManifestRedirect(_this5.handleManifestRedirects, _this5.srcUrl, req);
- _this5.syncClientServerClock_(_this5.onClientServerClockSync_.bind(_this5));
- });
- }
- /**
- * Parses the master xml for UTCTiming node to sync the client clock to the server
- * clock. If the UTCTiming node requires a HEAD or GET request, that request is made.
- *
- * @param {Function} done
- * Function to call when clock sync has completed
- */
- }, {
- key: 'syncClientServerClock_',
- value: function syncClientServerClock_(done) {
- var _this6 = this;
- var utcTiming = mpdParser.parseUTCTiming(this.masterXml_); // No UTCTiming element found in the mpd. Use Date header from mpd request as the
- // server clock
- if (utcTiming === null) {
- this.clientOffset_ = this.masterLoaded_ - Date.now();
- return done();
- }
- if (utcTiming.method === 'DIRECT') {
- this.clientOffset_ = utcTiming.value - Date.now();
- return done();
- }
- this.request = this.hls_.xhr({
- uri: resolveUrl(this.srcUrl, utcTiming.value),
- method: utcTiming.method,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this6.request) {
- return;
- }
- if (error) {
- // sync request failed, fall back to using date header from mpd
- // TODO: log warning
- _this6.clientOffset_ = _this6.masterLoaded_ - Date.now();
- return done();
- }
- var serverTime = void 0;
- if (utcTiming.method === 'HEAD') {
- if (!req.responseHeaders || !req.responseHeaders.date) {
- // expected date header not preset, fall back to using date header from mpd
- // TODO: log warning
- serverTime = _this6.masterLoaded_;
- } else {
- serverTime = Date.parse(req.responseHeaders.date);
- }
- } else {
- serverTime = Date.parse(req.responseText);
- }
- _this6.clientOffset_ = serverTime - Date.now();
- done();
- });
- }
- }, {
- key: 'haveMaster_',
- value: function haveMaster_() {
- this.state = 'HAVE_MASTER'; // clear media request
- this.mediaRequest_ = null;
- if (!this.masterPlaylistLoader_) {
- this.master = this.parseMasterXml(); // We have the master playlist at this point, so
- // trigger this to allow MasterPlaylistController
- // to make an initial playlist selection
- this.trigger('loadedplaylist');
- } else if (!this.media_) {
- // no media playlist was specifically selected so select
- // the one the child playlist loader was created with
- this.media(this.childPlaylist_);
- }
- }
- /**
- * Handler for after client/server clock synchronization has happened. Sets up
- * xml refresh timer if specificed by the manifest.
- */
- }, {
- key: 'onClientServerClockSync_',
- value: function onClientServerClockSync_() {
- var _this7 = this;
- this.haveMaster_();
- if (!this.hasPendingRequest() && !this.media_) {
- this.media(this.master.playlists[0]);
- } // TODO: minimumUpdatePeriod can have a value of 0. Currently the manifest will not
- // be refreshed when this is the case. The inter-op guide says that when the
- // minimumUpdatePeriod is 0, the manifest should outline all currently available
- // segments, but future segments may require an update. I think a good solution
- // would be to update the manifest at the same rate that the media playlists
- // are "refreshed", i.e. every targetDuration.
- if (this.master && this.master.minimumUpdatePeriod) {
- this.minimumUpdatePeriodTimeout_ = window$1.setTimeout(function () {
- _this7.trigger('minimumUpdatePeriod');
- }, this.master.minimumUpdatePeriod);
- }
- }
- /**
- * Sends request to refresh the master xml and updates the parsed master manifest
- * TODO: Does the client offset need to be recalculated when the xml is refreshed?
- */
- }, {
- key: 'refreshXml_',
- value: function refreshXml_() {
- var _this8 = this; // The srcUrl here *may* need to pass through handleManifestsRedirects when
- // sidx is implemented
- this.request = this.hls_.xhr({
- uri: this.srcUrl,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this8.request) {
- return;
- } // clear the loader's request reference
- _this8.request = null;
- if (error) {
- _this8.error = {
- status: req.status,
- message: 'DASH playlist request error at URL: ' + _this8.srcUrl,
- responseText: req.responseText,
- // MEDIA_ERR_NETWORK
- code: 2
- };
- if (_this8.state === 'HAVE_NOTHING') {
- _this8.started = false;
- }
- return _this8.trigger('error');
- }
- _this8.masterXml_ = req.responseText; // This will filter out updated sidx info from the mapping
- _this8.sidxMapping_ = filterChangedSidxMappings(_this8.masterXml_, _this8.srcUrl, _this8.clientOffset_, _this8.sidxMapping_);
- var master = _this8.parseMasterXml();
- var updatedMaster = updateMaster$1(_this8.master, master);
- if (updatedMaster) {
- var sidxKey = generateSidxKey(_this8.media().sidx); // the sidx was updated, so the previous mapping was removed
- if (!_this8.sidxMapping_[sidxKey]) {
- var playlist = _this8.media();
- _this8.request = requestSidx_(playlist.sidx, playlist, _this8.hls_.xhr, {
- handleManifestRedirects: _this8.handleManifestRedirects
- }, _this8.sidxRequestFinished_(playlist, master, _this8.state, function (newMaster, sidx) {
- if (!newMaster || !sidx) {
- throw new Error('failed to request sidx on minimumUpdatePeriod');
- } // update loader's sidxMapping with parsed sidx box
- _this8.sidxMapping_[sidxKey].sidx = sidx;
- _this8.minimumUpdatePeriodTimeout_ = window$1.setTimeout(function () {
- _this8.trigger('minimumUpdatePeriod');
- }, _this8.master.minimumUpdatePeriod); // TODO: do we need to reload the current playlist?
- _this8.refreshMedia_(_this8.media().uri);
- return;
- }));
- } else {
- _this8.master = updatedMaster;
- }
- }
- _this8.minimumUpdatePeriodTimeout_ = window$1.setTimeout(function () {
- _this8.trigger('minimumUpdatePeriod');
- }, _this8.master.minimumUpdatePeriod);
- });
- }
- /**
- * Refreshes the media playlist by re-parsing the master xml and updating playlist
- * references. If this is an alternate loader, the updated parsed manifest is retrieved
- * from the master loader.
- */
- }, {
- key: 'refreshMedia_',
- value: function refreshMedia_(mediaUri) {
- var _this9 = this;
- if (!mediaUri) {
- throw new Error('refreshMedia_ must take a media uri');
- }
- var oldMaster = void 0;
- var newMaster = void 0;
- if (this.masterPlaylistLoader_) {
- oldMaster = this.masterPlaylistLoader_.master;
- newMaster = this.masterPlaylistLoader_.parseMasterXml();
- } else {
- oldMaster = this.master;
- newMaster = this.parseMasterXml();
- }
- var updatedMaster = updateMaster$1(oldMaster, newMaster);
- if (updatedMaster) {
- if (this.masterPlaylistLoader_) {
- this.masterPlaylistLoader_.master = updatedMaster;
- } else {
- this.master = updatedMaster;
- }
- this.media_ = updatedMaster.playlists[mediaUri];
- } else {
- this.media_ = newMaster.playlists[mediaUri];
- this.trigger('playlistunchanged');
- }
- if (!this.media().endList) {
- this.mediaUpdateTimeout = window$1.setTimeout(function () {
- _this9.trigger('mediaupdatetimeout');
- }, refreshDelay(this.media(), !!updatedMaster));
- }
- this.trigger('loadedplaylist');
- }
- }]);
- return DashPlaylistLoader;
- }(EventTarget$1$1);
- var logger = function logger(source) {
- if (videojs$1.log.debug) {
- return videojs$1.log.debug.bind(videojs$1, 'VHS:', source + ' >');
- }
- return function () {};
- };
- function noop() {}
- /**
- * @file source-updater.js
- */
- /**
- * A queue of callbacks to be serialized and applied when a
- * MediaSource and its associated SourceBuffers are not in the
- * updating state. It is used by the segment loader to update the
- * underlying SourceBuffers when new data is loaded, for instance.
- *
- * @class SourceUpdater
- * @param {MediaSource} mediaSource the MediaSource to create the
- * SourceBuffer from
- * @param {String} mimeType the desired MIME type of the underlying
- * SourceBuffer
- * @param {Object} sourceBufferEmitter an event emitter that fires when a source buffer is
- * added to the media source
- */
- var SourceUpdater = function () {
- function SourceUpdater(mediaSource, mimeType, type, sourceBufferEmitter) {
- classCallCheck(this, SourceUpdater);
- this.callbacks_ = [];
- this.pendingCallback_ = null;
- this.timestampOffset_ = 0;
- this.mediaSource = mediaSource;
- this.processedAppend_ = false;
- this.type_ = type;
- this.mimeType_ = mimeType;
- this.logger_ = logger('SourceUpdater[' + type + '][' + mimeType + ']');
- if (mediaSource.readyState === 'closed') {
- mediaSource.addEventListener('sourceopen', this.createSourceBuffer_.bind(this, mimeType, sourceBufferEmitter));
- } else {
- this.createSourceBuffer_(mimeType, sourceBufferEmitter);
- }
- }
- createClass(SourceUpdater, [{
- key: 'createSourceBuffer_',
- value: function createSourceBuffer_(mimeType, sourceBufferEmitter) {
- var _this = this;
- this.sourceBuffer_ = this.mediaSource.addSourceBuffer(mimeType);
- this.logger_('created SourceBuffer');
- if (sourceBufferEmitter) {
- sourceBufferEmitter.trigger('sourcebufferadded');
- if (this.mediaSource.sourceBuffers.length < 2) {
- // There's another source buffer we must wait for before we can start updating
- // our own (or else we can get into a bad state, i.e., appending video/audio data
- // before the other video/audio source buffer is available and leading to a video
- // or audio only buffer).
- sourceBufferEmitter.on('sourcebufferadded', function () {
- _this.start_();
- });
- return;
- }
- }
- this.start_();
- }
- }, {
- key: 'start_',
- value: function start_() {
- var _this2 = this;
- this.started_ = true; // run completion handlers and process callbacks as updateend
- // events fire
- this.onUpdateendCallback_ = function () {
- var pendingCallback = _this2.pendingCallback_;
- _this2.pendingCallback_ = null;
- _this2.sourceBuffer_.removing = false;
- _this2.logger_('buffered [' + printableRange(_this2.buffered()) + ']');
- if (pendingCallback) {
- pendingCallback();
- }
- _this2.runCallback_();
- };
- this.sourceBuffer_.addEventListener('updateend', this.onUpdateendCallback_);
- this.runCallback_();
- }
- /**
- * Aborts the current segment and resets the segment parser.
- *
- * @param {Function} done function to call when done
- * @see http://w3c.github.io/media-source/#widl-SourceBuffer-abort-void
- */
- }, {
- key: 'abort',
- value: function abort(done) {
- var _this3 = this;
- if (this.processedAppend_) {
- this.queueCallback_(function () {
- _this3.sourceBuffer_.abort();
- }, done);
- }
- }
- /**
- * Queue an update to append an ArrayBuffer.
- *
- * @param {ArrayBuffer} bytes
- * @param {Function} done the function to call when done
- * @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-appendBuffer-void-ArrayBuffer-data
- */
- }, {
- key: 'appendBuffer',
- value: function appendBuffer(config, done) {
- var _this4 = this;
- this.processedAppend_ = true;
- this.queueCallback_(function () {
- if (config.videoSegmentTimingInfoCallback) {
- _this4.sourceBuffer_.addEventListener('videoSegmentTimingInfo', config.videoSegmentTimingInfoCallback);
- }
- _this4.sourceBuffer_.appendBuffer(config.bytes);
- }, function () {
- if (config.videoSegmentTimingInfoCallback) {
- _this4.sourceBuffer_.removeEventListener('videoSegmentTimingInfo', config.videoSegmentTimingInfoCallback);
- }
- done();
- });
- }
- /**
- * Indicates what TimeRanges are buffered in the managed SourceBuffer.
- *
- * @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-buffered
- */
- }, {
- key: 'buffered',
- value: function buffered() {
- if (!this.sourceBuffer_) {
- return videojs$1.createTimeRanges();
- }
- return this.sourceBuffer_.buffered;
- }
- /**
- * Queue an update to remove a time range from the buffer.
- *
- * @param {Number} start where to start the removal
- * @param {Number} end where to end the removal
- * @param {Function} [done=noop] optional callback to be executed when the remove
- * operation is complete
- * @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-remove-void-double-start-unrestricted-double-end
- */
- }, {
- key: 'remove',
- value: function remove(start, end) {
- var _this5 = this;
- var done = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : noop;
- if (this.processedAppend_) {
- this.queueCallback_(function () {
- _this5.logger_('remove [' + start + ' => ' + end + ']');
- _this5.sourceBuffer_.removing = true;
- _this5.sourceBuffer_.remove(start, end);
- }, done);
- }
- }
- /**
- * Whether the underlying sourceBuffer is updating or not
- *
- * @return {Boolean} the updating status of the SourceBuffer
- */
- }, {
- key: 'updating',
- value: function updating() {
- // we are updating if the sourcebuffer is updating or
- return !this.sourceBuffer_ || this.sourceBuffer_.updating || // if we have a pending callback that is not our internal noop
- !!this.pendingCallback_ && this.pendingCallback_ !== noop;
- }
- /**
- * Set/get the timestampoffset on the SourceBuffer
- *
- * @return {Number} the timestamp offset
- */
- }, {
- key: 'timestampOffset',
- value: function timestampOffset(offset) {
- var _this6 = this;
- if (typeof offset !== 'undefined') {
- this.queueCallback_(function () {
- _this6.sourceBuffer_.timestampOffset = offset;
- });
- this.timestampOffset_ = offset;
- }
- return this.timestampOffset_;
- }
- /**
- * Queue a callback to run
- */
- }, {
- key: 'queueCallback_',
- value: function queueCallback_(callback, done) {
- this.callbacks_.push([callback.bind(this), done]);
- this.runCallback_();
- }
- /**
- * Run a queued callback
- */
- }, {
- key: 'runCallback_',
- value: function runCallback_() {
- var callbacks = void 0;
- if (!this.updating() && this.callbacks_.length && this.started_) {
- callbacks = this.callbacks_.shift();
- this.pendingCallback_ = callbacks[1];
- callbacks[0]();
- }
- }
- /**
- * dispose of the source updater and the underlying sourceBuffer
- */
- }, {
- key: 'dispose',
- value: function dispose() {
- var _this7 = this;
- var disposeFn = function disposeFn() {
- if (_this7.sourceBuffer_ && _this7.mediaSource.readyState === 'open') {
- _this7.sourceBuffer_.abort();
- }
- _this7.sourceBuffer_.removeEventListener('updateend', disposeFn);
- };
- this.sourceBuffer_.removeEventListener('updateend', this.onUpdateendCallback_);
- if (this.sourceBuffer_.removing) {
- this.sourceBuffer_.addEventListener('updateend', disposeFn);
- } else {
- disposeFn();
- }
- }
- }]);
- return SourceUpdater;
- }();
- var Config = {
- GOAL_BUFFER_LENGTH: 30,
- MAX_GOAL_BUFFER_LENGTH: 60,
- GOAL_BUFFER_LENGTH_RATE: 1,
- // 0.5 MB/s
- INITIAL_BANDWIDTH: 4194304,
- // A fudge factor to apply to advertised playlist bitrates to account for
- // temporary flucations in client bandwidth
- BANDWIDTH_VARIANCE: 1.2,
- // How much of the buffer must be filled before we consider upswitching
- BUFFER_LOW_WATER_LINE: 0,
- MAX_BUFFER_LOW_WATER_LINE: 30,
- BUFFER_LOW_WATER_LINE_RATE: 1
- };
- var REQUEST_ERRORS = {
- FAILURE: 2,
- TIMEOUT: -101,
- ABORTED: -102
- };
- /**
- * Abort all requests
- *
- * @param {Object} activeXhrs - an object that tracks all XHR requests
- */
- var abortAll = function abortAll(activeXhrs) {
- activeXhrs.forEach(function (xhr$$1) {
- xhr$$1.abort();
- });
- };
- /**
- * Gather important bandwidth stats once a request has completed
- *
- * @param {Object} request - the XHR request from which to gather stats
- */
- var getRequestStats = function getRequestStats(request) {
- return {
- bandwidth: request.bandwidth,
- bytesReceived: request.bytesReceived || 0,
- roundTripTime: request.roundTripTime || 0
- };
- };
- /**
- * If possible gather bandwidth stats as a request is in
- * progress
- *
- * @param {Event} progressEvent - an event object from an XHR's progress event
- */
- var getProgressStats = function getProgressStats(progressEvent) {
- var request = progressEvent.target;
- var roundTripTime = Date.now() - request.requestTime;
- var stats = {
- bandwidth: Infinity,
- bytesReceived: 0,
- roundTripTime: roundTripTime || 0
- };
- stats.bytesReceived = progressEvent.loaded; // This can result in Infinity if stats.roundTripTime is 0 but that is ok
- // because we should only use bandwidth stats on progress to determine when
- // abort a request early due to insufficient bandwidth
- stats.bandwidth = Math.floor(stats.bytesReceived / stats.roundTripTime * 8 * 1000);
- return stats;
- };
- /**
- * Handle all error conditions in one place and return an object
- * with all the information
- *
- * @param {Error|null} error - if non-null signals an error occured with the XHR
- * @param {Object} request - the XHR request that possibly generated the error
- */
- var handleErrors = function handleErrors(error, request) {
- if (request.timedout) {
- return {
- status: request.status,
- message: 'HLS request timed-out at URL: ' + request.uri,
- code: REQUEST_ERRORS.TIMEOUT,
- xhr: request
- };
- }
- if (request.aborted) {
- return {
- status: request.status,
- message: 'HLS request aborted at URL: ' + request.uri,
- code: REQUEST_ERRORS.ABORTED,
- xhr: request
- };
- }
- if (error) {
- return {
- status: request.status,
- message: 'HLS request errored at URL: ' + request.uri,
- code: REQUEST_ERRORS.FAILURE,
- xhr: request
- };
- }
- return null;
- };
- /**
- * Handle responses for key data and convert the key data to the correct format
- * for the decryption step later
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} finishProcessingFn - a callback to execute to continue processing
- * this request
- */
- var handleKeyResponse = function handleKeyResponse(segment, finishProcessingFn) {
- return function (error, request) {
- var response = request.response;
- var errorObj = handleErrors(error, request);
- if (errorObj) {
- return finishProcessingFn(errorObj, segment);
- }
- if (response.byteLength !== 16) {
- return finishProcessingFn({
- status: request.status,
- message: 'Invalid HLS key at URL: ' + request.uri,
- code: REQUEST_ERRORS.FAILURE,
- xhr: request
- }, segment);
- }
- var view = new DataView(response);
- segment.key.bytes = new Uint32Array([view.getUint32(0), view.getUint32(4), view.getUint32(8), view.getUint32(12)]);
- return finishProcessingFn(null, segment);
- };
- };
- /**
- * Handle init-segment responses
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} finishProcessingFn - a callback to execute to continue processing
- * this request
- */
- var handleInitSegmentResponse = function handleInitSegmentResponse(segment, captionParser, finishProcessingFn) {
- return function (error, request) {
- var response = request.response;
- var errorObj = handleErrors(error, request);
- if (errorObj) {
- return finishProcessingFn(errorObj, segment);
- } // stop processing if received empty content
- if (response.byteLength === 0) {
- return finishProcessingFn({
- status: request.status,
- message: 'Empty HLS segment content at URL: ' + request.uri,
- code: REQUEST_ERRORS.FAILURE,
- xhr: request
- }, segment);
- }
- segment.map.bytes = new Uint8Array(request.response); // Initialize CaptionParser if it hasn't been yet
- if (!captionParser.isInitialized()) {
- captionParser.init();
- }
- segment.map.timescales = mp4probe.timescale(segment.map.bytes);
- segment.map.videoTrackIds = mp4probe.videoTrackIds(segment.map.bytes);
- return finishProcessingFn(null, segment);
- };
- };
- /**
- * Response handler for segment-requests being sure to set the correct
- * property depending on whether the segment is encryped or not
- * Also records and keeps track of stats that are used for ABR purposes
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} finishProcessingFn - a callback to execute to continue processing
- * this request
- */
- var handleSegmentResponse = function handleSegmentResponse(segment, captionParser, finishProcessingFn) {
- return function (error, request) {
- var response = request.response;
- var errorObj = handleErrors(error, request);
- var parsed = void 0;
- if (errorObj) {
- return finishProcessingFn(errorObj, segment);
- } // stop processing if received empty content
- if (response.byteLength === 0) {
- return finishProcessingFn({
- status: request.status,
- message: 'Empty HLS segment content at URL: ' + request.uri,
- code: REQUEST_ERRORS.FAILURE,
- xhr: request
- }, segment);
- }
- segment.stats = getRequestStats(request);
- if (segment.key) {
- segment.encryptedBytes = new Uint8Array(request.response);
- } else {
- segment.bytes = new Uint8Array(request.response);
- } // This is likely an FMP4 and has the init segment.
- // Run through the CaptionParser in case there are captions.
- if (segment.map && segment.map.bytes) {
- // Initialize CaptionParser if it hasn't been yet
- if (!captionParser.isInitialized()) {
- captionParser.init();
- }
- parsed = captionParser.parse(segment.bytes, segment.map.videoTrackIds, segment.map.timescales);
- if (parsed && parsed.captions) {
- segment.captionStreams = parsed.captionStreams;
- segment.fmp4Captions = parsed.captions;
- }
- }
- return finishProcessingFn(null, segment);
- };
- };
- /**
- * Decrypt the segment via the decryption web worker
- *
- * @param {WebWorker} decrypter - a WebWorker interface to AES-128 decryption routines
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} doneFn - a callback that is executed after decryption has completed
- */
- var decryptSegment = function decryptSegment(decrypter, segment, doneFn) {
- var decryptionHandler = function decryptionHandler(event) {
- if (event.data.source === segment.requestId) {
- decrypter.removeEventListener('message', decryptionHandler);
- var decrypted = event.data.decrypted;
- segment.bytes = new Uint8Array(decrypted.bytes, decrypted.byteOffset, decrypted.byteLength);
- return doneFn(null, segment);
- }
- };
- decrypter.addEventListener('message', decryptionHandler);
- var keyBytes = segment.key.bytes.slice(); // this is an encrypted segment
- // incrementally decrypt the segment
- decrypter.postMessage(createTransferableMessage({
- source: segment.requestId,
- encrypted: segment.encryptedBytes,
- key: keyBytes,
- iv: segment.key.iv
- }), [segment.encryptedBytes.buffer, keyBytes.buffer]);
- };
- /**
- * This function waits for all XHRs to finish (with either success or failure)
- * before continueing processing via it's callback. The function gathers errors
- * from each request into a single errors array so that the error status for
- * each request can be examined later.
- *
- * @param {Object} activeXhrs - an object that tracks all XHR requests
- * @param {WebWorker} decrypter - a WebWorker interface to AES-128 decryption routines
- * @param {Function} doneFn - a callback that is executed after all resources have been
- * downloaded and any decryption completed
- */
- var waitForCompletion = function waitForCompletion(activeXhrs, decrypter, doneFn) {
- var count = 0;
- var didError = false;
- return function (error, segment) {
- if (didError) {
- return;
- }
- if (error) {
- didError = true; // If there are errors, we have to abort any outstanding requests
- abortAll(activeXhrs); // Even though the requests above are aborted, and in theory we could wait until we
- // handle the aborted events from those requests, there are some cases where we may
- // never get an aborted event. For instance, if the network connection is lost and
- // there were two requests, the first may have triggered an error immediately, while
- // the second request remains unsent. In that case, the aborted algorithm will not
- // trigger an abort: see https://xhr.spec.whatwg.org/#the-abort()-method
- //
- // We also can't rely on the ready state of the XHR, since the request that
- // triggered the connection error may also show as a ready state of 0 (unsent).
- // Therefore, we have to finish this group of requests immediately after the first
- // seen error.
- return doneFn(error, segment);
- }
- count += 1;
- if (count === activeXhrs.length) {
- // Keep track of when *all* of the requests have completed
- segment.endOfAllRequests = Date.now();
- if (segment.encryptedBytes) {
- return decryptSegment(decrypter, segment, doneFn);
- } // Otherwise, everything is ready just continue
- return doneFn(null, segment);
- }
- };
- };
- /**
- * Simple progress event callback handler that gathers some stats before
- * executing a provided callback with the `segment` object
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} progressFn - a callback that is executed each time a progress event
- * is received
- * @param {Event} event - the progress event object from XMLHttpRequest
- */
- var handleProgress = function handleProgress(segment, progressFn) {
- return function (event) {
- segment.stats = videojs$1.mergeOptions(segment.stats, getProgressStats(event)); // record the time that we receive the first byte of data
- if (!segment.stats.firstBytesReceivedAt && segment.stats.bytesReceived) {
- segment.stats.firstBytesReceivedAt = Date.now();
- }
- return progressFn(event, segment);
- };
- };
- /**
- * Load all resources and does any processing necessary for a media-segment
- *
- * Features:
- * decrypts the media-segment if it has a key uri and an iv
- * aborts *all* requests if *any* one request fails
- *
- * The segment object, at minimum, has the following format:
- * {
- * resolvedUri: String,
- * [byterange]: {
- * offset: Number,
- * length: Number
- * },
- * [key]: {
- * resolvedUri: String
- * [byterange]: {
- * offset: Number,
- * length: Number
- * },
- * iv: {
- * bytes: Uint32Array
- * }
- * },
- * [map]: {
- * resolvedUri: String,
- * [byterange]: {
- * offset: Number,
- * length: Number
- * },
- * [bytes]: Uint8Array
- * }
- * }
- * ...where [name] denotes optional properties
- *
- * @param {Function} xhr - an instance of the xhr wrapper in xhr.js
- * @param {Object} xhrOptions - the base options to provide to all xhr requests
- * @param {WebWorker} decryptionWorker - a WebWorker interface to AES-128
- * decryption routines
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} progressFn - a callback that receives progress events from the main
- * segment's xhr request
- * @param {Function} doneFn - a callback that is executed only once all requests have
- * succeeded or failed
- * @returns {Function} a function that, when invoked, immediately aborts all
- * outstanding requests
- */
- var mediaSegmentRequest = function mediaSegmentRequest(xhr$$1, xhrOptions, decryptionWorker, captionParser, segment, progressFn, doneFn) {
- var activeXhrs = [];
- var finishProcessingFn = waitForCompletion(activeXhrs, decryptionWorker, doneFn); // optionally, request the decryption key
- if (segment.key && !segment.key.bytes) {
- var keyRequestOptions = videojs$1.mergeOptions(xhrOptions, {
- uri: segment.key.resolvedUri,
- responseType: 'arraybuffer'
- });
- var keyRequestCallback = handleKeyResponse(segment, finishProcessingFn);
- var keyXhr = xhr$$1(keyRequestOptions, keyRequestCallback);
- activeXhrs.push(keyXhr);
- } // optionally, request the associated media init segment
- if (segment.map && !segment.map.bytes) {
- var initSegmentOptions = videojs$1.mergeOptions(xhrOptions, {
- uri: segment.map.resolvedUri,
- responseType: 'arraybuffer',
- headers: segmentXhrHeaders(segment.map)
- });
- var initSegmentRequestCallback = handleInitSegmentResponse(segment, captionParser, finishProcessingFn);
- var initSegmentXhr = xhr$$1(initSegmentOptions, initSegmentRequestCallback);
- activeXhrs.push(initSegmentXhr);
- }
- var segmentRequestOptions = videojs$1.mergeOptions(xhrOptions, {
- uri: segment.resolvedUri,
- responseType: 'arraybuffer',
- headers: segmentXhrHeaders(segment)
- });
- var segmentRequestCallback = handleSegmentResponse(segment, captionParser, finishProcessingFn);
- var segmentXhr = xhr$$1(segmentRequestOptions, segmentRequestCallback);
- segmentXhr.addEventListener('progress', handleProgress(segment, progressFn));
- activeXhrs.push(segmentXhr);
- return function () {
- return abortAll(activeXhrs);
- };
- }; // Utilities
- /**
- * Returns the CSS value for the specified property on an element
- * using `getComputedStyle`. Firefox has a long-standing issue where
- * getComputedStyle() may return null when running in an iframe with
- * `display: none`.
- *
- * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
- * @param {HTMLElement} el the htmlelement to work on
- * @param {string} the proprety to get the style for
- */
- var safeGetComputedStyle = function safeGetComputedStyle(el, property) {
- var result = void 0;
- if (!el) {
- return '';
- }
- result = window$1.getComputedStyle(el);
- if (!result) {
- return '';
- }
- return result[property];
- };
- /**
- * Resuable stable sort function
- *
- * @param {Playlists} array
- * @param {Function} sortFn Different comparators
- * @function stableSort
- */
- var stableSort = function stableSort(array, sortFn) {
- var newArray = array.slice();
- array.sort(function (left, right) {
- var cmp = sortFn(left, right);
- if (cmp === 0) {
- return newArray.indexOf(left) - newArray.indexOf(right);
- }
- return cmp;
- });
- };
- /**
- * A comparator function to sort two playlist object by bandwidth.
- *
- * @param {Object} left a media playlist object
- * @param {Object} right a media playlist object
- * @return {Number} Greater than zero if the bandwidth attribute of
- * left is greater than the corresponding attribute of right. Less
- * than zero if the bandwidth of right is greater than left and
- * exactly zero if the two are equal.
- */
- var comparePlaylistBandwidth = function comparePlaylistBandwidth(left, right) {
- var leftBandwidth = void 0;
- var rightBandwidth = void 0;
- if (left.attributes.BANDWIDTH) {
- leftBandwidth = left.attributes.BANDWIDTH;
- }
- leftBandwidth = leftBandwidth || window$1.Number.MAX_VALUE;
- if (right.attributes.BANDWIDTH) {
- rightBandwidth = right.attributes.BANDWIDTH;
- }
- rightBandwidth = rightBandwidth || window$1.Number.MAX_VALUE;
- return leftBandwidth - rightBandwidth;
- };
- /**
- * A comparator function to sort two playlist object by resolution (width).
- * @param {Object} left a media playlist object
- * @param {Object} right a media playlist object
- * @return {Number} Greater than zero if the resolution.width attribute of
- * left is greater than the corresponding attribute of right. Less
- * than zero if the resolution.width of right is greater than left and
- * exactly zero if the two are equal.
- */
- var comparePlaylistResolution = function comparePlaylistResolution(left, right) {
- var leftWidth = void 0;
- var rightWidth = void 0;
- if (left.attributes.RESOLUTION && left.attributes.RESOLUTION.width) {
- leftWidth = left.attributes.RESOLUTION.width;
- }
- leftWidth = leftWidth || window$1.Number.MAX_VALUE;
- if (right.attributes.RESOLUTION && right.attributes.RESOLUTION.width) {
- rightWidth = right.attributes.RESOLUTION.width;
- }
- rightWidth = rightWidth || window$1.Number.MAX_VALUE; // NOTE - Fallback to bandwidth sort as appropriate in cases where multiple renditions
- // have the same media dimensions/ resolution
- if (leftWidth === rightWidth && left.attributes.BANDWIDTH && right.attributes.BANDWIDTH) {
- return left.attributes.BANDWIDTH - right.attributes.BANDWIDTH;
- }
- return leftWidth - rightWidth;
- };
- /**
- * Chooses the appropriate media playlist based on bandwidth and player size
- *
- * @param {Object} master
- * Object representation of the master manifest
- * @param {Number} playerBandwidth
- * Current calculated bandwidth of the player
- * @param {Number} playerWidth
- * Current width of the player element
- * @param {Number} playerHeight
- * Current height of the player element
- * @param {Boolean} limitRenditionByPlayerDimensions
- * True if the player width and height should be used during the selection, false otherwise
- * @return {Playlist} the highest bitrate playlist less than the
- * currently detected bandwidth, accounting for some amount of
- * bandwidth variance
- */
- var simpleSelector = function simpleSelector(master, playerBandwidth, playerWidth, playerHeight, limitRenditionByPlayerDimensions) {
- // convert the playlists to an intermediary representation to make comparisons easier
- var sortedPlaylistReps = master.playlists.map(function (playlist) {
- var width = void 0;
- var height = void 0;
- var bandwidth = void 0;
- width = playlist.attributes.RESOLUTION && playlist.attributes.RESOLUTION.width;
- height = playlist.attributes.RESOLUTION && playlist.attributes.RESOLUTION.height;
- bandwidth = playlist.attributes.BANDWIDTH;
- bandwidth = bandwidth || window$1.Number.MAX_VALUE;
- return {
- bandwidth: bandwidth,
- width: width,
- height: height,
- playlist: playlist
- };
- });
- stableSort(sortedPlaylistReps, function (left, right) {
- return left.bandwidth - right.bandwidth;
- }); // filter out any playlists that have been excluded due to
- // incompatible configurations
- sortedPlaylistReps = sortedPlaylistReps.filter(function (rep) {
- return !Playlist.isIncompatible(rep.playlist);
- }); // filter out any playlists that have been disabled manually through the representations
- // api or blacklisted temporarily due to playback errors.
- var enabledPlaylistReps = sortedPlaylistReps.filter(function (rep) {
- return Playlist.isEnabled(rep.playlist);
- });
- if (!enabledPlaylistReps.length) {
- // if there are no enabled playlists, then they have all been blacklisted or disabled
- // by the user through the representations api. In this case, ignore blacklisting and
- // fallback to what the user wants by using playlists the user has not disabled.
- enabledPlaylistReps = sortedPlaylistReps.filter(function (rep) {
- return !Playlist.isDisabled(rep.playlist);
- });
- } // filter out any variant that has greater effective bitrate
- // than the current estimated bandwidth
- var bandwidthPlaylistReps = enabledPlaylistReps.filter(function (rep) {
- return rep.bandwidth * Config.BANDWIDTH_VARIANCE < playerBandwidth;
- });
- var highestRemainingBandwidthRep = bandwidthPlaylistReps[bandwidthPlaylistReps.length - 1]; // get all of the renditions with the same (highest) bandwidth
- // and then taking the very first element
- var bandwidthBestRep = bandwidthPlaylistReps.filter(function (rep) {
- return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
- })[0]; // if we're not going to limit renditions by player size, make an early decision.
- if (limitRenditionByPlayerDimensions === false) {
- var _chosenRep = bandwidthBestRep || enabledPlaylistReps[0] || sortedPlaylistReps[0];
- return _chosenRep ? _chosenRep.playlist : null;
- } // filter out playlists without resolution information
- var haveResolution = bandwidthPlaylistReps.filter(function (rep) {
- return rep.width && rep.height;
- }); // sort variants by resolution
- stableSort(haveResolution, function (left, right) {
- return left.width - right.width;
- }); // if we have the exact resolution as the player use it
- var resolutionBestRepList = haveResolution.filter(function (rep) {
- return rep.width === playerWidth && rep.height === playerHeight;
- });
- highestRemainingBandwidthRep = resolutionBestRepList[resolutionBestRepList.length - 1]; // ensure that we pick the highest bandwidth variant that have exact resolution
- var resolutionBestRep = resolutionBestRepList.filter(function (rep) {
- return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
- })[0];
- var resolutionPlusOneList = void 0;
- var resolutionPlusOneSmallest = void 0;
- var resolutionPlusOneRep = void 0; // find the smallest variant that is larger than the player
- // if there is no match of exact resolution
- if (!resolutionBestRep) {
- resolutionPlusOneList = haveResolution.filter(function (rep) {
- return rep.width > playerWidth || rep.height > playerHeight;
- }); // find all the variants have the same smallest resolution
- resolutionPlusOneSmallest = resolutionPlusOneList.filter(function (rep) {
- return rep.width === resolutionPlusOneList[0].width && rep.height === resolutionPlusOneList[0].height;
- }); // ensure that we also pick the highest bandwidth variant that
- // is just-larger-than the video player
- highestRemainingBandwidthRep = resolutionPlusOneSmallest[resolutionPlusOneSmallest.length - 1];
- resolutionPlusOneRep = resolutionPlusOneSmallest.filter(function (rep) {
- return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
- })[0];
- } // fallback chain of variants
- var chosenRep = resolutionPlusOneRep || resolutionBestRep || bandwidthBestRep || enabledPlaylistReps[0] || sortedPlaylistReps[0];
- return chosenRep ? chosenRep.playlist : null;
- }; // Playlist Selectors
- /**
- * Chooses the appropriate media playlist based on the most recent
- * bandwidth estimate and the player size.
- *
- * Expects to be called within the context of an instance of HlsHandler
- *
- * @return {Playlist} the highest bitrate playlist less than the
- * currently detected bandwidth, accounting for some amount of
- * bandwidth variance
- */
- var lastBandwidthSelector = function lastBandwidthSelector() {
- return simpleSelector(this.playlists.master, this.systemBandwidth, parseInt(safeGetComputedStyle(this.tech_.el(), 'width'), 10), parseInt(safeGetComputedStyle(this.tech_.el(), 'height'), 10), this.limitRenditionByPlayerDimensions);
- };
- /**
- * Chooses the appropriate media playlist based on the potential to rebuffer
- *
- * @param {Object} settings
- * Object of information required to use this selector
- * @param {Object} settings.master
- * Object representation of the master manifest
- * @param {Number} settings.currentTime
- * The current time of the player
- * @param {Number} settings.bandwidth
- * Current measured bandwidth
- * @param {Number} settings.duration
- * Duration of the media
- * @param {Number} settings.segmentDuration
- * Segment duration to be used in round trip time calculations
- * @param {Number} settings.timeUntilRebuffer
- * Time left in seconds until the player has to rebuffer
- * @param {Number} settings.currentTimeline
- * The current timeline segments are being loaded from
- * @param {SyncController} settings.syncController
- * SyncController for determining if we have a sync point for a given playlist
- * @return {Object|null}
- * {Object} return.playlist
- * The highest bandwidth playlist with the least amount of rebuffering
- * {Number} return.rebufferingImpact
- * The amount of time in seconds switching to this playlist will rebuffer. A
- * negative value means that switching will cause zero rebuffering.
- */
- var minRebufferMaxBandwidthSelector = function minRebufferMaxBandwidthSelector(settings) {
- var master = settings.master,
- currentTime = settings.currentTime,
- bandwidth = settings.bandwidth,
- duration$$1 = settings.duration,
- segmentDuration = settings.segmentDuration,
- timeUntilRebuffer = settings.timeUntilRebuffer,
- currentTimeline = settings.currentTimeline,
- syncController = settings.syncController; // filter out any playlists that have been excluded due to
- // incompatible configurations
- var compatiblePlaylists = master.playlists.filter(function (playlist) {
- return !Playlist.isIncompatible(playlist);
- }); // filter out any playlists that have been disabled manually through the representations
- // api or blacklisted temporarily due to playback errors.
- var enabledPlaylists = compatiblePlaylists.filter(Playlist.isEnabled);
- if (!enabledPlaylists.length) {
- // if there are no enabled playlists, then they have all been blacklisted or disabled
- // by the user through the representations api. In this case, ignore blacklisting and
- // fallback to what the user wants by using playlists the user has not disabled.
- enabledPlaylists = compatiblePlaylists.filter(function (playlist) {
- return !Playlist.isDisabled(playlist);
- });
- }
- var bandwidthPlaylists = enabledPlaylists.filter(Playlist.hasAttribute.bind(null, 'BANDWIDTH'));
- var rebufferingEstimates = bandwidthPlaylists.map(function (playlist) {
- var syncPoint = syncController.getSyncPoint(playlist, duration$$1, currentTimeline, currentTime); // If there is no sync point for this playlist, switching to it will require a
- // sync request first. This will double the request time
- var numRequests = syncPoint ? 1 : 2;
- var requestTimeEstimate = Playlist.estimateSegmentRequestTime(segmentDuration, bandwidth, playlist);
- var rebufferingImpact = requestTimeEstimate * numRequests - timeUntilRebuffer;
- return {
- playlist: playlist,
- rebufferingImpact: rebufferingImpact
- };
- });
- var noRebufferingPlaylists = rebufferingEstimates.filter(function (estimate) {
- return estimate.rebufferingImpact <= 0;
- }); // Sort by bandwidth DESC
- stableSort(noRebufferingPlaylists, function (a, b) {
- return comparePlaylistBandwidth(b.playlist, a.playlist);
- });
- if (noRebufferingPlaylists.length) {
- return noRebufferingPlaylists[0];
- }
- stableSort(rebufferingEstimates, function (a, b) {
- return a.rebufferingImpact - b.rebufferingImpact;
- });
- return rebufferingEstimates[0] || null;
- };
- /**
- * Chooses the appropriate media playlist, which in this case is the lowest bitrate
- * one with video. If no renditions with video exist, return the lowest audio rendition.
- *
- * Expects to be called within the context of an instance of HlsHandler
- *
- * @return {Object|null}
- * {Object} return.playlist
- * The lowest bitrate playlist that contains a video codec. If no such rendition
- * exists pick the lowest audio rendition.
- */
- var lowestBitrateCompatibleVariantSelector = function lowestBitrateCompatibleVariantSelector() {
- // filter out any playlists that have been excluded due to
- // incompatible configurations or playback errors
- var playlists = this.playlists.master.playlists.filter(Playlist.isEnabled); // Sort ascending by bitrate
- stableSort(playlists, function (a, b) {
- return comparePlaylistBandwidth(a, b);
- }); // Parse and assume that playlists with no video codec have no video
- // (this is not necessarily true, although it is generally true).
- //
- // If an entire manifest has no valid videos everything will get filtered
- // out.
- var playlistsWithVideo = playlists.filter(function (playlist) {
- return parseCodecs(playlist.attributes.CODECS).videoCodec;
- });
- return playlistsWithVideo[0] || null;
- };
- /**
- * Create captions text tracks on video.js if they do not exist
- *
- * @param {Object} inbandTextTracks a reference to current inbandTextTracks
- * @param {Object} tech the video.js tech
- * @param {Object} captionStreams the caption streams to create
- * @private
- */
- var createCaptionsTrackIfNotExists = function createCaptionsTrackIfNotExists(inbandTextTracks, tech, captionStreams) {
- for (var trackId in captionStreams) {
- if (!inbandTextTracks[trackId]) {
- tech.trigger({
- type: 'usage',
- name: 'hls-608'
- });
- var track = tech.textTracks().getTrackById(trackId);
- if (track) {
- // Resuse an existing track with a CC# id because this was
- // very likely created by videojs-contrib-hls from information
- // in the m3u8 for us to use
- inbandTextTracks[trackId] = track;
- } else {
- // Otherwise, create a track with the default `CC#` label and
- // without a language
- inbandTextTracks[trackId] = tech.addRemoteTextTrack({
- kind: 'captions',
- id: trackId,
- label: trackId
- }, false).track;
- }
- }
- }
- };
- var addCaptionData = function addCaptionData(_ref) {
- var inbandTextTracks = _ref.inbandTextTracks,
- captionArray = _ref.captionArray,
- timestampOffset = _ref.timestampOffset;
- if (!captionArray) {
- return;
- }
- var Cue = window.WebKitDataCue || window.VTTCue;
- captionArray.forEach(function (caption) {
- var track = caption.stream;
- var startTime = caption.startTime;
- var endTime = caption.endTime;
- if (!inbandTextTracks[track]) {
- return;
- }
- startTime += timestampOffset;
- endTime += timestampOffset;
- inbandTextTracks[track].addCue(new Cue(startTime, endTime, caption.text));
- });
- };
- /**
- * @file segment-loader.js
- */
- // in ms
- var CHECK_BUFFER_DELAY = 500;
- /**
- * Determines if we should call endOfStream on the media source based
- * on the state of the buffer or if appened segment was the final
- * segment in the playlist.
- *
- * @param {Object} playlist a media playlist object
- * @param {Object} mediaSource the MediaSource object
- * @param {Number} segmentIndex the index of segment we last appended
- * @returns {Boolean} do we need to call endOfStream on the MediaSource
- */
- var detectEndOfStream = function detectEndOfStream(playlist, mediaSource, segmentIndex) {
- if (!playlist || !mediaSource) {
- return false;
- }
- var segments = playlist.segments; // determine a few boolean values to help make the branch below easier
- // to read
- var appendedLastSegment = segmentIndex === segments.length; // if we've buffered to the end of the video, we need to call endOfStream
- // so that MediaSources can trigger the `ended` event when it runs out of
- // buffered data instead of waiting for me
- return playlist.endList && mediaSource.readyState === 'open' && appendedLastSegment;
- };
- var finite = function finite(num) {
- return typeof num === 'number' && isFinite(num);
- };
- var illegalMediaSwitch = function illegalMediaSwitch(loaderType, startingMedia, newSegmentMedia) {
- // Although these checks should most likely cover non 'main' types, for now it narrows
- // the scope of our checks.
- if (loaderType !== 'main' || !startingMedia || !newSegmentMedia) {
- return null;
- }
- if (!newSegmentMedia.containsAudio && !newSegmentMedia.containsVideo) {
- return 'Neither audio nor video found in segment.';
- }
- if (startingMedia.containsVideo && !newSegmentMedia.containsVideo) {
- return 'Only audio found in segment when we expected video.' + ' We can\'t switch to audio only from a stream that had video.' + ' To get rid of this message, please add codec information to the manifest.';
- }
- if (!startingMedia.containsVideo && newSegmentMedia.containsVideo) {
- return 'Video found in segment when we expected only audio.' + ' We can\'t switch to a stream with video from an audio only stream.' + ' To get rid of this message, please add codec information to the manifest.';
- }
- return null;
- };
- /**
- * Calculates a time value that is safe to remove from the back buffer without interupting
- * playback.
- *
- * @param {TimeRange} seekable
- * The current seekable range
- * @param {Number} currentTime
- * The current time of the player
- * @param {Number} targetDuration
- * The target duration of the current playlist
- * @return {Number}
- * Time that is safe to remove from the back buffer without interupting playback
- */
- var safeBackBufferTrimTime = function safeBackBufferTrimTime(seekable$$1, currentTime, targetDuration) {
- var removeToTime = void 0;
- if (seekable$$1.length && seekable$$1.start(0) > 0 && seekable$$1.start(0) < currentTime) {
- // If we have a seekable range use that as the limit for what can be removed safely
- removeToTime = seekable$$1.start(0);
- } else {
- // otherwise remove anything older than 30 seconds before the current play head
- removeToTime = currentTime - 30;
- } // Don't allow removing from the buffer within target duration of current time
- // to avoid the possibility of removing the GOP currently being played which could
- // cause playback stalls.
- return Math.min(removeToTime, currentTime - targetDuration);
- };
- var segmentInfoString = function segmentInfoString(segmentInfo) {
- var _segmentInfo$segment = segmentInfo.segment,
- start = _segmentInfo$segment.start,
- end = _segmentInfo$segment.end,
- _segmentInfo$playlist = segmentInfo.playlist,
- seq = _segmentInfo$playlist.mediaSequence,
- id = _segmentInfo$playlist.id,
- _segmentInfo$playlist2 = _segmentInfo$playlist.segments,
- segments = _segmentInfo$playlist2 === undefined ? [] : _segmentInfo$playlist2,
- index = segmentInfo.mediaIndex,
- timeline = segmentInfo.timeline;
- return ['appending [' + index + '] of [' + seq + ', ' + (seq + segments.length) + '] from playlist [' + id + ']', '[' + start + ' => ' + end + '] in timeline [' + timeline + ']'].join(' ');
- };
- /**
- * An object that manages segment loading and appending.
- *
- * @class SegmentLoader
- * @param {Object} options required and optional options
- * @extends videojs.EventTarget
- */
- var SegmentLoader = function (_videojs$EventTarget) {
- inherits(SegmentLoader, _videojs$EventTarget);
- function SegmentLoader(settings) {
- classCallCheck(this, SegmentLoader); // check pre-conditions
- var _this = possibleConstructorReturn(this, (SegmentLoader.__proto__ || Object.getPrototypeOf(SegmentLoader)).call(this));
- if (!settings) {
- throw new TypeError('Initialization settings are required');
- }
- if (typeof settings.currentTime !== 'function') {
- throw new TypeError('No currentTime getter specified');
- }
- if (!settings.mediaSource) {
- throw new TypeError('No MediaSource specified');
- } // public properties
- _this.bandwidth = settings.bandwidth;
- _this.throughput = {
- rate: 0,
- count: 0
- };
- _this.roundTrip = NaN;
- _this.resetStats_();
- _this.mediaIndex = null; // private settings
- _this.hasPlayed_ = settings.hasPlayed;
- _this.currentTime_ = settings.currentTime;
- _this.seekable_ = settings.seekable;
- _this.seeking_ = settings.seeking;
- _this.duration_ = settings.duration;
- _this.mediaSource_ = settings.mediaSource;
- _this.hls_ = settings.hls;
- _this.loaderType_ = settings.loaderType;
- _this.startingMedia_ = void 0;
- _this.segmentMetadataTrack_ = settings.segmentMetadataTrack;
- _this.goalBufferLength_ = settings.goalBufferLength;
- _this.sourceType_ = settings.sourceType;
- _this.inbandTextTracks_ = settings.inbandTextTracks;
- _this.state_ = 'INIT'; // private instance variables
- _this.checkBufferTimeout_ = null;
- _this.error_ = void 0;
- _this.currentTimeline_ = -1;
- _this.pendingSegment_ = null;
- _this.mimeType_ = null;
- _this.sourceUpdater_ = null;
- _this.xhrOptions_ = null; // Fragmented mp4 playback
- _this.activeInitSegmentId_ = null;
- _this.initSegments_ = {}; // HLSe playback
- _this.cacheEncryptionKeys_ = settings.cacheEncryptionKeys;
- _this.keyCache_ = {}; // Fmp4 CaptionParser
- _this.captionParser_ = new mp4.CaptionParser();
- _this.decrypter_ = settings.decrypter; // Manages the tracking and generation of sync-points, mappings
- // between a time in the display time and a segment index within
- // a playlist
- _this.syncController_ = settings.syncController;
- _this.syncPoint_ = {
- segmentIndex: 0,
- time: 0
- };
- _this.syncController_.on('syncinfoupdate', function () {
- return _this.trigger('syncinfoupdate');
- });
- _this.mediaSource_.addEventListener('sourceopen', function () {
- return _this.ended_ = false;
- }); // ...for determining the fetch location
- _this.fetchAtBuffer_ = false;
- _this.logger_ = logger('SegmentLoader[' + _this.loaderType_ + ']');
- Object.defineProperty(_this, 'state', {
- get: function get$$1() {
- return this.state_;
- },
- set: function set$$1(newState) {
- if (newState !== this.state_) {
- this.logger_(this.state_ + ' -> ' + newState);
- this.state_ = newState;
- }
- }
- });
- return _this;
- }
- /**
- * reset all of our media stats
- *
- * @private
- */
- createClass(SegmentLoader, [{
- key: 'resetStats_',
- value: function resetStats_() {
- this.mediaBytesTransferred = 0;
- this.mediaRequests = 0;
- this.mediaRequestsAborted = 0;
- this.mediaRequestsTimedout = 0;
- this.mediaRequestsErrored = 0;
- this.mediaTransferDuration = 0;
- this.mediaSecondsLoaded = 0;
- }
- /**
- * dispose of the SegmentLoader and reset to the default state
- */
- }, {
- key: 'dispose',
- value: function dispose() {
- this.state = 'DISPOSED';
- this.pause();
- this.abort_();
- if (this.sourceUpdater_) {
- this.sourceUpdater_.dispose();
- }
- this.resetStats_();
- this.captionParser_.reset();
- }
- /**
- * abort anything that is currently doing on with the SegmentLoader
- * and reset to a default state
- */
- }, {
- key: 'abort',
- value: function abort() {
- if (this.state !== 'WAITING') {
- if (this.pendingSegment_) {
- this.pendingSegment_ = null;
- }
- return;
- }
- this.abort_(); // We aborted the requests we were waiting on, so reset the loader's state to READY
- // since we are no longer "waiting" on any requests. XHR callback is not always run
- // when the request is aborted. This will prevent the loader from being stuck in the
- // WAITING state indefinitely.
- this.state = 'READY'; // don't wait for buffer check timeouts to begin fetching the
- // next segment
- if (!this.paused()) {
- this.monitorBuffer_();
- }
- }
- /**
- * abort all pending xhr requests and null any pending segements
- *
- * @private
- */
- }, {
- key: 'abort_',
- value: function abort_() {
- if (this.pendingSegment_) {
- this.pendingSegment_.abortRequests();
- } // clear out the segment being processed
- this.pendingSegment_ = null;
- }
- /**
- * set an error on the segment loader and null out any pending segements
- *
- * @param {Error} error the error to set on the SegmentLoader
- * @return {Error} the error that was set or that is currently set
- */
- }, {
- key: 'error',
- value: function error(_error) {
- if (typeof _error !== 'undefined') {
- this.error_ = _error;
- }
- this.pendingSegment_ = null;
- return this.error_;
- }
- }, {
- key: 'endOfStream',
- value: function endOfStream() {
- this.ended_ = true;
- this.pause();
- this.trigger('ended');
- }
- /**
- * Indicates which time ranges are buffered
- *
- * @return {TimeRange}
- * TimeRange object representing the current buffered ranges
- */
- }, {
- key: 'buffered_',
- value: function buffered_() {
- if (!this.sourceUpdater_) {
- return videojs$1.createTimeRanges();
- }
- return this.sourceUpdater_.buffered();
- }
- /**
- * Gets and sets init segment for the provided map
- *
- * @param {Object} map
- * The map object representing the init segment to get or set
- * @param {Boolean=} set
- * If true, the init segment for the provided map should be saved
- * @return {Object}
- * map object for desired init segment
- */
- }, {
- key: 'initSegment',
- value: function initSegment(map) {
- var set$$1 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
- if (!map) {
- return null;
- }
- var id = initSegmentId(map);
- var storedMap = this.initSegments_[id];
- if (set$$1 && !storedMap && map.bytes) {
- this.initSegments_[id] = storedMap = {
- resolvedUri: map.resolvedUri,
- byterange: map.byterange,
- bytes: map.bytes,
- timescales: map.timescales,
- videoTrackIds: map.videoTrackIds
- };
- }
- return storedMap || map;
- }
- /**
- * Gets and sets key for the provided key
- *
- * @param {Object} key
- * The key object representing the key to get or set
- * @param {Boolean=} set
- * If true, the key for the provided key should be saved
- * @return {Object}
- * Key object for desired key
- */
- }, {
- key: 'segmentKey',
- value: function segmentKey(key) {
- var set$$1 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
- if (!key) {
- return null;
- }
- var id = segmentKeyId(key);
- var storedKey = this.keyCache_[id]; // TODO: We should use the HTTP Expires header to invalidate our cache per
- // https://tools.ietf.org/html/draft-pantos-http-live-streaming-23#section-6.2.3
- if (this.cacheEncryptionKeys_ && set$$1 && !storedKey && key.bytes) {
- this.keyCache_[id] = storedKey = {
- resolvedUri: key.resolvedUri,
- bytes: key.bytes
- };
- }
- var result = {
- resolvedUri: (storedKey || key).resolvedUri
- };
- if (storedKey) {
- result.bytes = storedKey.bytes;
- }
- return result;
- }
- /**
- * Returns true if all configuration required for loading is present, otherwise false.
- *
- * @return {Boolean} True if the all configuration is ready for loading
- * @private
- */
- }, {
- key: 'couldBeginLoading_',
- value: function couldBeginLoading_() {
- return this.playlist_ && ( // the source updater is created when init_ is called, so either having a
- // source updater or being in the INIT state with a mimeType is enough
- // to say we have all the needed configuration to start loading.
- this.sourceUpdater_ || this.mimeType_ && this.state === 'INIT') && !this.paused();
- }
- /**
- * load a playlist and start to fill the buffer
- */
- }, {
- key: 'load',
- value: function load() {
- // un-pause
- this.monitorBuffer_(); // if we don't have a playlist yet, keep waiting for one to be
- // specified
- if (!this.playlist_) {
- return;
- } // not sure if this is the best place for this
- this.syncController_.setDateTimeMapping(this.playlist_); // if all the configuration is ready, initialize and begin loading
- if (this.state === 'INIT' && this.couldBeginLoading_()) {
- return this.init_();
- } // if we're in the middle of processing a segment already, don't
- // kick off an additional segment request
- if (!this.couldBeginLoading_() || this.state !== 'READY' && this.state !== 'INIT') {
- return;
- }
- this.state = 'READY';
- }
- /**
- * Once all the starting parameters have been specified, begin
- * operation. This method should only be invoked from the INIT
- * state.
- *
- * @private
- */
- }, {
- key: 'init_',
- value: function init_() {
- this.state = 'READY';
- this.sourceUpdater_ = new SourceUpdater(this.mediaSource_, this.mimeType_, this.loaderType_, this.sourceBufferEmitter_);
- this.resetEverything();
- return this.monitorBuffer_();
- }
- /**
- * set a playlist on the segment loader
- *
- * @param {PlaylistLoader} media the playlist to set on the segment loader
- */
- }, {
- key: 'playlist',
- value: function playlist(newPlaylist) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- if (!newPlaylist) {
- return;
- }
- var oldPlaylist = this.playlist_;
- var segmentInfo = this.pendingSegment_;
- this.playlist_ = newPlaylist;
- this.xhrOptions_ = options; // when we haven't started playing yet, the start of a live playlist
- // is always our zero-time so force a sync update each time the playlist
- // is refreshed from the server
- if (!this.hasPlayed_()) {
- newPlaylist.syncInfo = {
- mediaSequence: newPlaylist.mediaSequence,
- time: 0
- };
- }
- var oldId = null;
- if (oldPlaylist) {
- if (oldPlaylist.id) {
- oldId = oldPlaylist.id;
- } else if (oldPlaylist.uri) {
- oldId = oldPlaylist.uri;
- }
- }
- this.logger_('playlist update [' + oldId + ' => ' + (newPlaylist.id || newPlaylist.uri) + ']'); // in VOD, this is always a rendition switch (or we updated our syncInfo above)
- // in LIVE, we always want to update with new playlists (including refreshes)
- this.trigger('syncinfoupdate'); // if we were unpaused but waiting for a playlist, start
- // buffering now
- if (this.state === 'INIT' && this.couldBeginLoading_()) {
- return this.init_();
- }
- if (!oldPlaylist || oldPlaylist.uri !== newPlaylist.uri) {
- if (this.mediaIndex !== null) {
- // we must "resync" the segment loader when we switch renditions and
- // the segment loader is already synced to the previous rendition
- this.resyncLoader();
- } // the rest of this function depends on `oldPlaylist` being defined
- return;
- } // we reloaded the same playlist so we are in a live scenario
- // and we will likely need to adjust the mediaIndex
- var mediaSequenceDiff = newPlaylist.mediaSequence - oldPlaylist.mediaSequence;
- this.logger_('live window shift [' + mediaSequenceDiff + ']'); // update the mediaIndex on the SegmentLoader
- // this is important because we can abort a request and this value must be
- // equal to the last appended mediaIndex
- if (this.mediaIndex !== null) {
- this.mediaIndex -= mediaSequenceDiff;
- } // update the mediaIndex on the SegmentInfo object
- // this is important because we will update this.mediaIndex with this value
- // in `handleUpdateEnd_` after the segment has been successfully appended
- if (segmentInfo) {
- segmentInfo.mediaIndex -= mediaSequenceDiff; // we need to update the referenced segment so that timing information is
- // saved for the new playlist's segment, however, if the segment fell off the
- // playlist, we can leave the old reference and just lose the timing info
- if (segmentInfo.mediaIndex >= 0) {
- segmentInfo.segment = newPlaylist.segments[segmentInfo.mediaIndex];
- }
- }
- this.syncController_.saveExpiredSegmentInfo(oldPlaylist, newPlaylist);
- }
- /**
- * Prevent the loader from fetching additional segments. If there
- * is a segment request outstanding, it will finish processing
- * before the loader halts. A segment loader can be unpaused by
- * calling load().
- */
- }, {
- key: 'pause',
- value: function pause() {
- if (this.checkBufferTimeout_) {
- window$1.clearTimeout(this.checkBufferTimeout_);
- this.checkBufferTimeout_ = null;
- }
- }
- /**
- * Returns whether the segment loader is fetching additional
- * segments when given the opportunity. This property can be
- * modified through calls to pause() and load().
- */
- }, {
- key: 'paused',
- value: function paused() {
- return this.checkBufferTimeout_ === null;
- }
- /**
- * create/set the following mimetype on the SourceBuffer through a
- * SourceUpdater
- *
- * @param {String} mimeType the mime type string to use
- * @param {Object} sourceBufferEmitter an event emitter that fires when a source buffer
- * is added to the media source
- */
- }, {
- key: 'mimeType',
- value: function mimeType(_mimeType, sourceBufferEmitter) {
- if (this.mimeType_) {
- return;
- }
- this.mimeType_ = _mimeType;
- this.sourceBufferEmitter_ = sourceBufferEmitter; // if we were unpaused but waiting for a sourceUpdater, start
- // buffering now
- if (this.state === 'INIT' && this.couldBeginLoading_()) {
- this.init_();
- }
- }
- /**
- * Delete all the buffered data and reset the SegmentLoader
- * @param {Function} [done] an optional callback to be executed when the remove
- * operation is complete
- */
- }, {
- key: 'resetEverything',
- value: function resetEverything(done) {
- this.ended_ = false;
- this.resetLoader();
- this.remove(0, this.duration_(), done); // clears fmp4 captions
- this.captionParser_.clearAllCaptions();
- this.trigger('reseteverything');
- }
- /**
- * Force the SegmentLoader to resync and start loading around the currentTime instead
- * of starting at the end of the buffer
- *
- * Useful for fast quality changes
- */
- }, {
- key: 'resetLoader',
- value: function resetLoader() {
- this.fetchAtBuffer_ = false;
- this.resyncLoader();
- }
- /**
- * Force the SegmentLoader to restart synchronization and make a conservative guess
- * before returning to the simple walk-forward method
- */
- }, {
- key: 'resyncLoader',
- value: function resyncLoader() {
- this.mediaIndex = null;
- this.syncPoint_ = null;
- this.abort();
- }
- /**
- * Remove any data in the source buffer between start and end times
- * @param {Number} start - the start time of the region to remove from the buffer
- * @param {Number} end - the end time of the region to remove from the buffer
- * @param {Function} [done] - an optional callback to be executed when the remove
- * operation is complete
- */
- }, {
- key: 'remove',
- value: function remove(start, end, done) {
- if (this.sourceUpdater_) {
- this.sourceUpdater_.remove(start, end, done);
- }
- removeCuesFromTrack(start, end, this.segmentMetadataTrack_);
- if (this.inbandTextTracks_) {
- for (var id in this.inbandTextTracks_) {
- removeCuesFromTrack(start, end, this.inbandTextTracks_[id]);
- }
- }
- }
- /**
- * (re-)schedule monitorBufferTick_ to run as soon as possible
- *
- * @private
- */
- }, {
- key: 'monitorBuffer_',
- value: function monitorBuffer_() {
- if (this.checkBufferTimeout_) {
- window$1.clearTimeout(this.checkBufferTimeout_);
- }
- this.checkBufferTimeout_ = window$1.setTimeout(this.monitorBufferTick_.bind(this), 1);
- }
- /**
- * As long as the SegmentLoader is in the READY state, periodically
- * invoke fillBuffer_().
- *
- * @private
- */
- }, {
- key: 'monitorBufferTick_',
- value: function monitorBufferTick_() {
- if (this.state === 'READY') {
- this.fillBuffer_();
- }
- if (this.checkBufferTimeout_) {
- window$1.clearTimeout(this.checkBufferTimeout_);
- }
- this.checkBufferTimeout_ = window$1.setTimeout(this.monitorBufferTick_.bind(this), CHECK_BUFFER_DELAY);
- }
- /**
- * fill the buffer with segements unless the sourceBuffers are
- * currently updating
- *
- * Note: this function should only ever be called by monitorBuffer_
- * and never directly
- *
- * @private
- */
- }, {
- key: 'fillBuffer_',
- value: function fillBuffer_() {
- if (this.sourceUpdater_.updating()) {
- return;
- }
- if (!this.syncPoint_) {
- this.syncPoint_ = this.syncController_.getSyncPoint(this.playlist_, this.duration_(), this.currentTimeline_, this.currentTime_());
- } // see if we need to begin loading immediately
- var segmentInfo = this.checkBuffer_(this.buffered_(), this.playlist_, this.mediaIndex, this.hasPlayed_(), this.currentTime_(), this.syncPoint_);
- if (!segmentInfo) {
- return;
- }
- if (this.isEndOfStream_(segmentInfo.mediaIndex)) {
- this.endOfStream();
- return;
- }
- if (segmentInfo.mediaIndex === this.playlist_.segments.length - 1 && this.mediaSource_.readyState === 'ended' && !this.seeking_()) {
- return;
- } // We will need to change timestampOffset of the sourceBuffer if either of
- // the following conditions are true:
- // - The segment.timeline !== this.currentTimeline
- // (we are crossing a discontinuity somehow)
- // - The "timestampOffset" for the start of this segment is less than
- // the currently set timestampOffset
- // Also, clear captions if we are crossing a discontinuity boundary
- if (segmentInfo.timeline !== this.currentTimeline_ || segmentInfo.startOfSegment !== null && segmentInfo.startOfSegment < this.sourceUpdater_.timestampOffset()) {
- this.syncController_.reset();
- segmentInfo.timestampOffset = segmentInfo.startOfSegment;
- this.captionParser_.clearAllCaptions();
- }
- this.loadSegment_(segmentInfo);
- }
- /**
- * Determines if this segment loader is at the end of it's stream.
- *
- * @param {Number} mediaIndex the index of segment we last appended
- * @param {Object} [playlist=this.playlist_] a media playlist object
- * @returns {Boolean} true if at end of stream, false otherwise.
- */
- }, {
- key: 'isEndOfStream_',
- value: function isEndOfStream_(mediaIndex) {
- var playlist = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.playlist_;
- return detectEndOfStream(playlist, this.mediaSource_, mediaIndex) && !this.sourceUpdater_.updating();
- }
- /**
- * Determines what segment request should be made, given current playback
- * state.
- *
- * @param {TimeRanges} buffered - the state of the buffer
- * @param {Object} playlist - the playlist object to fetch segments from
- * @param {Number} mediaIndex - the previous mediaIndex fetched or null
- * @param {Boolean} hasPlayed - a flag indicating whether we have played or not
- * @param {Number} currentTime - the playback position in seconds
- * @param {Object} syncPoint - a segment info object that describes the
- * @returns {Object} a segment request object that describes the segment to load
- */
- }, {
- key: 'checkBuffer_',
- value: function checkBuffer_(buffered, playlist, mediaIndex, hasPlayed, currentTime, syncPoint) {
- var lastBufferedEnd = 0;
- var startOfSegment = void 0;
- if (buffered.length) {
- lastBufferedEnd = buffered.end(buffered.length - 1);
- }
- var bufferedTime = Math.max(0, lastBufferedEnd - currentTime);
- if (!playlist.segments.length) {
- return null;
- } // if there is plenty of content buffered, and the video has
- // been played before relax for awhile
- if (bufferedTime >= this.goalBufferLength_()) {
- return null;
- } // if the video has not yet played once, and we already have
- // one segment downloaded do nothing
- if (!hasPlayed && bufferedTime >= 1) {
- return null;
- } // When the syncPoint is null, there is no way of determining a good
- // conservative segment index to fetch from
- // The best thing to do here is to get the kind of sync-point data by
- // making a request
- if (syncPoint === null) {
- mediaIndex = this.getSyncSegmentCandidate_(playlist);
- return this.generateSegmentInfo_(playlist, mediaIndex, null, true);
- } // Under normal playback conditions fetching is a simple walk forward
- if (mediaIndex !== null) {
- var segment = playlist.segments[mediaIndex];
- if (segment && segment.end) {
- startOfSegment = segment.end;
- } else {
- startOfSegment = lastBufferedEnd;
- }
- return this.generateSegmentInfo_(playlist, mediaIndex + 1, startOfSegment, false);
- } // There is a sync-point but the lack of a mediaIndex indicates that
- // we need to make a good conservative guess about which segment to
- // fetch
- if (this.fetchAtBuffer_) {
- // Find the segment containing the end of the buffer
- var mediaSourceInfo = Playlist.getMediaInfoForTime(playlist, lastBufferedEnd, syncPoint.segmentIndex, syncPoint.time);
- mediaIndex = mediaSourceInfo.mediaIndex;
- startOfSegment = mediaSourceInfo.startTime;
- } else {
- // Find the segment containing currentTime
- var _mediaSourceInfo = Playlist.getMediaInfoForTime(playlist, currentTime, syncPoint.segmentIndex, syncPoint.time);
- mediaIndex = _mediaSourceInfo.mediaIndex;
- startOfSegment = _mediaSourceInfo.startTime;
- }
- return this.generateSegmentInfo_(playlist, mediaIndex, startOfSegment, false);
- }
- /**
- * The segment loader has no recourse except to fetch a segment in the
- * current playlist and use the internal timestamps in that segment to
- * generate a syncPoint. This function returns a good candidate index
- * for that process.
- *
- * @param {Object} playlist - the playlist object to look for a
- * @returns {Number} An index of a segment from the playlist to load
- */
- }, {
- key: 'getSyncSegmentCandidate_',
- value: function getSyncSegmentCandidate_(playlist) {
- var _this2 = this;
- if (this.currentTimeline_ === -1) {
- return 0;
- }
- var segmentIndexArray = playlist.segments.map(function (s, i) {
- return {
- timeline: s.timeline,
- segmentIndex: i
- };
- }).filter(function (s) {
- return s.timeline === _this2.currentTimeline_;
- });
- if (segmentIndexArray.length) {
- return segmentIndexArray[Math.min(segmentIndexArray.length - 1, 1)].segmentIndex;
- }
- return Math.max(playlist.segments.length - 1, 0);
- }
- }, {
- key: 'generateSegmentInfo_',
- value: function generateSegmentInfo_(playlist, mediaIndex, startOfSegment, isSyncRequest) {
- if (mediaIndex < 0 || mediaIndex >= playlist.segments.length) {
- return null;
- }
- var segment = playlist.segments[mediaIndex];
- return {
- requestId: 'segment-loader-' + Math.random(),
- // resolve the segment URL relative to the playlist
- uri: segment.resolvedUri,
- // the segment's mediaIndex at the time it was requested
- mediaIndex: mediaIndex,
- // whether or not to update the SegmentLoader's state with this
- // segment's mediaIndex
- isSyncRequest: isSyncRequest,
- startOfSegment: startOfSegment,
- // the segment's playlist
- playlist: playlist,
- // unencrypted bytes of the segment
- bytes: null,
- // when a key is defined for this segment, the encrypted bytes
- encryptedBytes: null,
- // The target timestampOffset for this segment when we append it
- // to the source buffer
- timestampOffset: null,
- // The timeline that the segment is in
- timeline: segment.timeline,
- // The expected duration of the segment in seconds
- duration: segment.duration,
- // retain the segment in case the playlist updates while doing an async process
- segment: segment
- };
- }
- /**
- * Determines if the network has enough bandwidth to complete the current segment
- * request in a timely manner. If not, the request will be aborted early and bandwidth
- * updated to trigger a playlist switch.
- *
- * @param {Object} stats
- * Object containing stats about the request timing and size
- * @return {Boolean} True if the request was aborted, false otherwise
- * @private
- */
- }, {
- key: 'abortRequestEarly_',
- value: function abortRequestEarly_(stats) {
- if (this.hls_.tech_.paused() || // Don't abort if the current playlist is on the lowestEnabledRendition
- // TODO: Replace using timeout with a boolean indicating whether this playlist is
- // the lowestEnabledRendition.
- !this.xhrOptions_.timeout || // Don't abort if we have no bandwidth information to estimate segment sizes
- !this.playlist_.attributes.BANDWIDTH) {
- return false;
- } // Wait at least 1 second since the first byte of data has been received before
- // using the calculated bandwidth from the progress event to allow the bitrate
- // to stabilize
- if (Date.now() - (stats.firstBytesReceivedAt || Date.now()) < 1000) {
- return false;
- }
- var currentTime = this.currentTime_();
- var measuredBandwidth = stats.bandwidth;
- var segmentDuration = this.pendingSegment_.duration;
- var requestTimeRemaining = Playlist.estimateSegmentRequestTime(segmentDuration, measuredBandwidth, this.playlist_, stats.bytesReceived); // Subtract 1 from the timeUntilRebuffer so we still consider an early abort
- // if we are only left with less than 1 second when the request completes.
- // A negative timeUntilRebuffering indicates we are already rebuffering
- var timeUntilRebuffer$$1 = timeUntilRebuffer(this.buffered_(), currentTime, this.hls_.tech_.playbackRate()) - 1; // Only consider aborting early if the estimated time to finish the download
- // is larger than the estimated time until the player runs out of forward buffer
- if (requestTimeRemaining <= timeUntilRebuffer$$1) {
- return false;
- }
- var switchCandidate = minRebufferMaxBandwidthSelector({
- master: this.hls_.playlists.master,
- currentTime: currentTime,
- bandwidth: measuredBandwidth,
- duration: this.duration_(),
- segmentDuration: segmentDuration,
- timeUntilRebuffer: timeUntilRebuffer$$1,
- currentTimeline: this.currentTimeline_,
- syncController: this.syncController_
- });
- if (!switchCandidate) {
- return;
- }
- var rebufferingImpact = requestTimeRemaining - timeUntilRebuffer$$1;
- var timeSavedBySwitching = rebufferingImpact - switchCandidate.rebufferingImpact;
- var minimumTimeSaving = 0.5; // If we are already rebuffering, increase the amount of variance we add to the
- // potential round trip time of the new request so that we are not too aggressive
- // with switching to a playlist that might save us a fraction of a second.
- if (timeUntilRebuffer$$1 <= TIME_FUDGE_FACTOR) {
- minimumTimeSaving = 1;
- }
- if (!switchCandidate.playlist || switchCandidate.playlist.uri === this.playlist_.uri || timeSavedBySwitching < minimumTimeSaving) {
- return false;
- } // set the bandwidth to that of the desired playlist being sure to scale by
- // BANDWIDTH_VARIANCE and add one so the playlist selector does not exclude it
- // don't trigger a bandwidthupdate as the bandwidth is artifial
- this.bandwidth = switchCandidate.playlist.attributes.BANDWIDTH * Config.BANDWIDTH_VARIANCE + 1;
- this.abort();
- this.trigger('earlyabort');
- return true;
- }
- /**
- * XHR `progress` event handler
- *
- * @param {Event}
- * The XHR `progress` event
- * @param {Object} simpleSegment
- * A simplified segment object copy
- * @private
- */
- }, {
- key: 'handleProgress_',
- value: function handleProgress_(event, simpleSegment) {
- if (!this.pendingSegment_ || simpleSegment.requestId !== this.pendingSegment_.requestId || this.abortRequestEarly_(simpleSegment.stats)) {
- return;
- }
- this.trigger('progress');
- }
- /**
- * load a specific segment from a request into the buffer
- *
- * @private
- */
- }, {
- key: 'loadSegment_',
- value: function loadSegment_(segmentInfo) {
- this.state = 'WAITING';
- this.pendingSegment_ = segmentInfo;
- this.trimBackBuffer_(segmentInfo);
- segmentInfo.abortRequests = mediaSegmentRequest(this.hls_.xhr, this.xhrOptions_, this.decrypter_, this.captionParser_, this.createSimplifiedSegmentObj_(segmentInfo), // progress callback
- this.handleProgress_.bind(this), this.segmentRequestFinished_.bind(this));
- }
- /**
- * trim the back buffer so that we don't have too much data
- * in the source buffer
- *
- * @private
- *
- * @param {Object} segmentInfo - the current segment
- */
- }, {
- key: 'trimBackBuffer_',
- value: function trimBackBuffer_(segmentInfo) {
- var removeToTime = safeBackBufferTrimTime(this.seekable_(), this.currentTime_(), this.playlist_.targetDuration || 10); // Chrome has a hard limit of 150MB of
- // buffer and a very conservative "garbage collector"
- // We manually clear out the old buffer to ensure
- // we don't trigger the QuotaExceeded error
- // on the source buffer during subsequent appends
- if (removeToTime > 0) {
- this.remove(0, removeToTime);
- }
- }
- /**
- * created a simplified copy of the segment object with just the
- * information necessary to perform the XHR and decryption
- *
- * @private
- *
- * @param {Object} segmentInfo - the current segment
- * @returns {Object} a simplified segment object copy
- */
- }, {
- key: 'createSimplifiedSegmentObj_',
- value: function createSimplifiedSegmentObj_(segmentInfo) {
- var segment = segmentInfo.segment;
- var simpleSegment = {
- resolvedUri: segment.resolvedUri,
- byterange: segment.byterange,
- requestId: segmentInfo.requestId
- };
- if (segment.key) {
- // if the media sequence is greater than 2^32, the IV will be incorrect
- // assuming 10s segments, that would be about 1300 years
- var iv = segment.key.iv || new Uint32Array([0, 0, 0, segmentInfo.mediaIndex + segmentInfo.playlist.mediaSequence]);
- simpleSegment.key = this.segmentKey(segment.key);
- simpleSegment.key.iv = iv;
- }
- if (segment.map) {
- simpleSegment.map = this.initSegment(segment.map);
- }
- return simpleSegment;
- }
- /**
- * Handle the callback from the segmentRequest function and set the
- * associated SegmentLoader state and errors if necessary
- *
- * @private
- */
- }, {
- key: 'segmentRequestFinished_',
- value: function segmentRequestFinished_(error, simpleSegment) {
- // every request counts as a media request even if it has been aborted
- // or canceled due to a timeout
- this.mediaRequests += 1;
- if (simpleSegment.stats) {
- this.mediaBytesTransferred += simpleSegment.stats.bytesReceived;
- this.mediaTransferDuration += simpleSegment.stats.roundTripTime;
- } // The request was aborted and the SegmentLoader has already been reset
- if (!this.pendingSegment_) {
- this.mediaRequestsAborted += 1;
- return;
- } // the request was aborted and the SegmentLoader has already started
- // another request. this can happen when the timeout for an aborted
- // request triggers due to a limitation in the XHR library
- // do not count this as any sort of request or we risk double-counting
- if (simpleSegment.requestId !== this.pendingSegment_.requestId) {
- return;
- } // an error occurred from the active pendingSegment_ so reset everything
- if (error) {
- this.pendingSegment_ = null;
- this.state = 'READY'; // the requests were aborted just record the aborted stat and exit
- // this is not a true error condition and nothing corrective needs
- // to be done
- if (error.code === REQUEST_ERRORS.ABORTED) {
- this.mediaRequestsAborted += 1;
- return;
- }
- this.pause(); // the error is really just that at least one of the requests timed-out
- // set the bandwidth to a very low value and trigger an ABR switch to
- // take emergency action
- if (error.code === REQUEST_ERRORS.TIMEOUT) {
- this.mediaRequestsTimedout += 1;
- this.bandwidth = 1;
- this.roundTrip = NaN;
- this.trigger('bandwidthupdate');
- return;
- } // if control-flow has arrived here, then the error is real
- // emit an error event to blacklist the current playlist
- this.mediaRequestsErrored += 1;
- this.error(error);
- this.trigger('error');
- return;
- } // the response was a success so set any bandwidth stats the request
- // generated for ABR purposes
- this.bandwidth = simpleSegment.stats.bandwidth;
- this.roundTrip = simpleSegment.stats.roundTripTime; // if this request included an initialization segment, save that data
- // to the initSegment cache
- if (simpleSegment.map) {
- simpleSegment.map = this.initSegment(simpleSegment.map, true);
- } // if this request included a segment key, save that data in the cache
- if (simpleSegment.key) {
- this.segmentKey(simpleSegment.key, true);
- }
- this.processSegmentResponse_(simpleSegment);
- }
- /**
- * Move any important data from the simplified segment object
- * back to the real segment object for future phases
- *
- * @private
- */
- }, {
- key: 'processSegmentResponse_',
- value: function processSegmentResponse_(simpleSegment) {
- var segmentInfo = this.pendingSegment_;
- segmentInfo.bytes = simpleSegment.bytes;
- if (simpleSegment.map) {
- segmentInfo.segment.map.bytes = simpleSegment.map.bytes;
- }
- segmentInfo.endOfAllRequests = simpleSegment.endOfAllRequests; // This has fmp4 captions, add them to text tracks
- if (simpleSegment.fmp4Captions) {
- createCaptionsTrackIfNotExists(this.inbandTextTracks_, this.hls_.tech_, simpleSegment.captionStreams);
- addCaptionData({
- inbandTextTracks: this.inbandTextTracks_,
- captionArray: simpleSegment.fmp4Captions,
- // fmp4s will not have a timestamp offset
- timestampOffset: 0
- }); // Reset stored captions since we added parsed
- // captions to a text track at this point
- this.captionParser_.clearParsedCaptions();
- }
- this.handleSegment_();
- }
- /**
- * append a decrypted segement to the SourceBuffer through a SourceUpdater
- *
- * @private
- */
- }, {
- key: 'handleSegment_',
- value: function handleSegment_() {
- var _this3 = this;
- if (!this.pendingSegment_) {
- this.state = 'READY';
- return;
- }
- var segmentInfo = this.pendingSegment_;
- var segment = segmentInfo.segment;
- var timingInfo = this.syncController_.probeSegmentInfo(segmentInfo); // When we have our first timing info, determine what media types this loader is
- // dealing with. Although we're maintaining extra state, it helps to preserve the
- // separation of segment loader from the actual source buffers.
- if (typeof this.startingMedia_ === 'undefined' && timingInfo && ( // Guard against cases where we're not getting timing info at all until we are
- // certain that all streams will provide it.
- timingInfo.containsAudio || timingInfo.containsVideo)) {
- this.startingMedia_ = {
- containsAudio: timingInfo.containsAudio,
- containsVideo: timingInfo.containsVideo
- };
- }
- var illegalMediaSwitchError = illegalMediaSwitch(this.loaderType_, this.startingMedia_, timingInfo);
- if (illegalMediaSwitchError) {
- this.error({
- message: illegalMediaSwitchError,
- blacklistDuration: Infinity
- });
- this.trigger('error');
- return;
- }
- if (segmentInfo.isSyncRequest) {
- this.trigger('syncinfoupdate');
- this.pendingSegment_ = null;
- this.state = 'READY';
- return;
- }
- if (segmentInfo.timestampOffset !== null && segmentInfo.timestampOffset !== this.sourceUpdater_.timestampOffset()) {
- this.sourceUpdater_.timestampOffset(segmentInfo.timestampOffset); // fired when a timestamp offset is set in HLS (can also identify discontinuities)
- this.trigger('timestampoffset');
- }
- var timelineMapping = this.syncController_.mappingForTimeline(segmentInfo.timeline);
- if (timelineMapping !== null) {
- this.trigger({
- type: 'segmenttimemapping',
- mapping: timelineMapping
- });
- }
- this.state = 'APPENDING'; // if the media initialization segment is changing, append it
- // before the content segment
- if (segment.map) {
- var initId = initSegmentId(segment.map);
- if (!this.activeInitSegmentId_ || this.activeInitSegmentId_ !== initId) {
- var initSegment = this.initSegment(segment.map);
- this.sourceUpdater_.appendBuffer({
- bytes: initSegment.bytes
- }, function () {
- _this3.activeInitSegmentId_ = initId;
- });
- }
- }
- segmentInfo.byteLength = segmentInfo.bytes.byteLength;
- if (typeof segment.start === 'number' && typeof segment.end === 'number') {
- this.mediaSecondsLoaded += segment.end - segment.start;
- } else {
- this.mediaSecondsLoaded += segment.duration;
- }
- this.logger_(segmentInfoString(segmentInfo));
- this.sourceUpdater_.appendBuffer({
- bytes: segmentInfo.bytes,
- videoSegmentTimingInfoCallback: this.handleVideoSegmentTimingInfo_.bind(this, segmentInfo.requestId)
- }, this.handleUpdateEnd_.bind(this));
- }
- }, {
- key: 'handleVideoSegmentTimingInfo_',
- value: function handleVideoSegmentTimingInfo_(requestId, event) {
- if (!this.pendingSegment_ || requestId !== this.pendingSegment_.requestId) {
- return;
- }
- var segment = this.pendingSegment_.segment;
- if (!segment.videoTimingInfo) {
- segment.videoTimingInfo = {};
- }
- segment.videoTimingInfo.transmuxerPrependedSeconds = event.videoSegmentTimingInfo.prependedContentDuration || 0;
- segment.videoTimingInfo.transmuxedPresentationStart = event.videoSegmentTimingInfo.start.presentation;
- segment.videoTimingInfo.transmuxedPresentationEnd = event.videoSegmentTimingInfo.end.presentation; // mainly used as a reference for debugging
- segment.videoTimingInfo.baseMediaDecodeTime = event.videoSegmentTimingInfo.baseMediaDecodeTime;
- }
- /**
- * callback to run when appendBuffer is finished. detects if we are
- * in a good state to do things with the data we got, or if we need
- * to wait for more
- *
- * @private
- */
- }, {
- key: 'handleUpdateEnd_',
- value: function handleUpdateEnd_() {
- if (!this.pendingSegment_) {
- this.state = 'READY';
- if (!this.paused()) {
- this.monitorBuffer_();
- }
- return;
- }
- var segmentInfo = this.pendingSegment_;
- var segment = segmentInfo.segment;
- var isWalkingForward = this.mediaIndex !== null;
- this.pendingSegment_ = null;
- this.recordThroughput_(segmentInfo);
- this.addSegmentMetadataCue_(segmentInfo);
- this.state = 'READY';
- this.mediaIndex = segmentInfo.mediaIndex;
- this.fetchAtBuffer_ = true;
- this.currentTimeline_ = segmentInfo.timeline; // We must update the syncinfo to recalculate the seekable range before
- // the following conditional otherwise it may consider this a bad "guess"
- // and attempt to resync when the post-update seekable window and live
- // point would mean that this was the perfect segment to fetch
- this.trigger('syncinfoupdate'); // If we previously appended a segment that ends more than 3 targetDurations before
- // the currentTime_ that means that our conservative guess was too conservative.
- // In that case, reset the loader state so that we try to use any information gained
- // from the previous request to create a new, more accurate, sync-point.
- if (segment.end && this.currentTime_() - segment.end > segmentInfo.playlist.targetDuration * 3) {
- this.resetEverything();
- return;
- } // Don't do a rendition switch unless we have enough time to get a sync segment
- // and conservatively guess
- if (isWalkingForward) {
- this.trigger('bandwidthupdate');
- }
- this.trigger('progress'); // any time an update finishes and the last segment is in the
- // buffer, end the stream. this ensures the "ended" event will
- // fire if playback reaches that point.
- if (this.isEndOfStream_(segmentInfo.mediaIndex + 1, segmentInfo.playlist)) {
- this.endOfStream();
- }
- if (!this.paused()) {
- this.monitorBuffer_();
- }
- }
- /**
- * Records the current throughput of the decrypt, transmux, and append
- * portion of the semgment pipeline. `throughput.rate` is a the cumulative
- * moving average of the throughput. `throughput.count` is the number of
- * data points in the average.
- *
- * @private
- * @param {Object} segmentInfo the object returned by loadSegment
- */
- }, {
- key: 'recordThroughput_',
- value: function recordThroughput_(segmentInfo) {
- var rate = this.throughput.rate; // Add one to the time to ensure that we don't accidentally attempt to divide
- // by zero in the case where the throughput is ridiculously high
- var segmentProcessingTime = Date.now() - segmentInfo.endOfAllRequests + 1; // Multiply by 8000 to convert from bytes/millisecond to bits/second
- var segmentProcessingThroughput = Math.floor(segmentInfo.byteLength / segmentProcessingTime * 8 * 1000); // This is just a cumulative moving average calculation:
- // newAvg = oldAvg + (sample - oldAvg) / (sampleCount + 1)
- this.throughput.rate += (segmentProcessingThroughput - rate) / ++this.throughput.count;
- }
- /**
- * Adds a cue to the segment-metadata track with some metadata information about the
- * segment
- *
- * @private
- * @param {Object} segmentInfo
- * the object returned by loadSegment
- * @method addSegmentMetadataCue_
- */
- }, {
- key: 'addSegmentMetadataCue_',
- value: function addSegmentMetadataCue_(segmentInfo) {
- if (!this.segmentMetadataTrack_) {
- return;
- }
- var segment = segmentInfo.segment;
- var start = segment.start;
- var end = segment.end; // Do not try adding the cue if the start and end times are invalid.
- if (!finite(start) || !finite(end)) {
- return;
- }
- removeCuesFromTrack(start, end, this.segmentMetadataTrack_);
- var Cue = window$1.WebKitDataCue || window$1.VTTCue;
- var value = {
- custom: segment.custom,
- dateTimeObject: segment.dateTimeObject,
- dateTimeString: segment.dateTimeString,
- bandwidth: segmentInfo.playlist.attributes.BANDWIDTH,
- resolution: segmentInfo.playlist.attributes.RESOLUTION,
- codecs: segmentInfo.playlist.attributes.CODECS,
- byteLength: segmentInfo.byteLength,
- uri: segmentInfo.uri,
- timeline: segmentInfo.timeline,
- playlist: segmentInfo.playlist.uri,
- start: start,
- end: end
- };
- var data = JSON.stringify(value);
- var cue = new Cue(start, end, data); // Attach the metadata to the value property of the cue to keep consistency between
- // the differences of WebKitDataCue in safari and VTTCue in other browsers
- cue.value = value;
- this.segmentMetadataTrack_.addCue(cue);
- }
- }]);
- return SegmentLoader;
- }(videojs$1.EventTarget);
- var uint8ToUtf8 = function uint8ToUtf8(uintArray) {
- return decodeURIComponent(escape(String.fromCharCode.apply(null, uintArray)));
- };
- /**
- * @file vtt-segment-loader.js
- */
- var VTT_LINE_TERMINATORS = new Uint8Array('\n\n'.split('').map(function (char) {
- return char.charCodeAt(0);
- }));
- /**
- * An object that manages segment loading and appending.
- *
- * @class VTTSegmentLoader
- * @param {Object} options required and optional options
- * @extends videojs.EventTarget
- */
- var VTTSegmentLoader = function (_SegmentLoader) {
- inherits(VTTSegmentLoader, _SegmentLoader);
- function VTTSegmentLoader(settings) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- classCallCheck(this, VTTSegmentLoader); // SegmentLoader requires a MediaSource be specified or it will throw an error;
- // however, VTTSegmentLoader has no need of a media source, so delete the reference
- var _this = possibleConstructorReturn(this, (VTTSegmentLoader.__proto__ || Object.getPrototypeOf(VTTSegmentLoader)).call(this, settings, options));
- _this.mediaSource_ = null;
- _this.subtitlesTrack_ = null;
- return _this;
- }
- /**
- * Indicates which time ranges are buffered
- *
- * @return {TimeRange}
- * TimeRange object representing the current buffered ranges
- */
- createClass(VTTSegmentLoader, [{
- key: 'buffered_',
- value: function buffered_() {
- if (!this.subtitlesTrack_ || !this.subtitlesTrack_.cues.length) {
- return videojs$1.createTimeRanges();
- }
- var cues = this.subtitlesTrack_.cues;
- var start = cues[0].startTime;
- var end = cues[cues.length - 1].startTime;
- return videojs$1.createTimeRanges([[start, end]]);
- }
- /**
- * Gets and sets init segment for the provided map
- *
- * @param {Object} map
- * The map object representing the init segment to get or set
- * @param {Boolean=} set
- * If true, the init segment for the provided map should be saved
- * @return {Object}
- * map object for desired init segment
- */
- }, {
- key: 'initSegment',
- value: function initSegment(map) {
- var set$$1 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
- if (!map) {
- return null;
- }
- var id = initSegmentId(map);
- var storedMap = this.initSegments_[id];
- if (set$$1 && !storedMap && map.bytes) {
- // append WebVTT line terminators to the media initialization segment if it exists
- // to follow the WebVTT spec (https://w3c.github.io/webvtt/#file-structure) that
- // requires two or more WebVTT line terminators between the WebVTT header and the
- // rest of the file
- var combinedByteLength = VTT_LINE_TERMINATORS.byteLength + map.bytes.byteLength;
- var combinedSegment = new Uint8Array(combinedByteLength);
- combinedSegment.set(map.bytes);
- combinedSegment.set(VTT_LINE_TERMINATORS, map.bytes.byteLength);
- this.initSegments_[id] = storedMap = {
- resolvedUri: map.resolvedUri,
- byterange: map.byterange,
- bytes: combinedSegment
- };
- }
- return storedMap || map;
- }
- /**
- * Returns true if all configuration required for loading is present, otherwise false.
- *
- * @return {Boolean} True if the all configuration is ready for loading
- * @private
- */
- }, {
- key: 'couldBeginLoading_',
- value: function couldBeginLoading_() {
- return this.playlist_ && this.subtitlesTrack_ && !this.paused();
- }
- /**
- * Once all the starting parameters have been specified, begin
- * operation. This method should only be invoked from the INIT
- * state.
- *
- * @private
- */
- }, {
- key: 'init_',
- value: function init_() {
- this.state = 'READY';
- this.resetEverything();
- return this.monitorBuffer_();
- }
- /**
- * Set a subtitle track on the segment loader to add subtitles to
- *
- * @param {TextTrack=} track
- * The text track to add loaded subtitles to
- * @return {TextTrack}
- * Returns the subtitles track
- */
- }, {
- key: 'track',
- value: function track(_track) {
- if (typeof _track === 'undefined') {
- return this.subtitlesTrack_;
- }
- this.subtitlesTrack_ = _track; // if we were unpaused but waiting for a sourceUpdater, start
- // buffering now
- if (this.state === 'INIT' && this.couldBeginLoading_()) {
- this.init_();
- }
- return this.subtitlesTrack_;
- }
- /**
- * Remove any data in the source buffer between start and end times
- * @param {Number} start - the start time of the region to remove from the buffer
- * @param {Number} end - the end time of the region to remove from the buffer
- */
- }, {
- key: 'remove',
- value: function remove(start, end) {
- removeCuesFromTrack(start, end, this.subtitlesTrack_);
- }
- /**
- * fill the buffer with segements unless the sourceBuffers are
- * currently updating
- *
- * Note: this function should only ever be called by monitorBuffer_
- * and never directly
- *
- * @private
- */
- }, {
- key: 'fillBuffer_',
- value: function fillBuffer_() {
- var _this2 = this;
- if (!this.syncPoint_) {
- this.syncPoint_ = this.syncController_.getSyncPoint(this.playlist_, this.duration_(), this.currentTimeline_, this.currentTime_());
- } // see if we need to begin loading immediately
- var segmentInfo = this.checkBuffer_(this.buffered_(), this.playlist_, this.mediaIndex, this.hasPlayed_(), this.currentTime_(), this.syncPoint_);
- segmentInfo = this.skipEmptySegments_(segmentInfo);
- if (!segmentInfo) {
- return;
- }
- if (this.syncController_.timestampOffsetForTimeline(segmentInfo.timeline) === null) {
- // We don't have the timestamp offset that we need to sync subtitles.
- // Rerun on a timestamp offset or user interaction.
- var checkTimestampOffset = function checkTimestampOffset() {
- _this2.state = 'READY';
- if (!_this2.paused()) {
- // if not paused, queue a buffer check as soon as possible
- _this2.monitorBuffer_();
- }
- };
- this.syncController_.one('timestampoffset', checkTimestampOffset);
- this.state = 'WAITING_ON_TIMELINE';
- return;
- }
- this.loadSegment_(segmentInfo);
- }
- /**
- * Prevents the segment loader from requesting segments we know contain no subtitles
- * by walking forward until we find the next segment that we don't know whether it is
- * empty or not.
- *
- * @param {Object} segmentInfo
- * a segment info object that describes the current segment
- * @return {Object}
- * a segment info object that describes the current segment
- */
- }, {
- key: 'skipEmptySegments_',
- value: function skipEmptySegments_(segmentInfo) {
- while (segmentInfo && segmentInfo.segment.empty) {
- segmentInfo = this.generateSegmentInfo_(segmentInfo.playlist, segmentInfo.mediaIndex + 1, segmentInfo.startOfSegment + segmentInfo.duration, segmentInfo.isSyncRequest);
- }
- return segmentInfo;
- }
- /**
- * append a decrypted segement to the SourceBuffer through a SourceUpdater
- *
- * @private
- */
- }, {
- key: 'handleSegment_',
- value: function handleSegment_() {
- var _this3 = this;
- if (!this.pendingSegment_ || !this.subtitlesTrack_) {
- this.state = 'READY';
- return;
- }
- this.state = 'APPENDING';
- var segmentInfo = this.pendingSegment_;
- var segment = segmentInfo.segment; // Make sure that vttjs has loaded, otherwise, wait till it finished loading
- if (typeof window$1.WebVTT !== 'function' && this.subtitlesTrack_ && this.subtitlesTrack_.tech_) {
- var loadHandler = function loadHandler() {
- _this3.handleSegment_();
- };
- this.state = 'WAITING_ON_VTTJS';
- this.subtitlesTrack_.tech_.one('vttjsloaded', loadHandler);
- this.subtitlesTrack_.tech_.one('vttjserror', function () {
- _this3.subtitlesTrack_.tech_.off('vttjsloaded', loadHandler);
- _this3.error({
- message: 'Error loading vtt.js'
- });
- _this3.state = 'READY';
- _this3.pause();
- _this3.trigger('error');
- });
- return;
- }
- segment.requested = true;
- try {
- this.parseVTTCues_(segmentInfo);
- } catch (e) {
- this.error({
- message: e.message
- });
- this.state = 'READY';
- this.pause();
- return this.trigger('error');
- }
- this.updateTimeMapping_(segmentInfo, this.syncController_.timelines[segmentInfo.timeline], this.playlist_);
- if (segmentInfo.isSyncRequest) {
- this.trigger('syncinfoupdate');
- this.pendingSegment_ = null;
- this.state = 'READY';
- return;
- }
- segmentInfo.byteLength = segmentInfo.bytes.byteLength;
- this.mediaSecondsLoaded += segment.duration;
- if (segmentInfo.cues.length) {
- // remove any overlapping cues to prevent doubling
- this.remove(segmentInfo.cues[0].endTime, segmentInfo.cues[segmentInfo.cues.length - 1].endTime);
- }
- segmentInfo.cues.forEach(function (cue) {
- _this3.subtitlesTrack_.addCue(cue);
- });
- this.handleUpdateEnd_();
- }
- /**
- * Uses the WebVTT parser to parse the segment response
- *
- * @param {Object} segmentInfo
- * a segment info object that describes the current segment
- * @private
- */
- }, {
- key: 'parseVTTCues_',
- value: function parseVTTCues_(segmentInfo) {
- var decoder = void 0;
- var decodeBytesToString = false;
- if (typeof window$1.TextDecoder === 'function') {
- decoder = new window$1.TextDecoder('utf8');
- } else {
- decoder = window$1.WebVTT.StringDecoder();
- decodeBytesToString = true;
- }
- var parser = new window$1.WebVTT.Parser(window$1, window$1.vttjs, decoder);
- segmentInfo.cues = [];
- segmentInfo.timestampmap = {
- MPEGTS: 0,
- LOCAL: 0
- };
- parser.oncue = segmentInfo.cues.push.bind(segmentInfo.cues);
- parser.ontimestampmap = function (map) {
- return segmentInfo.timestampmap = map;
- };
- parser.onparsingerror = function (error) {
- videojs$1.log.warn('Error encountered when parsing cues: ' + error.message);
- };
- if (segmentInfo.segment.map) {
- var mapData = segmentInfo.segment.map.bytes;
- if (decodeBytesToString) {
- mapData = uint8ToUtf8(mapData);
- }
- parser.parse(mapData);
- }
- var segmentData = segmentInfo.bytes;
- if (decodeBytesToString) {
- segmentData = uint8ToUtf8(segmentData);
- }
- parser.parse(segmentData);
- parser.flush();
- }
- /**
- * Updates the start and end times of any cues parsed by the WebVTT parser using
- * the information parsed from the X-TIMESTAMP-MAP header and a TS to media time mapping
- * from the SyncController
- *
- * @param {Object} segmentInfo
- * a segment info object that describes the current segment
- * @param {Object} mappingObj
- * object containing a mapping from TS to media time
- * @param {Object} playlist
- * the playlist object containing the segment
- * @private
- */
- }, {
- key: 'updateTimeMapping_',
- value: function updateTimeMapping_(segmentInfo, mappingObj, playlist) {
- var segment = segmentInfo.segment;
- if (!mappingObj) {
- // If the sync controller does not have a mapping of TS to Media Time for the
- // timeline, then we don't have enough information to update the cue
- // start/end times
- return;
- }
- if (!segmentInfo.cues.length) {
- // If there are no cues, we also do not have enough information to figure out
- // segment timing. Mark that the segment contains no cues so we don't re-request
- // an empty segment.
- segment.empty = true;
- return;
- }
- var timestampmap = segmentInfo.timestampmap;
- var diff = timestampmap.MPEGTS / 90000 - timestampmap.LOCAL + mappingObj.mapping;
- segmentInfo.cues.forEach(function (cue) {
- // First convert cue time to TS time using the timestamp-map provided within the vtt
- cue.startTime += diff;
- cue.endTime += diff;
- });
- if (!playlist.syncInfo) {
- var firstStart = segmentInfo.cues[0].startTime;
- var lastStart = segmentInfo.cues[segmentInfo.cues.length - 1].startTime;
- playlist.syncInfo = {
- mediaSequence: playlist.mediaSequence + segmentInfo.mediaIndex,
- time: Math.min(firstStart, lastStart - segment.duration)
- };
- }
- }
- }]);
- return VTTSegmentLoader;
- }(SegmentLoader);
- /**
- * @file ad-cue-tags.js
- */
- /**
- * Searches for an ad cue that overlaps with the given mediaTime
- */
- var findAdCue = function findAdCue(track, mediaTime) {
- var cues = track.cues;
- for (var i = 0; i < cues.length; i++) {
- var cue = cues[i];
- if (mediaTime >= cue.adStartTime && mediaTime <= cue.adEndTime) {
- return cue;
- }
- }
- return null;
- };
- var updateAdCues = function updateAdCues(media, track) {
- var offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
- if (!media.segments) {
- return;
- }
- var mediaTime = offset;
- var cue = void 0;
- for (var i = 0; i < media.segments.length; i++) {
- var segment = media.segments[i];
- if (!cue) {
- // Since the cues will span for at least the segment duration, adding a fudge
- // factor of half segment duration will prevent duplicate cues from being
- // created when timing info is not exact (e.g. cue start time initialized
- // at 10.006677, but next call mediaTime is 10.003332 )
- cue = findAdCue(track, mediaTime + segment.duration / 2);
- }
- if (cue) {
- if ('cueIn' in segment) {
- // Found a CUE-IN so end the cue
- cue.endTime = mediaTime;
- cue.adEndTime = mediaTime;
- mediaTime += segment.duration;
- cue = null;
- continue;
- }
- if (mediaTime < cue.endTime) {
- // Already processed this mediaTime for this cue
- mediaTime += segment.duration;
- continue;
- } // otherwise extend cue until a CUE-IN is found
- cue.endTime += segment.duration;
- } else {
- if ('cueOut' in segment) {
- cue = new window$1.VTTCue(mediaTime, mediaTime + segment.duration, segment.cueOut);
- cue.adStartTime = mediaTime; // Assumes tag format to be
- // #EXT-X-CUE-OUT:30
- cue.adEndTime = mediaTime + parseFloat(segment.cueOut);
- track.addCue(cue);
- }
- if ('cueOutCont' in segment) {
- // Entered into the middle of an ad cue
- var adOffset = void 0;
- var adTotal = void 0; // Assumes tag formate to be
- // #EXT-X-CUE-OUT-CONT:10/30
- var _segment$cueOutCont$s = segment.cueOutCont.split('/').map(parseFloat);
- var _segment$cueOutCont$s2 = slicedToArray(_segment$cueOutCont$s, 2);
- adOffset = _segment$cueOutCont$s2[0];
- adTotal = _segment$cueOutCont$s2[1];
- cue = new window$1.VTTCue(mediaTime, mediaTime + segment.duration, '');
- cue.adStartTime = mediaTime - adOffset;
- cue.adEndTime = cue.adStartTime + adTotal;
- track.addCue(cue);
- }
- }
- mediaTime += segment.duration;
- }
- };
- /**
- * @file sync-controller.js
- */
- var tsprobe = tsInspector.inspect;
- var syncPointStrategies = [// Stategy "VOD": Handle the VOD-case where the sync-point is *always*
- // the equivalence display-time 0 === segment-index 0
- {
- name: 'VOD',
- run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
- if (duration$$1 !== Infinity) {
- var syncPoint = {
- time: 0,
- segmentIndex: 0
- };
- return syncPoint;
- }
- return null;
- }
- }, // Stategy "ProgramDateTime": We have a program-date-time tag in this playlist
- {
- name: 'ProgramDateTime',
- run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
- if (!syncController.datetimeToDisplayTime) {
- return null;
- }
- var segments = playlist.segments || [];
- var syncPoint = null;
- var lastDistance = null;
- currentTime = currentTime || 0;
- for (var i = 0; i < segments.length; i++) {
- var segment = segments[i];
- if (segment.dateTimeObject) {
- var segmentTime = segment.dateTimeObject.getTime() / 1000;
- var segmentStart = segmentTime + syncController.datetimeToDisplayTime;
- var distance = Math.abs(currentTime - segmentStart); // Once the distance begins to increase, we have passed
- // currentTime and can stop looking for better candidates
- if (lastDistance !== null && lastDistance < distance) {
- break;
- }
- lastDistance = distance;
- syncPoint = {
- time: segmentStart,
- segmentIndex: i
- };
- }
- }
- return syncPoint;
- }
- }, // Stategy "Segment": We have a known time mapping for a timeline and a
- // segment in the current timeline with timing data
- {
- name: 'Segment',
- run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
- var segments = playlist.segments || [];
- var syncPoint = null;
- var lastDistance = null;
- currentTime = currentTime || 0;
- for (var i = 0; i < segments.length; i++) {
- var segment = segments[i];
- if (segment.timeline === currentTimeline && typeof segment.start !== 'undefined') {
- var distance = Math.abs(currentTime - segment.start); // Once the distance begins to increase, we have passed
- // currentTime and can stop looking for better candidates
- if (lastDistance !== null && lastDistance < distance) {
- break;
- }
- if (!syncPoint || lastDistance === null || lastDistance >= distance) {
- lastDistance = distance;
- syncPoint = {
- time: segment.start,
- segmentIndex: i
- };
- }
- }
- }
- return syncPoint;
- }
- }, // Stategy "Discontinuity": We have a discontinuity with a known
- // display-time
- {
- name: 'Discontinuity',
- run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
- var syncPoint = null;
- currentTime = currentTime || 0;
- if (playlist.discontinuityStarts && playlist.discontinuityStarts.length) {
- var lastDistance = null;
- for (var i = 0; i < playlist.discontinuityStarts.length; i++) {
- var segmentIndex = playlist.discontinuityStarts[i];
- var discontinuity = playlist.discontinuitySequence + i + 1;
- var discontinuitySync = syncController.discontinuities[discontinuity];
- if (discontinuitySync) {
- var distance = Math.abs(currentTime - discontinuitySync.time); // Once the distance begins to increase, we have passed
- // currentTime and can stop looking for better candidates
- if (lastDistance !== null && lastDistance < distance) {
- break;
- }
- if (!syncPoint || lastDistance === null || lastDistance >= distance) {
- lastDistance = distance;
- syncPoint = {
- time: discontinuitySync.time,
- segmentIndex: segmentIndex
- };
- }
- }
- }
- }
- return syncPoint;
- }
- }, // Stategy "Playlist": We have a playlist with a known mapping of
- // segment index to display time
- {
- name: 'Playlist',
- run: function run(syncController, playlist, duration$$1, currentTimeline, currentTime) {
- if (playlist.syncInfo) {
- var syncPoint = {
- time: playlist.syncInfo.time,
- segmentIndex: playlist.syncInfo.mediaSequence - playlist.mediaSequence
- };
- return syncPoint;
- }
- return null;
- }
- }];
- var SyncController = function (_videojs$EventTarget) {
- inherits(SyncController, _videojs$EventTarget);
- function SyncController() {
- classCallCheck(this, SyncController); // Segment Loader state variables...
- // ...for synching across variants
- var _this = possibleConstructorReturn(this, (SyncController.__proto__ || Object.getPrototypeOf(SyncController)).call(this));
- _this.inspectCache_ = undefined; // ...for synching across variants
- _this.timelines = [];
- _this.discontinuities = [];
- _this.datetimeToDisplayTime = null;
- _this.logger_ = logger('SyncController');
- return _this;
- }
- /**
- * Find a sync-point for the playlist specified
- *
- * A sync-point is defined as a known mapping from display-time to
- * a segment-index in the current playlist.
- *
- * @param {Playlist} playlist
- * The playlist that needs a sync-point
- * @param {Number} duration
- * Duration of the MediaSource (Infinite if playing a live source)
- * @param {Number} currentTimeline
- * The last timeline from which a segment was loaded
- * @returns {Object}
- * A sync-point object
- */
- createClass(SyncController, [{
- key: 'getSyncPoint',
- value: function getSyncPoint(playlist, duration$$1, currentTimeline, currentTime) {
- var syncPoints = this.runStrategies_(playlist, duration$$1, currentTimeline, currentTime);
- if (!syncPoints.length) {
- // Signal that we need to attempt to get a sync-point manually
- // by fetching a segment in the playlist and constructing
- // a sync-point from that information
- return null;
- } // Now find the sync-point that is closest to the currentTime because
- // that should result in the most accurate guess about which segment
- // to fetch
- return this.selectSyncPoint_(syncPoints, {
- key: 'time',
- value: currentTime
- });
- }
- /**
- * Calculate the amount of time that has expired off the playlist during playback
- *
- * @param {Playlist} playlist
- * Playlist object to calculate expired from
- * @param {Number} duration
- * Duration of the MediaSource (Infinity if playling a live source)
- * @returns {Number|null}
- * The amount of time that has expired off the playlist during playback. Null
- * if no sync-points for the playlist can be found.
- */
- }, {
- key: 'getExpiredTime',
- value: function getExpiredTime(playlist, duration$$1) {
- if (!playlist || !playlist.segments) {
- return null;
- }
- var syncPoints = this.runStrategies_(playlist, duration$$1, playlist.discontinuitySequence, 0); // Without sync-points, there is not enough information to determine the expired time
- if (!syncPoints.length) {
- return null;
- }
- var syncPoint = this.selectSyncPoint_(syncPoints, {
- key: 'segmentIndex',
- value: 0
- }); // If the sync-point is beyond the start of the playlist, we want to subtract the
- // duration from index 0 to syncPoint.segmentIndex instead of adding.
- if (syncPoint.segmentIndex > 0) {
- syncPoint.time *= -1;
- }
- return Math.abs(syncPoint.time + sumDurations(playlist, syncPoint.segmentIndex, 0));
- }
- /**
- * Runs each sync-point strategy and returns a list of sync-points returned by the
- * strategies
- *
- * @private
- * @param {Playlist} playlist
- * The playlist that needs a sync-point
- * @param {Number} duration
- * Duration of the MediaSource (Infinity if playing a live source)
- * @param {Number} currentTimeline
- * The last timeline from which a segment was loaded
- * @returns {Array}
- * A list of sync-point objects
- */
- }, {
- key: 'runStrategies_',
- value: function runStrategies_(playlist, duration$$1, currentTimeline, currentTime) {
- var syncPoints = []; // Try to find a sync-point in by utilizing various strategies...
- for (var i = 0; i < syncPointStrategies.length; i++) {
- var strategy = syncPointStrategies[i];
- var syncPoint = strategy.run(this, playlist, duration$$1, currentTimeline, currentTime);
- if (syncPoint) {
- syncPoint.strategy = strategy.name;
- syncPoints.push({
- strategy: strategy.name,
- syncPoint: syncPoint
- });
- }
- }
- return syncPoints;
- }
- /**
- * Selects the sync-point nearest the specified target
- *
- * @private
- * @param {Array} syncPoints
- * List of sync-points to select from
- * @param {Object} target
- * Object specifying the property and value we are targeting
- * @param {String} target.key
- * Specifies the property to target. Must be either 'time' or 'segmentIndex'
- * @param {Number} target.value
- * The value to target for the specified key.
- * @returns {Object}
- * The sync-point nearest the target
- */
- }, {
- key: 'selectSyncPoint_',
- value: function selectSyncPoint_(syncPoints, target) {
- var bestSyncPoint = syncPoints[0].syncPoint;
- var bestDistance = Math.abs(syncPoints[0].syncPoint[target.key] - target.value);
- var bestStrategy = syncPoints[0].strategy;
- for (var i = 1; i < syncPoints.length; i++) {
- var newDistance = Math.abs(syncPoints[i].syncPoint[target.key] - target.value);
- if (newDistance < bestDistance) {
- bestDistance = newDistance;
- bestSyncPoint = syncPoints[i].syncPoint;
- bestStrategy = syncPoints[i].strategy;
- }
- }
- this.logger_('syncPoint for [' + target.key + ': ' + target.value + '] chosen with strategy' + (' [' + bestStrategy + ']: [time:' + bestSyncPoint.time + ',') + (' segmentIndex:' + bestSyncPoint.segmentIndex + ']'));
- return bestSyncPoint;
- }
- /**
- * Save any meta-data present on the segments when segments leave
- * the live window to the playlist to allow for synchronization at the
- * playlist level later.
- *
- * @param {Playlist} oldPlaylist - The previous active playlist
- * @param {Playlist} newPlaylist - The updated and most current playlist
- */
- }, {
- key: 'saveExpiredSegmentInfo',
- value: function saveExpiredSegmentInfo(oldPlaylist, newPlaylist) {
- var mediaSequenceDiff = newPlaylist.mediaSequence - oldPlaylist.mediaSequence; // When a segment expires from the playlist and it has a start time
- // save that information as a possible sync-point reference in future
- for (var i = mediaSequenceDiff - 1; i >= 0; i--) {
- var lastRemovedSegment = oldPlaylist.segments[i];
- if (lastRemovedSegment && typeof lastRemovedSegment.start !== 'undefined') {
- newPlaylist.syncInfo = {
- mediaSequence: oldPlaylist.mediaSequence + i,
- time: lastRemovedSegment.start
- };
- this.logger_('playlist refresh sync: [time:' + newPlaylist.syncInfo.time + ',' + (' mediaSequence: ' + newPlaylist.syncInfo.mediaSequence + ']'));
- this.trigger('syncinfoupdate');
- break;
- }
- }
- }
- /**
- * Save the mapping from playlist's ProgramDateTime to display. This should
- * only ever happen once at the start of playback.
- *
- * @param {Playlist} playlist - The currently active playlist
- */
- }, {
- key: 'setDateTimeMapping',
- value: function setDateTimeMapping(playlist) {
- if (!this.datetimeToDisplayTime && playlist.segments && playlist.segments.length && playlist.segments[0].dateTimeObject) {
- var playlistTimestamp = playlist.segments[0].dateTimeObject.getTime() / 1000;
- this.datetimeToDisplayTime = -playlistTimestamp;
- }
- }
- /**
- * Reset the state of the inspection cache when we do a rendition
- * switch
- */
- }, {
- key: 'reset',
- value: function reset() {
- this.inspectCache_ = undefined;
- }
- /**
- * Probe or inspect a fmp4 or an mpeg2-ts segment to determine the start
- * and end of the segment in it's internal "media time". Used to generate
- * mappings from that internal "media time" to the display time that is
- * shown on the player.
- *
- * @param {SegmentInfo} segmentInfo - The current active request information
- */
- }, {
- key: 'probeSegmentInfo',
- value: function probeSegmentInfo(segmentInfo) {
- var segment = segmentInfo.segment;
- var playlist = segmentInfo.playlist;
- var timingInfo = void 0;
- if (segment.map) {
- timingInfo = this.probeMp4Segment_(segmentInfo);
- } else {
- timingInfo = this.probeTsSegment_(segmentInfo);
- }
- if (timingInfo) {
- if (this.calculateSegmentTimeMapping_(segmentInfo, timingInfo)) {
- this.saveDiscontinuitySyncInfo_(segmentInfo); // If the playlist does not have sync information yet, record that information
- // now with segment timing information
- if (!playlist.syncInfo) {
- playlist.syncInfo = {
- mediaSequence: playlist.mediaSequence + segmentInfo.mediaIndex,
- time: segment.start
- };
- }
- }
- }
- return timingInfo;
- }
- /**
- * Probe an fmp4 or an mpeg2-ts segment to determine the start of the segment
- * in it's internal "media time".
- *
- * @private
- * @param {SegmentInfo} segmentInfo - The current active request information
- * @return {object} The start and end time of the current segment in "media time"
- */
- }, {
- key: 'probeMp4Segment_',
- value: function probeMp4Segment_(segmentInfo) {
- var segment = segmentInfo.segment;
- var timescales = mp4probe.timescale(segment.map.bytes);
- var startTime = mp4probe.startTime(timescales, segmentInfo.bytes);
- if (segmentInfo.timestampOffset !== null) {
- segmentInfo.timestampOffset -= startTime;
- }
- return {
- start: startTime,
- end: startTime + segment.duration
- };
- }
- /**
- * Probe an mpeg2-ts segment to determine the start and end of the segment
- * in it's internal "media time".
- *
- * @private
- * @param {SegmentInfo} segmentInfo - The current active request information
- * @return {object} The start and end time of the current segment in "media time"
- */
- }, {
- key: 'probeTsSegment_',
- value: function probeTsSegment_(segmentInfo) {
- var timeInfo = tsprobe(segmentInfo.bytes, this.inspectCache_);
- var segmentStartTime = void 0;
- var segmentEndTime = void 0;
- if (!timeInfo) {
- return null;
- }
- if (timeInfo.video && timeInfo.video.length === 2) {
- this.inspectCache_ = timeInfo.video[1].dts;
- segmentStartTime = timeInfo.video[0].dtsTime;
- segmentEndTime = timeInfo.video[1].dtsTime;
- } else if (timeInfo.audio && timeInfo.audio.length === 2) {
- this.inspectCache_ = timeInfo.audio[1].dts;
- segmentStartTime = timeInfo.audio[0].dtsTime;
- segmentEndTime = timeInfo.audio[1].dtsTime;
- }
- var probedInfo = {
- start: segmentStartTime,
- end: segmentEndTime,
- containsVideo: timeInfo.video && timeInfo.video.length === 2,
- containsAudio: timeInfo.audio && timeInfo.audio.length === 2
- };
- return probedInfo;
- }
- }, {
- key: 'timestampOffsetForTimeline',
- value: function timestampOffsetForTimeline(timeline) {
- if (typeof this.timelines[timeline] === 'undefined') {
- return null;
- }
- return this.timelines[timeline].time;
- }
- }, {
- key: 'mappingForTimeline',
- value: function mappingForTimeline(timeline) {
- if (typeof this.timelines[timeline] === 'undefined') {
- return null;
- }
- return this.timelines[timeline].mapping;
- }
- /**
- * Use the "media time" for a segment to generate a mapping to "display time" and
- * save that display time to the segment.
- *
- * @private
- * @param {SegmentInfo} segmentInfo
- * The current active request information
- * @param {object} timingInfo
- * The start and end time of the current segment in "media time"
- * @returns {Boolean}
- * Returns false if segment time mapping could not be calculated
- */
- }, {
- key: 'calculateSegmentTimeMapping_',
- value: function calculateSegmentTimeMapping_(segmentInfo, timingInfo) {
- var segment = segmentInfo.segment;
- var mappingObj = this.timelines[segmentInfo.timeline];
- if (segmentInfo.timestampOffset !== null) {
- mappingObj = {
- time: segmentInfo.startOfSegment,
- mapping: segmentInfo.startOfSegment - timingInfo.start
- };
- this.timelines[segmentInfo.timeline] = mappingObj;
- this.trigger('timestampoffset');
- this.logger_('time mapping for timeline ' + segmentInfo.timeline + ': ' + ('[time: ' + mappingObj.time + '] [mapping: ' + mappingObj.mapping + ']'));
- segment.start = segmentInfo.startOfSegment;
- segment.end = timingInfo.end + mappingObj.mapping;
- } else if (mappingObj) {
- segment.start = timingInfo.start + mappingObj.mapping;
- segment.end = timingInfo.end + mappingObj.mapping;
- } else {
- return false;
- }
- return true;
- }
- /**
- * Each time we have discontinuity in the playlist, attempt to calculate the location
- * in display of the start of the discontinuity and save that. We also save an accuracy
- * value so that we save values with the most accuracy (closest to 0.)
- *
- * @private
- * @param {SegmentInfo} segmentInfo - The current active request information
- */
- }, {
- key: 'saveDiscontinuitySyncInfo_',
- value: function saveDiscontinuitySyncInfo_(segmentInfo) {
- var playlist = segmentInfo.playlist;
- var segment = segmentInfo.segment; // If the current segment is a discontinuity then we know exactly where
- // the start of the range and it's accuracy is 0 (greater accuracy values
- // mean more approximation)
- if (segment.discontinuity) {
- this.discontinuities[segment.timeline] = {
- time: segment.start,
- accuracy: 0
- };
- } else if (playlist.discontinuityStarts && playlist.discontinuityStarts.length) {
- // Search for future discontinuities that we can provide better timing
- // information for and save that information for sync purposes
- for (var i = 0; i < playlist.discontinuityStarts.length; i++) {
- var segmentIndex = playlist.discontinuityStarts[i];
- var discontinuity = playlist.discontinuitySequence + i + 1;
- var mediaIndexDiff = segmentIndex - segmentInfo.mediaIndex;
- var accuracy = Math.abs(mediaIndexDiff);
- if (!this.discontinuities[discontinuity] || this.discontinuities[discontinuity].accuracy > accuracy) {
- var time = void 0;
- if (mediaIndexDiff < 0) {
- time = segment.start - sumDurations(playlist, segmentInfo.mediaIndex, segmentIndex);
- } else {
- time = segment.end + sumDurations(playlist, segmentInfo.mediaIndex + 1, segmentIndex);
- }
- this.discontinuities[discontinuity] = {
- time: time,
- accuracy: accuracy
- };
- }
- }
- }
- }
- }]);
- return SyncController;
- }(videojs$1.EventTarget);
- var Decrypter$1 = new shimWorker("./decrypter-worker.worker.js", function (window, document$$1) {
- var self = this;
- var decrypterWorker = function () {
- /*
- * pkcs7.pad
- * https://github.com/brightcove/pkcs7
- *
- * Copyright (c) 2014 Brightcove
- * Licensed under the apache2 license.
- */
- /**
- * Returns the subarray of a Uint8Array without PKCS#7 padding.
- * @param padded {Uint8Array} unencrypted bytes that have been padded
- * @return {Uint8Array} the unpadded bytes
- * @see http://tools.ietf.org/html/rfc5652
- */
- function unpad(padded) {
- return padded.subarray(0, padded.byteLength - padded[padded.byteLength - 1]);
- }
- var classCallCheck = function classCallCheck(instance, Constructor) {
- if (!(instance instanceof Constructor)) {
- throw new TypeError("Cannot call a class as a function");
- }
- };
- var createClass = function () {
- function defineProperties(target, props) {
- for (var i = 0; i < props.length; i++) {
- var descriptor = props[i];
- descriptor.enumerable = descriptor.enumerable || false;
- descriptor.configurable = true;
- if ("value" in descriptor) descriptor.writable = true;
- Object.defineProperty(target, descriptor.key, descriptor);
- }
- }
- return function (Constructor, protoProps, staticProps) {
- if (protoProps) defineProperties(Constructor.prototype, protoProps);
- if (staticProps) defineProperties(Constructor, staticProps);
- return Constructor;
- };
- }();
- var inherits = function inherits(subClass, superClass) {
- if (typeof superClass !== "function" && superClass !== null) {
- throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
- }
- subClass.prototype = Object.create(superClass && superClass.prototype, {
- constructor: {
- value: subClass,
- enumerable: false,
- writable: true,
- configurable: true
- }
- });
- if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
- };
- var possibleConstructorReturn = function possibleConstructorReturn(self, call) {
- if (!self) {
- throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
- }
- return call && (typeof call === "object" || typeof call === "function") ? call : self;
- };
- /**
- * @file aes.js
- *
- * This file contains an adaptation of the AES decryption algorithm
- * from the Standford Javascript Cryptography Library. That work is
- * covered by the following copyright and permissions notice:
- *
- * Copyright 2009-2010 Emily Stark, Mike Hamburg, Dan Boneh.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following
- * disclaimer in the documentation and/or other materials provided
- * with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
- * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
- * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
- * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation
- * are those of the authors and should not be interpreted as representing
- * official policies, either expressed or implied, of the authors.
- */
- /**
- * Expand the S-box tables.
- *
- * @private
- */
- var precompute = function precompute() {
- var tables = [[[], [], [], [], []], [[], [], [], [], []]];
- var encTable = tables[0];
- var decTable = tables[1];
- var sbox = encTable[4];
- var sboxInv = decTable[4];
- var i = void 0;
- var x = void 0;
- var xInv = void 0;
- var d = [];
- var th = [];
- var x2 = void 0;
- var x4 = void 0;
- var x8 = void 0;
- var s = void 0;
- var tEnc = void 0;
- var tDec = void 0; // Compute double and third tables
- for (i = 0; i < 256; i++) {
- th[(d[i] = i << 1 ^ (i >> 7) * 283) ^ i] = i;
- }
- for (x = xInv = 0; !sbox[x]; x ^= x2 || 1, xInv = th[xInv] || 1) {
- // Compute sbox
- s = xInv ^ xInv << 1 ^ xInv << 2 ^ xInv << 3 ^ xInv << 4;
- s = s >> 8 ^ s & 255 ^ 99;
- sbox[x] = s;
- sboxInv[s] = x; // Compute MixColumns
- x8 = d[x4 = d[x2 = d[x]]];
- tDec = x8 * 0x1010101 ^ x4 * 0x10001 ^ x2 * 0x101 ^ x * 0x1010100;
- tEnc = d[s] * 0x101 ^ s * 0x1010100;
- for (i = 0; i < 4; i++) {
- encTable[i][x] = tEnc = tEnc << 24 ^ tEnc >>> 8;
- decTable[i][s] = tDec = tDec << 24 ^ tDec >>> 8;
- }
- } // Compactify. Considerable speedup on Firefox.
- for (i = 0; i < 5; i++) {
- encTable[i] = encTable[i].slice(0);
- decTable[i] = decTable[i].slice(0);
- }
- return tables;
- };
- var aesTables = null;
- /**
- * Schedule out an AES key for both encryption and decryption. This
- * is a low-level class. Use a cipher mode to do bulk encryption.
- *
- * @class AES
- * @param key {Array} The key as an array of 4, 6 or 8 words.
- */
- var AES = function () {
- function AES(key) {
- classCallCheck(this, AES);
- /**
- * The expanded S-box and inverse S-box tables. These will be computed
- * on the client so that we don't have to send them down the wire.
- *
- * There are two tables, _tables[0] is for encryption and
- * _tables[1] is for decryption.
- *
- * The first 4 sub-tables are the expanded S-box with MixColumns. The
- * last (_tables[01][4]) is the S-box itself.
- *
- * @private
- */
- // if we have yet to precompute the S-box tables
- // do so now
- if (!aesTables) {
- aesTables = precompute();
- } // then make a copy of that object for use
- this._tables = [[aesTables[0][0].slice(), aesTables[0][1].slice(), aesTables[0][2].slice(), aesTables[0][3].slice(), aesTables[0][4].slice()], [aesTables[1][0].slice(), aesTables[1][1].slice(), aesTables[1][2].slice(), aesTables[1][3].slice(), aesTables[1][4].slice()]];
- var i = void 0;
- var j = void 0;
- var tmp = void 0;
- var encKey = void 0;
- var decKey = void 0;
- var sbox = this._tables[0][4];
- var decTable = this._tables[1];
- var keyLen = key.length;
- var rcon = 1;
- if (keyLen !== 4 && keyLen !== 6 && keyLen !== 8) {
- throw new Error('Invalid aes key size');
- }
- encKey = key.slice(0);
- decKey = [];
- this._key = [encKey, decKey]; // schedule encryption keys
- for (i = keyLen; i < 4 * keyLen + 28; i++) {
- tmp = encKey[i - 1]; // apply sbox
- if (i % keyLen === 0 || keyLen === 8 && i % keyLen === 4) {
- tmp = sbox[tmp >>> 24] << 24 ^ sbox[tmp >> 16 & 255] << 16 ^ sbox[tmp >> 8 & 255] << 8 ^ sbox[tmp & 255]; // shift rows and add rcon
- if (i % keyLen === 0) {
- tmp = tmp << 8 ^ tmp >>> 24 ^ rcon << 24;
- rcon = rcon << 1 ^ (rcon >> 7) * 283;
- }
- }
- encKey[i] = encKey[i - keyLen] ^ tmp;
- } // schedule decryption keys
- for (j = 0; i; j++, i--) {
- tmp = encKey[j & 3 ? i : i - 4];
- if (i <= 4 || j < 4) {
- decKey[j] = tmp;
- } else {
- decKey[j] = decTable[0][sbox[tmp >>> 24]] ^ decTable[1][sbox[tmp >> 16 & 255]] ^ decTable[2][sbox[tmp >> 8 & 255]] ^ decTable[3][sbox[tmp & 255]];
- }
- }
- }
- /**
- * Decrypt 16 bytes, specified as four 32-bit words.
- *
- * @param {Number} encrypted0 the first word to decrypt
- * @param {Number} encrypted1 the second word to decrypt
- * @param {Number} encrypted2 the third word to decrypt
- * @param {Number} encrypted3 the fourth word to decrypt
- * @param {Int32Array} out the array to write the decrypted words
- * into
- * @param {Number} offset the offset into the output array to start
- * writing results
- * @return {Array} The plaintext.
- */
- AES.prototype.decrypt = function decrypt$$1(encrypted0, encrypted1, encrypted2, encrypted3, out, offset) {
- var key = this._key[1]; // state variables a,b,c,d are loaded with pre-whitened data
- var a = encrypted0 ^ key[0];
- var b = encrypted3 ^ key[1];
- var c = encrypted2 ^ key[2];
- var d = encrypted1 ^ key[3];
- var a2 = void 0;
- var b2 = void 0;
- var c2 = void 0; // key.length === 2 ?
- var nInnerRounds = key.length / 4 - 2;
- var i = void 0;
- var kIndex = 4;
- var table = this._tables[1]; // load up the tables
- var table0 = table[0];
- var table1 = table[1];
- var table2 = table[2];
- var table3 = table[3];
- var sbox = table[4]; // Inner rounds. Cribbed from OpenSSL.
- for (i = 0; i < nInnerRounds; i++) {
- a2 = table0[a >>> 24] ^ table1[b >> 16 & 255] ^ table2[c >> 8 & 255] ^ table3[d & 255] ^ key[kIndex];
- b2 = table0[b >>> 24] ^ table1[c >> 16 & 255] ^ table2[d >> 8 & 255] ^ table3[a & 255] ^ key[kIndex + 1];
- c2 = table0[c >>> 24] ^ table1[d >> 16 & 255] ^ table2[a >> 8 & 255] ^ table3[b & 255] ^ key[kIndex + 2];
- d = table0[d >>> 24] ^ table1[a >> 16 & 255] ^ table2[b >> 8 & 255] ^ table3[c & 255] ^ key[kIndex + 3];
- kIndex += 4;
- a = a2;
- b = b2;
- c = c2;
- } // Last round.
- for (i = 0; i < 4; i++) {
- out[(3 & -i) + offset] = sbox[a >>> 24] << 24 ^ sbox[b >> 16 & 255] << 16 ^ sbox[c >> 8 & 255] << 8 ^ sbox[d & 255] ^ key[kIndex++];
- a2 = a;
- a = b;
- b = c;
- c = d;
- d = a2;
- }
- };
- return AES;
- }();
- /**
- * @file stream.js
- */
- /**
- * A lightweight readable stream implemention that handles event dispatching.
- *
- * @class Stream
- */
- var Stream = function () {
- function Stream() {
- classCallCheck(this, Stream);
- this.listeners = {};
- }
- /**
- * Add a listener for a specified event type.
- *
- * @param {String} type the event name
- * @param {Function} listener the callback to be invoked when an event of
- * the specified type occurs
- */
- Stream.prototype.on = function on(type, listener) {
- if (!this.listeners[type]) {
- this.listeners[type] = [];
- }
- this.listeners[type].push(listener);
- };
- /**
- * Remove a listener for a specified event type.
- *
- * @param {String} type the event name
- * @param {Function} listener a function previously registered for this
- * type of event through `on`
- * @return {Boolean} if we could turn it off or not
- */
- Stream.prototype.off = function off(type, listener) {
- if (!this.listeners[type]) {
- return false;
- }
- var index = this.listeners[type].indexOf(listener);
- this.listeners[type].splice(index, 1);
- return index > -1;
- };
- /**
- * Trigger an event of the specified type on this stream. Any additional
- * arguments to this function are passed as parameters to event listeners.
- *
- * @param {String} type the event name
- */
- Stream.prototype.trigger = function trigger(type) {
- var callbacks = this.listeners[type];
- if (!callbacks) {
- return;
- } // Slicing the arguments on every invocation of this method
- // can add a significant amount of overhead. Avoid the
- // intermediate object creation for the common case of a
- // single callback argument
- if (arguments.length === 2) {
- var length = callbacks.length;
- for (var i = 0; i < length; ++i) {
- callbacks[i].call(this, arguments[1]);
- }
- } else {
- var args = Array.prototype.slice.call(arguments, 1);
- var _length = callbacks.length;
- for (var _i = 0; _i < _length; ++_i) {
- callbacks[_i].apply(this, args);
- }
- }
- };
- /**
- * Destroys the stream and cleans up.
- */
- Stream.prototype.dispose = function dispose() {
- this.listeners = {};
- };
- /**
- * Forwards all `data` events on this stream to the destination stream. The
- * destination stream should provide a method `push` to receive the data
- * events as they arrive.
- *
- * @param {Stream} destination the stream that will receive all `data` events
- * @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
- */
- Stream.prototype.pipe = function pipe(destination) {
- this.on('data', function (data) {
- destination.push(data);
- });
- };
- return Stream;
- }();
- /**
- * @file async-stream.js
- */
- /**
- * A wrapper around the Stream class to use setTiemout
- * and run stream "jobs" Asynchronously
- *
- * @class AsyncStream
- * @extends Stream
- */
- var AsyncStream$$1 = function (_Stream) {
- inherits(AsyncStream$$1, _Stream);
- function AsyncStream$$1() {
- classCallCheck(this, AsyncStream$$1);
- var _this = possibleConstructorReturn(this, _Stream.call(this, Stream));
- _this.jobs = [];
- _this.delay = 1;
- _this.timeout_ = null;
- return _this;
- }
- /**
- * process an async job
- *
- * @private
- */
- AsyncStream$$1.prototype.processJob_ = function processJob_() {
- this.jobs.shift()();
- if (this.jobs.length) {
- this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
- } else {
- this.timeout_ = null;
- }
- };
- /**
- * push a job into the stream
- *
- * @param {Function} job the job to push into the stream
- */
- AsyncStream$$1.prototype.push = function push(job) {
- this.jobs.push(job);
- if (!this.timeout_) {
- this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
- }
- };
- return AsyncStream$$1;
- }(Stream);
- /**
- * @file decrypter.js
- *
- * An asynchronous implementation of AES-128 CBC decryption with
- * PKCS#7 padding.
- */
- /**
- * Convert network-order (big-endian) bytes into their little-endian
- * representation.
- */
- var ntoh = function ntoh(word) {
- return word << 24 | (word & 0xff00) << 8 | (word & 0xff0000) >> 8 | word >>> 24;
- };
- /**
- * Decrypt bytes using AES-128 with CBC and PKCS#7 padding.
- *
- * @param {Uint8Array} encrypted the encrypted bytes
- * @param {Uint32Array} key the bytes of the decryption key
- * @param {Uint32Array} initVector the initialization vector (IV) to
- * use for the first round of CBC.
- * @return {Uint8Array} the decrypted bytes
- *
- * @see http://en.wikipedia.org/wiki/Advanced_Encryption_Standard
- * @see http://en.wikipedia.org/wiki/Block_cipher_mode_of_operation#Cipher_Block_Chaining_.28CBC.29
- * @see https://tools.ietf.org/html/rfc2315
- */
- var decrypt$$1 = function decrypt$$1(encrypted, key, initVector) {
- // word-level access to the encrypted bytes
- var encrypted32 = new Int32Array(encrypted.buffer, encrypted.byteOffset, encrypted.byteLength >> 2);
- var decipher = new AES(Array.prototype.slice.call(key)); // byte and word-level access for the decrypted output
- var decrypted = new Uint8Array(encrypted.byteLength);
- var decrypted32 = new Int32Array(decrypted.buffer); // temporary variables for working with the IV, encrypted, and
- // decrypted data
- var init0 = void 0;
- var init1 = void 0;
- var init2 = void 0;
- var init3 = void 0;
- var encrypted0 = void 0;
- var encrypted1 = void 0;
- var encrypted2 = void 0;
- var encrypted3 = void 0; // iteration variable
- var wordIx = void 0; // pull out the words of the IV to ensure we don't modify the
- // passed-in reference and easier access
- init0 = initVector[0];
- init1 = initVector[1];
- init2 = initVector[2];
- init3 = initVector[3]; // decrypt four word sequences, applying cipher-block chaining (CBC)
- // to each decrypted block
- for (wordIx = 0; wordIx < encrypted32.length; wordIx += 4) {
- // convert big-endian (network order) words into little-endian
- // (javascript order)
- encrypted0 = ntoh(encrypted32[wordIx]);
- encrypted1 = ntoh(encrypted32[wordIx + 1]);
- encrypted2 = ntoh(encrypted32[wordIx + 2]);
- encrypted3 = ntoh(encrypted32[wordIx + 3]); // decrypt the block
- decipher.decrypt(encrypted0, encrypted1, encrypted2, encrypted3, decrypted32, wordIx); // XOR with the IV, and restore network byte-order to obtain the
- // plaintext
- decrypted32[wordIx] = ntoh(decrypted32[wordIx] ^ init0);
- decrypted32[wordIx + 1] = ntoh(decrypted32[wordIx + 1] ^ init1);
- decrypted32[wordIx + 2] = ntoh(decrypted32[wordIx + 2] ^ init2);
- decrypted32[wordIx + 3] = ntoh(decrypted32[wordIx + 3] ^ init3); // setup the IV for the next round
- init0 = encrypted0;
- init1 = encrypted1;
- init2 = encrypted2;
- init3 = encrypted3;
- }
- return decrypted;
- };
- /**
- * The `Decrypter` class that manages decryption of AES
- * data through `AsyncStream` objects and the `decrypt`
- * function
- *
- * @param {Uint8Array} encrypted the encrypted bytes
- * @param {Uint32Array} key the bytes of the decryption key
- * @param {Uint32Array} initVector the initialization vector (IV) to
- * @param {Function} done the function to run when done
- * @class Decrypter
- */
- var Decrypter$$1 = function () {
- function Decrypter$$1(encrypted, key, initVector, done) {
- classCallCheck(this, Decrypter$$1);
- var step = Decrypter$$1.STEP;
- var encrypted32 = new Int32Array(encrypted.buffer);
- var decrypted = new Uint8Array(encrypted.byteLength);
- var i = 0;
- this.asyncStream_ = new AsyncStream$$1(); // split up the encryption job and do the individual chunks asynchronously
- this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
- for (i = step; i < encrypted32.length; i += step) {
- initVector = new Uint32Array([ntoh(encrypted32[i - 4]), ntoh(encrypted32[i - 3]), ntoh(encrypted32[i - 2]), ntoh(encrypted32[i - 1])]);
- this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
- } // invoke the done() callback when everything is finished
- this.asyncStream_.push(function () {
- // remove pkcs#7 padding from the decrypted bytes
- done(null, unpad(decrypted));
- });
- }
- /**
- * a getter for step the maximum number of bytes to process at one time
- *
- * @return {Number} the value of step 32000
- */
- /**
- * @private
- */
- Decrypter$$1.prototype.decryptChunk_ = function decryptChunk_(encrypted, key, initVector, decrypted) {
- return function () {
- var bytes = decrypt$$1(encrypted, key, initVector);
- decrypted.set(bytes, encrypted.byteOffset);
- };
- };
- createClass(Decrypter$$1, null, [{
- key: 'STEP',
- get: function get$$1() {
- // 4 * 8000;
- return 32000;
- }
- }]);
- return Decrypter$$1;
- }();
- /**
- * @file bin-utils.js
- */
- /**
- * Creates an object for sending to a web worker modifying properties that are TypedArrays
- * into a new object with seperated properties for the buffer, byteOffset, and byteLength.
- *
- * @param {Object} message
- * Object of properties and values to send to the web worker
- * @return {Object}
- * Modified message with TypedArray values expanded
- * @function createTransferableMessage
- */
- var createTransferableMessage = function createTransferableMessage(message) {
- var transferable = {};
- Object.keys(message).forEach(function (key) {
- var value = message[key];
- if (ArrayBuffer.isView(value)) {
- transferable[key] = {
- bytes: value.buffer,
- byteOffset: value.byteOffset,
- byteLength: value.byteLength
- };
- } else {
- transferable[key] = value;
- }
- });
- return transferable;
- };
- /**
- * Our web worker interface so that things can talk to aes-decrypter
- * that will be running in a web worker. the scope is passed to this by
- * webworkify.
- *
- * @param {Object} self
- * the scope for the web worker
- */
- var DecrypterWorker = function DecrypterWorker(self) {
- self.onmessage = function (event) {
- var data = event.data;
- var encrypted = new Uint8Array(data.encrypted.bytes, data.encrypted.byteOffset, data.encrypted.byteLength);
- var key = new Uint32Array(data.key.bytes, data.key.byteOffset, data.key.byteLength / 4);
- var iv = new Uint32Array(data.iv.bytes, data.iv.byteOffset, data.iv.byteLength / 4);
- /* eslint-disable no-new, handle-callback-err */
- new Decrypter$$1(encrypted, key, iv, function (err, bytes) {
- self.postMessage(createTransferableMessage({
- source: data.source,
- decrypted: bytes
- }), [bytes.buffer]);
- });
- /* eslint-enable */
- };
- };
- var decrypterWorker = new DecrypterWorker(self);
- return decrypterWorker;
- }();
- });
- /**
- * Convert the properties of an HLS track into an audioTrackKind.
- *
- * @private
- */
- var audioTrackKind_ = function audioTrackKind_(properties) {
- var kind = properties.default ? 'main' : 'alternative';
- if (properties.characteristics && properties.characteristics.indexOf('public.accessibility.describes-video') >= 0) {
- kind = 'main-desc';
- }
- return kind;
- };
- /**
- * Pause provided segment loader and playlist loader if active
- *
- * @param {SegmentLoader} segmentLoader
- * SegmentLoader to pause
- * @param {Object} mediaType
- * Active media type
- * @function stopLoaders
- */
- var stopLoaders = function stopLoaders(segmentLoader, mediaType) {
- segmentLoader.abort();
- segmentLoader.pause();
- if (mediaType && mediaType.activePlaylistLoader) {
- mediaType.activePlaylistLoader.pause();
- mediaType.activePlaylistLoader = null;
- }
- };
- /**
- * Start loading provided segment loader and playlist loader
- *
- * @param {PlaylistLoader} playlistLoader
- * PlaylistLoader to start loading
- * @param {Object} mediaType
- * Active media type
- * @function startLoaders
- */
- var startLoaders = function startLoaders(playlistLoader, mediaType) {
- // Segment loader will be started after `loadedmetadata` or `loadedplaylist` from the
- // playlist loader
- mediaType.activePlaylistLoader = playlistLoader;
- playlistLoader.load();
- };
- /**
- * Returns a function to be called when the media group changes. It performs a
- * non-destructive (preserve the buffer) resync of the SegmentLoader. This is because a
- * change of group is merely a rendition switch of the same content at another encoding,
- * rather than a change of content, such as switching audio from English to Spanish.
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Handler for a non-destructive resync of SegmentLoader when the active media
- * group changes.
- * @function onGroupChanged
- */
- var onGroupChanged = function onGroupChanged(type, settings) {
- return function () {
- var _settings$segmentLoad = settings.segmentLoaders,
- segmentLoader = _settings$segmentLoad[type],
- mainSegmentLoader = _settings$segmentLoad.main,
- mediaType = settings.mediaTypes[type];
- var activeTrack = mediaType.activeTrack();
- var activeGroup = mediaType.activeGroup(activeTrack);
- var previousActiveLoader = mediaType.activePlaylistLoader;
- stopLoaders(segmentLoader, mediaType);
- if (!activeGroup) {
- // there is no group active
- return;
- }
- if (!activeGroup.playlistLoader) {
- if (previousActiveLoader) {
- // The previous group had a playlist loader but the new active group does not
- // this means we are switching from demuxed to muxed audio. In this case we want to
- // do a destructive reset of the main segment loader and not restart the audio
- // loaders.
- mainSegmentLoader.resetEverything();
- }
- return;
- } // Non-destructive resync
- segmentLoader.resyncLoader();
- startLoaders(activeGroup.playlistLoader, mediaType);
- };
- };
- /**
- * Returns a function to be called when the media track changes. It performs a
- * destructive reset of the SegmentLoader to ensure we start loading as close to
- * currentTime as possible.
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Handler for a destructive reset of SegmentLoader when the active media
- * track changes.
- * @function onTrackChanged
- */
- var onTrackChanged = function onTrackChanged(type, settings) {
- return function () {
- var _settings$segmentLoad2 = settings.segmentLoaders,
- segmentLoader = _settings$segmentLoad2[type],
- mainSegmentLoader = _settings$segmentLoad2.main,
- mediaType = settings.mediaTypes[type];
- var activeTrack = mediaType.activeTrack();
- var activeGroup = mediaType.activeGroup(activeTrack);
- var previousActiveLoader = mediaType.activePlaylistLoader;
- stopLoaders(segmentLoader, mediaType);
- if (!activeGroup) {
- // there is no group active so we do not want to restart loaders
- return;
- }
- if (!activeGroup.playlistLoader) {
- // when switching from demuxed audio/video to muxed audio/video (noted by no playlist
- // loader for the audio group), we want to do a destructive reset of the main segment
- // loader and not restart the audio loaders
- mainSegmentLoader.resetEverything();
- return;
- }
- if (previousActiveLoader === activeGroup.playlistLoader) {
- // Nothing has actually changed. This can happen because track change events can fire
- // multiple times for a "single" change. One for enabling the new active track, and
- // one for disabling the track that was active
- startLoaders(activeGroup.playlistLoader, mediaType);
- return;
- }
- if (segmentLoader.track) {
- // For WebVTT, set the new text track in the segmentloader
- segmentLoader.track(activeTrack);
- } // destructive reset
- segmentLoader.resetEverything();
- startLoaders(activeGroup.playlistLoader, mediaType);
- };
- };
- var onError = {
- /**
- * Returns a function to be called when a SegmentLoader or PlaylistLoader encounters
- * an error.
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Error handler. Logs warning (or error if the playlist is blacklisted) to
- * console and switches back to default audio track.
- * @function onError.AUDIO
- */
- AUDIO: function AUDIO(type, settings) {
- return function () {
- var segmentLoader = settings.segmentLoaders[type],
- mediaType = settings.mediaTypes[type],
- blacklistCurrentPlaylist = settings.blacklistCurrentPlaylist;
- stopLoaders(segmentLoader, mediaType); // switch back to default audio track
- var activeTrack = mediaType.activeTrack();
- var activeGroup = mediaType.activeGroup();
- var id = (activeGroup.filter(function (group) {
- return group.default;
- })[0] || activeGroup[0]).id;
- var defaultTrack = mediaType.tracks[id];
- if (activeTrack === defaultTrack) {
- // Default track encountered an error. All we can do now is blacklist the current
- // rendition and hope another will switch audio groups
- blacklistCurrentPlaylist({
- message: 'Problem encountered loading the default audio track.'
- });
- return;
- }
- videojs$1.log.warn('Problem encountered loading the alternate audio track.' + 'Switching back to default.');
- for (var trackId in mediaType.tracks) {
- mediaType.tracks[trackId].enabled = mediaType.tracks[trackId] === defaultTrack;
- }
- mediaType.onTrackChanged();
- };
- },
- /**
- * Returns a function to be called when a SegmentLoader or PlaylistLoader encounters
- * an error.
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Error handler. Logs warning to console and disables the active subtitle track
- * @function onError.SUBTITLES
- */
- SUBTITLES: function SUBTITLES(type, settings) {
- return function () {
- var segmentLoader = settings.segmentLoaders[type],
- mediaType = settings.mediaTypes[type];
- videojs$1.log.warn('Problem encountered loading the subtitle track.' + 'Disabling subtitle track.');
- stopLoaders(segmentLoader, mediaType);
- var track = mediaType.activeTrack();
- if (track) {
- track.mode = 'disabled';
- }
- mediaType.onTrackChanged();
- };
- }
- };
- var setupListeners = {
- /**
- * Setup event listeners for audio playlist loader
- *
- * @param {String} type
- * MediaGroup type
- * @param {PlaylistLoader|null} playlistLoader
- * PlaylistLoader to register listeners on
- * @param {Object} settings
- * Object containing required information for media groups
- * @function setupListeners.AUDIO
- */
- AUDIO: function AUDIO(type, playlistLoader, settings) {
- if (!playlistLoader) {
- // no playlist loader means audio will be muxed with the video
- return;
- }
- var tech = settings.tech,
- requestOptions = settings.requestOptions,
- segmentLoader = settings.segmentLoaders[type];
- playlistLoader.on('loadedmetadata', function () {
- var media = playlistLoader.media();
- segmentLoader.playlist(media, requestOptions); // if the video is already playing, or if this isn't a live video and preload
- // permits, start downloading segments
- if (!tech.paused() || media.endList && tech.preload() !== 'none') {
- segmentLoader.load();
- }
- });
- playlistLoader.on('loadedplaylist', function () {
- segmentLoader.playlist(playlistLoader.media(), requestOptions); // If the player isn't paused, ensure that the segment loader is running
- if (!tech.paused()) {
- segmentLoader.load();
- }
- });
- playlistLoader.on('error', onError[type](type, settings));
- },
- /**
- * Setup event listeners for subtitle playlist loader
- *
- * @param {String} type
- * MediaGroup type
- * @param {PlaylistLoader|null} playlistLoader
- * PlaylistLoader to register listeners on
- * @param {Object} settings
- * Object containing required information for media groups
- * @function setupListeners.SUBTITLES
- */
- SUBTITLES: function SUBTITLES(type, playlistLoader, settings) {
- var tech = settings.tech,
- requestOptions = settings.requestOptions,
- segmentLoader = settings.segmentLoaders[type],
- mediaType = settings.mediaTypes[type];
- playlistLoader.on('loadedmetadata', function () {
- var media = playlistLoader.media();
- segmentLoader.playlist(media, requestOptions);
- segmentLoader.track(mediaType.activeTrack()); // if the video is already playing, or if this isn't a live video and preload
- // permits, start downloading segments
- if (!tech.paused() || media.endList && tech.preload() !== 'none') {
- segmentLoader.load();
- }
- });
- playlistLoader.on('loadedplaylist', function () {
- segmentLoader.playlist(playlistLoader.media(), requestOptions); // If the player isn't paused, ensure that the segment loader is running
- if (!tech.paused()) {
- segmentLoader.load();
- }
- });
- playlistLoader.on('error', onError[type](type, settings));
- }
- };
- var byGroupId = function byGroupId(type, groupId) {
- return function (playlist) {
- return playlist.attributes[type] === groupId;
- };
- };
- var byResolvedUri = function byResolvedUri(resolvedUri) {
- return function (playlist) {
- return playlist.resolvedUri === resolvedUri;
- };
- };
- var initialize = {
- /**
- * Setup PlaylistLoaders and AudioTracks for the audio groups
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @function initialize.AUDIO
- */
- 'AUDIO': function AUDIO(type, settings) {
- var hls = settings.hls,
- sourceType = settings.sourceType,
- segmentLoader = settings.segmentLoaders[type],
- requestOptions = settings.requestOptions,
- _settings$master = settings.master,
- mediaGroups = _settings$master.mediaGroups,
- playlists = _settings$master.playlists,
- _settings$mediaTypes$ = settings.mediaTypes[type],
- groups = _settings$mediaTypes$.groups,
- tracks = _settings$mediaTypes$.tracks,
- masterPlaylistLoader = settings.masterPlaylistLoader; // force a default if we have none
- if (!mediaGroups[type] || Object.keys(mediaGroups[type]).length === 0) {
- mediaGroups[type] = {
- main: {
- default: {
- default: true
- }
- }
- };
- }
- for (var groupId in mediaGroups[type]) {
- if (!groups[groupId]) {
- groups[groupId] = [];
- } // List of playlists that have an AUDIO attribute value matching the current
- // group ID
- var groupPlaylists = playlists.filter(byGroupId(type, groupId));
- for (var variantLabel in mediaGroups[type][groupId]) {
- var properties = mediaGroups[type][groupId][variantLabel]; // List of playlists for the current group ID that have a matching uri with
- // this alternate audio variant
- var matchingPlaylists = groupPlaylists.filter(byResolvedUri(properties.resolvedUri));
- if (matchingPlaylists.length) {
- // If there is a playlist that has the same uri as this audio variant, assume
- // that the playlist is audio only. We delete the resolvedUri property here
- // to prevent a playlist loader from being created so that we don't have
- // both the main and audio segment loaders loading the same audio segments
- // from the same playlist.
- delete properties.resolvedUri;
- }
- var playlistLoader = void 0;
- if (properties.resolvedUri) {
- playlistLoader = new PlaylistLoader(properties.resolvedUri, hls, requestOptions);
- } else if (properties.playlists && sourceType === 'dash') {
- playlistLoader = new DashPlaylistLoader(properties.playlists[0], hls, requestOptions, masterPlaylistLoader);
- } else {
- // no resolvedUri means the audio is muxed with the video when using this
- // audio track
- playlistLoader = null;
- }
- properties = videojs$1.mergeOptions({
- id: variantLabel,
- playlistLoader: playlistLoader
- }, properties);
- setupListeners[type](type, properties.playlistLoader, settings);
- groups[groupId].push(properties);
- if (typeof tracks[variantLabel] === 'undefined') {
- var track = new videojs$1.AudioTrack({
- id: variantLabel,
- kind: audioTrackKind_(properties),
- enabled: false,
- language: properties.language,
- default: properties.default,
- label: variantLabel
- });
- tracks[variantLabel] = track;
- }
- }
- } // setup single error event handler for the segment loader
- segmentLoader.on('error', onError[type](type, settings));
- },
- /**
- * Setup PlaylistLoaders and TextTracks for the subtitle groups
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @function initialize.SUBTITLES
- */
- 'SUBTITLES': function SUBTITLES(type, settings) {
- var tech = settings.tech,
- hls = settings.hls,
- sourceType = settings.sourceType,
- segmentLoader = settings.segmentLoaders[type],
- requestOptions = settings.requestOptions,
- mediaGroups = settings.master.mediaGroups,
- _settings$mediaTypes$2 = settings.mediaTypes[type],
- groups = _settings$mediaTypes$2.groups,
- tracks = _settings$mediaTypes$2.tracks,
- masterPlaylistLoader = settings.masterPlaylistLoader;
- for (var groupId in mediaGroups[type]) {
- if (!groups[groupId]) {
- groups[groupId] = [];
- }
- for (var variantLabel in mediaGroups[type][groupId]) {
- if (mediaGroups[type][groupId][variantLabel].forced) {
- // Subtitle playlists with the forced attribute are not selectable in Safari.
- // According to Apple's HLS Authoring Specification:
- // If content has forced subtitles and regular subtitles in a given language,
- // the regular subtitles track in that language MUST contain both the forced
- // subtitles and the regular subtitles for that language.
- // Because of this requirement and that Safari does not add forced subtitles,
- // forced subtitles are skipped here to maintain consistent experience across
- // all platforms
- continue;
- }
- var properties = mediaGroups[type][groupId][variantLabel];
- var playlistLoader = void 0;
- if (sourceType === 'hls') {
- playlistLoader = new PlaylistLoader(properties.resolvedUri, hls, requestOptions);
- } else if (sourceType === 'dash') {
- playlistLoader = new DashPlaylistLoader(properties.playlists[0], hls, requestOptions, masterPlaylistLoader);
- }
- properties = videojs$1.mergeOptions({
- id: variantLabel,
- playlistLoader: playlistLoader
- }, properties);
- setupListeners[type](type, properties.playlistLoader, settings);
- groups[groupId].push(properties);
- if (typeof tracks[variantLabel] === 'undefined') {
- var track = tech.addRemoteTextTrack({
- id: variantLabel,
- kind: 'subtitles',
- default: properties.default && properties.autoselect,
- language: properties.language,
- label: variantLabel
- }, false).track;
- tracks[variantLabel] = track;
- }
- }
- } // setup single error event handler for the segment loader
- segmentLoader.on('error', onError[type](type, settings));
- },
- /**
- * Setup TextTracks for the closed-caption groups
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @function initialize['CLOSED-CAPTIONS']
- */
- 'CLOSED-CAPTIONS': function CLOSEDCAPTIONS(type, settings) {
- var tech = settings.tech,
- mediaGroups = settings.master.mediaGroups,
- _settings$mediaTypes$3 = settings.mediaTypes[type],
- groups = _settings$mediaTypes$3.groups,
- tracks = _settings$mediaTypes$3.tracks;
- for (var groupId in mediaGroups[type]) {
- if (!groups[groupId]) {
- groups[groupId] = [];
- }
- for (var variantLabel in mediaGroups[type][groupId]) {
- var properties = mediaGroups[type][groupId][variantLabel]; // We only support CEA608 captions for now, so ignore anything that
- // doesn't use a CCx INSTREAM-ID
- if (!properties.instreamId.match(/CC\d/)) {
- continue;
- } // No PlaylistLoader is required for Closed-Captions because the captions are
- // embedded within the video stream
- groups[groupId].push(videojs$1.mergeOptions({
- id: variantLabel
- }, properties));
- if (typeof tracks[variantLabel] === 'undefined') {
- var track = tech.addRemoteTextTrack({
- id: properties.instreamId,
- kind: 'captions',
- default: properties.default && properties.autoselect,
- language: properties.language,
- label: variantLabel
- }, false).track;
- tracks[variantLabel] = track;
- }
- }
- }
- }
- };
- /**
- * Returns a function used to get the active group of the provided type
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Function that returns the active media group for the provided type. Takes an
- * optional parameter {TextTrack} track. If no track is provided, a list of all
- * variants in the group, otherwise the variant corresponding to the provided
- * track is returned.
- * @function activeGroup
- */
- var activeGroup = function activeGroup(type, settings) {
- return function (track) {
- var masterPlaylistLoader = settings.masterPlaylistLoader,
- groups = settings.mediaTypes[type].groups;
- var media = masterPlaylistLoader.media();
- if (!media) {
- return null;
- }
- var variants = null;
- if (media.attributes[type]) {
- variants = groups[media.attributes[type]];
- }
- variants = variants || groups.main;
- if (typeof track === 'undefined') {
- return variants;
- }
- if (track === null) {
- // An active track was specified so a corresponding group is expected. track === null
- // means no track is currently active so there is no corresponding group
- return null;
- }
- return variants.filter(function (props) {
- return props.id === track.id;
- })[0] || null;
- };
- };
- var activeTrack = {
- /**
- * Returns a function used to get the active track of type provided
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Function that returns the active media track for the provided type. Returns
- * null if no track is active
- * @function activeTrack.AUDIO
- */
- AUDIO: function AUDIO(type, settings) {
- return function () {
- var tracks = settings.mediaTypes[type].tracks;
- for (var id in tracks) {
- if (tracks[id].enabled) {
- return tracks[id];
- }
- }
- return null;
- };
- },
- /**
- * Returns a function used to get the active track of type provided
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Function that returns the active media track for the provided type. Returns
- * null if no track is active
- * @function activeTrack.SUBTITLES
- */
- SUBTITLES: function SUBTITLES(type, settings) {
- return function () {
- var tracks = settings.mediaTypes[type].tracks;
- for (var id in tracks) {
- if (tracks[id].mode === 'showing') {
- return tracks[id];
- }
- }
- return null;
- };
- }
- };
- /**
- * Setup PlaylistLoaders and Tracks for media groups (Audio, Subtitles,
- * Closed-Captions) specified in the master manifest.
- *
- * @param {Object} settings
- * Object containing required information for setting up the media groups
- * @param {SegmentLoader} settings.segmentLoaders.AUDIO
- * Audio segment loader
- * @param {SegmentLoader} settings.segmentLoaders.SUBTITLES
- * Subtitle segment loader
- * @param {SegmentLoader} settings.segmentLoaders.main
- * Main segment loader
- * @param {Tech} settings.tech
- * The tech of the player
- * @param {Object} settings.requestOptions
- * XHR request options used by the segment loaders
- * @param {PlaylistLoader} settings.masterPlaylistLoader
- * PlaylistLoader for the master source
- * @param {HlsHandler} settings.hls
- * HLS SourceHandler
- * @param {Object} settings.master
- * The parsed master manifest
- * @param {Object} settings.mediaTypes
- * Object to store the loaders, tracks, and utility methods for each media type
- * @param {Function} settings.blacklistCurrentPlaylist
- * Blacklists the current rendition and forces a rendition switch.
- * @function setupMediaGroups
- */
- var setupMediaGroups = function setupMediaGroups(settings) {
- ['AUDIO', 'SUBTITLES', 'CLOSED-CAPTIONS'].forEach(function (type) {
- initialize[type](type, settings);
- });
- var mediaTypes = settings.mediaTypes,
- masterPlaylistLoader = settings.masterPlaylistLoader,
- tech = settings.tech,
- hls = settings.hls; // setup active group and track getters and change event handlers
- ['AUDIO', 'SUBTITLES'].forEach(function (type) {
- mediaTypes[type].activeGroup = activeGroup(type, settings);
- mediaTypes[type].activeTrack = activeTrack[type](type, settings);
- mediaTypes[type].onGroupChanged = onGroupChanged(type, settings);
- mediaTypes[type].onTrackChanged = onTrackChanged(type, settings);
- }); // DO NOT enable the default subtitle or caption track.
- // DO enable the default audio track
- var audioGroup = mediaTypes.AUDIO.activeGroup();
- var groupId = (audioGroup.filter(function (group) {
- return group.default;
- })[0] || audioGroup[0]).id;
- mediaTypes.AUDIO.tracks[groupId].enabled = true;
- mediaTypes.AUDIO.onTrackChanged();
- masterPlaylistLoader.on('mediachange', function () {
- ['AUDIO', 'SUBTITLES'].forEach(function (type) {
- return mediaTypes[type].onGroupChanged();
- });
- }); // custom audio track change event handler for usage event
- var onAudioTrackChanged = function onAudioTrackChanged() {
- mediaTypes.AUDIO.onTrackChanged();
- tech.trigger({
- type: 'usage',
- name: 'hls-audio-change'
- });
- };
- tech.audioTracks().addEventListener('change', onAudioTrackChanged);
- tech.remoteTextTracks().addEventListener('change', mediaTypes.SUBTITLES.onTrackChanged);
- hls.on('dispose', function () {
- tech.audioTracks().removeEventListener('change', onAudioTrackChanged);
- tech.remoteTextTracks().removeEventListener('change', mediaTypes.SUBTITLES.onTrackChanged);
- }); // clear existing audio tracks and add the ones we just created
- tech.clearTracks('audio');
- for (var id in mediaTypes.AUDIO.tracks) {
- tech.audioTracks().addTrack(mediaTypes.AUDIO.tracks[id]);
- }
- };
- /**
- * Creates skeleton object used to store the loaders, tracks, and utility methods for each
- * media type
- *
- * @return {Object}
- * Object to store the loaders, tracks, and utility methods for each media type
- * @function createMediaTypes
- */
- var createMediaTypes = function createMediaTypes() {
- var mediaTypes = {};
- ['AUDIO', 'SUBTITLES', 'CLOSED-CAPTIONS'].forEach(function (type) {
- mediaTypes[type] = {
- groups: {},
- tracks: {},
- activePlaylistLoader: null,
- activeGroup: noop,
- activeTrack: noop,
- onGroupChanged: noop,
- onTrackChanged: noop
- };
- });
- return mediaTypes;
- };
- /**
- * @file master-playlist-controller.js
- */
- var ABORT_EARLY_BLACKLIST_SECONDS = 60 * 2;
- var Hls = void 0; // SegmentLoader stats that need to have each loader's
- // values summed to calculate the final value
- var loaderStats = ['mediaRequests', 'mediaRequestsAborted', 'mediaRequestsTimedout', 'mediaRequestsErrored', 'mediaTransferDuration', 'mediaBytesTransferred'];
- var sumLoaderStat = function sumLoaderStat(stat) {
- return this.audioSegmentLoader_[stat] + this.mainSegmentLoader_[stat];
- };
- /**
- * the master playlist controller controller all interactons
- * between playlists and segmentloaders. At this time this mainly
- * involves a master playlist and a series of audio playlists
- * if they are available
- *
- * @class MasterPlaylistController
- * @extends videojs.EventTarget
- */
- var MasterPlaylistController = function (_videojs$EventTarget) {
- inherits(MasterPlaylistController, _videojs$EventTarget);
- function MasterPlaylistController(options) {
- classCallCheck(this, MasterPlaylistController);
- var _this = possibleConstructorReturn(this, (MasterPlaylistController.__proto__ || Object.getPrototypeOf(MasterPlaylistController)).call(this));
- var url = options.url,
- handleManifestRedirects = options.handleManifestRedirects,
- withCredentials = options.withCredentials,
- tech = options.tech,
- bandwidth = options.bandwidth,
- externHls = options.externHls,
- useCueTags = options.useCueTags,
- blacklistDuration = options.blacklistDuration,
- enableLowInitialPlaylist = options.enableLowInitialPlaylist,
- sourceType = options.sourceType,
- seekTo = options.seekTo,
- cacheEncryptionKeys = options.cacheEncryptionKeys;
- if (!url) {
- throw new Error('A non-empty playlist URL is required');
- }
- Hls = externHls;
- _this.withCredentials = withCredentials;
- _this.tech_ = tech;
- _this.hls_ = tech.hls;
- _this.seekTo_ = seekTo;
- _this.sourceType_ = sourceType;
- _this.useCueTags_ = useCueTags;
- _this.blacklistDuration = blacklistDuration;
- _this.enableLowInitialPlaylist = enableLowInitialPlaylist;
- if (_this.useCueTags_) {
- _this.cueTagsTrack_ = _this.tech_.addTextTrack('metadata', 'ad-cues');
- _this.cueTagsTrack_.inBandMetadataTrackDispatchType = '';
- }
- _this.requestOptions_ = {
- withCredentials: withCredentials,
- handleManifestRedirects: handleManifestRedirects,
- timeout: null
- };
- _this.mediaTypes_ = createMediaTypes();
- _this.mediaSource = new videojs$1.MediaSource(); // load the media source into the player
- _this.mediaSource.addEventListener('sourceopen', _this.handleSourceOpen_.bind(_this));
- _this.seekable_ = videojs$1.createTimeRanges();
- _this.hasPlayed_ = function () {
- return false;
- };
- _this.syncController_ = new SyncController(options);
- _this.segmentMetadataTrack_ = tech.addRemoteTextTrack({
- kind: 'metadata',
- label: 'segment-metadata'
- }, false).track;
- _this.decrypter_ = new Decrypter$1();
- _this.inbandTextTracks_ = {};
- var segmentLoaderSettings = {
- hls: _this.hls_,
- mediaSource: _this.mediaSource,
- currentTime: _this.tech_.currentTime.bind(_this.tech_),
- seekable: function seekable$$1() {
- return _this.seekable();
- },
- seeking: function seeking() {
- return _this.tech_.seeking();
- },
- duration: function duration$$1() {
- return _this.mediaSource.duration;
- },
- hasPlayed: function hasPlayed() {
- return _this.hasPlayed_();
- },
- goalBufferLength: function goalBufferLength() {
- return _this.goalBufferLength();
- },
- bandwidth: bandwidth,
- syncController: _this.syncController_,
- decrypter: _this.decrypter_,
- sourceType: _this.sourceType_,
- inbandTextTracks: _this.inbandTextTracks_,
- cacheEncryptionKeys: cacheEncryptionKeys
- };
- _this.masterPlaylistLoader_ = _this.sourceType_ === 'dash' ? new DashPlaylistLoader(url, _this.hls_, _this.requestOptions_) : new PlaylistLoader(url, _this.hls_, _this.requestOptions_);
- _this.setupMasterPlaylistLoaderListeners_(); // setup segment loaders
- // combined audio/video or just video when alternate audio track is selected
- _this.mainSegmentLoader_ = new SegmentLoader(videojs$1.mergeOptions(segmentLoaderSettings, {
- segmentMetadataTrack: _this.segmentMetadataTrack_,
- loaderType: 'main'
- }), options); // alternate audio track
- _this.audioSegmentLoader_ = new SegmentLoader(videojs$1.mergeOptions(segmentLoaderSettings, {
- loaderType: 'audio'
- }), options);
- _this.subtitleSegmentLoader_ = new VTTSegmentLoader(videojs$1.mergeOptions(segmentLoaderSettings, {
- loaderType: 'vtt'
- }), options);
- _this.setupSegmentLoaderListeners_(); // Create SegmentLoader stat-getters
- loaderStats.forEach(function (stat) {
- _this[stat + '_'] = sumLoaderStat.bind(_this, stat);
- });
- _this.logger_ = logger('MPC');
- _this.masterPlaylistLoader_.load();
- return _this;
- }
- /**
- * Register event handlers on the master playlist loader. A helper
- * function for construction time.
- *
- * @private
- */
- createClass(MasterPlaylistController, [{
- key: 'setupMasterPlaylistLoaderListeners_',
- value: function setupMasterPlaylistLoaderListeners_() {
- var _this2 = this;
- this.masterPlaylistLoader_.on('loadedmetadata', function () {
- var media = _this2.masterPlaylistLoader_.media();
- var requestTimeout = media.targetDuration * 1.5 * 1000; // If we don't have any more available playlists, we don't want to
- // timeout the request.
- if (isLowestEnabledRendition(_this2.masterPlaylistLoader_.master, _this2.masterPlaylistLoader_.media())) {
- _this2.requestOptions_.timeout = 0;
- } else {
- _this2.requestOptions_.timeout = requestTimeout;
- } // if this isn't a live video and preload permits, start
- // downloading segments
- if (media.endList && _this2.tech_.preload() !== 'none') {
- _this2.mainSegmentLoader_.playlist(media, _this2.requestOptions_);
- _this2.mainSegmentLoader_.load();
- }
- setupMediaGroups({
- sourceType: _this2.sourceType_,
- segmentLoaders: {
- AUDIO: _this2.audioSegmentLoader_,
- SUBTITLES: _this2.subtitleSegmentLoader_,
- main: _this2.mainSegmentLoader_
- },
- tech: _this2.tech_,
- requestOptions: _this2.requestOptions_,
- masterPlaylistLoader: _this2.masterPlaylistLoader_,
- hls: _this2.hls_,
- master: _this2.master(),
- mediaTypes: _this2.mediaTypes_,
- blacklistCurrentPlaylist: _this2.blacklistCurrentPlaylist.bind(_this2)
- });
- _this2.triggerPresenceUsage_(_this2.master(), media);
- try {
- _this2.setupSourceBuffers_();
- } catch (e) {
- videojs$1.log.warn('Failed to create SourceBuffers', e);
- return _this2.mediaSource.endOfStream('decode');
- }
- _this2.setupFirstPlay();
- if (!_this2.mediaTypes_.AUDIO.activePlaylistLoader || _this2.mediaTypes_.AUDIO.activePlaylistLoader.media()) {
- _this2.trigger('selectedinitialmedia');
- } else {
- // We must wait for the active audio playlist loader to
- // finish setting up before triggering this event so the
- // representations API and EME setup is correct
- _this2.mediaTypes_.AUDIO.activePlaylistLoader.one('loadedmetadata', function () {
- _this2.trigger('selectedinitialmedia');
- });
- }
- });
- this.masterPlaylistLoader_.on('loadedplaylist', function () {
- var updatedPlaylist = _this2.masterPlaylistLoader_.media();
- if (!updatedPlaylist) {
- // blacklist any variants that are not supported by the browser before selecting
- // an initial media as the playlist selectors do not consider browser support
- _this2.excludeUnsupportedVariants_();
- var selectedMedia = void 0;
- if (_this2.enableLowInitialPlaylist) {
- selectedMedia = _this2.selectInitialPlaylist();
- }
- if (!selectedMedia) {
- selectedMedia = _this2.selectPlaylist();
- }
- _this2.initialMedia_ = selectedMedia;
- _this2.masterPlaylistLoader_.media(_this2.initialMedia_);
- return;
- }
- if (_this2.useCueTags_) {
- _this2.updateAdCues_(updatedPlaylist);
- } // TODO: Create a new event on the PlaylistLoader that signals
- // that the segments have changed in some way and use that to
- // update the SegmentLoader instead of doing it twice here and
- // on `mediachange`
- _this2.mainSegmentLoader_.playlist(updatedPlaylist, _this2.requestOptions_);
- _this2.updateDuration(); // If the player isn't paused, ensure that the segment loader is running,
- // as it is possible that it was temporarily stopped while waiting for
- // a playlist (e.g., in case the playlist errored and we re-requested it).
- if (!_this2.tech_.paused()) {
- _this2.mainSegmentLoader_.load();
- if (_this2.audioSegmentLoader_) {
- _this2.audioSegmentLoader_.load();
- }
- }
- if (!updatedPlaylist.endList) {
- var addSeekableRange = function addSeekableRange() {
- var seekable$$1 = _this2.seekable();
- if (seekable$$1.length !== 0) {
- _this2.mediaSource.addSeekableRange_(seekable$$1.start(0), seekable$$1.end(0));
- }
- };
- if (_this2.duration() !== Infinity) {
- var onDurationchange = function onDurationchange() {
- if (_this2.duration() === Infinity) {
- addSeekableRange();
- } else {
- _this2.tech_.one('durationchange', onDurationchange);
- }
- };
- _this2.tech_.one('durationchange', onDurationchange);
- } else {
- addSeekableRange();
- }
- }
- });
- this.masterPlaylistLoader_.on('error', function () {
- _this2.blacklistCurrentPlaylist(_this2.masterPlaylistLoader_.error);
- });
- this.masterPlaylistLoader_.on('mediachanging', function () {
- _this2.mainSegmentLoader_.abort();
- _this2.mainSegmentLoader_.pause();
- });
- this.masterPlaylistLoader_.on('mediachange', function () {
- var media = _this2.masterPlaylistLoader_.media();
- var requestTimeout = media.targetDuration * 1.5 * 1000; // If we don't have any more available playlists, we don't want to
- // timeout the request.
- if (isLowestEnabledRendition(_this2.masterPlaylistLoader_.master, _this2.masterPlaylistLoader_.media())) {
- _this2.requestOptions_.timeout = 0;
- } else {
- _this2.requestOptions_.timeout = requestTimeout;
- } // TODO: Create a new event on the PlaylistLoader that signals
- // that the segments have changed in some way and use that to
- // update the SegmentLoader instead of doing it twice here and
- // on `loadedplaylist`
- _this2.mainSegmentLoader_.playlist(media, _this2.requestOptions_);
- _this2.mainSegmentLoader_.load();
- _this2.tech_.trigger({
- type: 'mediachange',
- bubbles: true
- });
- });
- this.masterPlaylistLoader_.on('playlistunchanged', function () {
- var updatedPlaylist = _this2.masterPlaylistLoader_.media();
- var playlistOutdated = _this2.stuckAtPlaylistEnd_(updatedPlaylist);
- if (playlistOutdated) {
- // Playlist has stopped updating and we're stuck at its end. Try to
- // blacklist it and switch to another playlist in the hope that that
- // one is updating (and give the player a chance to re-adjust to the
- // safe live point).
- _this2.blacklistCurrentPlaylist({
- message: 'Playlist no longer updating.'
- }); // useful for monitoring QoS
- _this2.tech_.trigger('playliststuck');
- }
- });
- this.masterPlaylistLoader_.on('renditiondisabled', function () {
- _this2.tech_.trigger({
- type: 'usage',
- name: 'hls-rendition-disabled'
- });
- });
- this.masterPlaylistLoader_.on('renditionenabled', function () {
- _this2.tech_.trigger({
- type: 'usage',
- name: 'hls-rendition-enabled'
- });
- });
- }
- /**
- * A helper function for triggerring presence usage events once per source
- *
- * @private
- */
- }, {
- key: 'triggerPresenceUsage_',
- value: function triggerPresenceUsage_(master, media) {
- var mediaGroups = master.mediaGroups || {};
- var defaultDemuxed = true;
- var audioGroupKeys = Object.keys(mediaGroups.AUDIO);
- for (var mediaGroup in mediaGroups.AUDIO) {
- for (var label in mediaGroups.AUDIO[mediaGroup]) {
- var properties = mediaGroups.AUDIO[mediaGroup][label];
- if (!properties.uri) {
- defaultDemuxed = false;
- }
- }
- }
- if (defaultDemuxed) {
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-demuxed'
- });
- }
- if (Object.keys(mediaGroups.SUBTITLES).length) {
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-webvtt'
- });
- }
- if (Hls.Playlist.isAes(media)) {
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-aes'
- });
- }
- if (Hls.Playlist.isFmp4(media)) {
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-fmp4'
- });
- }
- if (audioGroupKeys.length && Object.keys(mediaGroups.AUDIO[audioGroupKeys[0]]).length > 1) {
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-alternate-audio'
- });
- }
- if (this.useCueTags_) {
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-playlist-cue-tags'
- });
- }
- }
- /**
- * Register event handlers on the segment loaders. A helper function
- * for construction time.
- *
- * @private
- */
- }, {
- key: 'setupSegmentLoaderListeners_',
- value: function setupSegmentLoaderListeners_() {
- var _this3 = this;
- this.mainSegmentLoader_.on('bandwidthupdate', function () {
- var nextPlaylist = _this3.selectPlaylist();
- var currentPlaylist = _this3.masterPlaylistLoader_.media();
- var buffered = _this3.tech_.buffered();
- var forwardBuffer = buffered.length ? buffered.end(buffered.length - 1) - _this3.tech_.currentTime() : 0;
- var bufferLowWaterLine = _this3.bufferLowWaterLine(); // If the playlist is live, then we want to not take low water line into account.
- // This is because in LIVE, the player plays 3 segments from the end of the
- // playlist, and if `BUFFER_LOW_WATER_LINE` is greater than the duration availble
- // in those segments, a viewer will never experience a rendition upswitch.
- if (!currentPlaylist.endList || // For the same reason as LIVE, we ignore the low water line when the VOD
- // duration is below the max potential low water line
- _this3.duration() < Config.MAX_BUFFER_LOW_WATER_LINE || // we want to switch down to lower resolutions quickly to continue playback, but
- nextPlaylist.attributes.BANDWIDTH < currentPlaylist.attributes.BANDWIDTH || // ensure we have some buffer before we switch up to prevent us running out of
- // buffer while loading a higher rendition.
- forwardBuffer >= bufferLowWaterLine) {
- _this3.masterPlaylistLoader_.media(nextPlaylist);
- }
- _this3.tech_.trigger('bandwidthupdate');
- });
- this.mainSegmentLoader_.on('progress', function () {
- _this3.trigger('progress');
- });
- this.mainSegmentLoader_.on('error', function () {
- _this3.blacklistCurrentPlaylist(_this3.mainSegmentLoader_.error());
- });
- this.mainSegmentLoader_.on('syncinfoupdate', function () {
- _this3.onSyncInfoUpdate_();
- });
- this.mainSegmentLoader_.on('timestampoffset', function () {
- _this3.tech_.trigger({
- type: 'usage',
- name: 'hls-timestamp-offset'
- });
- });
- this.audioSegmentLoader_.on('syncinfoupdate', function () {
- _this3.onSyncInfoUpdate_();
- });
- this.mainSegmentLoader_.on('ended', function () {
- _this3.onEndOfStream();
- });
- this.mainSegmentLoader_.on('earlyabort', function () {
- _this3.blacklistCurrentPlaylist({
- message: 'Aborted early because there isn\'t enough bandwidth to complete the ' + 'request without rebuffering.'
- }, ABORT_EARLY_BLACKLIST_SECONDS);
- });
- this.mainSegmentLoader_.on('reseteverything', function () {
- // If playing an MTS stream, a videojs.MediaSource is listening for
- // hls-reset to reset caption parsing state in the transmuxer
- _this3.tech_.trigger('hls-reset');
- });
- this.mainSegmentLoader_.on('segmenttimemapping', function (event) {
- // If playing an MTS stream in html, a videojs.MediaSource is listening for
- // hls-segment-time-mapping update its internal mapping of stream to display time
- _this3.tech_.trigger({
- type: 'hls-segment-time-mapping',
- mapping: event.mapping
- });
- });
- this.audioSegmentLoader_.on('ended', function () {
- _this3.onEndOfStream();
- });
- }
- }, {
- key: 'mediaSecondsLoaded_',
- value: function mediaSecondsLoaded_() {
- return Math.max(this.audioSegmentLoader_.mediaSecondsLoaded + this.mainSegmentLoader_.mediaSecondsLoaded);
- }
- /**
- * Call load on our SegmentLoaders
- */
- }, {
- key: 'load',
- value: function load() {
- this.mainSegmentLoader_.load();
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- this.audioSegmentLoader_.load();
- }
- if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
- this.subtitleSegmentLoader_.load();
- }
- }
- /**
- * Re-tune playback quality level for the current player
- * conditions without performing destructive actions, like
- * removing already buffered content
- *
- * @private
- */
- }, {
- key: 'smoothQualityChange_',
- value: function smoothQualityChange_() {
- var media = this.selectPlaylist();
- if (media !== this.masterPlaylistLoader_.media()) {
- this.masterPlaylistLoader_.media(media);
- this.mainSegmentLoader_.resetLoader(); // don't need to reset audio as it is reset when media changes
- }
- }
- /**
- * Re-tune playback quality level for the current player
- * conditions. This method will perform destructive actions like removing
- * already buffered content in order to readjust the currently active
- * playlist quickly. This is good for manual quality changes
- *
- * @private
- */
- }, {
- key: 'fastQualityChange_',
- value: function fastQualityChange_() {
- var _this4 = this;
- var media = this.selectPlaylist();
- if (media === this.masterPlaylistLoader_.media()) {
- return;
- }
- this.masterPlaylistLoader_.media(media); // Delete all buffered data to allow an immediate quality switch, then seek to give
- // the browser a kick to remove any cached frames from the previous rendtion (.04 seconds
- // ahead is roughly the minimum that will accomplish this across a variety of content
- // in IE and Edge, but seeking in place is sufficient on all other browsers)
- // Edge/IE bug: https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/14600375/
- // Chrome bug: https://bugs.chromium.org/p/chromium/issues/detail?id=651904
- this.mainSegmentLoader_.resetEverything(function () {
- // Since this is not a typical seek, we avoid the seekTo method which can cause segments
- // from the previously enabled rendition to load before the new playlist has finished loading
- if (videojs$1.browser.IE_VERSION || videojs$1.browser.IS_EDGE) {
- _this4.tech_.setCurrentTime(_this4.tech_.currentTime() + 0.04);
- } else {
- _this4.tech_.setCurrentTime(_this4.tech_.currentTime());
- }
- }); // don't need to reset audio as it is reset when media changes
- }
- /**
- * Begin playback.
- */
- }, {
- key: 'play',
- value: function play() {
- if (this.setupFirstPlay()) {
- return;
- }
- if (this.tech_.ended()) {
- this.seekTo_(0);
- }
- if (this.hasPlayed_()) {
- this.load();
- }
- var seekable$$1 = this.tech_.seekable(); // if the viewer has paused and we fell out of the live window,
- // seek forward to the live point
- if (this.tech_.duration() === Infinity) {
- if (this.tech_.currentTime() < seekable$$1.start(0)) {
- return this.seekTo_(seekable$$1.end(seekable$$1.length - 1));
- }
- }
- }
- /**
- * Seek to the latest media position if this is a live video and the
- * player and video are loaded and initialized.
- */
- }, {
- key: 'setupFirstPlay',
- value: function setupFirstPlay() {
- var _this5 = this;
- var media = this.masterPlaylistLoader_.media(); // Check that everything is ready to begin buffering for the first call to play
- // If 1) there is no active media
- // 2) the player is paused
- // 3) the first play has already been setup
- // then exit early
- if (!media || this.tech_.paused() || this.hasPlayed_()) {
- return false;
- } // when the video is a live stream
- if (!media.endList) {
- var seekable$$1 = this.seekable();
- if (!seekable$$1.length) {
- // without a seekable range, the player cannot seek to begin buffering at the live
- // point
- return false;
- }
- if (videojs$1.browser.IE_VERSION && this.tech_.readyState() === 0) {
- // IE11 throws an InvalidStateError if you try to set currentTime while the
- // readyState is 0, so it must be delayed until the tech fires loadedmetadata.
- this.tech_.one('loadedmetadata', function () {
- _this5.trigger('firstplay');
- _this5.seekTo_(seekable$$1.end(0));
- _this5.hasPlayed_ = function () {
- return true;
- };
- });
- return false;
- } // trigger firstplay to inform the source handler to ignore the next seek event
- this.trigger('firstplay'); // seek to the live point
- this.seekTo_(seekable$$1.end(0));
- }
- this.hasPlayed_ = function () {
- return true;
- }; // we can begin loading now that everything is ready
- this.load();
- return true;
- }
- /**
- * handle the sourceopen event on the MediaSource
- *
- * @private
- */
- }, {
- key: 'handleSourceOpen_',
- value: function handleSourceOpen_() {
- // Only attempt to create the source buffer if none already exist.
- // handleSourceOpen is also called when we are "re-opening" a source buffer
- // after `endOfStream` has been called (in response to a seek for instance)
- try {
- this.setupSourceBuffers_();
- } catch (e) {
- videojs$1.log.warn('Failed to create Source Buffers', e);
- return this.mediaSource.endOfStream('decode');
- } // if autoplay is enabled, begin playback. This is duplicative of
- // code in video.js but is required because play() must be invoked
- // *after* the media source has opened.
- if (this.tech_.autoplay()) {
- var playPromise = this.tech_.play(); // Catch/silence error when a pause interrupts a play request
- // on browsers which return a promise
- if (typeof playPromise !== 'undefined' && typeof playPromise.then === 'function') {
- playPromise.then(null, function (e) {});
- }
- }
- this.trigger('sourceopen');
- }
- /**
- * Calls endOfStream on the media source when all active stream types have called
- * endOfStream
- *
- * @param {string} streamType
- * Stream type of the segment loader that called endOfStream
- * @private
- */
- }, {
- key: 'onEndOfStream',
- value: function onEndOfStream() {
- var isEndOfStream = this.mainSegmentLoader_.ended_;
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- // if the audio playlist loader exists, then alternate audio is active
- if (!this.mainSegmentLoader_.startingMedia_ || this.mainSegmentLoader_.startingMedia_.containsVideo) {
- // if we do not know if the main segment loader contains video yet or if we
- // definitively know the main segment loader contains video, then we need to wait
- // for both main and audio segment loaders to call endOfStream
- isEndOfStream = isEndOfStream && this.audioSegmentLoader_.ended_;
- } else {
- // otherwise just rely on the audio loader
- isEndOfStream = this.audioSegmentLoader_.ended_;
- }
- }
- if (!isEndOfStream) {
- return;
- }
- this.logger_('calling mediaSource.endOfStream()'); // on chrome calling endOfStream can sometimes cause an exception,
- // even when the media source is in a valid state.
- try {
- this.mediaSource.endOfStream();
- } catch (e) {
- videojs$1.log.warn('Failed to call media source endOfStream', e);
- }
- }
- /**
- * Check if a playlist has stopped being updated
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist has stopped being updated or not
- */
- }, {
- key: 'stuckAtPlaylistEnd_',
- value: function stuckAtPlaylistEnd_(playlist) {
- var seekable$$1 = this.seekable();
- if (!seekable$$1.length) {
- // playlist doesn't have enough information to determine whether we are stuck
- return false;
- }
- var expired = this.syncController_.getExpiredTime(playlist, this.mediaSource.duration);
- if (expired === null) {
- return false;
- } // does not use the safe live end to calculate playlist end, since we
- // don't want to say we are stuck while there is still content
- var absolutePlaylistEnd = Hls.Playlist.playlistEnd(playlist, expired);
- var currentTime = this.tech_.currentTime();
- var buffered = this.tech_.buffered();
- if (!buffered.length) {
- // return true if the playhead reached the absolute end of the playlist
- return absolutePlaylistEnd - currentTime <= SAFE_TIME_DELTA;
- }
- var bufferedEnd = buffered.end(buffered.length - 1); // return true if there is too little buffer left and buffer has reached absolute
- // end of playlist
- return bufferedEnd - currentTime <= SAFE_TIME_DELTA && absolutePlaylistEnd - bufferedEnd <= SAFE_TIME_DELTA;
- }
- /**
- * Blacklists a playlist when an error occurs for a set amount of time
- * making it unavailable for selection by the rendition selection algorithm
- * and then forces a new playlist (rendition) selection.
- *
- * @param {Object=} error an optional error that may include the playlist
- * to blacklist
- * @param {Number=} blacklistDuration an optional number of seconds to blacklist the
- * playlist
- */
- }, {
- key: 'blacklistCurrentPlaylist',
- value: function blacklistCurrentPlaylist() {
- var error = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- var blacklistDuration = arguments[1];
- var currentPlaylist = void 0;
- var nextPlaylist = void 0; // If the `error` was generated by the playlist loader, it will contain
- // the playlist we were trying to load (but failed) and that should be
- // blacklisted instead of the currently selected playlist which is likely
- // out-of-date in this scenario
- currentPlaylist = error.playlist || this.masterPlaylistLoader_.media();
- blacklistDuration = blacklistDuration || error.blacklistDuration || this.blacklistDuration; // If there is no current playlist, then an error occurred while we were
- // trying to load the master OR while we were disposing of the tech
- if (!currentPlaylist) {
- this.error = error;
- try {
- return this.mediaSource.endOfStream('network');
- } catch (e) {
- return this.trigger('error');
- }
- }
- var isFinalRendition = this.masterPlaylistLoader_.master.playlists.filter(isEnabled).length === 1;
- if (isFinalRendition) {
- // Never blacklisting this playlist because it's final rendition
- videojs$1.log.warn('Problem encountered with the current ' + 'HLS playlist. Trying again since it is the final playlist.');
- this.tech_.trigger('retryplaylist');
- return this.masterPlaylistLoader_.load(isFinalRendition);
- } // Blacklist this playlist
- currentPlaylist.excludeUntil = Date.now() + blacklistDuration * 1000;
- this.tech_.trigger('blacklistplaylist');
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-rendition-blacklisted'
- }); // Select a new playlist
- nextPlaylist = this.selectPlaylist();
- videojs$1.log.warn('Problem encountered with the current HLS playlist.' + (error.message ? ' ' + error.message : '') + ' Switching to another playlist.');
- return this.masterPlaylistLoader_.media(nextPlaylist);
- }
- /**
- * Pause all segment loaders
- */
- }, {
- key: 'pauseLoading',
- value: function pauseLoading() {
- this.mainSegmentLoader_.pause();
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- this.audioSegmentLoader_.pause();
- }
- if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
- this.subtitleSegmentLoader_.pause();
- }
- }
- /**
- * set the current time on all segment loaders
- *
- * @param {TimeRange} currentTime the current time to set
- * @return {TimeRange} the current time
- */
- }, {
- key: 'setCurrentTime',
- value: function setCurrentTime(currentTime) {
- var buffered = findRange(this.tech_.buffered(), currentTime);
- if (!(this.masterPlaylistLoader_ && this.masterPlaylistLoader_.media())) {
- // return immediately if the metadata is not ready yet
- return 0;
- } // it's clearly an edge-case but don't thrown an error if asked to
- // seek within an empty playlist
- if (!this.masterPlaylistLoader_.media().segments) {
- return 0;
- } // In flash playback, the segment loaders should be reset on every seek, even
- // in buffer seeks. If the seek location is already buffered, continue buffering as
- // usual
- // TODO: redo this comment
- if (buffered && buffered.length) {
- return currentTime;
- } // cancel outstanding requests so we begin buffering at the new
- // location
- this.mainSegmentLoader_.resetEverything();
- this.mainSegmentLoader_.abort();
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- this.audioSegmentLoader_.resetEverything();
- this.audioSegmentLoader_.abort();
- }
- if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
- this.subtitleSegmentLoader_.resetEverything();
- this.subtitleSegmentLoader_.abort();
- } // start segment loader loading in case they are paused
- this.load();
- }
- /**
- * get the current duration
- *
- * @return {TimeRange} the duration
- */
- }, {
- key: 'duration',
- value: function duration$$1() {
- if (!this.masterPlaylistLoader_) {
- return 0;
- }
- if (this.mediaSource) {
- return this.mediaSource.duration;
- }
- return Hls.Playlist.duration(this.masterPlaylistLoader_.media());
- }
- /**
- * check the seekable range
- *
- * @return {TimeRange} the seekable range
- */
- }, {
- key: 'seekable',
- value: function seekable$$1() {
- return this.seekable_;
- }
- }, {
- key: 'onSyncInfoUpdate_',
- value: function onSyncInfoUpdate_() {
- var mainSeekable = void 0;
- var audioSeekable = void 0;
- if (!this.masterPlaylistLoader_) {
- return;
- }
- var media = this.masterPlaylistLoader_.media();
- if (!media) {
- return;
- }
- var expired = this.syncController_.getExpiredTime(media, this.mediaSource.duration);
- if (expired === null) {
- // not enough information to update seekable
- return;
- }
- mainSeekable = Hls.Playlist.seekable(media, expired);
- if (mainSeekable.length === 0) {
- return;
- }
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- media = this.mediaTypes_.AUDIO.activePlaylistLoader.media();
- expired = this.syncController_.getExpiredTime(media, this.mediaSource.duration);
- if (expired === null) {
- return;
- }
- audioSeekable = Hls.Playlist.seekable(media, expired);
- if (audioSeekable.length === 0) {
- return;
- }
- }
- var oldEnd = void 0;
- var oldStart = void 0;
- if (this.seekable_ && this.seekable_.length) {
- oldEnd = this.seekable_.end(0);
- oldStart = this.seekable_.start(0);
- }
- if (!audioSeekable) {
- // seekable has been calculated based on buffering video data so it
- // can be returned directly
- this.seekable_ = mainSeekable;
- } else if (audioSeekable.start(0) > mainSeekable.end(0) || mainSeekable.start(0) > audioSeekable.end(0)) {
- // seekables are pretty far off, rely on main
- this.seekable_ = mainSeekable;
- } else {
- this.seekable_ = videojs$1.createTimeRanges([[audioSeekable.start(0) > mainSeekable.start(0) ? audioSeekable.start(0) : mainSeekable.start(0), audioSeekable.end(0) < mainSeekable.end(0) ? audioSeekable.end(0) : mainSeekable.end(0)]]);
- } // seekable is the same as last time
- if (this.seekable_ && this.seekable_.length) {
- if (this.seekable_.end(0) === oldEnd && this.seekable_.start(0) === oldStart) {
- return;
- }
- }
- this.logger_('seekable updated [' + printableRange(this.seekable_) + ']');
- this.tech_.trigger('seekablechanged');
- }
- /**
- * Update the player duration
- */
- }, {
- key: 'updateDuration',
- value: function updateDuration() {
- var _this6 = this;
- var oldDuration = this.mediaSource.duration;
- var newDuration = Hls.Playlist.duration(this.masterPlaylistLoader_.media());
- var buffered = this.tech_.buffered();
- var setDuration = function setDuration() {
- // on firefox setting the duration may sometimes cause an exception
- // even if the media source is open and source buffers are not
- // updating, something about the media source being in an invalid state.
- _this6.logger_('Setting duration from ' + _this6.mediaSource.duration + ' => ' + newDuration);
- try {
- _this6.mediaSource.duration = newDuration;
- } catch (e) {
- videojs$1.log.warn('Failed to set media source duration', e);
- }
- _this6.tech_.trigger('durationchange');
- _this6.mediaSource.removeEventListener('sourceopen', setDuration);
- };
- if (buffered.length > 0) {
- newDuration = Math.max(newDuration, buffered.end(buffered.length - 1));
- } // if the duration has changed, invalidate the cached value
- if (oldDuration !== newDuration) {
- // update the duration
- if (this.mediaSource.readyState !== 'open') {
- this.mediaSource.addEventListener('sourceopen', setDuration);
- } else {
- setDuration();
- }
- }
- }
- /**
- * dispose of the MasterPlaylistController and everything
- * that it controls
- */
- }, {
- key: 'dispose',
- value: function dispose() {
- var _this7 = this;
- this.decrypter_.terminate();
- this.masterPlaylistLoader_.dispose();
- this.mainSegmentLoader_.dispose();
- ['AUDIO', 'SUBTITLES'].forEach(function (type) {
- var groups = _this7.mediaTypes_[type].groups;
- for (var id in groups) {
- groups[id].forEach(function (group) {
- if (group.playlistLoader) {
- group.playlistLoader.dispose();
- }
- });
- }
- });
- this.audioSegmentLoader_.dispose();
- this.subtitleSegmentLoader_.dispose();
- }
- /**
- * return the master playlist object if we have one
- *
- * @return {Object} the master playlist object that we parsed
- */
- }, {
- key: 'master',
- value: function master() {
- return this.masterPlaylistLoader_.master;
- }
- /**
- * return the currently selected playlist
- *
- * @return {Object} the currently selected playlist object that we parsed
- */
- }, {
- key: 'media',
- value: function media() {
- // playlist loader will not return media if it has not been fully loaded
- return this.masterPlaylistLoader_.media() || this.initialMedia_;
- }
- /**
- * setup our internal source buffers on our segment Loaders
- *
- * @private
- */
- }, {
- key: 'setupSourceBuffers_',
- value: function setupSourceBuffers_() {
- var media = this.masterPlaylistLoader_.media();
- var mimeTypes = void 0; // wait until a media playlist is available and the Media Source is
- // attached
- if (!media || this.mediaSource.readyState !== 'open') {
- return;
- }
- mimeTypes = mimeTypesForPlaylist(this.masterPlaylistLoader_.master, media);
- if (mimeTypes.length < 1) {
- this.error = 'No compatible SourceBuffer configuration for the variant stream:' + media.resolvedUri;
- return this.mediaSource.endOfStream('decode');
- }
- this.configureLoaderMimeTypes_(mimeTypes); // exclude any incompatible variant streams from future playlist
- // selection
- this.excludeIncompatibleVariants_(media);
- }
- }, {
- key: 'configureLoaderMimeTypes_',
- value: function configureLoaderMimeTypes_(mimeTypes) {
- // If the content is demuxed, we can't start appending segments to a source buffer
- // until both source buffers are set up, or else the browser may not let us add the
- // second source buffer (it will assume we are playing either audio only or video
- // only).
- var sourceBufferEmitter = // If there is more than one mime type
- mimeTypes.length > 1 && // and the first mime type does not have muxed video and audio
- mimeTypes[0].indexOf(',') === -1 && // and the two mime types are different (they can be the same in the case of audio
- // only with alternate audio)
- mimeTypes[0] !== mimeTypes[1] ? // then we want to wait on the second source buffer
- new videojs$1.EventTarget() : // otherwise there is no need to wait as the content is either audio only,
- // video only, or muxed content.
- null;
- this.mainSegmentLoader_.mimeType(mimeTypes[0], sourceBufferEmitter);
- if (mimeTypes[1]) {
- this.audioSegmentLoader_.mimeType(mimeTypes[1], sourceBufferEmitter);
- }
- }
- /**
- * Blacklists playlists with codecs that are unsupported by the browser.
- */
- }, {
- key: 'excludeUnsupportedVariants_',
- value: function excludeUnsupportedVariants_() {
- this.master().playlists.forEach(function (variant) {
- if (variant.attributes.CODECS && window$1.MediaSource && window$1.MediaSource.isTypeSupported && !window$1.MediaSource.isTypeSupported('video/mp4; codecs="' + mapLegacyAvcCodecs(variant.attributes.CODECS) + '"')) {
- variant.excludeUntil = Infinity;
- }
- });
- }
- /**
- * Blacklist playlists that are known to be codec or
- * stream-incompatible with the SourceBuffer configuration. For
- * instance, Media Source Extensions would cause the video element to
- * stall waiting for video data if you switched from a variant with
- * video and audio to an audio-only one.
- *
- * @param {Object} media a media playlist compatible with the current
- * set of SourceBuffers. Variants in the current master playlist that
- * do not appear to have compatible codec or stream configurations
- * will be excluded from the default playlist selection algorithm
- * indefinitely.
- * @private
- */
- }, {
- key: 'excludeIncompatibleVariants_',
- value: function excludeIncompatibleVariants_(media) {
- var codecCount = 2;
- var videoCodec = null;
- var codecs = void 0;
- if (media.attributes.CODECS) {
- codecs = parseCodecs(media.attributes.CODECS);
- videoCodec = codecs.videoCodec;
- codecCount = codecs.codecCount;
- }
- this.master().playlists.forEach(function (variant) {
- var variantCodecs = {
- codecCount: 2,
- videoCodec: null
- };
- if (variant.attributes.CODECS) {
- variantCodecs = parseCodecs(variant.attributes.CODECS);
- } // if the streams differ in the presence or absence of audio or
- // video, they are incompatible
- if (variantCodecs.codecCount !== codecCount) {
- variant.excludeUntil = Infinity;
- } // if h.264 is specified on the current playlist, some flavor of
- // it must be specified on all compatible variants
- if (variantCodecs.videoCodec !== videoCodec) {
- variant.excludeUntil = Infinity;
- }
- });
- }
- }, {
- key: 'updateAdCues_',
- value: function updateAdCues_(media) {
- var offset = 0;
- var seekable$$1 = this.seekable();
- if (seekable$$1.length) {
- offset = seekable$$1.start(0);
- }
- updateAdCues(media, this.cueTagsTrack_, offset);
- }
- /**
- * Calculates the desired forward buffer length based on current time
- *
- * @return {Number} Desired forward buffer length in seconds
- */
- }, {
- key: 'goalBufferLength',
- value: function goalBufferLength() {
- var currentTime = this.tech_.currentTime();
- var initial = Config.GOAL_BUFFER_LENGTH;
- var rate = Config.GOAL_BUFFER_LENGTH_RATE;
- var max = Math.max(initial, Config.MAX_GOAL_BUFFER_LENGTH);
- return Math.min(initial + currentTime * rate, max);
- }
- /**
- * Calculates the desired buffer low water line based on current time
- *
- * @return {Number} Desired buffer low water line in seconds
- */
- }, {
- key: 'bufferLowWaterLine',
- value: function bufferLowWaterLine() {
- var currentTime = this.tech_.currentTime();
- var initial = Config.BUFFER_LOW_WATER_LINE;
- var rate = Config.BUFFER_LOW_WATER_LINE_RATE;
- var max = Math.max(initial, Config.MAX_BUFFER_LOW_WATER_LINE);
- return Math.min(initial + currentTime * rate, max);
- }
- }]);
- return MasterPlaylistController;
- }(videojs$1.EventTarget);
- /**
- * Returns a function that acts as the Enable/disable playlist function.
- *
- * @param {PlaylistLoader} loader - The master playlist loader
- * @param {String} playlistUri - uri of the playlist
- * @param {Function} changePlaylistFn - A function to be called after a
- * playlist's enabled-state has been changed. Will NOT be called if a
- * playlist's enabled-state is unchanged
- * @param {Boolean=} enable - Value to set the playlist enabled-state to
- * or if undefined returns the current enabled-state for the playlist
- * @return {Function} Function for setting/getting enabled
- */
- var enableFunction = function enableFunction(loader, playlistUri, changePlaylistFn) {
- return function (enable) {
- var playlist = loader.master.playlists[playlistUri];
- var incompatible = isIncompatible(playlist);
- var currentlyEnabled = isEnabled(playlist);
- if (typeof enable === 'undefined') {
- return currentlyEnabled;
- }
- if (enable) {
- delete playlist.disabled;
- } else {
- playlist.disabled = true;
- }
- if (enable !== currentlyEnabled && !incompatible) {
- // Ensure the outside world knows about our changes
- changePlaylistFn();
- if (enable) {
- loader.trigger('renditionenabled');
- } else {
- loader.trigger('renditiondisabled');
- }
- }
- return enable;
- };
- };
- /**
- * The representation object encapsulates the publicly visible information
- * in a media playlist along with a setter/getter-type function (enabled)
- * for changing the enabled-state of a particular playlist entry
- *
- * @class Representation
- */
- var Representation = function Representation(hlsHandler, playlist, id) {
- classCallCheck(this, Representation);
- var mpc = hlsHandler.masterPlaylistController_,
- smoothQualityChange = hlsHandler.options_.smoothQualityChange; // Get a reference to a bound version of the quality change function
- var changeType = smoothQualityChange ? 'smooth' : 'fast';
- var qualityChangeFunction = mpc[changeType + 'QualityChange_'].bind(mpc); // some playlist attributes are optional
- if (playlist.attributes.RESOLUTION) {
- var resolution = playlist.attributes.RESOLUTION;
- this.width = resolution.width;
- this.height = resolution.height;
- }
- this.bandwidth = playlist.attributes.BANDWIDTH; // The id is simply the ordinality of the media playlist
- // within the master playlist
- this.id = id; // Partially-apply the enableFunction to create a playlist-
- // specific variant
- this.enabled = enableFunction(hlsHandler.playlists, playlist.uri, qualityChangeFunction);
- };
- /**
- * A mixin function that adds the `representations` api to an instance
- * of the HlsHandler class
- * @param {HlsHandler} hlsHandler - An instance of HlsHandler to add the
- * representation API into
- */
- var renditionSelectionMixin = function renditionSelectionMixin(hlsHandler) {
- var playlists = hlsHandler.playlists; // Add a single API-specific function to the HlsHandler instance
- hlsHandler.representations = function () {
- return playlists.master.playlists.filter(function (media) {
- return !isIncompatible(media);
- }).map(function (e, i) {
- return new Representation(hlsHandler, e, e.uri);
- });
- };
- };
- /**
- * @file playback-watcher.js
- *
- * Playback starts, and now my watch begins. It shall not end until my death. I shall
- * take no wait, hold no uncleared timeouts, father no bad seeks. I shall wear no crowns
- * and win no glory. I shall live and die at my post. I am the corrector of the underflow.
- * I am the watcher of gaps. I am the shield that guards the realms of seekable. I pledge
- * my life and honor to the Playback Watch, for this Player and all the Players to come.
- */
- // Set of events that reset the playback-watcher time check logic and clear the timeout
- var timerCancelEvents = ['seeking', 'seeked', 'pause', 'playing', 'error'];
- /**
- * @class PlaybackWatcher
- */
- var PlaybackWatcher = function () {
- /**
- * Represents an PlaybackWatcher object.
- * @constructor
- * @param {object} options an object that includes the tech and settings
- */
- function PlaybackWatcher(options) {
- var _this = this;
- classCallCheck(this, PlaybackWatcher);
- this.tech_ = options.tech;
- this.seekable = options.seekable;
- this.seekTo = options.seekTo;
- this.allowSeeksWithinUnsafeLiveWindow = options.allowSeeksWithinUnsafeLiveWindow;
- this.media = options.media;
- this.consecutiveUpdates = 0;
- this.lastRecordedTime = null;
- this.timer_ = null;
- this.checkCurrentTimeTimeout_ = null;
- this.logger_ = logger('PlaybackWatcher');
- this.logger_('initialize');
- var canPlayHandler = function canPlayHandler() {
- return _this.monitorCurrentTime_();
- };
- var waitingHandler = function waitingHandler() {
- return _this.techWaiting_();
- };
- var cancelTimerHandler = function cancelTimerHandler() {
- return _this.cancelTimer_();
- };
- var fixesBadSeeksHandler = function fixesBadSeeksHandler() {
- return _this.fixesBadSeeks_();
- };
- this.tech_.on('seekablechanged', fixesBadSeeksHandler);
- this.tech_.on('waiting', waitingHandler);
- this.tech_.on(timerCancelEvents, cancelTimerHandler);
- this.tech_.on('canplay', canPlayHandler); // Define the dispose function to clean up our events
- this.dispose = function () {
- _this.logger_('dispose');
- _this.tech_.off('seekablechanged', fixesBadSeeksHandler);
- _this.tech_.off('waiting', waitingHandler);
- _this.tech_.off(timerCancelEvents, cancelTimerHandler);
- _this.tech_.off('canplay', canPlayHandler);
- if (_this.checkCurrentTimeTimeout_) {
- window$1.clearTimeout(_this.checkCurrentTimeTimeout_);
- }
- _this.cancelTimer_();
- };
- }
- /**
- * Periodically check current time to see if playback stopped
- *
- * @private
- */
- createClass(PlaybackWatcher, [{
- key: 'monitorCurrentTime_',
- value: function monitorCurrentTime_() {
- this.checkCurrentTime_();
- if (this.checkCurrentTimeTimeout_) {
- window$1.clearTimeout(this.checkCurrentTimeTimeout_);
- } // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
- this.checkCurrentTimeTimeout_ = window$1.setTimeout(this.monitorCurrentTime_.bind(this), 250);
- }
- /**
- * The purpose of this function is to emulate the "waiting" event on
- * browsers that do not emit it when they are waiting for more
- * data to continue playback
- *
- * @private
- */
- }, {
- key: 'checkCurrentTime_',
- value: function checkCurrentTime_() {
- if (this.tech_.seeking() && this.fixesBadSeeks_()) {
- this.consecutiveUpdates = 0;
- this.lastRecordedTime = this.tech_.currentTime();
- return;
- }
- if (this.tech_.paused() || this.tech_.seeking()) {
- return;
- }
- var currentTime = this.tech_.currentTime();
- var buffered = this.tech_.buffered();
- if (this.lastRecordedTime === currentTime && (!buffered.length || currentTime + SAFE_TIME_DELTA >= buffered.end(buffered.length - 1))) {
- // If current time is at the end of the final buffered region, then any playback
- // stall is most likely caused by buffering in a low bandwidth environment. The tech
- // should fire a `waiting` event in this scenario, but due to browser and tech
- // inconsistencies. Calling `techWaiting_` here allows us to simulate
- // responding to a native `waiting` event when the tech fails to emit one.
- return this.techWaiting_();
- }
- if (this.consecutiveUpdates >= 5 && currentTime === this.lastRecordedTime) {
- this.consecutiveUpdates++;
- this.waiting_();
- } else if (currentTime === this.lastRecordedTime) {
- this.consecutiveUpdates++;
- } else {
- this.consecutiveUpdates = 0;
- this.lastRecordedTime = currentTime;
- }
- }
- /**
- * Cancels any pending timers and resets the 'timeupdate' mechanism
- * designed to detect that we are stalled
- *
- * @private
- */
- }, {
- key: 'cancelTimer_',
- value: function cancelTimer_() {
- this.consecutiveUpdates = 0;
- if (this.timer_) {
- this.logger_('cancelTimer_');
- clearTimeout(this.timer_);
- }
- this.timer_ = null;
- }
- /**
- * Fixes situations where there's a bad seek
- *
- * @return {Boolean} whether an action was taken to fix the seek
- * @private
- */
- }, {
- key: 'fixesBadSeeks_',
- value: function fixesBadSeeks_() {
- var seeking = this.tech_.seeking();
- if (!seeking) {
- return false;
- }
- var seekable = this.seekable();
- var currentTime = this.tech_.currentTime();
- var isAfterSeekableRange = this.afterSeekableWindow_(seekable, currentTime, this.media(), this.allowSeeksWithinUnsafeLiveWindow);
- var seekTo = void 0;
- if (isAfterSeekableRange) {
- var seekableEnd = seekable.end(seekable.length - 1); // sync to live point (if VOD, our seekable was updated and we're simply adjusting)
- seekTo = seekableEnd;
- }
- if (this.beforeSeekableWindow_(seekable, currentTime)) {
- var seekableStart = seekable.start(0); // sync to the beginning of the live window
- // provide a buffer of .1 seconds to handle rounding/imprecise numbers
- seekTo = seekableStart + SAFE_TIME_DELTA;
- }
- if (typeof seekTo !== 'undefined') {
- this.logger_('Trying to seek outside of seekable at time ' + currentTime + ' with ' + ('seekable range ' + printableRange(seekable) + '. Seeking to ') + (seekTo + '.'));
- this.seekTo(seekTo);
- return true;
- }
- return false;
- }
- /**
- * Handler for situations when we determine the player is waiting.
- *
- * @private
- */
- }, {
- key: 'waiting_',
- value: function waiting_() {
- if (this.techWaiting_()) {
- return;
- } // All tech waiting checks failed. Use last resort correction
- var currentTime = this.tech_.currentTime();
- var buffered = this.tech_.buffered();
- var currentRange = findRange(buffered, currentTime); // Sometimes the player can stall for unknown reasons within a contiguous buffered
- // region with no indication that anything is amiss (seen in Firefox). Seeking to
- // currentTime is usually enough to kickstart the player. This checks that the player
- // is currently within a buffered region before attempting a corrective seek.
- // Chrome does not appear to continue `timeupdate` events after a `waiting` event
- // until there is ~ 3 seconds of forward buffer available. PlaybackWatcher should also
- // make sure there is ~3 seconds of forward buffer before taking any corrective action
- // to avoid triggering an `unknownwaiting` event when the network is slow.
- if (currentRange.length && currentTime + 3 <= currentRange.end(0)) {
- this.cancelTimer_();
- this.seekTo(currentTime);
- this.logger_('Stopped at ' + currentTime + ' while inside a buffered region ' + ('[' + currentRange.start(0) + ' -> ' + currentRange.end(0) + ']. Attempting to resume ') + 'playback by seeking to the current time.'); // unknown waiting corrections may be useful for monitoring QoS
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-unknown-waiting'
- });
- return;
- }
- }
- /**
- * Handler for situations when the tech fires a `waiting` event
- *
- * @return {Boolean}
- * True if an action (or none) was needed to correct the waiting. False if no
- * checks passed
- * @private
- */
- }, {
- key: 'techWaiting_',
- value: function techWaiting_() {
- var seekable = this.seekable();
- var currentTime = this.tech_.currentTime();
- if (this.tech_.seeking() && this.fixesBadSeeks_()) {
- // Tech is seeking or bad seek fixed, no action needed
- return true;
- }
- if (this.tech_.seeking() || this.timer_ !== null) {
- // Tech is seeking or already waiting on another action, no action needed
- return true;
- }
- if (this.beforeSeekableWindow_(seekable, currentTime)) {
- var livePoint = seekable.end(seekable.length - 1);
- this.logger_('Fell out of live window at time ' + currentTime + '. Seeking to ' + ('live point (seekable end) ' + livePoint));
- this.cancelTimer_();
- this.seekTo(livePoint); // live window resyncs may be useful for monitoring QoS
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-live-resync'
- });
- return true;
- }
- var buffered = this.tech_.buffered();
- var nextRange = findNextRange(buffered, currentTime);
- if (this.videoUnderflow_(nextRange, buffered, currentTime)) {
- // Even though the video underflowed and was stuck in a gap, the audio overplayed
- // the gap, leading currentTime into a buffered range. Seeking to currentTime
- // allows the video to catch up to the audio position without losing any audio
- // (only suffering ~3 seconds of frozen video and a pause in audio playback).
- this.cancelTimer_();
- this.seekTo(currentTime); // video underflow may be useful for monitoring QoS
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-video-underflow'
- });
- return true;
- } // check for gap
- if (nextRange.length > 0) {
- var difference = nextRange.start(0) - currentTime;
- this.logger_('Stopped at ' + currentTime + ', setting timer for ' + difference + ', seeking ' + ('to ' + nextRange.start(0)));
- this.timer_ = setTimeout(this.skipTheGap_.bind(this), difference * 1000, currentTime);
- return true;
- } // All checks failed. Returning false to indicate failure to correct waiting
- return false;
- }
- }, {
- key: 'afterSeekableWindow_',
- value: function afterSeekableWindow_(seekable, currentTime, playlist) {
- var allowSeeksWithinUnsafeLiveWindow = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;
- if (!seekable.length) {
- // we can't make a solid case if there's no seekable, default to false
- return false;
- }
- var allowedEnd = seekable.end(seekable.length - 1) + SAFE_TIME_DELTA;
- var isLive = !playlist.endList;
- if (isLive && allowSeeksWithinUnsafeLiveWindow) {
- allowedEnd = seekable.end(seekable.length - 1) + playlist.targetDuration * 3;
- }
- if (currentTime > allowedEnd) {
- return true;
- }
- return false;
- }
- }, {
- key: 'beforeSeekableWindow_',
- value: function beforeSeekableWindow_(seekable, currentTime) {
- if (seekable.length && // can't fall before 0 and 0 seekable start identifies VOD stream
- seekable.start(0) > 0 && currentTime < seekable.start(0) - SAFE_TIME_DELTA) {
- return true;
- }
- return false;
- }
- }, {
- key: 'videoUnderflow_',
- value: function videoUnderflow_(nextRange, buffered, currentTime) {
- if (nextRange.length === 0) {
- // Even if there is no available next range, there is still a possibility we are
- // stuck in a gap due to video underflow.
- var gap = this.gapFromVideoUnderflow_(buffered, currentTime);
- if (gap) {
- this.logger_('Encountered a gap in video from ' + gap.start + ' to ' + gap.end + '. ' + ('Seeking to current time ' + currentTime));
- return true;
- }
- }
- return false;
- }
- /**
- * Timer callback. If playback still has not proceeded, then we seek
- * to the start of the next buffered region.
- *
- * @private
- */
- }, {
- key: 'skipTheGap_',
- value: function skipTheGap_(scheduledCurrentTime) {
- var buffered = this.tech_.buffered();
- var currentTime = this.tech_.currentTime();
- var nextRange = findNextRange(buffered, currentTime);
- this.cancelTimer_();
- if (nextRange.length === 0 || currentTime !== scheduledCurrentTime) {
- return;
- }
- this.logger_('skipTheGap_:', 'currentTime:', currentTime, 'scheduled currentTime:', scheduledCurrentTime, 'nextRange start:', nextRange.start(0)); // only seek if we still have not played
- this.seekTo(nextRange.start(0) + TIME_FUDGE_FACTOR);
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-gap-skip'
- });
- }
- }, {
- key: 'gapFromVideoUnderflow_',
- value: function gapFromVideoUnderflow_(buffered, currentTime) {
- // At least in Chrome, if there is a gap in the video buffer, the audio will continue
- // playing for ~3 seconds after the video gap starts. This is done to account for
- // video buffer underflow/underrun (note that this is not done when there is audio
- // buffer underflow/underrun -- in that case the video will stop as soon as it
- // encounters the gap, as audio stalls are more noticeable/jarring to a user than
- // video stalls). The player's time will reflect the playthrough of audio, so the
- // time will appear as if we are in a buffered region, even if we are stuck in a
- // "gap."
- //
- // Example:
- // video buffer: 0 => 10.1, 10.2 => 20
- // audio buffer: 0 => 20
- // overall buffer: 0 => 10.1, 10.2 => 20
- // current time: 13
- //
- // Chrome's video froze at 10 seconds, where the video buffer encountered the gap,
- // however, the audio continued playing until it reached ~3 seconds past the gap
- // (13 seconds), at which point it stops as well. Since current time is past the
- // gap, findNextRange will return no ranges.
- //
- // To check for this issue, we see if there is a gap that starts somewhere within
- // a 3 second range (3 seconds +/- 1 second) back from our current time.
- var gaps = findGaps(buffered);
- for (var i = 0; i < gaps.length; i++) {
- var start = gaps.start(i);
- var end = gaps.end(i); // gap is starts no more than 4 seconds back
- if (currentTime - start < 4 && currentTime - start > 2) {
- return {
- start: start,
- end: end
- };
- }
- }
- return null;
- }
- }]);
- return PlaybackWatcher;
- }();
- var defaultOptions = {
- errorInterval: 30,
- getSource: function getSource(next) {
- var tech = this.tech({
- IWillNotUseThisInPlugins: true
- });
- var sourceObj = tech.currentSource_;
- return next(sourceObj);
- }
- };
- /**
- * Main entry point for the plugin
- *
- * @param {Player} player a reference to a videojs Player instance
- * @param {Object} [options] an object with plugin options
- * @private
- */
- var initPlugin = function initPlugin(player, options) {
- var lastCalled = 0;
- var seekTo = 0;
- var localOptions = videojs$1.mergeOptions(defaultOptions, options);
- player.ready(function () {
- player.trigger({
- type: 'usage',
- name: 'hls-error-reload-initialized'
- });
- });
- /**
- * Player modifications to perform that must wait until `loadedmetadata`
- * has been triggered
- *
- * @private
- */
- var loadedMetadataHandler = function loadedMetadataHandler() {
- if (seekTo) {
- player.currentTime(seekTo);
- }
- };
- /**
- * Set the source on the player element, play, and seek if necessary
- *
- * @param {Object} sourceObj An object specifying the source url and mime-type to play
- * @private
- */
- var setSource = function setSource(sourceObj) {
- if (sourceObj === null || sourceObj === undefined) {
- return;
- }
- seekTo = player.duration() !== Infinity && player.currentTime() || 0;
- player.one('loadedmetadata', loadedMetadataHandler);
- player.src(sourceObj);
- player.trigger({
- type: 'usage',
- name: 'hls-error-reload'
- });
- player.play();
- };
- /**
- * Attempt to get a source from either the built-in getSource function
- * or a custom function provided via the options
- *
- * @private
- */
- var errorHandler = function errorHandler() {
- // Do not attempt to reload the source if a source-reload occurred before
- // 'errorInterval' time has elapsed since the last source-reload
- if (Date.now() - lastCalled < localOptions.errorInterval * 1000) {
- player.trigger({
- type: 'usage',
- name: 'hls-error-reload-canceled'
- });
- return;
- }
- if (!localOptions.getSource || typeof localOptions.getSource !== 'function') {
- videojs$1.log.error('ERROR: reloadSourceOnError - The option getSource must be a function!');
- return;
- }
- lastCalled = Date.now();
- return localOptions.getSource.call(player, setSource);
- };
- /**
- * Unbind any event handlers that were bound by the plugin
- *
- * @private
- */
- var cleanupEvents = function cleanupEvents() {
- player.off('loadedmetadata', loadedMetadataHandler);
- player.off('error', errorHandler);
- player.off('dispose', cleanupEvents);
- };
- /**
- * Cleanup before re-initializing the plugin
- *
- * @param {Object} [newOptions] an object with plugin options
- * @private
- */
- var reinitPlugin = function reinitPlugin(newOptions) {
- cleanupEvents();
- initPlugin(player, newOptions);
- };
- player.on('error', errorHandler);
- player.on('dispose', cleanupEvents); // Overwrite the plugin function so that we can correctly cleanup before
- // initializing the plugin
- player.reloadSourceOnError = reinitPlugin;
- };
- /**
- * Reload the source when an error is detected as long as there
- * wasn't an error previously within the last 30 seconds
- *
- * @param {Object} [options] an object with plugin options
- */
- var reloadSourceOnError = function reloadSourceOnError(options) {
- initPlugin(this, options);
- };
- var version$1 = "1.10.1"; // since VHS handles HLS and DASH (and in the future, more types), use * to capture all
- videojs$1.use('*', function (player) {
- return {
- setSource: function setSource(srcObj, next) {
- // pass null as the first argument to indicate that the source is not rejected
- next(null, srcObj);
- },
- // VHS needs to know when seeks happen. For external seeks (generated at the player
- // level), this middleware will capture the action. For internal seeks (generated at
- // the tech level), we use a wrapped function so that we can handle it on our own
- // (specified elsewhere).
- setCurrentTime: function setCurrentTime(time) {
- if (player.vhs && player.currentSource().src === player.vhs.source_.src) {
- player.vhs.setCurrentTime(time);
- }
- return time;
- },
- // Sync VHS after play requests.
- // This specifically handles replay where the order of actions is
- // play, video element will seek to 0 (skipping the setCurrentTime middleware)
- // then triggers a play event.
- play: function play() {
- if (player.vhs && player.currentSource().src === player.vhs.source_.src) {
- player.vhs.setCurrentTime(player.tech_.currentTime());
- }
- }
- };
- });
- /**
- * @file videojs-http-streaming.js
- *
- * The main file for the HLS project.
- * License: https://github.com/videojs/videojs-http-streaming/blob/master/LICENSE
- */
- var Hls$1 = {
- PlaylistLoader: PlaylistLoader,
- Playlist: Playlist,
- Decrypter: aesDecrypter.Decrypter,
- AsyncStream: aesDecrypter.AsyncStream,
- decrypt: aesDecrypter.decrypt,
- utils: utils,
- STANDARD_PLAYLIST_SELECTOR: lastBandwidthSelector,
- INITIAL_PLAYLIST_SELECTOR: lowestBitrateCompatibleVariantSelector,
- comparePlaylistBandwidth: comparePlaylistBandwidth,
- comparePlaylistResolution: comparePlaylistResolution,
- xhr: xhrFactory()
- }; // Define getter/setters for config properites
- ['GOAL_BUFFER_LENGTH', 'MAX_GOAL_BUFFER_LENGTH', 'GOAL_BUFFER_LENGTH_RATE', 'BUFFER_LOW_WATER_LINE', 'MAX_BUFFER_LOW_WATER_LINE', 'BUFFER_LOW_WATER_LINE_RATE', 'BANDWIDTH_VARIANCE'].forEach(function (prop) {
- Object.defineProperty(Hls$1, prop, {
- get: function get$$1() {
- videojs$1.log.warn('using Hls.' + prop + ' is UNSAFE be sure you know what you are doing');
- return Config[prop];
- },
- set: function set$$1(value) {
- videojs$1.log.warn('using Hls.' + prop + ' is UNSAFE be sure you know what you are doing');
- if (typeof value !== 'number' || value < 0) {
- videojs$1.log.warn('value of Hls.' + prop + ' must be greater than or equal to 0');
- return;
- }
- Config[prop] = value;
- }
- });
- });
- var LOCAL_STORAGE_KEY$1 = 'videojs-vhs';
- var simpleTypeFromSourceType = function simpleTypeFromSourceType(type) {
- var mpegurlRE = /^(audio|video|application)\/(x-|vnd\.apple\.)?mpegurl/i;
- if (mpegurlRE.test(type)) {
- return 'hls';
- }
- var dashRE = /^application\/dash\+xml/i;
- if (dashRE.test(type)) {
- return 'dash';
- }
- return null;
- };
- /**
- * Updates the selectedIndex of the QualityLevelList when a mediachange happens in hls.
- *
- * @param {QualityLevelList} qualityLevels The QualityLevelList to update.
- * @param {PlaylistLoader} playlistLoader PlaylistLoader containing the new media info.
- * @function handleHlsMediaChange
- */
- var handleHlsMediaChange = function handleHlsMediaChange(qualityLevels, playlistLoader) {
- var newPlaylist = playlistLoader.media();
- var selectedIndex = -1;
- for (var i = 0; i < qualityLevels.length; i++) {
- if (qualityLevels[i].id === newPlaylist.uri) {
- selectedIndex = i;
- break;
- }
- }
- qualityLevels.selectedIndex_ = selectedIndex;
- qualityLevels.trigger({
- selectedIndex: selectedIndex,
- type: 'change'
- });
- };
- /**
- * Adds quality levels to list once playlist metadata is available
- *
- * @param {QualityLevelList} qualityLevels The QualityLevelList to attach events to.
- * @param {Object} hls Hls object to listen to for media events.
- * @function handleHlsLoadedMetadata
- */
- var handleHlsLoadedMetadata = function handleHlsLoadedMetadata(qualityLevels, hls) {
- hls.representations().forEach(function (rep) {
- qualityLevels.addQualityLevel(rep);
- });
- handleHlsMediaChange(qualityLevels, hls.playlists);
- }; // HLS is a source handler, not a tech. Make sure attempts to use it
- // as one do not cause exceptions.
- Hls$1.canPlaySource = function () {
- return videojs$1.log.warn('HLS is no longer a tech. Please remove it from ' + 'your player\'s techOrder.');
- };
- var emeKeySystems = function emeKeySystems(keySystemOptions, videoPlaylist, audioPlaylist) {
- if (!keySystemOptions) {
- return keySystemOptions;
- } // upsert the content types based on the selected playlist
- var keySystemContentTypes = {};
- for (var keySystem in keySystemOptions) {
- keySystemContentTypes[keySystem] = {
- audioContentType: 'audio/mp4; codecs="' + audioPlaylist.attributes.CODECS + '"',
- videoContentType: 'video/mp4; codecs="' + videoPlaylist.attributes.CODECS + '"'
- };
- if (videoPlaylist.contentProtection && videoPlaylist.contentProtection[keySystem] && videoPlaylist.contentProtection[keySystem].pssh) {
- keySystemContentTypes[keySystem].pssh = videoPlaylist.contentProtection[keySystem].pssh;
- } // videojs-contrib-eme accepts the option of specifying: 'com.some.cdm': 'url'
- // so we need to prevent overwriting the URL entirely
- if (typeof keySystemOptions[keySystem] === 'string') {
- keySystemContentTypes[keySystem].url = keySystemOptions[keySystem];
- }
- }
- return videojs$1.mergeOptions(keySystemOptions, keySystemContentTypes);
- };
- var setupEmeOptions = function setupEmeOptions(hlsHandler) {
- if (hlsHandler.options_.sourceType !== 'dash') {
- return;
- }
- var player = videojs$1.players[hlsHandler.tech_.options_.playerId];
- if (player.eme) {
- var sourceOptions = emeKeySystems(hlsHandler.source_.keySystems, hlsHandler.playlists.media(), hlsHandler.masterPlaylistController_.mediaTypes_.AUDIO.activePlaylistLoader.media());
- if (sourceOptions) {
- player.currentSource().keySystems = sourceOptions; // works around https://bugs.chromium.org/p/chromium/issues/detail?id=895449
- if (player.eme.initializeMediaKeys) {
- player.eme.initializeMediaKeys();
- }
- }
- }
- };
- var getVhsLocalStorage = function getVhsLocalStorage() {
- if (!window.localStorage) {
- return null;
- }
- var storedObject = window.localStorage.getItem(LOCAL_STORAGE_KEY$1);
- if (!storedObject) {
- return null;
- }
- try {
- return JSON.parse(storedObject);
- } catch (e) {
- // someone may have tampered with the value
- return null;
- }
- };
- var updateVhsLocalStorage = function updateVhsLocalStorage(options) {
- if (!window.localStorage) {
- return false;
- }
- var objectToStore = getVhsLocalStorage();
- objectToStore = objectToStore ? videojs$1.mergeOptions(objectToStore, options) : options;
- try {
- window.localStorage.setItem(LOCAL_STORAGE_KEY$1, JSON.stringify(objectToStore));
- } catch (e) {
- // Throws if storage is full (e.g., always on iOS 5+ Safari private mode, where
- // storage is set to 0).
- // https://developer.mozilla.org/en-US/docs/Web/API/Storage/setItem#Exceptions
- // No need to perform any operation.
- return false;
- }
- return objectToStore;
- };
- /**
- * Whether the browser has built-in HLS support.
- */
- Hls$1.supportsNativeHls = function () {
- var video = document.createElement('video'); // native HLS is definitely not supported if HTML5 video isn't
- if (!videojs$1.getTech('Html5').isSupported()) {
- return false;
- } // HLS manifests can go by many mime-types
- var canPlay = [// Apple santioned
- 'application/vnd.apple.mpegurl', // Apple sanctioned for backwards compatibility
- 'audio/mpegurl', // Very common
- 'audio/x-mpegurl', // Very common
- 'application/x-mpegurl', // Included for completeness
- 'video/x-mpegurl', 'video/mpegurl', 'application/mpegurl'];
- return canPlay.some(function (canItPlay) {
- return /maybe|probably/i.test(video.canPlayType(canItPlay));
- });
- }();
- Hls$1.supportsNativeDash = function () {
- if (!videojs$1.getTech('Html5').isSupported()) {
- return false;
- }
- return /maybe|probably/i.test(document.createElement('video').canPlayType('application/dash+xml'));
- }();
- Hls$1.supportsTypeNatively = function (type) {
- if (type === 'hls') {
- return Hls$1.supportsNativeHls;
- }
- if (type === 'dash') {
- return Hls$1.supportsNativeDash;
- }
- return false;
- };
- /**
- * HLS is a source handler, not a tech. Make sure attempts to use it
- * as one do not cause exceptions.
- */
- Hls$1.isSupported = function () {
- return videojs$1.log.warn('HLS is no longer a tech. Please remove it from ' + 'your player\'s techOrder.');
- };
- var Component$1 = videojs$1.getComponent('Component');
- /**
- * The Hls Handler object, where we orchestrate all of the parts
- * of HLS to interact with video.js
- *
- * @class HlsHandler
- * @extends videojs.Component
- * @param {Object} source the soruce object
- * @param {Tech} tech the parent tech object
- * @param {Object} options optional and required options
- */
- var HlsHandler = function (_Component) {
- inherits(HlsHandler, _Component);
- function HlsHandler(source, tech, options) {
- classCallCheck(this, HlsHandler); // tech.player() is deprecated but setup a reference to HLS for
- // backwards-compatibility
- var _this = possibleConstructorReturn(this, (HlsHandler.__proto__ || Object.getPrototypeOf(HlsHandler)).call(this, tech, options.hls));
- if (tech.options_ && tech.options_.playerId) {
- var _player = videojs$1(tech.options_.playerId);
- if (!_player.hasOwnProperty('hls')) {
- Object.defineProperty(_player, 'hls', {
- get: function get$$1() {
- videojs$1.log.warn('player.hls is deprecated. Use player.tech().hls instead.');
- tech.trigger({
- type: 'usage',
- name: 'hls-player-access'
- });
- return _this;
- },
- configurable: true
- });
- } // Set up a reference to the HlsHandler from player.vhs. This allows users to start
- // migrating from player.tech_.hls... to player.vhs... for API access. Although this
- // isn't the most appropriate form of reference for video.js (since all APIs should
- // be provided through core video.js), it is a common pattern for plugins, and vhs
- // will act accordingly.
- _player.vhs = _this; // deprecated, for backwards compatibility
- _player.dash = _this;
- _this.player_ = _player;
- }
- _this.tech_ = tech;
- _this.source_ = source;
- _this.stats = {};
- _this.setOptions_();
- if (_this.options_.overrideNative && tech.overrideNativeAudioTracks && tech.overrideNativeVideoTracks) {
- tech.overrideNativeAudioTracks(true);
- tech.overrideNativeVideoTracks(true);
- } else if (_this.options_.overrideNative && (tech.featuresNativeVideoTracks || tech.featuresNativeAudioTracks)) {
- // overriding native HLS only works if audio tracks have been emulated
- // error early if we're misconfigured
- throw new Error('Overriding native HLS requires emulated tracks. ' + 'See https://git.io/vMpjB');
- } // listen for fullscreenchange events for this player so that we
- // can adjust our quality selection quickly
- _this.on(document, ['fullscreenchange', 'webkitfullscreenchange', 'mozfullscreenchange', 'MSFullscreenChange'], function (event) {
- var fullscreenElement = document.fullscreenElement || document.webkitFullscreenElement || document.mozFullScreenElement || document.msFullscreenElement;
- if (fullscreenElement && fullscreenElement.contains(_this.tech_.el())) {
- _this.masterPlaylistController_.smoothQualityChange_();
- }
- }); // Handle seeking when looping - middleware doesn't handle this seek event from the tech
- _this.on(_this.tech_, 'seeking', function () {
- if (this.tech_.currentTime() === 0 && this.tech_.player_.loop()) {
- this.setCurrentTime(0);
- }
- });
- _this.on(_this.tech_, 'error', function () {
- if (this.masterPlaylistController_) {
- this.masterPlaylistController_.pauseLoading();
- }
- });
- _this.on(_this.tech_, 'play', _this.play);
- return _this;
- }
- createClass(HlsHandler, [{
- key: 'setOptions_',
- value: function setOptions_() {
- var _this2 = this; // defaults
- this.options_.withCredentials = this.options_.withCredentials || false;
- this.options_.handleManifestRedirects = this.options_.handleManifestRedirects || false;
- this.options_.limitRenditionByPlayerDimensions = this.options_.limitRenditionByPlayerDimensions === false ? false : true;
- this.options_.smoothQualityChange = this.options_.smoothQualityChange || false;
- this.options_.useBandwidthFromLocalStorage = typeof this.source_.useBandwidthFromLocalStorage !== 'undefined' ? this.source_.useBandwidthFromLocalStorage : this.options_.useBandwidthFromLocalStorage || false;
- this.options_.customTagParsers = this.options_.customTagParsers || [];
- this.options_.customTagMappers = this.options_.customTagMappers || [];
- this.options_.cacheEncryptionKeys = this.options_.cacheEncryptionKeys || false;
- if (typeof this.options_.blacklistDuration !== 'number') {
- this.options_.blacklistDuration = 5 * 60;
- }
- if (typeof this.options_.bandwidth !== 'number') {
- if (this.options_.useBandwidthFromLocalStorage) {
- var storedObject = getVhsLocalStorage();
- if (storedObject && storedObject.bandwidth) {
- this.options_.bandwidth = storedObject.bandwidth;
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-bandwidth-from-local-storage'
- });
- }
- if (storedObject && storedObject.throughput) {
- this.options_.throughput = storedObject.throughput;
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-throughput-from-local-storage'
- });
- }
- }
- } // if bandwidth was not set by options or pulled from local storage, start playlist
- // selection at a reasonable bandwidth
- if (typeof this.options_.bandwidth !== 'number') {
- this.options_.bandwidth = Config.INITIAL_BANDWIDTH;
- } // If the bandwidth number is unchanged from the initial setting
- // then this takes precedence over the enableLowInitialPlaylist option
- this.options_.enableLowInitialPlaylist = this.options_.enableLowInitialPlaylist && this.options_.bandwidth === Config.INITIAL_BANDWIDTH; // grab options passed to player.src
- ['withCredentials', 'limitRenditionByPlayerDimensions', 'bandwidth', 'smoothQualityChange', 'customTagParsers', 'customTagMappers', 'handleManifestRedirects', 'cacheEncryptionKeys'].forEach(function (option) {
- if (typeof _this2.source_[option] !== 'undefined') {
- _this2.options_[option] = _this2.source_[option];
- }
- });
- this.limitRenditionByPlayerDimensions = this.options_.limitRenditionByPlayerDimensions;
- }
- /**
- * called when player.src gets called, handle a new source
- *
- * @param {Object} src the source object to handle
- */
- }, {
- key: 'src',
- value: function src(_src, type) {
- var _this3 = this; // do nothing if the src is falsey
- if (!_src) {
- return;
- }
- this.setOptions_(); // add master playlist controller options
- this.options_.url = this.source_.src;
- this.options_.tech = this.tech_;
- this.options_.externHls = Hls$1;
- this.options_.sourceType = simpleTypeFromSourceType(type); // Whenever we seek internally, we should update both the tech and call our own
- // setCurrentTime function. This is needed because "seeking" events aren't always
- // reliable. External seeks (via the player object) are handled via middleware.
- this.options_.seekTo = function (time) {
- _this3.tech_.setCurrentTime(time);
- _this3.setCurrentTime(time);
- };
- this.masterPlaylistController_ = new MasterPlaylistController(this.options_);
- this.playbackWatcher_ = new PlaybackWatcher(videojs$1.mergeOptions(this.options_, {
- seekable: function seekable$$1() {
- return _this3.seekable();
- },
- media: function media() {
- return _this3.masterPlaylistController_.media();
- }
- }));
- this.masterPlaylistController_.on('error', function () {
- var player = videojs$1.players[_this3.tech_.options_.playerId];
- player.error(_this3.masterPlaylistController_.error);
- }); // `this` in selectPlaylist should be the HlsHandler for backwards
- // compatibility with < v2
- this.masterPlaylistController_.selectPlaylist = this.selectPlaylist ? this.selectPlaylist.bind(this) : Hls$1.STANDARD_PLAYLIST_SELECTOR.bind(this);
- this.masterPlaylistController_.selectInitialPlaylist = Hls$1.INITIAL_PLAYLIST_SELECTOR.bind(this); // re-expose some internal objects for backwards compatibility with < v2
- this.playlists = this.masterPlaylistController_.masterPlaylistLoader_;
- this.mediaSource = this.masterPlaylistController_.mediaSource; // Proxy assignment of some properties to the master playlist
- // controller. Using a custom property for backwards compatibility
- // with < v2
- Object.defineProperties(this, {
- selectPlaylist: {
- get: function get$$1() {
- return this.masterPlaylistController_.selectPlaylist;
- },
- set: function set$$1(selectPlaylist) {
- this.masterPlaylistController_.selectPlaylist = selectPlaylist.bind(this);
- }
- },
- throughput: {
- get: function get$$1() {
- return this.masterPlaylistController_.mainSegmentLoader_.throughput.rate;
- },
- set: function set$$1(throughput) {
- this.masterPlaylistController_.mainSegmentLoader_.throughput.rate = throughput; // By setting `count` to 1 the throughput value becomes the starting value
- // for the cumulative average
- this.masterPlaylistController_.mainSegmentLoader_.throughput.count = 1;
- }
- },
- bandwidth: {
- get: function get$$1() {
- return this.masterPlaylistController_.mainSegmentLoader_.bandwidth;
- },
- set: function set$$1(bandwidth) {
- this.masterPlaylistController_.mainSegmentLoader_.bandwidth = bandwidth; // setting the bandwidth manually resets the throughput counter
- // `count` is set to zero that current value of `rate` isn't included
- // in the cumulative average
- this.masterPlaylistController_.mainSegmentLoader_.throughput = {
- rate: 0,
- count: 0
- };
- }
- },
- /**
- * `systemBandwidth` is a combination of two serial processes bit-rates. The first
- * is the network bitrate provided by `bandwidth` and the second is the bitrate of
- * the entire process after that - decryption, transmuxing, and appending - provided
- * by `throughput`.
- *
- * Since the two process are serial, the overall system bandwidth is given by:
- * sysBandwidth = 1 / (1 / bandwidth + 1 / throughput)
- */
- systemBandwidth: {
- get: function get$$1() {
- var invBandwidth = 1 / (this.bandwidth || 1);
- var invThroughput = void 0;
- if (this.throughput > 0) {
- invThroughput = 1 / this.throughput;
- } else {
- invThroughput = 0;
- }
- var systemBitrate = Math.floor(1 / (invBandwidth + invThroughput));
- return systemBitrate;
- },
- set: function set$$1() {
- videojs$1.log.error('The "systemBandwidth" property is read-only');
- }
- }
- });
- if (this.options_.bandwidth) {
- this.bandwidth = this.options_.bandwidth;
- }
- if (this.options_.throughput) {
- this.throughput = this.options_.throughput;
- }
- Object.defineProperties(this.stats, {
- bandwidth: {
- get: function get$$1() {
- return _this3.bandwidth || 0;
- },
- enumerable: true
- },
- mediaRequests: {
- get: function get$$1() {
- return _this3.masterPlaylistController_.mediaRequests_() || 0;
- },
- enumerable: true
- },
- mediaRequestsAborted: {
- get: function get$$1() {
- return _this3.masterPlaylistController_.mediaRequestsAborted_() || 0;
- },
- enumerable: true
- },
- mediaRequestsTimedout: {
- get: function get$$1() {
- return _this3.masterPlaylistController_.mediaRequestsTimedout_() || 0;
- },
- enumerable: true
- },
- mediaRequestsErrored: {
- get: function get$$1() {
- return _this3.masterPlaylistController_.mediaRequestsErrored_() || 0;
- },
- enumerable: true
- },
- mediaTransferDuration: {
- get: function get$$1() {
- return _this3.masterPlaylistController_.mediaTransferDuration_() || 0;
- },
- enumerable: true
- },
- mediaBytesTransferred: {
- get: function get$$1() {
- return _this3.masterPlaylistController_.mediaBytesTransferred_() || 0;
- },
- enumerable: true
- },
- mediaSecondsLoaded: {
- get: function get$$1() {
- return _this3.masterPlaylistController_.mediaSecondsLoaded_() || 0;
- },
- enumerable: true
- },
- buffered: {
- get: function get$$1() {
- return timeRangesToArray(_this3.tech_.buffered());
- },
- enumerable: true
- },
- currentTime: {
- get: function get$$1() {
- return _this3.tech_.currentTime();
- },
- enumerable: true
- },
- currentSource: {
- get: function get$$1() {
- return _this3.tech_.currentSource_;
- },
- enumerable: true
- },
- currentTech: {
- get: function get$$1() {
- return _this3.tech_.name_;
- },
- enumerable: true
- },
- duration: {
- get: function get$$1() {
- return _this3.tech_.duration();
- },
- enumerable: true
- },
- master: {
- get: function get$$1() {
- return _this3.playlists.master;
- },
- enumerable: true
- },
- playerDimensions: {
- get: function get$$1() {
- return _this3.tech_.currentDimensions();
- },
- enumerable: true
- },
- seekable: {
- get: function get$$1() {
- return timeRangesToArray(_this3.tech_.seekable());
- },
- enumerable: true
- },
- timestamp: {
- get: function get$$1() {
- return Date.now();
- },
- enumerable: true
- },
- videoPlaybackQuality: {
- get: function get$$1() {
- return _this3.tech_.getVideoPlaybackQuality();
- },
- enumerable: true
- }
- });
- this.tech_.one('canplay', this.masterPlaylistController_.setupFirstPlay.bind(this.masterPlaylistController_));
- this.tech_.on('bandwidthupdate', function () {
- if (_this3.options_.useBandwidthFromLocalStorage) {
- updateVhsLocalStorage({
- bandwidth: _this3.bandwidth,
- throughput: Math.round(_this3.throughput)
- });
- }
- });
- this.masterPlaylistController_.on('selectedinitialmedia', function () {
- // Add the manual rendition mix-in to HlsHandler
- renditionSelectionMixin(_this3);
- setupEmeOptions(_this3);
- }); // the bandwidth of the primary segment loader is our best
- // estimate of overall bandwidth
- this.on(this.masterPlaylistController_, 'progress', function () {
- this.tech_.trigger('progress');
- });
- this.tech_.ready(function () {
- return _this3.setupQualityLevels_();
- }); // do nothing if the tech has been disposed already
- // this can occur if someone sets the src in player.ready(), for instance
- if (!this.tech_.el()) {
- return;
- }
- this.tech_.src(videojs$1.URL.createObjectURL(this.masterPlaylistController_.mediaSource));
- }
- /**
- * Initializes the quality levels and sets listeners to update them.
- *
- * @method setupQualityLevels_
- * @private
- */
- }, {
- key: 'setupQualityLevels_',
- value: function setupQualityLevels_() {
- var _this4 = this;
- var player = videojs$1.players[this.tech_.options_.playerId];
- if (player && player.qualityLevels) {
- this.qualityLevels_ = player.qualityLevels();
- this.masterPlaylistController_.on('selectedinitialmedia', function () {
- handleHlsLoadedMetadata(_this4.qualityLevels_, _this4);
- });
- this.playlists.on('mediachange', function () {
- handleHlsMediaChange(_this4.qualityLevels_, _this4.playlists);
- });
- }
- }
- /**
- * Begin playing the video.
- */
- }, {
- key: 'play',
- value: function play() {
- this.masterPlaylistController_.play();
- }
- /**
- * a wrapper around the function in MasterPlaylistController
- */
- }, {
- key: 'setCurrentTime',
- value: function setCurrentTime(currentTime) {
- this.masterPlaylistController_.setCurrentTime(currentTime);
- }
- /**
- * a wrapper around the function in MasterPlaylistController
- */
- }, {
- key: 'duration',
- value: function duration$$1() {
- return this.masterPlaylistController_.duration();
- }
- /**
- * a wrapper around the function in MasterPlaylistController
- */
- }, {
- key: 'seekable',
- value: function seekable$$1() {
- return this.masterPlaylistController_.seekable();
- }
- /**
- * Abort all outstanding work and cleanup.
- */
- }, {
- key: 'dispose',
- value: function dispose() {
- if (this.playbackWatcher_) {
- this.playbackWatcher_.dispose();
- }
- if (this.masterPlaylistController_) {
- this.masterPlaylistController_.dispose();
- }
- if (this.qualityLevels_) {
- this.qualityLevels_.dispose();
- }
- if (this.player_) {
- delete this.player_.vhs;
- delete this.player_.dash;
- delete this.player_.hls;
- }
- if (this.tech_ && this.tech_.hls) {
- delete this.tech_.hls;
- }
- get$1(HlsHandler.prototype.__proto__ || Object.getPrototypeOf(HlsHandler.prototype), 'dispose', this).call(this);
- }
- }, {
- key: 'convertToProgramTime',
- value: function convertToProgramTime(time, callback) {
- return getProgramTime({
- playlist: this.masterPlaylistController_.media(),
- time: time,
- callback: callback
- });
- } // the player must be playing before calling this
- }, {
- key: 'seekToProgramTime',
- value: function seekToProgramTime$$1(programTime, callback) {
- var pauseAfterSeek = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
- var retryCount = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 2;
- return seekToProgramTime({
- programTime: programTime,
- playlist: this.masterPlaylistController_.media(),
- retryCount: retryCount,
- pauseAfterSeek: pauseAfterSeek,
- seekTo: this.options_.seekTo,
- tech: this.options_.tech,
- callback: callback
- });
- }
- }]);
- return HlsHandler;
- }(Component$1);
- /**
- * The Source Handler object, which informs video.js what additional
- * MIME types are supported and sets up playback. It is registered
- * automatically to the appropriate tech based on the capabilities of
- * the browser it is running in. It is not necessary to use or modify
- * this object in normal usage.
- */
- var HlsSourceHandler = {
- name: 'videojs-http-streaming',
- VERSION: version$1,
- canHandleSource: function canHandleSource(srcObj) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var localOptions = videojs$1.mergeOptions(videojs$1.options, options);
- return HlsSourceHandler.canPlayType(srcObj.type, localOptions);
- },
- handleSource: function handleSource(source, tech) {
- var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- var localOptions = videojs$1.mergeOptions(videojs$1.options, options);
- tech.hls = new HlsHandler(source, tech, localOptions);
- tech.hls.xhr = xhrFactory();
- tech.hls.src(source.src, source.type);
- return tech.hls;
- },
- canPlayType: function canPlayType(type) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var _videojs$mergeOptions = videojs$1.mergeOptions(videojs$1.options, options),
- overrideNative = _videojs$mergeOptions.hls.overrideNative;
- var supportedType = simpleTypeFromSourceType(type);
- var canUseMsePlayback = supportedType && (!Hls$1.supportsTypeNatively(supportedType) || overrideNative);
- return canUseMsePlayback ? 'maybe' : '';
- }
- };
- if (typeof videojs$1.MediaSource === 'undefined' || typeof videojs$1.URL === 'undefined') {
- videojs$1.MediaSource = MediaSource;
- videojs$1.URL = URL$1;
- } // register source handlers with the appropriate techs
- if (MediaSource.supportsNativeMediaSources()) {
- videojs$1.getTech('Html5').registerSourceHandler(HlsSourceHandler, 0);
- }
- videojs$1.HlsHandler = HlsHandler;
- videojs$1.HlsSourceHandler = HlsSourceHandler;
- videojs$1.Hls = Hls$1;
- if (!videojs$1.use) {
- videojs$1.registerComponent('Hls', Hls$1);
- }
- videojs$1.options.hls = videojs$1.options.hls || {};
- if (videojs$1.registerPlugin) {
- videojs$1.registerPlugin('reloadSourceOnError', reloadSourceOnError);
- } else {
- videojs$1.plugin('reloadSourceOnError', reloadSourceOnError);
- }
- module.exports = videojs$1;
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