using System;
using System.Collections.Generic;
using System.Text;

namespace System.Model
{
    /// <summary>
    /// T_Sys_PlanManagemen:实体类(属性说明自动提取数据库字段的描述信息)
    /// </summary>
    [Serializable]
    public partial class T_Sys_PlanManagemen
    {
        public T_Sys_PlanManagemen()
        { }
        #region Model
        private int _f_id;
        private int? _f_type;
        private DateTime? _f_starttime;
        private DateTime? _f_endtime;
        private string _f_playdate;
        private string _f_broadcasttime;
        private int? _f_name;
        private float  _f_broadcastduration;
        private int? _f_playcount;
        private int? _f_state;
        private int? _f_changetype;
        private DateTime? _f_changetime;
        private string _f_describe;
        private DateTime? _f_createtime;
        private string _f_createuser;
        private DateTime? _f_updatetime;
        private string _f_updateuser;
        private int? _f_isdelete;
        private DateTime? _f_deletetime;
        private string _f_deleteuser;
        /// <summary>
        /// ID
        /// </summary>
        public int F_Id
        {
            set { _f_id = value; }
            get { return _f_id; }
        }
        /// <summary>
        /// 0计划1媒体变更 
        /// </summary>
        public int? F_Type
        {
            set { _f_type = value; }
            get { return _f_type; }
        }
        /// <summary>
        /// 计划开始时间
        /// </summary>
        public DateTime? F_StartTime
        {
            set { _f_starttime = value; }
            get { return _f_starttime; }
        }
        /// <summary>
        /// 计划结束时间
        /// </summary>
        public DateTime? F_EndTime
        {
            set { _f_endtime = value; }
            get { return _f_endtime; }
        }
        /// <summary>
        /// 播放日期
        /// </summary>
        public string F_PlayDate
        {
            set { _f_playdate = value; }
            get { return _f_playdate; }
        }
        /// <summary>
        /// 播出时间
        /// </summary>
        public string F_BroadcastTime
        {
            set { _f_broadcasttime = value; }
            get { return _f_broadcasttime; }
        }
        /// <summary>
        /// 广告名称（字典）
        /// </summary>
        public int? F_Name
        {
            set { _f_name = value; }
            get { return _f_name; }
        }
        /// <summary>
        /// 播出时长
        /// </summary>
        public float  F_BroadcastDuration
        {
            set { _f_broadcastduration = value; }
            get { return _f_broadcastduration; }
        }
        /// <summary>
        /// 播放次数
        /// </summary>
        public int? F_PlayCount
        {
            set { _f_playcount = value; }
            get { return _f_playcount; }
        }
        /// <summary>
        /// 状态
        /// </summary>
        public int? F_State
        {
            set { _f_state = value; }
            get { return _f_state; }
        }
        /// <summary>
        /// 变更类型
        /// </summary>
        public int? F_ChangeType
        {
            set { _f_changetype = value; }
            get { return _f_changetype; }
        }
        /// <summary>
        /// 变更时间
        /// </summary>
        public DateTime? F_ChangeTime
        {
            set { _f_changetime = value; }
            get { return _f_changetime; }
        }
        /// <summary>
        /// 说明
        /// </summary>
        public string F_Describe
        {
            set { _f_describe = value; }
            get { return _f_describe; }
        }
        /// <summary>
        /// 
        /// </summary>
        public DateTime? F_CreateTime
        {
            set { _f_createtime = value; }
            get { return _f_createtime; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string F_CreateUser
        {
            set { _f_createuser = value; }
            get { return _f_createuser; }
        }
        /// <summary>
        /// 
        /// </summary>
        public DateTime? F_UpdateTime
        {
            set { _f_updatetime = value; }
            get { return _f_updatetime; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string F_UpdateUser
        {
            set { _f_updateuser = value; }
            get { return _f_updateuser; }
        }
        /// <summary>
        /// 
        /// </summary>
        public int? F_IsDelete
        {
            set { _f_isdelete = value; }
            get { return _f_isdelete; }
        }
        /// <summary>
        /// 
        /// </summary>
        public DateTime? F_DeleteTime
        {
            set { _f_deletetime = value; }
            get { return _f_deletetime; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string F_DeleteUser
        {
            set { _f_deleteuser = value; }
            get { return _f_deleteuser; }
        }
        #endregion Model

    }
}

