using System;
using System.Collections.Generic;
using System.Text;

namespace System.Model
{
    /// <summary>
	/// 角色表
	/// </summary>
	[Serializable]
    public partial class T_Sys_RoleInfo
    {
        /// <summary>
		/// 角色id，自增
		/// </summary>
		public int F_RoleId { get; set; }
        /// <summary>
        /// 角色名称
        /// </summary>
        public string F_RoleName { get; set; }
        /// <summary>
        /// 角色代码
        /// </summary>
        public string F_RoleCode { get; set; }
        /// <summary>
        /// 备注
        /// </summary>
        public string F_Remark { get; set; }
        /// <summary>
        /// 状态
        /// </summary>
        public int? F_State { get; set; }
        /// <summary>
        /// 添加时间
        /// </summary>
        public DateTime? F_CreateOn { get; set; }
        /// <summary>
        /// 添加工号
        /// </summary>
        public string F_CreateBy { get; set; }
        /// <summary>
        /// 最后一次修改时间
        /// </summary>
        public DateTime? F_LastModifyOn { get; set; }
        /// <summary>
        /// 最后一次修改工号
        /// </summary>
        public string F_LastModifyBy { get; set; }
        /// <summary>
        /// 删除时间
        /// </summary>
        public DateTime? F_DeleteOn { get; set; }
        /// <summary>
        /// 删除工号
        /// </summary>
        public string F_DeleteBy { get; set; }
    }
}
