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- using NLog;
- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace System.Common
- {
- public class Logger
- {
- NLog.Logger _logger;
- public Logger(NLog.Logger logger)
- {
- _logger = logger;
- }
- public Logger(string name) : this(LogManager.GetLogger(name))
- {
- }
- public static Logger Default { get; private set; }
- static Logger()
- {
- Default = new Logger(NLog.LogManager.GetCurrentClassLogger());
- }
- #region Debug
- public void Debug(string msg, params object[] args)
- {
- _logger.Debug(msg, args);
- }
- public void Debug(string msg, Exception err)
- {
- _logger.Debug(err, msg);
- }
- #endregion
- #region Info
- public void Info(string msg, params object[] args)
- {
- _logger.Info(msg, args);
- }
- public void Info(string msg, Exception err)
- {
- _logger.Info(err, msg);
- }
- #endregion
- #region Warn
- public void Warn(string msg, params object[] args)
- {
- _logger.Warn(msg, args);
- }
- public void Warn(string msg, Exception err)
- {
- _logger.Warn(err, msg);
- }
- #endregion
- #region Trace
- public void Trace(string msg, params object[] args)
- {
- _logger.Trace(msg, args);
- }
- public void Trace(string msg, Exception err)
- {
- _logger.Trace(err, msg);
- }
- #endregion
- #region Error
- public void Error(string msg, params object[] args)
- {
- _logger.Error(msg, args);
- }
- public void Error(string msg, Exception err)
- {
- _logger.Error(err, msg);
- }
- #endregion
- #region Fatal
- public void Fatal(string msg, params object[] args)
- {
- _logger.Fatal(msg, args);
- }
- public void Fatal(string msg, Exception err)
- {
- _logger.Fatal(err, msg);
- }
- #endregion
- /// <summary&
- /// Flush any pending log messages (in case of asynchronous targets).
- /// </summary&
- /// <param name="timeoutMilliseconds"&Maximum time to allow for the flush. Any messages after that time will be discarded.</param&
- public void Flush(int? timeoutMilliseconds = null)
- {
- if (timeoutMilliseconds != null)
- NLog.LogManager.Flush(timeoutMilliseconds.Value);
- NLog.LogManager.Flush();
- }
- }
- }
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